/*
* Copyright (c) 2017-2018, NVIDIA CORPORATION. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#ifndef NVGPU_DMA_H
#define NVGPU_DMA_H
#include <nvgpu/types.h>
struct gk20a;
struct vm_gk20a;
struct nvgpu_mem;
/*
* Flags for the below nvgpu_dma_{alloc,alloc_map}_flags*
*/
/*
* Don't create a virtual kernel mapping for the buffer but only allocate it;
* this may save some resources. The buffer can be mapped later explicitly.
*/
#define NVGPU_DMA_NO_KERNEL_MAPPING BIT32(0)
/*
* Don't allow building the buffer from individual pages but require a
* physically contiguous block.
*/
#define NVGPU_DMA_FORCE_CONTIGUOUS BIT32(1)
/*
* Make the mapping read-only.
*/
#define NVGPU_DMA_READ_ONLY BIT32(2)
/**
* nvgpu_iommuable - Check if GPU is behind IOMMU
*
* @g - The GPU.
*
* Returns true if the passed GPU is behind an IOMMU; false otherwise. If the
* GPU is iommuable then the DMA address in nvgpu_mem_sgl is valid.
*
* Note that even if a GPU is behind an IOMMU that does not necessarily mean the
* GPU _must_ use DMA addresses. GPUs may still use physical addresses if it
* makes sense.
*/
bool nvgpu_iommuable(struct gk20a *g);
/**
* nvgpu_dma_alloc - Allocate DMA memory
*
* @g - The GPU.
* @size - Size of the allocation in bytes.
* @mem - Struct for storing the allocation information.
*
* Allocate memory suitable for doing DMA. Store the allocation info in @mem.
* Returns 0 on success and a suitable error code when there's an error. This
* memory can be either placed in VIDMEM or SYSMEM, which ever is more
* convenient for the driver.
*/
int nvgpu_dma_alloc(struct gk20a *g, size_t size, struct nvgpu_mem *mem);
/**
* nvgpu_dma_alloc_flags - Allocate DMA memory
*
* @g - The GPU.
* @flags - Flags modifying the operation of the DMA allocation.
* @size - Size of the allocation in bytes.
* @mem - Struct for storing the allocation information.
*
* Allocate memory suitable for doing DMA. Store the allocation info in @mem.
* Returns 0 on success and a suitable error code when there's an error. This
* memory can be either placed in VIDMEM or SYSMEM, which ever is more
* convenient for the driver.
*
* The following flags are accepted:
*
* %NVGPU_DMA_NO_KERNEL_MAPPING
* %NVGPU_DMA_FORCE_CONTIGUOUS
* %NVGPU_DMA_READ_ONLY
*/
int nvgpu_dma_alloc_flags(struct gk20a *g, unsigned long flags, size_t size,
struct nvgpu_mem *mem);
/**
* nvgpu_dma_alloc_sys - Allocate DMA memory
*
* @g - The GPU.
* @size - Size of the allocation in bytes.
* @mem - Struct for storing the allocation information.
*
* Allocate memory suitable for doing DMA. Store the allocation info in @mem.
* Returns 0 on success and a suitable error code when there's an error. This
* allocates memory specifically in SYSMEM.
*/
int nvgpu_dma_alloc_sys(struct gk20a *g, size_t size, struct nvgpu_mem *mem);
/**
* nvgpu_dma_alloc_flags_sys - Allocate DMA memory
*
* @g - The GPU.
* @flags - Flags modifying the operation of the DMA allocation.
* @size - Size of the allocation in bytes.
* @mem - Struct for storing the allocation information.
*
* Allocate memory suitable for doing DMA. Store the allocation info in @mem.
* Returns 0 on success and a suitable error code when there's an error. This
* allocates memory specifically in SYSMEM.
*
* The following flags are accepted:
*
* %NVGPU_DMA_NO_KERNEL_MAPPING
* %NVGPU_DMA_FORCE_CONTIGUOUS
* %NVGPU_DMA_READ_ONLY
*/
int nvgpu_dma_alloc_flags_sys(struct gk20a *g, unsigned long flags,
size_t size, struct nvgpu_mem *mem);
/**
* nvgpu_dma_alloc_vid - Allocate DMA memory
*
* @g - The GPU.
* @size - Size of the allocation in bytes.
* @mem - Struct for storing the allocation information.
