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/*
 *
 *	Generic internet FLOW.
 *
 */

#ifndef _NET_FLOW_H
#define _NET_FLOW_H

#include <linux/socket.h>
#include <linux/in6.h>
#include <linux/atomic.h>

struct flowi_common {
	int	flowic_oif;
	int	flowic_iif;
	__u32	flowic_mark;
	__u8	flowic_tos;
	__u8	flowic_scope;
	__u8	flowic_proto;
	__u8	flowic_flags;
#define FLOWI_FLAG_ANYSRC		0x01
#define FLOWI_FLAG_PRECOW_METRICS	0x02
#define FLOWI_FLAG_CAN_SLEEP		0x04
	__u32	flowic_secid;
};

union flowi_uli {
	struct {
		__be16	dport;
		__be16	sport;
	} ports;

	struct {
		__u8	type;
		__u8	code;
	} icmpt;

	struct {
		__le16	dport;
		__le16	sport;
	} dnports;

	__be32		spi;
	__be32		gre_key;

	struct {
		__u8	type;
	} mht;
};

struct flowi4 {
	struct flowi_common	__fl_common;
#define flowi4_oif		__fl_common.flowic_oif
#define flowi4_iif		__fl_common.flowic_iif
#define flowi4_mark		__fl_common.flowic_mark
#define flowi4_tos		__fl_common.flowic_tos
#define flowi4_scope		__fl_common.flowic_scope
#define flowi4_proto		__fl_common.flowic_proto
#define flowi4_flags		__fl_common.flowic_flags
#define flowi4_secid		__fl_common.flowic_secid

	/* (saddr,daddr) must be grouped, same order as in IP header */
	__be32			saddr;
	__be32			daddr;

	union flowi_uli		uli;
#define fl4_sport		uli.ports.sport
#define fl4_dport		uli.ports.dport
#define fl4_icmp_type		uli.icmpt.type
#define fl4_icmp_code		uli.icmpt.code
#define fl4_ipsec_spi		uli.spi
#define fl4_mh_type		uli.mht.type
#define fl4_gre_key		uli.gre_key
} __attribute__((__aligned__(BITS_PER_LONG/8)));

static inline void flowi4_init_output(struct flowi4 *fl4, int oif,
				      __u32 mark, __u8 tos, __u8 scope,
				      __u8 proto, __u8 flags,
				      __be32 daddr, __be32 saddr,
				      __be16 dport, __be16 sport)
{
	fl4->flowi4_oif = oif;
	fl4->flowi4_iif = 0;
	fl4->flowi4_mark = mark;
	fl4->flowi4_tos = tos;
	fl4->flowi4_scope = scope;
	fl4->flowi4_proto = proto;
	fl4->flowi4_flags = flags;
	fl4->flowi4_secid = 0;
	fl4->daddr = daddr;
	fl4->saddr = saddr;
	fl4->fl4_dport = dport;
	fl4->fl4_sport = sport;
}

/* Reset some input parameters after previous lookup */
static inline void flowi4_update_output(struct flowi4 *fl4, int oif, __u8 tos,
					__be32 daddr, __be32 saddr)
{
	fl4->flowi4_oif = oif;
	fl4->flowi4_tos = tos;
	fl4->daddr = daddr;
	fl4->saddr = saddr;
}
				      

struct flowi6 {
	struct flowi_common	__fl_common;
#define flowi6_oif		__fl_common.flowic_oif
#define flowi6_iif		__fl_common.flowic_iif
#define flowi6_mark		__fl_common.flowic_mark
#define flowi6_tos		__fl_common.flowic_tos
#define flowi6_scope		__fl_common.flowic_scope
#define flowi6_proto		__fl_common.flowic_proto
#define flowi6_flags		__fl_common.flowic_flags
#define flowi6_secid		__fl_common.flowic_secid
	struct in6_addr		daddr;
	struct in6_addr		saddr;
	__be32			flowlabel;
	union flowi_uli		uli;
#define fl6_sport		uli.ports.sport
#define fl6_dport		uli.ports.dport
#define fl6_icmp_type		uli.icmpt.type
#define fl6_icmp_code		uli.icmpt.code
#define fl6_ipsec_spi		uli.spi
#define fl6_mh_type		uli.mht.type
#define fl6_gre_key		uli.gre_key
} __attribute__((__aligned__(BITS_PER_LONG/8)));

struct flowidn {
	struct flowi_common	__fl_common;
#define flowidn_oif		__fl_common.flowic_oif
#define flowidn_iif		__fl_common.flowic_iif
#define flowidn_mark		__fl_common.flowic_mark
#define flowidn_scope		__fl_common.flowic_scope
#define flowidn_proto		__fl_common.flowic_proto
#define flowidn_flags		__fl_common.flowic_flags
	__le16			daddr;
	__le16			saddr;
	union flowi_uli		uli;
#define fld_sport		uli.ports.sport
#define fld_dport		uli.ports.dport
} __attribute__((__aligned__(BITS_PER_LONG/8)));

struct flowi {
	union {
		struct flowi_common	__fl_common;
		struct flowi4		ip4;
		struct flowi6		ip6;
		struct flowidn		dn;
	} u;
#define flowi_oif	u.__fl_common.flowic_oif
#define flowi_iif	u.__fl_common.flowic_iif
#define flowi_mark	u.__fl_common.flowic_mark
#define flowi_tos	u.__fl_common.flowic_tos
#define flowi_scope	u.__fl_common.flowic_scope
#define flowi_proto	u.__fl_common.flowic_proto
#define flowi_flags	u.__fl_common.flowic_flags
#define flowi_secid	u.__fl_common.flowic_secid
} __attribute__((__aligned__(BITS_PER_LONG/8)));

static inline struct flowi *flowi4_to_flowi(struct flowi4 *fl4)
{
	return container_of(fl4, struct flowi, u.ip4);
}

static inline struct flowi *flowi6_to_flowi(struct flowi6 *fl6)
{
	return container_of(fl6, struct flowi, u.ip6);
}

static inline struct flowi *flowidn_to_flowi(struct flowidn *fldn)
{
	return container_of(fldn, struct flowi, u.dn);
}

typedef unsigned long flow_compare_t;

static inline size_t flow_key_size(u16 family)
{
	switch (family) {
	case AF_INET:
		BUILD_BUG_ON(sizeof(struct flowi4) % sizeof(flow_compare_t));
		return sizeof(struct flowi4) / sizeof(flow_compare_t);
	case AF_INET6:
		BUILD_BUG_ON(sizeof(struct flowi6) % sizeof(flow_compare_t));
		return sizeof(struct flowi6) / sizeof(flow_compare_t);
	case AF_DECnet:
		BUILD_BUG_ON(sizeof(struct flowidn) % sizeof(flow_compare_t));
		return sizeof(struct flowidn) / sizeof(flow_compare_t);
	}
	return 0;
}

#define FLOW_DIR_IN	0
#define FLOW_DIR_OUT	1
#define FLOW_DIR_FWD	2

struct net;
struct sock;
struct flow_cache_ops;

struct flow_cache_object {
	const struct flow_cache_ops *ops;
};

struct flow_cache_ops {
	struct flow_cache_object *(*get)(struct flow_cache_object *);
	int (*check)(struct flow_cache_object *);
	void (*delete)(struct flow_cache_object *);
};

typedef struct flow_cache_object *(*flow_resolve_t)(
		struct net *net, const struct flowi *key, u16 family,
		u8 dir, struct flow_cache_object *oldobj, void *ctx);

extern struct flow_cache_object *flow_cache_lookup(
		struct net *net, const struct flowi *key, u16 family,
		u8 dir, flow_resolve_t resolver, void *ctx);

extern void flow_cache_flush(void);
extern void flow_cache_flush_deferred(void);
extern atomic_t flow_cache_genid;

#endif
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/*
 *  kernel/cpuset.c
 *
 *  Processor and Memory placement constraints for sets of tasks.
 *
 *  Copyright (C) 2003 BULL SA.
 *  Copyright (C) 2004-2006 Silicon Graphics, Inc.
 *  Copyright (C) 2006 Google, Inc
 *
 *  Portions derived from Patrick Mochel's sysfs code.
 *  sysfs is Copyright (c) 2001-3 Patrick Mochel
 *
 *  2003-10-10 Written by Simon Derr.
 *  2003-10-22 Updates by Stephen Hemminger.
 *  2004 May-July Rework by Paul Jackson.
 *  2006 Rework by Paul Menage to use generic cgroups
 *
 *  This file is subject to the terms and conditions of the GNU General Public
 *  License.  See the file COPYING in the main directory of the Linux
 *  distribution for more details.
 */

