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-rw-r--r--drivers/input/gameport/ns558.c12
1 files changed, 6 insertions, 6 deletions
diff --git a/drivers/input/gameport/ns558.c b/drivers/input/gameport/ns558.c
index 7c5c6318eeb9..1ab5f2dc8a2a 100644
--- a/drivers/input/gameport/ns558.c
+++ b/drivers/input/gameport/ns558.c
@@ -258,18 +258,18 @@ static int __init ns558_init(void)
258{ 258{
259 int i = 0; 259 int i = 0;
260 260
261 if (pnp_register_driver(&ns558_pnp_driver) >= 0)
262 pnp_registered = 1;
263
261/* 264/*
262 * Probe ISA ports first so that PnP gets to choose free port addresses 265 * Probe ISA ports after PnP, so that PnP ports that are already
263 * not occupied by the ISA ports. 266 * enabled get detected as PnP. This may be suboptimal in multi-device
267 * configurations, but saves hassle with simple setups.
264 */ 268 */
265 269
266 while (ns558_isa_portlist[i]) 270 while (ns558_isa_portlist[i])
267 ns558_isa_probe(ns558_isa_portlist[i++]); 271 ns558_isa_probe(ns558_isa_portlist[i++]);
268 272
269 if (pnp_register_driver(&ns558_pnp_driver) >= 0)
270 pnp_registered = 1;
271
272
273 return (list_empty(&ns558_list) && !pnp_registered) ? -ENODEV : 0; 273 return (list_empty(&ns558_list) && !pnp_registered) ? -ENODEV : 0;
274} 274}
275 275