aboutsummaryrefslogtreecommitdiffstats
path: root/include/uapi/drm/radeon_drm.h
blob: 321d4ac5c5128ba58aafafb1d7b624ce25980461 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
/* radeon_drm.h -- Public header for the radeon driver -*- linux-c -*-
 *
 * Copyright 2000 Precision Insight, Inc., Cedar Park, Texas.
 * Copyright 2000 VA Linux Systems, Inc., Fremont, California.
 * Copyright 2002 Tungsten Graphics, Inc., Cedar Park, Texas.
 * All rights reserved.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice (including the next
 * paragraph) shall be included in all copies or substantial portions of the
 * Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
 * DEALINGS IN THE SOFTWARE.
 *
 * Authors:
 *    Kevin E. Martin <martin@valinux.com>
 *    Gareth Hughes <gareth@valinux.com>
 *    Keith Whitwell <keith@tungstengraphics.com>
 */

#ifndef __RADEON_DRM_H__
#define __RADEON_DRM_H__

#include <drm/drm.h>

/* WARNING: If you change any of these defines, make sure to change the
 * defines in the X server file (radeon_sarea.h)
 */
#ifndef __RADEON_SAREA_DEFINES__
#define __RADEON_SAREA_DEFINES__

/* Old style state flags, required for sarea interface (1.1 and 1.2
 * clears) and 1.2 drm_vertex2 ioctl.
 */
#define RADEON_UPLOAD_CONTEXT		0x00000001
#define RADEON_UPLOAD_VERTFMT		0x00000002
#define RADEON_UPLOAD_LINE		0x00000004
#define RADEON_UPLOAD_BUMPMAP		0x00000008
#define RADEON_UPLOAD_MASKS		0x00000010
#define RADEON_UPLOAD_VIEWPORT		0x00000020
#define RADEON_UPLOAD_SETUP		0x00000040
#define RADEON_UPLOAD_TCL		0x00000080
#define RADEON_UPLOAD_MISC		0x00000100
#define RADEON_UPLOAD_TEX0		0x00000200
#define RADEON_UPLOAD_TEX1		0x00000400
#define RADEON_UPLOAD_TEX2		0x00000800
#define RADEON_UPLOAD_TEX0IMAGES	0x00001000
#define RADEON_UPLOAD_TEX1IMAGES	0x00002000
#define RADEON_UPLOAD_TEX2IMAGES	0x00004000
#define RADEON_UPLOAD_CLIPRECTS		0x00008000	/* handled client-side */
#define RADEON_REQUIRE_QUIESCENCE	0x00010000
#define RADEON_UPLOAD_ZBIAS		0x00020000	/* version 1.2 and newer */
#define RADEON_UPLOAD_ALL		0x003effff
#define RADEON_UPLOAD_CONTEXT_ALL       0x003e01ff

