/* CLEANUP: Add comments and make it less messy.
*
*/
#ifndef __UNC_RT_DOMAIN_H__
#define __UNC_RT_DOMAIN_H__
#include <litmus/bheap.h>
#define RELEASE_QUEUE_SLOTS 127 /* prime */
struct _rt_domain;
typedef int (*check_resched_needed_t)(struct _rt_domain *rt);
typedef void (*release_jobs_t)(struct _rt_domain *rt, struct bheap* tasks);
struct release_queue {
/* each slot maintains a list of release heaps sorted
* by release time */
struct list_head slot[RELEASE_QUEUE_SLOTS];
};
typedef struct _rt_domain {
/* runnable rt tasks are in here */
raw_spinlock_t ready_lock;
struct bheap ready_queue;
/* real-time tasks waiting for release are in here */
raw_spinlock_t release_lock;
struct release_queue release_queue;
int release_master;
/* for moving tasks to the release queue */
raw_spinlock_t tobe_lock;
struct list_head tobe_released;
/* how do we check if we need to kick another CPU? */
check_resched_needed_t check_resched;
/* how do we release jobs? */
release_jobs_t release_jobs;
/* how are tasks ordered in the ready queue? */
bheap_prio_t order;
} rt_domain_t;
struct release_heap {
/* list_head for per-time-slot list */
struct list_head list;
lt_t release_time;
/* all tasks to be released at release_time */
struct bheap heap;
/* used to trigger the release */
struct hrtimer timer;
/* used to delegate releases */
struct hrtimer_start_on_info info;
/* required for the timer callback */
rt_domain_t* dom;
};
static inline struct task_struct* __next_ready(rt_domain_t* rt)
{
struct bheap_node *hn = bheap_peek(rt->order, &rt->ready_queue);
if (hn)
return bheap2task(hn);
else
return NULL;
}
void rt_domain_init(rt_domain_t *rt, bheap_prio_t order,
check_resched_needed_t check,
release_jobs_t relase);
void __add_ready(rt_domain_t* rt, struct task_struct *new);
void __merge_ready(rt_domain_t* rt, struct bheap *tasks);
void __add_release(rt_domain_t* rt, struct task_struct *task);
static inline struct task_struct* __take_ready(rt_domain_t* rt)
{
struct bheap_node* hn = bheap_take(rt->order, &rt->ready_queue);
if (hn)
return bheap2task(hn);
else
return NULL;
}
static inline struct task_struct* __peek_ready(rt_domain_t* rt)
{
struct bheap_node* hn = bheap_peek(rt->order, &rt->ready_queue);
if (hn)
return bheap2task(hn);
else
return NULL;
}
static inline int is_queued(struct task_struct *t)
{
BUG_ON(!tsk_rt(t)->heap_node);
return bheap_node_in_heap(tsk_rt(t)->heap_node);
}
static inline void remove(rt_domain_t* rt, struct task_struct *t)
{
bheap_delete(rt->order, &rt->ready_queue, tsk_rt(t)->heap_node);
}
static inline void add_ready(rt_domain_t* rt, struct task_struct *new)
{
unsigned long flags;
/* first we need the write lock for rt_ready_queue */
raw_spin_lock_irqsave(&rt->ready_lock, flags);
__add_ready(rt, new);
raw_spin_unlock_irqrestore(&rt->ready_lock, flags);
}
static inline void merge_ready(rt_domain_t* rt, struct bheap* tasks)
{
unsigned long flags;
raw_spin_lock_irqsave(&rt->ready_lock, flags);
__merge_ready(rt, tasks);
raw_spin_unlock_irqrestore(&rt->ready_lock, flags);
}
static inline struct task_struct* take_ready(rt_domain_t* rt)
{
unsigned long flags;
struct task_struct* ret;
/* first we need the write lock for rt_ready_queue */
raw_spin_lock_irqsave(&rt->ready_lock, flags);
ret = __take_ready(rt);
raw_spin_unlock_irqrestore(&rt->ready_lock, flags);
return ret;
}
static inline void add_release(rt_domain_t* rt, struct task_struct *task)
{
unsigned long flags;
/* first we need the write lock for rt_ready_queue */
raw_spin_lock_irqsave(&rt->tobe_lock, flags);
__add_release(rt, task);
raw_spin_unlock_irqrestore(&rt->tobe_lock, flags);
}
static inline int __jobs_pending(rt_domain_t* rt)
{
return !bheap_empty(&rt->ready_queue);
}
static inline int jobs_pending(rt_domain_t* rt)
{
unsigned long flags;
int ret;
/* first we need the write lock for rt_ready_queue */
raw_spin_lock_irqsave(&rt->ready_lock, flags);
ret = !bheap_empty(&rt->ready_queue);
raw_spin_unlock_irqrestore(&rt->ready_lock, flags);
return ret;
}
#endif