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/*
 *  linux/include/linux/mtd/onenand.h
 *
 *  Copyright © 2005-2009 Samsung Electronics
 *  Kyungmin Park <kyungmin.park@samsung.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License version 2 as
 * published by the Free Software Foundation.
 */

#ifndef __LINUX_MTD_ONENAND_H
#define __LINUX_MTD_ONENAND_H

#include <linux/spinlock.h>
#include <linux/completion.h>
#include <linux/mtd/flashchip.h>
#include <linux/mtd/onenand_regs.h>
#include <linux/mtd/bbm.h>

#define MAX_DIES		2
#define MAX_BUFFERRAM		2

/* Scan and identify a OneNAND device */
extern int onenand_scan(struct mtd_info *mtd, int max_chips);
/* Free resources held by the OneNAND device */
extern void onenand_release(struct mtd_info *mtd);

/**
 * struct onenand_bufferram - OneNAND BufferRAM Data
 * @blockpage:		block & page address in BufferRAM
 */
struct onenand_bufferram {
	int	blockpage;
};

/**
 * struct onenand_chip - OneNAND Private Flash Chip Data
 * @base:		[BOARDSPECIFIC] address to access OneNAND
 * @dies:		[INTERN][FLEX-ONENAND] number of dies on chip
 * @boundary:		[INTERN][FLEX-ONENAND] Boundary of the dies
 * @diesize:		[INTERN][FLEX-ONENAND] Size of the dies
 * @chipsize:		[INTERN] the size of one chip for multichip arrays
 *			FIXME For Flex-OneNAND, chipsize holds maximum possible
 *			device size ie when all blocks are considered MLC
 * @device_id:		[INTERN] device ID
 * @density_mask:	chip density, used for DDP devices
 * @verstion_id:	[INTERN] version ID
 * @options:		[BOARDSPECIFIC] various chip options. They can
 *			partly be set to inform onenand_scan about
 * @erase_shift:	[INTERN] number of address bits in a block
 * @page_shift:		[INTERN] number of address bits in a page
 * @page_mask:		[INTERN] a page per block mask
 * @writesize:		[INTERN] a real page size
 * @bufferram_index:	[INTERN] BufferRAM index
 * @bufferram:		[INTERN] BufferRAM info
 * @readw:		[REPLACEABLE] hardware specific function for read short
 * @writew:		[REPLACEABLE] hardware specific function for write short
 * @command:		[REPLACEABLE] hardware specific function for writing
 *			commands to the chip
 * @wait:		[REPLACEABLE] hardware specific function for wait on ready
 * @bbt_wait:		[REPLACEABLE] hardware specific function for bbt wait on ready
 * @unlock_all:		[REPLACEABLE] hardware specific function for unlock all
 * @read_bufferram:	[REPLACEABLE] hardware specific function for BufferRAM Area
 * @write_bufferram:	[REPLACEABLE] hardware specific function for BufferRAM Area
 * @read_word:		[REPLACEABLE] hardware specific function for read
 *			register of OneNAND
 * @write_word:		[REPLACEABLE] hardware specific function for write
 *			register of OneNAND
 * @mmcontrol:		sync burst read function
 * @chip_probe:		[REPLACEABLE] hardware specific function for chip probe
 * @block_markbad:	function to mark a block as bad
 * @scan_bbt:		[REPLACEALBE] hardware specific function for scanning
 *			Bad block Table
 * @chip_lock:		[INTERN] spinlock used to protect access to this
 *			structure and the chip
 * @wq:			[INTERN] wait queue to sleep on if a OneNAND
 *			operation is in progress
 * @state:		[INTERN] the current state of the OneNAND device
 * @page_buf:		[INTERN] page main data buffer
 * @oob_buf:		[INTERN] page oob data buffer
 * @subpagesize:	[INTERN] holds the subpagesize
 * @ecclayout:		[REPLACEABLE] the default ecc placement scheme
 * @bbm:		[REPLACEABLE] pointer to Bad Block Management
 * @priv:		[OPTIONAL] pointer to private chip date
 */
struct onenand_chip {
	void __iomem		*base;
	unsigned		dies;
	unsigned		boundary[MAX_DIES];
	loff_t			diesize[MAX_DIES];
	unsigned int		chipsize;
	unsigned int		device_id;
	unsigned int		version_id;
	unsigned int		technology;
	unsigned int		density_mask;
	unsigned int		options;

	unsigned int		erase_shift;
	unsigned int		page_shift;
	unsigned int		page_mask;
	unsigned int		writesize;

	unsigned int		bufferram_index;
	struct onenand_bufferram	bufferram[MAX_BUFFERRAM];

	int (*command)(struct mtd_info *mtd, int cmd, loff_t address, size_t len);
	int (*wait)(struct mtd_info *mtd, int state);
	int (*bbt_wait)(struct mtd_info *mtd, int state);
	void (*unlock_all)(struct mtd_info *mtd);
	int (*read_bufferram)(struct mtd_info *mtd, int area,
			unsigned char *buffer, int offset, size_t count);
	int (*write_bufferram)(struct mtd_info *mtd, int area,
			const unsigned char *buffer, int offset, size_t count);
	unsigned short (*read_word)(void __iomem *addr);
	void (*write_word)(unsigned short value, void __iomem *addr);
	void (*mmcontrol)(struct mtd_info *mtd, int sync_read);
	int (*chip_probe)(struct mtd_info *mtd);
	int (*block_markbad)(struct mtd_info *mtd, loff_t ofs);
	int (*scan_bbt)(struct mtd_info *mtd);
	int (*enable)(struct mtd_info *mtd);
	int (*disable)(struct mtd_info *mtd);

	struct completion	complete;
	int			irq;

	spinlock_t		chip_lock;
	wait_queue_head_t	wq;
	flstate_t		state;
	unsigned char		*page_buf;
	unsigned char		*oob_buf;
#ifdef CONFIG_MTD_ONENAND_VERIFY_WRITE
	unsigned char		*verify_buf;
#endif

	int			subpagesize;
	struct nand_ecclayout	*ecclayout;

	void			*bbm;

	void			*priv;

	/*
	 * Shows that the current operation is composed
	 * of sequence of commands. For example, cache program.
	 * Such command status OnGo bit is checked at the end of
	 * sequence.
	 */
	unsigned int		ongoing;
};

