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/* Worker thread pool for slow items, such as filesystem lookups or mkdirs
 *
 * Copyright (C) 2008 Red Hat, Inc. All Rights Reserved.
 * Written by David Howells (dhowells@redhat.com)
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public Licence
 * as published by the Free Software Foundation; either version
 * 2 of the Licence, or (at your option) any later version.
 */

#include <linux/module.h>
#include <linux/slow-work.h>
#include <linux/kthread.h>
#include <linux/freezer.h>
#include <linux/wait.h>
#include <asm/system.h>

/*
 * The pool of threads has at least min threads in it as long as someone is
 * using the facility, and may have as many as max.
 *
 * A portion of the pool may be processing very slow operations.
 */
static unsigned slow_work_min_threads = 2;
static unsigned slow_work_max_threads = 4;
static unsigned vslow_work_proportion = 50; /* % of threads that may process
					     * very slow work */
static atomic_t slow_work_thread_count;
static atomic_t vslow_work_executing_count;

/*
 * The queues of work items and the lock governing access to them.  These are
 * shared between all the CPUs.  It doesn't make sense to have per-CPU queues
 * as the number of threads bears no relation to the number of CPUs.
 *
 * There are two queues of work items: one for slow work items, and one for
 * very slow work items.
 */
static LIST_HEAD(slow_work_queue);
static LIST_HEAD(vslow_work_queue);
static DEFINE_SPINLOCK(slow_work_queue_lock);

/*
 * The thread controls.  A variable used to signal to the threads that they
 * should exit when the queue is empty, a waitqueue used by the threads to wait
 * for signals, and a completion set by the last thread to exit.
 */
static bool slow_work_threads_should_exit;
static DECLARE_WAIT_QUEUE_HEAD(slow_work_thread_wq);
static DECLARE_COMPLETION(slow_work_last_thread_exited);

/*
 * The number of users of the thread pool and its lock.  Whilst this is zero we
 * have no threads hanging around, and when this reaches zero, we wait for all
 * active or queued work items to complete and kill all the threads we do have.
 */
static int slow_work_user_count;
static DEFINE_MUTEX(slow_work_user_lock);

/*
 * Calculate the maximum number of active threads in the pool that are
 * permitted to process very slow work items.
 *
 * The answer is rounded up to at least 1, but may not equal or exceed the
 * maximum number of the threads in the pool.  This means we always have at
 * least one thread that can process slow work items, and we always have at
 * least one thread that won't get tied up doing so.
 */
static unsigned slow_work_calc_vsmax(void)
{
	unsigned vsmax;

	vsmax = atomic_read(&slow_work_thread_count) * vslow_work_proportion;
	vsmax /= 100;
	vsmax = max(vsmax, 1U);
	return min(vsmax, slow_work_max_threads - 1);
}

/*
 * Attempt to execute stuff queued on a slow thread.  Return true if we managed
 * it, false if there was nothing to do.
 */
static bool slow_work_execute(void)
{
	struct slow_work *work = NULL;
	unsigned vsmax;
	bool very_slow;

	vsmax = slow_work_calc_vsmax();

	/* find something to execute */
	spin_lock_irq(&slow_work_queue_lock);
	if (!list_empty(&vslow_work_queue) &&
	    atomic_read(&vslow_work_executing_count) < vsmax) {
		work = list_entry(vslow_work_queue.next,
				  struct slow_work, link);
		if (test_and_set_bit_lock(SLOW_WORK_EXECUTING, &work->flags))
			BUG();
		list_del_init(&work->link);
		atomic_inc(&vslow_work_executing_count);
		very_slow = true;
	} else if (!list_empty(&slow_work_queue)) {
		work = list_entry(slow_work_queue.next,
				  struct slow_work, link);
		if (test_and_set_bit_lock(SLOW_WORK_EXECUTING, &work->flags))
			BUG();
		list_del_init(&work->link);
		very_slow = false;
	} else {
		very_slow = false; /* avoid the compiler warning */
	}
	spin_unlock_irq(&slow_work_queue_lock);

	if (!work)
		return false;

	if (!test_and_clear_bit(SLOW_WORK_PENDING, &work->flags))
		BUG();

	work->ops->execute(work);

	if (very_slow)
		atomic_dec(&vslow_work_executing_count);
	clear_bit_unlock(SLOW_WORK_EXECUTING, &work->flags);

