diff options
author | Sinclair Yeh <syeh@vmware.com> | 2015-07-09 00:20:39 -0400 |
---|---|---|
committer | Thomas Hellstrom <thellstrom@vmware.com> | 2015-08-12 13:06:26 -0400 |
commit | 8ce75f8ab9044fe11caaaf2b2c82471023212f9f (patch) | |
tree | b63596cd0b9ce2d3ccd11c0e6ac4ac1badc28a67 | |
parent | 5101020c78c9f242fe77bd7986bc24f7b800172a (diff) |
drm/vmwgfx: Update device includes for DX device functionality
Add DX includes and move all device includes to a separate directory.
Co-authored with Thomas Hellstrom, Charmaine Lee and above all,
the VMware device team.
Signed-off-by: Sinclair Yeh <syeh@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Charmaine Lee <charmainel@vmware.com>
31 files changed, 7597 insertions, 3879 deletions
diff --git a/drivers/gpu/drm/vmwgfx/device_include/includeCheck.h b/drivers/gpu/drm/vmwgfx/device_include/includeCheck.h new file mode 100644 index 000000000000..8cce7f15b6eb --- /dev/null +++ b/drivers/gpu/drm/vmwgfx/device_include/includeCheck.h | |||
@@ -0,0 +1,3 @@ | |||
1 | /* | ||
2 | * Intentionally empty file. | ||
3 | */ | ||
diff --git a/drivers/gpu/drm/vmwgfx/device_include/svga3d_caps.h b/drivers/gpu/drm/vmwgfx/device_include/svga3d_caps.h new file mode 100644 index 000000000000..9ce2466a5d00 --- /dev/null +++ b/drivers/gpu/drm/vmwgfx/device_include/svga3d_caps.h | |||
@@ -0,0 +1,110 @@ | |||
1 | /********************************************************** | ||
2 | * Copyright 2007-2015 VMware, Inc. All rights reserved. | ||
3 | * | ||
4 | * Permission is hereby granted, free of charge, to any person | ||
5 | * obtaining a copy of this software and associated documentation | ||
6 | * files (the "Software"), to deal in the Software without | ||
7 | * restriction, including without limitation the rights to use, copy, | ||
8 | * modify, merge, publish, distribute, sublicense, and/or sell copies | ||
9 | * of the Software, and to permit persons to whom the Software is | ||
10 | * furnished to do so, subject to the following conditions: | ||
11 | * | ||
12 | * The above copyright notice and this permission notice shall be | ||
13 | * included in all copies or substantial portions of the Software. | ||
14 | * | ||
15 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, | ||
16 | * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF | ||
17 | * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND | ||
18 | * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS | ||
19 | * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN | ||
20 | * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN | ||
21 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE | ||
22 | * SOFTWARE. | ||
23 | * | ||
24 | **********************************************************/ | ||
25 | |||
26 | /* | ||
27 | * svga3d_caps.h -- | ||
28 | * | ||
29 | * Definitions for SVGA3D hardware capabilities. Capabilities | ||
30 | * are used to query for optional rendering features during | ||
