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authorChris Wilson <chris@chris-wilson.co.uk>2014-02-21 12:55:39 -0500
committerDaniel Vetter <daniel.vetter@ffwll.ch>2014-03-05 15:30:10 -0500
commitf62a007603f86d36b920265bbf6ae0c698d882d8 (patch)
treed6402d144cd65f0dd50cdee0ee204e591f8c7193 /drivers/gpu/drm/i915/i915_drv.h
parente9dbd2b20201b49b04476d2e5763faa822967913 (diff)
drm/i915: Accurately track when we mark the hardware as idle/busy
We currently call intel_mark_idle() too often, as we do so as a side-effect of processing the request queue. However, we the calls to intel_mark_idle() are expected to be paired with a call to intel_mark_busy() (or else we try to idle the hardware by accessing registers that are already disabled). Make the idle/busy tracking explicit to prevent the multiple calls. v2: We can drop some of the complexity in __i915_add_request() as queue_delayed_work() already behaves as we want (not requeuing the item if it is already in the queue) and mark_busy/mark_idle imply that the idle task is inactive. v3: We do still need to cancel the pending idle task so that it is sent again after the current busy load completes (not in the middle of it). Reported-by: Paulo Zanoni <paulo.r.zanoni@intel.com> Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Paulo Zanoni <paulo.r.zanoni@intel.com> Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com> Tested-by: Paulo Zanoni <paulo.r.zanoni@intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Diffstat (limited to 'drivers/gpu/drm/i915/i915_drv.h')
-rw-r--r--drivers/gpu/drm/i915/i915_drv.h8
1 files changed, 8 insertions, 0 deletions
diff --git a/drivers/gpu/drm/i915/i915_drv.h b/drivers/gpu/drm/i915/i915_drv.h
index 944c6174cd42..0d1e8bebaecd 100644
--- a/drivers/gpu/drm/i915/i915_drv.h
+++ b/drivers/gpu/drm/i915/i915_drv.h
@@ -1124,6 +1124,14 @@ struct i915_gem_mm {
1124 */ 1124 */
1125 bool interruptible; 1125 bool interruptible;
1126 1126
1127 /**
1128 * Is the GPU currently considered idle, or busy executing userspace
1129 * requests? Whilst idle, we attempt to power down the hardware and
1130 * display clocks. In order to reduce the effect on performance, there
1131 * is a slight delay before we do so.
1132 */
1133 bool busy;
1134
1127 /** Bit 6 swizzling required for X tiling */ 1135 /** Bit 6 swizzling required for X tiling */
1128 uint32_t bit_6_swizzle_x; 1136 uint32_t bit_6_swizzle_x;
1129 /** Bit 6 swizzling required for Y tiling */ 1137 /** Bit 6 swizzling required for Y tiling */