#include <linux/cpu.h>
#include <linux/cpumask.h>
#include <linux/cpuset.h>
#include <linux/err.h>
#include <linux/errno.h>
#include <linux/file.h>
#include <linux/fs.h>
#include <linux/init.h>
#include <linux/interrupt.h>
#include <linux/kernel.h>
#include <linux/kmod.h>
#include <linux/list.h>
#include <linux/mempolicy.h>
#include <linux/mm.h>
#include <linux/module.h>
#include <linux/mount.h>
#include <linux/namei.h>
#include <linux/pagemap.h>
#include <linux/proc_fs.h>
#include <linux/rcupdate.h>
#include <linux/sched.h>
#include <linux/seq_file.h>
#include <linux/security.h>
#include <linux/slab.h>
#include <linux/spinlock.h>
#include <linux/stat.h>
#include <linux/string.h>
#include <linux/time.h>
#include <linux/backing-dev.h>
#include <linux/sort.h>

#include <asm/uaccess.h>
#include <asm/atomic.h>
#include <linux/mutex.h>

/*
 * Tracks how many cpusets are currently defined in system.
 * When there is only one cpuset (the root cpuset) we can
 * short circuit some hooks.
 */
int number_of_cpusets __read_mostly;

/* Retrieve the cpuset from a cgroup */
struct cgroup_subsys cpuset_subsys;
struct cpuset;

/* See "Frequency meter" comments, below. */

struct fmeter {
	int cnt;		/* unprocessed events count */
	int val;		/* most recent output value */
	time_t time;		/* clock (secs) when val computed */
	spinlock_t lock;	/* guards read or write of above */
};

struct cpuset {
	struct cgroup_subsys_state css;

	unsigned long flags;		/* "unsigned long" so bitops work */
	cpumask_t cpus_allowed;		/* CPUs allowed to tasks in cpuset */
	nodemask_t mems_allowed;	/* Memory Nodes allowed to tasks */

	struct cpuset *parent;		/* my parent */

	/*
	 * Copy of global cpuset_mems_generation as of the most
	 * recent time this cpuset changed its mems_allowed.
	 */
	int mems_generation;

	struct fmeter fmeter;		/* memory_pressure filter */
};

/* Retrieve the cpuset for a cgroup */
static inline struct cpuset *cgroup_cs(struct cgroup *cont)
{
	return container_of(cgroup_subsys_state(cont, cpuset_subsys_id),
			    struct cpuset, css);
}

/* Retrieve the cpuset for a task */
static inline struct cpuset *task_cs(struct task_struct *task)
{
	return container_of(task_subsys_state(task, cpuset_subsys_id),
			    struct cpuset, css);
}


/* bits in struct cpuset flags field */
typedef enum {
	CS_CPU_EXCLUSIVE,
	CS_MEM_EXCLUSIVE,
	CS_MEMORY_MIGRATE,
	CS_SPREAD_PAGE,
	CS_SPREAD_SLAB,
} cpuset_flagbits_t;

/* convenient tests for these bits */
static inline int is_cpu_exclusive(const struct cpuset *cs)
{
	return test_bit(CS_CPU_EXCLUSIVE, &cs->flags);
}

static inline int is_mem_exclusive(const struct cpuset *cs)
{
	return test_bit(CS_MEM_EXCLUSIVE, &cs->flags);
}

static inline int is_memory_migrate(const struct cpuset *cs)
{
	return test_bit(CS_MEMORY_MIGRATE, &cs->flags);
}

static inline int is_spread_page(const struct cpuset *cs)
{
	return test_bit(CS_SPREAD_PAGE, &cs->flags);
}

static inline int is_spread_slab(const struct cpuset *cs)
{
	return test_bit(CS_SPREAD_SLAB, &cs->flags);
}

/*
 * Increment this integer everytime any cpuset changes its
 * mems_allowed value.  Users of cpusets can track this generation
 * number, and avoid having to lock and reload mems_allowed unless
 * the cpuset they're using changes generation.
 *
 * A single, global generation is needed because attach_task() could
 * reattach a task to a different cpuset, which must not have its
 * generation numbers aliased with those of that tasks previous cpuset.
 *
 * Generations are needed for mems_allowed because one task cannot
 * modify anothers memory placement.  So we must enable every task,
 * on every visit to __alloc_pages(), to efficiently check whether
 * its current->cpuset->mems_allowed has changed, requiring an update
 * of its current->mems_allowed.
 *
 * Since cpuset_mems_generation is guarded by manage_mutex,
 * there is no need to mark it atomic.
 */
static int cpuset_mems_generation;

static struct cpuset top_cpuset = {
	.flags = ((1 << CS_CPU_EXCLUSIVE) | (1 << CS_MEM_EXCLUSIVE)),
	.cpus_allowed = CPU_MASK_ALL,
	.mems_allowed = NODE_MASK_ALL,
};

/*
 * We have two global cpuset mutexes below.  They can nest.
 * It is ok to first take manage_mutex, then nest callback_mutex.  We also
 * require taking task_lock() when dereferencing a tasks cpuset pointer.
 * See "The task_lock() exception", at the end of this comment.
 *
 * A task must hold both mutexes to modify cpusets.  If a task
 * holds manage_mutex, then it blocks others wanting that mutex,
 * ensuring that it is the only task able to also acquire callback_mutex
 * and be able to modify cpusets.  It can perform various checks on
 * the cpuset structure first, knowing nothing will change.  It can
 * also allocate memory while just holding manage_mutex.  While it is
 * performing these checks, various callback routines can briefly
 * acquire callback_mutex to query cpusets.  Once it is ready to make
 * the changes, it takes callback_mutex, blocking everyone else.
 *
 * Calls to the kernel memory allocator can not be made while holding
 * callback_mutex, as that would risk double tripping on callback_mutex
 * from one of the callbacks into the cpuset code from within
 * __alloc_pages().
 *
 * If a task is only holding callback_mutex, then it has read-only
 * access to cpusets.
 *
 * The task_struct fields mems_allowed and mems_generation may only
 * be accessed in the context of that task, so require no locks.
 *
 * Any task can increment and decrement the count field without lock.
 * So in general, code holding manage_mutex or callback_mutex can't rely
 * on the count field not changing.  However, if the count goes to
 * zero, then only attach_task(), which holds both mutexes, can
 * increment it again.  Because a count of zero means that no tasks
 * are currently attached, therefore there is no way a task attached
 * to that cpuset can fork (the other way to increment the count).
 * So code holding manage_mutex or callback_mutex can safely assume that
 * if the count is zero, it will stay zero.  Similarly, if a task
 * holds manage_mutex or callback_mutex on a cpuset with zero count, it
 * knows that the cpuset won't be removed, as cpuset_rmdir() needs
 * both of those mutexes.
 *
 * The cpuset_common_file_write handler for operations that modify
 * the cpuset hierarchy holds manage_mutex across the entire operation,
 * single threading all such cpuset modifications across the system.
 *
 * The cpuset_common_file_read() handlers only hold callback_mutex across
 * small pieces of code, such as when reading out possibly multi-word
 * cpumasks and nodemasks.
 *
 * The fork and exit callbacks cpuset_fork() and cpuset_exit(), don't
 * (usually) take either mutex.  These are the two most performance
 * critical pieces of code here.  The exception occurs on cpuset_exit(),
 * when a task in a notify_on_release cpuset exits.  Then manage_mutex
 * is taken, and if the cpuset count is zero, a usermode call made
 * to /sbin/cpuset_release_agent with the name of the cpuset (path
 * relative to the root of cpuset file system) as the argument.
 *
 * A cpuset can only be deleted if both its 'count' of using tasks
 * is zero, and its list of 'children' cpusets is empty.  Since all
 * tasks in the system use _some_ cpuset, and since there is always at
 * least one task in the system (init), therefore, top_cpuset
 * always has either children cpusets and/or using tasks.  So we don't
 * need a special hack to ensure that top_cpuset cannot be deleted.
 *
 * The above "Tale of Two Semaphores" would be complete, but for:
 *
 *	The task_lock() exception
 *
 * The need for this exception arises from the action of attach_task(),
 * which overwrites one tasks cpuset pointer with another.  It does
 * so using both mutexes, however there are several performance
 * critical places that need to reference task->cpuset without the
 * expense of grabbing a system global mutex.  Therefore except as
 * noted below, when dereferencing or, as in attach_task(), modifying
 * a tasks cpuset pointer we use task_lock(), which acts on a spinlock
 * (task->alloc_lock) already in the task_struct routinely used for
 * such matters.
 *
 * P.S.  One more locking exception.  RCU is used to guard the
 * update of a tasks cpuset pointer by attach_task() and the
 * access of task->cpuset->mems_generation via that pointer in
 * the routine cpuset_update_task_memory_state().
 */

static DEFINE_MUTEX(callback_mutex);

