diff options
author | Dmitry Torokhov <dmitry.torokhov@gmail.com> | 2010-01-05 20:56:03 -0500 |
---|---|---|
committer | Dmitry Torokhov <dmitry.torokhov@gmail.com> | 2010-01-06 03:24:21 -0500 |
commit | fc99ec6f4b6116305bca56a781b8b3b2ac054d27 (patch) | |
tree | 6cc054a099d4a7c82f5e947226030f3c5ed3315f /drivers/input/gameport/gameport.c | |
parent | d621af473079851caac873adc5431a05c9d78dfd (diff) |
Input: gameport - switch to using pr_xxx() and dev_xxx()
pr_xxx() and dev_xxx() helpers ensure that all messages emitted by the
module have consistent prefixes, so let's use them. Also fix some
formatting issues.
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
Diffstat (limited to 'drivers/input/gameport/gameport.c')
-rw-r--r-- | drivers/input/gameport/gameport.c | 62 |
1 files changed, 28 insertions, 34 deletions
diff --git a/drivers/input/gameport/gameport.c b/drivers/input/gameport/gameport.c index 953a20bf26e8..7e18bcf05a66 100644 --- a/drivers/input/gameport/gameport.c +++ b/drivers/input/gameport/gameport.c | |||
@@ -11,6 +11,8 @@ | |||
11 | * the Free Software Foundation. | 11 | * the Free Software Foundation. |
12 | */ | 12 | */ |
13 | 13 | ||
14 | #define pr_fmt(fmt) KBUILD_MODNAME ": " fmt | ||
15 | |||
14 | #include <linux/stddef.h> | 16 | #include <linux/stddef.h> |
15 | #include <linux/module.h> | 17 | #include <linux/module.h> |
16 | #include <linux/ioport.h> | 18 | #include <linux/ioport.h> |
@@ -190,9 +192,8 @@ static int gameport_bind_driver(struct gameport *gameport, struct gameport_drive | |||
190 | 192 | ||
191 | error = device_bind_driver(&gameport->dev); | 193 | error = device_bind_driver(&gameport->dev); |
192 | if (error) { | 194 | if (error) { |
193 | printk(KERN_WARNING | 195 | dev_warn(&gameport->dev, |
194 | "gameport: device_bind_driver() failed " | 196 | "device_bind_driver() failed for %s (%s) and %s, error: %d\n", |
195 | "for %s (%s) and %s, error: %d\n", | ||
196 | gameport->phys, gameport->name, | 197 | gameport->phys, gameport->name, |
197 | drv->description, error); | 198 | drv->description, error); |
198 | drv->disconnect(gameport); | 199 | drv->disconnect(gameport); |
@@ -209,9 +210,9 @@ static void gameport_find_driver(struct gameport *gameport) | |||
209 | 210 | ||
210 | error = device_attach(&gameport->dev); | 211 | error = device_attach(&gameport->dev); |
211 | if (error < 0) | 212 | if (error < 0) |
212 | printk(KERN_WARNING | 213 | dev_warn(&gameport->dev, |
213 | "gameport: device_attach() failed for %s (%s), error: %d\n", | 214 | "device_attach() failed for %s (%s), error: %d\n", |
214 | gameport->phys, gameport->name, error); | 215 | gameport->phys, gameport->name, error); |
215 | } | 216 | } |
216 | 217 | ||
217 | 218 | ||
@@ -262,17 +263,14 @@ static int gameport_queue_event(void *object, struct module *owner, | |||
262 | 263 | ||
263 | event = kmalloc(sizeof(struct gameport_event), GFP_ATOMIC); | 264 | event = kmalloc(sizeof(struct gameport_event), GFP_ATOMIC); |
264 | if (!event) { | 265 | if (!event) { |
265 | printk(KERN_ERR | 266 | pr_err("Not enough memory to queue event %d\n", event_type); |
266 | "gameport: Not enough memory to queue event %d\n", | ||
267 | event_type); | ||
268 | retval = -ENOMEM; | 267 | retval = -ENOMEM; |
269 | goto out; | 268 | goto out; |
270 | } | 269 | } |
271 | 270 | ||
