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-rw-r--r--arch/arm/include/asm/dma-mapping.h10
1 files changed, 3 insertions, 7 deletions
diff --git a/arch/arm/include/asm/dma-mapping.h b/arch/arm/include/asm/dma-mapping.h
index 23004847bb05..5b579b951503 100644
--- a/arch/arm/include/asm/dma-mapping.h
+++ b/arch/arm/include/asm/dma-mapping.h
@@ -91,6 +91,7 @@ static inline dma_addr_t virt_to_dma(struct device *dev, void *addr)
91 */ 91 */
92static inline int dma_mapping_error(struct device *dev, dma_addr_t dma_addr) 92static inline int dma_mapping_error(struct device *dev, dma_addr_t dma_addr)
93{ 93{
94 debug_dma_mapping_error(dev, dma_addr);
94 return dma_addr == DMA_ERROR_CODE; 95 return dma_addr == DMA_ERROR_CODE;
95} 96}
96 97
@@ -111,6 +112,8 @@ static inline void dma_free_noncoherent(struct device *dev, size_t size,
111 112
112extern int dma_supported(struct device *dev, u64 mask); 113extern int dma_supported(struct device *dev, u64 mask);
113 114
115extern int arm_dma_set_mask(struct device *dev, u64 dma_mask);
116
114/** 117/**
115 * arm_dma_alloc - allocate consistent memory for DMA 118 * arm_dma_alloc - allocate consistent memory for DMA
116 * @dev: valid struct device pointer, or NULL for ISA and EISA-like devices 119 * @dev: valid struct device pointer, or NULL for ISA and EISA-like devices
@@ -211,13 +214,6 @@ static inline void dma_free_writecombine(struct device *dev, size_t size,
211extern void __init init_dma_coherent_pool_size(unsigned long size); 214extern void __init init_dma_coherent_pool_size(unsigned long size);
212 215
213/* 216/*
214 * This can be called during boot to increase the size of the consistent
215 * DMA region above it's default value of 2MB. It must be called before the
216 * memory allocator is initialised, i.e. before any core_initcall.
217 */
218static inline void init_consistent_dma_size(unsigned long size) { }
219
220/*
221 * For SA-1111, IXP425, and ADI systems the dma-mapping functions are "magic" 217 * For SA-1111, IXP425, and ADI systems the dma-mapping functions are "magic"
222 * and utilize bounce buffers as needed to work around limited DMA windows. 218 * and utilize bounce buffers as needed to work around limited DMA windows.
223 * 219 *