/* This is ugly, but preserves the userspace API for existing cpuset
 * users. If someone tries to mount the "cpuset" filesystem, we
 * silently switch it to mount "cgroup" instead */
static int cpuset_get_sb(struct file_system_type *fs_type,
			 int flags, const char *unused_dev_name,
			 void *data, struct vfsmount *mnt)
{
	struct file_system_type *cgroup_fs = get_fs_type("cgroup");
	int ret = -ENODEV;
	if (cgroup_fs) {
		char mountopts[] =
			"cpuset,noprefix,"
			"release_agent=/sbin/cpuset_release_agent";
		ret = cgroup_fs->get_sb(cgroup_fs, flags,
					   unused_dev_name, mountopts, mnt);
		put_filesystem(cgroup_fs);
	}
	return ret;
}

static struct file_system_type cpuset_fs_type = {
	.name = "cpuset",
	.get_sb = cpuset_get_sb,
};

/*
 * Return in *pmask the portion of a cpusets's cpus_allowed that
 * are online.  If none are online, walk up the cpuset hierarchy
 * until we find one that does have some online cpus.  If we get
 * all the way to the top and still haven't found any online cpus,
 * return cpu_online_map.  Or if passed a NULL cs from an exit'ing
 * task, return cpu_online_map.
 *
 * One way or another, we guarantee to return some non-empty subset
 * of cpu_online_map.
 *
 * Call with callback_mutex held.
 */

static void guarantee_online_cpus(const struct cpuset *cs, cpumask_t *pmask)
{
	while (cs && !cpus_intersects(cs->cpus_allowed, cpu_online_map))
		cs = cs->parent;
	if (cs)
		cpus_and(*pmask, cs->cpus_allowed, cpu_online_map);
	else
		*pmask = cpu_online_map;
	BUG_ON(!cpus_intersects(*pmask, cpu_online_map));
}

/*
 * Return in *pmask the portion of a cpusets's mems_allowed that
 * are online, with memory.  If none are online with memory, walk
 * up the cpuset hierarchy until we find one that does have some
 * online mems.  If we get all the way to the top and still haven't
 * found any online mems, return node_states[N_HIGH_MEMORY].
 *
 * One way or another, we guarantee to return some non-empty subset
 * of node_states[N_HIGH_MEMORY].
 *
 * Call with callback_mutex held.
 */

static void guarantee_online_mems(const struct cpuset *cs, nodemask_t *pmask)
{
	while (cs && !nodes_intersects(cs->mems_allowed,
					node_states[N_HIGH_MEMORY]))
		cs = cs->parent;
	if (cs)
		nodes_and(*pmask, cs->mems_allowed,
					node_states[N_HIGH_MEMORY]);
	else
		*pmask = node_states[N_HIGH_MEMORY];
	BUG_ON(!nodes_intersects(*pmask, node_states[N_HIGH_MEMORY]));
}

/**
 * cpuset_update_task_memory_state - update task memory placement
 *
 * If the current tasks cpusets mems_allowed changed behind our
 * backs, update current->mems_allowed, mems_generation and task NUMA
 * mempolicy to the new value.
 *
 * Task mempolicy is updated by rebinding it relative to the
 * current->cpuset if a task has its memory placement changed.
 * Do not call this routine if in_interrupt().
 *
 * Call without callback_mutex or task_lock() held.  May be
 * called with or without manage_mutex held.  Thanks in part to
 * 'the_top_cpuset_hack', the tasks cpuset pointer will never
 * be NULL.  This routine also might acquire callback_mutex and
 * current->mm->mmap_sem during call.
 *
 * Reading current->cpuset->mems_generation doesn't need task_lock
 * to guard the current->cpuset derefence, because it is guarded
 * from concurrent freeing of current->cpuset by attach_task(),
 * using RCU.
 *
 * The rcu_dereference() is technically probably not needed,
 * as I don't actually mind if I see a new cpuset pointer but
 * an old value of mems_generation.  However this really only
 * matters on alpha systems using cpusets heavily.  If I dropped
 * that rcu_dereference(), it would save them a memory barrier.
 * For all other arch's, rcu_dereference is a no-op anyway, and for
 * alpha systems not using cpusets, another planned optimization,
 * avoiding the rcu critical section for tasks in the root cpuset
 * which is statically allocated, so can't vanish, will make this
 * irrelevant.  Better to use RCU as intended, than to engage in
 * some cute trick to save a memory barrier that is impossible to
 * test, for alpha systems using cpusets heavily, which might not
 * even exist.
 *
 * This routine is needed to update the per-task mems_allowed data,
 * within the tasks context, when it is trying to allocate memory
 * (in various mm/mempolicy.c routines) and notices that some other
 * task has been modifying its cpuset.
 */

void cpuset_update_task_memory_state(void)
{
	int my_cpusets_mem_gen;
	struct task_struct *tsk = current;
	struct cpuset *cs;

	if (task_cs(tsk) == &top_cpuset) {
		/* Don't need rcu for top_cpuset.  It's never freed. */
		my_cpusets_mem_gen = top_cpuset.mems_generation;
	} else {
		rcu_read_lock();
		my_cpusets_mem_gen = task_cs(current)->mems_generation;
		rcu_read_unlock();
	}

	if (my_cpusets_mem_gen != tsk->cpuset_mems_generation) {
		mutex_lock(&callback_mutex);
		task_lock(tsk);
		cs = task_cs(tsk); /* Maybe changed when task not locked */
		guarantee_online_mems(cs, &tsk->mems_allowed);
		tsk->cpuset_mems_generation = cs->mems_generation;
		if (is_spread_page(cs))
			tsk->flags |= PF_SPREAD_PAGE;
		else
			tsk->flags &= ~PF_SPREAD_PAGE;
		if (is_spread_slab(cs))
			tsk->flags |= PF_SPREAD_SLAB;
		else
			tsk->flags &= ~PF_SPREAD_SLAB;
		task_unlock(tsk);
		mutex_unlock(&callback_mutex);
		mpol_rebind_task(tsk, &tsk->mems_allowed);
	}
}

/*
 * is_cpuset_subset(p, q) - Is cpuset p a subset of cpuset q?
 *
 * One cpuset is a subset of another if all its allowed CPUs and
 * Memory Nodes are a subset of the other, and its exclusive flags
 * are only set if the other's are set.  Call holding manage_mutex.
 */

static int is_cpuset_subset(const struct cpuset *p, const struct cpuset *q)
{
	return	cpus_subset(p->cpus_allowed, q->cpus_allowed) &&
		nodes_subset(p->mems_allowed, q->mems_allowed) &&
		is_cpu_exclusive(p) <= is_cpu_exclusive(q) &&
		is_mem_exclusive(p) <= is_mem_exclusive(q);
}

/*
 * validate_change() - Used to validate that any proposed cpuset change
 *		       follows the structural rules for cpusets.
 *
 * If we replaced the flag and mask values of the current cpuset
 * (cur) with those values in the trial cpuset (trial), would
 * our various subset and exclusive rules still be valid?  Presumes
 * manage_mutex held.
 *
 * 'cur' is the address of an actual, in-use cpuset.  Operations
 * such as list traversal that depend on the actual address of the
 * cpuset in the list must use cur below, not trial.
 *
 * 'trial' is the address of bulk structure copy of cur, with
 * perhaps one or more of the fields cpus_allowed, mems_allowed,
 * or flags changed to new, trial values.
 *
 * Return 0 if valid, -errno if not.
 */

static int validate_change(const struct cpuset *cur, const struct cpuset *trial)
{
	struct cgroup *cont;
	struct cpuset *c, *par;

	/* Each of our child cpusets must be a subset of us */
	list_for_each_entry(cont, &cur->css.cgroup->children, sibling) {
		if (!is_cpuset_subset(cgroup_cs(cont), trial))
			return -EBUSY;
	}

	/* Remaining checks don't apply to root cpuset */
	if (cur == &top_cpuset)
		return 0;

	par = cur->parent;

	/* We must be a subset of our parent cpuset */
	if (!is_cpuset_subset(trial, par))
		return -EACCES;