/* New style per-packet identifiers for use in cmd_buffer ioctl with
 * the RADEON_EMIT_PACKET command.  Comments relate new packets to old
 * state bits and the packet size:
 */
#define RADEON_EMIT_PP_MISC                         0	/* context/7 */
#define RADEON_EMIT_PP_CNTL                         1	/* context/3 */
#define RADEON_EMIT_RB3D_COLORPITCH                 2	/* context/1 */
#define RADEON_EMIT_RE_LINE_PATTERN                 3	/* line/2 */
#define RADEON_EMIT_SE_LINE_WIDTH                   4	/* line/1 */
#define RADEON_EMIT_PP_LUM_MATRIX                   5	/* bumpmap/1 */
#define RADEON_EMIT_PP_ROT_MATRIX_0                 6	/* bumpmap/2 */
#define RADEON_EMIT_RB3D_STENCILREFMASK             7	/* masks/3 */
#define RADEON_EMIT_SE_VPORT_XSCALE                 8	/* viewport/6 */
#define RADEON_EMIT_SE_CNTL                         9	/* setup/2 */
#define RADEON_EMIT_SE_CNTL_STATUS                  10	/* setup/1 */
#define RADEON_EMIT_RE_MISC                         11	/* misc/1 */
#define RADEON_EMIT_PP_TXFILTER_0                   12	/* tex0/6 */
#define RADEON_EMIT_PP_BORDER_COLOR_0               13	/* tex0/1 */
#define RADEON_EMIT_PP_TXFILTER_1                   14	/* tex1/6 */
#define RADEON_EMIT_PP_BORDER_COLOR_1               15	/* tex1/1 */
#define RADEON_EMIT_PP_TXFILTER_2                   16	/* tex2/6 */
#define RADEON_EMIT_PP_BORDER_COLOR_2               17	/* tex2/1 */
#define RADEON_EMIT_SE_ZBIAS_FACTOR                 18	/* zbias/2 */
#define RADEON_EMIT_SE_TCL_OUTPUT_VTX_FMT           19	/* tcl/11 */
#define RADEON_EMIT_SE_TCL_MATERIAL_EMMISSIVE_RED   20	/* material/17 */
#define R200_EMIT_PP_TXCBLEND_0                     21	/* tex0/4 */
#define R200_EMIT_PP_TXCBLEND_1                     22	/* tex1/4 */
#define R200_EMIT_PP_TXCBLEND_2                     23	/* tex2/4 */
#define R200_EMIT_PP_TXCBLEND_3                     24	/* tex3/4 */
#define R200_EMIT_PP_TXCBLEND_4                     25	/* tex4/4 */
#define R200_EMIT_PP_TXCBLEND_5                     26	/* tex5/4 */
#define R200_EMIT_PP_TXCBLEND_6                     27	/* /4 */
#define R200_EMIT_PP_TXCBLEND_7                     28	/* /4 */
#define R200_EMIT_TCL_LIGHT_MODEL_CTL_0             29	/* tcl/7 */
#define R200_EMIT_TFACTOR_0                         30	/* tf/7 */
#define R200_EMIT_VTX_FMT_0                         31	/* vtx/5 */
#define R200_EMIT_VAP_CTL                           32	/* vap/1 */
#define R200_EMIT_MATRIX_SELECT_0                   33	/* msl/5 */
#define R200_EMIT_TEX_PROC_CTL_2                    34	/* tcg/5 */
#define R200_EMIT_TCL_UCP_VERT_BLEND_CTL            35	/* tcl/1 */
#define R200_EMIT_PP_TXFILTER_0                     36	/* tex0/6 */
#define R200_EMIT_PP_TXFILTER_1                     37	/* tex1/6 */
#define R200_EMIT_PP_TXFILTER_2                     38	/* tex2/6 */
#define R200_EMIT_PP_TXFILTER_3                     39	/* tex3/6 */
#define R200_EMIT_PP_TXFILTER_4                     40	/* tex4/6 */
#define R200_EMIT_PP_TXFILTER_5                     41	/* tex5/6 */
#define R200_EMIT_PP_TXOFFSET_0                     42	/* tex0/1 */
#define R200_EMIT_PP_TXOFFSET_1                     43	/* tex1/1 */
#define R200_EMIT_PP_TXOFFSET_2                     44	/* tex2/1 */
#define R200_EMIT_PP_TXOFFSET_3                     45	/* tex3/1 */
#define R200_EMIT_PP_TXOFFSET_4                     46	/* tex4/1 */
#define R200_EMIT_PP_TXOFFSET_5                     47	/* tex5/1 */
#define R200_EMIT_VTE_CNTL                          48	/* vte/1 */
#define R200_EMIT_OUTPUT_VTX_COMP_SEL               49	/* vtx/1 */
#define R200_EMIT_PP_TAM_DEBUG3                     50	/* tam/1 */
#define R200_EMIT_PP_CNTL_X                         51	/* cst/1 */
#define R200_EMIT_RB3D_DEPTHXY_OFFSET               52	/* cst/1 */
#define R200_EMIT_RE_AUX_SCISSOR_CNTL               53	/* cst/1 */
#define R200_EMIT_RE_SCISSOR_TL_0                   54	/* cst/2 */
#define R200_EMIT_RE_SCISSOR_TL_1                   55	/* cst/2 */
#define R200_EMIT_RE_SCISSOR_TL_2                   56	/* cst/2 */
#define R200_EMIT_SE_VAP_CNTL_STATUS                57	/* cst/1 */
#define R200_EMIT_SE_VTX_STATE_CNTL                 58	/* cst/1 */
#define R200_EMIT_RE_POINTSIZE                      59	/* cst/1 */
#define R200_EMIT_TCL_INPUT_VTX_VECTOR_ADDR_0       60	/* cst/4 */
#define R200_EMIT_PP_CUBIC_FACES_0                  61
#define R200_EMIT_PP_CUBIC_OFFSETS_0                62
#define R200_EMIT_PP_CUBIC_FACES_1                  63
#define R200_EMIT_PP_CUBIC_OFFSETS_1                64
#define R200_EMIT_PP_CUBIC_FACES_2                  65
#define R200_EMIT_PP_CUBIC_OFFSETS_2                66
#define R200_EMIT_PP_CUBIC_FACES_3                  67
#define R200_EMIT_PP_CUBIC_OFFSETS_3                68
#define R200_EMIT_PP_CUBIC_FACES_4                  69
#define R200_EMIT_PP_CUBIC_OFFSETS_4                70
#define R200_EMIT_PP_CUBIC_FACES_5                  71
#define R200_EMIT_PP_CUBIC_OFFSETS_5                72
#define RADEON_EMIT_PP_TEX_SIZE_0                   73
#define RADEON_EMIT_PP_TEX_SIZE_1                   74
#define RADEON_EMIT_PP_TEX_SIZE_2                   75
#define R200_EMIT_RB3D_BLENDCOLOR                   76
#define R200_EMIT_TCL_POINT_SPRITE_CNTL             77
#define RADEON_EMIT_PP_CUBIC_FACES_0                78
#define RADEON_EMIT_PP_CUBIC_OFFSETS_T0             79
#define RADEON_EMIT_PP_CUBIC_FACES_1                80
#define RADEON_EMIT_PP_CUBIC_OFFSETS_T1             81
#define RADEON_EMIT_PP_CUBIC_FACES_2                82
#define RADEON_EMIT_PP_CUBIC_OFFSETS_T2             83
#define R200_EMIT_PP_TRI_PERF_CNTL                  84
#define R200_EMIT_PP_AFS_0                          85
#define R200_EMIT_PP_AFS_1                          86
#define R200_EMIT_ATF_TFACTOR                       87
#define R200_EMIT_PP_TXCTLALL_0                     88
#define R200_EMIT_PP_TXCTLALL_1                     89
#define R200_EMIT_PP_TXCTLALL_2                     90
#define R200_EMIT_PP_TXCTLALL_3                     91
#define R200_EMIT_PP_TXCTLALL_4                     92
#define R200_EMIT_PP_TXCTLALL_5                     93
#define R200_EMIT_VAP_PVS_CNTL                      94
#define RADEON_MAX_STATE_PACKETS                    95

/* Commands understood by cmd_buffer ioctl.  More can be added but
 * obviously these can't be removed or changed:
 */
#define RADEON_CMD_PACKET      1	/* emit one of the register packets above */
#define RADEON_CMD_SCALARS     2	/* emit scalar data */
#define RADEON_CMD_VECTORS     3	/* emit vector data */
#define RADEON_CMD_DMA_DISCARD 4	/* discard current dma buf */
#define RADEON_CMD_PACKET3     5	/* emit hw packet */
#define RADEON_CMD_PACKET3_CLIP 6	/* emit hw packet wrapped in cliprects */
#define RADEON_CMD_SCALARS2     7	/* r200 stopgap */
#define RADEON_CMD_WAIT         8	/* emit hw wait commands -- note:
					 *  doesn't make the cpu wait, just
					 *  the graphics hardware */
#define RADEON_CMD_VECLINEAR	9       /* another r200 stopgap */

typedef union {
	int i;
	struct {
		unsigned char cmd_type, pad0, pad1, pad2;
	} header;
	struct {
		unsigned char cmd_type, packet_id, pad0, pad1;
	} packet;
	struct {
		unsigned char cmd_type, offset, stride, count;
	} scalars;
	struct {
		unsigned char cmd_type, offset, stride, count;
	} vectors;
	struct {
		unsigned char cmd_type, addr_lo, addr_hi, count;
	} veclinear;
	struct {
		unsigned char cmd_type, buf_idx, pad0, pad1;
	} dma;
	struct {
		unsigned char cmd_type, flags, pad0, pad1;
	} wait;
} drm_radeon_cmd_header_t;

