Commit message (Expand) | Author | Age | |
---|---|---|---|
* | drm/vc4: Use runtime autosuspend to avoid thrashing V3D power state. | Eric Anholt | 2017-03-26 |
* | drm/vc4: Recognize a more specific compatible string for V3D. | Eric Anholt | 2016-03-13 |
* | drm/vc4: Use runtime PM to power cycle the device when the GPU hangs. | Eric Anholt | 2016-02-16 |
* | drm/vc4: Enable runtime PM. | Eric Anholt | 2016-02-16 |
* | drm/vc4: Remove broken attempt at GPU reset using genpd. | Eric Anholt | 2016-01-19 |
* | drm/vc4: Add support for drawing 3D frames. | Eric Anholt | 2015-12-07 |
* | drm/vc4: Bind and initialize the V3D engine. | Eric Anholt | 2015-12-07 |