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1/**********************************************************
2 * Copyright 1998-2009 VMware, Inc. All rights reserved.
3 *
4 * Permission is hereby granted, free of charge, to any person
5 * obtaining a copy of this software and associated documentation
6 * files (the "Software"), to deal in the Software without
7 * restriction, including without limitation the rights to use, copy,
8 * modify, merge, publish, distribute, sublicense, and/or sell copies
9 * of the Software, and to permit persons to whom the Software is
10 * furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice shall be
13 * included in all copies or substantial portions of the Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
16 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
17 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
18 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
19 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
20 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
21 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22 * SOFTWARE.
23 *
24 **********************************************************/
25
26/*
27 * svga_reg.h --
28 *
29 * Virtual hardware definitions for the VMware SVGA II device.
30 */
31
32#ifndef _SVGA_REG_H_
33#define _SVGA_REG_H_
34
35/*
36 * PCI device IDs.
37 */
38#define PCI_VENDOR_ID_VMWARE 0x15AD
39#define PCI_DEVICE_ID_VMWARE_SVGA2 0x0405
40
41/*
42 * Legal values for the SVGA_REG_CURSOR_ON register in old-fashioned
43 * cursor bypass mode. This is still supported, but no new guest
44 * drivers should use it.
45 */
46#define SVGA_CURSOR_ON_HIDE 0x0 /* Must be 0 to maintain backward compatibility */
47#define SVGA_CURSOR_ON_SHOW 0x1 /* Must be 1 to maintain backward compatibility */
48#define SVGA_CURSOR_ON_REMOVE_FROM_FB 0x2 /* Remove the cursor from the framebuffer because we need to see what's under it */
49#define SVGA_CURSOR_ON_RESTORE_TO_FB 0x3 /* Put the cursor back in the framebuffer so the user can see it */
50
51/*
52 * The maximum framebuffer size that can traced for e.g. guests in VESA mode.
53 * The changeMap in the monitor is proportional to this number. Therefore, we'd
54 * like to keep it as small as possible to reduce monitor overhead (using
55 * SVGA_VRAM_MAX_SIZE for this increases the size of the shared area by over
56 * 4k!).
57 *
58 * NB: For compatibility reasons, this value must be greater than 0xff0000.
59 * See bug 335072.
60 */
61#define SVGA_FB_MAX_TRACEABLE_SIZE 0x1000000
62
63#define SVGA_MAX_PSEUDOCOLOR_DEPTH 8
64#define SVGA_MAX_PSEUDOCOLORS (1 << SVGA_MAX_PSEUDOCOLOR_DEPTH)
65#define SVGA_NUM_PALETTE_REGS (3 * SVGA_MAX_PSEUDOCOLORS)
66
67#define SVGA_MAGIC 0x900000UL
68#define SVGA_MAKE_ID(ver) (SVGA_MAGIC << 8 | (ver))
69
70/* Version 2 let the address of the frame buffer be unsigned on Win32 */
71#define SVGA_VERSION_2 2
72#define SVGA_ID_2 SVGA_MAKE_ID(SVGA_VERSION_2)
73
74/* Version 1 has new registers starting with SVGA_REG_CAPABILITIES so
75 PALETTE_BASE has moved */
76#define SVGA_VERSION_1 1
77#define SVGA_ID_1 SVGA_MAKE_ID(SVGA_VERSION_1)
78
79/* Version 0 is the initial version */
80#define SVGA_VERSION_0 0
81#define SVGA_ID_0 SVGA_MAKE_ID(SVGA_VERSION_0)
82
83/* "Invalid" value for all SVGA IDs. (Version ID, screen object ID, surface ID...) */
84#define SVGA_ID_INVALID 0xFFFFFFFF
85
86/* Port offsets, relative to BAR0 */
87#define SVGA_INDEX_PORT 0x0
88#define SVGA_VALUE_PORT 0x1
89#define SVGA_BIOS_PORT 0x2
90#define SVGA_IRQSTATUS_PORT 0x8
91
92/*
93 * Interrupt source flags for IRQSTATUS_PORT and IRQMASK.
94 *
95 * Interrupts are only supported when the
96 * SVGA_CAP_IRQMASK capability is present.
97 */
98#define SVGA_IRQFLAG_ANY_FENCE 0x1 /* Any fence was passed */
99#define SVGA_IRQFLAG_FIFO_PROGRESS 0x2 /* Made forward progress in the FIFO */
100#define SVGA_IRQFLAG_FENCE_GOAL 0x4 /* SVGA_FIFO_FENCE_GOAL reached */
101
102/*
103 * Registers
104 */
105
106enum {
107 SVGA_REG_ID = 0,
108 SVGA_REG_ENABLE = 1,
109 SVGA_REG_WIDTH = 2,
110 SVGA_REG_HEIGHT = 3,
111 SVGA_REG_MAX_WIDTH = 4,
112 SVGA_REG_MAX_HEIGHT = 5,
113 SVGA_REG_DEPTH = 6,
114 SVGA_REG_BITS_PER_PIXEL = 7, /* Current bpp in the guest */
115 SVGA_REG_PSEUDOCOLOR = 8,
116 SVGA_REG_RED_MASK = 9,
117 SVGA_REG_GREEN_MASK = 10,
118 SVGA_REG_BLUE_MASK = 11,
119 SVGA_REG_BYTES_PER_LINE = 12,
120 SVGA_REG_FB_START = 13, /* (Deprecated) */
121 SVGA_REG_FB_OFFSET = 14,
122 SVGA_REG_VRAM_SIZE = 15,
123 SVGA_REG_FB_SIZE = 16,
124
125 /* ID 0 implementation only had the above registers, then the palette */
126
127 SVGA_REG_CAPABILITIES = 17,
128 SVGA_REG_MEM_START = 18, /* (Deprecated) */
129 SVGA_REG_MEM_SIZE = 19,
130 SVGA_REG_CONFIG_DONE = 20, /* Set when memory area configured */
131 SVGA_REG_SYNC = 21, /* See "FIFO Synchronization Registers" */
132 SVGA_REG_BUSY = 22, /* See "FIFO Synchronization Registers" */
133 SVGA_REG_GUEST_ID = 23, /* Set guest OS identifier */
134 SVGA_REG_CURSOR_ID = 24, /* (Deprecated) */
135 SVGA_REG_CURSOR_X = 25, /* (Deprecated) */
136 SVGA_REG_CURSOR_Y = 26, /* (Deprecated) */
137 SVGA_REG_CURSOR_ON = 27, /* (Deprecated) */
138 SVGA_REG_HOST_BITS_PER_PIXEL = 28, /* (Deprecated) */
139 SVGA_REG_SCRATCH_SIZE = 29, /* Number of scratch registers */
140 SVGA_REG_MEM_REGS = 30, /* Number of FIFO registers */
141 SVGA_REG_NUM_DISPLAYS = 31, /* (Deprecated) */
142 SVGA_REG_PITCHLOCK = 32, /* Fixed pitch for all modes */
143 SVGA_REG_IRQMASK = 33, /* Interrupt mask */
144
145 /* Legacy multi-monitor support */
146 SVGA_REG_NUM_GUEST_DISPLAYS = 34,/* Number of guest displays in X/Y direction */
147 SVGA_REG_DISPLAY_ID = 35, /* Display ID for the following display attributes */
