diff options
author | Albert Herranz <albert_herranz@yahoo.es> | 2009-12-12 01:31:44 -0500 |
---|---|---|
committer | Grant Likely <grant.likely@secretlab.ca> | 2009-12-13 00:24:29 -0500 |
commit | 7a09116c016611effe7037c8346c5f42a7416718 (patch) | |
tree | 7769da6cc11df9ac4b2eba2b7bb630f4893d2772 /arch/powerpc/boot/dts/wii.dts | |
parent | 86c3d131ce72a8ea82107c1113e30fc97583f8dd (diff) |
powerpc: wii: device tree
Add a device tree source file for the Nintendo Wii video game console.
Signed-off-by: Albert Herranz <albert_herranz@yahoo.es>
Acked-by: Segher Boessenkool <segher@kernel.crashing.org>
Acked-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
Signed-off-by: Grant Likely <grant.likely@secretlab.ca>
Diffstat (limited to 'arch/powerpc/boot/dts/wii.dts')
-rw-r--r-- | arch/powerpc/boot/dts/wii.dts | 218 |
1 files changed, 218 insertions, 0 deletions
diff --git a/arch/powerpc/boot/dts/wii.dts b/arch/powerpc/boot/dts/wii.dts new file mode 100644 index 000000000000..77528c9a8dbd --- /dev/null +++ b/arch/powerpc/boot/dts/wii.dts | |||
@@ -0,0 +1,218 @@ | |||
1 | /* | ||
2 | * arch/powerpc/boot/dts/wii.dts | ||
3 | * | ||
4 | * Nintendo Wii platform device tree source | ||
5 | * Copyright (C) 2008-2009 The GameCube Linux Team | ||
6 | * Copyright (C) 2008,2009 Albert Herranz | ||
7 | * | ||
8 | * This program is free software; you can redistribute it and/or | ||
9 | * modify it under the terms of the GNU General Public License | ||
10 | * as published by the Free Software Foundation; either version 2 | ||
11 | * of the License, or (at your option) any later version. | ||
12 | * | ||
13 | */ | ||
14 | |||
15 | /dts-v1/; | ||
16 | |||
17 | /* | ||
18 | * This is commented-out for now. | ||
19 | * Until a later patch is merged, the kernel can use only the first | ||
20 | * contiguous RAM range and will BUG() if the memreserve is outside | ||
21 | * that range. | ||
22 | */ | ||
23 | /*/memreserve/ 0x10000000 0x0004000;*/ /* DSP RAM */ | ||
24 | |||
25 | / { | ||
26 | model = "nintendo,wii"; | ||
27 | compatible = "nintendo,wii"; | ||
28 | #address-cells = <1>; | ||
29 | #size-cells = <1>; | ||
30 | |||
31 | chosen { | ||
32 | bootargs = "root=/dev/mmcblk0p2 rootwait udbg-immortal"; | ||
33 | }; | ||
34 | |||
35 | memory { | ||
36 | device_type = "memory"; | ||
37 | reg = <0x00000000 0x01800000 /* MEM1 24MB 1T-SRAM */ | ||
38 | 0x10000000 0x04000000>; /* MEM2 64MB GDDR3 */ | ||
39 | }; | ||
40 | |||
41 | cpus { | ||
42 | #address-cells = <1>; | ||
43 | #size-cells = <0>; | ||
44 | |||
45 | PowerPC,broadway@0 { | ||
46 | device_type = "cpu"; | ||
47 | reg = <0>; | ||
48 | clock-frequency = <729000000>; /* 729MHz */ | ||
49 | bus-frequency = <243000000>; /* 243MHz core-to-bus 3x */ | ||
50 | timebase-frequency = <60750000>; /* 243MHz / 4 */ | ||
51 | i-cache-line-size = <32>; | ||
52 | d-cache-line-size = <32>; | ||
53 | i-cache-size = <32768>; | ||
54 | d-cache-size = <32768>; | ||
55 | }; | ||
56 | }; | ||
57 | |||
58 | /* devices contained in the hollywood chipset */ | ||
59 | hollywood { | ||
60 | #address-cells = <1>; | ||
61 | #size-cells = <1>; | ||
62 | compatible = "nintendo,hollywood"; | ||
63 | ranges = <0x0c000000 0x0c000000 0x01000000 | ||
64 | 0x0d000000 0x0d000000 0x00800000 | ||
65 | 0x0d800000 0x0d800000 0x00800000>; | ||
66 | interrupt-parent = <&PIC0>; | ||
67 | |||
68 | video@0c002000 { | ||
69 | compatible = "nintendo,hollywood-vi", | ||
70 | "nintendo,flipper-vi"; | ||
71 | reg = <0x0c002000 0x100>; | ||
72 | interrupts = <8>; | ||
73 | }; | ||
74 | |||
75 | processor-interface@0c003000 { | ||
76 | compatible = "nintendo,hollywood-pi", | ||
77 | "nintendo,flipper-pi"; | ||
78 | reg = <0x0c003000 0x100>; | ||
79 | |||
80 | PIC0: pic0 { | ||
81 | #interrupt-cells = <1>; | ||
82 | compatible = "nintendo,flipper-pic"; | ||