*
* Allocate memory suitable for doing DMA. Store the allocation info in @mem.
* Returns 0 on success and a suitable error code when there's an error. This
* allocates memory specifically in VIDMEM.
*/
int nvgpu_dma_alloc_vid(struct gk20a *g, size_t size, struct nvgpu_mem *mem);
/**
* nvgpu_dma_alloc_flags_vid - Allocate DMA memory
*
* @g - The GPU.
* @flags - Flags modifying the operation of the DMA allocation.
* @size - Size of the allocation in bytes.
* @mem - Struct for storing the allocation information.
*
* Allocate memory suitable for doing DMA. Store the allocation info in @mem.
* Returns 0 on success and a suitable error code when there's an error. This
* allocates memory specifically in VIDMEM.
*
* Only the following flags are accepted:
*
* %NVGPU_DMA_NO_KERNEL_MAPPING
*
*/
int nvgpu_dma_alloc_flags_vid(struct gk20a *g, unsigned long flags,
size_t size, struct nvgpu_mem *mem);
/**
* nvgpu_dma_alloc_flags_vid_at - Allocate DMA memory
*
* @g - The GPU.
* @size - Size of the allocation in bytes.
* @mem - Struct for storing the allocation information.
* @at - A specific location to attempt to allocate memory from or 0 if the
* caller does not care what the address is.
*
* Allocate memory suitable for doing DMA. Store the allocation info in @mem.
* Returns 0 on success and a suitable error code when there's an error. This
* allocates memory specifically in VIDMEM.
*
*/
int nvgpu_dma_alloc_vid_at(struct gk20a *g,
size_t size, struct nvgpu_mem *mem, u64 at);
/**
* nvgpu_dma_alloc_flags_vid_at - Allocate DMA memory
*
* @g - The GPU.
* @flags - Flags modifying the operation of the DMA allocation.
* @size - Size of the allocation in bytes.
* @mem - Struct for storing the allocation information.
* @at - A specific location to attempt to allocate memory from or 0 if the
* caller does not care what the address is.
*
* Allocate memory suitable for doing DMA. Store the allocation info in @mem.
* Returns 0 on success and a suitable error code when there's an error. This
* allocates memory specifically in VIDMEM.
*
* Only the following flags are accepted:
*
* %NVGPU_DMA_NO_KERNEL_MAPPING
*/
int nvgpu_dma_alloc_flags_vid_at(struct gk20a *g, unsigned long flags,
size_t size, struct nvgpu_mem *mem, u64 at);
/**
* nvgpu_dma_free - Free a DMA allocation
*
* @g - The GPU.
* @mem - An allocation to free.
*
* Free memory created with any of:
*
* nvgpu_dma_alloc()
* nvgpu_dma_alloc_flags()
* nvgpu_dma_alloc_sys()
* nvgpu_dma_alloc_flags_sys()
* nvgpu_dma_alloc_vid()
* nvgpu_dma_alloc_flags_vid()
* nvgpu_dma_alloc_flags_vid_at()
*/
void nvgpu_dma_free(struct gk20a *g, struct nvgpu_mem *mem);
/**
* nvgpu_dma_alloc_map - Allocate DMA memory and map into GMMU.
*
* @vm - VM context for GMMU mapping.
* @size - Size of the allocation in bytes.
* @mem - Struct for storing the allocation information.
*
* Allocate memory suitable for doing DMA and map that memory into the GMMU.
* Note this is different than mapping it into the CPU. This memory can be
* either placed in VIDMEM or SYSMEM, which ever is more convenient for the
* driver.
*
* Note: currently a bug exists in the nvgpu_dma_alloc_map*() routines: you
* cannot use nvgpu_gmmu_map() on said buffer - it will overwrite the necessary
* information for the DMA unmap routines to actually unmap the buffer. You
* will either leak mappings or see GMMU faults.
*/
int nvgpu_dma_alloc_map(struct vm_gk20a *vm, size_t size,
struct nvgpu_mem *mem);
/**
* nvgpu_dma_alloc_map_flags - Allocate DMA memory and map into GMMU.
*
* @vm - VM context for GMMU mapping.
* @flags - Flags modifying the operation of the DMA allocation.
* @size - Size of the allocation in bytes.
* @mem - Struct for storing the allocation information.
