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author | Linus Torvalds <torvalds@ppc970.osdl.org> | 2005-04-16 18:20:36 -0400 |
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committer | Linus Torvalds <torvalds@ppc970.osdl.org> | 2005-04-16 18:20:36 -0400 |
commit | 1da177e4c3f41524e886b7f1b8a0c1fc7321cac2 (patch) | |
tree | 0bba044c4ce775e45a88a51686b5d9f90697ea9d /Documentation/input/input-programming.txt |
Linux-2.6.12-rc2
Initial git repository build. I'm not bothering with the full history,
even though we have it. We can create a separate "historical" git
archive of that later if we want to, and in the meantime it's about
3.2GB when imported into git - space that would just make the early
git days unnecessarily complicated, when we don't have a lot of good
infrastructure for it.
Let it rip!
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1 | $Id: input-programming.txt,v 1.4 2001/05/04 09:47:14 vojtech Exp $ | ||
2 | |||
3 | Programming input drivers | ||
4 | ~~~~~~~~~~~~~~~~~~~~~~~~~ | ||
5 | |||
6 | 1. Creating an input device driver | ||
7 | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ | ||
8 | |||
9 | 1.0 The simplest example | ||
10 | ~~~~~~~~~~~~~~~~~~~~~~~~ | ||
11 | |||
12 | Here comes a very simple example of an input device driver. The device has | ||
13 | just one button and the button is accessible at i/o port BUTTON_PORT. When | ||
14 | pressed or released a BUTTON_IRQ happens. The driver could look like: | ||
15 | |||
16 | #include <linux/input.h> | ||
17 | #include <linux/module.h> | ||
18 | #include <linux/init.h> | ||
19 | |||
20 | #include <asm/irq.h> | ||
21 | #include <asm/io.h> | ||
22 | |||
23 | static void button_interrupt(int irq, void *dummy, struct pt_regs *fp) | ||
24 | { | ||
25 | input_report_key(&button_dev, BTN_1, inb(BUTTON_PORT) & 1); | ||
26 | input_sync(&button_dev); | ||
27 | } | ||
28 | |||
29 | static int __init button_init(void) | ||
30 | { | ||
31 | if (request_irq(BUTTON_IRQ, button_interrupt, 0, "button", NULL)) { | ||
32 | printk(KERN_ERR "button.c: Can't allocate irq %d\n", button_irq); | ||
33 | return -EBUSY; | ||
34 | } | ||
35 | |||
36 | button_dev.evbit[0] = BIT(EV_KEY); | ||
37 | button_dev.keybit[LONG(BTN_0)] = BIT(BTN_0); | ||
38 | |||
39 | input_register_device(&button_dev); | ||
40 | } | ||
41 | |||
42 | static void __exit button_exit(void) | ||
43 | { | ||
44 | input_unregister_device(&button_dev); | ||
45 | free_irq(BUTTON_IRQ, button_interrupt); | ||
46 | } | ||
47 | |||
48 | module_init(button_init); | ||
49 | module_exit(button_exit); | ||
50 | |||
51 | 1.1 What the example does | ||
52 | ~~~~~~~~~~~~~~~~~~~~~~~~~ | ||
53 | |||
54 | First it has to include the <linux/input.h> file, which interfaces to the | ||
55 | input subsystem. This provides all the definitions needed. | ||
56 | |||
57 | In the _init function, which is called either upon module load or when | ||
58 | booting the kernel, it grabs the required resources (it should also check | ||
59 | for the presence of the device). | ||
60 | |||
61 | Then it sets the input bitfields. This way the device driver tells the other | ||
62 | parts of the input systems what it is - what events can be generated or | ||
63 | accepted by this input device. Our example device can only generate EV_KEY type | ||
64 | events, and from those only BTN_0 event code. Thus we only set these two | ||
65 | bits. We could have used | ||
66 | |||
67 | set_bit(EV_KEY, button_dev.evbit); | ||
68 | set_bit(BTN_0, button_dev.keybit); | ||
69 | |||
70 | as well, but with more than single bits the first approach tends to be | ||
71 | shorter. | ||
72 | |||
73 | Then the example driver registers the input device structure by calling | ||
74 | |||
75 | input_register_device(&button_dev); | ||
76 | |||
77 | This adds the button_dev structure to linked lists of the input driver and | ||
78 | calls device handler modules _connect functions to tell them a new input | ||
79 | device has appeared. Because the _connect functions may call kmalloc(, | ||
80 | GFP_KERNEL), which can sleep, input_register_device() must not be called | ||
81 | from an interrupt or with a spinlock held. | ||
82 | |||
83 | While in use, the only used function of the driver is | ||
84 | |||
85 | button_interrupt() | ||
86 | |||
87 | which upon every interrupt from the button checks its state and reports it | ||
88 | via the | ||
89 | |||
90 | input_report_key() | ||
91 | |||
92 | call to the input system. There is no need to check whether the interrupt | ||
