1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
|
#include "ceph_debug.h"
#include <linux/err.h>
#include <linux/sched.h>
#include <linux/types.h>
#include <linux/vmalloc.h>
#include "msgpool.h"
/*
* We use msg pools to preallocate memory for messages we expect to
* receive over the wire, to avoid getting ourselves into OOM
* conditions at unexpected times. We take use a few different
* strategies:
*
* - for request/response type interactions, we preallocate the
* memory needed for the response when we generate the request.
*
* - for messages we can receive at any time from the MDS, we preallocate
* a pool of messages we can re-use.
*
* - for writeback, we preallocate some number of messages to use for
* requests and their replies, so that we always make forward
* progress.
*
* The msgpool behaves like a mempool_t, but keeps preallocated
* ceph_msgs strung together on a list_head instead of using a pointer
* vector. This avoids vector reallocation when we adjust the number
* of preallocated items (which happens frequently).
*/
/*
* Allocate or release as necessary to meet our target pool size.
*/
static int __fill_msgpool(struct ceph_msgpool *pool)
{
struct ceph_msg *msg;
while (pool->num < pool->min) {
dout("fill_msgpool %p %d/%d allocating\n", pool, pool->num,
pool->min);
spin_unlock(&pool->lock);
msg = ceph_msg_new(0, pool->front_len, 0, 0, NULL);
spin_lock(&pool->lock);
if (IS_ERR(msg))
return PTR_ERR(msg);
msg->pool = pool;
list_add(&msg->list_head, &pool->msgs);
pool->num++;
}
while (pool->num > pool->min) {
msg = list_first_entry(&pool->msgs, struct ceph_msg, list_head);
dout("fill_msgpool %p %d/%d releasing %p\n", pool, pool->num,
pool->min, msg);
list_del_init(&msg->list_head);
pool->num--;
ceph_msg_kfree(msg);
}
return 0;
}
int ceph_msgpool_init(struct ceph_msgpool *pool,
int front_len, int min, bool blocking)
{
int ret;
dout("msgpool_init %p front_len %d min %d\n", pool, front_len, min);
spin_lock_init(&pool->lock);
pool->front_len = front_len;
INIT_LIST_HEAD(&pool->msgs);
pool->num = 0;
pool->min = min;
pool->blocking = blocking;
init_waitqueue_head(&pool->wait);
spin_lock(&pool->lock);
ret = __fill_msgpool(pool);
spin_unlock(&pool->lock);
return ret;
}
void ceph_msgpool_destroy(struct ceph_msgpool *pool)
{
dout("msgpool_destroy %p\n", pool);
spin_lock(&pool->lock);
pool->min = 0;
__fill_msgpool(pool);
spin_unlock(&pool->lock);
}
int ceph_msgpool_resv(struct ceph_msgpool *pool, int delta)
{
int ret;
spin_lock(&pool->lock);
dout("msgpool_resv %p delta %d\n", pool, delta);
pool->min += delta;
ret = __fill_msgpool(pool);
spin_unlock(&pool->lock);
return ret;
}
struct ceph_msg *ceph_msgpool_get(struct ceph_msgpool *pool, int front_len)
{
wait_queue_t wait;
struct ceph_msg *msg;
if (front_len && front_len > pool->front_len) {
pr_err("msgpool_get pool %p need front %d, pool size is %d\n",
pool, front_len, pool->front_len);
WARN_ON(1);
/* try to alloc a fresh message */
msg = ceph_msg_new(0, front_len, 0, 0, NULL);
if (!IS_ERR(msg))
return msg;
}
if (!front_len)
front_len = pool->front_len;
if (pool->blocking) {
/* mempool_t behavior; first try to alloc */
msg = ceph_msg_new(0, front_len, 0, 0, NULL);
if (!IS_ERR(msg))
return msg;
}
while (1) {
spin_lock(&pool->lock);
if (likely(pool->num)) {
msg = list_entry(pool->msgs.next, struct ceph_msg,
list_head);
list_del_init(&msg->list_head);
pool->num--;
dout("msgpool_get %p got %p, now %d/%d\n", pool, msg,
pool->num, pool->min);
spin_unlock(&pool->lock);
return msg;
}
pr_err("msgpool_get %p now %d/%d, %s\n", pool, pool->num,
pool->min, pool->blocking ? "waiting" : "failing");
spin_unlock(&pool->lock);
if (!pool->blocking) {
WARN_ON(1);
/* maybe we can allocate it now? */
msg = ceph_msg_new(0, front_len, 0, 0, NULL);
if (!IS_ERR(msg))
return msg;
return ERR_PTR(-ENOMEM);
}
init_wait(&wait);
prepare_to_wait(&pool->wait, &wait, TASK_UNINTERRUPTIBLE);
schedule();
finish_wait(&pool->wait, &wait);
}
}
void ceph_msgpool_put(struct ceph_msgpool *pool, struct ceph_msg *msg)
{
spin_lock(&pool->lock);
if (pool->num < pool->min) {
ceph_msg_get(msg); /* retake a single ref */
list_add(&msg->list_head, &pool->msgs);
pool->num++;
dout("msgpool_put %p reclaim %p, now %d/%d\n", pool, msg,
pool->num, pool->min);
spin_unlock(&pool->lock);
wake_up(&pool->wait);
} else {
dout("msgpool_put %p drop %p, at %d/%d\n", pool, msg,
pool->num, pool->min);
spin_unlock(&pool->lock);
ceph_msg_kfree(msg);
}
}
|