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/*
 * Functions for working with device tree overlays
 *
 * Copyright (C) 2012 Pantelis Antoniou <panto@antoniou-consulting.com>
 * Copyright (C) 2012 Texas Instruments Inc.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * version 2 as published by the Free Software Foundation.
 */

#define pr_fmt(fmt)	"OF: overlay: " fmt

#include <linux/kernel.h>
#include <linux/module.h>
#include <linux/of.h>
#include <linux/of_device.h>
#include <linux/string.h>
#include <linux/ctype.h>
#include <linux/errno.h>
#include <linux/slab.h>
#include <linux/err.h>
#include <linux/idr.h>

#include "of_private.h"

/**
 * struct fragment - info about fragment nodes in overlay expanded device tree
 * @target:	target of the overlay operation
 * @overlay:	pointer to the __overlay__ node
 */
struct fragment {
	struct device_node *target;
	struct device_node *overlay;
};

/**
 * struct overlay_changeset
 * @ovcs_list:		list on which we are located
 * @overlay_tree:	expanded device tree that contains the fragment nodes
 * @count:		count of fragment structures
 * @fragments:		fragment nodes in the overlay expanded device tree
 * @symbols_fragment:	last element of @fragments[] is the  __symbols__ node
 * @cset:		changeset to apply fragments to live device tree
 */
struct overlay_changeset {
	int id;
	struct list_head ovcs_list;
	struct device_node *overlay_tree;
	int count;
	struct fragment *fragments;
	bool symbols_fragment;
	struct of_changeset cset;
};

/* flags are sticky - once set, do not reset */
static int devicetree_state_flags;
#define DTSF_APPLY_FAIL		0x01
#define DTSF_REVERT_FAIL	0x02

/*
 * If a changeset apply or revert encounters an error, an attempt will
 * be made to undo partial changes, but may fail.  If the undo fails
 * we do not know the state of the devicetree.
 */
static int devicetree_corrupt(void)
{
	return devicetree_state_flags &
		(DTSF_APPLY_FAIL | DTSF_REVERT_FAIL);
}

static int build_changeset_next_level(struct overlay_changeset *ovcs,
		struct device_node *target_node,
		const struct device_node *overlay_node);

/*
 * of_resolve_phandles() finds the largest phandle in the live tree.
 * of_overlay_apply() may add a larger phandle to the live tree.
 * Do not allow race between two overlays being applied simultaneously:
 *    mutex_lock(&of_overlay_phandle_mutex)
 *    of_resolve_phandles()
 *    of_overlay_apply()
 *    mutex_unlock(&of_overlay_phandle_mutex)
 */
static DEFINE_MUTEX(of_overlay_phandle_mutex);

void of_overlay_mutex_lock(void)
{
	mutex_lock(&of_overlay_phandle_mutex);
}

void of_overlay_mutex_unlock(void)
{
	mutex_unlock(&of_overlay_phandle_mutex);
}


static LIST_HEAD(ovcs_list);
static DEFINE_IDR(ovcs_idr);

static BLOCKING_NOTIFIER_HEAD(overlay_notify_chain);

int of_overlay_notifier_register(struct notifier_block *nb)
{
	return blocking_notifier_chain_register(&overlay_notify_chain, nb);
}
EXPORT_SYMBOL_GPL(of_overlay_notifier_register);

int of_overlay_notifier_unregister(struct notifier_block *nb)
{
	return blocking_notifier_chain_unregister(&overlay_notify_chain, nb);
}
EXPORT_SYMBOL_GPL(of_overlay_notifier_unregister);

static char *of_overlay_action_name[] = {
	"pre-apply",
	"post-apply",
	"pre-remove",
	"post-remove",
};

static int overlay_notify(struct overlay_changeset *ovcs,
		enum of_overlay_notify_action action)
{
	struct of_overlay_notify_data nd;
	int i, ret;

	for (i = 0; i < ovcs->count; i++) {
		struct fragment *fragment = &ovcs->fragments[i];

		nd.target = fragment->target;
		nd.overlay = fragment->overlay;

		ret = blocking_notifier_call_chain(&overlay_notify_chain,
						   action, &nd);
		if (ret == NOTIFY_OK || ret == NOTIFY_STOP)
			return 0;
		if (ret) {
			ret = notifier_to_errno(ret);
			pr_err("overlay changeset %s notifier error %d, target: %pOF\n",
			       of_overlay_action_name[action], ret, nd.target);
			return ret;
		}
	}