/*
 * Helper macros
 */
#define ONENAND_PAGES_PER_BLOCK        (1<<6)

#define ONENAND_CURRENT_BUFFERRAM(this)		(this->bufferram_index)
#define ONENAND_NEXT_BUFFERRAM(this)		(this->bufferram_index ^ 1)
#define ONENAND_SET_NEXT_BUFFERRAM(this)	(this->bufferram_index ^= 1)
#define ONENAND_SET_PREV_BUFFERRAM(this)	(this->bufferram_index ^= 1)
#define ONENAND_SET_BUFFERRAM0(this)		(this->bufferram_index = 0)
#define ONENAND_SET_BUFFERRAM1(this)		(this->bufferram_index = 1)

#define FLEXONENAND(this)						\
	(this->device_id & DEVICE_IS_FLEXONENAND)
#define ONENAND_GET_SYS_CFG1(this)					\
	(this->read_word(this->base + ONENAND_REG_SYS_CFG1))
#define ONENAND_SET_SYS_CFG1(v, this)					\
	(this->write_word(v, this->base + ONENAND_REG_SYS_CFG1))

#define ONENAND_IS_DDP(this)						\
	(this->device_id & ONENAND_DEVICE_IS_DDP)

#define ONENAND_IS_MLC(this)						\
	(this->technology & ONENAND_TECHNOLOGY_IS_MLC)

#ifdef CONFIG_MTD_ONENAND_2X_PROGRAM
#define ONENAND_IS_2PLANE(this)						\
	(this->options & ONENAND_HAS_2PLANE)
#else
#define ONENAND_IS_2PLANE(this)			(0)
#endif

#define ONENAND_IS_CACHE_PROGRAM(this)					\
	(this->options & ONENAND_HAS_CACHE_PROGRAM)

/* Check byte access in OneNAND */
#define ONENAND_CHECK_BYTE_ACCESS(addr)		(addr & 0x1)

/*
 * Options bits
 */
#define ONENAND_HAS_CONT_LOCK		(0x0001)
#define ONENAND_HAS_UNLOCK_ALL		(0x0002)
#define ONENAND_HAS_2PLANE		(0x0004)
#define ONENAND_HAS_4KB_PAGE		(0x0008)
#define ONENAND_HAS_CACHE_PROGRAM	(0x0010)
#define ONENAND_SKIP_UNLOCK_CHECK	(0x0100)
#define ONENAND_PAGEBUF_ALLOC		(0x1000)
#define ONENAND_OOBBUF_ALLOC		(0x2000)
#define ONENAND_SKIP_INITIAL_UNLOCKING	(0x4000)

#define ONENAND_IS_4KB_PAGE(this)					\
	(this->options & ONENAND_HAS_4KB_PAGE)

/*
 * OneNAND Flash Manufacturer ID Codes
 */
#define ONENAND_MFR_SAMSUNG	0xec
#define ONENAND_MFR_NUMONYX	0x20

/**
 * struct onenand_manufacturers - NAND Flash Manufacturer ID Structure
 * @name:	Manufacturer name
 * @id:		manufacturer ID code of device.
*/
struct onenand_manufacturers {
        int id;
        char *name;
};

int onenand_bbt_read_oob(struct mtd_info *mtd, loff_t from,
			 struct mtd_oob_ops *ops);
unsigned onenand_block(struct onenand_chip *this, loff_t addr);
loff_t onenand_addr(struct onenand_chip *this, int block);
int flexonenand_region(struct mtd_info *mtd, loff_t addr);

struct mtd_partition;

struct onenand_platform_data {
	void		(*mmcontrol)(struct mtd_info *mtd, int sync_read);
	int		(*read_bufferram)(struct mtd_info *mtd, int area,
			unsigned char *buffer, int offset, size_t count);
	struct mtd_partition *parts;
	unsigned int	nr_parts;
};

#endif	/* __LINUX_MTD_ONENAND_H */
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/*P:100
 * This is the Launcher code, a simple program which lays out the "physical"
 * memory for the new Guest by mapping the kernel image and the virtual
 * devices, then opens /dev/lguest to tell the kernel about the Guest and
 * control it.
:*/
#define _LARGEFILE64_SOURCE
#define _GNU_SOURCE
#include <stdio.h>
#include <string.h>
#include <unistd.h>
#include <err.h>
#include <stdint.h>
#include <stdlib.h>
#include <elf.h>
#include <sys/mman.h>
#include <sys/param.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <sys/wait.h>
#include <sys/eventfd.h>
#include <fcntl.h>
#include <stdbool.h>
#include <errno.h>
#include <ctype.h>
#include <sys/socket.h>
#include <sys/ioctl.h>
#include <sys/time.h>
#include <time.h>
#include <netinet/in.h>
#include <net/if.h>
#include <linux/sockios.h>
#include <linux/if_tun.h>
#include <sys/uio.h>
#include <termios.h>
#include <getopt.h>
#include <assert.h>
#include <sched.h>
#include <limits.h>
#include <stddef.h>
#include <signal.h>
#include <pwd.h>
#include <grp.h>

#include <linux/virtio_config.h>
#include <linux/virtio_net.h>
#include <linux/virtio_blk.h>
#include <linux/virtio_console.h>
#include <linux/virtio_rng.h>
#include <linux/virtio_ring.h>
#include <asm/bootparam.h>
#include "../../include/linux/lguest_launcher.h"
/*L:110
 * We can ignore the 42 include files we need for this program, but I do want
 * to draw attention to the use of kernel-style types.
 *
 * As Linus said, "C is a Spartan language, and so should your naming be."  I
 * like these abbreviations, so we define them here.  Note that u64 is always
 * unsigned long long, which works on all Linux systems: this means that we can
 * use %llu in printf for any u64.
 */
typedef unsigned long long u64;
typedef uint32_t u32;
typedef uint16_t u16;
typedef uint8_t u8;
/*:*/

#define PAGE_PRESENT 0x7 	/* Present, RW, Execute */
#define BRIDGE_PFX "bridge:"
#ifndef SIOCBRADDIF
#define SIOCBRADDIF	0x89a2		/* add interface to bridge      */
#endif
/* We can have up to 256 pages for devices. */
#define DEVICE_PAGES 256
/* This will occupy 3 pages: it must be a power of 2. */
#define VIRTQUEUE_NUM 256

