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authorAxel Lin <axel.lin@gmail.com>2012-04-04 02:52:27 -0400
committerDmitry Torokhov <dmitry.torokhov@gmail.com>2012-04-04 12:25:44 -0400
commit98a84131926ebafe868c65631b69d4912922211e (patch)
tree1f14309be518ea679b8c963e689718b21355e466 /drivers/input/joystick/adi.c
parent45b2604eaaa105223ce60117b0482ca8a488f9c4 (diff)
Input: gameport - use module_gameport_driver
This patch converts the drivers in drivers/input/* to use module_gameport_driver() macro which makes the code smaller and a bit simpler. Signed-off-by: Axel Lin <axel.lin@gmail.com> Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
Diffstat (limited to 'drivers/input/joystick/adi.c')
-rw-r--r--drivers/input/joystick/adi.c17
1 files changed, 1 insertions, 16 deletions
diff --git a/drivers/input/joystick/adi.c b/drivers/input/joystick/adi.c
index b992fbf91f2f..0cbfd2dfabf4 100644
--- a/drivers/input/joystick/adi.c
+++ b/drivers/input/joystick/adi.c
@@ -557,10 +557,6 @@ static void adi_disconnect(struct gameport *gameport)
557 kfree(port); 557 kfree(port);
558} 558}
559 559
560/*
561 * The gameport device structure.
562 */
563
564static struct gameport_driver adi_drv = { 560static struct gameport_driver adi_drv = {
565 .driver = { 561 .driver = {
566 .name = "adi", 562 .name = "adi",
@@ -570,15 +566,4 @@ static struct gameport_driver adi_drv = {
570 .disconnect = adi_disconnect, 566 .disconnect = adi_disconnect,
571}; 567};
572 568
573static int __init adi_init(void) 569module_gameport_driver(adi_drv);
574{
575 return gameport_register_driver(&adi_drv);
576}
577
578static void __exit adi_exit(void)
579{
580 gameport_unregister_driver(&adi_drv);
581}
582
583module_init(adi_init);
584module_exit(adi_exit);