272 | if (!try_module_get(owner)) { | 271 | if (!try_module_get(owner)) { |
273 | printk(KERN_WARNING | 272 | pr_warning("Can't get module reference, dropping event %d\n", |
274 | "gameport: Can't get module reference, dropping event %d\n", | 273 | event_type); |
275 | event_type); | ||
276 | kfree(event); | 274 | kfree(event); |
277 | retval = -EINVAL; | 275 | retval = -EINVAL; |
278 | goto out; | 276 | goto out; |
@@ -335,7 +333,6 @@ static struct gameport_event *gameport_get_event(void) | |||
335 | } | 333 | } |
336 | 334 | ||
337 | spin_unlock_irqrestore(&gameport_event_lock, flags); | 335 | spin_unlock_irqrestore(&gameport_event_lock, flags); |
338 | |||
339 | return event; | 336 | return event; |
340 | } | 337 | } |
341 | 338 | ||
@@ -354,16 +351,14 @@ static void gameport_handle_event(void) | |||
354 | if ((event = gameport_get_event())) { | 351 | if ((event = gameport_get_event())) { |
355 | 352 | ||
356 | switch (event->type) { | 353 | switch (event->type) { |
357 | case GAMEPORT_REGISTER_PORT: | ||
358 | gameport_add_port(event->object); | ||
359 | break; | ||
360 | 354 | ||
361 | case GAMEPORT_ATTACH_DRIVER: | 355 | case GAMEPORT_REGISTER_PORT: |
362 | gameport_attach_driver(event->object); | 356 | gameport_add_port(event->object); |
363 | break; | 357 | break; |
364 | 358 | ||
365 | default: | 359 | case GAMEPORT_ATTACH_DRIVER: |
366 | break; | 360 | gameport_attach_driver(event->object); |
361 | break; | ||
367 | } | 362 | } |
368 | 363 | ||
369 | gameport_remove_duplicate_events(event); | 364 | gameport_remove_duplicate_events(event); |
@@ -433,7 +428,6 @@ static int gameport_thread(void *nothing) | |||
433 | kthread_should_stop() || !list_empty(&gameport_event_list)); | 428 | kthread_should_stop() || !list_empty(&gameport_event_list)); |
434 | } while (!kthread_should_stop()); | 429 | } while (!kthread_should_stop()); |
435 | 430 | ||
436 | printk(KERN_DEBUG "gameport: kgameportd exiting\n"); | ||
437 | return 0; | 431 | return 0; |
438 | } | 432 | } |
439 | 433 | ||
@@ -445,6 +439,7 @@ static int gameport_thread(void *nothing) | |||
445 | static ssize_t gameport_show_description(struct device *dev, struct device_attribute *attr, char *buf) | 439 | static ssize_t gameport_show_description(struct device *dev, struct device_attribute *attr, char *buf) |
446 | { | 440 | { |
447 | struct gameport *gameport = to_gameport_port(dev); | 441 | struct gameport *gameport = to_gameport_port(dev); |
442 | |||
448 | return sprintf(buf, "%s\n", gameport->name); | 443 | return sprintf(buf, "%s\n", gameport->name); |
449 | } | 444 | } |
450 | 445 | ||
@@ -513,7 +508,8 @@ static void gameport_init_port(struct gameport *gameport) | |||
513 | 508 | ||
514 | mutex_init(&gameport->drv_mutex); | 509 | mutex_init(&gameport->drv_mutex); |
515 | device_initialize(&gameport->dev); | 510 | device_initialize(&gameport->dev); |
516 | dev_set_name(&gameport->dev, "gameport%lu", (unsigned long)atomic_inc_return(&gameport_no) - 1); | 511 | dev_set_name(&gameport->dev, "gameport%lu", |
512 | (unsigned long)atomic_inc_return(&gameport_no) - 1); | ||
517 | gameport->dev.bus = &gameport_bus; | 513 | gameport->dev.bus = &gameport_bus; |
518 | gameport->dev.release = gameport_release_port; | 514 | gameport->dev.release = gameport_release_port; |
