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authorNicolas Dichtel <nicolas.dichtel@6wind.com>2016-03-04 05:52:18 -0500
committerDavid S. Miller <davem@davemloft.net>2016-03-04 16:10:36 -0500
commit166cc7136752192bb6e1f2be2e56614762292a00 (patch)
treed6dbfc8f140dc32263fb37cd4b8d738ae136504a /drivers/gpu/drm/vmwgfx/device_include
parent28466e0f2463a1084781c9312cd9148b2530eea7 (diff)
drm/vmwgfx: remove userland definition of DIV_ROUND_UP
Let's use __KERNEL_DIV_ROUND_UP, which is defined in uapi/linux/kernel.h. Signed-off-by: Nicolas Dichtel <nicolas.dichtel@6wind.com> Signed-off-by: David S. Miller <davem@davemloft.net>
Diffstat (limited to 'drivers/gpu/drm/vmwgfx/device_include')
-rw-r--r--drivers/gpu/drm/vmwgfx/device_include/svga3d_surfacedefs.h20
1 files changed, 11 insertions, 9 deletions
diff --git a/drivers/gpu/drm/vmwgfx/device_include/svga3d_surfacedefs.h b/drivers/gpu/drm/vmwgfx/device_include/svga3d_surfacedefs.h
index 58704f0a4607..531d22025fec 100644
--- a/drivers/gpu/drm/vmwgfx/device_include/svga3d_surfacedefs.h
+++ b/drivers/gpu/drm/vmwgfx/device_include/svga3d_surfacedefs.h
@@ -25,6 +25,8 @@
25 * 25 *
26 **************************************************************************/ 26 **************************************************************************/
27 27
28#include <linux/kernel.h>
29
28#ifdef __KERNEL__ 30#ifdef __KERNEL__
29 31
30#include <drm/vmwgfx_drm.h> 32#include <drm/vmwgfx_drm.h>
@@ -36,7 +38,6 @@
36#define ARRAY_SIZE(_A) (sizeof(_A) / sizeof((_A)[0])) 38#define ARRAY_SIZE(_A) (sizeof(_A) / sizeof((_A)[0]))
37#endif /* ARRAY_SIZE */ 39#endif /* ARRAY_SIZE */
38 40
39#define DIV_ROUND_UP(x, y) (((x) + (y) - 1) / (y))
40#define max_t(type, x, y) ((x) > (y) ? (x) : (y)) 41#define max_t(type, x, y) ((x) > (y) ? (x) : (y))
41#define surf_size_struct SVGA3dSize 42#define surf_size_struct SVGA3dSize
42#define u32 uint32 43#define u32 uint32
@@ -987,12 +988,12 @@ svga3dsurface_get_size_in_blocks(const struct svga3d_surface_desc *desc,
987 const surf_size_struct *pixel_size, 988 const surf_size_struct *pixel_size,
988 surf_size_struct *block_size) 989 surf_size_struct *block_size)
989{ 990{
990 block_size->width = DIV_ROUND_UP(pixel_size->width, 991 block_size->width = __KERNEL_DIV_ROUND_UP(pixel_size->width,
991 desc->block_size.width); 992 desc->block_size.width);
992 block_size->height = DIV_ROUND_UP(pixel_size->height, 993 block_size->height = __KERNEL_DIV_ROUND_UP(pixel_size->height,
993 desc->block_size.height); 994 desc->block_size.height);
994 block_size->depth = DIV_ROUND_UP(pixel_size->depth, 995 block_size->depth = __KERNEL_DIV_ROUND_UP(pixel_size->depth,
995 desc->block_size.depth); 996 desc->block_size.depth);
996} 997}
997 998
998static inline bool 999static inline bool
@@ -1100,8 +1101,9 @@ svga3dsurface_get_pixel_offset(SVGA3dSurfaceFormat format,
1100 const struct svga3d_surface_desc *desc = svga3dsurface_get_desc(format); 1101 const struct svga3d_surface_desc *desc = svga3dsurface_get_desc(format);
1101 const u32 bw = desc->block_size.width, bh = desc->block_size.height; 1102 const u32 bw = desc->block_size.width, bh = desc->block_size.height;
1102 const u32 bd = desc->block_size.depth; 1103 const u32 bd = desc->block_size.depth;
1103 const u32 rowstride = DIV_ROUND_UP(width, bw) * desc->bytes_per_block; 1104 const u32 rowstride = __KERNEL_DIV_ROUND_UP(width, bw) *
1104 const u32 imgstride = DIV_ROUND_UP(height, bh) * rowstride; 1105 desc->bytes_per_block;
1106 const u32 imgstride = __KERNEL_DIV_ROUND_UP(height, bh) * rowstride;
1105 const u32 offset = (z / bd * imgstride + 1107 const u32 offset = (z / bd * imgstride +
1106 y / bh * rowstride + 1108 y / bh * rowstride +
1107 x / bw * desc->bytes_per_block); 1109 x / bw * desc->bytes_per_block);