/*L:120
 * verbose is both a global flag and a macro.  The C preprocessor allows
 * this, and although I wouldn't recommend it, it works quite nicely here.
 */
static bool verbose;
#define verbose(args...) \
	do { if (verbose) printf(args); } while(0)
/*:*/

/* The pointer to the start of guest memory. */
static void *guest_base;
/* The maximum guest physical address allowed, and maximum possible. */
static unsigned long guest_limit, guest_max;
/* The /dev/lguest file descriptor. */
static int lguest_fd;

/* a per-cpu variable indicating whose vcpu is currently running */
static unsigned int __thread cpu_id;

/* This is our list of devices. */
struct device_list {
	/* Counter to assign interrupt numbers. */
	unsigned int next_irq;

	/* Counter to print out convenient device numbers. */
	unsigned int device_num;

	/* The descriptor page for the devices. */
	u8 *descpage;

	/* A single linked list of devices. */
	struct device *dev;
	/* And a pointer to the last device for easy append. */
	struct device *lastdev;
};

/* The list of Guest devices, based on command line arguments. */
static struct device_list devices;

/* The device structure describes a single device. */
struct device {
	/* The linked-list pointer. */
	struct device *next;

	/* The device's descriptor, as mapped into the Guest. */
	struct lguest_device_desc *desc;

	/* We can't trust desc values once Guest has booted: we use these. */
	unsigned int feature_len;
	unsigned int num_vq;

	/* The name of this device, for --verbose. */
	const char *name;

	/* Any queues attached to this device */
	struct virtqueue *vq;

	/* Is it operational */
	bool running;

	/* Does Guest want an intrrupt on empty? */
	bool irq_on_empty;

	/* Device-specific data. */
	void *priv;
};

/* The virtqueue structure describes a queue attached to a device. */
struct virtqueue {
	struct virtqueue *next;

	/* Which device owns me. */
	struct device *dev;

	/* The configuration for this queue. */
	struct lguest_vqconfig config;

	/* The actual ring of buffers. */
	struct vring vring;

	/* Last available index we saw. */
	u16 last_avail_idx;

	/* How many are used since we sent last irq? */
	unsigned int pending_used;

	/* Eventfd where Guest notifications arrive. */
	int eventfd;

	/* Function for the thread which is servicing this virtqueue. */
	void (*service)(struct virtqueue *vq);
	pid_t thread;
};

/* Remember the arguments to the program so we can "reboot" */
static char **main_args;

/* The original tty settings to restore on exit. */
static struct termios orig_term;

/*
 * We have to be careful with barriers: our devices are all run in separate
 * threads and so we need to make sure that changes visible to the Guest happen
 * in precise order.
 */
#define wmb() __asm__ __volatile__("" : : : "memory")
#define mb() __asm__ __volatile__("" : : : "memory")

/*
 * Convert an iovec element to the given type.
 *
 * This is a fairly ugly trick: we need to know the size of the type and
 * alignment requirement to check the pointer is kosher.  It's also nice to
 * have the name of the type in case we report failure.
 *
 * Typing those three things all the time is cumbersome and error prone, so we
 * have a macro which sets them all up and passes to the real function.
 */
#define convert(iov, type) \
	((type *)_convert((iov), sizeof(type), __alignof__(type), #type))

static void *_convert(struct iovec *iov, size_t size, size_t align,
		      const char *name)
{
	if (iov->iov_len != size)
		errx(1, "Bad iovec size %zu for %s", iov->iov_len, name);
	if ((unsigned long)iov->iov_base % align != 0)
		errx(1, "Bad alignment %p for %s", iov->iov_base, name);
	return iov->iov_base;
}

/* Wrapper for the last available index.  Makes it easier to change. */
#define lg_last_avail(vq)	((vq)->last_avail_idx)

/*
 * The virtio configuration space is defined to be little-endian.  x86 is
 * little-endian too, but it's nice to be explicit so we have these helpers.
 */
#define cpu_to_le16(v16) (v16)
#define cpu_to_le32(v32) (v32)
#define cpu_to_le64(v64) (v64)
#define le16_to_cpu(v16) (v16)
#define le32_to_cpu(v32) (v32)
#define le64_to_cpu(v64) (v64)

/* Is this iovec empty? */
static bool iov_empty(const struct iovec iov[], unsigned int num_iov)
{
	unsigned int i;

	for (i = 0; i < num_iov; i++)
		if (iov[i].iov_len)
			return false;
	return true;
}

/* Take len bytes from the front of this iovec. */
static void iov_consume(struct iovec iov[], unsigned num_iov, unsigned len)
{
	unsigned int i;

	for (i = 0; i < num_iov; i++) {
		unsigned int used;

		used = iov[i].iov_len < len ? iov[i].iov_len : len;
		iov[i].iov_base += used;
		iov[i].iov_len -= used;
		len -= used;
	}
	assert(len == 0);
}

/* The device virtqueue descriptors are followed by feature bitmasks. */
static u8 *get_feature_bits(struct device *dev)
{
	return (u8 *)(dev->desc + 1)
		+ dev->num_vq * sizeof(struct lguest_vqconfig);
}

/*L:100
 * The Launcher code itself takes us out into userspace, that scary place where
 * pointers run wild and free!  Unfortunately, like most userspace programs,
 * it's quite boring (which is why everyone likes to hack on the kernel!).
 * Perhaps if you make up an Lguest Drinking Game at this point, it will get
 * you through this section.  Or, maybe not.
 *
 * The Launcher sets up a big chunk of memory to be the Guest's "physical"
 * memory and stores it in "guest_base".  In other words, Guest physical ==
 * Launcher virtual with an offset.
 *
 * This can be tough to get your head around, but usually it just means that we
 * use these trivial conversion functions when the Guest gives us its
 * "physical" addresses:
 */
static void *from_guest_phys(unsigned long addr)
{
	return guest_base + addr;
}

static unsigned long to_guest_phys(const void *addr)
{
	return (addr - guest_base);
}

/*L:130
 * Loading the Kernel.
 *
 * We start with couple of simple helper routines.  open_or_die() avoids
 * error-checking code cluttering the callers:
 */
static int open_or_die(const char *name, int flags)
{
	int fd = open(name, flags);
	if (fd < 0)
		err(1, "Failed to open %s", name);
	return fd;
}

/* map_zeroed_pages() takes a number of pages. */
static void *map_zeroed_pages(unsigned int num)
{
	int fd = open_or_die("/dev/zero", O_RDONLY);
	void *addr;