519 | if (gameport->parent) | 515 | if (gameport->parent) |
@@ -542,16 +538,16 @@ static void gameport_add_port(struct gameport *gameport) | |||
542 | list_add_tail(&gameport->node, &gameport_list); | 538 | list_add_tail(&gameport->node, &gameport_list); |
543 | 539 | ||
544 | if (gameport->io) | 540 | if (gameport->io) |
545 | printk(KERN_INFO "gameport: %s is %s, io %#x, speed %dkHz\n", | 541 | dev_info(&gameport->dev, "%s is %s, io %#x, speed %dkHz\n", |
546 | gameport->name, gameport->phys, gameport->io, gameport->speed); | 542 | gameport->name, gameport->phys, gameport->io, gameport->speed); |
547 | else | 543 | else |
548 | printk(KERN_INFO "gameport: %s is %s, speed %dkHz\n", | 544 | dev_info(&gameport->dev, "%s is %s, speed %dkHz\n", |
549 | gameport->name, gameport->phys, gameport->speed); | 545 | gameport->name, gameport->phys, gameport->speed); |
550 | 546 | ||
551 | error = device_add(&gameport->dev); | 547 | error = device_add(&gameport->dev); |
552 | if (error) | 548 | if (error) |
553 | printk(KERN_ERR | 549 | dev_err(&gameport->dev, |
554 | "gameport: device_add() failed for %s (%s), error: %d\n", | 550 | "device_add() failed for %s (%s), error: %d\n", |
555 | gameport->phys, gameport->name, error); | 551 | gameport->phys, gameport->name, error); |
556 | } | 552 | } |
557 | 553 | ||
@@ -693,8 +689,7 @@ static void gameport_attach_driver(struct gameport_driver *drv) | |||
693 | 689 | ||
694 | error = driver_attach(&drv->driver); | 690 | error = driver_attach(&drv->driver); |
695 | if (error) | 691 | if (error) |
696 | printk(KERN_ERR | 692 | pr_err("driver_attach() failed for %s, error: %d\n", |
697 | "gameport: driver_attach() failed for %s, error: %d\n", | ||
698 | drv->driver.name, error); | 693 | drv->driver.name, error); |
699 | } | 694 | } |
700 | 695 | ||
@@ -715,8 +710,7 @@ int __gameport_register_driver(struct gameport_driver *drv, struct module *owner | |||
715 | 710 | ||
716 | error = driver_register(&drv->driver); | 711 | error = driver_register(&drv->driver); |
717 | if (error) { | 712 | if (error) { |
718 | printk(KERN_ERR | 713 | pr_err("driver_register() failed for %s, error: %d\n", |
719 | "gameport: driver_register() failed for %s, error: %d\n", | ||
720 | drv->driver.name, error); | 714 | drv->driver.name, error); |
721 | return error; | 715 | return error; |
722 | } | 716 | } |
@@ -816,7 +810,7 @@ static int __init gameport_init(void) | |||
816 | 810 | ||
817 | error = bus_register(&gameport_bus); | 811 | error = bus_register(&gameport_bus); |
818 | if (error) { | 812 | if (error) { |
819 | printk(KERN_ERR "gameport: failed to register gameport bus, error: %d\n", error); | 813 | pr_err("failed to register gameport bus, error: %d\n", error); |
820 | return error; | 814 | return error; |
821 | } | 815 | } |
822 | 816 | ||
@@ -824,7 +818,7 @@ static int __init gameport_init(void) | |||
824 | if (IS_ERR(gameport_task)) { | 818 | if (IS_ERR(gameport_task)) { |
825 | bus_unregister(&gameport_bus); | 819 | bus_unregister(&gameport_bus); |
826 | error = PTR_ERR(gameport_task); | 820 | error = PTR_ERR(gameport_task); |
827 | printk(KERN_ERR "gameport: Failed to start kgameportd, error: %d\n", error); | 821 | pr_err("Failed to start kgameportd, error: %d\n", error); |
828 | return error; | 822 | return error; |
829 | } | 823 | } |
830 | 824 | ||