#define RADEON_WAIT_2D  0x1
#define RADEON_WAIT_3D  0x2

/* Allowed parameters for R300_CMD_PACKET3
 */
#define R300_CMD_PACKET3_CLEAR		0
#define R300_CMD_PACKET3_RAW		1

/* Commands understood by cmd_buffer ioctl for R300.
 * The interface has not been stabilized, so some of these may be removed
 * and eventually reordered before stabilization.
 */
#define R300_CMD_PACKET0		1
#define R300_CMD_VPU			2	/* emit vertex program upload */
#define R300_CMD_PACKET3		3	/* emit a packet3 */
#define R300_CMD_END3D			4	/* emit sequence ending 3d rendering */
#define R300_CMD_CP_DELAY		5
#define R300_CMD_DMA_DISCARD		6
#define R300_CMD_WAIT			7
#	define R300_WAIT_2D		0x1
#	define R300_WAIT_3D		0x2
/* these two defines are DOING IT WRONG - however
 * we have userspace which relies on using these.
 * The wait interface is backwards compat new 
 * code should use the NEW_WAIT defines below
 * THESE ARE NOT BIT FIELDS
 */
#	define R300_WAIT_2D_CLEAN	0x3
#	define R300_WAIT_3D_CLEAN	0x4

#	define R300_NEW_WAIT_2D_3D	0x3
#	define R300_NEW_WAIT_2D_2D_CLEAN	0x4
#	define R300_NEW_WAIT_3D_3D_CLEAN	0x6
#	define R300_NEW_WAIT_2D_2D_CLEAN_3D_3D_CLEAN	0x8

#define R300_CMD_SCRATCH		8
#define R300_CMD_R500FP                 9

typedef union {
	unsigned int u;
	struct {
		unsigned char cmd_type, pad0, pad1, pad2;
	} header;
	struct {
		unsigned char cmd_type, count, reglo, reghi;
	} packet0;
	struct {
		unsigned char cmd_type, count, adrlo, adrhi;
	} vpu;
	struct {
		unsigned char cmd_type, packet, pad0, pad1;
	} packet3;
	struct {
		unsigned char cmd_type, packet;
		unsigned short count;	/* amount of packet2 to emit */
	} delay;
	struct {
		unsigned char cmd_type, buf_idx, pad0, pad1;
	} dma;
	struct {
		unsigned char cmd_type, flags, pad0, pad1;
	} wait;
	struct {
		unsigned char cmd_type, reg, n_bufs, flags;
	} scratch;
	struct {
		unsigned char cmd_type, count, adrlo, adrhi_flags;
	} r500fp;
} drm_r300_cmd_header_t;

#define RADEON_FRONT			0x1
#define RADEON_BACK			0x2
#define RADEON_DEPTH			0x4
#define RADEON_STENCIL			0x8
#define RADEON_CLEAR_FASTZ		0x80000000
#define RADEON_USE_HIERZ		0x40000000
#define RADEON_USE_COMP_ZBUF		0x20000000

#define R500FP_CONSTANT_TYPE  (1 << 1)
#define R500FP_CONSTANT_CLAMP (1 << 2)

/* Primitive types
 */
#define RADEON_POINTS			0x1
#define RADEON_LINES			0x2
#define RADEON_LINE_STRIP		0x3
#define RADEON_TRIANGLES		0x4
#define RADEON_TRIANGLE_FAN		0x5
#define RADEON_TRIANGLE_STRIP		0x6

/* Vertex/indirect buffer size
 */
#define RADEON_BUFFER_SIZE		65536

/* Byte offsets for indirect buffer data
 */
#define RADEON_INDEX_PRIM_OFFSET	20

#define RADEON_SCRATCH_REG_OFFSET	32

#define R600_SCRATCH_REG_OFFSET         256

#define RADEON_NR_SAREA_CLIPRECTS	12

/* There are 2 heaps (local/GART).  Each region within a heap is a
 * minimum of 64k, and there are at most 64 of them per heap.
 */
#define RADEON_LOCAL_TEX_HEAP		0
#define RADEON_GART_TEX_HEAP		1
#define RADEON_NR_TEX_HEAPS		2
#define RADEON_NR_TEX_REGIONS		64
#define RADEON_LOG_TEX_GRANULARITY	16

#define RADEON_MAX_TEXTURE_LEVELS	12
#define RADEON_MAX_TEXTURE_UNITS	3

#define RADEON_MAX_SURFACES		8

/* Blits have strict offset rules.  All blit offset must be aligned on
 * a 1K-byte boundary.
 */
#define RADEON_OFFSET_SHIFT             10
#define RADEON_OFFSET_ALIGN             (1 << RADEON_OFFSET_SHIFT)
#define RADEON_OFFSET_MASK              (RADEON_OFFSET_ALIGN - 1)

