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-rw-r--r--dis/Transitive/DISstressmarkRNG.h190
1 files changed, 190 insertions, 0 deletions
diff --git a/dis/Transitive/DISstressmarkRNG.h b/dis/Transitive/DISstressmarkRNG.h
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1#include <math.h>
2
3#define IA 16807
4#define IM 2147483647
5#define AM (1.0/IM)
6#define IQ 127773
7#define IR 2836
8#define NTAB 32
9#define NDIV (1+(IM-1)/NTAB)
10#define EPS 1.2e-7
11#define RNMX (1.0-EPS)
12
13static long iy=0;
14static long iv[NTAB];
15static long iseed;
16
17int ABS(int x){
18 if (x>= 0) return x;
19 else
20 return (-x);
21}
22
23int sign(int x){
24 if (x >= 0) return 1;
25 else
26 return (-1);
27}
28
29int MAX(int x, int y){
30 if (x>= y) return x;
31 else
32 return y;
33}
34
35int MIN(int x, int y){
36 if (x<= y) return x;
37 else
38 return y;
39}
40
41void randInit(long idum)
42{
43 long j;
44 long k;
45
46 assert (idum <= 0);
47 assert (iy == 0);
48
49 iseed = idum;
50 if (-(iseed)<1){
51 iseed = 1;
52 }
53 else {
54 iseed = -(iseed);
55 }
56 for (j=NTAB+7; j>=0; j--){
57 k = (iseed)/IQ;
58 iseed = IA*(iseed-k*IQ)-IR*k;
59 if (iseed < 0){
60 iseed += IM;
61 }
62 if (j < NTAB){
63 iv[j] = iseed;
64 }
65 }
66 iy = iv[0];
67}
68
69float randNum()
70{
71 long j;
72 long k;
73 float temp;
74
75 assert (iy != 0);
76
77 k = (iseed)/IQ;
78 iseed = IA*(iseed-k*IQ)-IR*k;
79
80 if (iseed < 0){
81 iseed += IM;
82 }
83 j = iy/NDIV;
84 iy = iv[j];
85 iv[j] = iseed;
86
87 temp = AM * iy;
88
89 if (temp > RNMX){
90 return RNMX;
91 }
92 else {
93 return temp;
94 }
95}
96
97
98float randomFloat(float lowest_float, float highest_float)
99{
100 float value;
101 float range;
102
103assert (lowest_float < highest_float);
104
105range = highest_float - lowest_float;
106value = randNum()*(highest_float - lowest_float) + lowest_float;
107assert(value >= lowest_float);
108assert(value <= highest_float);
109
110return value;
111
112}
113
114float randomNonZeroFloat(float lowest_float, float highest_float, float epsilon)
115{
116
117 double range;
118 float value;
119
120
121 assert (lowest_float < 0);
122 assert (highest_float > 0);
123 assert (epsilon > 0);
124 assert ((epsilon < -lowest_float) && (epsilon < highest_float));
125
126 range = highest_float - lowest_float;
127 value = (randNum() * range)+lowest_float;
128
129 if (ABS(value) < epsilon)
130 {
131 if (value > 0) value = value + epsilon;
132 else if (value < 0) value = value - epsilon;
133
134 }
135
136 assert (value >= lowest_float);
137 assert (value <= highest_float);
138
139 return value;
140}
141
142unsigned int randomUInt(int lowest_uint, int highest_uint)
143{
144 float range;
145 unsigned int value;
146 float temp;
147
148 range =(float)(highest_uint - lowest_uint + 1);
149 temp = randNum();
150 value =(unsigned int)( floor(temp * range) + lowest_uint);
151
152 assert (value >= lowest_uint);
153 assert (value <= highest_uint);
154
155 return value;
156}
157
158unsigned int randomNonZeroUInt(int lowest_uint, int highest_uint)
159{
160 float range;
161 unsigned int value;
162 float temp;
163
164 range =(float)(highest_uint - lowest_uint + 1);
165 value = 0;
166 while(value == 0){
167 temp = randNum();
168
169 value =(unsigned int)( floor(temp * range) + lowest_uint);
170 }
171
172 assert (value >= lowest_uint);
173 assert (value <= highest_uint);
174
175 return value;
176}
177
178int randInt(int lowest_uint, int highest_uint)
179{
180 float range;
181 int value;
182
183 range = highest_uint - lowest_uint + 1;
184 value = (int)(floor(randNum() * range) + lowest_uint);
185
186 assert (value >= lowest_uint);
187 assert (value <= highest_uint);
188
189 return value;
190}