/*
* Copyright (c) 2018-2020, NVIDIA CORPORATION. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#ifndef NVGPU_CHANNEL_H
#define NVGPU_CHANNEL_H
#include <nvgpu/list.h>
#include <nvgpu/lock.h>
#include <nvgpu/timers.h>
#include <nvgpu/cond.h>
#include <nvgpu/atomic.h>
#include <nvgpu/nvgpu_mem.h>
#include <nvgpu/allocator.h>
struct gk20a;
struct dbg_session_gk20a;
struct gk20a_fence;
struct fifo_profile_gk20a;
struct nvgpu_channel_sync;
struct nvgpu_gpfifo_userdata;
/* Flags to be passed to nvgpu_channel_setup_bind() */
#define NVGPU_SETUP_BIND_FLAGS_SUPPORT_VPR (1U << 0U)
#define NVGPU_SETUP_BIND_FLAGS_SUPPORT_DETERMINISTIC (1U << 1U)
#define NVGPU_SETUP_BIND_FLAGS_REPLAYABLE_FAULTS_ENABLE (1U << 2U)
#define NVGPU_SETUP_BIND_FLAGS_USERMODE_SUPPORT (1U << 3U)
/* Flags to be passed to nvgpu_submit_channel_gpfifo() */
#define NVGPU_SUBMIT_FLAGS_FENCE_WAIT (1U << 0U)
#define NVGPU_SUBMIT_FLAGS_FENCE_GET (1U << 1U)
#define NVGPU_SUBMIT_FLAGS_HW_FORMAT (1U << 2U)
#define NVGPU_SUBMIT_FLAGS_SYNC_FENCE (1U << 3U)
#define NVGPU_SUBMIT_FLAGS_SUPPRESS_WFI (1U << 4U)
#define NVGPU_SUBMIT_FLAGS_SKIP_BUFFER_REFCOUNTING (1U << 5U)
/*
* The binary format of 'struct nvgpu_channel_fence' introduced here
* should match that of 'struct nvgpu_fence' defined in uapi header, since
* this struct is intended to be a mirror copy of the uapi struct. This is
* not a hard requirement though because of nvgpu_get_fence_args conversion
* function.
*/
struct nvgpu_channel_fence {
u32 id;
u32 value;
};
/*
* The binary format of 'struct nvgpu_gpfifo_entry' introduced here
* should match that of 'struct nvgpu_gpfifo' defined in uapi header, since
* this struct is intended to be a mirror copy of the uapi struct. This is
* a rigid requirement because there's no conversion function and there are
* memcpy's present between the user gpfifo (of type nvgpu_gpfifo) and the
* kern gpfifo (of type nvgpu_gpfifo_entry).
*/
struct nvgpu_gpfifo_entry {
u32 entry0;
u32 entry1;
};
struct gpfifo_desc {
struct nvgpu_mem mem;
u32 entry_num;
u32 get;
u32 put;
bool wrap;
/* if gpfifo lives in vidmem or is forced to go via PRAMIN, first copy
* from userspace to pipe and then from pipe to gpu buffer */
void *pipe;
};
struct nvgpu_setup_bind_args {
u32 num_gpfifo_entries;
u32 num_inflight_jobs;
u32 userd_dmabuf_fd;
u64 userd_dmabuf_offset;
u32 gpfifo_dmabuf_fd;
u64 gpfifo_dmabuf_offset;
u32 work_submit_token;
u32 flags;
};
struct notification {
struct {
u32 nanoseconds[2];
} timestamp;
u32 info32;
u16 info16;
u16 status;
};
struct priv_cmd_queue {
struct nvgpu_mem mem;
u32 size; /* num of entries in words */
u32 put; /* put for priv cmd queue */
u32 get; /* get for priv cmd queue */
};
struct priv_cmd_entry {
bool valid;
struct nvgpu_mem *mem;
u32 off; /* offset in mem, in u32 entries */
u64 gva;
u32 get; /* start of entry in queue */
u32 size; /* in words */
};
struct channel_gk20a_job {
struct nvgpu_mapped_buf **mapped_buffers;
int num_mapped_buffers;
struct gk20a_fence *post_fence;
struct priv_cmd_entry *wait_cmd;
struct priv_cmd_entry *incr_cmd;
struct nvgpu_list_node list;
};
static inline struct channel_gk20a_job *
channel_gk20a_job_from_list(struct nvgpu_list_node *node)
{
return (struct channel_gk20a_job *)
((uintptr_t)node - offsetof(struct channel_gk20a_job, list));
};
struct channel_gk20a_joblist {
struct {
bool enabled;
unsigned int length;
unsigned int put;
unsigned int get;
struct channel_gk20a_job *jobs;
struct nvgpu_mutex read_lock;
} pre_alloc;
struct {
struct nvgpu_list_node jobs;
struct nvgpu_spinlock lock;
} dynamic;
/*
* Synchronize abort cleanup (when closing a channel) and job cleanup
* (asynchronously from worker) - protect from concurrent access when
* job resources are being freed.
