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authorAlbert Herranz <albert_herranz@yahoo.es>2009-12-12 01:31:35 -0500
committerGrant Likely <grant.likely@secretlab.ca>2009-12-13 00:24:26 -0500
commit86ad53f8aa051f5cf8783e28a804adc3ebc391f7 (patch)
tree42aef7842ea9973a25c4d1e154ae0855b5c39704 /arch/powerpc/boot
parent26054c9541ccc562e0aec05e8c1f19bf85328bcf (diff)
powerpc: gamecube: device tree
Add a device tree source file for the Nintendo GameCube video game console. Signed-off-by: Albert Herranz <albert_herranz@yahoo.es> Acked-by: Segher Boessenkool <segher@kernel.crashing.org> Signed-off-by: Grant Likely <grant.likely@secretlab.ca>
Diffstat (limited to 'arch/powerpc/boot')
-rw-r--r--arch/powerpc/boot/dts/gamecube.dts114
1 files changed, 114 insertions, 0 deletions
diff --git a/arch/powerpc/boot/dts/gamecube.dts b/arch/powerpc/boot/dts/gamecube.dts
new file mode 100644
index 000000000000..ef3be0e58b02
--- /dev/null
+++ b/arch/powerpc/boot/dts/gamecube.dts
@@ -0,0 +1,114 @@
1/*
2 * arch/powerpc/boot/dts/gamecube.dts
3 *
4 * Nintendo GameCube platform device tree source
5 * Copyright (C) 2007-2009 The GameCube Linux Team
6 * Copyright (C) 2007,2008,2009 Albert Herranz
7 *
8 * This program is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU General Public License
10 * as published by the Free Software Foundation; either version 2
11 * of the License, or (at your option) any later version.
12 *
13 */
14
15/dts-v1/;
16
17/ {
18 model = "nintendo,gamecube";
19 compatible = "nintendo,gamecube";
20 #address-cells = <1>;
21 #size-cells = <1>;
22
23 chosen {
24 bootargs = "root=/dev/gcnsda2 rootwait udbg-immortal";
25 };
26
27 memory {
28 device_type = "memory";
29 reg = <0x00000000 0x01800000>;
30 };
31
32 cpus {
33 #address-cells = <1>;
34 #size-cells = <0>;
35
36 PowerPC,gekko@0 {
37 device_type = "cpu";
38 reg = <0>;
39 clock-frequency = <486000000>; /* 486MHz */
40 bus-frequency = <162000000>; /* 162MHz core-to-bus 3x */
41 timebase-frequency = <40500000>; /* 162MHz / 4 */
42 i-cache-line-size = <32>;
43 d-cache-line-size = <32>;
44 i-cache-size = <32768>;
45 d-cache-size = <32768>;
46 };
47 };
48
49 /* devices contained int the flipper chipset */
50 flipper {
51 #address-cells = <1>;
52 #size-cells = <1>;
53 compatible = "nintendo,flipper";
54 ranges = <0x0c000000 0x0c000000 0x00010000>;
55 interrupt-parent = <&PIC>;
56
57 video@0c002000 {
58 compatible = "nintendo,flipper-vi";
59 reg = <0x0c002000 0x100>;
60 interrupts = <8>;
61 };
62
63 processor-interface@0c003000 {
64 compatible = "nintendo,flipper-pi";
65 reg = <0x0c003000 0x100>;
66
67 PIC: pic {
68 #interrupt-cells = <1>;
69 compatible = "nintendo,flipper-pic";
70 interrupt-controller;
71 };
72 };
73
74 dsp@0c005000 {
75 #address-cells = <1>;
76 #size-cells = <1>;
77 compatible = "nintendo,flipper-dsp";
78 reg = <0x0c005000 0x200>;
79 interrupts = <6>;
80
81 memory@0 {
82 compatible = "nintendo,flipper-aram";
83 reg = <0 0x1000000>; /* 16MB */
84 };
85 };
86
87 disk@0c006000 {
88 compatible = "nintendo,flipper-di";
89 reg = <0x0c006000 0x40>;
90 interrupts = <2>;
91 };
92
93 audio@0c006c00 {
94 compatible = "nintendo,flipper-ai";
95 reg = <0x0c006c00 0x20>;
96 interrupts = <6>;
97 };
98
99 gamepad-controller@0c006400 {
100 compatible = "nintendo,flipper-si";
101 reg = <0x0c006400 0x100>;
102 interrupts = <3>;
103 };
104
105 /* External Interface bus */
106 exi@0c006800 {
107 compatible = "nintendo,flipper-exi";
108 reg = <0x0c006800 0x40>;
109 virtual-reg = <0x0c006800>;
110 interrupts = <4>;
111 };
112 };
113};
114