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authorTakashi Iwai <tiwai@suse.de>2009-09-10 09:32:41 -0400
committerTakashi Iwai <tiwai@suse.de>2009-09-10 09:32:41 -0400
commitb81e5ab34d960335c71ce33bf283ff5a22463a67 (patch)
treee4e5432ae743db9c80ee5dfb6cc741de97fd12a9 /sound/pci
parente0b3032bcdf1419d97de636d5fb1c9469da75776 (diff)
parent78df617acf83745908ae71f322e084284054ea66 (diff)
Merge branch 'topic/azt3328' into for-linus
* topic/azt3328: ALSA: azt3328: fix previous breakage, improve suspend, cleanups ALSA: azt3328: large codec cleanup, add I2S port etc. ALSA: azt3328: fix Kconfig entry
Diffstat (limited to 'sound/pci')
-rw-r--r--sound/pci/Kconfig4
-rw-r--r--sound/pci/azt3328.c1116
-rw-r--r--sound/pci/azt3328.h103
3 files changed, 670 insertions, 553 deletions
diff --git a/sound/pci/Kconfig b/sound/pci/Kconfig
index 748f6b7d90b7..fb5ee3cc3968 100644
--- a/sound/pci/Kconfig
+++ b/sound/pci/Kconfig
@@ -135,11 +135,11 @@ config SND_AW2
135 135
136 136
137config SND_AZT3328 137config SND_AZT3328
138 tristate "Aztech AZF3328 / PCI168 (EXPERIMENTAL)" 138 tristate "Aztech AZF3328 / PCI168"
139 depends on EXPERIMENTAL
140 select SND_OPL3_LIB 139 select SND_OPL3_LIB
141 select SND_MPU401_UART 140 select SND_MPU401_UART
142 select SND_PCM 141 select SND_PCM
142 select SND_RAWMIDI
143 help 143 help
144 Say Y here to include support for Aztech AZF3328 (PCI168) 144 Say Y here to include support for Aztech AZF3328 (PCI168)
145 soundcards. 145 soundcards.
diff --git a/sound/pci/azt3328.c b/sound/pci/azt3328.c
index f290bc56178f..8451a0169f32 100644
--- a/sound/pci/azt3328.c
+++ b/sound/pci/azt3328.c
@@ -1,6 +1,6 @@
1/* 1/*
2 * azt3328.c - driver for Aztech AZF3328 based soundcards (e.g. PCI168). 2 * azt3328.c - driver for Aztech AZF3328 based soundcards (e.g. PCI168).
3 * Copyright (C) 2002, 2005 - 2008 by Andreas Mohr <andi AT lisas.de> 3 * Copyright (C) 2002, 2005 - 2009 by Andreas Mohr <andi AT lisas.de>
4 * 4 *
5 * Framework borrowed from Bart Hartgers's als4000.c. 5 * Framework borrowed from Bart Hartgers's als4000.c.
6 * Driver developed on PCI168 AP(W) version (PCI rev. 10, subsystem ID 1801), 6 * Driver developed on PCI168 AP(W) version (PCI rev. 10, subsystem ID 1801),
@@ -10,6 +10,13 @@
10 * PCI168 A/AP, sub ID 8000 10 * PCI168 A/AP, sub ID 8000
11 * Please give me feedback in case you try my driver with one of these!! 11 * Please give me feedback in case you try my driver with one of these!!
12 * 12 *
13 * Keywords: Windows XP Vista 168nt4-125.zip 168win95-125.zip PCI 168 download
14 * (XP/Vista do not support this card at all but every Linux distribution
15 * has very good support out of the box;
16 * just to make sure that the right people hit this and get to know that,
17 * despite the high level of Internet ignorance - as usual :-P -
18 * about very good support for this card - on Linux!)
19 *
13 * GPL LICENSE 20 * GPL LICENSE
14 * This program is free software; you can redistribute it and/or modify 21 * This program is free software; you can redistribute it and/or modify
15 * it under the terms of the GNU General Public License as published by 22 * it under the terms of the GNU General Public License as published by
@@ -71,10 +78,11 @@
71 * - built-in General DirectX timer having a 20 bits counter 78 * - built-in General DirectX timer having a 20 bits counter
72 * with 1us resolution (see below!) 79 * with 1us resolution (see below!)
73 * - I2S serial output port for external DAC 80 * - I2S serial output port for external DAC
81 * [FIXME: 3.3V or 5V level? maximum rate is 66.2kHz right?]
74 * - supports 33MHz PCI spec 2.1, PCI power management 1.0, compliant with ACPI 82 * - supports 33MHz PCI spec 2.1, PCI power management 1.0, compliant with ACPI
75 * - supports hardware volume control 83 * - supports hardware volume control
76 * - single chip low cost solution (128 pin QFP) 84 * - single chip low cost solution (128 pin QFP)
77 * - supports programmable Sub-vendor and Sub-system ID 85 * - supports programmable Sub-vendor and Sub-system ID [24C02 SEEPROM chip]
78 * required for Microsoft's logo compliance (FIXME: where?) 86 * required for Microsoft's logo compliance (FIXME: where?)
79 * At least the Trident 4D Wave DX has one bit somewhere 87 * At least the Trident 4D Wave DX has one bit somewhere
80 * to enable writes to PCI subsystem VID registers, that should be it. 88 * to enable writes to PCI subsystem VID registers, that should be it.
@@ -82,6 +90,7 @@
82 * some custom data starting at 0x80. What kind of config settings 90 * some custom data starting at 0x80. What kind of config settings
83 * are located in our extended PCI space anyway?? 91 * are located in our extended PCI space anyway??
84 * - PCI168 AP(W) card: power amplifier with 4 Watts/channel at 4 Ohms 92 * - PCI168 AP(W) card: power amplifier with 4 Watts/channel at 4 Ohms
93 * [TDA1517P chip]
85 * 94 *
86 * Note that this driver now is actually *better* than the Windows driver, 95 * Note that this driver now is actually *better* than the Windows driver,
87 * since it additionally supports the card's 1MHz DirectX timer - just try 96 * since it additionally supports the card's 1MHz DirectX timer - just try
@@ -146,10 +155,15 @@
146 * to read the Digital Enhanced Game Port. Not sure whether it is fixable. 155 * to read the Digital Enhanced Game Port. Not sure whether it is fixable.
147 * 156 *
148 * TODO 157 * TODO
158 * - use PCI_VDEVICE
159 * - verify driver status on x86_64
160 * - test multi-card driver operation
161 * - (ab)use 1MHz DirectX timer as kernel clocksource
149 * - test MPU401 MIDI playback etc. 162 * - test MPU401 MIDI playback etc.
150 * - add more power micro-management (disable various units of the card 163 * - add more power micro-management (disable various units of the card
151 * as long as they're unused). However this requires more I/O ports which I 164 * as long as they're unused, to improve audio quality and save power).
152 * haven't figured out yet and which thus might not even exist... 165 * However this requires more I/O ports which I haven't figured out yet
166 * and which thus might not even exist...
153 * The standard suspend/resume functionality could probably make use of 167 * The standard suspend/resume functionality could probably make use of
154 * some improvement, too... 168 * some improvement, too...
155 * - figure out what all unknown port bits are responsible for 169 * - figure out what all unknown port bits are responsible for
@@ -185,25 +199,46 @@ MODULE_SUPPORTED_DEVICE("{{Aztech,AZF3328}}");
185#define SUPPORT_GAMEPORT 1 199#define SUPPORT_GAMEPORT 1
186#endif 200#endif
187 201
202/* === Debug settings ===
203 Further diagnostic functionality than the settings below
204 does not need to be provided, since one can easily write a bash script
205 to dump the card's I/O ports (those listed in lspci -v -v):
206 function dump()
207 {
208 local descr=$1; local addr=$2; local count=$3
209
210 echo "${descr}: ${count} @ ${addr}:"
211 dd if=/dev/port skip=$[${addr}] count=${count} bs=1 2>/dev/null| hexdump -C
212 }
213 and then use something like
214 "dump joy200 0x200 8", "dump mpu388 0x388 4", "dump joy 0xb400 8",
215 "dump codec00 0xa800 32", "dump mixer 0xb800 64", "dump synth 0xbc00 8",
216 possibly within a "while true; do ... sleep 1; done" loop.
217 Tweaking ports could be done using
218 VALSTRING="`printf "%02x" $value`"
219 printf "\x""$VALSTRING"|dd of=/dev/port seek=$[${addr}] bs=1 2>/dev/null
220*/
221
188#define DEBUG_MISC 0 222#define DEBUG_MISC 0
189#define DEBUG_CALLS 0 223#define DEBUG_CALLS 0
190#define DEBUG_MIXER 0 224#define DEBUG_MIXER 0
191#define DEBUG_PLAY_REC 0 225#define DEBUG_CODEC 0
192#define DEBUG_IO 0 226#define DEBUG_IO 0
193#define DEBUG_TIMER 0 227#define DEBUG_TIMER 0
194#define DEBUG_GAME 0 228#define DEBUG_GAME 0
229#define DEBUG_PM 0
195#define MIXER_TESTING 0 230#define MIXER_TESTING 0
196 231
197#if DEBUG_MISC 232#if DEBUG_MISC
198#define snd_azf3328_dbgmisc(format, args...) printk(KERN_ERR format, ##args) 233#define snd_azf3328_dbgmisc(format, args...) printk(KERN_DEBUG format, ##args)
199#else 234#else
200#define snd_azf3328_dbgmisc(format, args...) 235#define snd_azf3328_dbgmisc(format, args...)
201#endif 236#endif
202 237
203#if DEBUG_CALLS 238#if DEBUG_CALLS
204#define snd_azf3328_dbgcalls(format, args...) printk(format, ##args) 239#define snd_azf3328_dbgcalls(format, args...) printk(format, ##args)
205#define snd_azf3328_dbgcallenter() printk(KERN_ERR "--> %s\n", __func__) 240#define snd_azf3328_dbgcallenter() printk(KERN_DEBUG "--> %s\n", __func__)
206#define snd_azf3328_dbgcallleave() printk(KERN_ERR "<-- %s\n", __func__) 241#define snd_azf3328_dbgcallleave() printk(KERN_DEBUG "<-- %s\n", __func__)
207#else 242#else
208#define snd_azf3328_dbgcalls(format, args...) 243#define snd_azf3328_dbgcalls(format, args...)
209#define snd_azf3328_dbgcallenter() 244#define snd_azf3328_dbgcallenter()
@@ -216,10 +251,10 @@ MODULE_SUPPORTED_DEVICE("{{Aztech,AZF3328}}");
216#define snd_azf3328_dbgmixer(format, args...) 251#define snd_azf3328_dbgmixer(format, args...)
217#endif 252#endif
218 253
219#if DEBUG_PLAY_REC 254#if DEBUG_CODEC
220#define snd_azf3328_dbgplay(format, args...) printk(KERN_DEBUG format, ##args) 255#define snd_azf3328_dbgcodec(format, args...) printk(KERN_DEBUG format, ##args)
221#else 256#else
222#define snd_azf3328_dbgplay(format, args...) 257#define snd_azf3328_dbgcodec(format, args...)
223#endif 258#endif
224 259
225#if DEBUG_MISC 260#if DEBUG_MISC
@@ -234,6 +269,12 @@ MODULE_SUPPORTED_DEVICE("{{Aztech,AZF3328}}");
234#define snd_azf3328_dbggame(format, args...) 269#define snd_azf3328_dbggame(format, args...)
235#endif 270#endif
236 271
272#if DEBUG_PM
273#define snd_azf3328_dbgpm(format, args...) printk(KERN_DEBUG format, ##args)
274#else
275#define snd_azf3328_dbgpm(format, args...)
