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author | Krzysztof Helt <krzysztof.h1@wp.pl> | 2008-07-24 00:31:02 -0400 |
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committer | Linus Torvalds <torvalds@linux-foundation.org> | 2008-07-24 13:47:36 -0400 |
commit | 49b1f4b44bcdc47a10d2b354b269305043ef2a32 (patch) | |
tree | cad5923a13f7fd051fd7d7b903778ce36f9985e8 /include/video/vga.h | |
parent | bcac2d5fe36238dcfc955b49f9db10ad3ae3e53c (diff) |
tridentfb: acceleration code improvements
This patch brings various acceleration improvements:
- set copyarea/fillrect for non-accelerated framebuffer (fix)
- remove 15 bpp depth handling to simplify code as it hardly
works (15 bpp handling was obviously missing in some switches)
- add fb_sync call and move waiting before accelerated function
to make acceleration more asynchronous to cpu (few % of speed
improvement)
- add cpu_relax() call in waiting loops
- make longer register names and name more registers
- move registers' definition to header
- general code improvements (shortening, simplifying)
Signed-off-by: Krzysztof Helt <krzysztof.h1@wp.pl>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
Diffstat (limited to 'include/video/vga.h')
0 files changed, 0 insertions, 0 deletions