	/* if someone tried to enqueue the item whilst we were executing it,
	 * then it'll be left unenqueued to avoid multiple threads trying to
	 * execute it simultaneously
	 *
	 * there is, however, a race between us testing the pending flag and
	 * getting the spinlock, and between the enqueuer setting the pending
	 * flag and getting the spinlock, so we use a deferral bit to tell us
	 * if the enqueuer got there first
	 */
	if (test_bit(SLOW_WORK_PENDING, &work->flags)) {
		spin_lock_irq(&slow_work_queue_lock);

		if (!test_bit(SLOW_WORK_EXECUTING, &work->flags) &&
		    test_and_clear_bit(SLOW_WORK_ENQ_DEFERRED, &work->flags))
			goto auto_requeue;

		spin_unlock_irq(&slow_work_queue_lock);
	}

	work->ops->put_ref(work);
	return true;

auto_requeue:
	/* we must complete the enqueue operation
	 * - we transfer our ref on the item back to the appropriate queue
	 * - don't wake another thread up as we're awake already
	 */
	if (test_bit(SLOW_WORK_VERY_SLOW, &work->flags))
		list_add_tail(&work->link, &vslow_work_queue);
	else
		list_add_tail(&work->link, &slow_work_queue);
	spin_unlock_irq(&slow_work_queue_lock);
	return true;
}

/**
 * slow_work_enqueue - Schedule a slow work item for processing
 * @work: The work item to queue
 *
 * Schedule a slow work item for processing.  If the item is already undergoing
 * execution, this guarantees not to re-enter the execution routine until the
 * first execution finishes.
 *
 * The item is pinned by this function as it retains a reference to it, managed
 * through the item operations.  The item is unpinned once it has been
 * executed.
 *
 * An item may hog the thread that is running it for a relatively large amount
 * of time, sufficient, for example, to perform several lookup, mkdir, create
 * and setxattr operations.  It may sleep on I/O and may sleep to obtain locks.
 *
 * Conversely, if a number of items are awaiting processing, it may take some
 * time before any given item is given attention.  The number of threads in the
 * pool may be increased to deal with demand, but only up to a limit.
 *
 * If SLOW_WORK_VERY_SLOW is set on the work item, then it will be placed in
 * the very slow queue, from which only a portion of the threads will be
 * allowed to pick items to execute.  This ensures that very slow items won't
 * overly block ones that are just ordinarily slow.
 *
 * Returns 0 if successful, -EAGAIN if not.
 */
int slow_work_enqueue(struct slow_work *work)
{
	unsigned long flags;

	BUG_ON(slow_work_user_count <= 0);
	BUG_ON(!work);
	BUG_ON(!work->ops);
	BUG_ON(!work->ops->get_ref);

	/* when honouring an enqueue request, we only promise that we will run
	 * the work function in the future; we do not promise to run it once
	 * per enqueue request
	 *
	 * we use the PENDING bit to merge together repeat requests without
	 * having to disable IRQs and take the spinlock, whilst still
	 * maintaining our promise
	 */
	if (!test_and_set_bit_lock(SLOW_WORK_PENDING, &work->flags)) {
		spin_lock_irqsave(&slow_work_queue_lock, flags);

		/* we promise that we will not attempt to execute the work
		 * function in more than one thread simultaneously
		 *
		 * this, however, leaves us with a problem if we're asked to
		 * enqueue the work whilst someone is executing the work
		 * function as simply queueing the work immediately means that
		 * another thread may try executing it whilst it is already
		 * under execution
		 *
		 * to deal with this, we set the ENQ_DEFERRED bit instead of
		 * enqueueing, and the thread currently executing the work
		 * function will enqueue the work item when the work function
		 * returns and it has cleared the EXECUTING bit
		 */
		if (test_bit(SLOW_WORK_EXECUTING, &work->flags)) {
			set_bit(SLOW_WORK_ENQ_DEFERRED, &work->flags);
		} else {
			if (work->ops->get_ref(work) < 0)
				goto cant_get_ref;
			if (test_bit(SLOW_WORK_VERY_SLOW, &work->flags))
				list_add_tail(&work->link, &vslow_work_queue);
			else
				list_add_tail(&work->link, &slow_work_queue);
			wake_up(&slow_work_thread_wq);
		}

		spin_unlock_irqrestore(&slow_work_queue_lock, flags);
	}
	return 0;

cant_get_ref:
	spin_unlock_irqrestore(&slow_work_queue_lock, flags);
	return -EAGAIN;
}
EXPORT_SYMBOL(slow_work_enqueue);