148 SVGA_REG_DISPLAY_IS_PRIMARY = 36,/* Whether this is a primary display */
149 SVGA_REG_DISPLAY_POSITION_X = 37,/* The display position x */
150 SVGA_REG_DISPLAY_POSITION_Y = 38,/* The display position y */
151 SVGA_REG_DISPLAY_WIDTH = 39, /* The display's width */
152 SVGA_REG_DISPLAY_HEIGHT = 40, /* The display's height */
153
154 /* See "Guest memory regions" below. */
155 SVGA_REG_GMR_ID = 41,
156 SVGA_REG_GMR_DESCRIPTOR = 42,
157 SVGA_REG_GMR_MAX_IDS = 43,
158 SVGA_REG_GMR_MAX_DESCRIPTOR_LENGTH = 44,
159
160 SVGA_REG_TRACES = 45, /* Enable trace-based updates even when FIFO is on */
161 SVGA_REG_TOP = 46, /* Must be 1 more than the last register */
162
163 SVGA_PALETTE_BASE = 1024, /* Base of SVGA color map */
164 /* Next 768 (== 256*3) registers exist for colormap */
165
166 SVGA_SCRATCH_BASE = SVGA_PALETTE_BASE + SVGA_NUM_PALETTE_REGS
167 /* Base of scratch registers */
168 /* Next reg[SVGA_REG_SCRATCH_SIZE] registers exist for scratch usage:
169 First 4 are reserved for VESA BIOS Extension; any remaining are for
170 the use of the current SVGA driver. */
171};
172
173
174/*
175 * Guest memory regions (GMRs):
176 *
177 * This is a new memory mapping feature available in SVGA devices
178 * which have the SVGA_CAP_GMR bit set. Previously, there were two
179 * fixed memory regions available with which to share data between the
180 * device and the driver: the FIFO ('MEM') and the framebuffer. GMRs
181 * are our name for an extensible way of providing arbitrary DMA
182 * buffers for use between the driver and the SVGA device. They are a
183 * new alternative to framebuffer memory, usable for both 2D and 3D
184 * graphics operations.
185 *
186 * Since GMR mapping must be done synchronously with guest CPU
187 * execution, we use a new pair of SVGA registers:
188 *
189 * SVGA_REG_GMR_ID --
190 *
191 * Read/write.
192 * This register holds the 32-bit ID (a small positive integer)
193 * of a GMR to create, delete, or redefine. Writing this register
194 * has no side-effects.
195 *
196 * SVGA_REG_GMR_DESCRIPTOR --
197 *
198 * Write-only.
199 * Writing this register will create, delete, or redefine the GMR
200 * specified by the above ID register. If this register is zero,
201 * the GMR is deleted. Any pointers into this GMR (including those
202 * currently being processed by FIFO commands) will be
203 * synchronously invalidated.
204 *
205 * If this register is nonzero, it must be the physical page
206 * number (PPN) of a data structure which describes the physical
207 * layout of the memory region this GMR should describe. The
208 * descriptor structure will be read synchronously by the SVGA
209 * device when this register is written. The descriptor need not
210 * remain allocated for the lifetime of the GMR.
211 *
212 * The guest driver should write SVGA_REG_GMR_ID first, then
213 * SVGA_REG_GMR_DESCRIPTOR.
214 *
215 * SVGA_REG_GMR_MAX_IDS --
216 *
217 * Read-only.
218 * The SVGA device may choose to support a maximum number of
219 * user-defined GMR IDs. This register holds the number of supported
220 * IDs. (The maximum supported ID plus 1)
221 *
222 * SVGA_REG_GMR_MAX_DESCRIPTOR_LENGTH --
223 *
224 * Read-only.
225 * The SVGA device may choose to put a limit on the total number
226 * of SVGAGuestMemDescriptor structures it will read when defining
227 * a single GMR.
228 *
229 * The descriptor structure is an array of SVGAGuestMemDescriptor
230 * structures. Each structure may do one of three things:
231 *
232 * - Terminate the GMR descriptor list.
233 * (ppn==0, numPages==0)
234 *
235 * - Add a PPN or range of PPNs to the GMR's virtual address space.
236 * (ppn != 0, numPages != 0)
237 *
238 * - Provide the PPN of the next SVGAGuestMemDescriptor, in order to
239 * support multi-page GMR descriptor tables without forcing the
240 * driver to allocate physically contiguous memory.
241 * (ppn != 0, numPages == 0)
242 *
243 * Note that each physical page of SVGAGuestMemDescriptor structures
244 * can describe at least 2MB of guest memory. If the driver needs to
245 * use more than one page of descriptor structures, it must use one of
246 * its SVGAGuestMemDescriptors to point to an additional page. The
247 * device will never automatically cross a page boundary.
248 *
249 * Once the driver has described a GMR, it is immediately available
250 * for use via any FIFO command that uses an SVGAGuestPtr structure.
251 * These pointers include a GMR identifier plus an offset into that
252 * GMR.
253 *
254 * The driver must check the SVGA_CAP_GMR bit before using the GMR
255 * registers.
256 */
257
258/*
259 * Special GMR IDs, allowing SVGAGuestPtrs to point to framebuffer
260 * memory as well. In the future, these IDs could even be used to
261 * allow legacy memory regions to be redefined by the guest as GMRs.
262 *
263 * Using the guest framebuffer (GFB) at BAR1 for general purpose DMA
264 * is being phased out. Please try to use user-defined GMRs whenever
265 * possible.
266 */
267#define SVGA_GMR_NULL ((uint32) -1)
268#define SVGA_GMR_FRAMEBUFFER ((uint32) -2) // Guest Framebuffer (GFB)
269
270typedef
271struct SVGAGuestMemDescriptor {
272 uint32 ppn;
273 uint32 numPages;
274} SVGAGuestMemDescriptor;
275
276typedef
277struct SVGAGuestPtr {
278 uint32 gmrId;
279 uint32 offset;
280} SVGAGuestPtr;
281
282
283/*
284 * SVGAGMRImageFormat --
285 *
286 * This is a packed representation of the source 2D image format
287 * for a GMR-to-screen blit. Currently it is defined as an encoding
288 * of the screen's color depth and bits-per-pixel, however, 16 bits
289 * are reserved for future use to identify other encodings (such as
290 * RGBA or higher-precision images).