#endif				/* __RADEON_SAREA_DEFINES__ */

typedef struct {
	unsigned int red;
	unsigned int green;
	unsigned int blue;
	unsigned int alpha;
} radeon_color_regs_t;

typedef struct {
	/* Context state */
	unsigned int pp_misc;	/* 0x1c14 */
	unsigned int pp_fog_color;
	unsigned int re_solid_color;
	unsigned int rb3d_blendcntl;
	unsigned int rb3d_depthoffset;
	unsigned int rb3d_depthpitch;
	unsigned int rb3d_zstencilcntl;

	unsigned int pp_cntl;	/* 0x1c38 */
	unsigned int rb3d_cntl;
	unsigned int rb3d_coloroffset;
	unsigned int re_width_height;
	unsigned int rb3d_colorpitch;
	unsigned int se_cntl;

	/* Vertex format state */
	unsigned int se_coord_fmt;	/* 0x1c50 */

	/* Line state */
	unsigned int re_line_pattern;	/* 0x1cd0 */
	unsigned int re_line_state;

	unsigned int se_line_width;	/* 0x1db8 */

	/* Bumpmap state */
	unsigned int pp_lum_matrix;	/* 0x1d00 */

	unsigned int pp_rot_matrix_0;	/* 0x1d58 */
	unsigned int pp_rot_matrix_1;

	/* Mask state */
	unsigned int rb3d_stencilrefmask;	/* 0x1d7c */
	unsigned int rb3d_ropcntl;
	unsigned int rb3d_planemask;

	/* Viewport state */
	unsigned int se_vport_xscale;	/* 0x1d98 */
	unsigned int se_vport_xoffset;
	unsigned int se_vport_yscale;
	unsigned int se_vport_yoffset;
	unsigned int se_vport_zscale;
	unsigned int se_vport_zoffset;

	/* Setup state */
	unsigned int se_cntl_status;	/* 0x2140 */

	/* Misc state */
	unsigned int re_top_left;	/* 0x26c0 */
	unsigned int re_misc;
} drm_radeon_context_regs_t;

typedef struct {
	/* Zbias state */
	unsigned int se_zbias_factor;	/* 0x1dac */
	unsigned int se_zbias_constant;
} drm_radeon_context2_regs_t;

/* Setup registers for each texture unit
 */
typedef struct {
	unsigned int pp_txfilter;
	unsigned int pp_txformat;
	unsigned int pp_txoffset;
	unsigned int pp_txcblend;
	unsigned int pp_txablend;
	unsigned int pp_tfactor;
	unsigned int pp_border_color;
} drm_radeon_texture_regs_t;

typedef struct {
	unsigned int start;
	unsigned int finish;
	unsigned int prim:8;
	unsigned int stateidx:8;
	unsigned int numverts:16;	/* overloaded as offset/64 for elt prims */
	unsigned int vc_format;	/* vertex format */
} drm_radeon_prim_t;

typedef struct {
	drm_radeon_context_regs_t context;
	drm_radeon_texture_regs_t tex[RADEON_MAX_TEXTURE_UNITS];
	drm_radeon_context2_regs_t context2;
	unsigned int dirty;
} drm_radeon_state_t;

typedef struct {
	/* The channel for communication of state information to the
	 * kernel on firing a vertex buffer with either of the
	 * obsoleted vertex/index ioctls.
	 */
	drm_radeon_context_regs_t context_state;
	drm_radeon_texture_regs_t tex_state[RADEON_MAX_TEXTURE_UNITS];
	unsigned int dirty;
	unsigned int vertsize;
	unsigned int vc_format;

	/* The current cliprects, or a subset thereof.
	 */
	struct drm_clip_rect boxes[RADEON_NR_SAREA_CLIPRECTS];
	unsigned int nbox;

	/* Counters for client-side throttling of rendering clients.
	 */
	unsigned int last_frame;
	unsigned int last_dispatch;
	unsigned int last_clear;

	struct drm_tex_region tex_list[RADEON_NR_TEX_HEAPS][RADEON_NR_TEX_REGIONS +
						       1];
	unsigned int tex_age[RADEON_NR_TEX_HEAPS];
	int ctx_owner;
	int pfState;		/* number of 3d windows (0,1,2ormore) */
	int pfCurrentPage;	/* which buffer is being displayed? */
	int crtc2_base;		/* CRTC2 frame offset */
	int tiling_enabled;	/* set by drm, read by 2d + 3d clients */
} drm_radeon_sarea_t;

/* WARNING: If you change any of these defines, make sure to change the
 * defines in the Xserver file (xf86drmRadeon.h)
 *
 * KW: actually it's illegal to change any of this (backwards compatibility).
 */

/* Radeon specific ioctls
 * The device specific ioctl range is 0x40 to 0x79.
 */
#define DRM_RADEON_CP_INIT    0x00
#define DRM_RADEON_CP_START   0x01
#define DRM_RADEON_CP_STOP    0x02
#define DRM_RADEON_CP_RESET   0x03
#define DRM_RADEON_CP_IDLE    0x04
#define DRM_RADEON_RESET      0x05
#define DRM_RADEON_FULLSCREEN 0x06
#define DRM_RADEON_SWAP       0x07
#define DRM_RADEON_CLEAR      0x08
#define DRM_RADEON_VERTEX     0x09
#define DRM_RADEON_INDICES    0x0A
#define DRM_RADEON_NOT_USED
#define DRM_RADEON_STIPPLE    0x0C
#define DRM_RADEON_INDIRECT   0x0D
#define DRM_RADEON_TEXTURE    0x0E
#define DRM_RADEON_VERTEX2    0x0F
#define DRM_RADEON_CMDBUF     0x10
#define DRM_RADEON_GETPARAM   0x11
#define DRM_RADEON_FLIP       0x12
#define DRM_RADEON_ALLOC      0x13
#define DRM_RADEON_FREE       0x14
#define DRM_RADEON_INIT_HEAP  0x15
#define DRM_RADEON_IRQ_EMIT   0x16
#define DRM_RADEON_IRQ_WAIT   0x17
#define DRM_RADEON_CP_RESUME  0x18
#define DRM_RADEON_SETPARAM   0x19
#define DRM_RADEON_SURF_ALLOC 0x1a
#define DRM_RADEON_SURF_FREE  0x1b
/* KMS ioctl */
#define DRM_RADEON_GEM_INFO		0x1c
#define DRM_RADEON_GEM_CREATE		0x1d
#define DRM_RADEON_GEM_MMAP		0x1e
#define DRM_RADEON_GEM_PREAD		0x21
#define DRM_RADEON_GEM_PWRITE		0x22
#define DRM_RADEON_GEM_SET_DOMAIN	0x23
#define DRM_RADEON_GEM_WAIT_IDLE	0x24
#define DRM_RADEON_CS			0x26
#define DRM_RADEON_INFO			0x27
#define DRM_RADEON_GEM_SET_TILING	0x28
#define DRM_RADEON_GEM_GET_TILING	0x29
#define DRM_RADEON_GEM_BUSY		0x2a
#define DRM_RADEON_GEM_VA		0x2b