	return 0;
}

/*
 * The values of properties in the "/__symbols__" node are paths in
 * the ovcs->overlay_tree.  When duplicating the properties, the paths
 * need to be adjusted to be the correct path for the live device tree.
 *
 * The paths refer to a node in the subtree of a fragment node's "__overlay__"
 * node, for example "/fragment@0/__overlay__/symbol_path_tail",
 * where symbol_path_tail can be a single node or it may be a multi-node path.
 *
 * The duplicated property value will be modified by replacing the
 * "/fragment_name/__overlay/" portion of the value  with the target
 * path from the fragment node.
 */
static struct property *dup_and_fixup_symbol_prop(
		struct overlay_changeset *ovcs, const struct property *prop)
{
	struct fragment *fragment;
	struct property *new_prop;
	struct device_node *fragment_node;
	struct device_node *overlay_node;
	const char *path;
	const char *path_tail;
	const char *target_path;
	int k;
	int overlay_name_len;
	int path_len;
	int path_tail_len;
	int target_path_len;

	if (!prop->value)
		return NULL;
	if (strnlen(prop->value, prop->length) >= prop->length)
		return NULL;
	path = prop->value;
	path_len = strlen(path);

	if (path_len < 1)
		return NULL;
	fragment_node = __of_find_node_by_path(ovcs->overlay_tree, path + 1);
	overlay_node = __of_find_node_by_path(fragment_node, "__overlay__/");
	of_node_put(fragment_node);
	of_node_put(overlay_node);

	for (k = 0; k < ovcs->count; k++) {
		fragment = &ovcs->fragments[k];
		if (fragment->overlay == overlay_node)
			break;
	}
	if (k >= ovcs->count)
		return NULL;

	overlay_name_len = snprintf(NULL, 0, "%pOF", fragment->overlay);

	if (overlay_name_len > path_len)
		return NULL;
	path_tail = path + overlay_name_len;
	path_tail_len = strlen(path_tail);

	target_path = kasprintf(GFP_KERNEL, "%pOF", fragment->target);
	if (!target_path)
		return NULL;
	target_path_len = strlen(target_path);

	new_prop = kzalloc(sizeof(*new_prop), GFP_KERNEL);
	if (!new_prop)
		goto err_free_target_path;

	new_prop->name = kstrdup(prop->name, GFP_KERNEL);
	new_prop->length = target_path_len + path_tail_len + 1;
	new_prop->value = kzalloc(new_prop->length, GFP_KERNEL);
	if (!new_prop->name || !new_prop->value)
		goto err_free_new_prop;

	strcpy(new_prop->value, target_path);
	strcpy(new_prop->value + target_path_len, path_tail);

	of_property_set_flag(new_prop, OF_DYNAMIC);

	return new_prop;

err_free_new_prop:
	kfree(new_prop->name);
	kfree(new_prop->value);
	kfree(new_prop);
err_free_target_path:
	kfree(target_path);

	return NULL;
}

/**
 * add_changeset_property() - add @overlay_prop to overlay changeset
 * @ovcs:		overlay changeset
 * @target_node:	where to place @overlay_prop in live tree
 * @overlay_prop:	property to add or update, from overlay tree
 * @is_symbols_prop:	1 if @overlay_prop is from node "/__symbols__"
 *
 * If @overlay_prop does not already exist in @target_node, add changeset entry
 * to add @overlay_prop in @target_node, else add changeset entry to update
 * value of @overlay_prop.
 *
 * Some special properties are not updated (no error returned).
 *
 * Update of property in symbols node is not allowed.
 *
 * Returns 0 on success, -ENOMEM if memory allocation failure, or -EINVAL if
 * invalid @overlay.
 */
static int add_changeset_property(struct overlay_changeset *ovcs,
		struct device_node *target_node,
		struct property *overlay_prop,
		bool is_symbols_prop)
{
	struct property *new_prop = NULL, *prop;
	int ret = 0;

	prop = of_find_property(target_node, overlay_prop->name, NULL);

	if (!of_prop_cmp(overlay_prop->name, "name") ||
	    !of_prop_cmp(overlay_prop->name, "phandle") ||
	    !of_prop_cmp(overlay_prop->name, "linux,phandle"))
		return 0;

	if (is_symbols_prop) {
		if (prop)
			return -EINVAL;
		new_prop = dup_and_fixup_symbol_prop(ovcs, overlay_prop);
	} else {
		new_prop = __of_prop_dup(overlay_prop, GFP_KERNEL);
	}

	if (!new_prop)
		return -ENOMEM;

	if (!prop)
		ret = of_changeset_add_property(&ovcs->cset, target_node,
						new_prop);
	else
		ret = of_changeset_update_property(&ovcs->cset, target_node,
						   new_prop);

	if (ret) {
		kfree(new_prop->name);
		kfree(new_prop->value);
		kfree(new_prop);
	}
	return ret;
}

