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1 | == Introduction == | ||
2 | |||
3 | Hardware modules that control pin multiplexing or configuration parameters | ||
4 | such as pull-up/down, tri-state, drive-strength etc are designated as pin | ||
5 | controllers. Each pin controller must be represented as a node in device tree, | ||
6 | just like any other hardware module. | ||
7 | |||
8 | Hardware modules whose signals are affected by pin configuration are | ||
9 | designated client devices. Again, each client device must be represented as a | ||
10 | node in device tree, just like any other hardware module. | ||
11 | |||
12 | For a client device to operate correctly, certain pin controllers must | ||
13 | set up certain specific pin configurations. Some client devices need a | ||
14 | single static pin configuration, e.g. set up during initialization. Others | ||
15 | need to reconfigure pins at run-time, for example to tri-state pins when the | ||
16 | device is inactive. Hence, each client device can define a set of named | ||
17 | states. The number and names of those states is defined by the client device's | ||
18 | own binding. | ||
19 | |||
20 | The common pinctrl bindings defined in this file provide an infrastructure | ||
21 | for client device device tree nodes to map those state names to the pin | ||
22 | configuration used by those states. | ||
23 | |||
24 | Note that pin controllers themselves may also be client devices of themselves. | ||
25 | For example, a pin controller may set up its own "active" state when the | ||
26 | driver loads. This would allow representing a board's static pin configuration | ||
27 | in a single place, rather than splitting it across multiple client device | ||
28 | nodes. The decision to do this or not somewhat rests with the author of | ||
29 | individual board device tree files, and any requirements imposed by the | ||
30 | bindings for the individual client devices in use by that board, i.e. whether | ||
31 | they require certain specific named states for dynamic pin configuration. | ||
32 | |||
33 | == Pinctrl client devices == | ||
34 | |||
35 | For each client device individually, every pin state is assigned an integer | ||
36 | ID. These numbers start at 0, and are contiguous. For each state ID, a unique | ||
37 | property exists to define the pin configuration. Each state may also be | ||
38 | assigned a name. When names are used, another property exists to map from | ||
39 | those names to the integer IDs. | ||
40 | |||
41 | Each client device's own binding determines the set of states the must be | ||
42 | defined in its device tree node, and whether to define the set of state | ||
43 | IDs that must be provided, or whether to define the set of state names that | ||
44 | must be provided. | ||
45 | |||
46 | Required properties: | ||
47 | pinctrl-0: List of phandles, each pointing at a pin configuration | ||
48 | node. These referenced pin configuration nodes must be child | ||
49 | nodes of the pin controller that they configure. Multiple | ||
50 | entries may exist in this list so that multiple pin | ||
51 | controllers may be configured, or so that a state may be built | ||
52 | from multiple nodes for a single pin controller, each | ||
53 | contributing part of the overall configuration. See the next | ||
54 | section of this document for details of the format of these | ||
55 | pin configuration nodes. | ||
56 | |||
57 | In some cases, it may be useful to define a state, but for it | ||
58 | to be empty. This may be required when a common IP block is | ||
59 | used in an SoC either without a pin controller, or where the | ||
60 | pin controller does not affect the HW module in question. If | ||
61 | the binding for that IP block requires certain pin states to | ||
62 | exist, they must still be defined, but may be left empty. | ||
63 | |||
64 | Optional properties: | ||
65 | pinctrl-1: List of phandles, each pointing at a pin configuration | ||
66 | node within a pin controller. | ||
67 | ... | ||
68 | pinctrl-n: List of phandles, each pointing at a pin configuration | ||
69 | node within a pin controller. | ||
70 | pinctrl-names: The list of names to assign states. List entry 0 defines the | ||
71 | name for integer state ID 0, list entry 1 for state ID 1, and | ||
72 | so on. | ||
73 | |||
74 | For example: | ||
75 | |||
76 | /* For a client device requiring named states */ | ||
77 | device { | ||
78 | pinctrl-names = "active", "idle"; | ||
79 | pinctrl-0 = <&state_0_node_a>; | ||
80 | pinctrl-1 = <&state_1_node_a &state_1_node_b>; | ||
81 | }; | ||
82 | |||
83 | /* For the same device if using state IDs */ | ||
84 | device { | ||
85 | pinctrl-0 = <&state_0_node_a>; | ||
86 | pinctrl-1 = <&state_1_node_a &state_1_node_b>; | ||
87 | }; | ||
88 | |||
89 | /* | ||
90 | * For an IP block whose binding supports pin configuration, | ||
91 | * but in use on an SoC that doesn't have any pin control hardware | ||
92 | */ | ||
93 | device { | ||
94 | pinctrl-names = "active", "idle"; | ||
95 | pinctrl-0 = <>; | ||
96 | pinctrl-1 = <>; | ||
97 | }; | ||
98 | |||
99 | == Pin controller devices == | ||
100 | |||
101 | Pin controller devices should contain the pin configuration nodes that client | ||
102 | devices reference. | ||
103 | |||
104 | For example: | ||
105 | |||
106 | pincontroller { | ||
107 | ... /* Standard DT properties for the device itself elided */ | ||
108 | |||
109 | state_0_node_a { | ||
110 | ... | ||
111 | }; | ||
112 | state_1_node_a { | ||
113 | ... | ||
114 | }; | ||
115 | state_1_node_b { | ||
116 | ... | ||
117 | }; | ||
118 | } | ||
119 | |||
120 | The contents of each of those pin configuration child nodes is defined | ||
121 | entirely by the binding for the individual pin controller device. There | ||
122 | exists no common standard for this content. | ||
123 | |||
124 | The pin configuration nodes need not be direct children of the pin controller | ||
125 | device; they may be grandchildren, for example. Whether this is legal, and | ||
126 | whether there is any interaction between the child and intermediate parent | ||
127 | nodes, is again defined entirely by the binding for the individual pin | ||
128 | controller device. | ||