31 | * driver initialization. The capability data is stored as very | ||
32 | * basic key/value dictionary within the "FIFO register" memory | ||
33 | * area at the beginning of BAR2. | ||
34 | * | ||
35 | * Note that these definitions are only for 3D capabilities. | ||
36 | * The SVGA device also has "device capabilities" and "FIFO | ||
37 | * capabilities", which are non-3D-specific and are stored as | ||
38 | * bitfields rather than key/value pairs. | ||
39 | */ | ||
40 | |||
41 | #ifndef _SVGA3D_CAPS_H_ | ||
42 | #define _SVGA3D_CAPS_H_ | ||
43 | |||
44 | #define INCLUDE_ALLOW_MODULE | ||
45 | #define INCLUDE_ALLOW_USERLEVEL | ||
46 | |||
47 | #include "includeCheck.h" | ||
48 | |||
49 | #include "svga_reg.h" | ||
50 | |||
51 | #define SVGA_FIFO_3D_CAPS_SIZE (SVGA_FIFO_3D_CAPS_LAST - \ | ||
52 | SVGA_FIFO_3D_CAPS + 1) | ||
53 | |||
54 | |||
55 | /* | ||
56 | * SVGA3dCapsRecordType | ||
57 | * | ||
58 | * Record types that can be found in the caps block. | ||
59 | * Related record types are grouped together numerically so that | ||
60 | * SVGA3dCaps_FindRecord() can be applied on a range of record | ||
61 | * types. | ||
62 | */ | ||
63 | |||
64 | typedef enum { | ||
65 | SVGA3DCAPS_RECORD_UNKNOWN = 0, | ||
66 | SVGA3DCAPS_RECORD_DEVCAPS_MIN = 0x100, | ||
67 | SVGA3DCAPS_RECORD_DEVCAPS = 0x100, | ||
68 | SVGA3DCAPS_RECORD_DEVCAPS_MAX = 0x1ff, | ||
69 | } SVGA3dCapsRecordType; | ||
70 | |||
71 | |||
72 | /* | ||
73 | * SVGA3dCapsRecordHeader | ||
74 | * | ||
75 | * Header field leading each caps block record. Contains the offset (in | ||
76 | * register words, NOT bytes) to the next caps block record (or the end | ||
77 | * of caps block records which will be a zero word) and the record type | ||
78 | * as defined above. | ||
79 | */ | ||
80 | |||
81 | typedef | ||
82 | #include "vmware_pack_begin.h" | ||
83 | struct SVGA3dCapsRecordHeader { | ||
84 | uint32 length; | ||
85 | SVGA3dCapsRecordType type; | ||
86 | } | ||
87 | #include "vmware_pack_end.h" | ||
88 | SVGA3dCapsRecordHeader; | ||
89 | |||
90 | |||
91 | /* | ||
92 | * SVGA3dCapsRecord | ||
93 | * | ||
94 | * Caps block record; "data" is a placeholder for the actual data structure | ||
95 | * contained within the record; | ||
96 | */ | ||
97 | |||
98 | typedef | ||
99 | #include "vmware_pack_begin.h" | ||
100 | struct SVGA3dCapsRecord { | ||
101 | SVGA3dCapsRecordHeader header; | ||
102 | uint32 data[1]; | ||
103 | } | ||
104 | #include "vmware_pack_end.h" | ||
105 | SVGA3dCapsRecord; | ||
106 | |||
107 | |||
108 | typedef uint32 SVGA3dCapPair[2]; | ||
109 | |||
110 | #endif | ||
diff --git a/drivers/gpu/drm/vmwgfx/device_include/svga3d_cmd.h b/drivers/gpu/drm/vmwgfx/device_include/svga3d_cmd.h new file mode 100644 index 000000000000..2dfd57c5f463 --- /dev/null +++ b/drivers/gpu/drm/vmwgfx/device_include/svga3d_cmd.h | |||
@@ -0,0 +1,2071 @@ | |||
1 | /********************************************************** | ||