291 *
292 * Currently supported formats:
293 *
294 * bpp depth Format Name
295 * --- ----- -----------
296 * 32 24 32-bit BGRX
297 * 24 24 24-bit BGR
298 * 16 16 RGB 5-6-5
299 * 16 15 RGB 5-5-5
300 *
301 */
302
303typedef
304struct SVGAGMRImageFormat {
305 union {
306 struct {
307 uint32 bitsPerPixel : 8;
308 uint32 colorDepth : 8;
309 uint32 reserved : 16; // Must be zero
310 };
311
312 uint32 value;
313 };
314} SVGAGMRImageFormat;
315
316/*
317 * SVGAColorBGRX --
318 *
319 * A 24-bit color format (BGRX), which does not depend on the
320 * format of the legacy guest framebuffer (GFB) or the current
321 * GMRFB state.
322 */
323
324typedef
325struct SVGAColorBGRX {
326 union {
327 struct {
328 uint32 b : 8;
329 uint32 g : 8;
330 uint32 r : 8;
331 uint32 x : 8; // Unused
332 };
333
334 uint32 value;
335 };
336} SVGAColorBGRX;
337
338
339/*
340 * SVGASignedRect --
341 * SVGASignedPoint --
342 *
343 * Signed rectangle and point primitives. These are used by the new
344 * 2D primitives for drawing to Screen Objects, which can occupy a
345 * signed virtual coordinate space.
346 *
347 * SVGASignedRect specifies a half-open interval: the (left, top)
348 * pixel is part of the rectangle, but the (right, bottom) pixel is
349 * not.
350 */
351
352typedef
353struct SVGASignedRect {
354 int32 left;
355 int32 top;
356 int32 right;
357 int32 bottom;
358} SVGASignedRect;
359
360typedef
361struct SVGASignedPoint {
362 int32 x;
363 int32 y;
364} SVGASignedPoint;
365
366
367/*
368 * Capabilities
369 *
370 * Note the holes in the bitfield. Missing bits have been deprecated,
371 * and must not be reused. Those capabilities will never be reported
372 * by new versions of the SVGA device.
373 */
374
375#define SVGA_CAP_NONE 0x00000000
376#define SVGA_CAP_RECT_COPY 0x00000002
377#define SVGA_CAP_CURSOR 0x00000020
378#define SVGA_CAP_CURSOR_BYPASS 0x00000040 // Legacy (Use Cursor Bypass 3 instead)
379#define SVGA_CAP_CURSOR_BYPASS_2 0x00000080 // Legacy (Use Cursor Bypass 3 instead)
380#define SVGA_CAP_8BIT_EMULATION 0x00000100
381#define SVGA_CAP_ALPHA_CURSOR 0x00000200
382#define SVGA_CAP_3D 0x00004000
383#define SVGA_CAP_EXTENDED_FIFO 0x00008000
384#define SVGA_CAP_MULTIMON 0x00010000 // Legacy multi-monitor support
385#define SVGA_CAP_PITCHLOCK 0x00020000
386#define SVGA_CAP_IRQMASK 0x00040000
387#define SVGA_CAP_DISPLAY_TOPOLOGY 0x00080000 // Legacy multi-monitor support
388#define SVGA_CAP_GMR 0x00100000
389#define SVGA_CAP_TRACES 0x00200000
390
391
392/*
393 * FIFO register indices.
394 *
395 * The FIFO is a chunk of device memory mapped into guest physmem. It
396 * is always treated as 32-bit words.
397 *
398 * The guest driver gets to decide how to partition it between
399 * - FIFO registers (there are always at least 4, specifying where the
400 * following data area is and how much data it contains; there may be
401 * more registers following these, depending on the FIFO protocol
402 * version in use)
403 * - FIFO data, written by the guest and slurped out by the VMX.
404 * These indices are 32-bit word offsets into the FIFO.
405 */
406
407enum {
408 /*
409 * Block 1 (basic registers): The originally defined FIFO registers.
410 * These exist and are valid for all versions of the FIFO protocol.
411 */
412
413 SVGA_FIFO_MIN = 0,
414 SVGA_FIFO_MAX, /* The distance from MIN to MAX must be at least 10K */
415 SVGA_FIFO_NEXT_CMD,
416 SVGA_FIFO_STOP,
417
418 /*
419 * Block 2 (extended registers): Mandatory registers for the extended
420 * FIFO. These exist if the SVGA caps register includes
421 * SVGA_CAP_EXTENDED_FIFO; some of them are valid only if their
422 * associated capability bit is enabled.
423 *
424 * Note that when originally defined, SVGA_CAP_EXTENDED_FIFO implied
425 * support only for (FIFO registers) CAPABILITIES, FLAGS, and FENCE.
426 * This means that the guest has to test individually (in most cases
427 * using FIFO caps) for the presence of registers after this; the VMX
428 * can define "extended FIFO" to mean whatever it wants, and currently
429 * won't enable it unless there's room for that set and much more.
430 */
431
432 SVGA_FIFO_CAPABILITIES = 4,
433 SVGA_FIFO_FLAGS,
434 // Valid with SVGA_FIFO_CAP_FENCE:
435 SVGA_FIFO_FENCE,
436
437 /*
438 * Block 3a (optional extended registers): Additional registers for the
439 * extended FIFO, whose presence isn't actually implied by
440 * SVGA_CAP_EXTENDED_FIFO; these exist if SVGA_FIFO_MIN is high enough to
441 * leave room for them.
442 *
443 * These in block 3a, the VMX currently considers mandatory for the
444 * extended FIFO.
445 */
446
447 // Valid if exists (i.e. if extended FIFO enabled):
448 SVGA_FIFO_3D_HWVERSION, /* See SVGA3dHardwareVersion in svga3d_reg.h */
449 // Valid with SVGA_FIFO_CAP_PITCHLOCK:
450 SVGA_FIFO_PITCHLOCK,
451
452 // Valid with SVGA_FIFO_CAP_CURSOR_BYPASS_3:
453 SVGA_FIFO_CURSOR_ON, /* Cursor bypass 3 show/hide register */
454 SVGA_FIFO_CURSOR_X, /* Cursor bypass 3 x register */
455 SVGA_FIFO_CURSOR_Y, /* Cursor bypass 3 y register */
456 SVGA_FIFO_CURSOR_COUNT, /* Incremented when any of the other 3 change */
457 SVGA_FIFO_CURSOR_LAST_UPDATED,/* Last time the host updated the cursor */
458
459 // Valid with SVGA_FIFO_CAP_RESERVE:
460 SVGA_FIFO_RESERVED, /* Bytes past NEXT_CMD with real contents */
461
462 /*
463 * Valid with SVGA_FIFO_CAP_SCREEN_OBJECT:
464 *
465 * By default this is SVGA_ID_INVALID, to indicate that the cursor
466 * coordinates are specified relative to the virtual root. If this
467 * is set to a specific screen ID, cursor position is reinterpreted
468 * as a signed offset relative to that screen's origin. This is the
469 * only way to place the cursor on a non-rooted screen.