	/*
	 * We use a private mapping (ie. if we write to the page, it will be
	 * copied). We allocate an extra two pages PROT_NONE to act as guard
	 * pages against read/write attempts that exceed allocated space.
	 */
	addr = mmap(NULL, getpagesize() * (num+2),
		    PROT_NONE, MAP_PRIVATE, fd, 0);

	if (addr == MAP_FAILED)
		err(1, "Mmapping %u pages of /dev/zero", num);

	if (mprotect(addr + getpagesize(), getpagesize() * num,
		     PROT_READ|PROT_WRITE) == -1)
		err(1, "mprotect rw %u pages failed", num);

	/*
	 * One neat mmap feature is that you can close the fd, and it
	 * stays mapped.
	 */
	close(fd);

	/* Return address after PROT_NONE page */
	return addr + getpagesize();
}

/* Get some more pages for a device. */
static void *get_pages(unsigned int num)
{
	void *addr = from_guest_phys(guest_limit);

	guest_limit += num * getpagesize();
	if (guest_limit > guest_max)
		errx(1, "Not enough memory for devices");
	return addr;
}

/*
 * This routine is used to load the kernel or initrd.  It tries mmap, but if
 * that fails (Plan 9's kernel file isn't nicely aligned on page boundaries),
 * it falls back to reading the memory in.
 */
static void map_at(int fd, void *addr, unsigned long offset, unsigned long len)
{
	ssize_t r;

	/*
	 * We map writable even though for some segments are marked read-only.
	 * The kernel really wants to be writable: it patches its own
	 * instructions.
	 *
	 * MAP_PRIVATE means that the page won't be copied until a write is
	 * done to it.  This allows us to share untouched memory between
	 * Guests.
	 */
	if (mmap(addr, len, PROT_READ|PROT_WRITE,
		 MAP_FIXED|MAP_PRIVATE, fd, offset) != MAP_FAILED)
		return;

	/* pread does a seek and a read in one shot: saves a few lines. */
	r = pread(fd, addr, len, offset);
	if (r != len)
		err(1, "Reading offset %lu len %lu gave %zi", offset, len, r);
}

/*
 * This routine takes an open vmlinux image, which is in ELF, and maps it into
 * the Guest memory.  ELF = Embedded Linking Format, which is the format used
 * by all modern binaries on Linux including the kernel.
 *
 * The ELF headers give *two* addresses: a physical address, and a virtual
 * address.  We use the physical address; the Guest will map itself to the
 * virtual address.
 *
 * We return the starting address.
 */
static unsigned long map_elf(int elf_fd, const Elf32_Ehdr *ehdr)
{
	Elf32_Phdr phdr[ehdr->e_phnum];
	unsigned int i;

	/*
	 * Sanity checks on the main ELF header: an x86 executable with a
	 * reasonable number of correctly-sized program headers.
	 */
	if (ehdr->e_type != ET_EXEC
	    || ehdr->e_machine != EM_386
	    || ehdr->e_phentsize != sizeof(Elf32_Phdr)
	    || ehdr->e_phnum < 1 || ehdr->e_phnum > 65536U/sizeof(Elf32_Phdr))
		errx(1, "Malformed elf header");

	/*
	 * An ELF executable contains an ELF header and a number of "program"
	 * headers which indicate which parts ("segments") of the program to
	 * load where.
	 */

	/* We read in all the program headers at once: */
	if (lseek(elf_fd, ehdr->e_phoff, SEEK_SET) < 0)
		err(1, "Seeking to program headers");
	if (read(elf_fd, phdr, sizeof(phdr)) != sizeof(phdr))
		err(1, "Reading program headers");

	/*
	 * Try all the headers: there are usually only three.  A read-only one,
	 * a read-write one, and a "note" section which we don't load.
	 */
	for (i = 0; i < ehdr->e_phnum; i++) {
		/* If this isn't a loadable segment, we ignore it */
		if (phdr[i].p_type != PT_LOAD)
			continue;

		verbose("Section %i: size %i addr %p\n",
			i, phdr[i].p_memsz, (void *)phdr[i].p_paddr);

		/* We map this section of the file at its physical address. */
		map_at(elf_fd, from_guest_phys(phdr[i].p_paddr),
		       phdr[i].p_offset, phdr[i].p_filesz);
	}

	/* The entry point is given in the ELF header. */
	return ehdr->e_entry;
}

/*L:150
 * A bzImage, unlike an ELF file, is not meant to be loaded.  You're supposed
 * to jump into it and it will unpack itself.  We used to have to perform some
 * hairy magic because the unpacking code scared me.
 *
 * Fortunately, Jeremy Fitzhardinge convinced me it wasn't that hard and wrote
 * a small patch to jump over the tricky bits in the Guest, so now we just read
 * the funky header so we know where in the file to load, and away we go!
 */
static unsigned long load_bzimage(int fd)
{
	struct boot_params boot;
	int r;
	/* Modern bzImages get loaded at 1M. */
	void *p = from_guest_phys(0x100000);

	/*
	 * Go back to the start of the file and read the header.  It should be
	 * a Linux boot header (see Documentation/x86/i386/boot.txt)
	 */
	lseek(fd, 0, SEEK_SET);
	read(fd, &boot, sizeof(boot));

	/* Inside the setup_hdr, we expect the magic "HdrS" */
	if (memcmp(&boot.hdr.header, "HdrS", 4) != 0)
		errx(1, "This doesn't look like a bzImage to me");

	/* Skip over the extra sectors of the header. */
	lseek(fd, (boot.hdr.setup_sects+1) * 512, SEEK_SET);

	/* Now read everything into memory. in nice big chunks. */
	while ((r = read(fd, p, 65536)) > 0)
		p += r;

	/* Finally, code32_start tells us where to enter the kernel. */
	return boot.hdr.code32_start;
}

/*L:140
 * Loading the kernel is easy when it's a "vmlinux", but most kernels
 * come wrapped up in the self-decompressing "bzImage" format.  With a little
 * work, we can load those, too.
 */
static unsigned long load_kernel(int fd)
{
	Elf32_Ehdr hdr;

	/* Read in the first few bytes. */
	if (read(fd, &hdr, sizeof(hdr)) != sizeof(hdr))
		err(1, "Reading kernel");