*/
struct nvgpu_mutex cleanup_lock;
};
struct channel_gk20a_timeout {
/* lock protects the running timer state */
struct nvgpu_spinlock lock;
struct nvgpu_timeout timer;
bool running;
u32 gp_get;
u64 pb_get;
/* lock not needed */
u32 limit_ms;
bool enabled;
bool debug_dump;
};
/*
* Track refcount actions, saving their stack traces. This number specifies how
* many most recent actions are stored in a buffer. Set to 0 to disable. 128
* should be enough to track moderately hard problems from the start.
*/
#define GK20A_CHANNEL_REFCOUNT_TRACKING 0
/* Stack depth for the saved actions. */
#define GK20A_CHANNEL_REFCOUNT_TRACKING_STACKLEN 8
/*
* Because the puts and gets are not linked together explicitly (although they
* should always come in pairs), it's not possible to tell which ref holder to
* delete from the list when doing a put. So, just store some number of most
* recent gets and puts in a ring buffer, to obtain a history.
*
* These are zeroed when a channel is closed, so a new one starts fresh.
*/
enum channel_gk20a_ref_action_type {
channel_gk20a_ref_action_get,
channel_gk20a_ref_action_put
};
#if GK20A_CHANNEL_REFCOUNT_TRACKING
#include <linux/stacktrace.h>
struct channel_gk20a_ref_action {
enum channel_gk20a_ref_action_type type;
s64 timestamp_ms;
/*
* Many of these traces will be similar. Simpler to just capture
* duplicates than to have a separate database for the entries.
*/
struct stack_trace trace;
unsigned long trace_entries[GK20A_CHANNEL_REFCOUNT_TRACKING_STACKLEN];
};
#endif
/* this is the priv element of struct nvhost_channel */
struct channel_gk20a {
struct gk20a *g; /* set only when channel is active */
struct nvgpu_list_node free_chs;
struct nvgpu_spinlock ref_obtain_lock;
nvgpu_atomic_t ref_count;
struct nvgpu_cond ref_count_dec_wq;
#if GK20A_CHANNEL_REFCOUNT_TRACKING
/*
* Ring buffer for most recent refcount gets and puts. Protected by
* ref_actions_lock when getting or putting refs (i.e., adding
* entries), and when reading entries.