/*
 * Determine if there is slow work available for dispatch
 */
static inline bool slow_work_available(int vsmax)
{
	return !list_empty(&slow_work_queue) ||
		(!list_empty(&vslow_work_queue) &&
		 atomic_read(&vslow_work_executing_count) < vsmax);
}

/*
 * Worker thread dispatcher
 */
static int slow_work_thread(void *_data)
{
	int vsmax;

	DEFINE_WAIT(wait);

	set_freezable();
	set_user_nice(current, -5);

	for (;;) {
		vsmax = vslow_work_proportion;
		vsmax *= atomic_read(&slow_work_thread_count);
		vsmax /= 100;

		prepare_to_wait(&slow_work_thread_wq, &wait,
				TASK_INTERRUPTIBLE);
		if (!freezing(current) &&
		    !slow_work_threads_should_exit &&
		    !slow_work_available(vsmax))
			schedule();
		finish_wait(&slow_work_thread_wq, &wait);

		try_to_freeze();

		vsmax = vslow_work_proportion;
		vsmax *= atomic_read(&slow_work_thread_count);
		vsmax /= 100;

		if (slow_work_available(vsmax) && slow_work_execute()) {
			cond_resched();
			continue;
		}

		if (slow_work_threads_should_exit)
			break;
	}

	if (atomic_dec_and_test(&slow_work_thread_count))
		complete_and_exit(&slow_work_last_thread_exited, 0);
	return 0;
}

/**
 * slow_work_register_user - Register a user of the facility
 *
 * Register a user of the facility, starting up the initial threads if there
 * aren't any other users at this point.  This will return 0 if successful, or
 * an error if not.
 */
int slow_work_register_user(void)
{
	struct task_struct *p;
	int loop;

	mutex_lock(&slow_work_user_lock);

	if (slow_work_user_count == 0) {
		printk(KERN_NOTICE "Slow work thread pool: Starting up\n");
		init_completion(&slow_work_last_thread_exited);

		slow_work_threads_should_exit = false;

		/* start the minimum number of threads */
		for (loop = 0; loop < slow_work_min_threads; loop++) {
			atomic_inc(&slow_work_thread_count);
			p = kthread_run(slow_work_thread, NULL, "kslowd");
			if (IS_ERR(p))
				goto error;
		}
		printk(KERN_NOTICE "Slow work thread pool: Ready\n");
	}

	slow_work_user_count++;
	mutex_unlock(&slow_work_user_lock);
	return 0;

error:
	if (atomic_dec_and_test(&slow_work_thread_count))
		complete(&slow_work_last_thread_exited);
	if (loop > 0) {
		printk(KERN_ERR "Slow work thread pool:"
		       " Aborting startup on ENOMEM\n");
		slow_work_threads_should_exit = true;
		wake_up_all(&slow_work_thread_wq);
		wait_for_completion(&slow_work_last_thread_exited);
		printk(KERN_ERR "Slow work thread pool: Aborted\n");
	}
	mutex_unlock(&slow_work_user_lock);
	return PTR_ERR(p);
}
EXPORT_SYMBOL(slow_work_register_user);

/**
 * slow_work_unregister_user - Unregister a user of the facility
 *
 * Unregister a user of the facility, killing all the threads if this was the
 * last one.
 */
void slow_work_unregister_user(void)
{
	mutex_lock(&slow_work_user_lock);

	BUG_ON(slow_work_user_count <= 0);

	slow_work_user_count--;
	if (slow_work_user_count == 0) {
		printk(KERN_NOTICE "Slow work thread pool: Shutting down\n");
		slow_work_threads_should_exit = true;
		wake_up_all(&slow_work_thread_wq);
		wait_for_completion(&slow_work_last_thread_exited);
		printk(KERN_NOTICE "Slow work thread pool:"
		       " Shut down complete\n");
	}

	mutex_unlock(&slow_work_user_lock);
}
EXPORT_SYMBOL(slow_work_unregister_user);

/*
 * Initialise the slow work facility
 */
static int __init init_slow_work(void)
{
	unsigned nr_cpus = num_possible_cpus();

	if (nr_cpus > slow_work_max_threads)
		slow_work_max_threads = nr_cpus;
	return 0;
}

subsys_initcall(init_slow_work);