	/* If it's an ELF file, it starts with "\177ELF" */
	if (memcmp(hdr.e_ident, ELFMAG, SELFMAG) == 0)
		return map_elf(fd, &hdr);

	/* Otherwise we assume it's a bzImage, and try to load it. */
	return load_bzimage(fd);
}

/*
 * This is a trivial little helper to align pages.  Andi Kleen hated it because
 * it calls getpagesize() twice: "it's dumb code."
 *
 * Kernel guys get really het up about optimization, even when it's not
 * necessary.  I leave this code as a reaction against that.
 */
static inline unsigned long page_align(unsigned long addr)
{
	/* Add upwards and truncate downwards. */
	return ((addr + getpagesize()-1) & ~(getpagesize()-1));
}

/*L:180
 * An "initial ram disk" is a disk image loaded into memory along with the
 * kernel which the kernel can use to boot from without needing any drivers.
 * Most distributions now use this as standard: the initrd contains the code to
 * load the appropriate driver modules for the current machine.
 *
 * Importantly, James Morris works for RedHat, and Fedora uses initrds for its
 * kernels.  He sent me this (and tells me when I break it).
 */
static unsigned long load_initrd(const char *name, unsigned long mem)
{
	int ifd;
	struct stat st;
	unsigned long len;

	ifd = open_or_die(name, O_RDONLY);
	/* fstat() is needed to get the file size. */
	if (fstat(ifd, &st) < 0)
		err(1, "fstat() on initrd '%s'", name);

	/*
	 * We map the initrd at the top of memory, but mmap wants it to be
	 * page-aligned, so we round the size up for that.
	 */
	len = page_align(st.st_size);
	map_at(ifd, from_guest_phys(mem - len), 0, st.st_size);
	/*
	 * Once a file is mapped, you can close the file descriptor.  It's a
	 * little odd, but quite useful.
	 */
	close(ifd);
	verbose("mapped initrd %s size=%lu @ %p\n", name, len, (void*)mem-len);

	/* We return the initrd size. */
	return len;
}
/*:*/

/*
 * Simple routine to roll all the commandline arguments together with spaces
 * between them.
 */
static void concat(char *dst, char *args[])
{
	unsigned int i, len = 0;

	for (i = 0; args[i]; i++) {
		if (i) {
			strcat(dst+len, " ");
			len++;
		}
		strcpy(dst+len, args[i]);
		len += strlen(args[i]);
	}
	/* In case it's empty. */
	dst[len] = '\0';
}

/*L:185
 * This is where we actually tell the kernel to initialize the Guest.  We
 * saw the arguments it expects when we looked at initialize() in lguest_user.c:
 * the base of Guest "physical" memory, the top physical page to allow and the
 * entry point for the Guest.
 */
static void tell_kernel(unsigned long start)
{
	unsigned long args[] = { LHREQ_INITIALIZE,
				 (unsigned long)guest_base,
				 guest_limit / getpagesize(), start };
	verbose("Guest: %p - %p (%#lx)\n",
		guest_base, guest_base + guest_limit, guest_limit);
	lguest_fd = open_or_die("/dev/lguest", O_RDWR);
	if (write(lguest_fd, args, sizeof(args)) < 0)
		err(1, "Writing to /dev/lguest");
}
/*:*/

/*L:200
 * Device Handling.
 *
 * When the Guest gives us a buffer, it sends an array of addresses and sizes.
 * We need to make sure it's not trying to reach into the Launcher itself, so
 * we have a convenient routine which checks it and exits with an error message
 * if something funny is going on:
 */
static void *_check_pointer(unsigned long addr, unsigned int size,
			    unsigned int line)
{
	/*
	 * Check if the requested address and size exceeds the allocated memory,
	 * or addr + size wraps around.
	 */
	if ((addr + size) > guest_limit || (addr + size) < addr)
		errx(1, "%s:%i: Invalid address %#lx", __FILE__, line, addr);
	/*
	 * We return a pointer for the caller's convenience, now we know it's
	 * safe to use.
	 */
	return from_guest_phys(addr);
}
/* A macro which transparently hands the line number to the real function. */
#define check_pointer(addr,size) _check_pointer(addr, size, __LINE__)

/*
 * Each buffer in the virtqueues is actually a chain of descriptors.  This
 * function returns the next descriptor in the chain, or vq->vring.num if we're
 * at the end.
 */
static unsigned next_desc(struct vring_desc *desc,
			  unsigned int i, unsigned int max)
{
	unsigned int next;

	/* If this descriptor says it doesn't chain, we're done. */
	if (!(desc[i].flags & VRING_DESC_F_NEXT))
		return max;

	/* Check they're not leading us off end of descriptors. */
	next = desc[i].next;
	/* Make sure compiler knows to grab that: we don't want it changing! */
	wmb();

	if (next >= max)
		errx(1, "Desc next is %u", next);

	return next;
}

/*
 * This actually sends the interrupt for this virtqueue, if we've used a
 * buffer.
 */
static void trigger_irq(struct virtqueue *vq)
{
	unsigned long buf[] = { LHREQ_IRQ, vq->config.irq };

	/* Don't inform them if nothing used. */
	if (!vq->pending_used)
		return;
	vq->pending_used = 0;

	/* If they don't want an interrupt, don't send one... */
	if (vq->vring.avail->flags & VRING_AVAIL_F_NO_INTERRUPT) {
		/* ... unless they've asked us to force one on empty. */
		if (!vq->dev->irq_on_empty
		    || lg_last_avail(vq) != vq->vring.avail->idx)
			return;
	}

	/* Send the Guest an interrupt tell them we used something up. */
	if (write(lguest_fd, buf, sizeof(buf)) != 0)
		err(1, "Triggering irq %i", vq->config.irq);
}

/*
 * This looks in the virtqueue for the first available buffer, and converts
 * it to an iovec for convenient access.  Since descriptors consist of some
 * number of output then some number of input descriptors, it's actually two
 * iovecs, but we pack them into one and note how many of each there were.
 *
 * This function waits if necessary, and returns the descriptor number found.
 */
static unsigned wait_for_vq_desc(struct virtqueue *vq,
				 struct iovec iov[],
				 unsigned int *out_num, unsigned int *in_num)
{
	unsigned int i, head, max;
	struct vring_desc *desc;
	u16 last_avail = lg_last_avail(vq);