#define DRM_IOCTL_RADEON_CP_INIT    DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CP_INIT, drm_radeon_init_t)
#define DRM_IOCTL_RADEON_CP_START   DRM_IO(  DRM_COMMAND_BASE + DRM_RADEON_CP_START)
#define DRM_IOCTL_RADEON_CP_STOP    DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CP_STOP, drm_radeon_cp_stop_t)
#define DRM_IOCTL_RADEON_CP_RESET   DRM_IO(  DRM_COMMAND_BASE + DRM_RADEON_CP_RESET)
#define DRM_IOCTL_RADEON_CP_IDLE    DRM_IO(  DRM_COMMAND_BASE + DRM_RADEON_CP_IDLE)
#define DRM_IOCTL_RADEON_RESET      DRM_IO(  DRM_COMMAND_BASE + DRM_RADEON_RESET)
#define DRM_IOCTL_RADEON_FULLSCREEN DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_FULLSCREEN, drm_radeon_fullscreen_t)
#define DRM_IOCTL_RADEON_SWAP       DRM_IO(  DRM_COMMAND_BASE + DRM_RADEON_SWAP)
#define DRM_IOCTL_RADEON_CLEAR      DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CLEAR, drm_radeon_clear_t)
#define DRM_IOCTL_RADEON_VERTEX     DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_VERTEX, drm_radeon_vertex_t)
#define DRM_IOCTL_RADEON_INDICES    DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_INDICES, drm_radeon_indices_t)
#define DRM_IOCTL_RADEON_STIPPLE    DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_STIPPLE, drm_radeon_stipple_t)
#define DRM_IOCTL_RADEON_INDIRECT   DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_INDIRECT, drm_radeon_indirect_t)
#define DRM_IOCTL_RADEON_TEXTURE    DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_TEXTURE, drm_radeon_texture_t)
#define DRM_IOCTL_RADEON_VERTEX2    DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_VERTEX2, drm_radeon_vertex2_t)
#define DRM_IOCTL_RADEON_CMDBUF     DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CMDBUF, drm_radeon_cmd_buffer_t)
#define DRM_IOCTL_RADEON_GETPARAM   DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GETPARAM, drm_radeon_getparam_t)
#define DRM_IOCTL_RADEON_FLIP       DRM_IO(  DRM_COMMAND_BASE + DRM_RADEON_FLIP)
#define DRM_IOCTL_RADEON_ALLOC      DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_ALLOC, drm_radeon_mem_alloc_t)
#define DRM_IOCTL_RADEON_FREE       DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_FREE, drm_radeon_mem_free_t)
#define DRM_IOCTL_RADEON_INIT_HEAP  DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_INIT_HEAP, drm_radeon_mem_init_heap_t)
#define DRM_IOCTL_RADEON_IRQ_EMIT   DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_IRQ_EMIT, drm_radeon_irq_emit_t)
#define DRM_IOCTL_RADEON_IRQ_WAIT   DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_IRQ_WAIT, drm_radeon_irq_wait_t)
#define DRM_IOCTL_RADEON_CP_RESUME  DRM_IO(  DRM_COMMAND_BASE + DRM_RADEON_CP_RESUME)
#define DRM_IOCTL_RADEON_SETPARAM   DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_SETPARAM, drm_radeon_setparam_t)
#define DRM_IOCTL_RADEON_SURF_ALLOC DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_SURF_ALLOC, drm_radeon_surface_alloc_t)
#define DRM_IOCTL_RADEON_SURF_FREE  DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_SURF_FREE, drm_radeon_surface_free_t)
/* KMS */
#define DRM_IOCTL_RADEON_GEM_INFO	DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_INFO, struct drm_radeon_gem_info)
#define DRM_IOCTL_RADEON_GEM_CREATE	DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_CREATE, struct drm_radeon_gem_create)
#define DRM_IOCTL_RADEON_GEM_MMAP	DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_MMAP, struct drm_radeon_gem_mmap)
#define DRM_IOCTL_RADEON_GEM_PREAD	DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_PREAD, struct drm_radeon_gem_pread)
#define DRM_IOCTL_RADEON_GEM_PWRITE	DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_PWRITE, struct drm_radeon_gem_pwrite)
#define DRM_IOCTL_RADEON_GEM_SET_DOMAIN	DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_SET_DOMAIN, struct drm_radeon_gem_set_domain)
#define DRM_IOCTL_RADEON_GEM_WAIT_IDLE	DRM_IOW(DRM_COMMAND_BASE + DRM_RADEON_GEM_WAIT_IDLE, struct drm_radeon_gem_wait_idle)
#define DRM_IOCTL_RADEON_CS		DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_CS, struct drm_radeon_cs)
#define DRM_IOCTL_RADEON_INFO		DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_INFO, struct drm_radeon_info)
#define DRM_IOCTL_RADEON_GEM_SET_TILING	DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_SET_TILING, struct drm_radeon_gem_set_tiling)
#define DRM_IOCTL_RADEON_GEM_GET_TILING	DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_GET_TILING, struct drm_radeon_gem_get_tiling)
#define DRM_IOCTL_RADEON_GEM_BUSY	DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_BUSY, struct drm_radeon_gem_busy)
#define DRM_IOCTL_RADEON_GEM_VA		DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_VA, struct drm_radeon_gem_va)