	/* If either I or some sibling (!= me) is exclusive, we can't overlap */
	list_for_each_entry(cont, &par->css.cgroup->children, sibling) {
		c = cgroup_cs(cont);
		if ((is_cpu_exclusive(trial) || is_cpu_exclusive(c)) &&
		    c != cur &&
		    cpus_intersects(trial->cpus_allowed, c->cpus_allowed))
			return -EINVAL;
		if ((is_mem_exclusive(trial) || is_mem_exclusive(c)) &&
		    c != cur &&
		    nodes_intersects(trial->mems_allowed, c->mems_allowed))
			return -EINVAL;
	}

	return 0;
}

/*
 * Call with manage_mutex held.  May take callback_mutex during call.
 */

static int update_cpumask(struct cpuset *cs, char *buf)
{
	struct cpuset trialcs;
	int retval;

	/* top_cpuset.cpus_allowed tracks cpu_online_map; it's read-only */
	if (cs == &top_cpuset)
		return -EACCES;

	trialcs = *cs;

	/*
	 * We allow a cpuset's cpus_allowed to be empty; if it has attached
	 * tasks, we'll catch it later when we validate the change and return
	 * -ENOSPC.
	 */
	if (!buf[0] || (buf[0] == '\n' && !buf[1])) {
		cpus_clear(trialcs.cpus_allowed);
	} else {
		retval = cpulist_parse(buf, trialcs.cpus_allowed);
		if (retval < 0)
			return retval;
	}
	cpus_and(trialcs.cpus_allowed, trialcs.cpus_allowed, cpu_online_map);
	/* cpus_allowed cannot be empty for a cpuset with attached tasks. */
	if (cgroup_task_count(cs->css.cgroup) &&
	    cpus_empty(trialcs.cpus_allowed))
		return -ENOSPC;
	retval = validate_change(cs, &trialcs);
	if (retval < 0)
		return retval;
	mutex_lock(&callback_mutex);
	cs->cpus_allowed = trialcs.cpus_allowed;
	mutex_unlock(&callback_mutex);
	return 0;
}

/*
 * cpuset_migrate_mm
 *
 *    Migrate memory region from one set of nodes to another.
 *
 *    Temporarilly set tasks mems_allowed to target nodes of migration,
 *    so that the migration code can allocate pages on these nodes.
 *
 *    Call holding manage_mutex, so our current->cpuset won't change
 *    during this call, as manage_mutex holds off any attach_task()
 *    calls.  Therefore we don't need to take task_lock around the
 *    call to guarantee_online_mems(), as we know no one is changing
 *    our tasks cpuset.
 *
 *    Hold callback_mutex around the two modifications of our tasks
 *    mems_allowed to synchronize with cpuset_mems_allowed().
 *
 *    While the mm_struct we are migrating is typically from some
 *    other task, the task_struct mems_allowed that we are hacking
 *    is for our current task, which must allocate new pages for that
 *    migrating memory region.
 *
 *    We call cpuset_update_task_memory_state() before hacking
 *    our tasks mems_allowed, so that we are assured of being in
 *    sync with our tasks cpuset, and in particular, callbacks to
 *    cpuset_update_task_memory_state() from nested page allocations
 *    won't see any mismatch of our cpuset and task mems_generation
 *    values, so won't overwrite our hacked tasks mems_allowed
 *    nodemask.
 */

static void cpuset_migrate_mm(struct mm_struct *mm, const nodemask_t *from,
							const nodemask_t *to)
{
	struct task_struct *tsk = current;

	cpuset_update_task_memory_state();

	mutex_lock(&callback_mutex);
	tsk->mems_allowed = *to;
	mutex_unlock(&callback_mutex);

	do_migrate_pages(mm, from, to, MPOL_MF_MOVE_ALL);

	mutex_lock(&callback_mutex);
	guarantee_online_mems(task_cs(tsk),&tsk->mems_allowed);
	mutex_unlock(&callback_mutex);
}

/*
 * Handle user request to change the 'mems' memory placement
 * of a cpuset.  Needs to validate the request, update the
 * cpusets mems_allowed and mems_generation, and for each
 * task in the cpuset, rebind any vma mempolicies and if
 * the cpuset is marked 'memory_migrate', migrate the tasks
 * pages to the new memory.
 *
 * Call with manage_mutex held.  May take callback_mutex during call.
 * Will take tasklist_lock, scan tasklist for tasks in cpuset cs,
 * lock each such tasks mm->mmap_sem, scan its vma's and rebind
 * their mempolicies to the cpusets new mems_allowed.
 */

static void *cpuset_being_rebound;

static int update_nodemask(struct cpuset *cs, char *buf)
{
	struct cpuset trialcs;
	nodemask_t oldmem;
	struct task_struct *p;
	struct mm_struct **mmarray;
	int i, n, ntasks;
	int migrate;
	int fudge;
	int retval;
	struct cgroup_iter it;

	/*
	 * top_cpuset.mems_allowed tracks node_stats[N_HIGH_MEMORY];
	 * it's read-only
	 */
	if (cs == &top_cpuset)
		return -EACCES;

	trialcs = *cs;

	/*
	 * We allow a cpuset's mems_allowed to be empty; if it has attached
	 * tasks, we'll catch it later when we validate the change and return
	 * -ENOSPC.
	 */
	if (!buf[0] || (buf[0] == '\n' && !buf[1])) {
		nodes_clear(trialcs.mems_allowed);
	} else {
		retval = nodelist_parse(buf, trialcs.mems_allowed);
		if (retval < 0)
			goto done;
		if (!nodes_intersects(trialcs.mems_allowed,
						node_states[N_HIGH_MEMORY])) {
			/*
			 * error if only memoryless nodes specified.
			 */
			retval = -ENOSPC;
			goto done;
		}
	}
	/*
	 * Exclude memoryless nodes.  We know that trialcs.mems_allowed
	 * contains at least one node with memory.
	 */
	nodes_and(trialcs.mems_allowed, trialcs.mems_allowed,
						node_states[N_HIGH_MEMORY]);
	oldmem = cs->mems_allowed;
	if (nodes_equal(oldmem, trialcs.mems_allowed)) {
		retval = 0;		/* Too easy - nothing to do */
		goto done;
	}
	/* mems_allowed cannot be empty for a cpuset with attached tasks. */
	if (cgroup_task_count(cs->css.cgroup) &&
	    nodes_empty(trialcs.mems_allowed)) {
		retval = -ENOSPC;
		goto done;
	}
	retval = validate_change(cs, &trialcs);
	if (retval < 0)
		goto done;

	mutex_lock(&callback_mutex);
	cs->mems_allowed = trialcs.mems_allowed;
	cs->mems_generation = cpuset_mems_generation++;
	mutex_unlock(&callback_mutex);

	cpuset_being_rebound = cs;		/* causes mpol_copy() rebind */

	fudge = 10;				/* spare mmarray[] slots */
	fudge += cpus_weight(cs->cpus_allowed);	/* imagine one fork-bomb/cpu */
	retval = -ENOMEM;

	/*
	 * Allocate mmarray[] to hold mm reference for each task
	 * in cpuset cs.  Can't kmalloc GFP_KERNEL while holding
	 * tasklist_lock.  We could use GFP_ATOMIC, but with a
	 * few more lines of code, we can retry until we get a big
	 * enough mmarray[] w/o using GFP_ATOMIC.
	 */
	while (1) {
		ntasks = cgroup_task_count(cs->css.cgroup);  /* guess */
		ntasks += fudge;
		mmarray = kmalloc(ntasks * sizeof(*mmarray), GFP_KERNEL);
		if (!mmarray)
			goto done;
		read_lock(&tasklist_lock);		/* block fork */
		if (cgroup_task_count(cs->css.cgroup) <= ntasks)
			break;				/* got enough */
		read_unlock(&tasklist_lock);		/* try again */
		kfree(mmarray);
	}

	n = 0;

	/* Load up mmarray[] with mm reference for each task in cpuset. */
	cgroup_iter_start(cs->css.cgroup, &it);
	while ((p = cgroup_iter_next(cs->css.cgroup, &it))) {
		struct mm_struct *mm;

		if (n >= ntasks) {
			printk(KERN_WARNING
				"Cpuset mempolicy rebind incomplete.\n");
			break;
		}
		mm = get_task_mm(p);
		if (!mm)
			continue;
		mmarray[n++] = mm;
	}
	cgroup_iter_end(cs->css.cgroup, &it);
	read_unlock(&tasklist_lock);

