diff options
author | Geliang Tang <geliangtang@163.com> | 2015-10-18 11:29:48 -0400 |
---|---|---|
committer | Alex Deucher <alexander.deucher@amd.com> | 2015-10-21 11:35:11 -0400 |
commit | d0be9f4ec1c4ad8a8b6be1efa5bc81e5bce957a3 (patch) | |
tree | 8b14d277bbdd84f817bdc57478fc6c5fdb7edaa4 | |
parent | f9fff064bb83c55b3fc6291e3b59e3bc78fedddf (diff) |
drm: fix trivial typos
s/regsiter/register/
Signed-off-by: Geliang Tang <geliangtang@163.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
-rw-r--r-- | drivers/gpu/drm/amd/include/atombios.h | 2 | ||||
-rw-r--r-- | drivers/gpu/drm/radeon/cayman_blit_shaders.c | 2 | ||||
-rw-r--r-- | drivers/gpu/drm/radeon/evergreen_blit_shaders.c | 2 | ||||
-rw-r--r-- | drivers/gpu/drm/radeon/r600_blit_shaders.c | 2 |
4 files changed, 4 insertions, 4 deletions
diff --git a/drivers/gpu/drm/amd/include/atombios.h b/drivers/gpu/drm/amd/include/atombios.h index 44c5d4a4d1bf..552622675ace 100644 --- a/drivers/gpu/drm/amd/include/atombios.h +++ b/drivers/gpu/drm/amd/include/atombios.h | |||
@@ -6784,7 +6784,7 @@ typedef struct _ATOM_MC_INIT_PARAM_TABLE_V2_1 | |||
6784 | ULONG ulMCUcodeRomStartAddr; | 6784 | ULONG ulMCUcodeRomStartAddr; |
6785 | ULONG ulMCUcodeLength; | 6785 | ULONG ulMCUcodeLength; |
6786 | USHORT usMcRegInitTableOffset; // offset of ATOM_REG_INIT_SETTING array for MC core register settings. | 6786 | USHORT usMcRegInitTableOffset; // offset of ATOM_REG_INIT_SETTING array for MC core register settings. |
6787 | USHORT usReserved; // offset of ATOM_INIT_REG_BLOCK for MC SEQ/PHY regsiter setting | 6787 | USHORT usReserved; // offset of ATOM_INIT_REG_BLOCK for MC SEQ/PHY register setting |
6788 | }ATOM_MC_INIT_PARAM_TABLE_V2_1; | 6788 | }ATOM_MC_INIT_PARAM_TABLE_V2_1; |
6789 | 6789 | ||
6790 | 6790 | ||
diff --git a/drivers/gpu/drm/radeon/cayman_blit_shaders.c b/drivers/gpu/drm/radeon/cayman_blit_shaders.c index 98d009e154bf..9fec4d09f383 100644 --- a/drivers/gpu/drm/radeon/cayman_blit_shaders.c +++ b/drivers/gpu/drm/radeon/cayman_blit_shaders.c | |||
@@ -32,7 +32,7 @@ | |||
32 | * evergreen cards need to use the 3D engine to blit data which requires | 32 | * evergreen cards need to use the 3D engine to blit data which requires |
33 | * quite a bit of hw state setup. Rather than pull the whole 3D driver | 33 | * quite a bit of hw state setup. Rather than pull the whole 3D driver |
34 | * (which normally generates the 3D state) into the DRM, we opt to use | 34 | * (which normally generates the 3D state) into the DRM, we opt to use |
35 | * statically generated state tables. The regsiter state and shaders | 35 | * statically generated state tables. The register state and shaders |
36 | * were hand generated to support blitting functionality. See the 3D | 36 | * were hand generated to support blitting functionality. See the 3D |
37 | * driver or documentation for descriptions of the registers and | 37 | * driver or documentation for descriptions of the registers and |
38 | * shader instructions. | 38 | * shader instructions. |
diff --git a/drivers/gpu/drm/radeon/evergreen_blit_shaders.c b/drivers/gpu/drm/radeon/evergreen_blit_shaders.c index d43383470cdf..1a96ddb3e5ed 100644 --- a/drivers/gpu/drm/radeon/evergreen_blit_shaders.c +++ b/drivers/gpu/drm/radeon/evergreen_blit_shaders.c | |||
@@ -32,7 +32,7 @@ | |||
32 | * evergreen cards need to use the 3D engine to blit data which requires | 32 | * evergreen cards need to use the 3D engine to blit data which requires |
33 | * quite a bit of hw state setup. Rather than pull the whole 3D driver | 33 | * quite a bit of hw state setup. Rather than pull the whole 3D driver |
34 | * (which normally generates the 3D state) into the DRM, we opt to use | 34 | * (which normally generates the 3D state) into the DRM, we opt to use |
35 | * statically generated state tables. The regsiter state and shaders | 35 | * statically generated state tables. The register state and shaders |
36 | * were hand generated to support blitting functionality. See the 3D | 36 | * were hand generated to support blitting functionality. See the 3D |
37 | * driver or documentation for descriptions of the registers and | 37 | * driver or documentation for descriptions of the registers and |
38 | * shader instructions. | 38 | * shader instructions. |
diff --git a/drivers/gpu/drm/radeon/r600_blit_shaders.c b/drivers/gpu/drm/radeon/r600_blit_shaders.c index 34c8b2340f33..443cbe59b274 100644 --- a/drivers/gpu/drm/radeon/r600_blit_shaders.c +++ b/drivers/gpu/drm/radeon/r600_blit_shaders.c | |||
@@ -32,7 +32,7 @@ | |||
32 | * R6xx+ cards need to use the 3D engine to blit data which requires | 32 | * R6xx+ cards need to use the 3D engine to blit data which requires |
33 | * quite a bit of hw state setup. Rather than pull the whole 3D driver | 33 | * quite a bit of hw state setup. Rather than pull the whole 3D driver |
34 | * (which normally generates the 3D state) into the DRM, we opt to use | 34 | * (which normally generates the 3D state) into the DRM, we opt to use |
35 | * statically generated state tables. The regsiter state and shaders | 35 | * statically generated state tables. The register state and shaders |
36 | * were hand generated to support blitting functionality. See the 3D | 36 | * were hand generated to support blitting functionality. See the 3D |
37 | * driver or documentation for descriptions of the registers and | 37 | * driver or documentation for descriptions of the registers and |
38 | * shader instructions. | 38 | * shader instructions. |