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#include "libgcc.h"
union DWunion {
struct {
s32 high;
s32 low;
} s;
s64 ll;
};
s64 __muldi3(s64 u, s64 v)
{
const union DWunion uu = { .ll = u };
const union DWunion vv = { .ll = v };
union DWunion w = { .ll = __umulsidi3(uu.s.low, vv.s.low) };
w.s.high += ((u32)uu.s.low * (u32)vv.s.high
+ (u32)uu.s.high * (u32)vv.s.low);
return w.ll;
}
EXPORT_SYMBOL(__muldi3);
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