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/*
* Copyright (c) 2017-2021, NVIDIA CORPORATION. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#ifndef NVGPU_BUG_H
#define NVGPU_BUG_H
#ifdef __KERNEL__
#include <linux/bug.h>
/*
* Define an assert macro that code within nvgpu can use.
*
* The goal of this macro is for debugging but what that means varies from OS
* to OS. On Linux wee don't want to BUG() for general driver misbehaving. BUG()
* is a very heavy handed tool - in fact there's probably no where within the
* nvgpu core code where it makes sense to use a BUG() when running under Linux.
*
* However, on QNX (and POSIX) BUG() will just kill the current process. This
* means we can use it for handling bugs in nvgpu.
*
* As a result this macro varies depending on platform.
*/
#define nvgpu_assert(cond) ((void) WARN_ON(!(cond)))
#define nvgpu_do_assert_print(g, fmt, arg...) \
do { \
nvgpu_err(g, fmt, ##arg); \
} while (false)
#elif defined(__NVGPU_POSIX__)
#include <nvgpu/posix/bug.h>
#else
#include <nvgpu_rmos/include/bug.h>
#endif
#endif /* NVGPU_BUG_H */
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