*/
struct channel_gk20a_ref_action ref_actions[
GK20A_CHANNEL_REFCOUNT_TRACKING];
size_t ref_actions_put; /* index of next write */
struct nvgpu_spinlock ref_actions_lock;
#endif
struct nvgpu_semaphore_int *hw_sema;
nvgpu_atomic_t bound;
u32 chid;
u32 tsgid;
pid_t pid;
pid_t tgid;
struct nvgpu_mutex ioctl_lock;
struct nvgpu_list_node ch_entry; /* channel's entry in TSG */
struct channel_gk20a_joblist joblist;
struct nvgpu_allocator fence_allocator;
struct vm_gk20a *vm;
struct gpfifo_desc gpfifo;
struct nvgpu_mem usermode_userd; /* Used for Usermode Submission */
struct nvgpu_mem usermode_gpfifo;
struct nvgpu_mem inst_block;
u64 userd_iova;
u64 userd_gpu_va;
struct priv_cmd_queue priv_cmd_q;
struct nvgpu_cond notifier_wq;
struct nvgpu_cond semaphore_wq;
/* kernel watchdog to kill stuck jobs */
struct channel_gk20a_timeout timeout;
/* for job cleanup handling in the background worker */
struct nvgpu_list_node worker_item;
#if defined(CONFIG_GK20A_CYCLE_STATS)
struct {
void *cyclestate_buffer;
u32 cyclestate_buffer_size;
struct nvgpu_mutex cyclestate_buffer_mutex;
} cyclestate;
struct nvgpu_mutex cs_client_mutex;
struct gk20a_cs_snapshot_client *cs_client;
#endif
struct nvgpu_mutex dbg_s_lock;
struct nvgpu_list_node dbg_s_list;
struct nvgpu_mutex sync_lock;
struct nvgpu_channel_sync *sync;
struct nvgpu_channel_sync *user_sync;
#ifdef CONFIG_TEGRA_GR_VIRTUALIZATION
u64 virt_ctx;
#endif
struct nvgpu_mem ctx_header;
struct nvgpu_spinlock ch_timedout_lock;
bool ch_timedout;
/* Any operating system specific data. */
void *os_priv;
u32 obj_class; /* we support only one obj per channel */
u32 timeout_accumulated_ms;
u32 timeout_gpfifo_get;
u32 subctx_id;
u32 runqueue_sel;
u32 timeout_ms_max;
u32 runlist_id;
bool mmu_nack_handled;
bool referenceable;
bool vpr;
bool deterministic;
/* deterministic, but explicitly idle and submits disallowed */
bool deterministic_railgate_allowed;
bool cde;
bool usermode_submit_enabled;
bool timeout_debug_dump;
bool has_os_fence_framework_support;
bool is_privileged_channel;
/**
* MMU Debugger Mode is enabled for this channel if refcnt > 0
*/
u32 mmu_debug_mode_refcnt;
};
static inline struct channel_gk20a *
channel_gk20a_from_free_chs(struct nvgpu_list_node *node)
{
return (struct channel_gk20a *)
((uintptr_t)node - offsetof(struct channel_gk20a, free_chs));
};
static inline struct channel_gk20a *
channel_gk20a_from_ch_entry(struct nvgpu_list_node *node)
{
return (struct channel_gk20a *)
((uintptr_t)node - offsetof(struct channel_gk20a, ch_entry));
};
static inline struct channel_gk20a *
channel_gk20a_from_worker_item(struct nvgpu_list_node *node)
{
return (struct channel_gk20a *)
((uintptr_t)node - offsetof(struct channel_gk20a, worker_item));
};
static inline bool gk20a_channel_as_bound(struct channel_gk20a *ch)
{
return !!ch->vm;
}
int channel_gk20a_commit_va(struct channel_gk20a *c);
int gk20a_init_channel_support(struct gk20a *, u32 chid);
/* must be inside gk20a_busy()..gk20a_idle() */
void gk20a_channel_close(struct channel_gk20a *ch);
void __gk20a_channel_kill(struct channel_gk20a *ch);
bool gk20a_channel_update_and_check_timeout(struct channel_gk20a *ch,
u32 timeout_delta_ms, bool *progress);
void gk20a_disable_channel(struct channel_gk20a *ch);
void gk20a_channel_abort(struct channel_gk20a *ch, bool channel_preempt);
void gk20a_channel_abort_clean_up(struct channel_gk20a *ch);
void gk20a_channel_semaphore_wakeup(struct gk20a *g, bool post_events);
int gk20a_channel_alloc_priv_cmdbuf(struct channel_gk20a *c, u32 size,
struct priv_cmd_entry *entry);
int gk20a_free_priv_cmdbuf(struct channel_gk20a *c, struct priv_cmd_entry *e);
