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/*
* Copyright (c) 2018, NVIDIA CORPORATION. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#ifndef NVGPU_POSIX_IO_H
#define NVGPU_POSIX_IO_H
#include <nvgpu/types.h>
#include <nvgpu/list.h>
struct gk20a;
/**
* Here lies the interface for a unit test module to interact with the nvgpu IO
* accessors. This interface provides the ability for a module to react to nvgpu
* calling nvgpu IO accessors so that nvgpu can handle various HW sequences even
* when run in unit testing mode.
*
* The primary interface is simply callbacks to the unit test module which the
* module can handle how ever it wishes.
*/
struct nvgpu_reg_access {
/*
* Address of the register write relative to the base of the register
* space. I.e you can compare this against values in the HW headers
* directly to check what register is being read/written to/from.
*/
u32 addr;
/*
* Writes: this is the value being written.
* Reads: populate with the value to return.
*/
u32 value;
};
struct nvgpu_posix_io_callbacks {
void (*writel)(struct gk20a *g, struct nvgpu_reg_access *access);
void (*writel_check)(struct gk20a *g, struct nvgpu_reg_access *access);
void (*__readl)(struct gk20a *g, struct nvgpu_reg_access *access);
void (*readl)(struct gk20a *g, struct nvgpu_reg_access *access);
void (*bar1_writel)(struct gk20a *g, struct nvgpu_reg_access *access);
void (*bar1_readl)(struct gk20a *g, struct nvgpu_reg_access *access);
void (*usermode_writel)(struct gk20a *g,
struct nvgpu_reg_access *access);
};
struct nvgpu_posix_io_callbacks *nvgpu_posix_register_io(
struct gk20a *g,
struct nvgpu_posix_io_callbacks *io_callbacks);
struct nvgpu_posix_io_reg_space {
u32 base;
u32 size;
u32 *data;
struct nvgpu_list_node link;
};
static inline struct nvgpu_posix_io_reg_space *
nvgpu_posix_io_reg_space_from_link(struct nvgpu_list_node *node)
{
return (struct nvgpu_posix_io_reg_space *)
((uintptr_t)node - offsetof(struct nvgpu_posix_io_reg_space, link));
};
void nvgpu_posix_io_init_reg_space(struct gk20a *g);
int nvgpu_posix_io_get_error_code(struct gk20a *g);
void nvgpu_posix_io_reset_error_code(struct gk20a *g);
int nvgpu_posix_io_add_reg_space(struct gk20a *g, u32 base, u32 size);
struct nvgpu_posix_io_reg_space *nvgpu_posix_io_get_reg_space(struct gk20a *g,
u32 addr);
void nvgpu_posix_io_delete_reg_space(struct gk20a *g, u32 base);
void nvgpu_posix_io_writel_reg_space(struct gk20a *g, u32 addr, u32 data);
u32 nvgpu_posix_io_readl_reg_space(struct gk20a *g, u32 addr);
struct nvgpu_posix_io_reg_access {
struct nvgpu_reg_access access;
struct nvgpu_list_node link;
};
static inline struct nvgpu_posix_io_reg_access *
nvgpu_posix_io_reg_access_from_link(struct nvgpu_list_node *node)
{
return (struct nvgpu_posix_io_reg_access *)
((uintptr_t)node - offsetof(struct nvgpu_posix_io_reg_access, link));
};
void nvgpu_posix_io_start_recorder(struct gk20a *g);
void nvgpu_posix_io_reset_recorder(struct gk20a *g);
void nvgpu_posix_io_record_access(struct gk20a *g,
struct nvgpu_reg_access *access);
bool nvgpu_posix_io_check_sequence(struct gk20a *g,
struct nvgpu_reg_access *sequence, u32 size, bool strict);
#endif
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