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Diffstat (limited to 'drivers/gpu/drm/radeon/r600_blit_shaders.c')
-rw-r--r--drivers/gpu/drm/radeon/r600_blit_shaders.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/drivers/gpu/drm/radeon/r600_blit_shaders.c b/drivers/gpu/drm/radeon/r600_blit_shaders.c
index 34c8b2340f33..443cbe59b274 100644
--- a/drivers/gpu/drm/radeon/r600_blit_shaders.c
+++ b/drivers/gpu/drm/radeon/r600_blit_shaders.c
@@ -32,7 +32,7 @@
32 * R6xx+ cards need to use the 3D engine to blit data which requires 32 * R6xx+ cards need to use the 3D engine to blit data which requires
33 * quite a bit of hw state setup. Rather than pull the whole 3D driver 33 * quite a bit of hw state setup. Rather than pull the whole 3D driver
34 * (which normally generates the 3D state) into the DRM, we opt to use 34 * (which normally generates the 3D state) into the DRM, we opt to use
35 * statically generated state tables. The regsiter state and shaders 35 * statically generated state tables. The register state and shaders
36 * were hand generated to support blitting functionality. See the 3D 36 * were hand generated to support blitting functionality. See the 3D
37 * driver or documentation for descriptions of the registers and 37 * driver or documentation for descriptions of the registers and
38 * shader instructions. 38 * shader instructions.