typedef struct drm_radeon_init {
	enum {
		RADEON_INIT_CP = 0x01,
		RADEON_CLEANUP_CP = 0x02,
		RADEON_INIT_R200_CP = 0x03,
		RADEON_INIT_R300_CP = 0x04,
		RADEON_INIT_R600_CP = 0x05
	} func;
	unsigned long sarea_priv_offset;
	int is_pci;
	int cp_mode;
	int gart_size;
	int ring_size;
	int usec_timeout;

	unsigned int fb_bpp;
	unsigned int front_offset, front_pitch;
	unsigned int back_offset, back_pitch;
	unsigned int depth_bpp;
	unsigned int depth_offset, depth_pitch;

	unsigned long fb_offset;
	unsigned long mmio_offset;
	unsigned long ring_offset;
	unsigned long ring_rptr_offset;
	unsigned long buffers_offset;
	unsigned long gart_textures_offset;
} drm_radeon_init_t;

typedef struct drm_radeon_cp_stop {
	int flush;
	int idle;
} drm_radeon_cp_stop_t;

typedef struct drm_radeon_fullscreen {
	enum {
		RADEON_INIT_FULLSCREEN = 0x01,
		RADEON_CLEANUP_FULLSCREEN = 0x02
	} func;
} drm_radeon_fullscreen_t;

#define CLEAR_X1	0
#define CLEAR_Y1	1
#define CLEAR_X2	2
#define CLEAR_Y2	3
#define CLEAR_DEPTH	4

typedef union drm_radeon_clear_rect {
	float f[5];
	unsigned int ui[5];
} drm_radeon_clear_rect_t;

typedef struct drm_radeon_clear {
	unsigned int flags;
	unsigned int clear_color;
	unsigned int clear_depth;
	unsigned int color_mask;
	unsigned int depth_mask;	/* misnamed field:  should be stencil */
	drm_radeon_clear_rect_t __user *depth_boxes;
} drm_radeon_clear_t;

typedef struct drm_radeon_vertex {
	int prim;
	int idx;		/* Index of vertex buffer */
	int count;		/* Number of vertices in buffer */
	int discard;		/* Client finished with buffer? */
} drm_radeon_vertex_t;

typedef struct drm_radeon_indices {
	int prim;
	int idx;
	int start;
	int end;
	int discard;		/* Client finished with buffer? */
} drm_radeon_indices_t;

/* v1.2 - obsoletes drm_radeon_vertex and drm_radeon_indices
 *      - allows multiple primitives and state changes in a single ioctl
 *      - supports driver change to emit native primitives
 */
typedef struct drm_radeon_vertex2 {
	int idx;		/* Index of vertex buffer */
	int discard;		/* Client finished with buffer? */
	int nr_states;
	drm_radeon_state_t __user *state;
	int nr_prims;
	drm_radeon_prim_t __user *prim;
} drm_radeon_vertex2_t;

/* v1.3 - obsoletes drm_radeon_vertex2
 *      - allows arbitrarily large cliprect list
 *      - allows updating of tcl packet, vector and scalar state
 *      - allows memory-efficient description of state updates
 *      - allows state to be emitted without a primitive
 *           (for clears, ctx switches)
 *      - allows more than one dma buffer to be referenced per ioctl
 *      - supports tcl driver
 *      - may be extended in future versions with new cmd types, packets
 */
typedef struct drm_radeon_cmd_buffer {
	int bufsz;
	char __user *buf;
	int nbox;
	struct drm_clip_rect __user *boxes;
} drm_radeon_cmd_buffer_t;

typedef struct drm_radeon_tex_image {
	unsigned int x, y;	/* Blit coordinates */
	unsigned int width, height;
	const void __user *data;
} drm_radeon_tex_image_t;

typedef struct drm_radeon_texture {
	unsigned int offset;
	int pitch;
	int format;
	int width;		/* Texture image coordinates */
	int height;
	drm_radeon_tex_image_t __user *image;
} drm_radeon_texture_t;

typedef struct drm_radeon_stipple {
	unsigned int __user *mask;
} drm_radeon_stipple_t;

typedef struct drm_radeon_indirect {
	int idx;
	int start;
	int end;
	int discard;
} drm_radeon_indirect_t;

/* enum for card type parameters */
#define RADEON_CARD_PCI 0
#define RADEON_CARD_AGP 1
#define RADEON_CARD_PCIE 2

/* 1.3: An ioctl to get parameters that aren't available to the 3d
 * client any other way.
 */
#define RADEON_PARAM_GART_BUFFER_OFFSET    1	/* card offset of 1st GART buffer */
#define RADEON_PARAM_LAST_FRAME            2
#define RADEON_PARAM_LAST_DISPATCH         3
#define RADEON_PARAM_LAST_CLEAR            4
/* Added with DRM version 1.6. */
#define RADEON_PARAM_IRQ_NR                5
#define RADEON_PARAM_GART_BASE             6	/* card offset of GART base */
/* Added with DRM version 1.8. */
#define RADEON_PARAM_REGISTER_HANDLE       7	/* for drmMap() */
#define RADEON_PARAM_STATUS_HANDLE         8
#define RADEON_PARAM_SAREA_HANDLE          9
#define RADEON_PARAM_GART_TEX_HANDLE       10
#define RADEON_PARAM_SCRATCH_OFFSET        11
#define RADEON_PARAM_CARD_TYPE             12
#define RADEON_PARAM_VBLANK_CRTC           13   /* VBLANK CRTC */
#define RADEON_PARAM_FB_LOCATION           14   /* FB location */
#define RADEON_PARAM_NUM_GB_PIPES          15   /* num GB pipes */
#define RADEON_PARAM_DEVICE_ID             16
#define RADEON_PARAM_NUM_Z_PIPES           17   /* num Z pipes */

typedef struct drm_radeon_getparam {
	int param;
	void __user *value;
} drm_radeon_getparam_t;