276#endif
277
237static int index[SNDRV_CARDS] = SNDRV_DEFAULT_IDX; /* Index 0-MAX */ 278static int index[SNDRV_CARDS] = SNDRV_DEFAULT_IDX; /* Index 0-MAX */
238module_param_array(index, int, NULL, 0444); 279module_param_array(index, int, NULL, 0444);
239MODULE_PARM_DESC(index, "Index value for AZF3328 soundcard."); 280MODULE_PARM_DESC(index, "Index value for AZF3328 soundcard.");
@@ -250,22 +291,23 @@ static int seqtimer_scaling = 128;
250module_param(seqtimer_scaling, int, 0444); 291module_param(seqtimer_scaling, int, 0444);
251MODULE_PARM_DESC(seqtimer_scaling, "Set 1024000Hz sequencer timer scale factor (lockup danger!). Default 128."); 292MODULE_PARM_DESC(seqtimer_scaling, "Set 1024000Hz sequencer timer scale factor (lockup danger!). Default 128.");
252 293
253struct snd_azf3328_audio_stream { 294struct snd_azf3328_codec_data {
295 unsigned long io_base;
254 struct snd_pcm_substream *substream; 296 struct snd_pcm_substream *substream;
255 int enabled; 297 bool running;
256 int running; 298 const char *name;
257 unsigned long portbase;
258}; 299};
259 300
260enum snd_azf3328_stream_index { 301enum snd_azf3328_codec_type {
261 AZF_PLAYBACK = 0, 302 AZF_CODEC_PLAYBACK = 0,
262 AZF_CAPTURE = 1, 303 AZF_CODEC_CAPTURE = 1,
304 AZF_CODEC_I2S_OUT = 2,
263}; 305};
264 306
265struct snd_azf3328 { 307struct snd_azf3328 {
266 /* often-used fields towards beginning, then grouped */ 308 /* often-used fields towards beginning, then grouped */
267 309
268 unsigned long codec_io; /* usually 0xb000, size 128 */ 310 unsigned long ctrl_io; /* usually 0xb000, size 128 */
269 unsigned long game_io; /* usually 0xb400, size 8 */ 311 unsigned long game_io; /* usually 0xb400, size 8 */
270 unsigned long mpu_io; /* usually 0xb800, size 4 */ 312 unsigned long mpu_io; /* usually 0xb800, size 4 */
271 unsigned long opl3_io; /* usually 0xbc00, size 8 */ 313 unsigned long opl3_io; /* usually 0xbc00, size 8 */
@@ -275,15 +317,17 @@ struct snd_azf3328 {
275 317
276 struct snd_timer *timer; 318 struct snd_timer *timer;
277 319
278 struct snd_pcm *pcm; 320 struct snd_pcm *pcm[3];
279 struct snd_azf3328_audio_stream audio_stream[2]; 321
322 /* playback, recording and I2S out codecs */
323 struct snd_azf3328_codec_data codecs[3];
280 324
281 struct snd_card *card; 325 struct snd_card *card;
282 struct snd_rawmidi *rmidi; 326 struct snd_rawmidi *rmidi;
283 327
284#ifdef SUPPORT_GAMEPORT 328#ifdef SUPPORT_GAMEPORT
285 struct gameport *gameport; 329 struct gameport *gameport;
286 int axes[4]; 330 u16 axes[4];
287#endif 331#endif
288 332
289 struct pci_dev *pci; 333 struct pci_dev *pci;
@@ -293,16 +337,16 @@ struct snd_azf3328 {
293 * If we need to add more registers here, then we might try to fold this 337 * If we need to add more registers here, then we might try to fold this
294 * into some transparent combined shadow register handling with 338 * into some transparent combined shadow register handling with
295 * CONFIG_PM register storage below, but that's slightly difficult. */ 339 * CONFIG_PM register storage below, but that's slightly difficult. */
296 u16 shadow_reg_codec_6AH; 340 u16 shadow_reg_ctrl_6AH;
297 341
298#ifdef CONFIG_PM 342#ifdef CONFIG_PM
299 /* register value containers for power management 343 /* register value containers for power management
300 * Note: not always full I/O range preserved (just like Win driver!) */ 344 * Note: not always full I/O range preserved (similar to Win driver!) */
301 u16 saved_regs_codec[AZF_IO_SIZE_CODEC_PM / 2]; 345 u32 saved_regs_ctrl[AZF_ALIGN(AZF_IO_SIZE_CTRL_PM) / 4];
302 u16 saved_regs_game [AZF_IO_SIZE_GAME_PM / 2]; 346 u32 saved_regs_game[AZF_ALIGN(AZF_IO_SIZE_GAME_PM) / 4];
303 u16 saved_regs_mpu [AZF_IO_SIZE_MPU_PM / 2]; 347 u32 saved_regs_mpu[AZF_ALIGN(AZF_IO_SIZE_MPU_PM) / 4];
304 u16 saved_regs_opl3 [AZF_IO_SIZE_OPL3_PM / 2]; 348 u32 saved_regs_opl3[AZF_ALIGN(AZF_IO_SIZE_OPL3_PM) / 4];
305 u16 saved_regs_mixer[AZF_IO_SIZE_MIXER_PM / 2]; 349 u32 saved_regs_mixer[AZF_ALIGN(AZF_IO_SIZE_MIXER_PM) / 4];
306#endif 350#endif
307}; 351};
308 352
@@ -316,7 +360,7 @@ MODULE_DEVICE_TABLE(pci, snd_azf3328_ids);
316 360
317 361
318static int 362static int
319snd_azf3328_io_reg_setb(unsigned reg, u8 mask, int do_set) 363snd_azf3328_io_reg_setb(unsigned reg, u8 mask, bool do_set)
320{ 364{
321 u8 prev = inb(reg), new; 365 u8 prev = inb(reg), new;
322 366
@@ -331,39 +375,72 @@ snd_azf3328_io_reg_setb(unsigned reg, u8 mask, int do_set)
331} 375}
332 376
333static inline void 377static inline void
334snd_azf3328_codec_outb(const struct snd_azf3328 *chip, unsigned reg, u8 value) 378snd_azf3328_codec_outb(const struct snd_azf3328_codec_data *codec,
379 unsigned reg,
380 u8 value
381)
335{ 382{
336 outb(value, chip->codec_io + reg); 383 outb(value, codec->io_base + reg);
337} 384}
338 385
339static inline u8 386static inline u8
340snd_azf3328_codec_inb(const struct snd_azf3328 *chip, unsigned reg) 387snd_azf3328_codec_inb(const struct snd_azf3328_codec_data *codec, unsigned reg)
341{ 388{
342 return inb(chip->codec_io + reg); 389 return inb(codec->io_base + reg);
343} 390}
344 391
345static inline void 392static inline void
346snd_azf3328_codec_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value) 393snd_azf3328_codec_outw(const struct snd_azf3328_codec_data *codec,
394 unsigned reg,
395 u16 value
396)
347{ 397{
348 outw(value, chip->codec_io + reg); 398 outw(value, codec->io_base + reg);
349} 399}
350 400
351static inline u16 401static inline u16
352snd_azf3328_codec_inw(const struct snd_azf3328 *chip, unsigned reg) 402snd_azf3328_codec_inw(const struct snd_azf3328_codec_data *codec, unsigned reg)
353{ 403{
354 return inw(chip->codec_io + reg); 404 return inw(codec->io_base + reg);
355} 405}
356 406
357static inline void 407static inline void
358snd_azf3328_codec_outl(const struct snd_azf3328 *chip, unsigned reg, u32 value) 408snd_azf3328_codec_outl(const struct snd_azf3328_codec_data *codec,
409 unsigned reg,
410 u32 value
411)
359{ 412{
360 outl(value, chip->codec_io + reg); 413 outl(value, codec->io_base + reg);
361} 414}
362 415
363static inline u32 416static inline u32
364snd_azf3328_codec_inl(const struct snd_azf3328 *chip, unsigned reg) 417snd_azf3328_codec_inl(const struct snd_azf3328_codec_data *codec, unsigned reg)
418{
419 return inl(codec->io_base + reg);
420}
421
422static inline void
423snd_azf3328_ctrl_outb(const struct snd_azf3328 *chip, unsigned reg, u8 value)
424{
425 outb(value, chip->ctrl_io + reg);
426}
427
428static inline u8
429snd_azf3328_ctrl_inb(const struct snd_azf3328 *chip, unsigned reg)
430{
431 return inb(chip->ctrl_io + reg);
432}
433
434static inline void
435snd_azf3328_ctrl_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value)
436{
437 outw(value, chip->ctrl_io + reg);
438}
439
440static inline void
441snd_azf3328_ctrl_outl(const struct snd_azf3328 *chip, unsigned reg, u32 value)
365{ 442{
366 return inl(chip->codec_io + reg); 443 outl(value, chip->ctrl_io + reg);
367} 444}
368 445
369static inline void 446static inline void
@@ -404,13 +481,13 @@ snd_azf3328_mixer_inw(const struct snd_azf3328 *chip, unsigned reg)
404 481
405#define AZF_MUTE_BIT 0x80 482#define AZF_MUTE_BIT 0x80
406 483
407static int 484static bool
408snd_azf3328_mixer_set_mute(const struct snd_azf3328 *chip, 485snd_azf3328_mixer_set_mute(const struct snd_azf3328 *chip,
409 unsigned reg, int do_mute 486 unsigned reg, bool do_mute
410) 487)
411{ 488{
412 unsigned long portbase = chip->mixer_io + reg + 1; 489 unsigned long portbase = chip->mixer_io + reg + 1;
413 int updated; 490 bool updated;
414 491
415 /* the mute bit is on the *second* (i.e. right) register of a 492 /* the mute bit is on the *second* (i.e. right) register of a
416 * left/right channel setting */ 493 * left/right channel setting */
@@ -569,7 +646,7 @@ snd_azf3328_get_mixer(struct snd_kcontrol *kcontrol,
569{ 646{
570 struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol); 647 struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
571 struct azf3328_mixer_reg reg; 648 struct azf3328_mixer_reg reg;
572 unsigned int oreg, val; 649 u16 oreg, val;
573 650
574 snd_azf3328_dbgcallenter(); 651 snd_azf3328_dbgcallenter();
575 snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value); 652 snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
@@ -600,7 +677,7 @@ snd_azf3328_put_mixer(struct snd_kcontrol *kcontrol,
600{ 677{
601 struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol); 678 struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
602 struct azf3328_mixer_reg reg; 679 struct azf3328_mixer_reg reg;
603 unsigned int oreg, nreg, val; 680 u16 oreg, nreg, val;
604 681
605 snd_azf3328_dbgcallenter(); 682 snd_azf3328_dbgcallenter();
606 snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value); 683 snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
@@ -709,7 +786,7 @@ snd_azf3328_put_mixer_enum(struct snd_kcontrol *kcontrol,
709{ 786{
710 struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol); 787 struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
711 struct azf3328_mixer_reg reg; 788 struct azf3328_mixer_reg reg;
712 unsigned int oreg, nreg, val; 789 u16 oreg, nreg, val;
713 790
714 snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value); 791 snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
715 oreg = snd_azf3328_mixer_inw(chip, reg.reg); 792 oreg = snd_azf3328_mixer_inw(chip, reg.reg);
@@ -867,14 +944,15 @@ snd_azf3328_hw_free(struct snd_pcm_substream *substream)
867 944
868static void 945static void
869snd_azf3328_codec_setfmt(struct snd_azf3328 *chip, 946snd_azf3328_codec_setfmt(struct snd_azf3328 *chip,
870 unsigned reg, 947 enum snd_azf3328_codec_type codec_type,
871 enum azf_freq_t bitrate, 948 enum azf_freq_t bitrate,
872 unsigned int format_width, 949 unsigned int format_width,
873 unsigned int channels 950 unsigned int channels
874) 951)
875{ 952{
876 u16 val = 0xff00;
877 unsigned long flags; 953 unsigned long flags;
954 const struct snd_azf3328_codec_data *codec = &chip->codecs[codec_type];
955 u16 val = 0xff00;
878 956
879 snd_azf3328_dbgcallenter(); 957 snd_azf3328_dbgcallenter();
880 switch (bitrate) { 958 switch (bitrate) {
@@ -917,7 +995,7 @@ snd_azf3328_codec_setfmt(struct snd_azf3328 *chip,
917 spin_lock_irqsave(&chip->reg_lock, flags); 995 spin_lock_irqsave(&chip->reg_lock, flags);
918 996
919 /* set bitrate/format */ 997 /* set bitrate/format */
920 snd_azf3328_codec_outw(chip, reg, val); 998 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_SOUNDFORMAT, val);
921 999
922 /* changing the bitrate/format settings switches off the 1000 /* changing the bitrate/format settings switches off the
923 * audio output with an annoying click in case of 8/16bit format change 1001 * audio output with an annoying click in case of 8/16bit format change
@@ -926,11 +1004,11 @@ snd_azf3328_codec_setfmt(struct snd_azf3328 *chip,
926 * (FIXME: yes, it works, but what exactly am I doing here?? :) 1004 * (FIXME: yes, it works, but what exactly am I doing here?? :)
927 * FIXME: does this have some side effects for full-duplex 1005 * FIXME: does this have some side effects for full-duplex
928 * or other dramatic side effects? */ 1006 * or other dramatic side effects? */
929 if (reg == IDX_IO_PLAY_SOUNDFORMAT) /* only do it for playback */ 1007 if (codec_type == AZF_CODEC_PLAYBACK) /* only do it for playback */
930 snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS, 1008 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
931 snd_azf3328_codec_inw(chip, IDX_IO_PLAY_FLAGS) | 1009 snd_azf3328_codec_inw(codec, IDX_IO_CODEC_DMA_FLAGS) |
932 DMA_PLAY_SOMETHING1 | 1010 DMA_RUN_SOMETHING1 |
933 DMA_PLAY_SOMETHING2 | 1011 DMA_RUN_SOMETHING2 |
934 SOMETHING_ALMOST_ALWAYS_SET | 1012 SOMETHING_ALMOST_ALWAYS_SET |
935 DMA_EPILOGUE_SOMETHING | 1013 DMA_EPILOGUE_SOMETHING |
936 DMA_SOMETHING_ELSE 1014 DMA_SOMETHING_ELSE
@@ -942,112 +1020,134 @@ snd_azf3328_codec_setfmt(struct snd_azf3328 *chip,
942 1020
943static inline void 1021static inline void
944snd_azf3328_codec_setfmt_lowpower(struct snd_azf3328 *chip, 1022snd_azf3328_codec_setfmt_lowpower(struct snd_azf3328 *chip,
945 unsigned reg 1023 enum snd_azf3328_codec_type codec_type
946) 1024)
947{ 1025{
948 /* choose lowest frequency for low power consumption. 1026 /* choose lowest frequency for low power consumption.
949 * While this will cause louder noise due to rather coarse frequency, 1027 * While this will cause louder noise due to rather coarse frequency,
950 * it should never matter since output should always 1028 * it should never matter since output should always