2 | * Copyright 1998-2015 VMware, Inc. All rights reserved. | ||
3 | * | ||
4 | * Permission is hereby granted, free of charge, to any person | ||
5 | * obtaining a copy of this software and associated documentation | ||
6 | * files (the "Software"), to deal in the Software without | ||
7 | * restriction, including without limitation the rights to use, copy, | ||
8 | * modify, merge, publish, distribute, sublicense, and/or sell copies | ||
9 | * of the Software, and to permit persons to whom the Software is | ||
10 | * furnished to do so, subject to the following conditions: | ||
11 | * | ||
12 | * The above copyright notice and this permission notice shall be | ||
13 | * included in all copies or substantial portions of the Software. | ||
14 | * | ||
15 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, | ||
16 | * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF | ||
17 | * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND | ||
18 | * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS | ||
19 | * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN | ||
20 | * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN | ||
21 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE | ||
22 | * SOFTWARE. | ||
23 | * | ||
24 | **********************************************************/ | ||
25 | |||
26 | /* | ||
27 | * svga3d_cmd.h -- | ||
28 | * | ||
29 | * SVGA 3d hardware cmd definitions | ||
30 | */ | ||
31 | |||
32 | #ifndef _SVGA3D_CMD_H_ | ||
33 | #define _SVGA3D_CMD_H_ | ||
34 | |||
35 | #define INCLUDE_ALLOW_MODULE | ||
36 | #define INCLUDE_ALLOW_USERLEVEL | ||
37 | #define INCLUDE_ALLOW_VMCORE | ||
38 | |||
39 | #include "includeCheck.h" | ||
40 | #include "svga3d_types.h" | ||
41 | |||
42 | /* | ||
43 | * Identifiers for commands in the command FIFO. | ||
44 | * | ||
45 | * IDs between 1000 and 1039 (inclusive) were used by obsolete versions of | ||
46 | * the SVGA3D protocol and remain reserved; they should not be used in the | ||
47 | * future. | ||
48 | * | ||
49 | * IDs between 1040 and 1999 (inclusive) are available for use by the | ||
50 | * current SVGA3D protocol. | ||
51 | * | ||
52 | * FIFO clients other than SVGA3D should stay below 1000, or at 2000 | ||
53 | * and up. | ||
54 | */ | ||
55 | |||
56 | typedef enum { | ||
57 | SVGA_3D_CMD_LEGACY_BASE = 1000, | ||
58 | SVGA_3D_CMD_BASE = 1040, | ||
59 | |||
60 | SVGA_3D_CMD_SURFACE_DEFINE = 1040, | ||
61 | SVGA_3D_CMD_SURFACE_DESTROY = 1041, | ||
62 | SVGA_3D_CMD_SURFACE_COPY = 1042, | ||
63 | SVGA_3D_CMD_SURFACE_STRETCHBLT = 1043, | ||
64 | SVGA_3D_CMD_SURFACE_DMA = 1044, | ||
65 | SVGA_3D_CMD_CONTEXT_DEFINE = 1045, | ||
66 | SVGA_3D_CMD_CONTEXT_DESTROY = 1046, | ||
67 | SVGA_3D_CMD_SETTRANSFORM = 1047, | ||
68 | SVGA_3D_CMD_SETZRANGE = 1048, | ||
69 | SVGA_3D_CMD_SETRENDERSTATE = 1049, | ||
70 | SVGA_3D_CMD_SETRENDERTARGET = 1050, | ||
71 | SVGA_3D_CMD_SETTEXTURESTATE = 1051, | ||
72 | SVGA_3D_CMD_SETMATERIAL = 1052, | ||
