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authorDmitry Torokhov <dtor_core@ameritech.net>2005-09-15 03:01:52 -0400
committerGreg Kroah-Hartman <gregkh@suse.de>2005-10-28 12:52:53 -0400
commit17dd3f0f7aa729a042af5d3318ff9b3e7781b45b (patch)
tree261580f0229e6365f044cd26925dfb2735e0754d /drivers/input/joystick/grip.c
parent0259567ad60df13a55583b84d2cddb5526705907 (diff)
[PATCH] drivers/input/joystick: convert to dynamic input_dev allocation
Input: convert drivers/input/joystick to dynamic input_dev allocation This is required for input_dev sysfs integration Signed-off-by: Dmitry Torokhov <dtor@mail.ru> Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de>
Diffstat (limited to 'drivers/input/joystick/grip.c')
-rw-r--r--drivers/input/joystick/grip.c77
1 files changed, 43 insertions, 34 deletions
diff --git a/drivers/input/joystick/grip.c b/drivers/input/joystick/grip.c
index 9d3f910dd568..e206bb56e53c 100644
--- a/drivers/input/joystick/grip.c
+++ b/drivers/input/joystick/grip.c
@@ -55,7 +55,7 @@ MODULE_LICENSE("GPL");
55 55
56struct grip { 56struct grip {
57 struct gameport *gameport; 57 struct gameport *gameport;
58 struct input_dev dev[2]; 58 struct input_dev *dev[2];
59 unsigned char mode[2]; 59 unsigned char mode[2];
60 int reads; 60 int reads;
61 int bads; 61 int bads;
@@ -190,7 +190,7 @@ static void grip_poll(struct gameport *gameport)
190 190
191 for (i = 0; i < 2; i++) { 191 for (i = 0; i < 2; i++) {
192 192
193 dev = grip->dev + i; 193 dev = grip->dev[i];
194 grip->reads++; 194 grip->reads++;
195 195
196 switch (grip->mode[i]) { 196 switch (grip->mode[i]) {
@@ -297,6 +297,7 @@ static void grip_close(struct input_dev *dev)
297static int grip_connect(struct gameport *gameport, struct gameport_driver *drv) 297static int grip_connect(struct gameport *gameport, struct gameport_driver *drv)
298{ 298{
299 struct grip *grip; 299 struct grip *grip;
300 struct input_dev *input_dev;
300 unsigned int data[GRIP_LENGTH_XT]; 301 unsigned int data[GRIP_LENGTH_XT];
301 int i, j, t; 302 int i, j, t;
302 int err; 303 int err;
@@ -339,48 +340,56 @@ static int grip_connect(struct gameport *gameport, struct gameport_driver *drv)
339 gameport_set_poll_handler(gameport, grip_poll); 340 gameport_set_poll_handler(gameport, grip_poll);
340 gameport_set_poll_interval(gameport, 20); 341 gameport_set_poll_interval(gameport, 20);
341 342
342 for (i = 0; i < 2; i++) 343 for (i = 0; i < 2; i++) {
343 if (grip->mode[i]) { 344 if (!grip->mode[i])
345 continue;
344 346
345 sprintf(grip->phys[i], "%s/input%d", gameport->phys, i); 347 grip->dev[i] = input_dev = input_allocate_device();
348 if (!input_dev) {
349 err = -ENOMEM;
350 goto fail3;
351 }
346 352
347 grip->dev[i].private = grip; 353 sprintf(grip->phys[i], "%s/input%d", gameport->phys, i);
348 354
349 grip->dev[i].open = grip_open; 355 input_dev->name = grip_name[grip->mode[i]];
350 grip->dev[i].close = grip_close; 356 input_dev->phys = grip->phys[i];
357 input_dev->id.bustype = BUS_GAMEPORT;
358 input_dev->id.vendor = GAMEPORT_ID_VENDOR_GRAVIS;
359 input_dev->id.product = grip->mode[i];
360 input_dev->id.version = 0x0100;
361 input_dev->cdev.dev = &gameport->dev;
362 input_dev->private = grip;
351 363
352 grip->dev[i].name = grip_name[grip->mode[i]]; 364 input_dev->open = grip_open;
353 grip->dev[i].phys = grip->phys[i]; 365 input_dev->close = grip_close;
354 grip->dev[i].id.bustype = BUS_GAMEPORT;
355 grip->dev[i].id.vendor = GAMEPORT_ID_VENDOR_GRAVIS;
356 grip->dev[i].id.product = grip->mode[i];
357 grip->dev[i].id.version = 0x0100;
358 366
359 grip->dev[i].evbit[0] = BIT(EV_KEY) | BIT(EV_ABS); 367 input_dev->evbit[0] = BIT(EV_KEY) | BIT(EV_ABS);
360 368
361 for (j = 0; (t = grip_abs[grip->mode[i]][j]) >= 0; j++) { 369 for (j = 0; (t = grip_abs[grip->mode[i]][j]) >= 0; j++) {
362 370
363 if (j < grip_cen[grip->mode[i]]) 371 if (j < grip_cen[grip->mode[i]])
364 input_set_abs_params(&grip->dev[i], t, 14, 52, 1, 2); 372 input_set_abs_params(input_dev, t, 14, 52, 1, 2);
365 else if (j < grip_anx[grip->mode[i]]) 373 else if (j < grip_anx[grip->mode[i]])
366 input_set_abs_params(&grip->dev[i], t, 3, 57, 1, 0); 374 input_set_abs_params(input_dev, t, 3, 57, 1, 0);
367 else 375 else
368 input_set_abs_params(&grip->dev[i], t, -1, 1, 0, 0); 376 input_set_abs_params(input_dev, t, -1, 1, 0, 0);
369 } 377 }
370 378
371 for (j = 0; (t = grip_btn[grip->mode[i]][j]) >= 0; j++) 379 for (j = 0; (t = grip_btn[grip->mode[i]][j]) >= 0; j++)
372 if (t > 0) 380 if (t > 0)
373 set_bit(t, grip->dev[i].keybit); 381 set_bit(t, input_dev->keybit);
374 382
375 printk(KERN_INFO "input: %s on %s\n", 383 input_register_device(grip->dev[i]);
376 grip_name[grip->mode[i]], gameport->phys); 384 }
377 input_register_device(grip->dev + i);
378 }
379 385
380 return 0; 386 return 0;
381 387
382fail2: gameport_close(gameport); 388 fail3: for (i = 0; i < 2; i++)
383fail1: gameport_set_drvdata(gameport, NULL); 389 if (grip->dev[i])
390 input_unregister_device(grip->dev[i]);
391 fail2: gameport_close(gameport);
392 fail1: gameport_set_drvdata(gameport, NULL);
384 kfree(grip); 393 kfree(grip);
385 return err; 394 return err;
386} 395}
@@ -391,8 +400,8 @@ static void grip_disconnect(struct gameport *gameport)
391 int i; 400 int i;
392 401
393 for (i = 0; i < 2; i++) 402 for (i = 0; i < 2; i++)
394 if (grip->mode[i]) 403 if (grip->dev[i])
395 input_unregister_device(grip->dev + i); 404 input_unregister_device(grip->dev[i]);
396 gameport_close(gameport); 405 gameport_close(gameport);
397 gameport_set_drvdata(gameport, NULL); 406 gameport_set_drvdata(gameport, NULL);
398 kfree(grip); 407 kfree(grip);