951 * get disabled properly when idle anyway. */ 1029 * get disabled properly when idle anyway. */
952 snd_azf3328_codec_setfmt(chip, reg, AZF_FREQ_4000, 8, 1); 1030 snd_azf3328_codec_setfmt(chip, codec_type, AZF_FREQ_4000, 8, 1);
953} 1031}
954 1032
955static void 1033static void
956snd_azf3328_codec_reg_6AH_update(struct snd_azf3328 *chip, 1034snd_azf3328_ctrl_reg_6AH_update(struct snd_azf3328 *chip,
957 unsigned bitmask, 1035 unsigned bitmask,
958 int enable 1036 bool enable
959) 1037)
960{ 1038{
961 if (enable) 1039 bool do_mask = !enable;
962 chip->shadow_reg_codec_6AH &= ~bitmask; 1040 if (do_mask)
1041 chip->shadow_reg_ctrl_6AH |= bitmask;
963 else 1042 else
964 chip->shadow_reg_codec_6AH |= bitmask; 1043 chip->shadow_reg_ctrl_6AH &= ~bitmask;
965 snd_azf3328_dbgplay("6AH_update mask 0x%04x enable %d: val 0x%04x\n", 1044 snd_azf3328_dbgcodec("6AH_update mask 0x%04x do_mask %d: val 0x%04x\n",
966 bitmask, enable, chip->shadow_reg_codec_6AH); 1045 bitmask, do_mask, chip->shadow_reg_ctrl_6AH);
967 snd_azf3328_codec_outw(chip, IDX_IO_6AH, chip->shadow_reg_codec_6AH); 1046 snd_azf3328_ctrl_outw(chip, IDX_IO_6AH, chip->shadow_reg_ctrl_6AH);
968} 1047}
969 1048
970static inline void 1049static inline void
971snd_azf3328_codec_enable(struct snd_azf3328 *chip, int enable) 1050snd_azf3328_ctrl_enable_codecs(struct snd_azf3328 *chip, bool enable)
972{ 1051{
973 snd_azf3328_dbgplay("codec_enable %d\n", enable); 1052 snd_azf3328_dbgcodec("codec_enable %d\n", enable);
974 /* no idea what exactly is being done here, but I strongly assume it's 1053 /* no idea what exactly is being done here, but I strongly assume it's
975 * PM related */ 1054 * PM related */
976 snd_azf3328_codec_reg_6AH_update( 1055 snd_azf3328_ctrl_reg_6AH_update(
977 chip, IO_6A_PAUSE_PLAYBACK_BIT8, enable 1056 chip, IO_6A_PAUSE_PLAYBACK_BIT8, enable
978 ); 1057 );
979} 1058}
980 1059
981static void 1060static void
982snd_azf3328_codec_activity(struct snd_azf3328 *chip, 1061snd_azf3328_ctrl_codec_activity(struct snd_azf3328 *chip,
983 enum snd_azf3328_stream_index stream_type, 1062 enum snd_azf3328_codec_type codec_type,
984 int enable 1063 bool enable
985) 1064)
986{ 1065{
987 int need_change = (chip->audio_stream[stream_type].running != enable); 1066 struct snd_azf3328_codec_data *codec = &chip->codecs[codec_type];
1067 bool need_change = (codec->running != enable);
988 1068
989 snd_azf3328_dbgplay( 1069 snd_azf3328_dbgcodec(
990 "codec_activity: type %d, enable %d, need_change %d\n", 1070 "codec_activity: %s codec, enable %d, need_change %d\n",
991 stream_type, enable, need_change 1071 codec->name, enable, need_change
992 ); 1072 );
993 if (need_change) { 1073 if (need_change) {
994 enum snd_azf3328_stream_index other = 1074 static const struct {
995 (stream_type == AZF_PLAYBACK) ? 1075 enum snd_azf3328_codec_type other1;
996 AZF_CAPTURE : AZF_PLAYBACK; 1076 enum snd_azf3328_codec_type other2;
997 /* small check to prevent shutting down the other party 1077 } peer_codecs[3] =
998 * in case it's active */ 1078 { { AZF_CODEC_CAPTURE, AZF_CODEC_I2S_OUT },
999 if ((enable) || !(chip->audio_stream[other].running)) 1079 { AZF_CODEC_PLAYBACK, AZF_CODEC_I2S_OUT },
1000 snd_azf3328_codec_enable(chip, enable); 1080 { AZF_CODEC_PLAYBACK, AZF_CODEC_CAPTURE } };
1081 bool call_function;
1082
1083 if (enable)
1084 /* if enable codec, call enable_codecs func
1085 to enable codec supply... */
1086 call_function = 1;
1087 else {
1088 /* ...otherwise call enable_codecs func
1089 (which globally shuts down operation of codecs)
1090 only in case the other codecs are currently
1091 not active either! */
1092 call_function =
1093 ((!chip->codecs[peer_codecs[codec_type].other1]
1094 .running)
1095 && (!chip->codecs[peer_codecs[codec_type].other2]
1096 .running));
1097 }
1098 if (call_function)
1099 snd_azf3328_ctrl_enable_codecs(chip, enable);
1001 1100
1002 /* ...and adjust clock, too 1101 /* ...and adjust clock, too
1003 * (reduce noise and power consumption) */ 1102 * (reduce noise and power consumption) */
1004 if (!enable) 1103 if (!enable)
1005 snd_azf3328_codec_setfmt_lowpower( 1104 snd_azf3328_codec_setfmt_lowpower(
1006 chip, 1105 chip,
1007 chip->audio_stream[stream_type].portbase 1106 codec_type
1008 + IDX_IO_PLAY_SOUNDFORMAT
1009 ); 1107 );
1108 codec->running = enable;
1010 } 1109 }
1011 chip->audio_stream[stream_type].running = enable;
1012} 1110}
1013 1111
1014static void 1112static void
1015snd_azf3328_setdmaa(struct snd_azf3328 *chip, 1113snd_azf3328_codec_setdmaa(struct snd_azf3328 *chip,
1016 long unsigned int addr, 1114 enum snd_azf3328_codec_type codec_type,
1017 unsigned int count, 1115 unsigned long addr,
1018 unsigned int size, 1116 unsigned int count,
1019 enum snd_azf3328_stream_index stream_type 1117 unsigned int size
1020) 1118)
1021{ 1119{
1120 const struct snd_azf3328_codec_data *codec = &chip->codecs[codec_type];
1022 snd_azf3328_dbgcallenter(); 1121 snd_azf3328_dbgcallenter();
1023 if (!chip->audio_stream[stream_type].running) { 1122 if (!codec->running) {
1024 /* AZF3328 uses a two buffer pointer DMA playback approach */ 1123 /* AZF3328 uses a two buffer pointer DMA transfer approach */
1025 1124
1026 unsigned long flags, portbase, addr_area2; 1125 unsigned long flags, addr_area2;
1027 1126
1028 /* width 32bit (prevent overflow): */ 1127 /* width 32bit (prevent overflow): */
1029 unsigned long count_areas, count_tmp; 1128 u32 count_areas, lengths;
1030 1129
1031 portbase = chip->audio_stream[stream_type].portbase;
1032 count_areas = size/2; 1130 count_areas = size/2;
1033 addr_area2 = addr+count_areas; 1131 addr_area2 = addr+count_areas;
1034 count_areas--; /* max. index */ 1132 count_areas--; /* max. index */
1035 snd_azf3328_dbgplay("set DMA: buf1 %08lx[%lu], buf2 %08lx[%lu]\n", addr, count_areas, addr_area2, count_areas); 1133 snd_azf3328_dbgcodec("setdma: buffers %08lx[%u] / %08lx[%u]\n",
1134 addr, count_areas, addr_area2, count_areas);
1036 1135
1037 /* build combined I/O buffer length word */ 1136 /* build combined I/O buffer length word */
1038 count_tmp = count_areas; 1137 lengths = (count_areas << 16) | (count_areas);
1039 count_areas |= (count_tmp << 16);
1040 spin_lock_irqsave(&chip->reg_lock, flags); 1138 spin_lock_irqsave(&chip->reg_lock, flags);
1041 outl(addr, portbase + IDX_IO_PLAY_DMA_START_1); 1139 snd_azf3328_codec_outl(codec, IDX_IO_CODEC_DMA_START_1, addr);
1042 outl(addr_area2, portbase + IDX_IO_PLAY_DMA_START_2); 1140 snd_azf3328_codec_outl(codec, IDX_IO_CODEC_DMA_START_2,
1043 outl(count_areas, portbase + IDX_IO_PLAY_DMA_LEN_1); 1141 addr_area2);
1142 snd_azf3328_codec_outl(codec, IDX_IO_CODEC_DMA_LENGTHS,
1143 lengths);
1044 spin_unlock_irqrestore(&chip->reg_lock, flags); 1144 spin_unlock_irqrestore(&chip->reg_lock, flags);
1045 } 1145 }
1046 snd_azf3328_dbgcallleave(); 1146 snd_azf3328_dbgcallleave();
1047} 1147}
1048 1148
1049static int 1149static int
1050snd_azf3328_playback_prepare(struct snd_pcm_substream *substream) 1150snd_azf3328_codec_prepare(struct snd_pcm_substream *substream)
1051{ 1151{
1052#if 0 1152#if 0
1053 struct snd_azf3328 *chip = snd_pcm_substream_chip(substream); 1153 struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
@@ -1058,157 +1158,161 @@ snd_azf3328_playback_prepare(struct snd_pcm_substream *substream)
1058 1158
1059 snd_azf3328_dbgcallenter(); 1159 snd_azf3328_dbgcallenter();
1060#if 0 1160#if 0
1061 snd_azf3328_codec_setfmt(chip, IDX_IO_PLAY_SOUNDFORMAT, 1161 snd_azf3328_codec_setfmt(chip, AZF_CODEC_...,
1062 runtime->rate, 1162 runtime->rate,
1063 snd_pcm_format_width(runtime->format), 1163 snd_pcm_format_width(runtime->format),
1064 runtime->channels); 1164 runtime->channels);
1065 snd_azf3328_setdmaa(chip, runtime->dma_addr, count, size, AZF_PLAYBACK); 1165 snd_azf3328_codec_setdmaa(chip, AZF_CODEC_...,
1166 runtime->dma_addr, count, size);
1066#endif 1167#endif
1067 snd_azf3328_dbgcallleave(); 1168 snd_azf3328_dbgcallleave();
1068 return 0; 1169 return 0;
1069} 1170}
1070 1171
1071static int 1172static int
1072snd_azf3328_capture_prepare(struct snd_pcm_substream *substream) 1173snd_azf3328_codec_trigger(enum snd_azf3328_codec_type codec_type,
1073{ 1174 struct snd_pcm_substream *substream, int cmd)
1074#if 0
1075 struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
1076 struct snd_pcm_runtime *runtime = substream->runtime;
1077 unsigned int size = snd_pcm_lib_buffer_bytes(substream);
1078 unsigned int count = snd_pcm_lib_period_bytes(substream);
1079#endif
1080
1081 snd_azf3328_dbgcallenter();
1082#if 0
1083 snd_azf3328_codec_setfmt(chip, IDX_IO_REC_SOUNDFORMAT,
1084 runtime->rate,
1085 snd_pcm_format_width(runtime->format),
1086 runtime->channels);
1087 snd_azf3328_setdmaa(chip, runtime->dma_addr, count, size, AZF_CAPTURE);
1088#endif
1089 snd_azf3328_dbgcallleave();
1090 return 0;
1091}
1092
1093static int
1094snd_azf3328_playback_trigger(struct snd_pcm_substream *substream, int cmd)
1095{ 1175{
1096 struct snd_azf3328 *chip = snd_pcm_substream_chip(substream); 1176 struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
1177 const struct snd_azf3328_codec_data *codec = &chip->codecs[codec_type];
1097 struct snd_pcm_runtime *runtime = substream->runtime; 1178 struct snd_pcm_runtime *runtime = substream->runtime;
1098 int result = 0; 1179 int result = 0;
1099 unsigned int status1; 1180 u16 flags1;
1100 int previously_muted; 1181 bool previously_muted = 0;
1182 bool is_playback_codec = (AZF_CODEC_PLAYBACK == codec_type);
1101 1183
1102 snd_azf3328_dbgcalls("snd_azf3328_playback_trigger cmd %d\n", cmd); 1184 snd_azf3328_dbgcalls("snd_azf3328_codec_trigger cmd %d\n", cmd);
1103 1185
1104 switch (cmd) { 1186 switch (cmd) {
1105 case SNDRV_PCM_TRIGGER_START: 1187 case SNDRV_PCM_TRIGGER_START:
1106 snd_azf3328_dbgplay("START PLAYBACK\n"); 1188 snd_azf3328_dbgcodec("START %s\n", codec->name);
1107 1189
1108 /* mute WaveOut (avoid clicking during setup) */ 1190 if (is_playback_codec) {
1109 previously_muted = 1191 /* mute WaveOut (avoid clicking during setup) */
1110 snd_azf3328_mixer_set_mute(chip, IDX_MIXER_WAVEOUT, 1); 1192 previously_muted =
1193 snd_azf3328_mixer_set_mute(
1194 chip, IDX_MIXER_WAVEOUT, 1
1195 );
1196 }
1111 1197
1112 snd_azf3328_codec_setfmt(chip, IDX_IO_PLAY_SOUNDFORMAT, 1198 snd_azf3328_codec_setfmt(chip, codec_type,
1113 runtime->rate, 1199 runtime->rate,
1114 snd_pcm_format_width(runtime->format), 1200 snd_pcm_format_width(runtime->format),
1115 runtime->channels); 1201 runtime->channels);
1116 1202
1117 spin_lock(&chip->reg_lock); 1203 spin_lock(&chip->reg_lock);
1118 /* first, remember current value: */ 1204 /* first, remember current value: */
1119 status1 = snd_azf3328_codec_inw(chip, IDX_IO_PLAY_FLAGS); 1205 flags1 = snd_azf3328_codec_inw(codec, IDX_IO_CODEC_DMA_FLAGS);
1120 1206
1121 /* stop playback */ 1207 /* stop transfer */
1122 status1 &= ~DMA_RESUME; 1208 flags1 &= ~DMA_RESUME;
1123 snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS, status1); 1209 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1124 1210
1125 /* FIXME: clear interrupts or what??? */ 1211 /* FIXME: clear interrupts or what??? */
1126 snd_azf3328_codec_outw(chip, IDX_IO_PLAY_IRQTYPE, 0xffff); 1212 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_IRQTYPE, 0xffff);
1127 spin_unlock(&chip->reg_lock); 1213 spin_unlock(&chip->reg_lock);
1128 1214
1129 snd_azf3328_setdmaa(chip, runtime->dma_addr, 1215 snd_azf3328_codec_setdmaa(chip, codec_type, runtime->dma_addr,
1130 snd_pcm_lib_period_bytes(substream), 1216 snd_pcm_lib_period_bytes(substream),
1131 snd_pcm_lib_buffer_bytes(substream), 1217 snd_pcm_lib_buffer_bytes(substream)
1132 AZF_PLAYBACK); 1218 );
1133 1219
1134 spin_lock(&chip->reg_lock); 1220 spin_lock(&chip->reg_lock);
1135#ifdef WIN9X 1221#ifdef WIN9X
1136 /* FIXME: enable playback/recording??? */ 1222 /* FIXME: enable playback/recording??? */
1137 status1 |= DMA_PLAY_SOMETHING1 | DMA_PLAY_SOMETHING2; 1223 flags1 |= DMA_RUN_SOMETHING1 | DMA_RUN_SOMETHING2;
1138 snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS, status1); 1224 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1139 1225
1140 /* start playback again */ 1226 /* start transfer again */
1141 /* FIXME: what is this value (0x0010)??? */ 1227 /* FIXME: what is this value (0x0010)??? */
1142 status1 |= DMA_RESUME | DMA_EPILOGUE_SOMETHING; 1228 flags1 |= DMA_RESUME | DMA_EPILOGUE_SOMETHING;
1143 snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS, status1); 1229 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1144#else /* NT4 */ 1230#else /* NT4 */
1145 snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS, 1231 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1146 0x0000); 1232 0x0000);
