diff options
author | Anssi Hannula <anssi.hannula@gmail.com> | 2006-07-19 01:44:22 -0400 |
---|---|---|
committer | Dmitry Torokhov <dtor@insightbb.com> | 2006-07-19 01:44:22 -0400 |
commit | 8b8277a17477de38d8df6783e8221aed55bab300 (patch) | |
tree | 20988680a957d453d273d7b9a86e929dc19c73e9 /include/linux/input.h | |
parent | bb3caf7f438a67452f5cf4773ca1bf82260bbbad (diff) |
Input: update the force feedback documentation
Signed-off-by: Anssi Hannula <anssi.hannula@gmail.com>
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
Diffstat (limited to 'include/linux/input.h')
-rw-r--r-- | include/linux/input.h | 175 |
1 files changed, 122 insertions, 53 deletions
diff --git a/include/linux/input.h b/include/linux/input.h index 4405d0283549..a7a1f55a5eed 100644 --- a/include/linux/input.h +++ b/include/linux/input.h | |||
@@ -667,98 +667,167 @@ struct input_absinfo { | |||
667 | 667 | ||
668 | /* | 668 | /* |
669 | * Structures used in ioctls to upload effects to a device | 669 | * Structures used in ioctls to upload effects to a device |
670 | * The first structures are not passed directly by using ioctls. | 670 | * They are pieces of a bigger structure (called ff_effect) |
671 | * They are sub-structures of the actually sent structure (called ff_effect) | ||
672 | */ | 671 | */ |
673 | 672 | ||
673 | /* | ||
674 | * All duration values are expressed in ms. Values above 32767 ms (0x7fff) | ||
675 | * should not be used and have unspecified results. | ||
676 | */ | ||
677 | |||
678 | /** | ||
679 | * struct ff_replay - defines scheduling of the effect | ||
680 | * @length: duration of the effect | ||
681 | * @delay: delay before effect should start playing | ||
682 | */ | ||
674 | struct ff_replay { | 683 | struct ff_replay { |
675 | __u16 length; /* Duration of an effect in ms. All other times are also expressed in ms */ | 684 | __u16 length; |
676 | __u16 delay; /* Time to wait before to start playing an effect */ | 685 | __u16 delay; |
677 | }; | 686 | }; |
678 | 687 | ||
688 | /** | ||
689 | * struct ff_trigger - defines what triggers the effect | ||
690 | * @button: number of the button triggering the effect | ||
691 | * @interval: controls how soon the effect can be re-triggered | ||
692 | */ | ||
679 | struct ff_trigger { | 693 | struct ff_trigger { |
680 | __u16 button; /* Number of button triggering an effect */ | 694 | __u16 button; |
681 | __u16 interval; /* Time to wait before an effect can be re-triggered (ms) */ | 695 | __u16 interval; |
682 | }; | 696 | }; |
683 | 697 | ||
698 | /** | ||
699 | * struct ff_envelope - generic effect envelope | ||
700 | * @attack_length: duration of the attack (ms) | ||
701 | * @attack_level: level at the beginning of the attack | ||
702 | * @fade_length: duration of fade (ms) | ||
703 | * @fade_level: level at the end of fade | ||
704 | * | ||
705 | * The @attack_level and @fade_level are absolute values; when applying | ||
706 | * envelope force-feedback core will convert to positive/negative | ||
707 | * value based on polarity of the default level of the effect. | ||
708 | * Valid range for the attack and fade levels is 0x0000 - 0x7fff | ||
709 | */ | ||
684 | struct ff_envelope { | 710 | struct ff_envelope { |
685 | __u16 attack_length; /* Duration of attack (ms) */ | 711 | __u16 attack_length; |
686 | __u16 attack_level; /* Level at beginning of attack */ | 712 | __u16 attack_level; |
687 | __u16 fade_length; /* Duration of fade (ms) */ | 713 | __u16 fade_length; |
688 | __u16 fade_level; /* Level at end of fade */ | 714 | __u16 fade_level; |
689 | }; | 715 | }; |
690 | 716 | ||
