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authorChris Wilson <chris@chris-wilson.co.uk>2009-06-06 04:46:01 -0400
committerEric Anholt <eric@anholt.net>2009-06-18 15:40:50 -0400
commit52dc7d32b88156248167864f77a9026abe27b432 (patch)
tree6323469d7d42ac41ce179221c3d19f2789ccdebd /REPORTING-BUGS
parent8c4b8c3f34de4e2da20df042bba173fe557f8b45 (diff)
drm/i915: Clear fence register on tiling stride change.
The fence register value also depends upon the stride of the object, so we need to clear the fence if that is changed as well. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> [anholt: Added 8xx and 965 paths, and renamed the confusing i915_gem_object_tiling_ok function to i915_gem_object_fence_offset_ok] Signed-off-by: Eric Anholt <eric@anholt.net>
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