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               Dynamic DMA mapping using the generic device
               ============================================

        James E.J. Bottomley <James.Bottomley@HansenPartnership.com>

This document describes the DMA API.  For a more gentle introduction
of the API (and actual examples) see
Documentation/DMA-API-HOWTO.txt.

This API is split into two pieces.  Part I describes the API.  Part II
describes the extensions to the API for supporting non-consistent
memory machines.  Unless you know that your driver absolutely has to
support non-consistent platforms (this is usually only legacy
platforms) you should only use the API described in part I.

Part I - dma_ API
-------------------------------------

To get the dma_ API, you must #include <linux/dma-mapping.h>


Part Ia - Using large dma-coherent buffers
------------------------------------------

void *
dma_alloc_coherent(struct device *dev, size_t size,
			     dma_addr_t *dma_handle, gfp_t flag)

Consistent memory is memory for which a write by either the device or
the processor can immediately be read by the processor or device
without having to worry about caching effects.  (You may however need
to make sure to flush the processor's write buffers before telling
devices to read that memory.)

This routine allocates a region of <size> bytes of consistent memory.
It also returns a <dma_handle> which may be cast to an unsigned
integer the same width as the bus and used as the physical address
base of the region.

Returns: a pointer to the allocated region (in the processor's virtual
address space) or NULL if the allocation failed.

Note: consistent memory can be expensive on some platforms, and the
minimum allocation length may be as big as a page, so you should
consolidate your requests for consistent memory as much as possible.
The simplest way to do that is to use the dma_pool calls (see below).

The flag parameter (dma_alloc_coherent only) allows the caller to
specify the GFP_ flags (see kmalloc) for the allocation (the
implementation may choose to ignore flags that affect the location of
the returned memory, like GFP_DMA).

void
dma_free_coherent(struct device *dev, size_t size, void *cpu_addr,
			   dma_addr_t dma_handle)

Free the region of consistent memory you previously allocated.  dev,
size and dma_handle must all be the same as those passed into the
consistent allocate.  cpu_addr must be the virtual address returned by
the consistent allocate.

Note that unlike their sibling allocation calls, these routines
may only be called with IRQs enabled.


Part Ib - Using small dma-coherent buffers
------------------------------------------

To get this part of the dma_ API, you must #include <linux/dmapool.h>

Many drivers need lots of small dma-coherent memory regions for DMA
descriptors or I/O buffers.  Rather than allocating in units of a page
or more using dma_alloc_coherent(), you can use DMA pools.  These work
much like a struct kmem_cache, except that they use the dma-coherent allocator,
not __get_free_pages().  Also, they understand common hardware constraints
for alignment, like queue heads needing to be aligned on N-byte boundaries.


	struct dma_pool *
	dma_pool_create(const char *name, struct device *dev,
			size_t size, size_t align, size_t alloc);

The pool create() routines initialize a pool of dma-coherent buffers
for use with a given device.  It must be called in a context which
can sleep.

The "name" is for diagnostics (like a struct kmem_cache name); dev and size
are like what you'd pass to dma_alloc_coherent().  The device's hardware
alignment requirement for this type of data is "align" (which is expressed
in bytes, and must be a power of two).  If your device has no boundary
crossing restrictions, pass 0 for alloc; passing 4096 says memory allocated
from this pool must not cross 4KByte boundaries.


	void *dma_pool_alloc(struct dma_pool *pool, gfp_t gfp_flags,
			dma_addr_t *dma_handle);

This allocates memory from the pool; the returned memory will meet the size
and alignment requirements specified at creation time.  Pass GFP_ATOMIC to
prevent blocking, or if it's permitted (not in_interrupt, not holding SMP locks),
pass GFP_KERNEL to allow blocking.  Like dma_alloc_coherent(), this returns
two values:  an address usable by the cpu, and the dma address usable by the
pool's device.


	void dma_pool_free(struct dma_pool *pool, void *vaddr,
			dma_addr_t addr);

This puts memory back into the pool.  The pool is what was passed to
the pool allocation routine; the cpu (vaddr) and dma addresses are what
were returned when that routine allocated the memory being freed.


	void dma_pool_destroy(struct dma_pool *pool);

The pool destroy() routines free the resources of the pool.  They must be
called in a context which can sleep.  Make sure you've freed all allocated
memory back to the pool before you destroy it.


Part Ic - DMA addressing limitations
------------------------------------

int
dma_supported(struct device *dev, u64 mask)

Checks to see if the device can support DMA to the memory described by
mask.

Returns: 1 if it can and 0 if it can't.

Notes: This routine merely tests to see if the mask is possible.  It
won't change the current mask settings.  It is more intended as an
internal API for use by the platform than an external API for use by
driver writers.

int
dma_set_mask(struct device *dev, u64 mask)

Checks to see if the mask is possible and updates the device
parameters if it is.

Returns: 0 if successful and a negative error if not.

int
dma_set_coherent_mask(struct device *dev, u64 mask)

Checks to see if the mask is possible and updates the device
parameters if it is.

Returns: 0 if successful and a negative error if not.

u64
dma_get_required_mask(struct device *dev)

This API returns the mask that the platform requires to
operate efficiently.  Usually this means the returned mask
is the minimum required to cover all of memory.  Examining the
required mask gives drivers with variable descriptor sizes the
opportunity to use smaller descriptors as necessary.

Requesting the required mask does not alter the current mask.  If you
wish to take advantage of it, you should issue a dma_set_mask()
call to set the mask to the value returned.


Part Id - Streaming DMA mappings
--------------------------------

dma_addr_t
dma_map_single(struct device *dev, void *cpu_addr, size_t size,
		      enum dma_data_direction direction)

Maps a piece of processor virtual memory so it can be accessed by the
device and returns the physical handle of the memory.

The direction for both api's may be converted freely by casting.
However the dma_ API uses a strongly typed enumerator for its
direction:

DMA_NONE		no direction (used for debugging)
DMA_TO_DEVICE		data is going from the memory to the device
DMA_FROM_DEVICE		data is coming from the device to the memory
DMA_BIDIRECTIONAL	direction isn't known

Notes:  Not all memory regions in a machine can be mapped by this
API.  Further, regions that appear to be physically contiguous in
kernel virtual space may not be contiguous as physical memory.  Since
this API does not provide any scatter/gather capability, it will fail
if the user tries to map a non-physically contiguous piece of memory.
For this reason, it is recommended that memory mapped by this API be
obtained only from sources which guarantee it to be physically contiguous
(like kmalloc).

Further, the physical address of the memory must be within the
dma_mask of the device (the dma_mask represents a bit mask of the
addressable region for the device.  I.e., if the physical address of
the memory anded with the dma_mask is still equal to the physical
address, then the device can perform DMA to the memory).  In order to
ensure that the memory allocated by kmalloc is within the dma_mask,
the driver may specify various platform-dependent flags to restrict
the physical memory range of the allocation (e.g. on x86, GFP_DMA
guarantees to be within the first 16Mb of available physical memory,
as required by ISA devices).

Note also that the above constraints on physical contiguity and
dma_mask may not apply if the platform has an IOMMU (a device which
supplies a physical to virtual mapping between the I/O memory bus and
the device).  However, to be portable, device driver writers may *not*
assume that such an IOMMU exists.