	/*
	 * Now that we've dropped the tasklist spinlock, we can
	 * rebind the vma mempolicies of each mm in mmarray[] to their
	 * new cpuset, and release that mm.  The mpol_rebind_mm()
	 * call takes mmap_sem, which we couldn't take while holding
	 * tasklist_lock.  Forks can happen again now - the mpol_copy()
	 * cpuset_being_rebound check will catch such forks, and rebind
	 * their vma mempolicies too.  Because we still hold the global
	 * cpuset manage_mutex, we know that no other rebind effort will
	 * be contending for the global variable cpuset_being_rebound.
	 * It's ok if we rebind the same mm twice; mpol_rebind_mm()
	 * is idempotent.  Also migrate pages in each mm to new nodes.
	 */
	migrate = is_memory_migrate(cs);
	for (i = 0; i < n; i++) {
		struct mm_struct *mm = mmarray[i];

		mpol_rebind_mm(mm, &cs->mems_allowed);
		if (migrate)
			cpuset_migrate_mm(mm, &oldmem, &cs->mems_allowed);
		mmput(mm);
	}

	/* We're done rebinding vma's to this cpusets new mems_allowed. */
	kfree(mmarray);
	cpuset_being_rebound = NULL;
	retval = 0;
done:
	return retval;
}

int current_cpuset_is_being_rebound(void)
{
	return task_cs(current) == cpuset_being_rebound;
}

/*
 * Call with manage_mutex held.
 */

static int update_memory_pressure_enabled(struct cpuset *cs, char *buf)
{
	if (simple_strtoul(buf, NULL, 10) != 0)
		cpuset_memory_pressure_enabled = 1;
	else
		cpuset_memory_pressure_enabled = 0;
	return 0;
}

/*
 * update_flag - read a 0 or a 1 in a file and update associated flag
 * bit:	the bit to update (CS_CPU_EXCLUSIVE, CS_MEM_EXCLUSIVE,
 *				CS_NOTIFY_ON_RELEASE, CS_MEMORY_MIGRATE,
 *				CS_SPREAD_PAGE, CS_SPREAD_SLAB)
 * cs:	the cpuset to update
 * buf:	the buffer where we read the 0 or 1
 *
 * Call with manage_mutex held.
 */

static int update_flag(cpuset_flagbits_t bit, struct cpuset *cs, char *buf)
{
	int turning_on;
	struct cpuset trialcs;
	int err;

	turning_on = (simple_strtoul(buf, NULL, 10) != 0);

	trialcs = *cs;
	if (turning_on)
		set_bit(bit, &trialcs.flags);
	else
		clear_bit(bit, &trialcs.flags);

	err = validate_change(cs, &trialcs);
	if (err < 0)
		return err;
	mutex_lock(&callback_mutex);
	cs->flags = trialcs.flags;
	mutex_unlock(&callback_mutex);

	return 0;
}

/*
 * Frequency meter - How fast is some event occurring?
 *
 * These routines manage a digitally filtered, constant time based,
 * event frequency meter.  There are four routines:
 *   fmeter_init() - initialize a frequency meter.
 *   fmeter_markevent() - called each time the event happens.
 *   fmeter_getrate() - returns the recent rate of such events.
 *   fmeter_update() - internal routine used to update fmeter.
 *
 * A common data structure is passed to each of these routines,
 * which is used to keep track of the state required to manage the
 * frequency meter and its digital filter.
 *
 * The filter works on the number of events marked per unit time.
 * The filter is single-pole low-pass recursive (IIR).  The time unit
 * is 1 second.  Arithmetic is done using 32-bit integers scaled to
 * simulate 3 decimal digits of precision (multiplied by 1000).
 *
 * With an FM_COEF of 933, and a time base of 1 second, the filter
 * has a half-life of 10 seconds, meaning that if the events quit
 * happening, then the rate returned from the fmeter_getrate()
 * will be cut in half each 10 seconds, until it converges to zero.
 *
 * It is not worth doing a real infinitely recursive filter.  If more
 * than FM_MAXTICKS ticks have elapsed since the last filter event,
 * just compute FM_MAXTICKS ticks worth, by which point the level
 * will be stable.
 *
 * Limit the count of unprocessed events to FM_MAXCNT, so as to avoid
 * arithmetic overflow in the fmeter_update() routine.
 *
 * Given the simple 32 bit integer arithmetic used, this meter works
 * best for reporting rates between one per millisecond (msec) and
 * one per 32 (approx) seconds.  At constant rates faster than one
 * per msec it maxes out at values just under 1,000,000.  At constant
 * rates between one per msec, and one per second it will stabilize
 * to a value N*1000, where N is the rate of events per second.
 * At constant rates between one per second and one per 32 seconds,
 * it will be choppy, moving up on the seconds that have an event,
 * and then decaying until the next event.  At rates slower than
 * about one in 32 seconds, it decays all the way back to zero between
 * each event.
 */

#define FM_COEF 933		/* coefficient for half-life of 10 secs */
#define FM_MAXTICKS ((time_t)99) /* useless computing more ticks than this */
#define FM_MAXCNT 1000000	/* limit cnt to avoid overflow */
#define FM_SCALE 1000		/* faux fixed point scale */

/* Initialize a frequency meter */
static void fmeter_init(struct fmeter *fmp)
{
	fmp->cnt = 0;
	fmp->val = 0;
	fmp->time = 0;
	spin_lock_init(&fmp->lock);
}

/* Internal meter update - process cnt events and update value */
static void fmeter_update(struct fmeter *fmp)
{
	time_t now = get_seconds();
	time_t ticks = now - fmp->time;

	if (ticks == 0)
		return;

	ticks = min(FM_MAXTICKS, ticks);
	while (ticks-- > 0)
		fmp->val = (FM_COEF * fmp->val) / FM_SCALE;
	fmp->time = now;

	fmp->val += ((FM_SCALE - FM_COEF) * fmp->cnt) / FM_SCALE;
	fmp->cnt = 0;
}

/* Process any previous ticks, then bump cnt by one (times scale). */
static void fmeter_markevent(struct fmeter *fmp)
{
	spin_lock(&fmp->lock);
	fmeter_update(fmp);
	fmp->cnt = min(FM_MAXCNT, fmp->cnt + FM_SCALE);
	spin_unlock(&fmp->lock);
}

/* Process any previous ticks, then return current value. */
static int fmeter_getrate(struct fmeter *fmp)
{
	int val;

	spin_lock(&fmp->lock);
	fmeter_update(fmp);
	val = fmp->val;
	spin_unlock(&fmp->lock);
	return val;
}

static int cpuset_can_attach(struct cgroup_subsys *ss,
			     struct cgroup *cont, struct task_struct *tsk)
{
	struct cpuset *cs = cgroup_cs(cont);

	if (cpus_empty(cs->cpus_allowed) || nodes_empty(cs->mems_allowed))
		return -ENOSPC;

	return security_task_setscheduler(tsk, 0, NULL);
}

static void cpuset_attach(struct cgroup_subsys *ss,
			  struct cgroup *cont, struct cgroup *oldcont,
			  struct task_struct *tsk)
{
	cpumask_t cpus;
	nodemask_t from, to;
	struct mm_struct *mm;
	struct cpuset *cs = cgroup_cs(cont);
	struct cpuset *oldcs = cgroup_cs(oldcont);

	mutex_lock(&callback_mutex);
	guarantee_online_cpus(cs, &cpus);
	set_cpus_allowed(tsk, cpus);
	mutex_unlock(&callback_mutex);

	from = oldcs->mems_allowed;
	to = cs->mems_allowed;
	mm = get_task_mm(tsk);
	if (mm) {
		mpol_rebind_mm(mm, &to);
		if (is_memory_migrate(cs))
			cpuset_migrate_mm(mm, &from, &to);
		mmput(mm);
	}

}

/* The various types of files and directories in a cpuset file system */

typedef enum {
	FILE_MEMORY_MIGRATE,
	FILE_CPULIST,
	FILE_MEMLIST,
	FILE_CPU_EXCLUSIVE,
	FILE_MEM_EXCLUSIVE,
	FILE_MEMORY_PRESSURE_ENABLED,
	FILE_MEMORY_PRESSURE,
	FILE_SPREAD_PAGE,
	FILE_SPREAD_SLAB,
} cpuset_filetype_t;

static ssize_t cpuset_common_file_write(struct cgroup *cont,
					struct cftype *cft,
					struct file *file,
					const char __user *userbuf,
					size_t nbytes, loff_t *unused_ppos)
{
	struct cpuset *cs = cgroup_cs(cont);
	cpuset_filetype_t type = cft->private;
	char *buffer;
	int retval = 0;