691 | /* FF_CONSTANT */ | 717 | /** |
718 | * struct ff_constant_effect - defines parameters of a constant effect | ||
719 | * @level: strength of the effect; may be negative | ||
720 | * @envelope: envelope data | ||
721 | */ | ||
692 | struct ff_constant_effect { | 722 | struct ff_constant_effect { |
693 | __s16 level; /* Strength of effect. Negative values are OK */ | 723 | __s16 level; |
694 | struct ff_envelope envelope; | 724 | struct ff_envelope envelope; |
695 | }; | 725 | }; |
696 | 726 | ||
697 | /* FF_RAMP */ | 727 | /** |
728 | * struct ff_ramp_effect - defines parameters of a ramp effect | ||
729 | * @start_level: beginning strength of the effect; may be negative | ||
730 | * @end_level: final strength of the effect; may be negative | ||
731 | * @envelope: envelope data | ||
732 | */ | ||
698 | struct ff_ramp_effect { | 733 | struct ff_ramp_effect { |
699 | __s16 start_level; | 734 | __s16 start_level; |
700 | __s16 end_level; | 735 | __s16 end_level; |
701 | struct ff_envelope envelope; | 736 | struct ff_envelope envelope; |
702 | }; | 737 | }; |
703 | 738 | ||
704 | /* FF_SPRING of FF_FRICTION */ | 739 | /** |
740 | * struct ff_condition_effect - defines a spring or friction effect | ||
741 | * @right_saturation: maximum level when joystick moved all way to the right | ||
742 | * @left_saturation: same for the left side | ||
743 | * @right_coeff: controls how fast the force grows when the joystick moves | ||
744 | * to the right | ||
745 | * @left_coeff: same for the left side | ||
746 | * @deadband: size of the dead zone, where no force is produced | ||
747 | * @center: position of the dead zone | ||
748 | */ | ||
705 | struct ff_condition_effect { | 749 | struct ff_condition_effect { |
706 | __u16 right_saturation; /* Max level when joystick is on the right */ | 750 | __u16 right_saturation; |
707 | __u16 left_saturation; /* Max level when joystick in on the left */ | 751 | __u16 left_saturation; |
708 | 752 | ||
709 | __s16 right_coeff; /* Indicates how fast the force grows when the | 753 | __s16 right_coeff; |
710 | joystick moves to the right */ | 754 | __s16 left_coeff; |
711 | __s16 left_coeff; /* Same for left side */ | ||
712 | |||
713 | __u16 deadband; /* Size of area where no force is produced */ | ||
714 | __s16 center; /* Position of dead zone */ | ||
715 | 755 | ||
756 | __u16 deadband; | ||
757 | __s16 center; | ||
716 | }; | 758 | }; |
717 | 759 | ||
718 | /* FF_PERIODIC */ | 760 | /** |
761 | * struct ff_periodic_effect - defines parameters of a periodic effect | ||
762 | * @waveform: kind of the effect (wave) | ||
763 | * @period: period of the wave (ms) | ||
764 | * @magnitude: peak value | ||
765 | * @offset: mean value of the wave (roughly) | ||
766 | * @phase: 'horizontal' shift | ||
767 | * @envelope: envelope data | ||
768 | * @custom_len: number of samples (FF_CUSTOM only) | ||
769 | * @custom_data: buffer of samples (FF_CUSTOM only) | ||
770 | * | ||
771 | * Known waveforms - FF_SQUARE, FF_TRIANGLE, FF_SINE, FF_SAW_UP, | ||
772 | * FF_SAW_DOWN, FF_CUSTOM. The exact syntax FF_CUSTOM is undefined | ||
773 | * for the time being as no driver supports it yet. | ||
774 | * | ||
775 | * Note: the data pointed by custom_data is copied by the driver. | ||
776 | * You can therefore dispose of the memory after the upload/update. | ||
777 | */ | ||
719 | struct ff_periodic_effect { | 778 | struct ff_periodic_effect { |
720 | __u16 waveform; /* Kind of wave (sine, square...) */ | 779 | __u16 waveform; |
721 | __u16 period; /* in ms */ | 780 | __u16 period; |
722 | __s16 magnitude; /* Peak value */ | 781 | __s16 magnitude; |