73 | SVGA_3D_CMD_SETLIGHTDATA = 1053, | ||
74 | SVGA_3D_CMD_SETLIGHTENABLED = 1054, | ||
75 | SVGA_3D_CMD_SETVIEWPORT = 1055, | ||
76 | SVGA_3D_CMD_SETCLIPPLANE = 1056, | ||
77 | SVGA_3D_CMD_CLEAR = 1057, | ||
78 | SVGA_3D_CMD_PRESENT = 1058, | ||
79 | SVGA_3D_CMD_SHADER_DEFINE = 1059, | ||
80 | SVGA_3D_CMD_SHADER_DESTROY = 1060, | ||
81 | SVGA_3D_CMD_SET_SHADER = 1061, | ||
82 | SVGA_3D_CMD_SET_SHADER_CONST = 1062, | ||
83 | SVGA_3D_CMD_DRAW_PRIMITIVES = 1063, | ||
84 | SVGA_3D_CMD_SETSCISSORRECT = 1064, | ||
85 | SVGA_3D_CMD_BEGIN_QUERY = 1065, | ||
86 | SVGA_3D_CMD_END_QUERY = 1066, | ||
87 | SVGA_3D_CMD_WAIT_FOR_QUERY = 1067, | ||
88 | SVGA_3D_CMD_PRESENT_READBACK = 1068, | ||
89 | SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN = 1069, | ||
90 | SVGA_3D_CMD_SURFACE_DEFINE_V2 = 1070, | ||
91 | SVGA_3D_CMD_GENERATE_MIPMAPS = 1071, | ||
92 | SVGA_3D_CMD_VIDEO_CREATE_DECODER = 1072, | ||
93 | SVGA_3D_CMD_VIDEO_DESTROY_DECODER = 1073, | ||
94 | SVGA_3D_CMD_VIDEO_CREATE_PROCESSOR = 1074, | ||
95 | SVGA_3D_CMD_VIDEO_DESTROY_PROCESSOR = 1075, | ||
96 | SVGA_3D_CMD_VIDEO_DECODE_START_FRAME = 1076, | ||
97 | SVGA_3D_CMD_VIDEO_DECODE_RENDER = 1077, | ||
98 | SVGA_3D_CMD_VIDEO_DECODE_END_FRAME = 1078, | ||
99 | SVGA_3D_CMD_VIDEO_PROCESS_FRAME = 1079, | ||
100 | SVGA_3D_CMD_ACTIVATE_SURFACE = 1080, | ||
101 | SVGA_3D_CMD_DEACTIVATE_SURFACE = 1081, | ||
102 | SVGA_3D_CMD_SCREEN_DMA = 1082, | ||
103 | SVGA_3D_CMD_SET_UNITY_SURFACE_COOKIE = 1083, | ||
104 | SVGA_3D_CMD_OPEN_CONTEXT_SURFACE = 1084, | ||
105 | |||
106 | SVGA_3D_CMD_LOGICOPS_BITBLT = 1085, | ||
107 | SVGA_3D_CMD_LOGICOPS_TRANSBLT = 1086, | ||
108 | SVGA_3D_CMD_LOGICOPS_STRETCHBLT = 1087, | ||
109 | SVGA_3D_CMD_LOGICOPS_COLORFILL = 1088, | ||
110 | SVGA_3D_CMD_LOGICOPS_ALPHABLEND = 1089, | ||
111 | SVGA_3D_CMD_LOGICOPS_CLEARTYPEBLEND = 1090, | ||
112 | |||
113 | SVGA_3D_CMD_SET_OTABLE_BASE = 1091, | ||
114 | SVGA_3D_CMD_READBACK_OTABLE = 1092, | ||
115 | |||
116 | SVGA_3D_CMD_DEFINE_GB_MOB = 1093, | ||
117 | SVGA_3D_CMD_DESTROY_GB_MOB = 1094, | ||
118 | SVGA_3D_CMD_DEAD3 = 1095, | ||
119 | SVGA_3D_CMD_UPDATE_GB_MOB_MAPPING = 1096, | ||
120 | |||
121 | SVGA_3D_CMD_DEFINE_GB_SURFACE = 1097, | ||
122 | SVGA_3D_CMD_DESTROY_GB_SURFACE = 1098, | ||
123 | SVGA_3D_CMD_BIND_GB_SURFACE = 1099, | ||
124 | SVGA_3D_CMD_COND_BIND_GB_SURFACE = 1100, | ||
125 | SVGA_3D_CMD_UPDATE_GB_IMAGE = 1101, | ||
126 | SVGA_3D_CMD_UPDATE_GB_SURFACE = 1102, | ||
127 | SVGA_3D_CMD_READBACK_GB_IMAGE = 1103, | ||
128 | SVGA_3D_CMD_READBACK_GB_SURFACE = 1104, | ||
129 | SVGA_3D_CMD_INVALIDATE_GB_IMAGE = 1105, | ||
130 | SVGA_3D_CMD_INVALIDATE_GB_SURFACE = 1106, | ||
131 | |||
132 | SVGA_3D_CMD_DEFINE_GB_CONTEXT = 1107, | ||
133 | SVGA_3D_CMD_DESTROY_GB_CONTEXT = 1108, | ||
134 | SVGA_3D_CMD_BIND_GB_CONTEXT = 1109, | ||
135 | SVGA_3D_CMD_READBACK_GB_CONTEXT = 1110, | ||
136 | SVGA_3D_CMD_INVALIDATE_GB_CONTEXT = 1111, | ||
137 | |||
138 | SVGA_3D_CMD_DEFINE_GB_SHADER = 1112, | ||