/* 1.6: Set up a memory manager for regions of shared memory:
 */
#define RADEON_MEM_REGION_GART 1
#define RADEON_MEM_REGION_FB   2

typedef struct drm_radeon_mem_alloc {
	int region;
	int alignment;
	int size;
	int __user *region_offset;	/* offset from start of fb or GART */
} drm_radeon_mem_alloc_t;

typedef struct drm_radeon_mem_free {
	int region;
	int region_offset;
} drm_radeon_mem_free_t;

typedef struct drm_radeon_mem_init_heap {
	int region;
	int size;
	int start;
} drm_radeon_mem_init_heap_t;

/* 1.6: Userspace can request & wait on irq's:
 */
typedef struct drm_radeon_irq_emit {
	int __user *irq_seq;
} drm_radeon_irq_emit_t;

typedef struct drm_radeon_irq_wait {
	int irq_seq;
} drm_radeon_irq_wait_t;

/* 1.10: Clients tell the DRM where they think the framebuffer is located in
 * the card's address space, via a new generic ioctl to set parameters
 */

typedef struct drm_radeon_setparam {
	unsigned int param;
	__s64 value;
} drm_radeon_setparam_t;

#define RADEON_SETPARAM_FB_LOCATION    1	/* determined framebuffer location */
#define RADEON_SETPARAM_SWITCH_TILING  2	/* enable/disable color tiling */
#define RADEON_SETPARAM_PCIGART_LOCATION 3	/* PCI Gart Location */
#define RADEON_SETPARAM_NEW_MEMMAP 4		/* Use new memory map */
#define RADEON_SETPARAM_PCIGART_TABLE_SIZE 5    /* PCI GART Table Size */
#define RADEON_SETPARAM_VBLANK_CRTC 6           /* VBLANK CRTC */
/* 1.14: Clients can allocate/free a surface
 */
typedef struct drm_radeon_surface_alloc {
	unsigned int address;
	unsigned int size;
	unsigned int flags;
} drm_radeon_surface_alloc_t;

typedef struct drm_radeon_surface_free {
	unsigned int address;
} drm_radeon_surface_free_t;

#define	DRM_RADEON_VBLANK_CRTC1		1
#define	DRM_RADEON_VBLANK_CRTC2		2

/*
 * Kernel modesetting world below.
 */
#define RADEON_GEM_DOMAIN_CPU		0x1
#define RADEON_GEM_DOMAIN_GTT		0x2
#define RADEON_GEM_DOMAIN_VRAM		0x4

struct drm_radeon_gem_info {
	uint64_t	gart_size;
	uint64_t	vram_size;
	uint64_t	vram_visible;
};

#define RADEON_GEM_NO_BACKING_STORE 1

struct drm_radeon_gem_create {
	uint64_t	size;
	uint64_t	alignment;
	uint32_t	handle;
	uint32_t	initial_domain;
	uint32_t	flags;
};

#define RADEON_TILING_MACRO				0x1
#define RADEON_TILING_MICRO				0x2
#define RADEON_TILING_SWAP_16BIT			0x4
#define RADEON_TILING_SWAP_32BIT			0x8
/* this object requires a surface when mapped - i.e. front buffer */
#define RADEON_TILING_SURFACE				0x10
#define RADEON_TILING_MICRO_SQUARE			0x20
#define RADEON_TILING_EG_BANKW_SHIFT			8
#define RADEON_TILING_EG_BANKW_MASK			0xf
#define RADEON_TILING_EG_BANKH_SHIFT			12
#define RADEON_TILING_EG_BANKH_MASK			0xf
#define RADEON_TILING_EG_MACRO_TILE_ASPECT_SHIFT	16
#define RADEON_TILING_EG_MACRO_TILE_ASPECT_MASK		0xf
#define RADEON_TILING_EG_TILE_SPLIT_SHIFT		24
#define RADEON_TILING_EG_TILE_SPLIT_MASK		0xf
#define RADEON_TILING_EG_STENCIL_TILE_SPLIT_SHIFT	28
#define RADEON_TILING_EG_STENCIL_TILE_SPLIT_MASK	0xf

struct drm_radeon_gem_set_tiling {
	uint32_t	handle;
	uint32_t	tiling_flags;
	uint32_t	pitch;
};

struct drm_radeon_gem_get_tiling {
	uint32_t	handle;
	uint32_t	tiling_flags;
	uint32_t	pitch;
};

struct drm_radeon_gem_mmap {
	uint32_t	handle;
	uint32_t	pad;
	uint64_t	offset;
	uint64_t	size;
	uint64_t	addr_ptr;
};

struct drm_radeon_gem_set_domain {
	uint32_t	handle;
	uint32_t	read_domains;
	uint32_t	write_domain;
};

struct drm_radeon_gem_wait_idle {
	uint32_t	handle;
	uint32_t	pad;
};

struct drm_radeon_gem_busy {
	uint32_t	handle;
	uint32_t        domain;
};

struct drm_radeon_gem_pread {
	/** Handle for the object being read. */
	uint32_t handle;
	uint32_t pad;
	/** Offset into the object to read from */
	uint64_t offset;
	/** Length of data to read */
	uint64_t size;
	/** Pointer to write the data into. */
	/* void *, but pointers are not 32/64 compatible */
	uint64_t data_ptr;
};

struct drm_radeon_gem_pwrite {
	/** Handle for the object being written to. */
	uint32_t handle;
	uint32_t pad;
	/** Offset into the object to write to */
	uint64_t offset;
	/** Length of data to write */
	uint64_t size;
	/** Pointer to read the data from. */
	/* void *, but pointers are not 32/64 compatible */
	uint64_t data_ptr;
};