int gk20a_enable_channel_tsg(struct gk20a *g, struct channel_gk20a *ch);
int gk20a_disable_channel_tsg(struct gk20a *g, struct channel_gk20a *ch);
int gk20a_channel_suspend(struct gk20a *g);
int gk20a_channel_resume(struct gk20a *g);
void gk20a_channel_deterministic_idle(struct gk20a *g);
void gk20a_channel_deterministic_unidle(struct gk20a *g);
int nvgpu_channel_worker_init(struct gk20a *g);
void nvgpu_channel_worker_deinit(struct gk20a *g);
struct channel_gk20a *gk20a_get_channel_from_file(int fd);
void gk20a_channel_update(struct channel_gk20a *c);
/* returns ch if reference was obtained */
struct channel_gk20a *__must_check _gk20a_channel_get(struct channel_gk20a *ch,
const char *caller);
#define gk20a_channel_get(ch) _gk20a_channel_get(ch, __func__)
void _gk20a_channel_put(struct channel_gk20a *ch, const char *caller);
#define gk20a_channel_put(ch) _gk20a_channel_put(ch, __func__)
/* returns NULL if could not take a ref to the channel */
struct channel_gk20a *__must_check _gk20a_channel_from_id(struct gk20a *g,
u32 chid, const char *caller);
#define gk20a_channel_from_id(g, chid) _gk20a_channel_from_id(g, chid, __func__)
int gk20a_wait_channel_idle(struct channel_gk20a *ch);
/* runlist_id -1 is synonym for ENGINE_GR_GK20A runlist id */
struct channel_gk20a *gk20a_open_new_channel(struct gk20a *g,
s32 runlist_id,
bool is_privileged_channel,
pid_t pid, pid_t tid);
int nvgpu_channel_setup_bind(struct channel_gk20a *c,
struct nvgpu_setup_bind_args *args);
void gk20a_channel_timeout_restart_all_channels(struct gk20a *g);
bool channel_gk20a_is_prealloc_enabled(struct channel_gk20a *c);
void channel_gk20a_joblist_lock(struct channel_gk20a *c);
void channel_gk20a_joblist_unlock(struct channel_gk20a *c);
bool channel_gk20a_joblist_is_empty(struct channel_gk20a *c);
int channel_gk20a_update_runlist(struct channel_gk20a *c, bool add);
int gk20a_channel_get_timescale_from_timeslice(struct gk20a *g,
unsigned int timeslice_period,
unsigned int *__timeslice_timeout, unsigned int *__timeslice_scale);
void gk20a_wait_until_counter_is_N(
struct channel_gk20a *ch, nvgpu_atomic_t *counter, int wait_value,
struct nvgpu_cond *c, const char *caller, const char *counter_name);
int channel_gk20a_alloc_job(struct channel_gk20a *c,
struct channel_gk20a_job **job_out);
void channel_gk20a_free_job(struct channel_gk20a *c,
struct channel_gk20a_job *job);
u32 nvgpu_get_gp_free_count(struct channel_gk20a *c);
u32 nvgpu_gp_free_count(struct channel_gk20a *c);
int gk20a_channel_add_job(struct channel_gk20a *c,
struct channel_gk20a_job *job,
bool skip_buffer_refcounting);
void free_priv_cmdbuf(struct channel_gk20a *c,
struct priv_cmd_entry *e);
void gk20a_channel_clean_up_jobs(struct channel_gk20a *c,
bool clean_all);
void gk20a_channel_free_usermode_buffers(struct channel_gk20a *c);
u32 nvgpu_get_gpfifo_entry_size(void);
int nvgpu_submit_channel_gpfifo_user(struct channel_gk20a *c,
struct nvgpu_gpfifo_userdata userdata,
u32 num_entries,
u32 flags,
struct nvgpu_channel_fence *fence,
struct gk20a_fence **fence_out,
struct fifo_profile_gk20a *profile);
int nvgpu_submit_channel_gpfifo_kernel(struct channel_gk20a *c,
struct nvgpu_gpfifo_entry *gpfifo,
u32 num_entries,
u32 flags,
struct nvgpu_channel_fence *fence,
struct gk20a_fence **fence_out);
#ifdef CONFIG_DEBUG_FS
void trace_write_pushbuffers(struct channel_gk20a *c, u32 count);
#else
static inline void trace_write_pushbuffers(struct channel_gk20a *c, u32 count)
{
}
#endif
void gk20a_channel_set_timedout(struct channel_gk20a *ch);
bool gk20a_channel_check_timedout(struct channel_gk20a *ch);
#endif