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#include <linux/mm.h>
#include <linux/module.h>
#include <linux/skbuff.h>
#include <linux/inet_diag.h>
#include <asm/div64.h>
#include <net/tcp.h>
/* Vegas variables */
struct vegas {
u32 beg_snd_nxt; /* right edge during last RTT */
u32 beg_snd_una; /* left edge during last RTT */
u32 beg_snd_cwnd; /* saves the size of the cwnd */
u8 doing_vegas_now;/* if true, do vegas for this RTT */
u16 cntRTT; /* # of RTTs measured within last RTT */
u32 minRTT; /* min of RTTs measured within last RTT (in usec) */
u32 baseRTT; /* the min of all Vegas RTT measurements seen (in usec) */
};
/* There are several situations when we must "re-start" Vegas:
*
* o when a connection is established
* o after an RTO
* o after fast recovery
* o when we send a packet and there is no outstanding
* unacknowledged data (restarting an idle connection)
*
* In these circumstances we cannot do a Vegas calculation at the
* end of the first RTT, because any calculation we do is using
* stale info -- both the saved cwnd and congestion feedback are
* stale.
*
* Instead we must wait until the completion of an RTT during
* which we actually receive ACKs.
*/
static inline void vegas_enable(struct sock *sk)
{
const struct tcp_sock *tp = tcp_sk(sk);
struct vegas *vegas = inet_csk_ca(sk);
/* Begin taking Vegas samples next time we send something. */
vegas->doing_vegas_now = 1;
/* Set the beginning of the next send window. */
vegas->beg_snd_nxt = tp->snd_nxt;
vegas->cntRTT = 0;
vegas->minRTT = 0x7fffffff;
}
/* Stop taking Vegas samples for now. */
static inline void vegas_disable(struct sock *sk)
{
struct vegas *vegas = inet_csk_ca(sk);
vegas->doing_vegas_now = 0;
}
static void tcp_vegas_init(struct sock *sk)
{
struct vegas *vegas = inet_csk_ca(sk);
vegas->baseRTT = 0x7fffffff;
vegas_enable(sk);
}
static void tcp_vegas_state(struct sock *sk, u8 ca_state)
{
if (ca_state == TCP_CA_Open)
vegas_enable(sk);
else
vegas_disable(sk);
}
/* Do RTT sampling needed for Vegas.
* Basically we:
* o min-filter RTT samples from within an RTT to get the current
* propagation delay + queuing delay (we are min-filtering to try to
* avoid the effects of delayed ACKs)
* o min-filter RTT samples from a much longer window (forever for now)
* to find the propagation delay (baseRTT)
*/
static void tcp_vegas_rtt_calc(struct sock *sk, u32 usrtt)
{
struct vegas *vegas = inet_csk_ca(sk);
u32 vrtt = usrtt + 1; /* Never allow zero rtt or baseRTT */
/* Filter to find propagation delay: */
if (vrtt < vegas->baseRTT)
vegas->baseRTT = vrtt;
/* Find the min RTT during the last RTT to find
* the current prop. delay + queuing delay:
*/
vegas->minRTT = min(vegas->minRTT, vrtt);
vegas->cntRTT++;
}
/*
* If the connection is idle and we are restarting,
* then we don't want to do any Vegas calculations
* until we get fresh RTT samples. So when we
* restart, we reset our Vegas state to a clean
* slate. After we get acks for this flight of
* packets, _then_ we can make Vegas calculations
* again.
*/
static void tcp_vegas_cwnd_event(struct sock *sk, enum tcp_ca_event event)
{
if (event == CA_EVENT_CWND_RESTART ||
event == CA_EVENT_TX_START)
tcp_vegas_init(sk);
}
/* Extract info for Tcp socket info provided via netlink. */
static void tcp_vegas_get_info(struct sock *sk, u32 ext,
struct sk_buff *skb)
{
const struct vegas *ca = inet_csk_ca(sk);
if (ext & (1 << (INET_DIAG_VEGASINFO - 1))) {
struct tcpvegas_info *info;
info = RTA_DATA(__RTA_PUT(skb, INET_DIAG_VEGASINFO,
sizeof(*info)));
info->tcpv_enabled = ca->doing_vegas_now;
info->tcpv_rttcnt = ca->cntRTT;
info->tcpv_rtt = ca->baseRTT;
info->tcpv_minrtt = ca->minRTT;
rtattr_failure: ;
}
}
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