470 */
471 SVGA_FIFO_CURSOR_SCREEN_ID,
472
473 /*
474 * XXX: The gap here, up until SVGA_FIFO_3D_CAPS, can be used for new
475 * registers, but this must be done carefully and with judicious use of
476 * capability bits, since comparisons based on SVGA_FIFO_MIN aren't
477 * enough to tell you whether the register exists: we've shipped drivers
478 * and products that used SVGA_FIFO_3D_CAPS but didn't know about some of
479 * the earlier ones. The actual order of introduction was:
480 * - PITCHLOCK
481 * - 3D_CAPS
482 * - CURSOR_* (cursor bypass 3)
483 * - RESERVED
484 * So, code that wants to know whether it can use any of the
485 * aforementioned registers, or anything else added after PITCHLOCK and
486 * before 3D_CAPS, needs to reason about something other than
487 * SVGA_FIFO_MIN.
488 */
489
490 /*
491 * 3D caps block space; valid with 3D hardware version >=
492 * SVGA3D_HWVERSION_WS6_B1.
493 */
494 SVGA_FIFO_3D_CAPS = 32,
495 SVGA_FIFO_3D_CAPS_LAST = 32 + 255,
496
497 /*
498 * End of VMX's current definition of "extended-FIFO registers".
499 * Registers before here are always enabled/disabled as a block; either
500 * the extended FIFO is enabled and includes all preceding registers, or
501 * it's disabled entirely.
502 *
503 * Block 3b (truly optional extended registers): Additional registers for
504 * the extended FIFO, which the VMX already knows how to enable and
505 * disable with correct granularity.
506 *
507 * Registers after here exist if and only if the guest SVGA driver
508 * sets SVGA_FIFO_MIN high enough to leave room for them.
509 */
510
511 // Valid if register exists:
512 SVGA_FIFO_GUEST_3D_HWVERSION, /* Guest driver's 3D version */
513 SVGA_FIFO_FENCE_GOAL, /* Matching target for SVGA_IRQFLAG_FENCE_GOAL */
514 SVGA_FIFO_BUSY, /* See "FIFO Synchronization Registers" */
515
516 /*
517 * Always keep this last. This defines the maximum number of
518 * registers we know about. At power-on, this value is placed in
519 * the SVGA_REG_MEM_REGS register, and we expect the guest driver
520 * to allocate this much space in FIFO memory for registers.
521 */
522 SVGA_FIFO_NUM_REGS
523};
524
525
526/*
527 * Definition of registers included in extended FIFO support.
528 *
529 * The guest SVGA driver gets to allocate the FIFO between registers
530 * and data. It must always allocate at least 4 registers, but old
531 * drivers stopped there.
532 *
533 * The VMX will enable extended FIFO support if and only if the guest
534 * left enough room for all registers defined as part of the mandatory
535 * set for the extended FIFO.
536 *
537 * Note that the guest drivers typically allocate the FIFO only at
538 * initialization time, not at mode switches, so it's likely that the
539 * number of FIFO registers won't change without a reboot.
540 *
541 * All registers less than this value are guaranteed to be present if
542 * svgaUser->fifo.extended is set. Any later registers must be tested
543 * individually for compatibility at each use (in the VMX).
544 *
545 * This value is used only by the VMX, so it can change without
546 * affecting driver compatibility; keep it that way?
547 */
548#define SVGA_FIFO_EXTENDED_MANDATORY_REGS (SVGA_FIFO_3D_CAPS_LAST + 1)
549
550
551/*
552 * FIFO Synchronization Registers
553 *
554 * This explains the relationship between the various FIFO
555 * sync-related registers in IOSpace and in FIFO space.
556 *
557 * SVGA_REG_SYNC --
558 *
559 * The SYNC register can be used in two different ways by the guest:
560 *
561 * 1. If the guest wishes to fully sync (drain) the FIFO,
562 * it will write once to SYNC then poll on the BUSY
563 * register. The FIFO is sync'ed once BUSY is zero.
564 *
565 * 2. If the guest wants to asynchronously wake up the host,
566 * it will write once to SYNC without polling on BUSY.
567 * Ideally it will do this after some new commands have
568 * been placed in the FIFO, and after reading a zero
569 * from SVGA_FIFO_BUSY.
570 *
571 * (1) is the original behaviour that SYNC was designed to
572 * support. Originally, a write to SYNC would implicitly
573 * trigger a read from BUSY. This causes us to synchronously
574 * process the FIFO.
575 *
576 * This behaviour has since been changed so that writing SYNC
577 * will *not* implicitly cause a read from BUSY. Instead, it
578 * makes a channel call which asynchronously wakes up the MKS
579 * thread.
580 *
581 * New guests can use this new behaviour to implement (2)
582 * efficiently. This lets guests get the host's attention
583 * without waiting for the MKS to poll, which gives us much
584 * better CPU utilization on SMP hosts and on UP hosts while
585 * we're blocked on the host GPU.
586 *
587 * Old guests shouldn't notice the behaviour change. SYNC was
588 * never guaranteed to process the entire FIFO, since it was
589 * bounded to a particular number of CPU cycles. Old guests will
590 * still loop on the BUSY register until the FIFO is empty.
591 *
592 * Writing to SYNC currently has the following side-effects:
593 *
594 * - Sets SVGA_REG_BUSY to TRUE (in the monitor)
595 * - Asynchronously wakes up the MKS thread for FIFO processing
596 * - The value written to SYNC is recorded as a "reason", for
597 * stats purposes.
598 *
599 * If SVGA_FIFO_BUSY is available, drivers are advised to only
600 * write to SYNC if SVGA_FIFO_BUSY is FALSE. Drivers should set
601 * SVGA_FIFO_BUSY to TRUE after writing to SYNC. The MKS will
602 * eventually set SVGA_FIFO_BUSY on its own, but this approach
603 * lets the driver avoid sending multiple asynchronous wakeup
604 * messages to the MKS thread.
605 *
606 * SVGA_REG_BUSY --
607 *
608 * This register is set to TRUE when SVGA_REG_SYNC is written,
609 * and it reads as FALSE when the FIFO has been completely
610 * drained.
611 *
612 * Every read from this register causes us to synchronously
613 * process FIFO commands. There is no guarantee as to how many
614 * commands each read will process.
615 *
616 * CPU time spent processing FIFO commands will be billed to
617 * the guest.
618 *
619 * New drivers should avoid using this register unless they
620 * need to guarantee that the FIFO is completely drained. It
621 * is overkill for performing a sync-to-fence. Older drivers
622 * will use this register for any type of synchronization.
623 *
624 * SVGA_FIFO_BUSY --
625 *
626 * This register is a fast way for the guest driver to check
627 * whether the FIFO is already being processed. It reads and
628 * writes at normal RAM speeds, with no monitor intervention.
