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/*
* Copyright (c) 2016-2017, NVIDIA CORPORATION. All rights reserved.
*
* NVIDIA CORPORATION and its licensors retain all intellectual property
* and proprietary rights in and to this software, related documentation
* and any modifications thereto. Any use, reproduction, disclosure or
* distribution of this software and related documentation without an express
* license agreement from NVIDIA CORPORATION is strictly prohibited.
*/
#ifndef INCLUDE_VI_NOTIFY_H
#define INCLUDE_VI_NOTIFY_H
/* Extended message types */
#define VI_NOTIFY_MSG_INVALID 0x00000000
#define VI_NOTIFY_MSG_ACK 0x00000002
#define VI_NOTIFY_MSG_STATUS 0x00000004
/* This must match libnvvi API header and vi-notifier enum in FW */
enum {
VI_CAPTURE_STATUS_NONE,
VI_CAPTURE_STATUS_SUCCESS,
VI_CAPTURE_STATUS_CSIMUX_FRAME,
VI_CAPTURE_STATUS_CSIMUX_STREAM,
VI_CAPTURE_STATUS_CHANSEL_FAULT,
VI_CAPTURE_STATUS_CHANSEL_FAULT_FE,
VI_CAPTURE_STATUS_CHANSEL_COLLISION,
VI_CAPTURE_STATUS_CHANSEL_SHORT_FRAME,
VI_CAPTURE_STATUS_ATOMP_PACKER_OVERFLOW,
VI_CAPTURE_STATUS_ATOMP_FRAME_TRUNCATED,
VI_CAPTURE_STATUS_ATOMP_FRAME_TOSSED,
VI_CAPTURE_STATUS_ISPBUF_FIFO_OVERFLOW,
VI_CAPTURE_STATUS_SYNC_FAILURE,
VI_CAPTURE_STATUS_NOTIFIER_BACKEND_DOWN,
};
#endif /* INCLUDE_VI_NOTIFY_H */
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