	/* There's nothing available? */
	while (last_avail == vq->vring.avail->idx) {
		u64 event;

		/*
		 * Since we're about to sleep, now is a good time to tell the
		 * Guest about what we've used up to now.
		 */
		trigger_irq(vq);

		/* OK, now we need to know about added descriptors. */
		vq->vring.used->flags &= ~VRING_USED_F_NO_NOTIFY;

		/*
		 * They could have slipped one in as we were doing that: make
		 * sure it's written, then check again.
		 */
		mb();
		if (last_avail != vq->vring.avail->idx) {
			vq->vring.used->flags |= VRING_USED_F_NO_NOTIFY;
			break;
		}

		/* Nothing new?  Wait for eventfd to tell us they refilled. */
		if (read(vq->eventfd, &event, sizeof(event)) != sizeof(event))
			errx(1, "Event read failed?");

		/* We don't need to be notified again. */
		vq->vring.used->flags |= VRING_USED_F_NO_NOTIFY;
	}

	/* Check it isn't doing very strange things with descriptor numbers. */
	if ((u16)(vq->vring.avail->idx - last_avail) > vq->vring.num)
		errx(1, "Guest moved used index from %u to %u",
		     last_avail, vq->vring.avail->idx);

	/*
	 * Grab the next descriptor number they're advertising, and increment
	 * the index we've seen.
	 */
	head = vq->vring.avail->ring[last_avail % vq->vring.num];
	lg_last_avail(vq)++;

	/* If their number is silly, that's a fatal mistake. */
	if (head >= vq->vring.num)
		errx(1, "Guest says index %u is available", head);

	/* When we start there are none of either input nor output. */
	*out_num = *in_num = 0;

	max = vq->vring.num;
	desc = vq->vring.desc;
	i = head;

	/*
	 * If this is an indirect entry, then this buffer contains a descriptor
	 * table which we handle as if it's any normal descriptor chain.
	 */
	if (desc[i].flags & VRING_DESC_F_INDIRECT) {
		if (desc[i].len % sizeof(struct vring_desc))
			errx(1, "Invalid size for indirect buffer table");

		max = desc[i].len / sizeof(struct vring_desc);
		desc = check_pointer(desc[i].addr, desc[i].len);
		i = 0;
	}

	do {
		/* Grab the first descriptor, and check it's OK. */
		iov[*out_num + *in_num].iov_len = desc[i].len;
		iov[*out_num + *in_num].iov_base
			= check_pointer(desc[i].addr, desc[i].len);
		/* If this is an input descriptor, increment that count. */
		if (desc[i].flags & VRING_DESC_F_WRITE)
			(*in_num)++;
		else {
			/*
			 * If it's an output descriptor, they're all supposed
			 * to come before any input descriptors.
			 */
			if (*in_num)
				errx(1, "Descriptor has out after in");
			(*out_num)++;
		}

		/* If we've got too many, that implies a descriptor loop. */
		if (*out_num + *in_num > max)
			errx(1, "Looped descriptor");
	} while ((i = next_desc(desc, i, max)) != max);

	return head;
}

/*
 * After we've used one of their buffers, we tell the Guest about it.  Sometime
 * later we'll want to send them an interrupt using trigger_irq(); note that
 * wait_for_vq_desc() does that for us if it has to wait.
 */
static void add_used(struct virtqueue *vq, unsigned int head, int len)
{
	struct vring_used_elem *used;

	/*
	 * The virtqueue contains a ring of used buffers.  Get a pointer to the
	 * next entry in that used ring.
	 */
	used = &vq->vring.used->ring[vq->vring.used->idx % vq->vring.num];
	used->id = head;
	used->len = len;
	/* Make sure buffer is written before we update index. */
	wmb();
	vq->vring.used->idx++;
	vq->pending_used++;
}

/* And here's the combo meal deal.  Supersize me! */
static void add_used_and_trigger(struct virtqueue *vq, unsigned head, int len)
{
	add_used(vq, head, len);
	trigger_irq(vq);
}

/*
 * The Console
 *
 * We associate some data with the console for our exit hack.
 */
struct console_abort {
	/* How many times have they hit ^C? */
	int count;
	/* When did they start? */
	struct timeval start;
};

/* This is the routine which handles console input (ie. stdin). */
static void console_input(struct virtqueue *vq)
{
	int len;
	unsigned int head, in_num, out_num;
	struct console_abort *abort = vq->dev->priv;
	struct iovec iov[vq->vring.num];

	/* Make sure there's a descriptor available. */
	head = wait_for_vq_desc(vq, iov, &out_num, &in_num);
	if (out_num)
		errx(1, "Output buffers in console in queue?");

	/* Read into it.  This is where we usually wait. */
	len = readv(STDIN_FILENO, iov, in_num);
	if (len <= 0) {
		/* Ran out of input? */
		warnx("Failed to get console input, ignoring console.");
		/*
		 * For simplicity, dying threads kill the whole Launcher.  So
		 * just nap here.
		 */
		for (;;)
			pause();
	}

	/* Tell the Guest we used a buffer. */
	add_used_and_trigger(vq, head, len);

	/*
	 * Three ^C within one second?  Exit.
	 *
	 * This is such a hack, but works surprisingly well.  Each ^C has to
	 * be in a buffer by itself, so they can't be too fast.  But we check
	 * that we get three within about a second, so they can't be too
	 * slow.
	 */
	if (len != 1 || ((char *)iov[0].iov_base)[0] != 3) {
		abort->count = 0;
		return;
	}

	abort->count++;
	if (abort->count == 1)
		gettimeofday(&abort->start, NULL);
	else if (abort->count == 3) {
		struct timeval now;
		gettimeofday(&now, NULL);
		/* Kill all Launcher processes with SIGINT, like normal ^C */
		if (now.tv_sec <= abort->start.tv_sec+1)
			kill(0, SIGINT);
		abort->count = 0;
	}
}

/* This is the routine which handles console output (ie. stdout). */
static void console_output(struct virtqueue *vq)
{
	unsigned int head, out, in;
	struct iovec iov[vq->vring.num];

	/* We usually wait in here, for the Guest to give us something. */
	head = wait_for_vq_desc(vq, iov, &out, &in);
	if (in)
		errx(1, "Input buffers in console output queue?");

