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| author | Daniel Vetter <daniel.vetter@ffwll.ch> | 2014-12-17 14:24:02 -0500 |
|---|---|---|
| committer | Daniel Vetter <daniel.vetter@ffwll.ch> | 2014-12-17 14:24:02 -0500 |
| commit | 72a3697097b8dc92f5b8362598f5730a9986eb83 (patch) | |
| tree | 221a922470b6eb5c37a01ee2b2e5ae0c2070bbea /include/uapi | |
| parent | 22b8b13b6f436ffbb6e540f5f8039b1084a72794 (diff) | |
| parent | dafffda023b04f87e695dfcf5448e4da964d2e95 (diff) | |
Merge branch 'topic/core-stuff' into topic/atomic-core
Backmerge my drm-misc branch because of conflicts. Just simple stuff
but better to clear this out before I merge the other atomic patches.
Conflicts:
drivers/gpu/drm/drm_crtc.c
drivers/gpu/drm/drm_edid.c
Signed-off-by: Daniel Vetter <daniel.vetter@intel.com>
Diffstat (limited to 'include/uapi')
| -rw-r--r-- | include/uapi/drm/drm_mode.h | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/include/uapi/drm/drm_mode.h b/include/uapi/drm/drm_mode.h index 86574b0005ff..aae71cb32123 100644 --- a/include/uapi/drm/drm_mode.h +++ b/include/uapi/drm/drm_mode.h | |||
| @@ -338,7 +338,7 @@ struct drm_mode_fb_cmd2 { | |||
| 338 | 338 | ||
| 339 | /* | 339 | /* |
| 340 | * In case of planar formats, this ioctl allows up to 4 | 340 | * In case of planar formats, this ioctl allows up to 4 |
| 341 | * buffer objects with offets and pitches per plane. | 341 | * buffer objects with offsets and pitches per plane. |
| 342 | * The pitch and offset order is dictated by the fourcc, | 342 | * The pitch and offset order is dictated by the fourcc, |
| 343 | * e.g. NV12 (http://fourcc.org/yuv.php#NV12) is described as: | 343 | * e.g. NV12 (http://fourcc.org/yuv.php#NV12) is described as: |
| 344 | * | 344 | * |
| @@ -346,9 +346,9 @@ struct drm_mode_fb_cmd2 { | |||
| 346 | * followed by an interleaved U/V plane containing | 346 | * followed by an interleaved U/V plane containing |
| 347 | * 8 bit 2x2 subsampled colour difference samples. | 347 | * 8 bit 2x2 subsampled colour difference samples. |
| 348 | * | 348 | * |
| 349 | * So it would consist of Y as offset[0] and UV as | 349 | * So it would consist of Y as offsets[0] and UV as |
| 350 | * offeset[1]. Note that offset[0] will generally | 350 | * offsets[1]. Note that offsets[0] will generally |
| 351 | * be 0. | 351 | * be 0 (but this is not required). |
| 352 | */ | 352 | */ |
| 353 | __u32 handles[4]; | 353 | __u32 handles[4]; |
| 354 | __u32 pitches[4]; /* pitch for each plane */ | 354 | __u32 pitches[4]; /* pitch for each plane */ |