	/* Crude upper limit on largest legitimate cpulist user might write. */
	if (nbytes > 100 + 6 * max(NR_CPUS, MAX_NUMNODES))
		return -E2BIG;

	/* +1 for nul-terminator */
	if ((buffer = kmalloc(nbytes + 1, GFP_KERNEL)) == 0)
		return -ENOMEM;

	if (copy_from_user(buffer, userbuf, nbytes)) {
		retval = -EFAULT;
		goto out1;
	}
	buffer[nbytes] = 0;	/* nul-terminate */

	cgroup_lock();

	if (cgroup_is_removed(cont)) {
		retval = -ENODEV;
		goto out2;
	}

	switch (type) {
	case FILE_CPULIST:
		retval = update_cpumask(cs, buffer);
		break;
	case FILE_MEMLIST:
		retval = update_nodemask(cs, buffer);
		break;
	case FILE_CPU_EXCLUSIVE:
		retval = update_flag(CS_CPU_EXCLUSIVE, cs, buffer);
		break;
	case FILE_MEM_EXCLUSIVE:
		retval = update_flag(CS_MEM_EXCLUSIVE, cs, buffer);
		break;
	case FILE_MEMORY_MIGRATE:
		retval = update_flag(CS_MEMORY_MIGRATE, cs, buffer);
		break;
	case FILE_MEMORY_PRESSURE_ENABLED:
		retval = update_memory_pressure_enabled(cs, buffer);
		break;
	case FILE_MEMORY_PRESSURE:
		retval = -EACCES;
		break;
	case FILE_SPREAD_PAGE:
		retval = update_flag(CS_SPREAD_PAGE, cs, buffer);
		cs->mems_generation = cpuset_mems_generation++;
		break;
	case FILE_SPREAD_SLAB:
		retval = update_flag(CS_SPREAD_SLAB, cs, buffer);
		cs->mems_generation = cpuset_mems_generation++;
		break;
	default:
		retval = -EINVAL;
		goto out2;
	}

	if (retval == 0)
		retval = nbytes;
out2:
	cgroup_unlock();
out1:
	kfree(buffer);
	return retval;
}

/*
 * These ascii lists should be read in a single call, by using a user
 * buffer large enough to hold the entire map.  If read in smaller
 * chunks, there is no guarantee of atomicity.  Since the display format
 * used, list of ranges of sequential numbers, is variable length,
 * and since these maps can change value dynamically, one could read
 * gibberish by doing partial reads while a list was changing.
 * A single large read to a buffer that crosses a page boundary is
 * ok, because the result being copied to user land is not recomputed
 * across a page fault.
 */

static int cpuset_sprintf_cpulist(char *page, struct cpuset *cs)
{
	cpumask_t mask;

	mutex_lock(&callback_mutex);
	mask = cs->cpus_allowed;
	mutex_unlock(&callback_mutex);

	return cpulist_scnprintf(page, PAGE_SIZE, mask);
}

static int cpuset_sprintf_memlist(char *page, struct cpuset *cs)
{
	nodemask_t mask;

	mutex_lock(&callback_mutex);
	mask = cs->mems_allowed;
	mutex_unlock(&callback_mutex);

	return nodelist_scnprintf(page, PAGE_SIZE, mask);
}

static ssize_t cpuset_common_file_read(struct cgroup *cont,
				       struct cftype *cft,
				       struct file *file,
				       char __user *buf,
				       size_t nbytes, loff_t *ppos)
{
	struct cpuset *cs = cgroup_cs(cont);
	cpuset_filetype_t type = cft->private;
	char *page;
	ssize_t retval = 0;
	char *s;

	if (!(page = (char *)__get_free_page(GFP_TEMPORARY)))
		return -ENOMEM;

	s = page;

	switch (type) {
	case FILE_CPULIST:
		s += cpuset_sprintf_cpulist(s, cs);
		break;
	case FILE_MEMLIST:
		s += cpuset_sprintf_memlist(s, cs);
		break;
	case FILE_CPU_EXCLUSIVE:
		*s++ = is_cpu_exclusive(cs) ? '1' : '0';
		break;
	case FILE_MEM_EXCLUSIVE:
		*s++ = is_mem_exclusive(cs) ? '1' : '0';
		break;
	case FILE_MEMORY_MIGRATE:
		*s++ = is_memory_migrate(cs) ? '1' : '0';
		break;
	case FILE_MEMORY_PRESSURE_ENABLED:
		*s++ = cpuset_memory_pressure_enabled ? '1' : '0';
		break;
	case FILE_MEMORY_PRESSURE:
		s += sprintf(s, "%d", fmeter_getrate(&cs->fmeter));
		break;
	case FILE_SPREAD_PAGE:
		*s++ = is_spread_page(cs) ? '1' : '0';
		break;
	case FILE_SPREAD_SLAB:
		*s++ = is_spread_slab(cs) ? '1' : '0';
		break;
	default:
		retval = -EINVAL;
		goto out;
	}
	*s++ = '\n';

	retval = simple_read_from_buffer(buf, nbytes, ppos, page, s - page);
out:
	free_page((unsigned long)page);
	return retval;
}





/*
 * for the common functions, 'private' gives the type of file
 */

static struct cftype cft_cpus = {
	.name = "cpus",
	.read = cpuset_common_file_read,
	.write = cpuset_common_file_write,
	.private = FILE_CPULIST,
};

static struct cftype cft_mems = {
	.name = "mems",
	.read = cpuset_common_file_read,
	.write = cpuset_common_file_write,
	.private = FILE_MEMLIST,
};

static struct cftype cft_cpu_exclusive = {
	.name = "cpu_exclusive",
	.read = cpuset_common_file_read,
	.write = cpuset_common_file_write,
	.private = FILE_CPU_EXCLUSIVE,
};

static struct cftype cft_mem_exclusive = {
	.name = "mem_exclusive",
	.read = cpuset_common_file_read,
	.write = cpuset_common_file_write,
	.private = FILE_MEM_EXCLUSIVE,
};

static struct cftype cft_memory_migrate = {
	.name = "memory_migrate",
	.read = cpuset_common_file_read,
	.write = cpuset_common_file_write,
	.private = FILE_MEMORY_MIGRATE,
};

static struct cftype cft_memory_pressure_enabled = {
	.name = "memory_pressure_enabled",
	.read = cpuset_common_file_read,
	.write = cpuset_common_file_write,
	.private = FILE_MEMORY_PRESSURE_ENABLED,
};

static struct cftype cft_memory_pressure = {
	.name = "memory_pressure",
	.read = cpuset_common_file_read,
	.write = cpuset_common_file_write,
	.private = FILE_MEMORY_PRESSURE,
};

static struct cftype cft_spread_page = {
	.name = "memory_spread_page",
	.read = cpuset_common_file_read,
	.write = cpuset_common_file_write,
	.private = FILE_SPREAD_PAGE,
};

static struct cftype cft_spread_slab = {
	.name = "memory_spread_slab",
	.read = cpuset_common_file_read,
	.write = cpuset_common_file_write,
	.private = FILE_SPREAD_SLAB,
};

static int cpuset_populate(struct cgroup_subsys *ss, struct cgroup *cont)
{
	int err;

	if ((err = cgroup_add_file(cont, ss, &cft_cpus)) < 0)
		return err;
	if ((err = cgroup_add_file(cont, ss, &cft_mems)) < 0)
		return err;
	if ((err = cgroup_add_file(cont, ss, &cft_cpu_exclusive)) < 0)
		return err;
	if ((err = cgroup_add_file(cont, ss, &cft_mem_exclusive)) < 0)
		return err;
	if ((err = cgroup_add_file(cont, ss, &cft_memory_migrate)) < 0)
		return err;
	if ((err = cgroup_add_file(cont, ss, &cft_memory_pressure)) < 0)
		return err;
	if ((err = cgroup_add_file(cont, ss, &cft_spread_page)) < 0)
		return err;
	if ((err = cgroup_add_file(cont, ss, &cft_spread_slab)) < 0)
		return err;
	/* memory_pressure_enabled is in root cpuset only */
	if (err == 0 && !cont->parent)
		err = cgroup_add_file(cont, ss,
					 &cft_memory_pressure_enabled);
	return 0;
}