	/* writev can return a partial write, so we loop here. */
	while (!iov_empty(iov, out)) {
		int len = writev(STDOUT_FILENO, iov, out);
		if (len <= 0)
			err(1, "Write to stdout gave %i", len);
		iov_consume(iov, out, len);
	}

	/*
	 * We're finished with that buffer: if we're going to sleep,
	 * wait_for_vq_desc() will prod the Guest with an interrupt.
	 */
	add_used(vq, head, 0);
}

/*
 * The Network
 *
 * Handling output for network is also simple: we get all the output buffers
 * and write them to /dev/net/tun.
 */
struct net_info {
	int tunfd;
};

static void net_output(struct virtqueue *vq)
{
	struct net_info *net_info = vq->dev->priv;
	unsigned int head, out, in;
	struct iovec iov[vq->vring.num];

	/* We usually wait in here for the Guest to give us a packet. */
	head = wait_for_vq_desc(vq, iov, &out, &in);
	if (in)
		errx(1, "Input buffers in net output queue?");
	/*
	 * Send the whole thing through to /dev/net/tun.  It expects the exact
	 * same format: what a coincidence!
	 */
	if (writev(net_info->tunfd, iov, out) < 0)
		errx(1, "Write to tun failed?");

	/*
	 * Done with that one; wait_for_vq_desc() will send the interrupt if
	 * all packets are processed.
	 */
	add_used(vq, head, 0);
}

/*
 * Handling network input is a bit trickier, because I've tried to optimize it.
 *
 * First we have a helper routine which tells is if from this file descriptor
 * (ie. the /dev/net/tun device) will block:
 */
static bool will_block(int fd)
{
	fd_set fdset;
	struct timeval zero = { 0, 0 };
	FD_ZERO(&fdset);
	FD_SET(fd, &fdset);
	return select(fd+1, &fdset, NULL, NULL, &zero) != 1;
}

/*
 * This handles packets coming in from the tun device to our Guest.  Like all
 * service routines, it gets called again as soon as it returns, so you don't
 * see a while(1) loop here.
 */
static void net_input(struct virtqueue *vq)
{
	int len;
	unsigned int head, out, in;
	struct iovec iov[vq->vring.num];
	struct net_info *net_info = vq->dev->priv;

	/*
	 * Get a descriptor to write an incoming packet into.  This will also
	 * send an interrupt if they're out of descriptors.
	 */
	head = wait_for_vq_desc(vq, iov, &out, &in);
	if (out)
		errx(1, "Output buffers in net input queue?");

	/*
	 * If it looks like we'll block reading from the tun device, send them
	 * an interrupt.
	 */
	if (vq->pending_used && will_block(net_info->tunfd))
		trigger_irq(vq);

	/*
	 * Read in the packet.  This is where we normally wait (when there's no
	 * incoming network traffic).
	 */
	len = readv(net_info->tunfd, iov, in);
	if (len <= 0)
		err(1, "Failed to read from tun.");

	/*
	 * Mark that packet buffer as used, but don't interrupt here.  We want
	 * to wait until we've done as much work as we can.
	 */
	add_used(vq, head, len);
}
/*:*/

/* This is the helper to create threads: run the service routine in a loop. */
static int do_thread(void *_vq)
{
	struct virtqueue *vq = _vq;

	for (;;)
		vq->service(vq);
	return 0;
}

/*
 * When a child dies, we kill our entire process group with SIGTERM.  This
 * also has the side effect that the shell restores the console for us!
 */
static void kill_launcher(int signal)
{
	kill(0, SIGTERM);
}

static void reset_device(struct device *dev)
{
	struct virtqueue *vq;

	verbose("Resetting device %s\n", dev->name);

	/* Clear any features they've acked. */
	memset(get_feature_bits(dev) + dev->feature_len, 0, dev->feature_len);

	/* We're going to be explicitly killing threads, so ignore them. */
	signal(SIGCHLD, SIG_IGN);

	/* Zero out the virtqueues, get rid of their threads */
	for (vq = dev->vq; vq; vq = vq->next) {
		if (vq->thread != (pid_t)-1) {
			kill(vq->thread, SIGTERM);
			waitpid(vq->thread, NULL, 0);
			vq->thread = (pid_t)-1;
		}
		memset(vq->vring.desc, 0,
		       vring_size(vq->config.num, LGUEST_VRING_ALIGN));
		lg_last_avail(vq) = 0;
	}
	dev->running = false;

	/* Now we care if threads die. */
	signal(SIGCHLD, (void *)kill_launcher);
}

/*L:216
 * This actually creates the thread which services the virtqueue for a device.
 */
static void create_thread(struct virtqueue *vq)
{
	/*
	 * Create stack for thread.  Since the stack grows upwards, we point
	 * the stack pointer to the end of this region.
	 */
	char *stack = malloc(32768);
	unsigned long args[] = { LHREQ_EVENTFD,
				 vq->config.pfn*getpagesize(), 0 };

	/* Create a zero-initialized eventfd. */
	vq->eventfd = eventfd(0, 0);
	if (vq->eventfd < 0)
		err(1, "Creating eventfd");
	args[2] = vq->eventfd;

	/*
	 * Attach an eventfd to this virtqueue: it will go off when the Guest
	 * does an LHCALL_NOTIFY for this vq.
	 */
	if (write(lguest_fd, &args, sizeof(args)) != 0)
		err(1, "Attaching eventfd");

	/*
	 * CLONE_VM: because it has to access the Guest memory, and SIGCHLD so
	 * we get a signal if it dies.
	 */
	vq->thread = clone(do_thread, stack + 32768, CLONE_VM | SIGCHLD, vq);
	if (vq->thread == (pid_t)-1)
		err(1, "Creating clone");

	/* We close our local copy now the child has it. */
	close(vq->eventfd);
}

static bool accepted_feature(struct device *dev, unsigned int bit)
{
	const u8 *features = get_feature_bits(dev) + dev->feature_len;

	if (dev->feature_len < bit / CHAR_BIT)
		return false;
	return features[bit / CHAR_BIT] & (1 << (bit % CHAR_BIT));
}

static void start_device(struct device *dev)
{
	unsigned int i;
	struct virtqueue *vq;

	verbose("Device %s OK: offered", dev->name);
	for (i = 0; i < dev->feature_len; i++)
		verbose(" %02x", get_feature_bits(dev)[i]);
	verbose(", accepted");
	for (i = 0; i < dev->feature_len; i++)
		verbose(" %02x", get_feature_bits(dev)
			[dev->feature_len+i]);

	dev->irq_on_empty = accepted_feature(dev, VIRTIO_F_NOTIFY_ON_EMPTY);

	for (vq = dev->vq; vq; vq = vq->next) {
		if (vq->service)
			create_thread(vq);
	}
	dev->running = true;
}

static void cleanup_devices(void)
{
	struct device *dev;

	for (dev = devices.dev; dev; dev = dev->next)
		reset_device(dev);