1147 snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS, 1233 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1148 DMA_PLAY_SOMETHING1); 1234 DMA_RUN_SOMETHING1);
1149 snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS, 1235 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1150 DMA_PLAY_SOMETHING1 | 1236 DMA_RUN_SOMETHING1 |
1151 DMA_PLAY_SOMETHING2); 1237 DMA_RUN_SOMETHING2);
1152 snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS, 1238 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1153 DMA_RESUME | 1239 DMA_RESUME |
1154 SOMETHING_ALMOST_ALWAYS_SET | 1240 SOMETHING_ALMOST_ALWAYS_SET |
1155 DMA_EPILOGUE_SOMETHING | 1241 DMA_EPILOGUE_SOMETHING |
1156 DMA_SOMETHING_ELSE); 1242 DMA_SOMETHING_ELSE);
1157#endif 1243#endif
1158 spin_unlock(&chip->reg_lock); 1244 spin_unlock(&chip->reg_lock);
1159 snd_azf3328_codec_activity(chip, AZF_PLAYBACK, 1); 1245 snd_azf3328_ctrl_codec_activity(chip, codec_type, 1);
1160 1246
1161 /* now unmute WaveOut */ 1247 if (is_playback_codec) {
1162 if (!previously_muted) 1248 /* now unmute WaveOut */
1163 snd_azf3328_mixer_set_mute(chip, IDX_MIXER_WAVEOUT, 0); 1249 if (!previously_muted)
1250 snd_azf3328_mixer_set_mute(
1251 chip, IDX_MIXER_WAVEOUT, 0
1252 );
1253 }
1164 1254
1165 snd_azf3328_dbgplay("STARTED PLAYBACK\n"); 1255 snd_azf3328_dbgcodec("STARTED %s\n", codec->name);
1166 break; 1256 break;
1167 case SNDRV_PCM_TRIGGER_RESUME: 1257 case SNDRV_PCM_TRIGGER_RESUME:
1168 snd_azf3328_dbgplay("RESUME PLAYBACK\n"); 1258 snd_azf3328_dbgcodec("RESUME %s\n", codec->name);
1169 /* resume playback if we were active */ 1259 /* resume codec if we were active */
1170 spin_lock(&chip->reg_lock); 1260 spin_lock(&chip->reg_lock);
1171 if (chip->audio_stream[AZF_PLAYBACK].running) 1261 if (codec->running)
1172 snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS, 1262 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1173 snd_azf3328_codec_inw(chip, IDX_IO_PLAY_FLAGS) | DMA_RESUME); 1263 snd_azf3328_codec_inw(
1264 codec, IDX_IO_CODEC_DMA_FLAGS
1265 ) | DMA_RESUME
1266 );
1174 spin_unlock(&chip->reg_lock); 1267 spin_unlock(&chip->reg_lock);
1175 break; 1268 break;
1176 case SNDRV_PCM_TRIGGER_STOP: 1269 case SNDRV_PCM_TRIGGER_STOP:
1177 snd_azf3328_dbgplay("STOP PLAYBACK\n"); 1270 snd_azf3328_dbgcodec("STOP %s\n", codec->name);
1178 1271
1179 /* mute WaveOut (avoid clicking during setup) */ 1272 if (is_playback_codec) {
1180 previously_muted = 1273 /* mute WaveOut (avoid clicking during setup) */
1181 snd_azf3328_mixer_set_mute(chip, IDX_MIXER_WAVEOUT, 1); 1274 previously_muted =
1275 snd_azf3328_mixer_set_mute(
1276 chip, IDX_MIXER_WAVEOUT, 1
1277 );
1278 }
1182 1279
1183 spin_lock(&chip->reg_lock); 1280 spin_lock(&chip->reg_lock);
1184 /* first, remember current value: */ 1281 /* first, remember current value: */
1185 status1 = snd_azf3328_codec_inw(chip, IDX_IO_PLAY_FLAGS); 1282 flags1 = snd_azf3328_codec_inw(codec, IDX_IO_CODEC_DMA_FLAGS);
1186 1283
1187 /* stop playback */ 1284 /* stop transfer */
1188 status1 &= ~DMA_RESUME; 1285 flags1 &= ~DMA_RESUME;
1189 snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS, status1); 1286 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1190 1287
1191 /* hmm, is this really required? we're resetting the same bit 1288 /* hmm, is this really required? we're resetting the same bit
1192 * immediately thereafter... */ 1289 * immediately thereafter... */
1193 status1 |= DMA_PLAY_SOMETHING1; 1290 flags1 |= DMA_RUN_SOMETHING1;
1194 snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS, status1); 1291 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1195 1292
1196 status1 &= ~DMA_PLAY_SOMETHING1; 1293 flags1 &= ~DMA_RUN_SOMETHING1;
1197 snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS, status1); 1294 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1198 spin_unlock(&chip->reg_lock); 1295 spin_unlock(&chip->reg_lock);
1199 snd_azf3328_codec_activity(chip, AZF_PLAYBACK, 0); 1296 snd_azf3328_ctrl_codec_activity(chip, codec_type, 0);
1200 1297
1201 /* now unmute WaveOut */ 1298 if (is_playback_codec) {
1202 if (!previously_muted) 1299 /* now unmute WaveOut */
1203 snd_azf3328_mixer_set_mute(chip, IDX_MIXER_WAVEOUT, 0); 1300 if (!previously_muted)
1301 snd_azf3328_mixer_set_mute(
1302 chip, IDX_MIXER_WAVEOUT, 0
1303 );
1304 }
1204 1305
1205 snd_azf3328_dbgplay("STOPPED PLAYBACK\n"); 1306 snd_azf3328_dbgcodec("STOPPED %s\n", codec->name);
1206 break; 1307 break;
1207 case SNDRV_PCM_TRIGGER_SUSPEND: 1308 case SNDRV_PCM_TRIGGER_SUSPEND:
1208 snd_azf3328_dbgplay("SUSPEND PLAYBACK\n"); 1309 snd_azf3328_dbgcodec("SUSPEND %s\n", codec->name);
1209 /* make sure playback is stopped */ 1310 /* make sure codec is stopped */
1210 snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS, 1311 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1211 snd_azf3328_codec_inw(chip, IDX_IO_PLAY_FLAGS) & ~DMA_RESUME); 1312 snd_azf3328_codec_inw(
1313 codec, IDX_IO_CODEC_DMA_FLAGS
1314 ) & ~DMA_RESUME
1315 );
1212 break; 1316 break;
1213 case SNDRV_PCM_TRIGGER_PAUSE_PUSH: 1317 case SNDRV_PCM_TRIGGER_PAUSE_PUSH:
1214 snd_printk(KERN_ERR "FIXME: SNDRV_PCM_TRIGGER_PAUSE_PUSH NIY!\n"); 1318 snd_printk(KERN_ERR "FIXME: SNDRV_PCM_TRIGGER_PAUSE_PUSH NIY!\n");
@@ -1217,7 +1321,7 @@ snd_azf3328_playback_trigger(struct snd_pcm_substream *substream, int cmd)
1217 snd_printk(KERN_ERR "FIXME: SNDRV_PCM_TRIGGER_PAUSE_RELEASE NIY!\n"); 1321 snd_printk(KERN_ERR "FIXME: SNDRV_PCM_TRIGGER_PAUSE_RELEASE NIY!\n");
1218 break; 1322 break;
1219 default: 1323 default:
1220 printk(KERN_ERR "FIXME: unknown trigger mode!\n"); 1324 snd_printk(KERN_ERR "FIXME: unknown trigger mode!\n");
1221 return -EINVAL; 1325 return -EINVAL;
1222 } 1326 }
1223 1327
@@ -1225,172 +1329,74 @@ snd_azf3328_playback_trigger(struct snd_pcm_substream *substream, int cmd)
1225 return result; 1329 return result;
1226} 1330}
1227 1331
1228/* this is just analogous to playback; I'm not quite sure whether recording
1229 * should actually be triggered like that */
1230static int 1332static int
1231snd_azf3328_capture_trigger(struct snd_pcm_substream *substream, int cmd) 1333snd_azf3328_codec_playback_trigger(struct snd_pcm_substream *substream, int cmd)
1232{ 1334{
1233 struct snd_azf3328 *chip = snd_pcm_substream_chip(substream); 1335 return snd_azf3328_codec_trigger(AZF_CODEC_PLAYBACK, substream, cmd);
1234 struct snd_pcm_runtime *runtime = substream->runtime; 1336}
1235 int result = 0;
1236 unsigned int status1;
1237
1238 snd_azf3328_dbgcalls("snd_azf3328_capture_trigger cmd %d\n", cmd);
1239
1240 switch (cmd) {
1241 case SNDRV_PCM_TRIGGER_START:
1242
1243 snd_azf3328_dbgplay("START CAPTURE\n");
1244
1245 snd_azf3328_codec_setfmt(chip, IDX_IO_REC_SOUNDFORMAT,
1246 runtime->rate,
1247 snd_pcm_format_width(runtime->format),
1248 runtime->channels);
1249
1250 spin_lock(&chip->reg_lock);
1251 /* first, remember current value: */
1252 status1 = snd_azf3328_codec_inw(chip, IDX_IO_REC_FLAGS);
1253
1254 /* stop recording */
1255 status1 &= ~DMA_RESUME;
1256 snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS, status1);
1257
1258 /* FIXME: clear interrupts or what??? */
1259 snd_azf3328_codec_outw(chip, IDX_IO_REC_IRQTYPE, 0xffff);
1260 spin_unlock(&chip->reg_lock);
1261
1262 snd_azf3328_setdmaa(chip, runtime->dma_addr,
1263 snd_pcm_lib_period_bytes(substream),
1264 snd_pcm_lib_buffer_bytes(substream),
1265 AZF_CAPTURE);
1266
1267 spin_lock(&chip->reg_lock);
1268#ifdef WIN9X
1269 /* FIXME: enable playback/recording??? */
1270 status1 |= DMA_PLAY_SOMETHING1 | DMA_PLAY_SOMETHING2;
1271 snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS, status1);
1272
1273 /* start capture again */
1274 /* FIXME: what is this value (0x0010)??? */
1275 status1 |= DMA_RESUME | DMA_EPILOGUE_SOMETHING;
1276 snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS, status1);
1277#else
1278 snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS,
1279 0x0000);
1280 snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS,
1281 DMA_PLAY_SOMETHING1);
1282 snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS,
1283 DMA_PLAY_SOMETHING1 |
1284 DMA_PLAY_SOMETHING2);
1285 snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS,
1286 DMA_RESUME |
1287 SOMETHING_ALMOST_ALWAYS_SET |
1288 DMA_EPILOGUE_SOMETHING |
1289 DMA_SOMETHING_ELSE);
1290#endif
1291 spin_unlock(&chip->reg_lock);
1292 snd_azf3328_codec_activity(chip, AZF_CAPTURE, 1);
1293
1294 snd_azf3328_dbgplay("STARTED CAPTURE\n");
1295 break;
1296 case SNDRV_PCM_TRIGGER_RESUME:
1297 snd_azf3328_dbgplay("RESUME CAPTURE\n");
1298 /* resume recording if we were active */
1299 spin_lock(&chip->reg_lock);
1300 if (chip->audio_stream[AZF_CAPTURE].running)
1301 snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS,
1302 snd_azf3328_codec_inw(chip, IDX_IO_REC_FLAGS) | DMA_RESUME);
1303 spin_unlock(&chip->reg_lock);
1304 break;
1305 case SNDRV_PCM_TRIGGER_STOP:
1306 snd_azf3328_dbgplay("STOP CAPTURE\n");
1307
1308 spin_lock(&chip->reg_lock);
1309 /* first, remember current value: */
1310 status1 = snd_azf3328_codec_inw(chip, IDX_IO_REC_FLAGS);
1311
1312 /* stop recording */
1313 status1 &= ~DMA_RESUME;
1314 snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS, status1);
1315
1316 status1 |= DMA_PLAY_SOMETHING1;
1317 snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS, status1);
1318
1319 status1 &= ~DMA_PLAY_SOMETHING1;
1320 snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS, status1);
1321 spin_unlock(&chip->reg_lock);
1322 snd_azf3328_codec_activity(chip, AZF_CAPTURE, 0);
1323 1337
1324 snd_azf3328_dbgplay("STOPPED CAPTURE\n"); 1338static int
1325 break; 1339snd_azf3328_codec_capture_trigger(struct snd_pcm_substream *substream, int cmd)
1326 case SNDRV_PCM_TRIGGER_SUSPEND: 1340{
1327 snd_azf3328_dbgplay("SUSPEND CAPTURE\n"); 1341 return snd_azf3328_codec_trigger(AZF_CODEC_CAPTURE, substream, cmd);
1328 /* make sure recording is stopped */ 1342}
1329 snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS,
1330 snd_azf3328_codec_inw(chip, IDX_IO_REC_FLAGS) & ~DMA_RESUME);
1331 break;
1332 case SNDRV_PCM_TRIGGER_PAUSE_PUSH:
1333 snd_printk(KERN_ERR "FIXME: SNDRV_PCM_TRIGGER_PAUSE_PUSH NIY!\n");
1334 break;
1335 case SNDRV_PCM_TRIGGER_PAUSE_RELEASE:
1336 snd_printk(KERN_ERR "FIXME: SNDRV_PCM_TRIGGER_PAUSE_RELEASE NIY!\n");
1337 break;
1338 default:
1339 printk(KERN_ERR "FIXME: unknown trigger mode!\n");
1340 return -EINVAL;
1341 }
1342 1343
1343 snd_azf3328_dbgcallleave(); 1344static int
1344 return result; 1345snd_azf3328_codec_i2s_out_trigger(struct snd_pcm_substream *substream, int cmd)
1346{
1347 return snd_azf3328_codec_trigger(AZF_CODEC_I2S_OUT, substream, cmd);
1345} 1348}
1346 1349
1347static snd_pcm_uframes_t 1350static snd_pcm_uframes_t
1348snd_azf3328_playback_pointer(struct snd_pcm_substream *substream) 1351snd_azf3328_codec_pointer(struct snd_pcm_substream *substream,
1352 enum snd_azf3328_codec_type codec_type
1353)
1349{ 1354{
1350 struct snd_azf3328 *chip = snd_pcm_substream_chip(substream); 1355 const struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
1356 const struct snd_azf3328_codec_data *codec = &chip->codecs[codec_type];
1351 unsigned long bufptr, result; 1357 unsigned long bufptr, result;
1352 snd_pcm_uframes_t frmres; 1358 snd_pcm_uframes_t frmres;
1353 1359
1354#ifdef QUERY_HARDWARE 1360#ifdef QUERY_HARDWARE
1355 bufptr = snd_azf3328_codec_inl(chip, IDX_IO_PLAY_DMA_START_1); 1361 bufptr = snd_azf3328_codec_inl(codec, IDX_IO_CODEC_DMA_START_1);
1356#else 1362#else
1357 bufptr = substream->runtime->dma_addr; 1363 bufptr = substream->runtime->dma_addr;
1358#endif 1364#endif
1359 result = snd_azf3328_codec_inl(chip, IDX_IO_PLAY_DMA_CURRPOS); 1365 result = snd_azf3328_codec_inl(codec, IDX_IO_CODEC_DMA_CURRPOS);
1360 1366
1361 /* calculate offset */ 1367 /* calculate offset */
1362 result -= bufptr; 1368 result -= bufptr;
1363 frmres = bytes_to_frames( substream->runtime, result); 1369 frmres = bytes_to_frames( substream->runtime, result);
1364 snd_azf3328_dbgplay("PLAY @ 0x%8lx, frames %8ld\n", result, frmres); 1370 snd_azf3328_dbgcodec("%s @ 0x%8lx, frames %8ld\n",
1371 codec->name, result, frmres);
1365 return frmres; 1372 return frmres;
1366} 1373}
1367 1374
1368static snd_pcm_uframes_t 1375static snd_pcm_uframes_t
1369snd_azf3328_capture_pointer(struct snd_pcm_substream *substream) 1376snd_azf3328_codec_playback_pointer(struct snd_pcm_substream *substream)
1370{ 1377{
1371 struct snd_azf3328 *chip = snd_pcm_substream_chip(substream); 1378 return snd_azf3328_codec_pointer(substream, AZF_CODEC_PLAYBACK);