/*
 * post_clone() is called at the end of cgroup_clone().
 * 'cgroup' was just created automatically as a result of
 * a cgroup_clone(), and the current task is about to
 * be moved into 'cgroup'.
 *
 * Currently we refuse to set up the cgroup - thereby
 * refusing the task to be entered, and as a result refusing
 * the sys_unshare() or clone() which initiated it - if any
 * sibling cpusets have exclusive cpus or mem.
 *
 * If this becomes a problem for some users who wish to
 * allow that scenario, then cpuset_post_clone() could be
 * changed to grant parent->cpus_allowed-sibling_cpus_exclusive
 * (and likewise for mems) to the new cgroup.
 */
static void cpuset_post_clone(struct cgroup_subsys *ss,
			      struct cgroup *cgroup)
{
	struct cgroup *parent, *child;
	struct cpuset *cs, *parent_cs;

	parent = cgroup->parent;
	list_for_each_entry(child, &parent->children, sibling) {
		cs = cgroup_cs(child);
		if (is_mem_exclusive(cs) || is_cpu_exclusive(cs))
			return;
	}
	cs = cgroup_cs(cgroup);
	parent_cs = cgroup_cs(parent);

	cs->mems_allowed = parent_cs->mems_allowed;
	cs->cpus_allowed = parent_cs->cpus_allowed;
	return;
}

/*
 *	cpuset_create - create a cpuset
 *	parent:	cpuset that will be parent of the new cpuset.
 *	name:		name of the new cpuset. Will be strcpy'ed.
 *	mode:		mode to set on new inode
 *
 *	Must be called with the mutex on the parent inode held
 */

static struct cgroup_subsys_state *cpuset_create(
	struct cgroup_subsys *ss,
	struct cgroup *cont)
{
	struct cpuset *cs;
	struct cpuset *parent;

	if (!cont->parent) {
		/* This is early initialization for the top cgroup */
		top_cpuset.mems_generation = cpuset_mems_generation++;
		return &top_cpuset.css;
	}
	parent = cgroup_cs(cont->parent);
	cs = kmalloc(sizeof(*cs), GFP_KERNEL);
	if (!cs)
		return ERR_PTR(-ENOMEM);

	cpuset_update_task_memory_state();
	cs->flags = 0;
	if (is_spread_page(parent))
		set_bit(CS_SPREAD_PAGE, &cs->flags);
	if (is_spread_slab(parent))
		set_bit(CS_SPREAD_SLAB, &cs->flags);
	cs->cpus_allowed = CPU_MASK_NONE;
	cs->mems_allowed = NODE_MASK_NONE;
	cs->mems_generation = cpuset_mems_generation++;
	fmeter_init(&cs->fmeter);

	cs->parent = parent;
	number_of_cpusets++;
	return &cs->css ;
}

static void cpuset_destroy(struct cgroup_subsys *ss, struct cgroup *cont)
{
	struct cpuset *cs = cgroup_cs(cont);

	cpuset_update_task_memory_state();
	number_of_cpusets--;
	kfree(cs);
}

struct cgroup_subsys cpuset_subsys = {
	.name = "cpuset",
	.create = cpuset_create,
	.destroy  = cpuset_destroy,
	.can_attach = cpuset_can_attach,
	.attach = cpuset_attach,
	.populate = cpuset_populate,
	.post_clone = cpuset_post_clone,
	.subsys_id = cpuset_subsys_id,
	.early_init = 1,
};

/*
 * cpuset_init_early - just enough so that the calls to
 * cpuset_update_task_memory_state() in early init code
 * are harmless.
 */

int __init cpuset_init_early(void)
{
	top_cpuset.mems_generation = cpuset_mems_generation++;
	return 0;
}


/**
 * cpuset_init - initialize cpusets at system boot
 *
 * Description: Initialize top_cpuset and the cpuset internal file system,
 **/

int __init cpuset_init(void)
{
	int err = 0;

	top_cpuset.cpus_allowed = CPU_MASK_ALL;
	top_cpuset.mems_allowed = NODE_MASK_ALL;

	fmeter_init(&top_cpuset.fmeter);
	top_cpuset.mems_generation = cpuset_mems_generation++;

	err = register_filesystem(&cpuset_fs_type);
	if (err < 0)
		return err;

	number_of_cpusets = 1;
	return 0;
}

/*
 * If common_cpu_mem_hotplug_unplug(), below, unplugs any CPUs
 * or memory nodes, we need to walk over the cpuset hierarchy,
 * removing that CPU or node from all cpusets.  If this removes the
 * last CPU or node from a cpuset, then the guarantee_online_cpus()
 * or guarantee_online_mems() code will use that emptied cpusets
 * parent online CPUs or nodes.  Cpusets that were already empty of
 * CPUs or nodes are left empty.
 *
 * This routine is intentionally inefficient in a couple of regards.
 * It will check all cpusets in a subtree even if the top cpuset of
 * the subtree has no offline CPUs or nodes.  It checks both CPUs and
 * nodes, even though the caller could have been coded to know that
 * only one of CPUs or nodes needed to be checked on a given call.
 * This was done to minimize text size rather than cpu cycles.
 *
 * Call with both manage_mutex and callback_mutex held.
 *
 * Recursive, on depth of cpuset subtree.
 */

static void guarantee_online_cpus_mems_in_subtree(const struct cpuset *cur)
{
	struct cgroup *cont;
	struct cpuset *c;

	/* Each of our child cpusets mems must be online */
	list_for_each_entry(cont, &cur->css.cgroup->children, sibling) {
		c = cgroup_cs(cont);
		guarantee_online_cpus_mems_in_subtree(c);
		if (!cpus_empty(c->cpus_allowed))
			guarantee_online_cpus(c, &c->cpus_allowed);
		if (!nodes_empty(c->mems_allowed))
			guarantee_online_mems(c, &c->mems_allowed);
	}
}

/*
 * The cpus_allowed and mems_allowed nodemasks in the top_cpuset track
 * cpu_online_map and node_states[N_HIGH_MEMORY].  Force the top cpuset to
 * track what's online after any CPU or memory node hotplug or unplug
 * event.
 *
 * To ensure that we don't remove a CPU or node from the top cpuset
 * that is currently in use by a child cpuset (which would violate
 * the rule that cpusets must be subsets of their parent), we first
 * call the recursive routine guarantee_online_cpus_mems_in_subtree().
 *
 * Since there are two callers of this routine, one for CPU hotplug
 * events and one for memory node hotplug events, we could have coded
 * two separate routines here.  We code it as a single common routine
 * in order to minimize text size.
 */

static void common_cpu_mem_hotplug_unplug(void)
{
	cgroup_lock();
	mutex_lock(&callback_mutex);

	guarantee_online_cpus_mems_in_subtree(&top_cpuset);
	top_cpuset.cpus_allowed = cpu_online_map;
	top_cpuset.mems_allowed = node_states[N_HIGH_MEMORY];

	mutex_unlock(&callback_mutex);
	cgroup_unlock();
}

/*
 * The top_cpuset tracks what CPUs and Memory Nodes are online,
 * period.  This is necessary in order to make cpusets transparent
 * (of no affect) on systems that are actively using CPU hotplug
 * but making no active use of cpusets.
 *
 * This routine ensures that top_cpuset.cpus_allowed tracks
 * cpu_online_map on each CPU hotplug (cpuhp) event.
 */

static int cpuset_handle_cpuhp(struct notifier_block *nb,
				unsigned long phase, void *cpu)
{
	if (phase == CPU_DYING || phase == CPU_DYING_FROZEN)
		return NOTIFY_DONE;

	common_cpu_mem_hotplug_unplug();
	return 0;
}

#ifdef CONFIG_MEMORY_HOTPLUG
/*
 * Keep top_cpuset.mems_allowed tracking node_states[N_HIGH_MEMORY].
 * Call this routine anytime after you change
 * node_states[N_HIGH_MEMORY].
 * See also the previous routine cpuset_handle_cpuhp().
 */

void cpuset_track_online_nodes(void)
{
	common_cpu_mem_hotplug_unplug();
}
#endif