93 | routine isn't reporting two same value events (press, press for example) to | ||
94 | the input system, because the input_report_* functions check that | ||
95 | themselves. | ||
96 | |||
97 | Then there is the | ||
98 | |||
99 | input_sync() | ||
100 | |||
101 | call to tell those who receive the events that we've sent a complete report. | ||
102 | This doesn't seem important in the one button case, but is quite important | ||
103 | for for example mouse movement, where you don't want the X and Y values | ||
104 | to be interpreted separately, because that'd result in a different movement. | ||
105 | |||
106 | 1.2 dev->open() and dev->close() | ||
107 | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ | ||
108 | |||
109 | In case the driver has to repeatedly poll the device, because it doesn't | ||
110 | have an interrupt coming from it and the polling is too expensive to be done | ||
111 | all the time, or if the device uses a valuable resource (eg. interrupt), it | ||
112 | can use the open and close callback to know when it can stop polling or | ||
113 | release the interrupt and when it must resume polling or grab the interrupt | ||
114 | again. To do that, we would add this to our example driver: | ||
115 | |||
116 | int button_used = 0; | ||
117 | |||
118 | static int button_open(struct input_dev *dev) | ||
119 | { | ||
120 | if (button_used++) | ||
121 | return 0; | ||
122 | |||
123 | if (request_irq(BUTTON_IRQ, button_interrupt, 0, "button", NULL)) { | ||
124 | printk(KERN_ERR "button.c: Can't allocate irq %d\n", button_irq); | ||
125 | button_used--; | ||
126 | return -EBUSY; | ||
127 | } | ||
128 | |||
129 | return 0; | ||
130 | } | ||
131 | |||
132 | static void button_close(struct input_dev *dev) | ||
133 | { | ||
134 | if (!--button_used) | ||
135 | free_irq(IRQ_AMIGA_VERTB, button_interrupt); | ||
136 | } | ||
137 | |||
138 | static int __init button_init(void) | ||
139 | { | ||
140 | ... | ||
141 | button_dev.open = button_open; | ||
142 | button_dev.close = button_close; | ||
143 | ... | ||
144 | } | ||
145 | |||
146 | Note the button_used variable - we have to track how many times the open | ||
147 | function was called to know when exactly our device stops being used. | ||
148 | |||
149 | The open() callback should return a 0 in case of success or any nonzero value | ||
150 | in case of failure. The close() callback (which is void) must always succeed. | ||
151 | |||
152 | 1.3 Basic event types | ||
153 | ~~~~~~~~~~~~~~~~~~~~~ | ||
154 | |||
155 | The most simple event type is EV_KEY, which is used for keys and buttons. | ||
156 | It's reported to the input system via: | ||
157 | |||
158 | input_report_key(struct input_dev *dev, int code, int value) | ||
159 | |||
160 | See linux/input.h for the allowable values of code (from 0 to KEY_MAX). | ||
161 | Value is interpreted as a truth value, ie any nonzero value means key | ||
162 | pressed, zero value means key released. The input code generates events only | ||
163 | in case the value is different from before. | ||
164 | |||
165 | In addition to EV_KEY, there are two more basic event types: EV_REL and | ||
166 | EV_ABS. They are used for relative and absolute values supplied by the | ||
167 | device. A relative value may be for example a mouse movement in the X axis. | ||
168 | The mouse reports it as a relative difference from the last position, | ||
169 | because it doesn't have any absolute coordinate system to work in. Absolute | ||
170 | events are namely for joysticks and digitizers - devices that do work in an | ||
171 | absolute coordinate systems. | ||
172 | |||
173 | Having the device report EV_REL buttons is as simple as with EV_KEY, simply | ||
174 | set the corresponding bits and call the | ||
175 | |||
176 | input_report_rel(struct input_dev *dev, int code, int value) | ||
177 | |||
178 | function. Events are generated only for nonzero value. | ||
179 | |||
180 | However EV_ABS requires a little special care. Before calling | ||
181 | input_register_device, you have to fill additional fields in the input_dev | ||
182 | struct for each absolute axis your device has. If our button device had also | ||
183 | the ABS_X axis: | ||
184 | |||
185 | button_dev.absmin[ABS_X] = 0; | ||
186 | button_dev.absmax[ABS_X] = 255; | ||
187 | button_dev.absfuzz[ABS_X] = 4; | ||
188 | button_dev.absflat[ABS_X] = 8; | ||
189 | |||
190 | This setting would be appropriate for a joystick X axis, with the minimum of | ||
