/*
* Copyright (c) 2018, NVIDIA CORPORATION. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#ifndef NVGPU_SEC2_H
#define NVGPU_SEC2_H
#include <nvgpu/kmem.h>
#include <nvgpu/dma.h>
#include <nvgpu/nvgpu_mem.h>
#include <nvgpu/allocator.h>
#include <nvgpu/lock.h>
#include <nvgpu/flcnif_cmn.h>
#include <nvgpu/falcon.h>
#include <nvgpu/sec2if/sec2_cmd_if.h>
#include <nvgpu/sec2if/sec2_if_sec2.h>
#define NVGPU_SEC2_TRACE_BUFSIZE (32U*1024U)
#define SEC2_MAX_NUM_SEQUENCES (256U)
#define SEC2_SEQ_BIT_SHIFT (5U)
#define SEC2_SEQ_TBL_SIZE \
(SEC2_MAX_NUM_SEQUENCES >> SEC2_SEQ_BIT_SHIFT)
#define SEC2_INVALID_SEQ_DESC (~0U)
enum {
SEC2_SEQ_STATE_FREE = 0U,
SEC2_SEQ_STATE_PENDING,
SEC2_SEQ_STATE_USED,
SEC2_SEQ_STATE_CANCELLED
};
typedef void (*sec2_callback)(struct gk20a *, struct nv_flcn_msg_sec2 *,
void *, u32, u32);
struct sec2_sequence {
u8 id;
u32 state;
u32 desc;
struct nv_flcn_msg_sec2 *msg;
u8 *out_payload;
sec2_callback callback;
void *cb_params;
};
struct nvgpu_sec2 {
struct gk20a *g;
struct nvgpu_falcon *flcn;
u32 falcon_id;
struct nvgpu_falcon_queue queue[SEC2_QUEUE_NUM];
struct sec2_sequence *seq;
unsigned long sec2_seq_tbl[SEC2_SEQ_TBL_SIZE];
u32 next_seq_desc;
struct nvgpu_mutex sec2_seq_lock;
bool isr_enabled;
struct nvgpu_mutex isr_mutex;
struct nvgpu_allocator dmem;
/* set to true once init received */
bool sec2_ready;
struct nvgpu_mem trace_buf;
void (*remove_support)(struct nvgpu_sec2 *sec2);
u32 command_ack;
};
/* sec2 init */
int nvgpu_init_sec2_support(struct gk20a *g);
int nvgpu_sec2_destroy(struct gk20a *g);
#endif /* NVGPU_SEC2_H */