/**
 * cpuset_init_smp - initialize cpus_allowed
 *
 * Description: Finish top cpuset after cpu, node maps are initialized
 **/

void __init cpuset_init_smp(void)
{
	top_cpuset.cpus_allowed = cpu_online_map;
	top_cpuset.mems_allowed = node_states[N_HIGH_MEMORY];

	hotcpu_notifier(cpuset_handle_cpuhp, 0);
}

/**

 * cpuset_cpus_allowed - return cpus_allowed mask from a tasks cpuset.
 * @tsk: pointer to task_struct from which to obtain cpuset->cpus_allowed.
 *
 * Description: Returns the cpumask_t cpus_allowed of the cpuset
 * attached to the specified @tsk.  Guaranteed to return some non-empty
 * subset of cpu_online_map, even if this means going outside the
 * tasks cpuset.
 **/

cpumask_t cpuset_cpus_allowed(struct task_struct *tsk)
{
	cpumask_t mask;

	mutex_lock(&callback_mutex);
	task_lock(tsk);
	guarantee_online_cpus(task_cs(tsk), &mask);
	task_unlock(tsk);
	mutex_unlock(&callback_mutex);

	return mask;
}

void cpuset_init_current_mems_allowed(void)
{
	current->mems_allowed = NODE_MASK_ALL;
}

/**
 * cpuset_mems_allowed - return mems_allowed mask from a tasks cpuset.
 * @tsk: pointer to task_struct from which to obtain cpuset->mems_allowed.
 *
 * Description: Returns the nodemask_t mems_allowed of the cpuset
 * attached to the specified @tsk.  Guaranteed to return some non-empty
 * subset of node_states[N_HIGH_MEMORY], even if this means going outside the
 * tasks cpuset.
 **/

nodemask_t cpuset_mems_allowed(struct task_struct *tsk)
{
	nodemask_t mask;

	mutex_lock(&callback_mutex);
	task_lock(tsk);
	guarantee_online_mems(task_cs(tsk), &mask);
	task_unlock(tsk);
	mutex_unlock(&callback_mutex);

	return mask;
}

/**
 * cpuset_zonelist_valid_mems_allowed - check zonelist vs. curremt mems_allowed
 * @zl: the zonelist to be checked
 *
 * Are any of the nodes on zonelist zl allowed in current->mems_allowed?
 */
int cpuset_zonelist_valid_mems_allowed(struct zonelist *zl)
{
	int i;

	for (i = 0; zl->zones[i]; i++) {
		int nid = zone_to_nid(zl->zones[i]);

		if (node_isset(nid, current->mems_allowed))
			return 1;
	}
	return 0;
}

/*
 * nearest_exclusive_ancestor() - Returns the nearest mem_exclusive
 * ancestor to the specified cpuset.  Call holding callback_mutex.
 * If no ancestor is mem_exclusive (an unusual configuration), then
 * returns the root cpuset.
 */
static const struct cpuset *nearest_exclusive_ancestor(const struct cpuset *cs)
{
	while (!is_mem_exclusive(cs) && cs->parent)
		cs = cs->parent;
	return cs;
}

/**
 * cpuset_zone_allowed_softwall - Can we allocate on zone z's memory node?
 * @z: is this zone on an allowed node?
 * @gfp_mask: memory allocation flags
 *
 * If we're in interrupt, yes, we can always allocate.  If
 * __GFP_THISNODE is set, yes, we can always allocate.  If zone
 * z's node is in our tasks mems_allowed, yes.  If it's not a
 * __GFP_HARDWALL request and this zone's nodes is in the nearest
 * mem_exclusive cpuset ancestor to this tasks cpuset, yes.
 * If the task has been OOM killed and has access to memory reserves
 * as specified by the TIF_MEMDIE flag, yes.
 * Otherwise, no.
 *
 * If __GFP_HARDWALL is set, cpuset_zone_allowed_softwall()
 * reduces to cpuset_zone_allowed_hardwall().  Otherwise,
 * cpuset_zone_allowed_softwall() might sleep, and might allow a zone
 * from an enclosing cpuset.
 *
 * cpuset_zone_allowed_hardwall() only handles the simpler case of
 * hardwall cpusets, and never sleeps.
 *
 * The __GFP_THISNODE placement logic is really handled elsewhere,
 * by forcibly using a zonelist starting at a specified node, and by
 * (in get_page_from_freelist()) refusing to consider the zones for
 * any node on the zonelist except the first.  By the time any such
 * calls get to this routine, we should just shut up and say 'yes'.
 *
 * GFP_USER allocations are marked with the __GFP_HARDWALL bit,
 * and do not allow allocations outside the current tasks cpuset
 * unless the task has been OOM killed as is marked TIF_MEMDIE.
 * GFP_KERNEL allocations are not so marked, so can escape to the
 * nearest enclosing mem_exclusive ancestor cpuset.
 *
 * Scanning up parent cpusets requires callback_mutex.  The
 * __alloc_pages() routine only calls here with __GFP_HARDWALL bit
 * _not_ set if it's a GFP_KERNEL allocation, and all nodes in the
 * current tasks mems_allowed came up empty on the first pass over
 * the zonelist.  So only GFP_KERNEL allocations, if all nodes in the
 * cpuset are short of memory, might require taking the callback_mutex
 * mutex.
 *
 * The first call here from mm/page_alloc:get_page_from_freelist()
 * has __GFP_HARDWALL set in gfp_mask, enforcing hardwall cpusets,
 * so no allocation on a node outside the cpuset is allowed (unless
 * in interrupt, of course).
 *
 * The second pass through get_page_from_freelist() doesn't even call
 * here for GFP_ATOMIC calls.  For those calls, the __alloc_pages()
 * variable 'wait' is not set, and the bit ALLOC_CPUSET is not set
 * in alloc_flags.  That logic and the checks below have the combined
 * affect that:
 *	in_interrupt - any node ok (current task context irrelevant)
 *	GFP_ATOMIC   - any node ok
 *	TIF_MEMDIE   - any node ok
 *	GFP_KERNEL   - any node in enclosing mem_exclusive cpuset ok
 *	GFP_USER     - only nodes in current tasks mems allowed ok.
 *
 * Rule:
 *    Don't call cpuset_zone_allowed_softwall if you can't sleep, unless you
 *    pass in the __GFP_HARDWALL flag set in gfp_flag, which disables
 *    the code that might scan up ancestor cpusets and sleep.
 */

int __cpuset_zone_allowed_softwall(struct zone *z, gfp_t gfp_mask)
{
	int node;			/* node that zone z is on */
	const struct cpuset *cs;	/* current cpuset ancestors */
	int allowed;			/* is allocation in zone z allowed? */

	if (in_interrupt() || (gfp_mask & __GFP_THISNODE))
		return 1;
	node = zone_to_nid(z);
	might_sleep_if(!(gfp_mask & __GFP_HARDWALL));
	if (node_isset(node, current->mems_allowed))
		return 1;
	/*
	 * Allow tasks that have access to memory reserves because they have
	 * been OOM killed to get memory anywhere.
	 */
	if (unlikely(test_thread_flag(TIF_MEMDIE)))
		return 1;
	if (gfp_mask & __GFP_HARDWALL)	/* If hardwall request, stop here */
		return 0;

	if (current->flags & PF_EXITING) /* Let dying task have memory */
		return 1;

	/* Not hardwall and node outside mems_allowed: scan up cpusets */
	mutex_lock(&callback_mutex);

	task_lock(current);
	cs = nearest_exclusive_ancestor(task_cs(current));
	task_unlock(current);

	allowed = node_isset(node, cs->mems_allowed);
	mutex_unlock(&callback_mutex);
	return allowed;
}

/*
 * cpuset_zone_allowed_hardwall - Can we allocate on zone z's memory node?
 * @z: is this zone on an allowed node?
 * @gfp_mask: memory allocation flags
 *
 * If we're in interrupt, yes, we can always allocate.
 * If __GFP_THISNODE is set, yes, we can always allocate.  If zone
 * z's node is in our tasks mems_allowed, yes.   If the task has been
 * OOM killed and has access to memory reserves as specified by the
 * TIF_MEMDIE flag, yes.  Otherwise, no.
 *
 * The __GFP_THISNODE placement logic is really handled elsewhere,
 * by forcibly using a zonelist starting at a specified node, and by
 * (in get_page_from_freelist()) refusing to consider the zones for
 * any node on the zonelist except the first.  By the time any such
 * calls get to this routine, we should just shut up and say 'yes'.
 *
 * Unlike the cpuset_zone_allowed_softwall() variant, above,
 * this variant requires that the zone be in the current tasks
 * mems_allowed or that we're in interrupt.  It does not scan up the
 * cpuset hierarchy for the nearest enclosing mem_exclusive cpuset.
 * It never sleeps.
 */

int __cpuset_zone_allowed_hardwall(struct zone *z, gfp_t gfp_mask)
{
	int node;			/* node that zone z is on */

	if (in_interrupt() || (gfp_mask & __GFP_THISNODE))
		return 1;
	node = zone_to_nid(z);
	if (node_isset(node, current->mems_allowed))
		return 1;
	/*