1372 unsigned long bufptr, result; 1379}
1373 snd_pcm_uframes_t frmres;
1374 1380
1375#ifdef QUERY_HARDWARE 1381static snd_pcm_uframes_t
1376 bufptr = snd_azf3328_codec_inl(chip, IDX_IO_REC_DMA_START_1); 1382snd_azf3328_codec_capture_pointer(struct snd_pcm_substream *substream)
1377#else 1383{
1378 bufptr = substream->runtime->dma_addr; 1384 return snd_azf3328_codec_pointer(substream, AZF_CODEC_CAPTURE);
1379#endif 1385}
1380 result = snd_azf3328_codec_inl(chip, IDX_IO_REC_DMA_CURRPOS);
1381 1386
1382 /* calculate offset */ 1387static snd_pcm_uframes_t
1383 result -= bufptr; 1388snd_azf3328_codec_i2s_out_pointer(struct snd_pcm_substream *substream)
1384 frmres = bytes_to_frames( substream->runtime, result); 1389{
1385 snd_azf3328_dbgplay("REC @ 0x%8lx, frames %8ld\n", result, frmres); 1390 return snd_azf3328_codec_pointer(substream, AZF_CODEC_I2S_OUT);
1386 return frmres;
1387} 1391}
1388 1392
1389/******************************************************************/ 1393/******************************************************************/
1390 1394
1391#ifdef SUPPORT_GAMEPORT 1395#ifdef SUPPORT_GAMEPORT
1392static inline void 1396static inline void
1393snd_azf3328_gameport_irq_enable(struct snd_azf3328 *chip, int enable) 1397snd_azf3328_gameport_irq_enable(struct snd_azf3328 *chip,
1398 bool enable
1399)
1394{ 1400{
1395 snd_azf3328_io_reg_setb( 1401 snd_azf3328_io_reg_setb(
1396 chip->game_io+IDX_GAME_HWCONFIG, 1402 chip->game_io+IDX_GAME_HWCONFIG,
@@ -1400,7 +1406,9 @@ snd_azf3328_gameport_irq_enable(struct snd_azf3328 *chip, int enable)
1400} 1406}
1401 1407
1402static inline void 1408static inline void
1403snd_azf3328_gameport_legacy_address_enable(struct snd_azf3328 *chip, int enable) 1409snd_azf3328_gameport_legacy_address_enable(struct snd_azf3328 *chip,
1410 bool enable
1411)
1404{ 1412{
1405 snd_azf3328_io_reg_setb( 1413 snd_azf3328_io_reg_setb(
1406 chip->game_io+IDX_GAME_HWCONFIG, 1414 chip->game_io+IDX_GAME_HWCONFIG,
@@ -1409,10 +1417,27 @@ snd_azf3328_gameport_legacy_address_enable(struct snd_azf3328 *chip, int enable)
1409 ); 1417 );
1410} 1418}
1411 1419
1420static void
1421snd_azf3328_gameport_set_counter_frequency(struct snd_azf3328 *chip,
1422 unsigned int freq_cfg
1423)
1424{
1425 snd_azf3328_io_reg_setb(
1426 chip->game_io+IDX_GAME_HWCONFIG,
1427 0x02,
1428 (freq_cfg & 1) != 0
1429 );
1430 snd_azf3328_io_reg_setb(
1431 chip->game_io+IDX_GAME_HWCONFIG,
1432 0x04,
1433 (freq_cfg & 2) != 0
1434 );
1435}
1436
1412static inline void 1437static inline void
1413snd_azf3328_gameport_axis_circuit_enable(struct snd_azf3328 *chip, int enable) 1438snd_azf3328_gameport_axis_circuit_enable(struct snd_azf3328 *chip, bool enable)
1414{ 1439{
1415 snd_azf3328_codec_reg_6AH_update( 1440 snd_azf3328_ctrl_reg_6AH_update(
1416 chip, IO_6A_SOMETHING2_GAMEPORT, enable 1441 chip, IO_6A_SOMETHING2_GAMEPORT, enable
1417 ); 1442 );
1418} 1443}
@@ -1447,6 +1472,8 @@ snd_azf3328_gameport_open(struct gameport *gameport, int mode)
1447 break; 1472 break;
1448 } 1473 }
1449 1474
1475 snd_azf3328_gameport_set_counter_frequency(chip,
1476 GAME_HWCFG_ADC_COUNTER_FREQ_STD);
1450 snd_azf3328_gameport_axis_circuit_enable(chip, (res == 0)); 1477 snd_azf3328_gameport_axis_circuit_enable(chip, (res == 0));
1451 1478
1452 return res; 1479 return res;
@@ -1458,6 +1485,8 @@ snd_azf3328_gameport_close(struct gameport *gameport)
1458 struct snd_azf3328 *chip = gameport_get_port_data(gameport); 1485 struct snd_azf3328 *chip = gameport_get_port_data(gameport);
1459 1486
1460 snd_azf3328_dbggame("gameport_close\n"); 1487 snd_azf3328_dbggame("gameport_close\n");
1488 snd_azf3328_gameport_set_counter_frequency(chip,
1489 GAME_HWCFG_ADC_COUNTER_FREQ_1_200);
1461 snd_azf3328_gameport_axis_circuit_enable(chip, 0); 1490 snd_azf3328_gameport_axis_circuit_enable(chip, 0);
1462} 1491}
1463 1492
@@ -1491,7 +1520,7 @@ snd_azf3328_gameport_cooked_read(struct gameport *gameport,
1491 1520
1492 val = snd_azf3328_game_inb(chip, IDX_GAME_AXES_CONFIG); 1521 val = snd_azf3328_game_inb(chip, IDX_GAME_AXES_CONFIG);
1493 if (val & GAME_AXES_SAMPLING_READY) { 1522 if (val & GAME_AXES_SAMPLING_READY) {
1494 for (i = 0; i < 4; ++i) { 1523 for (i = 0; i < ARRAY_SIZE(chip->axes); ++i) {
1495 /* configure the axis to read */ 1524 /* configure the axis to read */
1496 val = (i << 4) | 0x0f; 1525 val = (i << 4) | 0x0f;
1497 snd_azf3328_game_outb(chip, IDX_GAME_AXES_CONFIG, val); 1526 snd_azf3328_game_outb(chip, IDX_GAME_AXES_CONFIG, val);
@@ -1514,7 +1543,7 @@ snd_azf3328_gameport_cooked_read(struct gameport *gameport,
1514 snd_azf3328_game_outw(chip, IDX_GAME_AXIS_VALUE, 0xffff); 1543 snd_azf3328_game_outw(chip, IDX_GAME_AXIS_VALUE, 0xffff);
1515 spin_unlock_irqrestore(&chip->reg_lock, flags); 1544 spin_unlock_irqrestore(&chip->reg_lock, flags);
1516 1545
1517 for (i = 0; i < 4; i++) { 1546 for (i = 0; i < ARRAY_SIZE(chip->axes); i++) {
1518 axes[i] = chip->axes[i]; 1547 axes[i] = chip->axes[i];
1519 if (axes[i] == 0xffff) 1548 if (axes[i] == 0xffff)
1520 axes[i] = -1; 1549 axes[i] = -1;
@@ -1552,6 +1581,8 @@ snd_azf3328_gameport(struct snd_azf3328 *chip, int dev)
1552 /* DISABLE legacy address: we don't need it! */ 1581 /* DISABLE legacy address: we don't need it! */
1553 snd_azf3328_gameport_legacy_address_enable(chip, 0); 1582 snd_azf3328_gameport_legacy_address_enable(chip, 0);
1554 1583
1584 snd_azf3328_gameport_set_counter_frequency(chip,
1585 GAME_HWCFG_ADC_COUNTER_FREQ_1_200);
1555 snd_azf3328_gameport_axis_circuit_enable(chip, 0); 1586 snd_azf3328_gameport_axis_circuit_enable(chip, 0);
1556 1587
1557 gameport_register_port(chip->gameport); 1588 gameport_register_port(chip->gameport);
@@ -1585,40 +1616,77 @@ snd_azf3328_gameport_interrupt(struct snd_azf3328 *chip)
1585static inline void 1616static inline void
1586snd_azf3328_irq_log_unknown_type(u8 which) 1617snd_azf3328_irq_log_unknown_type(u8 which)
1587{ 1618{
1588 snd_azf3328_dbgplay( 1619 snd_azf3328_dbgcodec(
1589 "azt3328: unknown IRQ type (%x) occurred, please report!\n", 1620 "azt3328: unknown IRQ type (%x) occurred, please report!\n",
1590 which 1621 which
1591 ); 1622 );
1592} 1623}
1593 1624
1625static inline void
1626snd_azf3328_codec_interrupt(struct snd_azf3328 *chip, u8 status)
1627{
1628 u8 which;
1629 enum snd_azf3328_codec_type codec_type;
1630 const struct snd_azf3328_codec_data *codec;
1631
1632 for (codec_type = AZF_CODEC_PLAYBACK;
1633 codec_type <= AZF_CODEC_I2S_OUT;
1634 ++codec_type) {
1635
1636 /* skip codec if there's no interrupt for it */
1637 if (!(status & (1 << codec_type)))
1638 continue;
1639
1640 codec = &chip->codecs[codec_type];
1641
1642 spin_lock(&chip->reg_lock);
1643 which = snd_azf3328_codec_inb(codec, IDX_IO_CODEC_IRQTYPE);
1644 /* ack all IRQ types immediately */
1645 snd_azf3328_codec_outb(codec, IDX_IO_CODEC_IRQTYPE, which);
1646 spin_unlock(&chip->reg_lock);
1647
1648 if ((chip->pcm[codec_type]) && (codec->substream)) {
1649 snd_pcm_period_elapsed(codec->substream);
1650 snd_azf3328_dbgcodec("%s period done (#%x), @ %x\n",
1651 codec->name,
1652 which,
1653 snd_azf3328_codec_inl(
1654 codec, IDX_IO_CODEC_DMA_CURRPOS
1655 )
1656 );
1657 } else
1658 printk(KERN_WARNING "azt3328: irq handler problem!\n");
1659 if (which & IRQ_SOMETHING)
1660 snd_azf3328_irq_log_unknown_type(which);
1661 }
1662}
1663
1594static irqreturn_t 1664static irqreturn_t
1595snd_azf3328_interrupt(int irq, void *dev_id) 1665snd_azf3328_interrupt(int irq, void *dev_id)
1596{ 1666{
1597 struct snd_azf3328 *chip = dev_id; 1667 struct snd_azf3328 *chip = dev_id;
1598 u8 status, which; 1668 u8 status;
1599#if DEBUG_PLAY_REC 1669#if DEBUG_CODEC
1600 static unsigned long irq_count; 1670 static unsigned long irq_count;
1601#endif 1671#endif
1602 1672
1603 status = snd_azf3328_codec_inb(chip, IDX_IO_IRQSTATUS); 1673 status = snd_azf3328_ctrl_inb(chip, IDX_IO_IRQSTATUS);
1604 1674
1605 /* fast path out, to ease interrupt sharing */ 1675 /* fast path out, to ease interrupt sharing */
1606 if (!(status & 1676 if (!(status &
1607 (IRQ_PLAYBACK|IRQ_RECORDING|IRQ_GAMEPORT|IRQ_MPU401|IRQ_TIMER) 1677 (IRQ_PLAYBACK|IRQ_RECORDING|IRQ_I2S_OUT
1678 |IRQ_GAMEPORT|IRQ_MPU401|IRQ_TIMER)
1608 )) 1679 ))
1609 return IRQ_NONE; /* must be interrupt for another device */ 1680 return IRQ_NONE; /* must be interrupt for another device */
1610 1681
1611 snd_azf3328_dbgplay( 1682 snd_azf3328_dbgcodec(
1612 "irq_count %ld! IDX_IO_PLAY_FLAGS %04x, " 1683 "irq_count %ld! IDX_IO_IRQSTATUS %04x\n",
1613 "IDX_IO_PLAY_IRQTYPE %04x, IDX_IO_IRQSTATUS %04x\n",
1614 irq_count++ /* debug-only */, 1684 irq_count++ /* debug-only */,
1615 snd_azf3328_codec_inw(chip, IDX_IO_PLAY_FLAGS),
1616 snd_azf3328_codec_inw(chip, IDX_IO_PLAY_IRQTYPE),
1617 status 1685 status
1618 ); 1686 );
1619 1687
1620 if (status & IRQ_TIMER) { 1688 if (status & IRQ_TIMER) {
1621 /* snd_azf3328_dbgplay("timer %ld\n", 1689 /* snd_azf3328_dbgcodec("timer %ld\n",
1622 snd_azf3328_codec_inl(chip, IDX_IO_TIMER_VALUE) 1690 snd_azf3328_codec_inl(chip, IDX_IO_TIMER_VALUE)
1623 & TIMER_VALUE_MASK 1691 & TIMER_VALUE_MASK
1624 ); */ 1692 ); */
@@ -1626,71 +1694,36 @@ snd_azf3328_interrupt(int irq, void *dev_id)
1626 snd_timer_interrupt(chip->timer, chip->timer->sticks); 1694 snd_timer_interrupt(chip->timer, chip->timer->sticks);
1627 /* ACK timer */ 1695 /* ACK timer */
1628 spin_lock(&chip->reg_lock); 1696 spin_lock(&chip->reg_lock);
1629 snd_azf3328_codec_outb(chip, IDX_IO_TIMER_VALUE + 3, 0x07); 1697 snd_azf3328_ctrl_outb(chip, IDX_IO_TIMER_VALUE + 3, 0x07);
1630 spin_unlock(&chip->reg_lock); 1698 spin_unlock(&chip->reg_lock);
1631 snd_azf3328_dbgplay("azt3328: timer IRQ\n"); 1699 snd_azf3328_dbgcodec("azt3328: timer IRQ\n");
1632 } 1700 }
1633 if (status & IRQ_PLAYBACK) {
1634 spin_lock(&chip->reg_lock);
1635 which = snd_azf3328_codec_inb(chip, IDX_IO_PLAY_IRQTYPE);
1636 /* ack all IRQ types immediately */
1637 snd_azf3328_codec_outb(chip, IDX_IO_PLAY_IRQTYPE, which);
1638 spin_unlock(&chip->reg_lock);
1639 1701
1640 if (chip->pcm && chip->audio_stream[AZF_PLAYBACK].substream) { 1702 if (status & (IRQ_PLAYBACK|IRQ_RECORDING|IRQ_I2S_OUT))
1641 snd_pcm_period_elapsed( 1703 snd_azf3328_codec_interrupt(chip, status);
1642 chip->audio_stream[AZF_PLAYBACK].substream
1643 );
1644 snd_azf3328_dbgplay("PLAY period done (#%x), @ %x\n",
1645 which,
1646 snd_azf3328_codec_inl(
1647 chip, IDX_IO_PLAY_DMA_CURRPOS
1648 )
1649 );
1650 } else
1651 printk(KERN_WARNING "azt3328: irq handler problem!\n");
1652 if (which & IRQ_PLAY_SOMETHING)
1653 snd_azf3328_irq_log_unknown_type(which);
1654 }
1655 if (status & IRQ_RECORDING) {
1656 spin_lock(&chip->reg_lock);
1657 which = snd_azf3328_codec_inb(chip, IDX_IO_REC_IRQTYPE);
1658 /* ack all IRQ types immediately */
1659 snd_azf3328_codec_outb(chip, IDX_IO_REC_IRQTYPE, which);
1660 spin_unlock(&chip->reg_lock);
1661 1704
1662 if (chip->pcm && chip->audio_stream[AZF_CAPTURE].substream) {
1663 snd_pcm_period_elapsed(
1664 chip->audio_stream[AZF_CAPTURE].substream
1665 );
1666 snd_azf3328_dbgplay("REC period done (#%x), @ %x\n",
1667 which,
1668 snd_azf3328_codec_inl(
1669 chip, IDX_IO_REC_DMA_CURRPOS
1670 )
1671 );
1672 } else
1673 printk(KERN_WARNING "azt3328: irq handler problem!\n");
1674 if (which & IRQ_REC_SOMETHING)
1675 snd_azf3328_irq_log_unknown_type(which);
1676 }
1677 if (status & IRQ_GAMEPORT) 1705 if (status & IRQ_GAMEPORT)
1678 snd_azf3328_gameport_interrupt(chip); 1706 snd_azf3328_gameport_interrupt(chip);
1707
1679 /* MPU401 has less critical IRQ requirements 1708 /* MPU401 has less critical IRQ requirements
1680 * than timer and playback/recording, right? */ 1709 * than timer and playback/recording, right? */
1681 if (status & IRQ_MPU401) { 1710 if (status & IRQ_MPU401) {
1682 snd_mpu401_uart_interrupt(irq, chip->rmidi->private_data); 1711 snd_mpu401_uart_interrupt(irq, chip->rmidi->private_data);
1683 1712
1684 /* hmm, do we have to ack the IRQ here somehow? 1713 /* hmm, do we have to ack the IRQ here somehow?
1685 * If so, then I don't know how... */ 1714 * If so, then I don't know how yet... */
1686 snd_azf3328_dbgplay("azt3328: MPU401 IRQ\n"); 1715 snd_azf3328_dbgcodec("azt3328: MPU401 IRQ\n");
1687 } 1716 }
1688 return IRQ_HANDLED; 1717 return IRQ_HANDLED;
1689} 1718}
1690 1719
1691/*****************************************************************/ 1720/*****************************************************************/
1692 1721
1693static const struct snd_pcm_hardware snd_azf3328_playback = 1722/* as long as we think we have identical snd_pcm_hardware parameters
1723 for playback, capture and i2s out, we can use the same physical struct
1724 since the struct is simply being copied into a member.