83 | interrupt-controller; | ||
84 | }; | ||
85 | }; | ||
86 | |||
87 | dsp@0c005000 { | ||
88 | #address-cells = <1>; | ||
89 | #size-cells = <1>; | ||
90 | compatible = "nintendo,hollywood-dsp", | ||
91 | "nintendo,flipper-dsp"; | ||
92 | reg = <0x0c005000 0x200>; | ||
93 | interrupts = <6>; | ||
94 | }; | ||
95 | |||
96 | gamepad-controller@0d006400 { | ||
97 | compatible = "nintendo,hollywood-si", | ||
98 | "nintendo,flipper-si"; | ||
99 | reg = <0x0d006400 0x100>; | ||
100 | interrupts = <3>; | ||
101 | }; | ||
102 | |||
103 | audio@0c006c00 { | ||
104 | compatible = "nintendo,hollywood-ai", | ||
105 | "nintendo,flipper-ai"; | ||
106 | reg = <0x0d006c00 0x20>; | ||
107 | interrupts = <6>; | ||
108 | }; | ||
109 | |||
110 | /* External Interface bus */ | ||
111 | exi@0d006800 { | ||
112 | compatible = "nintendo,hollywood-exi", | ||
113 | "nintendo,flipper-exi"; | ||
114 | reg = <0x0d006800 0x40>; | ||
115 | virtual-reg = <0x0d006800>; | ||
116 | interrupts = <4>; | ||
117 | }; | ||
118 | |||
119 | usb@0d040000 { | ||
120 | compatible = "nintendo,hollywood-usb-ehci", | ||
121 | "usb-ehci"; | ||
122 | reg = <0x0d040000 0x100>; | ||
123 | interrupts = <4>; | ||
124 | interrupt-parent = <&PIC1>; | ||
125 | }; | ||
126 | |||
127 | usb@0d050000 { | ||
128 | compatible = "nintendo,hollywood-usb-ohci", | ||
129 | "usb-ohci"; | ||
130 | reg = <0x0d050000 0x100>; | ||
131 | interrupts = <5>; | ||
132 | interrupt-parent = <&PIC1>; | ||
133 | }; | ||
134 | |||
135 | usb@0d060000 { | ||
136 | compatible = "nintendo,hollywood-usb-ohci", | ||
137 | "usb-ohci"; | ||
138 | reg = <0x0d060000 0x100>; | ||
139 | interrupts = <6>; | ||
140 | interrupt-parent = <&PIC1>; | ||
141 | }; | ||
142 | |||
143 | sd@0d070000 { | ||
144 | compatible = "nintendo,hollywood-sdhci", | ||
145 | "sdhci"; | ||
146 | reg = <0x0d070000 0x200>; | ||
147 | interrupts = <7>; | ||
148 | interrupt-parent = <&PIC1>; | ||
149 | }; | ||
150 | |||
151 | sdio@0d080000 { | ||
152 | compatible = "nintendo,hollywood-sdhci", | ||
153 | "sdhci"; | ||
154 | reg = <0x0d080000 0x200>; | ||
155 | interrupts = <8>; | ||
156 | interrupt-parent = <&PIC1>; | ||
157 | }; | ||
158 | |||
159 | ipc@0d000000 { | ||
160 | compatible = "nintendo,hollywood-ipc"; | ||
161 | reg = <0x0d000000 0x10>; | ||
162 | interrupts = <30>; | ||
163 | interrupt-parent = <&PIC1>; | ||
164 | }; | ||
165 | |||
166 | PIC1: pic1@0d800030 { | ||
167 | #interrupt-cells = <1>; | ||
168 | compatible = "nintendo,hollywood-pic"; | ||
169 | reg = <0x0d800030 0x10>; | ||
170 | interrupt-controller; | ||
171 | interrupts = <14>; | ||
172 | }; | ||
173 | |||
174 | GPIO: gpio@0d8000c0 { | ||
175 | #gpio-cells = <2>; | ||
176 | compatible = "nintendo,hollywood-gpio"; | ||
177 | reg = <0x0d8000c0 0x40>; | ||
178 | gpio-controller; | ||
179 | |||
180 | /* | ||
181 | * This is commented out while a standard binding | ||
182 | * for i2c over gpio is defined. | ||
183 | */ | ||
184 | /* | ||
185 | i2c-video { | ||
186 | #address-cells = <1>; | ||
187 | #size-cells = <0>; | ||
188 | compatible = "i2c-gpio"; | ||
189 | |||
190 | gpios = <&GPIO 15 0 | ||
191 | &GPIO 14 0>; | ||
192 | clock-frequency = <250000>; | ||
193 | no-clock-stretching; | ||
194 | scl-is-open-drain; | ||
195 | sda-is-open-drain; | ||
196 | sda-enforce-dir; | ||
197 | |||
198 | AVE: audio-video-encoder@70 { | ||
199 | compatible = "nintendo,wii-audio-video-encoder"; | ||
200 | reg = <0x70>; | ||
201 | }; | ||
202 | }; | ||
203 | */ | ||
204 | }; | ||
205 | |||
206 | control@0d800100 { | ||
207 | compatible = "nintendo,hollywood-control"; | ||
208 | reg = <0x0d800100 0x300>; | ||
209 | }; | ||
210 | |||
211 | disk@0d806000 { | ||
212 | compatible = "nintendo,hollywood-di"; | ||
213 | reg = <0x0d806000 0x40>; | ||
214 | interrupts = <2>; | ||
215 | }; | ||
216 | }; | ||
217 | }; | ||
218 | |||