*
* Allocate memory suitable for doing DMA and map that memory into the GMMU.
* Note this is different than mapping it into the CPU. This memory can be
* either placed in VIDMEM or SYSMEM, which ever is more convenient for the
* driver.
*
* This version passes @flags on to the underlying DMA allocation. The accepted
* flags are:
*
* %NVGPU_DMA_NO_KERNEL_MAPPING
* %NVGPU_DMA_FORCE_CONTIGUOUS
* %NVGPU_DMA_READ_ONLY
*/
int nvgpu_dma_alloc_map_flags(struct vm_gk20a *vm, unsigned long flags,
size_t size, struct nvgpu_mem *mem);
/**
* nvgpu_dma_alloc_map_sys - Allocate DMA memory and map into GMMU.
*
* @vm - VM context for GMMU mapping.
* @size - Size of the allocation in bytes.
* @mem - Struct for storing the allocation information.
*
* Allocate memory suitable for doing DMA and map that memory into the GMMU.
* This memory will be placed in SYSMEM.
*/
int nvgpu_dma_alloc_map_sys(struct vm_gk20a *vm, size_t size,
struct nvgpu_mem *mem);
/**
* nvgpu_dma_alloc_map_flags_sys - Allocate DMA memory and map into GMMU.
*
* @vm - VM context for GMMU mapping.
* @flags - Flags modifying the operation of the DMA allocation.
* @size - Size of the allocation in bytes.
* @mem - Struct for storing the allocation information.
*
* Allocate memory suitable for doing DMA and map that memory into the GMMU.
* This memory will be placed in SYSMEM.
*
* This version passes @flags on to the underlying DMA allocation. The accepted
* flags are:
*
* %NVGPU_DMA_NO_KERNEL_MAPPING
* %NVGPU_DMA_FORCE_CONTIGUOUS
* %NVGPU_DMA_READ_ONLY
*/
int nvgpu_dma_alloc_map_flags_sys(struct vm_gk20a *vm, unsigned long flags,
size_t size, struct nvgpu_mem *mem);
/**
* nvgpu_dma_alloc_map_vid - Allocate DMA memory and map into GMMU.
*
* @vm - VM context for GMMU mapping.
* @size - Size of the allocation in bytes.
* @mem - Struct for storing the allocation information.
*
* Allocate memory suitable for doing DMA and map that memory into the GMMU.
* This memory will be placed in VIDMEM.
*/
int nvgpu_dma_alloc_map_vid(struct vm_gk20a *vm, size_t size,
struct nvgpu_mem *mem);
/**
* nvgpu_dma_alloc_map_flags_vid - Allocate DMA memory and map into GMMU.
*
* @vm - VM context for GMMU mapping.
* @flags - Flags modifying the operation of the DMA allocation.
* @size - Size of the allocation in bytes.
* @mem - Struct for storing the allocation information.
*
* Allocate memory suitable for doing DMA and map that memory into the GMMU.
* This memory will be placed in VIDMEM.
*
* This version passes @flags on to the underlying DMA allocation. The accepted
* flags are:
*
* %NVGPU_DMA_NO_KERNEL_MAPPING
* %NVGPU_DMA_FORCE_CONTIGUOUS
* %NVGPU_DMA_READ_ONLY
*/
int nvgpu_dma_alloc_map_flags_vid(struct vm_gk20a *vm, unsigned long flags,
size_t size, struct nvgpu_mem *mem);
/**
* nvgpu_dma_unmap_free - Free a DMA allocation
*
* @g - The GPU.
* @mem - An allocation to free.
*
* Free memory created with any of:
*
* nvgpu_dma_alloc_map()
* nvgpu_dma_alloc_map_flags()
* nvgpu_dma_alloc_map_sys()
* nvgpu_dma_alloc_map_flags_sys()
* nvgpu_dma_alloc_map_vid()
* nvgpu_dma_alloc_map_flags_vid()
*/
void nvgpu_dma_unmap_free(struct vm_gk20a *vm, struct nvgpu_mem *mem);
/*
* Don't use these directly. Instead use nvgpu_dma_free().
*/
void nvgpu_dma_free_sys(struct gk20a *g, struct nvgpu_mem *mem);
void nvgpu_dma_free_vid(struct gk20a *g, struct nvgpu_mem *mem);
#endif /* NVGPU_DMA_H */