/**
 * add_changeset_node() - add @node (and children) to overlay changeset
 * @ovcs:		overlay changeset
 * @target_node:	where to place @node in live tree
 * @node:		node from within overlay device tree fragment
 *
 * If @node does not already exist in @target_node, add changeset entry
 * to add @node in @target_node.
 *
 * If @node already exists in @target_node, and the existing node has
 * a phandle, the overlay node is not allowed to have a phandle.
 *
 * If @node has child nodes, add the children recursively via
 * build_changeset_next_level().
 *
 * NOTE: Multiple mods of created nodes not supported.
 *       If more than one fragment contains a node that does not already exist
 *       in the live tree, then for each fragment of_changeset_attach_node()
 *       will add a changeset entry to add the node.  When the changeset is
 *       applied, __of_attach_node() will attach the node twice (once for
 *       each fragment).  At this point the device tree will be corrupted.
 *
 *       TODO: add integrity check to ensure that multiple fragments do not
 *             create the same node.
 *
 * Returns 0 on success, -ENOMEM if memory allocation failure, or -EINVAL if
 * invalid @overlay.
 */
static int add_changeset_node(struct overlay_changeset *ovcs,
		struct device_node *target_node, struct device_node *node)
{
	const char *node_kbasename;
	struct device_node *tchild;
	int ret = 0;

	node_kbasename = kbasename(node->full_name);

	for_each_child_of_node(target_node, tchild)
		if (!of_node_cmp(node_kbasename, kbasename(tchild->full_name)))
			break;

	if (!tchild) {
		tchild = __of_node_dup(node, "%pOF/%s",
				       target_node, node_kbasename);
		if (!tchild)
			return -ENOMEM;

		tchild->parent = target_node;

		ret = of_changeset_attach_node(&ovcs->cset, tchild);
		if (ret)
			return ret;

		return build_changeset_next_level(ovcs, tchild, node);
	}

	if (node->phandle && tchild->phandle)
		ret = -EINVAL;
	else
		ret = build_changeset_next_level(ovcs, tchild, node);
	of_node_put(tchild);

	return ret;
}

/**
 * build_changeset_next_level() - add level of overlay changeset
 * @ovcs:		overlay changeset
 * @target_node:	where to place @overlay_node in live tree
 * @overlay_node:	node from within an overlay device tree fragment
 *
 * Add the properties (if any) and nodes (if any) from @overlay_node to the
 * @ovcs->cset changeset.  If an added node has child nodes, they will
 * be added recursively.
 *
 * Do not allow symbols node to have any children.
 *
 * Returns 0 on success, -ENOMEM if memory allocation failure, or -EINVAL if
 * invalid @overlay_node.
 */
static int build_changeset_next_level(struct overlay_changeset *ovcs,
		struct device_node *target_node,
		const struct device_node *overlay_node)
{
	struct device_node *child;
	struct property *prop;
	int ret;

	for_each_property_of_node(overlay_node, prop) {
		ret = add_changeset_property(ovcs, target_node, prop, 0);
		if (ret) {
			pr_debug("Failed to apply prop @%pOF/%s, err=%d\n",
				 target_node, prop->name, ret);
			return ret;
		}
	}

	for_each_child_of_node(overlay_node, child) {
		ret = add_changeset_node(ovcs, target_node, child);
		if (ret) {
			pr_debug("Failed to apply node @%pOF/%s, err=%d\n",
				 target_node, child->name, ret);
			of_node_put(child);
			return ret;
		}
	}

	return 0;
}

/*
 * Add the properties from __overlay__ node to the @ovcs->cset changeset.
 */
static int build_changeset_symbols_node(struct overlay_changeset *ovcs,
		struct device_node *target_node,
		const struct device_node *overlay_symbols_node)
{
	struct property *prop;
	int ret;

	for_each_property_of_node(overlay_symbols_node, prop) {
		ret = add_changeset_property(ovcs, target_node, prop, 1);
		if (ret) {
			pr_debug("Failed to apply prop @%pOF/%s, err=%d\n",
				 target_node, prop->name, ret);
			return ret;
		}
	}

	return 0;
}

/**
 * build_changeset() - populate overlay changeset in @ovcs from @ovcs->fragments
 * @ovcs:	Overlay changeset
 *
 * Create changeset @ovcs->cset to contain the nodes and properties of the
 * overlay device tree fragments in @ovcs->fragments[].  If an error occurs,
 * any portions of the changeset that were successfully created will remain
 * in @ovcs->cset.
 *
 * Returns 0 on success, -ENOMEM if memory allocation failure, or -EINVAL if
 * invalid overlay in @ovcs->fragments[].
 */
static int build_changeset(struct overlay_changeset *ovcs)
{
	struct fragment *fragment;
	int fragments_count, i, ret;

