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/*
* Copyright (c) 2018, NVIDIA CORPORATION. All rights reserved.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*/
#include <nvgpu/io.h>
#include <nvgpu/types.h>
#include <nvgpu/gk20a.h>
void nvgpu_writel_check(struct gk20a *g, u32 r, u32 v)
{
u32 read_val = 0U;
nvgpu_writel(g, r, v);
read_val = nvgpu_readl(g, r);
if (v != read_val) {
nvgpu_log(g, gpu_dbg_reg, "r=0x%x rd=0x%x wr=0x%x (mismatch)",
r, read_val, v);
}
}
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