629 *
630 * If this register reads as TRUE, the host is guaranteeing that
631 * any new commands written into the FIFO will be noticed before
632 * the MKS goes back to sleep.
633 *
634 * If this register reads as FALSE, no such guarantee can be
635 * made.
636 *
637 * The guest should use this register to quickly determine
638 * whether or not it needs to wake up the host. If the guest
639 * just wrote a command or group of commands that it would like
640 * the host to begin processing, it should:
641 *
642 * 1. Read SVGA_FIFO_BUSY. If it reads as TRUE, no further
643 * action is necessary.
644 *
645 * 2. Write TRUE to SVGA_FIFO_BUSY. This informs future guest
646 * code that we've already sent a SYNC to the host and we
647 * don't need to send a duplicate.
648 *
649 * 3. Write a reason to SVGA_REG_SYNC. This will send an
650 * asynchronous wakeup to the MKS thread.
651 */
652
653
654/*
655 * FIFO Capabilities
656 *
657 * Fence -- Fence register and command are supported
658 * Accel Front -- Front buffer only commands are supported
659 * Pitch Lock -- Pitch lock register is supported
660 * Video -- SVGA Video overlay units are supported
661 * Escape -- Escape command is supported
662 *
663 * XXX: Add longer descriptions for each capability, including a list
664 * of the new features that each capability provides.
665 *
666 * SVGA_FIFO_CAP_SCREEN_OBJECT --
667 *
668 * Provides dynamic multi-screen rendering, for improved Unity and
669 * multi-monitor modes. With Screen Object, the guest can
670 * dynamically create and destroy 'screens', which can represent
671 * Unity windows or virtual monitors. Screen Object also provides
672 * strong guarantees that DMA operations happen only when
673 * guest-initiated. Screen Object deprecates the BAR1 guest
674 * framebuffer (GFB) and all commands that work only with the GFB.
675 *
676 * New registers:
677 * FIFO_CURSOR_SCREEN_ID, VIDEO_DATA_GMRID, VIDEO_DST_SCREEN_ID
678 *
679 * New 2D commands:
680 * DEFINE_SCREEN, DESTROY_SCREEN, DEFINE_GMRFB, BLIT_GMRFB_TO_SCREEN,
681 * BLIT_SCREEN_TO_GMRFB, ANNOTATION_FILL, ANNOTATION_COPY
682 *
683 * New 3D commands:
684 * BLIT_SURFACE_TO_SCREEN
685 *
686 * New guarantees:
687 *
688 * - The host will not read or write guest memory, including the GFB,
689 * except when explicitly initiated by a DMA command.
690 *
691 * - All DMA, including legacy DMA like UPDATE and PRESENT_READBACK,
692 * is guaranteed to complete before any subsequent FENCEs.
693 *
694 * - All legacy commands which affect a Screen (UPDATE, PRESENT,
695 * PRESENT_READBACK) as well as new Screen blit commands will
696 * all behave consistently as blits, and memory will be read
697 * or written in FIFO order.
698 *
699 * For example, if you PRESENT from one SVGA3D surface to multiple
700 * places on the screen, the data copied will always be from the
701 * SVGA3D surface at the time the PRESENT was issued in the FIFO.
702 * This was not necessarily true on devices without Screen Object.
703 *
704 * This means that on devices that support Screen Object, the
705 * PRESENT_READBACK command should not be necessary unless you
706 * actually want to read back the results of 3D rendering into
707 * system memory. (And for that, the BLIT_SCREEN_TO_GMRFB
708 * command provides a strict superset of functionality.)
709 *
710 * - When a screen is resized, either using Screen Object commands or
711 * legacy multimon registers, its contents are preserved.
712 */
713
714#define SVGA_FIFO_CAP_NONE 0
715#define SVGA_FIFO_CAP_FENCE (1<<0)
716#define SVGA_FIFO_CAP_ACCELFRONT (1<<1)
717#define SVGA_FIFO_CAP_PITCHLOCK (1<<2)
718#define SVGA_FIFO_CAP_VIDEO (1<<3)
719#define SVGA_FIFO_CAP_CURSOR_BYPASS_3 (1<<4)
720#define SVGA_FIFO_CAP_ESCAPE (1<<5)
721#define SVGA_FIFO_CAP_RESERVE (1<<6)
722#define SVGA_FIFO_CAP_SCREEN_OBJECT (1<<7)
723
724
725/*
726 * FIFO Flags
727 *
728 * Accel Front -- Driver should use front buffer only commands
729 */
730
731#define SVGA_FIFO_FLAG_NONE 0
732#define SVGA_FIFO_FLAG_ACCELFRONT (1<<0)
733#define SVGA_FIFO_FLAG_RESERVED (1<<31) // Internal use only
734
735/*
736 * FIFO reservation sentinel value
737 */
738
739#define SVGA_FIFO_RESERVED_UNKNOWN 0xffffffff
740
741
742/*
743 * Video overlay support
744 */
745
746#define SVGA_NUM_OVERLAY_UNITS 32
747
748
749/*
750 * Video capabilities that the guest is currently using
751 */
752
753#define SVGA_VIDEO_FLAG_COLORKEY 0x0001
754
755
756/*
757 * Offsets for the video overlay registers
758 */
759
760enum {
761 SVGA_VIDEO_ENABLED = 0,
762 SVGA_VIDEO_FLAGS,
763 SVGA_VIDEO_DATA_OFFSET,
764 SVGA_VIDEO_FORMAT,
765 SVGA_VIDEO_COLORKEY,
766 SVGA_VIDEO_SIZE, // Deprecated
767 SVGA_VIDEO_WIDTH,
768 SVGA_VIDEO_HEIGHT,
769 SVGA_VIDEO_SRC_X,
770 SVGA_VIDEO_SRC_Y,
771 SVGA_VIDEO_SRC_WIDTH,
772 SVGA_VIDEO_SRC_HEIGHT,
773 SVGA_VIDEO_DST_X, // Signed int32
774 SVGA_VIDEO_DST_Y, // Signed int32
775 SVGA_VIDEO_DST_WIDTH,
776 SVGA_VIDEO_DST_HEIGHT,
777 SVGA_VIDEO_PITCH_1,
778 SVGA_VIDEO_PITCH_2,
779 SVGA_VIDEO_PITCH_3,
780 SVGA_VIDEO_DATA_GMRID, // Optional, defaults to SVGA_GMR_FRAMEBUFFER
781 SVGA_VIDEO_DST_SCREEN_ID, // Optional, defaults to virtual coords (SVGA_ID_INVALID)
782 SVGA_VIDEO_NUM_REGS
783};
784
785
786/*
787 * SVGA Overlay Units
788 *
789 * width and height relate to the entire source video frame.
790 * srcX, srcY, srcWidth and srcHeight represent subset of the source
791 * video frame to be displayed.