	/* If we saved off the original terminal settings, restore them now. */
	if (orig_term.c_lflag & (ISIG|ICANON|ECHO))
		tcsetattr(STDIN_FILENO, TCSANOW, &orig_term);
}

/* When the Guest tells us they updated the status field, we handle it. */
static void update_device_status(struct device *dev)
{
	/* A zero status is a reset, otherwise it's a set of flags. */
	if (dev->desc->status == 0)
		reset_device(dev);
	else if (dev->desc->status & VIRTIO_CONFIG_S_FAILED) {
		warnx("Device %s configuration FAILED", dev->name);
		if (dev->running)
			reset_device(dev);
	} else if (dev->desc->status & VIRTIO_CONFIG_S_DRIVER_OK) {
		if (!dev->running)
			start_device(dev);
	}
}

/*L:215
 * This is the generic routine we call when the Guest uses LHCALL_NOTIFY.  In
 * particular, it's used to notify us of device status changes during boot.
 */
static void handle_output(unsigned long addr)
{
	struct device *i;

	/* Check each device. */
	for (i = devices.dev; i; i = i->next) {
		struct virtqueue *vq;

		/*
		 * Notifications to device descriptors mean they updated the
		 * device status.
		 */
		if (from_guest_phys(addr) == i->desc) {
			update_device_status(i);
			return;
		}

		/*
		 * Devices *can* be used before status is set to DRIVER_OK.
		 * The original plan was that they would never do this: they
		 * would always finish setting up their status bits before
		 * actually touching the virtqueues.  In practice, we allowed
		 * them to, and they do (eg. the disk probes for partition
		 * tables as part of initialization).
		 *
		 * If we see this, we start the device: once it's running, we
		 * expect the device to catch all the notifications.
		 */
		for (vq = i->vq; vq; vq = vq->next) {
			if (addr != vq->config.pfn*getpagesize())
				continue;
			if (i->running)
				errx(1, "Notification on running %s", i->name);
			/* This just calls create_thread() for each virtqueue */
			start_device(i);
			return;
		}
	}

	/*
	 * Early console write is done using notify on a nul-terminated string
	 * in Guest memory.  It's also great for hacking debugging messages
	 * into a Guest.
	 */
	if (addr >= guest_limit)
		errx(1, "Bad NOTIFY %#lx", addr);

	write(STDOUT_FILENO, from_guest_phys(addr),
	      strnlen(from_guest_phys(addr), guest_limit - addr));
}

/*L:190
 * Device Setup
 *
 * All devices need a descriptor so the Guest knows it exists, and a "struct
 * device" so the Launcher can keep track of it.  We have common helper
 * routines to allocate and manage them.
 */

/*
 * The layout of the device page is a "struct lguest_device_desc" followed by a
 * number of virtqueue descriptors, then two sets of feature bits, then an
 * array of configuration bytes.  This routine returns the configuration
 * pointer.
 */
static u8 *device_config(const struct device *dev)
{
	return (void *)(dev->desc + 1)
		+ dev->num_vq * sizeof(struct lguest_vqconfig)
		+ dev->feature_len * 2;
}

/*
 * This routine allocates a new "struct lguest_device_desc" from descriptor
 * table page just above the Guest's normal memory.  It returns a pointer to
 * that descriptor.
 */
static struct lguest_device_desc *new_dev_desc(u16 type)
{
	struct lguest_device_desc d = { .type = type };
	void *p;

	/* Figure out where the next device config is, based on the last one. */
	if (devices.lastdev)
		p = device_config(devices.lastdev)
			+ devices.lastdev->desc->config_len;
	else
		p = devices.descpage;

	/* We only have one page for all the descriptors. */
	if (p + sizeof(d) > (void *)devices.descpage + getpagesize())
		errx(1, "Too many devices");

	/* p might not be aligned, so we memcpy in. */
	return memcpy(p, &d, sizeof(d));
}

/*
 * Each device descriptor is followed by the description of its virtqueues.  We
 * specify how many descriptors the virtqueue is to have.
 */
static void add_virtqueue(struct device *dev, unsigned int num_descs,
			  void (*service)(struct virtqueue *))
{
	unsigned int pages;
	struct virtqueue **i, *vq = malloc(sizeof(*vq));
	void *p;

	/* First we need some memory for this virtqueue. */
	pages = (vring_size(num_descs, LGUEST_VRING_ALIGN) + getpagesize() - 1)
		/ getpagesize();
	p = get_pages(pages);

	/* Initialize the virtqueue */
	vq->next = NULL;
	vq->last_avail_idx = 0;
	vq->dev = dev;

	/*
	 * This is the routine the service thread will run, and its Process ID
	 * once it's running.
	 */
	vq->service = service;
	vq->thread = (pid_t)-1;

	/* Initialize the configuration. */
	vq->config.num = num_descs;
	vq->config.irq = devices.next_irq++;
	vq->config.pfn = to_guest_phys(p) / getpagesize();

	/* Initialize the vring. */
	vring_init(&vq->vring, num_descs, p, LGUEST_VRING_ALIGN);

	/*
	 * Append virtqueue to this device's descriptor.  We use
	 * device_config() to get the end of the device's current virtqueues;
	 * we check that we haven't added any config or feature information
	 * yet, otherwise we'd be overwriting them.
	 */
	assert(dev->desc->config_len == 0 && dev->desc->feature_len == 0);
	memcpy(device_config(dev), &vq->config, sizeof(vq->config));
	dev->num_vq++;
	dev->desc->num_vq++;

	verbose("Virtqueue page %#lx\n", to_guest_phys(p));

	/*
	 * Add to tail of list, so dev->vq is first vq, dev->vq->next is
	 * second.
	 */
	for (i = &dev->vq; *i; i = &(*i)->next);
	*i = vq;
}

/*
 * The first half of the feature bitmask is for us to advertise features.  The
 * second half is for the Guest to accept features.
 */