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#ifndef _LITMUS_WAIT_H_
#define _LITMUS_WAIT_H_

struct task_struct* __waitqueue_remove_first(wait_queue_head_t *wq);

/* wrap regular wait_queue_t head */
struct __prio_wait_queue {
	wait_queue_t wq;

	/* some priority point */
	lt_t priority;
};

typedef struct __prio_wait_queue prio_wait_queue_t;

static inline void init_prio_waitqueue_entry(prio_wait_queue_t *pwq,
					     struct task_struct* t,
					     lt_t priority)
{
	init_waitqueue_entry(&pwq->wq, t);
	pwq->priority = priority;
}

static inline unsigned int __add_wait_queue_prio_exclusive(
	wait_queue_head_t* head,
	prio_wait_queue_t *new)
{
	struct list_head *pos;
	unsigned int passed = 0;

	new->wq.flags |= WQ_FLAG_EXCLUSIVE;

	/* find a spot where the new entry is less than the next */
	list_for_each(pos, &head->task_list) {
		prio_wait_queue_t* queued = list_entry(pos, prio_wait_queue_t,
						       wq.task_list);

		if (unlikely(lt_before(new->priority, queued->priority))) {
			/* pos is not less than new, thus insert here */
			__list_add(&new->wq.task_list, pos->prev, pos);
			goto out;
		}
		passed++;
	}

	/* if we get to this point either the list is empty or every entry
	 * queued element is less than new.
	 * Let's add new to the end. */
	list_add_tail(&new->wq.task_list, &head->task_list);
out:
	return passed;
}

#endif