723 | __s16 offset; /* Mean value of wave (roughly) */ | 782 | __s16 offset; |
724 | __u16 phase; /* 'Horizontal' shift */ | 783 | __u16 phase; |
725 | 784 | ||
726 | struct ff_envelope envelope; | 785 | struct ff_envelope envelope; |
727 | 786 | ||
728 | /* Only used if waveform == FF_CUSTOM */ | 787 | __u32 custom_len; |
729 | __u32 custom_len; /* Number of samples */ | 788 | __s16 *custom_data; |
730 | __s16 *custom_data; /* Buffer of samples */ | ||
731 | /* Note: the data pointed by custom_data is copied by the driver. You can | ||
732 | * therefore dispose of the memory after the upload/update */ | ||
733 | }; | 789 | }; |
734 | 790 | ||
735 | /* FF_RUMBLE */ | 791 | /** |
736 | /* Some rumble pads have two motors of different weight. | 792 | * struct ff_rumble_effect - defines parameters of a periodic effect |
737 | strong_magnitude represents the magnitude of the vibration generated | 793 | * @strong_magnitude: magnitude of the heavy motor |
738 | by the heavy motor. | 794 | * @weak_magnitude: magnitude of the light one |
739 | */ | 795 | * |
796 | * Some rumble pads have two motors of different weight. Strong_magnitude | ||
797 | * represents the magnitude of the vibration generated by the heavy one. | ||
798 | */ | ||
740 | struct ff_rumble_effect { | 799 | struct ff_rumble_effect { |
741 | __u16 strong_magnitude; /* Magnitude of the heavy motor */ | 800 | __u16 strong_magnitude; |
742 | __u16 weak_magnitude; /* Magnitude of the light one */ | 801 | __u16 weak_magnitude; |
743 | }; | 802 | }; |
744 | 803 | ||
745 | /* | 804 | /** |
746 | * Structure sent through ioctl from the application to the driver | 805 | * struct ff_effect - defines force feedback effect |
806 | * @type: type of the effect (FF_CONSTANT, FF_PERIODIC, FF_RAMP, FF_SPRING, | ||
807 | * FF_FRICTION, FF_DAMPER, FF_RUMBLE, FF_INERTIA, or FF_CUSTOM) | ||
808 | * @id: an unique id assigned to an effect | ||
809 | * @direction: direction of the effect | ||
810 | * @trigger: trigger conditions (struct ff_trigger) | ||
811 | * @replay: scheduling of the effect (struct ff_replay) | ||
812 | * @u: effect-specific structure (one of ff_constant_effect, ff_ramp_effect, | ||
813 | * ff_periodic_effect, ff_condition_effect, ff_rumble_effect) further | ||
814 | * defining effect parameters | ||
815 | * | ||
816 | * This structure is sent through ioctl from the application to the driver. | ||
817 | * To create a new effect aplication should set its @id to -1; the kernel | ||
818 | * will return assigned @id which can later be used to update or delete | ||
819 | * this effect. | ||
820 | * | ||
821 | * Direction of the effect is encoded as follows: | ||
822 | * 0 deg -> 0x0000 (down) | ||
823 | * 90 deg -> 0x4000 (left) | ||
824 | * 180 deg -> 0x8000 (up) | ||
825 | * 270 deg -> 0xC000 (right) | ||
747 | */ | 826 | */ |
748 | struct ff_effect { | 827 | struct ff_effect { |
749 | __u16 type; | 828 | __u16 type; |
750 | /* Following field denotes the unique id assigned to an effect. | ||
751 | * If user sets if to -1, a new effect is created, and its id is returned in the same field | ||
752 | * Else, the user sets it to the effect id it wants to update. | ||
753 | */ | ||
754 | __s16 id; | 829 | __s16 id; |
755 | 830 | __u16 direction; | |
756 | __u16 direction; /* Direction. 0 deg -> 0x0000 (down) | ||
757 | 90 deg -> 0x4000 (left) | ||
758 | 180 deg -> 0x8000 (up) | ||
759 | 270 deg -> 0xC000 (right) | ||
760 | */ | ||
761 | |||
762 | struct ff_trigger trigger; | 831 | struct ff_trigger trigger; |
763 | struct ff_replay replay; | 832 | struct ff_replay replay; |
764 | 833 | ||