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/********************************
Author: Sravanthi Kota Venkata
********************************/
#include "sdvbs_common.h"
I2D* fResortIndices(F2D* input, int dim, F2D* in, I2D* ind)
{
int rows, cols;
//F2D *in;
int i, j, k;
//I2D *ind;
rows = input->height;
cols = input->width;
in = fCopy(input, in);
//ind = iMallocHandle(rows,cols);
for(i=0; i<cols; i++) {
for(j=0; j<rows; j++) {
subsref(ind,j,i) = 0;
}
}
if(dim == 1)
{
for(k=0; k<rows; k++)
{
for(i=0; i<cols; i++)
{
float localMax = subsref(in,k,i);
int localIndex = i;
subsref(ind,k,i) = i;
for(j=0; j<cols; j++)
{
if(localMax < subsref(in,k,j))
{
subsref(ind,k,i) = j;
localMax = subsref(in,k,j);
localIndex = j;
}
}
subsref(in,k,localIndex) = 0;
}
}
//fFreeHandle(in);
return ind;
}
for(k=0; k<cols; k++)
{
for(i=0; i<rows; i++)
{
float localMax = subsref(in,i,k);
int localIndex = i;
subsref(ind,i,k) = i;
for(j=0; j<rows; j++)
{
if(localMax < subsref(in,j,k))
{
subsref(ind,i,k) = j;
localMax = subsref(in,j,k);
localIndex = j;
}
}
subsref(in,localIndex,k) = 0;
}
}
//fFreeHandle(in);
return ind;
}
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