792 */
793
794typedef struct SVGAOverlayUnit {
795 uint32 enabled;
796 uint32 flags;
797 uint32 dataOffset;
798 uint32 format;
799 uint32 colorKey;
800 uint32 size;
801 uint32 width;
802 uint32 height;
803 uint32 srcX;
804 uint32 srcY;
805 uint32 srcWidth;
806 uint32 srcHeight;
807 int32 dstX;
808 int32 dstY;
809 uint32 dstWidth;
810 uint32 dstHeight;
811 uint32 pitches[3];
812 uint32 dataGMRId;
813 uint32 dstScreenId;
814} SVGAOverlayUnit;
815
816
817/*
818 * SVGAScreenObject --
819 *
820 * This is a new way to represent a guest's multi-monitor screen or
821 * Unity window. Screen objects are only supported if the
822 * SVGA_FIFO_CAP_SCREEN_OBJECT capability bit is set.
823 *
824 * If Screen Objects are supported, they can be used to fully
825 * replace the functionality provided by the framebuffer registers
826 * (SVGA_REG_WIDTH, HEIGHT, etc.) and by SVGA_CAP_DISPLAY_TOPOLOGY.
827 *
828 * The screen object is a struct with guaranteed binary
829 * compatibility. New flags can be added, and the struct may grow,
830 * but existing fields must retain their meaning.
831 *
832 */
833
834#define SVGA_SCREEN_HAS_ROOT (1 << 0) // Screen is present in the virtual coord space
835#define SVGA_SCREEN_IS_PRIMARY (1 << 1) // Guest considers this screen to be 'primary'
836#define SVGA_SCREEN_FULLSCREEN_HINT (1 << 2) // Guest is running a fullscreen app here
837
838typedef
839struct SVGAScreenObject {
840 uint32 structSize; // sizeof(SVGAScreenObject)
841 uint32 id;
842 uint32 flags;
843 struct {
844 uint32 width;
845 uint32 height;
846 } size;
847 struct {
848 int32 x;
849 int32 y;
850 } root; // Only used if SVGA_SCREEN_HAS_ROOT is set.
851} SVGAScreenObject;
852
853
854/*
855 * Commands in the command FIFO:
856 *
857 * Command IDs defined below are used for the traditional 2D FIFO
858 * communication (not all commands are available for all versions of the
859 * SVGA FIFO protocol).
860 *
861 * Note the holes in the command ID numbers: These commands have been
862 * deprecated, and the old IDs must not be reused.
863 *
864 * Command IDs from 1000 to 1999 are reserved for use by the SVGA3D
865 * protocol.
866 *
867 * Each command's parameters are described by the comments and
868 * structs below.
869 */
870
871typedef enum {
872 SVGA_CMD_INVALID_CMD = 0,
873 SVGA_CMD_UPDATE = 1,
874 SVGA_CMD_RECT_COPY = 3,
875 SVGA_CMD_DEFINE_CURSOR = 19,
876 SVGA_CMD_DEFINE_ALPHA_CURSOR = 22,
877 SVGA_CMD_UPDATE_VERBOSE = 25,
878 SVGA_CMD_FRONT_ROP_FILL = 29,
879 SVGA_CMD_FENCE = 30,
880 SVGA_CMD_ESCAPE = 33,
881 SVGA_CMD_DEFINE_SCREEN = 34,
882 SVGA_CMD_DESTROY_SCREEN = 35,
883 SVGA_CMD_DEFINE_GMRFB = 36,
884 SVGA_CMD_BLIT_GMRFB_TO_SCREEN = 37,
885 SVGA_CMD_BLIT_SCREEN_TO_GMRFB = 38,
886 SVGA_CMD_ANNOTATION_FILL = 39,
887 SVGA_CMD_ANNOTATION_COPY = 40,
888 SVGA_CMD_MAX
889} SVGAFifoCmdId;
890
891#define SVGA_CMD_MAX_ARGS 64
892
893
894/*
895 * SVGA_CMD_UPDATE --
896 *
897 * This is a DMA transfer which copies from the Guest Framebuffer
898 * (GFB) at BAR1 + SVGA_REG_FB_OFFSET to any screens which
899 * intersect with the provided virtual rectangle.
900 *
901 * This command does not support using arbitrary guest memory as a
902 * data source- it only works with the pre-defined GFB memory.
903 * This command also does not support signed virtual coordinates.
904 * If you have defined screens (using SVGA_CMD_DEFINE_SCREEN) with
905 * negative root x/y coordinates, the negative portion of those
906 * screens will not be reachable by this command.
907 *
908 * This command is not necessary when using framebuffer
909 * traces. Traces are automatically enabled if the SVGA FIFO is
910 * disabled, and you may explicitly enable/disable traces using
911 * SVGA_REG_TRACES. With traces enabled, any write to the GFB will
912 * automatically act as if a subsequent SVGA_CMD_UPDATE was issued.
913 *
914 * Traces and SVGA_CMD_UPDATE are the only supported ways to render
915 * pseudocolor screen updates. The newer Screen Object commands
916 * only support true color formats.
917 *
918 * Availability:
919 * Always available.
920 */
921
922typedef
923struct {
924 uint32 x;
925 uint32 y;
926 uint32 width;
927 uint32 height;
928} SVGAFifoCmdUpdate;
929
930
931/*
932 * SVGA_CMD_RECT_COPY --
933 *
934 * Perform a rectangular DMA transfer from one area of the GFB to
935 * another, and copy the result to any screens which intersect it.
936 *
937 * Availability:
938 * SVGA_CAP_RECT_COPY
939 */
940
941typedef
942struct {
943 uint32 srcX;
944 uint32 srcY;
945 uint32 destX;
946 uint32 destY;
947 uint32 width;
948 uint32 height;
949} SVGAFifoCmdRectCopy;
950
951
952/*
953 * SVGA_CMD_DEFINE_CURSOR --
954 *
955 * Provide a new cursor image, as an AND/XOR mask.
956 *
957 * The recommended way to position the cursor overlay is by using
958 * the SVGA_FIFO_CURSOR_* registers, supported by the
959 * SVGA_FIFO_CAP_CURSOR_BYPASS_3 capability.
960 *
961 * Availability:
962 * SVGA_CAP_CURSOR
963 */
964
965typedef
966struct {
967 uint32 id; // Reserved, must be zero.
968 uint32 hotspotX;
969 uint32 hotspotY;
970 uint32 width;
971 uint32 height;
972 uint32 andMaskDepth; // Value must be 1 or equal to BITS_PER_PIXEL
973 uint32 xorMaskDepth; // Value must be 1 or equal to BITS_PER_PIXEL
974 /*
975 * Followed by scanline data for AND mask, then XOR mask.
976 * Each scanline is padded to a 32-bit boundary.
977 */
978} SVGAFifoCmdDefineCursor;
979
980
981/*
982 * SVGA_CMD_DEFINE_ALPHA_CURSOR --
983 *
984 * Provide a new cursor image, in 32-bit BGRA format.