1725*/
1726static const struct snd_pcm_hardware snd_azf3328_hardware =
1694{ 1727{
1695 /* FIXME!! Correct? */ 1728 /* FIXME!! Correct? */
1696 .info = SNDRV_PCM_INFO_MMAP | 1729 .info = SNDRV_PCM_INFO_MMAP |
@@ -1718,31 +1751,6 @@ static const struct snd_pcm_hardware snd_azf3328_playback =
1718 .fifo_size = 0, 1751 .fifo_size = 0,
1719}; 1752};
1720 1753
1721static const struct snd_pcm_hardware snd_azf3328_capture =
1722{
1723 /* FIXME */
1724 .info = SNDRV_PCM_INFO_MMAP |
1725 SNDRV_PCM_INFO_INTERLEAVED |
1726 SNDRV_PCM_INFO_MMAP_VALID,
1727 .formats = SNDRV_PCM_FMTBIT_S8 |
1728 SNDRV_PCM_FMTBIT_U8 |
1729 SNDRV_PCM_FMTBIT_S16_LE |
1730 SNDRV_PCM_FMTBIT_U16_LE,
1731 .rates = SNDRV_PCM_RATE_5512 |
1732 SNDRV_PCM_RATE_8000_48000 |
1733 SNDRV_PCM_RATE_KNOT,
1734 .rate_min = AZF_FREQ_4000,
1735 .rate_max = AZF_FREQ_66200,
1736 .channels_min = 1,
1737 .channels_max = 2,
1738 .buffer_bytes_max = 65536,
1739 .period_bytes_min = 64,
1740 .period_bytes_max = 65536,
1741 .periods_min = 1,
1742 .periods_max = 1024,
1743 .fifo_size = 0,
1744};
1745
1746 1754
1747static unsigned int snd_azf3328_fixed_rates[] = { 1755static unsigned int snd_azf3328_fixed_rates[] = {
1748 AZF_FREQ_4000, 1756 AZF_FREQ_4000,
@@ -1770,14 +1778,19 @@ static struct snd_pcm_hw_constraint_list snd_azf3328_hw_constraints_rates = {
1770/*****************************************************************/ 1778/*****************************************************************/
1771 1779
1772static int 1780static int
1773snd_azf3328_playback_open(struct snd_pcm_substream *substream) 1781snd_azf3328_pcm_open(struct snd_pcm_substream *substream,
1782 enum snd_azf3328_codec_type codec_type
1783)
1774{ 1784{
1775 struct snd_azf3328 *chip = snd_pcm_substream_chip(substream); 1785 struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
1776 struct snd_pcm_runtime *runtime = substream->runtime; 1786 struct snd_pcm_runtime *runtime = substream->runtime;
1777 1787
1778 snd_azf3328_dbgcallenter(); 1788 snd_azf3328_dbgcallenter();
1779 chip->audio_stream[AZF_PLAYBACK].substream = substream; 1789 chip->codecs[codec_type].substream = substream;
1780 runtime->hw = snd_azf3328_playback; 1790
1791 /* same parameters for all our codecs - at least we think so... */
1792 runtime->hw = snd_azf3328_hardware;
1793
1781 snd_pcm_hw_constraint_list(runtime, 0, SNDRV_PCM_HW_PARAM_RATE, 1794 snd_pcm_hw_constraint_list(runtime, 0, SNDRV_PCM_HW_PARAM_RATE,
1782 &snd_azf3328_hw_constraints_rates); 1795 &snd_azf3328_hw_constraints_rates);
1783 snd_azf3328_dbgcallleave(); 1796 snd_azf3328_dbgcallleave();
@@ -1785,40 +1798,52 @@ snd_azf3328_playback_open(struct snd_pcm_substream *substream)
1785} 1798}
1786 1799
1787static int 1800static int
1801snd_azf3328_playback_open(struct snd_pcm_substream *substream)
1802{
1803 return snd_azf3328_pcm_open(substream, AZF_CODEC_PLAYBACK);
1804}
1805
1806static int
1788snd_azf3328_capture_open(struct snd_pcm_substream *substream) 1807snd_azf3328_capture_open(struct snd_pcm_substream *substream)
1789{ 1808{
1790 struct snd_azf3328 *chip = snd_pcm_substream_chip(substream); 1809 return snd_azf3328_pcm_open(substream, AZF_CODEC_CAPTURE);
1791 struct snd_pcm_runtime *runtime = substream->runtime; 1810}
1792 1811
1793 snd_azf3328_dbgcallenter(); 1812static int
1794 chip->audio_stream[AZF_CAPTURE].substream = substream; 1813snd_azf3328_i2s_out_open(struct snd_pcm_substream *substream)
1795 runtime->hw = snd_azf3328_capture; 1814{
1796 snd_pcm_hw_constraint_list(runtime, 0, SNDRV_PCM_HW_PARAM_RATE, 1815 return snd_azf3328_pcm_open(substream, AZF_CODEC_I2S_OUT);
1797 &snd_azf3328_hw_constraints_rates);
1798 snd_azf3328_dbgcallleave();
1799 return 0;
1800} 1816}
1801 1817
1802static int 1818static int
1803snd_azf3328_playback_close(struct snd_pcm_substream *substream) 1819snd_azf3328_pcm_close(struct snd_pcm_substream *substream,
1820 enum snd_azf3328_codec_type codec_type
1821)
1804{ 1822{
1805 struct snd_azf3328 *chip = snd_pcm_substream_chip(substream); 1823 struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
1806 1824
1807 snd_azf3328_dbgcallenter(); 1825 snd_azf3328_dbgcallenter();
1808 chip->audio_stream[AZF_PLAYBACK].substream = NULL; 1826 chip->codecs[codec_type].substream = NULL;
1809 snd_azf3328_dbgcallleave(); 1827 snd_azf3328_dbgcallleave();
1810 return 0; 1828 return 0;
1811} 1829}
1812 1830
1813static int 1831static int
1832snd_azf3328_playback_close(struct snd_pcm_substream *substream)
1833{
1834 return snd_azf3328_pcm_close(substream, AZF_CODEC_PLAYBACK);
1835}
1836
1837static int
1814snd_azf3328_capture_close(struct snd_pcm_substream *substream) 1838snd_azf3328_capture_close(struct snd_pcm_substream *substream)
1815{ 1839{
1816 struct snd_azf3328 *chip = snd_pcm_substream_chip(substream); 1840 return snd_azf3328_pcm_close(substream, AZF_CODEC_CAPTURE);
1841}
1817 1842
1818 snd_azf3328_dbgcallenter(); 1843static int
1819 chip->audio_stream[AZF_CAPTURE].substream = NULL; 1844snd_azf3328_i2s_out_close(struct snd_pcm_substream *substream)
1820 snd_azf3328_dbgcallleave(); 1845{
1821 return 0; 1846 return snd_azf3328_pcm_close(substream, AZF_CODEC_I2S_OUT);
1822} 1847}
1823 1848
1824/******************************************************************/ 1849/******************************************************************/
@@ -1829,9 +1854,9 @@ static struct snd_pcm_ops snd_azf3328_playback_ops = {
1829 .ioctl = snd_pcm_lib_ioctl, 1854 .ioctl = snd_pcm_lib_ioctl,
1830 .hw_params = snd_azf3328_hw_params, 1855 .hw_params = snd_azf3328_hw_params,
1831 .hw_free = snd_azf3328_hw_free, 1856 .hw_free = snd_azf3328_hw_free,
1832 .prepare = snd_azf3328_playback_prepare, 1857 .prepare = snd_azf3328_codec_prepare,
1833 .trigger = snd_azf3328_playback_trigger, 1858 .trigger = snd_azf3328_codec_playback_trigger,
1834 .pointer = snd_azf3328_playback_pointer 1859 .pointer = snd_azf3328_codec_playback_pointer
1835}; 1860};
1836 1861
1837static struct snd_pcm_ops snd_azf3328_capture_ops = { 1862static struct snd_pcm_ops snd_azf3328_capture_ops = {
@@ -1840,30 +1865,67 @@ static struct snd_pcm_ops snd_azf3328_capture_ops = {
1840 .ioctl = snd_pcm_lib_ioctl, 1865 .ioctl = snd_pcm_lib_ioctl,
1841 .hw_params = snd_azf3328_hw_params, 1866 .hw_params = snd_azf3328_hw_params,
1842 .hw_free = snd_azf3328_hw_free, 1867 .hw_free = snd_azf3328_hw_free,
1843 .prepare = snd_azf3328_capture_prepare, 1868 .prepare = snd_azf3328_codec_prepare,
1844 .trigger = snd_azf3328_capture_trigger, 1869 .trigger = snd_azf3328_codec_capture_trigger,
1845 .pointer = snd_azf3328_capture_pointer 1870 .pointer = snd_azf3328_codec_capture_pointer
1871};
1872
1873static struct snd_pcm_ops snd_azf3328_i2s_out_ops = {
1874 .open = snd_azf3328_i2s_out_open,
1875 .close = snd_azf3328_i2s_out_close,
1876 .ioctl = snd_pcm_lib_ioctl,
1877 .hw_params = snd_azf3328_hw_params,
1878 .hw_free = snd_azf3328_hw_free,
1879 .prepare = snd_azf3328_codec_prepare,
1880 .trigger = snd_azf3328_codec_i2s_out_trigger,
1881 .pointer = snd_azf3328_codec_i2s_out_pointer
1846}; 1882};
1847 1883
1848static int __devinit 1884static int __devinit
1849snd_azf3328_pcm(struct snd_azf3328 *chip, int device) 1885snd_azf3328_pcm(struct snd_azf3328 *chip)
1850{ 1886{
1887enum { AZF_PCMDEV_STD, AZF_PCMDEV_I2S_OUT, NUM_AZF_PCMDEVS }; /* pcm devices */
1888
1851 struct snd_pcm *pcm; 1889 struct snd_pcm *pcm;
1852 int err; 1890 int err;
1853 1891
1854 snd_azf3328_dbgcallenter(); 1892 snd_azf3328_dbgcallenter();
1855 if ((err = snd_pcm_new(chip->card, "AZF3328 DSP", device, 1, 1, &pcm)) < 0) 1893
1894 err = snd_pcm_new(chip->card, "AZF3328 DSP", AZF_PCMDEV_STD,
1895 1, 1, &pcm);
1896 if (err < 0)
1856 return err; 1897 return err;
1857 snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_PLAYBACK, &snd_azf3328_playback_ops); 1898 snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_PLAYBACK,
1858 snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_CAPTURE, &snd_azf3328_capture_ops); 1899 &snd_azf3328_playback_ops);
1900 snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_CAPTURE,
1901 &snd_azf3328_capture_ops);
1859 1902
1860 pcm->private_data = chip; 1903 pcm->private_data = chip;
1861 pcm->info_flags = 0; 1904 pcm->info_flags = 0;
1862 strcpy(pcm->name, chip->card->shortname); 1905 strcpy(pcm->name, chip->card->shortname);
1863 chip->pcm = pcm; 1906 /* same pcm object for playback/capture (see snd_pcm_new() above) */
1907 chip->pcm[AZF_CODEC_PLAYBACK] = pcm;
1908 chip->pcm[AZF_CODEC_CAPTURE] = pcm;
1864 1909
1865 snd_pcm_lib_preallocate_pages_for_all(pcm, SNDRV_DMA_TYPE_DEV, 1910 snd_pcm_lib_preallocate_pages_for_all(pcm, SNDRV_DMA_TYPE_DEV,
1866 snd_dma_pci_data(chip->pci), 64*1024, 64*1024); 1911 snd_dma_pci_data(chip->pci),
1912 64*1024, 64*1024);
1913
1914 err = snd_pcm_new(chip->card, "AZF3328 I2S OUT", AZF_PCMDEV_I2S_OUT,
1915 1, 0, &pcm);
1916 if (err < 0)
1917 return err;
1918 snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_PLAYBACK,
1919 &snd_azf3328_i2s_out_ops);
1920
1921 pcm->private_data = chip;
1922 pcm->info_flags = 0;
1923 strcpy(pcm->name, chip->card->shortname);
1924 chip->pcm[AZF_CODEC_I2S_OUT] = pcm;
1925
1926 snd_pcm_lib_preallocate_pages_for_all(pcm, SNDRV_DMA_TYPE_DEV,
1927 snd_dma_pci_data(chip->pci),
1928 64*1024, 64*1024);
1867 1929
1868 snd_azf3328_dbgcallleave(); 1930 snd_azf3328_dbgcallleave();
1869 return 0; 1931 return 0;
@@ -1902,7 +1964,7 @@ snd_azf3328_timer_start(struct snd_timer *timer)
1902 snd_azf3328_dbgtimer("setting timer countdown value %d, add COUNTDOWN|IRQ\n", delay); 1964 snd_azf3328_dbgtimer("setting timer countdown value %d, add COUNTDOWN|IRQ\n", delay);
1903 delay |= TIMER_COUNTDOWN_ENABLE | TIMER_IRQ_ENABLE; 1965 delay |= TIMER_COUNTDOWN_ENABLE | TIMER_IRQ_ENABLE;
1904 spin_lock_irqsave(&chip->reg_lock, flags); 1966 spin_lock_irqsave(&chip->reg_lock, flags);
1905 snd_azf3328_codec_outl(chip, IDX_IO_TIMER_VALUE, delay); 1967 snd_azf3328_ctrl_outl(chip, IDX_IO_TIMER_VALUE, delay);
1906 spin_unlock_irqrestore(&chip->reg_lock, flags); 1968 spin_unlock_irqrestore(&chip->reg_lock, flags);
1907 snd_azf3328_dbgcallleave(); 1969 snd_azf3328_dbgcallleave();
1908 return 0; 1970 return 0;
@@ -1919,7 +1981,7 @@ snd_azf3328_timer_stop(struct snd_timer *timer)
1919 spin_lock_irqsave(&chip->reg_lock, flags); 1981 spin_lock_irqsave(&chip->reg_lock, flags);
1920 /* disable timer countdown and interrupt */ 1982 /* disable timer countdown and interrupt */
1921 /* FIXME: should we write TIMER_IRQ_ACK here? */ 1983 /* FIXME: should we write TIMER_IRQ_ACK here? */
1922 snd_azf3328_codec_outb(chip, IDX_IO_TIMER_VALUE + 3, 0); 1984 snd_azf3328_ctrl_outb(chip, IDX_IO_TIMER_VALUE + 3, 0);
1923 spin_unlock_irqrestore(&chip->reg_lock, flags); 1985 spin_unlock_irqrestore(&chip->reg_lock, flags);
1924 snd_azf3328_dbgcallleave(); 1986 snd_azf3328_dbgcallleave();
1925 return 0; 1987 return 0;
@@ -2035,7 +2097,7 @@ snd_azf3328_test_bit(unsigned unsigned reg, int bit)
2035 2097
2036 outb(val, reg); 2098 outb(val, reg);
2037 2099
2038 printk(KERN_ERR "reg %04x bit %d: %02x %02x %02x\n", 2100 printk(KERN_DEBUG "reg %04x bit %d: %02x %02x %02x\n",
2039 reg, bit, val, valoff, valon 2101 reg, bit, val, valoff, valon
2040 ); 2102 );
2041} 2103}
@@ -2048,9 +2110,9 @@ snd_azf3328_debug_show_ports(const struct snd_azf3328 *chip)
2048 u16 tmp; 2110 u16 tmp;
2049 2111
2050 snd_azf3328_dbgmisc( 2112 snd_azf3328_dbgmisc(
2051 "codec_io 0x%lx, game_io 0x%lx, mpu_io 0x%lx, " 2113 "ctrl_io 0x%lx, game_io 0x%lx, mpu_io 0x%lx, "
2052 "opl3_io 0x%lx, mixer_io 0x%lx, irq %d\n", 2114 "opl3_io 0x%lx, mixer_io 0x%lx, irq %d\n",
2053 chip->codec_io, chip->game_io, chip->mpu_io, 2115 chip->ctrl_io, chip->game_io, chip->mpu_io,
2054 chip->opl3_io, chip->mixer_io, chip->irq 2116 chip->opl3_io, chip->mixer_io, chip->irq
2055 ); 2117 );
2056 2118
@@ -2083,9 +2145,9 @@ snd_azf3328_debug_show_ports(const struct snd_azf3328 *chip)
2083 inb(0x38c + tmp) 2145 inb(0x38c + tmp)
2084 ); 2146 );
2085 2147
2086 for (tmp = 0; tmp < AZF_IO_SIZE_CODEC; tmp += 2) 2148 for (tmp = 0; tmp < AZF_IO_SIZE_CTRL; tmp += 2)
2087 snd_azf3328_dbgmisc("codec 0x%02x: 0x%04x\n", 2149 snd_azf3328_dbgmisc("ctrl 0x%02x: 0x%04x\n",
2088 tmp, snd_azf3328_codec_inw(chip, tmp) 2150 tmp, snd_azf3328_ctrl_inw(chip, tmp)
2089 ); 2151 );
2090 2152
2091 for (tmp = 0; tmp < AZF_IO_SIZE_MIXER; tmp += 2) 2153 for (tmp = 0; tmp < AZF_IO_SIZE_MIXER; tmp += 2)
@@ -2106,7 +2168,8 @@ snd_azf3328_create(struct snd_card *card,