	/*
	 * if there is a symbols fragment in ovcs->fragments[i] it is
	 * the final element in the array
	 */
	if (ovcs->symbols_fragment)
		fragments_count = ovcs->count - 1;
	else
		fragments_count = ovcs->count;

	for (i = 0; i < fragments_count; i++) {
		fragment = &ovcs->fragments[i];

		ret = build_changeset_next_level(ovcs, fragment->target,
						 fragment->overlay);
		if (ret) {
			pr_debug("apply failed '%pOF'\n", fragment->target);
			return ret;
		}
	}

	if (ovcs->symbols_fragment) {
		fragment = &ovcs->fragments[ovcs->count - 1];
		ret = build_changeset_symbols_node(ovcs, fragment->target,
						   fragment->overlay);
		if (ret) {
			pr_debug("apply failed '%pOF'\n", fragment->target);
			return ret;
		}
	}

	return 0;
}

/*
 * Find the target node using a number of different strategies
 * in order of preference:
 *
 * 1) "target" property containing the phandle of the target
 * 2) "target-path" property containing the path of the target
 */
static struct device_node *find_target_node(struct device_node *info_node)
{
	const char *path;
	u32 val;
	int ret;

	ret = of_property_read_u32(info_node, "target", &val);
	if (!ret)
		return of_find_node_by_phandle(val);

	ret = of_property_read_string(info_node, "target-path", &path);
	if (!ret)
		return of_find_node_by_path(path);

	pr_err("Failed to find target for node %p (%s)\n",
		info_node, info_node->name);

	return NULL;
}

/**
 * init_overlay_changeset() - initialize overlay changeset from overlay tree
 * @ovcs	Overlay changeset to build
 * @tree:	Contains all the overlay fragments and overlay fixup nodes
 *
 * Initialize @ovcs.  Populate @ovcs->fragments with node information from
 * the top level of @tree.  The relevant top level nodes are the fragment
 * nodes and the __symbols__ node.  Any other top level node will be ignored.
 *
 * Returns 0 on success, -ENOMEM if memory allocation failure, -EINVAL if error
 * detected in @tree, or -ENOSPC if idr_alloc() error.
 */
static int init_overlay_changeset(struct overlay_changeset *ovcs,
		struct device_node *tree)
{
	struct device_node *node, *overlay_node;
	struct fragment *fragment;
	struct fragment *fragments;
	int cnt, ret;

	/*
	 * Warn for some issues.  Can not return -EINVAL for these until
	 * of_unittest_apply_overlay() is fixed to pass these checks.
	 */
	if (!of_node_check_flag(tree, OF_DYNAMIC))
		pr_debug("%s() tree is not dynamic\n", __func__);

	if (!of_node_check_flag(tree, OF_DETACHED))
		pr_debug("%s() tree is not detached\n", __func__);

	if (!of_node_is_root(tree))
		pr_debug("%s() tree is not root\n", __func__);

	ovcs->overlay_tree = tree;

	INIT_LIST_HEAD(&ovcs->ovcs_list);

	of_changeset_init(&ovcs->cset);

	ovcs->id = idr_alloc(&ovcs_idr, ovcs, 1, 0, GFP_KERNEL);
	if (ovcs->id <= 0)
		return ovcs->id;

	cnt = 0;

	/* fragment nodes */
	for_each_child_of_node(tree, node) {
		overlay_node = of_get_child_by_name(node, "__overlay__");
		if (overlay_node) {
			cnt++;
			of_node_put(overlay_node);
		}
	}

	node = of_get_child_by_name(tree, "__symbols__");
	if (node) {
		cnt++;
		of_node_put(node);
	}

	fragments = kcalloc(cnt, sizeof(*fragments), GFP_KERNEL);
	if (!fragments) {
		ret = -ENOMEM;
		goto err_free_idr;
	}

	cnt = 0;
	for_each_child_of_node(tree, node) {
		fragment = &fragments[cnt];
		fragment->overlay = of_get_child_by_name(node, "__overlay__");
		if (fragment->overlay) {
			fragment->target = find_target_node(node);
			if (!fragment->target) {
				of_node_put(fragment->overlay);
				ret = -EINVAL;
				goto err_free_fragments;
			} else {
				cnt++;
			}