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authorErik Andrén <erik.andren@gmail.com>2009-06-22 10:25:22 -0400
committerMauro Carvalho Chehab <mchehab@redhat.com>2009-09-18 23:52:28 -0400
commitbf5c562a3e6f7fd4071284caa01f81b031aacc97 (patch)
treeb8fd06254d8cc1809c1981d7634d449b2547145c /drivers/media/video/gspca/stv06xx
parentbe3bdfb6e01f3e72b814758606e89d4829e9e88f (diff)
V4L/DVB (13005): gspca - stv06xx: Translate swedish comments to english
Signed-off-by: Erik Andrén <erik.andren@gmail.com> Signed-off-by: Mauro Carvalho Chehab <mchehab@redhat.com>
Diffstat (limited to 'drivers/media/video/gspca/stv06xx')
-rw-r--r--drivers/media/video/gspca/stv06xx/stv06xx_st6422.c15
1 files changed, 7 insertions, 8 deletions
diff --git a/drivers/media/video/gspca/stv06xx/stv06xx_st6422.c b/drivers/media/video/gspca/stv06xx/stv06xx_st6422.c
index 87cb5b9ddfa..c11f06e4ae7 100644
--- a/drivers/media/video/gspca/stv06xx/stv06xx_st6422.c
+++ b/drivers/media/video/gspca/stv06xx/stv06xx_st6422.c
@@ -166,7 +166,7 @@ static int st6422_init(struct sd *sd)
166/* 10 compressed? */ 166/* 10 compressed? */
167 167
168 { 0x1439, 0x00 }, 168 { 0x1439, 0x00 },
169/* antiflimmer?? 0xa2 ger perfekt bild mot monitor */ 169/* anti-noise? 0xa2 gives a perfect image */
170 170
171 { 0x143b, 0x05 }, 171 { 0x143b, 0x05 },
172 { 0x143c, 0x00 }, /* 0x00-0x01 - ??? */ 172 { 0x143c, 0x00 }, /* 0x00-0x01 - ??? */
@@ -197,15 +197,14 @@ static int st6422_init(struct sd *sd)
197 { 0x1500, 0x50 }, /* 0x00 - 0xFF 0x80 == compr ? */ 197 { 0x1500, 0x50 }, /* 0x00 - 0xFF 0x80 == compr ? */
198 198
199 { 0x1501, 0xaf }, 199 { 0x1501, 0xaf },
200/* high val-> ljus area blir morkare. */ 200/* high val-> light area gets darker */
201/* low val -> ljus area blir ljusare. */ 201/* low val -> light area gets lighter */
202 { 0x1502, 0xc2 }, 202 { 0x1502, 0xc2 },
203/* high val-> ljus area blir morkare. */ 203/* high val-> light area gets darker */
204/* low val -> ljus area blir ljusare. */ 204/* low val -> light area gets lighter */
205 { 0x1503, 0x45 }, 205 { 0x1503, 0x45 },
206/* high val-> ljus area blir morkare. */ 206/* high val-> light area gets darker */
207/* low val -> ljus area blir ljusare. */ 207/* low val -> light area gets lighter */
208
209 { 0x1505, 0x02 }, 208 { 0x1505, 0x02 },
210/* 2 : 324x248 80352 bytes */ 209/* 2 : 324x248 80352 bytes */
211/* 7 : 248x162 40176 bytes */ 210/* 7 : 248x162 40176 bytes */