2106 static struct snd_device_ops ops = { 2168 static struct snd_device_ops ops = {
2107 .dev_free = snd_azf3328_dev_free, 2169 .dev_free = snd_azf3328_dev_free,
2108 }; 2170 };
2109 u16 tmp; 2171 u8 dma_init;
2172 enum snd_azf3328_codec_type codec_type;
2110 2173
2111 *rchip = NULL; 2174 *rchip = NULL;
2112 2175
@@ -2138,14 +2201,21 @@ snd_azf3328_create(struct snd_card *card,
2138 if (err < 0) 2201 if (err < 0)
2139 goto out_err; 2202 goto out_err;
2140 2203
2141 chip->codec_io = pci_resource_start(pci, 0); 2204 chip->ctrl_io = pci_resource_start(pci, 0);
2142 chip->game_io = pci_resource_start(pci, 1); 2205 chip->game_io = pci_resource_start(pci, 1);
2143 chip->mpu_io = pci_resource_start(pci, 2); 2206 chip->mpu_io = pci_resource_start(pci, 2);
2144 chip->opl3_io = pci_resource_start(pci, 3); 2207 chip->opl3_io = pci_resource_start(pci, 3);
2145 chip->mixer_io = pci_resource_start(pci, 4); 2208 chip->mixer_io = pci_resource_start(pci, 4);
2146 2209
2147 chip->audio_stream[AZF_PLAYBACK].portbase = chip->codec_io + 0x00; 2210 chip->codecs[AZF_CODEC_PLAYBACK].io_base =
2148 chip->audio_stream[AZF_CAPTURE].portbase = chip->codec_io + 0x20; 2211 chip->ctrl_io + AZF_IO_OFFS_CODEC_PLAYBACK;
2212 chip->codecs[AZF_CODEC_PLAYBACK].name = "PLAYBACK";
2213 chip->codecs[AZF_CODEC_CAPTURE].io_base =
2214 chip->ctrl_io + AZF_IO_OFFS_CODEC_CAPTURE;
2215 chip->codecs[AZF_CODEC_CAPTURE].name = "CAPTURE";
2216 chip->codecs[AZF_CODEC_I2S_OUT].io_base =
2217 chip->ctrl_io + AZF_IO_OFFS_CODEC_I2S_OUT;
2218 chip->codecs[AZF_CODEC_I2S_OUT].name = "I2S_OUT";
2149 2219
2150 if (request_irq(pci->irq, snd_azf3328_interrupt, 2220 if (request_irq(pci->irq, snd_azf3328_interrupt,
2151 IRQF_SHARED, card->shortname, chip)) { 2221 IRQF_SHARED, card->shortname, chip)) {
@@ -2168,20 +2238,25 @@ snd_azf3328_create(struct snd_card *card,
2168 if (err < 0) 2238 if (err < 0)
2169 goto out_err; 2239 goto out_err;
2170 2240
2171 /* shutdown codecs to save power */ 2241 /* standard codec init stuff */
2172 /* have snd_azf3328_codec_activity() act properly */ 2242 /* default DMA init value */
2173 chip->audio_stream[AZF_PLAYBACK].running = 1; 2243 dma_init = DMA_RUN_SOMETHING2|DMA_EPILOGUE_SOMETHING|DMA_SOMETHING_ELSE;
2174 snd_azf3328_codec_activity(chip, AZF_PLAYBACK, 0);
2175 2244
2176 /* standard chip init stuff */ 2245 for (codec_type = AZF_CODEC_PLAYBACK;
2177 /* default IRQ init value */ 2246 codec_type <= AZF_CODEC_I2S_OUT; ++codec_type) {
2178 tmp = DMA_PLAY_SOMETHING2|DMA_EPILOGUE_SOMETHING|DMA_SOMETHING_ELSE; 2247 struct snd_azf3328_codec_data *codec =
2248 &chip->codecs[codec_type];
2179 2249
2180 spin_lock_irq(&chip->reg_lock); 2250 /* shutdown codecs to save power */
2181 snd_azf3328_codec_outb(chip, IDX_IO_PLAY_FLAGS, tmp); 2251 /* have ...ctrl_codec_activity() act properly */
2182 snd_azf3328_codec_outb(chip, IDX_IO_REC_FLAGS, tmp); 2252 codec->running = 1;
2183 snd_azf3328_codec_outb(chip, IDX_IO_SOMETHING_FLAGS, tmp); 2253 snd_azf3328_ctrl_codec_activity(chip, codec_type, 0);
2184 spin_unlock_irq(&chip->reg_lock); 2254
2255 spin_lock_irq(&chip->reg_lock);
2256 snd_azf3328_codec_outb(codec, IDX_IO_CODEC_DMA_FLAGS,
2257 dma_init);
2258 spin_unlock_irq(&chip->reg_lock);
2259 }
2185 2260
2186 snd_card_set_dev(card, &pci->dev); 2261 snd_card_set_dev(card, &pci->dev);
2187 2262
@@ -2229,8 +2304,11 @@ snd_azf3328_probe(struct pci_dev *pci, const struct pci_device_id *pci_id)
2229 2304
2230 card->private_data = chip; 2305 card->private_data = chip;
2231 2306
2307 /* chose to use MPU401_HW_AZT2320 ID instead of MPU401_HW_MPU401,
2308 since our hardware ought to be similar, thus use same ID. */
2232 err = snd_mpu401_uart_new( 2309 err = snd_mpu401_uart_new(
2233 card, 0, MPU401_HW_MPU401, chip->mpu_io, MPU401_INFO_INTEGRATED, 2310 card, 0,
2311 MPU401_HW_AZT2320, chip->mpu_io, MPU401_INFO_INTEGRATED,
2234 pci->irq, 0, &chip->rmidi 2312 pci->irq, 0, &chip->rmidi
2235 ); 2313 );
2236 if (err < 0) { 2314 if (err < 0) {
@@ -2244,7 +2322,7 @@ snd_azf3328_probe(struct pci_dev *pci, const struct pci_device_id *pci_id)
2244 if (err < 0) 2322 if (err < 0)
2245 goto out_err; 2323 goto out_err;
2246 2324
2247 err = snd_azf3328_pcm(chip, 0); 2325 err = snd_azf3328_pcm(chip);
2248 if (err < 0) 2326 if (err < 0)
2249 goto out_err; 2327 goto out_err;
2250 2328
@@ -2266,14 +2344,14 @@ snd_azf3328_probe(struct pci_dev *pci, const struct pci_device_id *pci_id)
2266 opl3->private_data = chip; 2344 opl3->private_data = chip;
2267 2345
2268 sprintf(card->longname, "%s at 0x%lx, irq %i", 2346 sprintf(card->longname, "%s at 0x%lx, irq %i",
2269 card->shortname, chip->codec_io, chip->irq); 2347 card->shortname, chip->ctrl_io, chip->irq);
2270 2348
2271 err = snd_card_register(card); 2349 err = snd_card_register(card);
2272 if (err < 0) 2350 if (err < 0)
2273 goto out_err; 2351 goto out_err;
2274 2352
2275#ifdef MODULE 2353#ifdef MODULE
2276 printk( 2354 printk(KERN_INFO
2277"azt3328: Sound driver for Aztech AZF3328-based soundcards such as PCI168.\n" 2355"azt3328: Sound driver for Aztech AZF3328-based soundcards such as PCI168.\n"
2278"azt3328: Hardware was completely undocumented, unfortunately.\n" 2356"azt3328: Hardware was completely undocumented, unfortunately.\n"
2279"azt3328: Feel free to contact andi AT lisas.de for bug reports etc.!\n" 2357"azt3328: Feel free to contact andi AT lisas.de for bug reports etc.!\n"
@@ -2308,36 +2386,52 @@ snd_azf3328_remove(struct pci_dev *pci)
2308} 2386}
2309 2387
2310#ifdef CONFIG_PM 2388#ifdef CONFIG_PM
2389static inline void
2390snd_azf3328_suspend_regs(unsigned long io_addr, unsigned count, u32 *saved_regs)
2391{
2392 unsigned reg;
2393
2394 for (reg = 0; reg < count; ++reg) {
2395 *saved_regs = inl(io_addr);
2396 snd_azf3328_dbgpm("suspend: io 0x%04lx: 0x%08x\n",
2397 io_addr, *saved_regs);
2398 ++saved_regs;
2399 io_addr += sizeof(*saved_regs);
2400 }
2401}
2402
2311static int 2403static int
2312snd_azf3328_suspend(struct pci_dev *pci, pm_message_t state) 2404snd_azf3328_suspend(struct pci_dev *pci, pm_message_t state)
2313{ 2405{
2314 struct snd_card *card = pci_get_drvdata(pci); 2406 struct snd_card *card = pci_get_drvdata(pci);
2315 struct snd_azf3328 *chip = card->private_data; 2407 struct snd_azf3328 *chip = card->private_data;
2316 unsigned reg; 2408 u16 *saved_regs_ctrl_u16;
2317 2409
2318 snd_power_change_state(card, SNDRV_CTL_POWER_D3hot); 2410 snd_power_change_state(card, SNDRV_CTL_POWER_D3hot);
2319 2411
2320 snd_pcm_suspend_all(chip->pcm); 2412 snd_pcm_suspend_all(chip->pcm[AZF_CODEC_PLAYBACK]);
2413 snd_pcm_suspend_all(chip->pcm[AZF_CODEC_I2S_OUT]);
2321 2414
2322 for (reg = 0; reg < AZF_IO_SIZE_MIXER_PM / 2; ++reg) 2415 snd_azf3328_suspend_regs(chip->mixer_io,
2323 chip->saved_regs_mixer[reg] = inw(chip->mixer_io + reg * 2); 2416 ARRAY_SIZE(chip->saved_regs_mixer), chip->saved_regs_mixer);
2324 2417
2325 /* make sure to disable master volume etc. to prevent looping sound */ 2418 /* make sure to disable master volume etc. to prevent looping sound */
2326 snd_azf3328_mixer_set_mute(chip, IDX_MIXER_PLAY_MASTER, 1); 2419 snd_azf3328_mixer_set_mute(chip, IDX_MIXER_PLAY_MASTER, 1);
2327 snd_azf3328_mixer_set_mute(chip, IDX_MIXER_WAVEOUT, 1); 2420 snd_azf3328_mixer_set_mute(chip, IDX_MIXER_WAVEOUT, 1);
2328 2421
2329 for (reg = 0; reg < AZF_IO_SIZE_CODEC_PM / 2; ++reg) 2422 snd_azf3328_suspend_regs(chip->ctrl_io,
2330 chip->saved_regs_codec[reg] = inw(chip->codec_io + reg * 2); 2423 ARRAY_SIZE(chip->saved_regs_ctrl), chip->saved_regs_ctrl);
2331 2424
2332 /* manually store the one currently relevant write-only reg, too */ 2425 /* manually store the one currently relevant write-only reg, too */
2333 chip->saved_regs_codec[IDX_IO_6AH / 2] = chip->shadow_reg_codec_6AH; 2426 saved_regs_ctrl_u16 = (u16 *)chip->saved_regs_ctrl;
2427 saved_regs_ctrl_u16[IDX_IO_6AH / 2] = chip->shadow_reg_ctrl_6AH;
2334 2428
2335 for (reg = 0; reg < AZF_IO_SIZE_GAME_PM / 2; ++reg) 2429 snd_azf3328_suspend_regs(chip->game_io,
2336 chip->saved_regs_game[reg] = inw(chip->game_io + reg * 2); 2430 ARRAY_SIZE(chip->saved_regs_game), chip->saved_regs_game);
2337 for (reg = 0; reg < AZF_IO_SIZE_MPU_PM / 2; ++reg) 2431 snd_azf3328_suspend_regs(chip->mpu_io,
2338 chip->saved_regs_mpu[reg] = inw(chip->mpu_io + reg * 2); 2432 ARRAY_SIZE(chip->saved_regs_mpu), chip->saved_regs_mpu);
2339 for (reg = 0; reg < AZF_IO_SIZE_OPL3_PM / 2; ++reg) 2433 snd_azf3328_suspend_regs(chip->opl3_io,
2340 chip->saved_regs_opl3[reg] = inw(chip->opl3_io + reg * 2); 2434 ARRAY_SIZE(chip->saved_regs_opl3), chip->saved_regs_opl3);
2341 2435
2342 pci_disable_device(pci); 2436 pci_disable_device(pci);
2343 pci_save_state(pci); 2437 pci_save_state(pci);
@@ -2345,12 +2439,28 @@ snd_azf3328_suspend(struct pci_dev *pci, pm_message_t state)
2345 return 0; 2439 return 0;
2346} 2440}
2347 2441
2442static inline void
2443snd_azf3328_resume_regs(const u32 *saved_regs,
2444 unsigned long io_addr,
2445 unsigned count
2446)
2447{
2448 unsigned reg;
2449
2450 for (reg = 0; reg < count; ++reg) {
2451 outl(*saved_regs, io_addr);
2452 snd_azf3328_dbgpm("resume: io 0x%04lx: 0x%08x --> 0x%08x\n",
2453 io_addr, *saved_regs, inl(io_addr));
2454 ++saved_regs;
2455 io_addr += sizeof(*saved_regs);
2456 }
2457}
2458
2348static int 2459static int
2349snd_azf3328_resume(struct pci_dev *pci) 2460snd_azf3328_resume(struct pci_dev *pci)
2350{ 2461{
2351 struct snd_card *card = pci_get_drvdata(pci); 2462 struct snd_card *card = pci_get_drvdata(pci);
2352 struct snd_azf3328 *chip = card->private_data; 2463 const struct snd_azf3328 *chip = card->private_data;
2353 unsigned reg;
2354 2464
2355 pci_set_power_state(pci, PCI_D0); 2465 pci_set_power_state(pci, PCI_D0);
2356 pci_restore_state(pci); 2466 pci_restore_state(pci);
@@ -2362,16 +2472,24 @@ snd_azf3328_resume(struct pci_dev *pci)
2362 } 2472 }
2363 pci_set_master(pci); 2473 pci_set_master(pci);
2364 2474
2365 for (reg = 0; reg < AZF_IO_SIZE_GAME_PM / 2; ++reg) 2475 snd_azf3328_resume_regs(chip->saved_regs_game, chip->game_io,
2366 outw(chip->saved_regs_game[reg], chip->game_io + reg * 2); 2476 ARRAY_SIZE(chip->saved_regs_game));
2367 for (reg = 0; reg < AZF_IO_SIZE_MPU_PM / 2; ++reg) 2477 snd_azf3328_resume_regs(chip->saved_regs_mpu, chip->mpu_io,
2368 outw(chip->saved_regs_mpu[reg], chip->mpu_io + reg * 2); 2478 ARRAY_SIZE(chip->saved_regs_mpu));
2369 for (reg = 0; reg < AZF_IO_SIZE_OPL3_PM / 2; ++reg) 2479 snd_azf3328_resume_regs(chip->saved_regs_opl3, chip->opl3_io,
2370 outw(chip->saved_regs_opl3[reg], chip->opl3_io + reg * 2); 2480 ARRAY_SIZE(chip->saved_regs_opl3));
2371 for (reg = 0; reg < AZF_IO_SIZE_MIXER_PM / 2; ++reg) 2481
2372 outw(chip->saved_regs_mixer[reg], chip->mixer_io + reg * 2); 2482 snd_azf3328_resume_regs(chip->saved_regs_mixer, chip->mixer_io,
2373 for (reg = 0; reg < AZF_IO_SIZE_CODEC_PM / 2; ++reg) 2483 ARRAY_SIZE(chip->saved_regs_mixer));
2374 outw(chip->saved_regs_codec[reg], chip->codec_io + reg * 2); 2484
2485 /* unfortunately with 32bit transfers, IDX_MIXER_PLAY_MASTER (0x02)
2486 and IDX_MIXER_RESET (offset 0x00) get touched at the same time,
2487 resulting in a mixer reset condition persisting until _after_
2488 master vol was restored. Thus master vol needs an extra restore. */
2489 outw(((u16 *)chip->saved_regs_mixer)[1], chip->mixer_io + 2);
2490
2491 snd_azf3328_resume_regs(chip->saved_regs_ctrl, chip->ctrl_io,
2492 ARRAY_SIZE(chip->saved_regs_ctrl));
2375 2493
2376 snd_power_change_state(card, SNDRV_CTL_POWER_D0); 2494 snd_power_change_state(card, SNDRV_CTL_POWER_D0);
2377 return 0; 2495 return 0;
diff --git a/sound/pci/azt3328.h b/sound/pci/azt3328.h
index 974e05122f00..6f46b97650cc 100644
--- a/sound/pci/azt3328.h
+++ b/sound/pci/azt3328.h
@@ -6,50 +6,59 @@
6 6
7/*** main I/O area port indices ***/ 7/*** main I/O area port indices ***/
8/* (only 0x70 of 0x80 bytes saved/restored by Windows driver) */ 8/* (only 0x70 of 0x80 bytes saved/restored by Windows driver) */
9#define AZF_IO_SIZE_CODEC 0x80 9#define AZF_IO_SIZE_CTRL 0x80
10#define AZF_IO_SIZE_CODEC_PM 0x70 10#define AZF_IO_SIZE_CTRL_PM 0x70
11 11
12/* the driver initialisation suggests a layout of 4 main areas: 12/* the driver initialisation suggests a layout of 4 areas
13 * from 0x00 (playback), from 0x20 (recording) and from 0x40 (maybe MPU401??). 13 * within the main card control I/O:
14 * from 0x00 (playback codec), from 0x20 (recording codec)
15 * and from 0x40 (most certainly I2S out codec).