985 *
986 * The recommended way to position the cursor overlay is by using
987 * the SVGA_FIFO_CURSOR_* registers, supported by the
988 * SVGA_FIFO_CAP_CURSOR_BYPASS_3 capability.
989 *
990 * Availability:
991 * SVGA_CAP_ALPHA_CURSOR
992 */
993
994typedef
995struct {
996 uint32 id; // Reserved, must be zero.
997 uint32 hotspotX;
998 uint32 hotspotY;
999 uint32 width;
1000 uint32 height;
1001 /* Followed by scanline data */
1002} SVGAFifoCmdDefineAlphaCursor;
1003
1004
1005/*
1006 * SVGA_CMD_UPDATE_VERBOSE --
1007 *
1008 * Just like SVGA_CMD_UPDATE, but also provide a per-rectangle
1009 * 'reason' value, an opaque cookie which is used by internal
1010 * debugging tools. Third party drivers should not use this
1011 * command.
1012 *
1013 * Availability:
1014 * SVGA_CAP_EXTENDED_FIFO
1015 */
1016
1017typedef
1018struct {
1019 uint32 x;
1020 uint32 y;
1021 uint32 width;
1022 uint32 height;
1023 uint32 reason;
1024} SVGAFifoCmdUpdateVerbose;
1025
1026
1027/*
1028 * SVGA_CMD_FRONT_ROP_FILL --
1029 *
1030 * This is a hint which tells the SVGA device that the driver has
1031 * just filled a rectangular region of the GFB with a solid
1032 * color. Instead of reading these pixels from the GFB, the device
1033 * can assume that they all equal 'color'. This is primarily used
1034 * for remote desktop protocols.
1035 *
1036 * Availability:
1037 * SVGA_FIFO_CAP_ACCELFRONT
1038 */
1039
1040#define SVGA_ROP_COPY 0x03
1041
1042typedef
1043struct {
1044 uint32 color; // In the same format as the GFB
1045 uint32 x;
1046 uint32 y;
1047 uint32 width;
1048 uint32 height;
1049 uint32 rop; // Must be SVGA_ROP_COPY
1050} SVGAFifoCmdFrontRopFill;
1051
1052
1053/*
1054 * SVGA_CMD_FENCE --
1055 *
1056 * Insert a synchronization fence. When the SVGA device reaches
1057 * this command, it will copy the 'fence' value into the
1058 * SVGA_FIFO_FENCE register. It will also compare the fence against
1059 * SVGA_FIFO_FENCE_GOAL. If the fence matches the goal and the
1060 * SVGA_IRQFLAG_FENCE_GOAL interrupt is enabled, the device will
1061 * raise this interrupt.
1062 *
1063 * Availability:
1064 * SVGA_FIFO_FENCE for this command,
1065 * SVGA_CAP_IRQMASK for SVGA_FIFO_FENCE_GOAL.
1066 */
1067
1068typedef
1069struct {
1070 uint32 fence;
1071} SVGAFifoCmdFence;
1072
1073
1074/*
1075 * SVGA_CMD_ESCAPE --
1076 *
1077 * Send an extended or vendor-specific variable length command.
1078 * This is used for video overlay, third party plugins, and
1079 * internal debugging tools. See svga_escape.h
1080 *
1081 * Availability:
1082 * SVGA_FIFO_CAP_ESCAPE
1083 */
1084
1085typedef
1086struct {
1087 uint32 nsid;
1088 uint32 size;
1089 /* followed by 'size' bytes of data */
1090} SVGAFifoCmdEscape;
1091
1092
1093/*
1094 * SVGA_CMD_DEFINE_SCREEN --
1095 *
1096 * Define or redefine an SVGAScreenObject. See the description of
1097 * SVGAScreenObject above. The video driver is responsible for
1098 * generating new screen IDs. They should be small positive
1099 * integers. The virtual device will have an implementation
1100 * specific upper limit on the number of screen IDs
1101 * supported. Drivers are responsible for recycling IDs. The first
1102 * valid ID is zero.
1103 *
1104 * - Interaction with other registers:
1105 *
1106 * For backwards compatibility, when the GFB mode registers (WIDTH,
1107 * HEIGHT, PITCHLOCK, BITS_PER_PIXEL) are modified, the SVGA device
1108 * deletes all screens other than screen #0, and redefines screen
1109 * #0 according to the specified mode. Drivers that use
1110 * SVGA_CMD_DEFINE_SCREEN should destroy or redefine screen #0.
1111 *
1112 * If you use screen objects, do not use the legacy multi-mon
1113 * registers (SVGA_REG_NUM_GUEST_DISPLAYS, SVGA_REG_DISPLAY_*).
1114 *
1115 * Availability:
1116 * SVGA_FIFO_CAP_SCREEN_OBJECT
1117 */
1118
1119typedef
1120struct {
1121 SVGAScreenObject screen; // Variable-length according to version
1122} SVGAFifoCmdDefineScreen;
1123
1124
1125/*
1126 * SVGA_CMD_DESTROY_SCREEN --
1127 *
1128 * Destroy an SVGAScreenObject. Its ID is immediately available for
1129 * re-use.
1130 *
1131 * Availability:
1132 * SVGA_FIFO_CAP_SCREEN_OBJECT
1133 */
1134
1135typedef
1136struct {
1137 uint32 screenId;
1138} SVGAFifoCmdDestroyScreen;
1139
1140
1141/*
1142 * SVGA_CMD_DEFINE_GMRFB --
1143 *
1144 * This command sets a piece of SVGA device state called the
1145 * Guest Memory Region Framebuffer, or GMRFB. The GMRFB is a
1146 * piece of light-weight state which identifies the location and
1147 * format of an image in guest memory or in BAR1. The GMRFB has
1148 * an arbitrary size, and it doesn't need to match the geometry
1149 * of the GFB or any screen object.
1150 *
1151 * The GMRFB can be redefined as often as you like. You could
1152 * always use the same GMRFB, you could redefine it before
1153 * rendering from a different guest screen, or you could even
1154 * redefine it before every blit.
1155 *
1156 * There are multiple ways to use this command. The simplest way is
1157 * to use it to move the framebuffer either to elsewhere in the GFB
1158 * (BAR1) memory region, or to a user-defined GMR. This lets a
1159 * driver use a framebuffer allocated entirely out of normal system
1160 * memory, which we encourage.
1161 *
1162 * Another way to use this command is to set up a ring buffer of
1163 * updates in GFB memory. If a driver wants to ensure that no
1164 * frames are skipped by the SVGA device, it is important that the
1165 * driver not modify the source data for a blit until the device is
1166 * done processing the command. One efficient way to accomplish
1167 * this is to use a ring of small DMA buffers. Each buffer is used
1168 * for one blit, then we move on to the next buffer in the
1169 * ring. The FENCE mechanism is used to protect each buffer from
1170 * re-use until the device is finished with that buffer's
1171 * corresponding blit.
