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authorAlexander Nyberg <alexn@telia.com>2005-08-10 13:11:36 -0400
committerLinus Torvalds <torvalds@g5.osdl.org>2005-08-10 14:03:02 -0400
commit22d0def9d09111513f5a8d38583210620f97d710 (patch)
treeb17c0fd6d98afc0af6920d18e096e7ab814189de /drivers/input/gameport/ns558.c
parentc0438174e8272d23fe43a5d3f23d777f5b412e87 (diff)
[PATCH] ns558 list handling fix
Need to use list_for_entry_safe(), as we're removing items during the traversal. list_for_each_entry() uses the first ptr also as an iterator, if you kfree() it slab takes it, might poison it and then you try to use it to iterate to the next object in list. Cc: Vojtech Pavlik <vojtech@suse.cz> Cc: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Diffstat (limited to 'drivers/input/gameport/ns558.c')
-rw-r--r--drivers/input/gameport/ns558.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/drivers/input/gameport/ns558.c b/drivers/input/gameport/ns558.c
index 1ab5f2dc8a2a..70f051894a3c 100644
--- a/drivers/input/gameport/ns558.c
+++ b/drivers/input/gameport/ns558.c
@@ -275,9 +275,9 @@ static int __init ns558_init(void)
275 275
276static void __exit ns558_exit(void) 276static void __exit ns558_exit(void)
277{ 277{
278 struct ns558 *ns558; 278 struct ns558 *ns558, *safe;
279 279
280 list_for_each_entry(ns558, &ns558_list, node) { 280 list_for_each_entry_safe(ns558, safe, &ns558_list, node) {
281 gameport_unregister_port(ns558->gameport); 281 gameport_unregister_port(ns558->gameport);
282 release_region(ns558->io & ~(ns558->size - 1), ns558->size); 282 release_region(ns558->io & ~(ns558->size - 1), ns558->size);
283 kfree(ns558); 283 kfree(ns558);