191 | 0, maximum of 255 (which the joystick *must* be able to reach, no problem if | ||
192 | it sometimes reports more, but it must be able to always reach the min and | ||
193 | max values), with noise in the data up to +- 4, and with a center flat | ||
194 | position of size 8. | ||
195 | |||
196 | If you don't need absfuzz and absflat, you can set them to zero, which mean | ||
197 | that the thing is precise and always returns to exactly the center position | ||
198 | (if it has any). | ||
199 | |||
200 | 1.4 The void *private field | ||
201 | ~~~~~~~~~~~~~~~~~~~~~~~~~~~ | ||
202 | |||
203 | This field in the input structure can be used to point to any private data | ||
204 | structures in the input device driver, in case the driver handles more than | ||
205 | one device. You'll need it in the open and close callbacks. | ||
206 | |||
207 | 1.5 NBITS(), LONG(), BIT() | ||
208 | ~~~~~~~~~~~~~~~~~~~~~~~~~~ | ||
209 | |||
210 | These three macros from input.h help some bitfield computations: | ||
211 | |||
212 | NBITS(x) - returns the length of a bitfield array in longs for x bits | ||
213 | LONG(x) - returns the index in the array in longs for bit x | ||
214 | BIT(x) - returns the index in a long for bit x | ||
215 | |||
216 | 1.6 The number, id* and name fields | ||
217 | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ | ||
218 | |||
219 | The dev->number is assigned by the input system to the input device when it | ||
220 | is registered. It has no use except for identifying the device to the user | ||
221 | in system messages. | ||
222 | |||
223 | The dev->name should be set before registering the input device by the input | ||
224 | device driver. It's a string like 'Generic button device' containing a | ||
225 | user friendly name of the device. | ||
226 | |||
227 | The id* fields contain the bus ID (PCI, USB, ...), vendor ID and device ID | ||
228 | of the device. The bus IDs are defined in input.h. The vendor and device ids | ||
229 | are defined in pci_ids.h, usb_ids.h and similar include files. These fields | ||
230 | should be set by the input device driver before registering it. | ||
231 | |||
232 | The idtype field can be used for specific information for the input device | ||
233 | driver. | ||
234 | |||
235 | The id and name fields can be passed to userland via the evdev interface. | ||
236 | |||
237 | 1.7 The keycode, keycodemax, keycodesize fields | ||
238 | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ | ||
239 | |||
240 | These two fields will be used for any input devices that report their data | ||
241 | as scancodes. If not all scancodes can be known by autodetection, they may | ||
242 | need to be set by userland utilities. The keycode array then is an array | ||
243 | used to map from scancodes to input system keycodes. The keycode max will | ||
244 | contain the size of the array and keycodesize the size of each entry in it | ||
245 | (in bytes). | ||
246 | |||
247 | 1.8 Key autorepeat | ||
248 | ~~~~~~~~~~~~~~~~~~ | ||
249 | |||
250 | ... is simple. It is handled by the input.c module. Hardware autorepeat is | ||
251 | not used, because it's not present in many devices and even where it is | ||
252 | present, it is broken sometimes (at keyboards: Toshiba notebooks). To enable | ||
253 | autorepeat for your device, just set EV_REP in dev->evbit. All will be | ||
254 | handled by the input system. | ||
255 | |||
256 | 1.9 Other event types, handling output events | ||
257 | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ | ||
258 | |||
259 | The other event types up to now are: | ||
260 | |||
261 | EV_LED - used for the keyboard LEDs. | ||
262 | EV_SND - used for keyboard beeps. | ||
263 | |||
264 | They are very similar to for example key events, but they go in the other | ||
265 | direction - from the system to the input device driver. If your input device | ||
266 | driver can handle these events, it has to set the respective bits in evbit, | ||
267 | *and* also the callback routine: | ||
268 | |||
269 | button_dev.event = button_event; | ||
270 | |||
271 | int button_event(struct input_dev *dev, unsigned int type, unsigned int code, int value); | ||
272 | { | ||
273 | if (type == EV_SND && code == SND_BELL) { | ||
274 | outb(value, BUTTON_BELL); | ||
275 | return 0; | ||
276 | } | ||
277 | return -1; | ||
278 | } | ||
279 | |||
280 | This callback routine can be called from an interrupt or a BH (although that | ||
281 | isn't a rule), and thus must not sleep, and must not take too long to finish. | ||