/*
* Copyright (c) 2018, NVIDIA CORPORATION. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#ifndef __NVGPU_POSIX_COND_H__
#define __NVGPU_POSIX_COND_H__
#include <nvgpu/bug.h>
struct nvgpu_cond {
/* Place holder until this can be properly implemented. */
};
/**
* NVGPU_COND_WAIT - Wait for a condition to be true
*
* @c - The condition variable to sleep on
* @condition - The condition that needs to be true
* @timeout_ms - Timeout in milliseconds, or 0 for infinite wait
*
* Wait for a condition to become true. Returns -ETIMEOUT if
* the wait timed out with condition false.
*/
#define NVGPU_COND_WAIT(c, condition, timeout_ms) \
({BUG(); 1; })
/**
* NVGPU_COND_WAIT_INTERRUPTIBLE - Wait for a condition to be true
*
* @c - The condition variable to sleep on
* @condition - The condition that needs to be true
* @timeout_ms - Timeout in milliseconds, or 0 for infinite wait
*
* Wait for a condition to become true. Returns -ETIMEOUT if
* the wait timed out with condition false or -ERESTARTSYS on
* signal.
*/
#define NVGPU_COND_WAIT_INTERRUPTIBLE(c, condition, timeout_ms) \
({BUG(); 1; })
#endif