#define RADEON_VA_MAP			1
#define RADEON_VA_UNMAP			2

#define RADEON_VA_RESULT_OK		0
#define RADEON_VA_RESULT_ERROR		1
#define RADEON_VA_RESULT_VA_EXIST	2

#define RADEON_VM_PAGE_VALID		(1 << 0)
#define RADEON_VM_PAGE_READABLE		(1 << 1)
#define RADEON_VM_PAGE_WRITEABLE	(1 << 2)
#define RADEON_VM_PAGE_SYSTEM		(1 << 3)
#define RADEON_VM_PAGE_SNOOPED		(1 << 4)

struct drm_radeon_gem_va {
	uint32_t		handle;
	uint32_t		operation;
	uint32_t		vm_id;
	uint32_t		flags;
	uint64_t		offset;
};

#define RADEON_CHUNK_ID_RELOCS	0x01
#define RADEON_CHUNK_ID_IB	0x02
#define RADEON_CHUNK_ID_FLAGS	0x03
#define RADEON_CHUNK_ID_CONST_IB	0x04

/* The first dword of RADEON_CHUNK_ID_FLAGS is a uint32 of these flags: */
#define RADEON_CS_KEEP_TILING_FLAGS 0x01
#define RADEON_CS_USE_VM            0x02
#define RADEON_CS_END_OF_FRAME      0x04 /* a hint from userspace which CS is the last one */
/* The second dword of RADEON_CHUNK_ID_FLAGS is a uint32 that sets the ring type */
#define RADEON_CS_RING_GFX          0
#define RADEON_CS_RING_COMPUTE      1
#define RADEON_CS_RING_DMA          2
#define RADEON_CS_RING_UVD          3
/* The third dword of RADEON_CHUNK_ID_FLAGS is a sint32 that sets the priority */
/* 0 = normal, + = higher priority, - = lower priority */

struct drm_radeon_cs_chunk {
	uint32_t		chunk_id;
	uint32_t		length_dw;
	uint64_t		chunk_data;
};

/* drm_radeon_cs_reloc.flags */

struct drm_radeon_cs_reloc {
	uint32_t		handle;
	uint32_t		read_domains;
	uint32_t		write_domain;
	uint32_t		flags;
};

struct drm_radeon_cs {
	uint32_t		num_chunks;
	uint32_t		cs_id;
	/* this points to uint64_t * which point to cs chunks */
	uint64_t		chunks;
	/* updates to the limits after this CS ioctl */
	uint64_t		gart_limit;
	uint64_t		vram_limit;
};

#define RADEON_INFO_DEVICE_ID		0x00
#define RADEON_INFO_NUM_GB_PIPES	0x01
#define RADEON_INFO_NUM_Z_PIPES 	0x02
#define RADEON_INFO_ACCEL_WORKING	0x03
#define RADEON_INFO_CRTC_FROM_ID	0x04
#define RADEON_INFO_ACCEL_WORKING2	0x05
#define RADEON_INFO_TILING_CONFIG	0x06
#define RADEON_INFO_WANT_HYPERZ		0x07
#define RADEON_INFO_WANT_CMASK		0x08 /* get access to CMASK on r300 */
#define RADEON_INFO_CLOCK_CRYSTAL_FREQ	0x09 /* clock crystal frequency */
#define RADEON_INFO_NUM_BACKENDS	0x0a /* DB/backends for r600+ - need for OQ */
#define RADEON_INFO_NUM_TILE_PIPES	0x0b /* tile pipes for r600+ */
#define RADEON_INFO_FUSION_GART_WORKING	0x0c /* fusion writes to GTT were broken before this */
#define RADEON_INFO_BACKEND_MAP		0x0d /* pipe to backend map, needed by mesa */
/* virtual address start, va < start are reserved by the kernel */
#define RADEON_INFO_VA_START		0x0e
/* maximum size of ib using the virtual memory cs */
#define RADEON_INFO_IB_VM_MAX_SIZE	0x0f
/* max pipes - needed for compute shaders */
#define RADEON_INFO_MAX_PIPES		0x10
/* timestamp for GL_ARB_timer_query (OpenGL), returns the current GPU clock */
#define RADEON_INFO_TIMESTAMP		0x11
/* max shader engines (SE) - needed for geometry shaders, etc. */
#define RADEON_INFO_MAX_SE		0x12
/* max SH per SE */
#define RADEON_INFO_MAX_SH_PER_SE	0x13
/* fast fb access is enabled */
#define RADEON_INFO_FASTFB_WORKING	0x14
/* query if a RADEON_CS_RING_* submission is supported */
#define RADEON_INFO_RING_WORKING	0x15
/* SI tile mode array */
#define RADEON_INFO_SI_TILE_MODE_ARRAY	0x16


struct drm_radeon_info {
	uint32_t		request;
	uint32_t		pad;
	uint64_t		value;
};

/* Those correspond to the tile index to use, this is to explicitly state
 * the API that is implicitly defined by the tile mode array.
 */
#define SI_TILE_MODE_COLOR_LINEAR_ALIGNED	8
#define SI_TILE_MODE_COLOR_1D			13
#define SI_TILE_MODE_COLOR_1D_SCANOUT		9
#define SI_TILE_MODE_COLOR_2D_8BPP		14
#define SI_TILE_MODE_COLOR_2D_16BPP		15
#define SI_TILE_MODE_COLOR_2D_32BPP		16
#define SI_TILE_MODE_COLOR_2D_64BPP		17
#define SI_TILE_MODE_COLOR_2D_SCANOUT_16BPP	11
#define SI_TILE_MODE_COLOR_2D_SCANOUT_32BPP	12
#define SI_TILE_MODE_DEPTH_STENCIL_1D		4
#define SI_TILE_MODE_DEPTH_STENCIL_2D		0
#define SI_TILE_MODE_DEPTH_STENCIL_2D_2AA	3
#define SI_TILE_MODE_DEPTH_STENCIL_2D_4AA	3
#define SI_TILE_MODE_DEPTH_STENCIL_2D_8AA	2

#endif