1172 *
1173 * This command does not affect the meaning of SVGA_CMD_UPDATE.
1174 * UPDATEs always occur from the legacy GFB memory area. This
1175 * command has no support for pseudocolor GMRFBs. Currently only
1176 * true-color 15, 16, and 24-bit depths are supported. Future
1177 * devices may expose capabilities for additional framebuffer
1178 * formats.
1179 *
1180 * The default GMRFB value is undefined. Drivers must always send
1181 * this command at least once before performing any blit from the
1182 * GMRFB.
1183 *
1184 * Availability:
1185 * SVGA_FIFO_CAP_SCREEN_OBJECT
1186 */
1187
1188typedef
1189struct {
1190 SVGAGuestPtr ptr;
1191 uint32 bytesPerLine;
1192 SVGAGMRImageFormat format;
1193} SVGAFifoCmdDefineGMRFB;
1194
1195
1196/*
1197 * SVGA_CMD_BLIT_GMRFB_TO_SCREEN --
1198 *
1199 * This is a guest-to-host blit. It performs a DMA operation to
1200 * copy a rectangular region of pixels from the current GMRFB to
1201 * one or more Screen Objects.
1202 *
1203 * The destination coordinate may be specified relative to a
1204 * screen's origin (if a screen ID is specified) or relative to the
1205 * virtual coordinate system's origin (if the screen ID is
1206 * SVGA_ID_INVALID). The actual destination may span zero or more
1207 * screens, in the case of a virtual destination rect or a rect
1208 * which extends off the edge of the specified screen.
1209 *
1210 * This command writes to the screen's "base layer": the underlying
1211 * framebuffer which exists below any cursor or video overlays. No
1212 * action is necessary to explicitly hide or update any overlays
1213 * which exist on top of the updated region.
1214 *
1215 * The SVGA device is guaranteed to finish reading from the GMRFB
1216 * by the time any subsequent FENCE commands are reached.
1217 *
1218 * This command consumes an annotation. See the
1219 * SVGA_CMD_ANNOTATION_* commands for details.
1220 *
1221 * Availability:
1222 * SVGA_FIFO_CAP_SCREEN_OBJECT
1223 */
1224
1225typedef
1226struct {
1227 SVGASignedPoint srcOrigin;
1228 SVGASignedRect destRect;
1229 uint32 destScreenId;
1230} SVGAFifoCmdBlitGMRFBToScreen;
1231
1232
1233/*
1234 * SVGA_CMD_BLIT_SCREEN_TO_GMRFB --
1235 *
1236 * This is a host-to-guest blit. It performs a DMA operation to
1237 * copy a rectangular region of pixels from a single Screen Object
1238 * back to the current GMRFB.
1239 *
1240 * Usage note: This command should be used rarely. It will
1241 * typically be inefficient, but it is necessary for some types of
1242 * synchronization between 3D (GPU) and 2D (CPU) rendering into
1243 * overlapping areas of a screen.
1244 *
1245 * The source coordinate is specified relative to a screen's
1246 * origin. The provided screen ID must be valid. If any parameters
1247 * are invalid, the resulting pixel values are undefined.
1248 *
1249 * This command reads the screen's "base layer". Overlays like
1250 * video and cursor are not included, but any data which was sent
1251 * using a blit-to-screen primitive will be available, no matter
1252 * whether the data's original source was the GMRFB or the 3D
1253 * acceleration hardware.
1254 *
1255 * Note that our guest-to-host blits and host-to-guest blits aren't
1256 * symmetric in their current implementation. While the parameters
1257 * are identical, host-to-guest blits are a lot less featureful.
1258 * They do not support clipping: If the source parameters don't
1259 * fully fit within a screen, the blit fails. They must originate
1260 * from exactly one screen. Virtual coordinates are not directly
1261 * supported.
1262 *
1263 * Host-to-guest blits do support the same set of GMRFB formats
1264 * offered by guest-to-host blits.
1265 *
1266 * The SVGA device is guaranteed to finish writing to the GMRFB by
1267 * the time any subsequent FENCE commands are reached.
1268 *
1269 * Availability:
1270 * SVGA_FIFO_CAP_SCREEN_OBJECT
1271 */
1272
1273typedef
1274struct {
1275 SVGASignedPoint destOrigin;
1276 SVGASignedRect srcRect;
1277 uint32 srcScreenId;
1278} SVGAFifoCmdBlitScreenToGMRFB;
1279
1280
1281/*
1282 * SVGA_CMD_ANNOTATION_FILL --
1283 *
1284 * This is a blit annotation. This command stores a small piece of
1285 * device state which is consumed by the next blit-to-screen
1286 * command. The state is only cleared by commands which are
1287 * specifically documented as consuming an annotation. Other
1288 * commands (such as ESCAPEs for debugging) may intervene between
1289 * the annotation and its associated blit.
1290 *
1291 * This annotation is a promise about the contents of the next
1292 * blit: The video driver is guaranteeing that all pixels in that
1293 * blit will have the same value, specified here as a color in
1294 * SVGAColorBGRX format.
1295 *
1296 * The SVGA device can still render the blit correctly even if it
1297 * ignores this annotation, but the annotation may allow it to
1298 * perform the blit more efficiently, for example by ignoring the
1299 * source data and performing a fill in hardware.
1300 *
1301 * This annotation is most important for performance when the
1302 * user's display is being remoted over a network connection.
1303 *
1304 * Availability:
1305 * SVGA_FIFO_CAP_SCREEN_OBJECT
1306 */
1307
1308typedef
1309struct {
1310 SVGAColorBGRX color;
1311} SVGAFifoCmdAnnotationFill;
1312
1313
1314/*
1315 * SVGA_CMD_ANNOTATION_COPY --
1316 *
1317 * This is a blit annotation. See SVGA_CMD_ANNOTATION_FILL for more
1318 * information about annotations.
1319 *
1320 * This annotation is a promise about the contents of the next
1321 * blit: The video driver is guaranteeing that all pixels in that
1322 * blit will have the same value as those which already exist at an
1323 * identically-sized region on the same or a different screen.
1324 *
1325 * Note that the source pixels for the COPY in this annotation are
1326 * sampled before applying the anqnotation's associated blit. They
1327 * are allowed to overlap with the blit's destination pixels.
1328 *
1329 * The copy source rectangle is specified the same way as the blit
1330 * destination: it can be a rectangle which spans zero or more
1331 * screens, specified relative to either a screen or to the virtual
1332 * coordinate system's origin. If the source rectangle includes
1333 * pixels which are not from exactly one screen, the results are
1334 * undefined.
1335 *
1336 * Availability:
1337 * SVGA_FIFO_CAP_SCREEN_OBJECT
1338 */
1339
1340typedef
1341struct {
1342 SVGASignedPoint srcOrigin;
1343 uint32 srcScreenId;
1344} SVGAFifoCmdAnnotationCopy;
1345
1346#endif