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-rw-r--r--kernel/cgroup.c30
1 files changed, 27 insertions, 3 deletions
diff --git a/kernel/cgroup.c b/kernel/cgroup.c
index 4c62513fe19f..a7b98ee35ef7 100644
--- a/kernel/cgroup.c
+++ b/kernel/cgroup.c
@@ -90,6 +90,14 @@ static DEFINE_MUTEX(cgroup_mutex);
90static DEFINE_MUTEX(cgroup_root_mutex); 90static DEFINE_MUTEX(cgroup_root_mutex);
91 91
92/* 92/*
93 * cgroup destruction makes heavy use of work items and there can be a lot
94 * of concurrent destructions. Use a separate workqueue so that cgroup
95 * destruction work items don't end up filling up max_active of system_wq
96 * which may lead to deadlock.
97 */
98static struct workqueue_struct *cgroup_destroy_wq;
99
100/*
93 * Generate an array of cgroup subsystem pointers. At boot time, this is 101 * Generate an array of cgroup subsystem pointers. At boot time, this is
94 * populated with the built in subsystems, and modular subsystems are 102 * populated with the built in subsystems, and modular subsystems are
95 * registered after that. The mutable section of this array is protected by 103 * registered after that. The mutable section of this array is protected by
@@ -871,7 +879,7 @@ static void cgroup_free_rcu(struct rcu_head *head)
871 struct cgroup *cgrp = container_of(head, struct cgroup, rcu_head); 879 struct cgroup *cgrp = container_of(head, struct cgroup, rcu_head);
872 880
873 INIT_WORK(&cgrp->destroy_work, cgroup_free_fn); 881 INIT_WORK(&cgrp->destroy_work, cgroup_free_fn);
874 schedule_work(&cgrp->destroy_work); 882 queue_work(cgroup_destroy_wq, &cgrp->destroy_work);
875} 883}
876 884
877static void cgroup_diput(struct dentry *dentry, struct inode *inode) 885static void cgroup_diput(struct dentry *dentry, struct inode *inode)
@@ -4249,7 +4257,7 @@ static void css_free_rcu_fn(struct rcu_head *rcu_head)
4249 * css_put(). dput() requires process context which we don't have. 4257 * css_put(). dput() requires process context which we don't have.
4250 */ 4258 */
4251 INIT_WORK(&css->destroy_work, css_free_work_fn); 4259 INIT_WORK(&css->destroy_work, css_free_work_fn);
4252 schedule_work(&css->destroy_work); 4260 queue_work(cgroup_destroy_wq, &css->destroy_work);
4253} 4261}
4254 4262
4255static void css_release(struct percpu_ref *ref) 4263static void css_release(struct percpu_ref *ref)
@@ -4539,7 +4547,7 @@ static void css_killed_ref_fn(struct percpu_ref *ref)
4539 container_of(ref, struct cgroup_subsys_state, refcnt); 4547 container_of(ref, struct cgroup_subsys_state, refcnt);
4540 4548
4541 INIT_WORK(&css->destroy_work, css_killed_work_fn); 4549 INIT_WORK(&css->destroy_work, css_killed_work_fn);
4542 schedule_work(&css->destroy_work); 4550 queue_work(cgroup_destroy_wq, &css->destroy_work);
4543} 4551}
4544 4552
4545/** 4553/**
@@ -5063,6 +5071,22 @@ out:
5063 return err; 5071 return err;
5064} 5072}
5065 5073
5074static int __init cgroup_wq_init(void)
5075{
5076 /*
5077 * There isn't much point in executing destruction path in
5078 * parallel. Good chunk is serialized with cgroup_mutex anyway.
5079 * Use 1 for @max_active.
5080 *
5081 * We would prefer to do this in cgroup_init() above, but that
5082 * is called before init_workqueues(): so leave this until after.
5083 */
5084 cgroup_destroy_wq = alloc_workqueue("cgroup_destroy", 0, 1);
5085 BUG_ON(!cgroup_destroy_wq);
5086 return 0;
5087}
5088core_initcall(cgroup_wq_init);
5089
5066/* 5090/*
5067 * proc_cgroup_show() 5091 * proc_cgroup_show()
5068 * - Print task's cgroup paths into seq_file, one line for each hierarchy 5092 * - Print task's cgroup paths into seq_file, one line for each hierarchy