14 * And another area from 0x60 to 0x6f (DirectX timer, IRQ management, 16 * And another area from 0x60 to 0x6f (DirectX timer, IRQ management,
15 * power management etc.???). */ 17 * power management etc.???). */
16 18
17/** playback area **/ 19#define AZF_IO_OFFS_CODEC_PLAYBACK 0x00
18#define IDX_IO_PLAY_FLAGS 0x00 /* PU:0x0000 */ 20#define AZF_IO_OFFS_CODEC_CAPTURE 0x20
21#define AZF_IO_OFFS_CODEC_I2S_OUT 0x40
22
23#define IDX_IO_CODEC_DMA_FLAGS 0x00 /* PU:0x0000 */
19 /* able to reactivate output after output muting due to 8/16bit 24 /* able to reactivate output after output muting due to 8/16bit
20 * output change, just like 0x0002. 25 * output change, just like 0x0002.
21 * 0x0001 is the only bit that's able to start the DMA counter */ 26 * 0x0001 is the only bit that's able to start the DMA counter */
22 #define DMA_RESUME 0x0001 /* paused if cleared ? */ 27 #define DMA_RESUME 0x0001 /* paused if cleared? */
23 /* 0x0002 *temporarily* set during DMA stopping. hmm 28 /* 0x0002 *temporarily* set during DMA stopping. hmm
24 * both 0x0002 and 0x0004 set in playback setup. */ 29 * both 0x0002 and 0x0004 set in playback setup. */
25 /* able to reactivate output after output muting due to 8/16bit 30 /* able to reactivate output after output muting due to 8/16bit
26 * output change, just like 0x0001. */ 31 * output change, just like 0x0001. */
27 #define DMA_PLAY_SOMETHING1 0x0002 /* \ alternated (toggled) */ 32 #define DMA_RUN_SOMETHING1 0x0002 /* \ alternated (toggled) */
28 /* 0x0004: NOT able to reactivate output */ 33 /* 0x0004: NOT able to reactivate output */
29 #define DMA_PLAY_SOMETHING2 0x0004 /* / bits */ 34 #define DMA_RUN_SOMETHING2 0x0004 /* / bits */
30 #define SOMETHING_ALMOST_ALWAYS_SET 0x0008 /* ???; can be modified */ 35 #define SOMETHING_ALMOST_ALWAYS_SET 0x0008 /* ???; can be modified */
31 #define DMA_EPILOGUE_SOMETHING 0x0010 36 #define DMA_EPILOGUE_SOMETHING 0x0010
32 #define DMA_SOMETHING_ELSE 0x0020 /* ??? */ 37 #define DMA_SOMETHING_ELSE 0x0020 /* ??? */
33 #define SOMETHING_UNMODIFIABLE 0xffc0 /* unused ? not modifiable */ 38 #define SOMETHING_UNMODIFIABLE 0xffc0 /* unused? not modifiable */
34#define IDX_IO_PLAY_IRQTYPE 0x02 /* PU:0x0001 */ 39#define IDX_IO_CODEC_IRQTYPE 0x02 /* PU:0x0001 */
35 /* write back to flags in case flags are set, in order to ACK IRQ in handler 40 /* write back to flags in case flags are set, in order to ACK IRQ in handler
36 * (bit 1 of port 0x64 indicates interrupt for one of these three types) 41 * (bit 1 of port 0x64 indicates interrupt for one of these three types)
37 * sometimes in this case it just writes 0xffff to globally ACK all IRQs 42 * sometimes in this case it just writes 0xffff to globally ACK all IRQs
38 * settings written are not reflected when reading back, though. 43 * settings written are not reflected when reading back, though.
39 * seems to be IRQ, too (frequently used: port |= 0x07 !), but who knows ? */ 44 * seems to be IRQ, too (frequently used: port |= 0x07 !), but who knows? */
40 #define IRQ_PLAY_SOMETHING 0x0001 /* something & ACK */ 45 #define IRQ_SOMETHING 0x0001 /* something & ACK */
41 #define IRQ_FINISHED_PLAYBUF_1 0x0002 /* 1st dmabuf finished & ACK */ 46 #define IRQ_FINISHED_DMABUF_1 0x0002 /* 1st dmabuf finished & ACK */
42 #define IRQ_FINISHED_PLAYBUF_2 0x0004 /* 2nd dmabuf finished & ACK */ 47 #define IRQ_FINISHED_DMABUF_2 0x0004 /* 2nd dmabuf finished & ACK */
43 #define IRQMASK_SOME_STATUS_1 0x0008 /* \ related bits */ 48 #define IRQMASK_SOME_STATUS_1 0x0008 /* \ related bits */
44 #define IRQMASK_SOME_STATUS_2 0x0010 /* / (checked together in loop) */ 49 #define IRQMASK_SOME_STATUS_2 0x0010 /* / (checked together in loop) */
45 #define IRQMASK_UNMODIFIABLE 0xffe0 /* unused ? not modifiable */ 50 #define IRQMASK_UNMODIFIABLE 0xffe0 /* unused? not modifiable */
46#define IDX_IO_PLAY_DMA_START_1 0x04 /* start address of 1st DMA play area, PU:0x00000000 */ 51 /* start address of 1st DMA transfer area, PU:0x00000000 */
47#define IDX_IO_PLAY_DMA_START_2 0x08 /* start address of 2nd DMA play area, PU:0x00000000 */ 52#define IDX_IO_CODEC_DMA_START_1 0x04
48#define IDX_IO_PLAY_DMA_LEN_1 0x0c /* length of 1st DMA play area, PU:0x0000 */ 53 /* start address of 2nd DMA transfer area, PU:0x00000000 */
49#define IDX_IO_PLAY_DMA_LEN_2 0x0e /* length of 2nd DMA play area, PU:0x0000 */ 54#define IDX_IO_CODEC_DMA_START_2 0x08
50#define IDX_IO_PLAY_DMA_CURRPOS 0x10 /* current DMA position, PU:0x00000000 */ 55 /* both lengths of DMA transfer areas, PU:0x00000000
51#define IDX_IO_PLAY_DMA_CURROFS 0x14 /* offset within current DMA play area, PU:0x0000 */ 56 length1: offset 0x0c, length2: offset 0x0e */
52#define IDX_IO_PLAY_SOUNDFORMAT 0x16 /* PU:0x0010 */ 57#define IDX_IO_CODEC_DMA_LENGTHS 0x0c
58#define IDX_IO_CODEC_DMA_CURRPOS 0x10 /* current DMA position, PU:0x00000000 */
59 /* offset within current DMA transfer area, PU:0x0000 */
60#define IDX_IO_CODEC_DMA_CURROFS 0x14
61#define IDX_IO_CODEC_SOUNDFORMAT 0x16 /* PU:0x0010 */
53 /* all unspecified bits can't be modified */ 62 /* all unspecified bits can't be modified */
54 #define SOUNDFORMAT_FREQUENCY_MASK 0x000f 63 #define SOUNDFORMAT_FREQUENCY_MASK 0x000f
55 #define SOUNDFORMAT_XTAL1 0x00 64 #define SOUNDFORMAT_XTAL1 0x00
@@ -76,6 +85,7 @@
76 #define SOUNDFORMAT_FLAG_16BIT 0x0010 85 #define SOUNDFORMAT_FLAG_16BIT 0x0010
77 #define SOUNDFORMAT_FLAG_2CHANNELS 0x0020 86 #define SOUNDFORMAT_FLAG_2CHANNELS 0x0020
78 87
88
79/* define frequency helpers, for maximum value safety */ 89/* define frequency helpers, for maximum value safety */
80enum azf_freq_t { 90enum azf_freq_t {
81#define AZF_FREQ(rate) AZF_FREQ_##rate = rate 91#define AZF_FREQ(rate) AZF_FREQ_##rate = rate
@@ -96,29 +106,6 @@ enum azf_freq_t {
96#undef AZF_FREQ 106#undef AZF_FREQ
97}; 107};
98 108
99/** recording area (see also: playback bit flag definitions) **/
100#define IDX_IO_REC_FLAGS 0x20 /* ??, PU:0x0000 */
101#define IDX_IO_REC_IRQTYPE 0x22 /* ??, PU:0x0000 */
102 #define IRQ_REC_SOMETHING 0x0001 /* something & ACK */
103 #define IRQ_FINISHED_RECBUF_1 0x0002 /* 1st dmabuf finished & ACK */
104 #define IRQ_FINISHED_RECBUF_2 0x0004 /* 2nd dmabuf finished & ACK */
105 /* hmm, maybe these are just the corresponding *recording* flags ?
106 * but OTOH they are most likely at port 0x22 instead */
107 #define IRQMASK_SOME_STATUS_1 0x0008 /* \ related bits */
108 #define IRQMASK_SOME_STATUS_2 0x0010 /* / (checked together in loop) */
109#define IDX_IO_REC_DMA_START_1 0x24 /* PU:0x00000000 */
110#define IDX_IO_REC_DMA_START_2 0x28 /* PU:0x00000000 */
111#define IDX_IO_REC_DMA_LEN_1 0x2c /* PU:0x0000 */
112#define IDX_IO_REC_DMA_LEN_2 0x2e /* PU:0x0000 */
113#define IDX_IO_REC_DMA_CURRPOS 0x30 /* PU:0x00000000 */
114#define IDX_IO_REC_DMA_CURROFS 0x34 /* PU:0x00000000 */
115#define IDX_IO_REC_SOUNDFORMAT 0x36 /* PU:0x0000 */
116
117/** hmm, what is this I/O area for? MPU401?? or external DAC via I2S?? (after playback, recording, ???, timer) **/
118#define IDX_IO_SOMETHING_FLAGS 0x40 /* gets set to 0x34 just like port 0x0 and 0x20 on card init, PU:0x0000 */
119/* general */
120#define IDX_IO_42H 0x42 /* PU:0x0001 */
121
122/** DirectX timer, main interrupt area (FIXME: and something else?) **/ 109/** DirectX timer, main interrupt area (FIXME: and something else?) **/
123#define IDX_IO_TIMER_VALUE 0x60 /* found this timer area by pure luck :-) */ 110#define IDX_IO_TIMER_VALUE 0x60 /* found this timer area by pure luck :-) */
124 /* timer countdown value; triggers IRQ when timer is finished */ 111 /* timer countdown value; triggers IRQ when timer is finished */
@@ -133,17 +120,19 @@ enum azf_freq_t {
133#define IDX_IO_IRQSTATUS 0x64 120#define IDX_IO_IRQSTATUS 0x64
134 /* some IRQ bit in here might also be used to signal a power-management timer 121 /* some IRQ bit in here might also be used to signal a power-management timer
135 * timeout, to request shutdown of the chip (e.g. AD1815JS has such a thing). 122 * timeout, to request shutdown of the chip (e.g. AD1815JS has such a thing).
136 * Some OPL3 hardware (e.g. in LM4560) has some special timer hardware which 123 * OPL3 hardware contains several timers which confusingly in most cases
137 * can trigger an OPL3 timer IRQ, so maybe there's such a thing as well... */ 124 * are NOT routed to an IRQ, but some designs (e.g. LM4560) DO support that,
125 * so I wouldn't be surprised at all to discover that AZF3328
126 * supports that thing as well... */
138 127
139 #define IRQ_PLAYBACK 0x0001 128 #define IRQ_PLAYBACK 0x0001
140 #define IRQ_RECORDING 0x0002 129 #define IRQ_RECORDING 0x0002
141 #define IRQ_UNKNOWN1 0x0004 /* most probably I2S port */ 130 #define IRQ_I2S_OUT 0x0004 /* this IS I2S, right!? (untested) */
142 #define IRQ_GAMEPORT 0x0008 /* Interrupt of Digital(ly) Enhanced Game Port */ 131 #define IRQ_GAMEPORT 0x0008 /* Interrupt of Digital(ly) Enhanced Game Port */
143 #define IRQ_MPU401 0x0010 132 #define IRQ_MPU401 0x0010
144 #define IRQ_TIMER 0x0020 /* DirectX timer */ 133 #define IRQ_TIMER 0x0020 /* DirectX timer */
145 #define IRQ_UNKNOWN2 0x0040 /* probably unused, or possibly I2S port? */ 134 #define IRQ_UNKNOWN2 0x0040 /* probably unused, or possibly OPL3 timer? */
146 #define IRQ_UNKNOWN3 0x0080 /* probably unused, or possibly I2S port? */ 135 #define IRQ_UNKNOWN3 0x0080 /* probably unused, or possibly OPL3 timer? */
147#define IDX_IO_66H 0x66 /* writing 0xffff returns 0x0000 */ 136#define IDX_IO_66H 0x66 /* writing 0xffff returns 0x0000 */
148 /* this is set to e.g. 0x3ff or 0x300, and writable; 137 /* this is set to e.g. 0x3ff or 0x300, and writable;
149 * maybe some buffer limit, but I couldn't find out more, PU:0x00ff: */ 138 * maybe some buffer limit, but I couldn't find out more, PU:0x00ff: */
@@ -206,7 +195,7 @@ enum azf_freq_t {
206/*** Gameport area port indices ***/ 195/*** Gameport area port indices ***/
207/* (only 0x06 of 0x08 bytes saved/restored by Windows driver) */ 196/* (only 0x06 of 0x08 bytes saved/restored by Windows driver) */
208#define AZF_IO_SIZE_GAME 0x08 197#define AZF_IO_SIZE_GAME 0x08
209#define AZF_IO_SIZE_GAME_PM 0x06 198#define AZF_IO_SIZE_GAME_PM 0x06
210 199
211enum { 200enum {
212 AZF_GAME_LEGACY_IO_PORT = 0x200 201 AZF_GAME_LEGACY_IO_PORT = 0x200
@@ -272,6 +261,12 @@ enum {
272 * 11 --> 1/200: */ 261 * 11 --> 1/200: */
273 #define GAME_HWCFG_ADC_COUNTER_FREQ_MASK 0x06 262 #define GAME_HWCFG_ADC_COUNTER_FREQ_MASK 0x06
274 263
264 /* FIXME: these values might be reversed... */
265 #define GAME_HWCFG_ADC_COUNTER_FREQ_STD 0
266 #define GAME_HWCFG_ADC_COUNTER_FREQ_1_2 1
267 #define GAME_HWCFG_ADC_COUNTER_FREQ_1_20 2
268 #define GAME_HWCFG_ADC_COUNTER_FREQ_1_200 3
269
275 /* enable gameport legacy I/O address (0x200) 270 /* enable gameport legacy I/O address (0x200)
276 * I was unable to locate any configurability for a different address: */ 271 * I was unable to locate any configurability for a different address: */
277 #define GAME_HWCFG_LEGACY_ADDRESS_ENABLE 0x08 272 #define GAME_HWCFG_LEGACY_ADDRESS_ENABLE 0x08
@@ -281,6 +276,7 @@ enum {
281#define AZF_IO_SIZE_MPU_PM 0x04 276#define AZF_IO_SIZE_MPU_PM 0x04
282 277
283/*** OPL3 synth ***/ 278/*** OPL3 synth ***/
279/* (only 0x06 of 0x08 bytes saved/restored by Windows driver) */
284#define AZF_IO_SIZE_OPL3 0x08 280#define AZF_IO_SIZE_OPL3 0x08
285#define AZF_IO_SIZE_OPL3_PM 0x06 281#define AZF_IO_SIZE_OPL3_PM 0x06
286/* hmm, given that a standard OPL3 has 4 registers only, 282/* hmm, given that a standard OPL3 has 4 registers only,
@@ -340,4 +336,7 @@ enum {
340#define SET_CHAN_LEFT 1 336#define SET_CHAN_LEFT 1
341#define SET_CHAN_RIGHT 2 337#define SET_CHAN_RIGHT 2
342 338
339/* helper macro to align I/O port ranges to 32bit I/O width */
340#define AZF_ALIGN(x) (((x) + 3) & (~3))
341
343#endif /* __SOUND_AZT3328_H */ 342#endif /* __SOUND_AZT3328_H */