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authorDavid S. Miller <davem@davemloft.net>2006-06-20 04:22:35 -0400
committerDavid S. Miller <davem@davemloft.net>2006-06-20 04:22:35 -0400
commit8047e247c899f80c33a23ad7e9e250224f0d26a5 (patch)
tree253a7ba3c902730928214df5c2b5630d7875cc11 /include/asm-sparc64/estate.h
parent37cdcd9e82108f9b899f1631f66ade2e45738a6e (diff)
[SPARC64]: Virtualize IRQ numbers.
Inspired by PowerPC XICS interrupt support code. All IRQs are virtualized in order to keep NR_IRQS from needing to be too large. Interrupts on sparc64 are arbitrary 11-bit values, but we don't need to define NR_IRQS to 2048 if we virtualize the IRQs. As PCI and SBUS controller drivers build device IRQs, we divy out virtual IRQ numbers incrementally starting at 1. Zero is a special virtual IRQ used for the timer interrupt. So device drivers all see virtual IRQs, and all the normal interfaces such as request_irq(), enable_irq(), etc. translate that into a real IRQ number in order to configure the IRQ. At this point knowledge of the struct ino_bucket is almost entirely contained within arch/sparc64/kernel/irq.c There are a few small bits in the PCI controller drivers that need to be swept away before we can remove ino_bucket's definition out of asm-sparc64/irq.h and privately into kernel/irq.c Signed-off-by: David S. Miller <davem@davemloft.net>
Diffstat (limited to 'include/asm-sparc64/estate.h')
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