139 | SVGA_3D_CMD_DESTROY_GB_SHADER = 1113, | ||
140 | SVGA_3D_CMD_BIND_GB_SHADER = 1114, | ||
141 | |||
142 | SVGA_3D_CMD_SET_OTABLE_BASE64 = 1115, | ||
143 | |||
144 | SVGA_3D_CMD_BEGIN_GB_QUERY = 1116, | ||
145 | SVGA_3D_CMD_END_GB_QUERY = 1117, | ||
146 | SVGA_3D_CMD_WAIT_FOR_GB_QUERY = 1118, | ||
147 | |||
148 | SVGA_3D_CMD_NOP = 1119, | ||
149 | |||
150 | SVGA_3D_CMD_ENABLE_GART = 1120, | ||
151 | SVGA_3D_CMD_DISABLE_GART = 1121, | ||
152 | SVGA_3D_CMD_MAP_MOB_INTO_GART = 1122, | ||
153 | SVGA_3D_CMD_UNMAP_GART_RANGE = 1123, | ||
154 | |||
155 | SVGA_3D_CMD_DEFINE_GB_SCREENTARGET = 1124, | ||
156 | SVGA_3D_CMD_DESTROY_GB_SCREENTARGET = 1125, | ||
157 | SVGA_3D_CMD_BIND_GB_SCREENTARGET = 1126, | ||
158 | SVGA_3D_CMD_UPDATE_GB_SCREENTARGET = 1127, | ||
159 | |||
160 | SVGA_3D_CMD_READBACK_GB_IMAGE_PARTIAL = 1128, | ||
161 | SVGA_3D_CMD_INVALIDATE_GB_IMAGE_PARTIAL = 1129, | ||
162 | |||
163 | SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE = 1130, | ||
164 | |||
165 | SVGA_3D_CMD_GB_SCREEN_DMA = 1131, | ||
166 | SVGA_3D_CMD_BIND_GB_SURFACE_WITH_PITCH = 1132, | ||
167 | SVGA_3D_CMD_GB_MOB_FENCE = 1133, | ||
168 | SVGA_3D_CMD_DEFINE_GB_SURFACE_V2 = 1134, | ||
169 | SVGA_3D_CMD_DEFINE_GB_MOB64 = 1135, | ||
170 | SVGA_3D_CMD_REDEFINE_GB_MOB64 = 1136, | ||
171 | SVGA_3D_CMD_NOP_ERROR = 1137, | ||
172 | |||
173 | SVGA_3D_CMD_SET_VERTEX_STREAMS = 1138, | ||
174 | SVGA_3D_CMD_SET_VERTEX_DECLS = 1139, | ||
175 | SVGA_3D_CMD_SET_VERTEX_DIVISORS = 1140, | ||
176 | SVGA_3D_CMD_DRAW = 1141, | ||
177 | SVGA_3D_CMD_DRAW_INDEXED = 1142, | ||
178 | |||
179 | /* | ||
180 | * DX10 Commands | ||
181 | */ | ||
182 | SVGA_3D_CMD_DX_MIN = 1143, | ||
183 | SVGA_3D_CMD_DX_DEFINE_CONTEXT = 1143, | ||
184 | SVGA_3D_CMD_DX_DESTROY_CONTEXT = 1144, | ||
185 | SVGA_3D_CMD_DX_BIND_CONTEXT = 1145, | ||
186 | SVGA_3D_CMD_DX_READBACK_CONTEXT = 1146, | ||
187 | SVGA_3D_CMD_DX_INVALIDATE_CONTEXT = 1147, | ||
188 | SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER = 1148, | ||
189 | SVGA_3D_CMD_DX_SET_SHADER_RESOURCES = 1149, | ||
190 | SVGA_3D_CMD_DX_SET_SHADER = 1150, | ||
191 | SVGA_3D_CMD_DX_SET_SAMPLERS = 1151, | ||
192 | SVGA_3D_CMD_DX_DRAW = 1152, | ||
193 | SVGA_3D_CMD_DX_DRAW_INDEXED = 1153, | ||
194 | SVGA_3D_CMD_DX_DRAW_INSTANCED = 1154, | ||
195 | SVGA_3D_CMD_DX_DRAW_INDEXED_INSTANCED = 1155, | ||
196 | SVGA_3D_CMD_DX_DRAW_AUTO = 1156, | ||
197 | SVGA_3D_CMD_DX_SET_INPUT_LAYOUT = 1157, | ||
198 | SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS = 1158, | ||
199 | SVGA_3D_CMD_DX_SET_INDEX_BUFFER = 1159, | ||
200 | SVGA_3D_CMD_DX_SET_TOPOLOGY = 1160, | ||
201 | SVGA_3D_CMD_DX_SET_RENDERTARGETS = 1161, | ||
202 | SVGA_3D_CMD_DX_SET_BLEND_STATE = 1162, | ||
203 | SVGA_3D_CMD_DX_SET_DEPTHSTENCIL_STATE = 1163, | ||
204 | SVGA_3D_CMD_DX_SET_RASTERIZER_STATE = 1164, | ||
205 | SVGA_3D_CMD_DX_DEFINE_QUERY = 1165, | ||
206 | SVGA_3D_CMD_DX_DESTROY_QUERY = 1166, | ||
207 | SVGA_3D_CMD_DX_BIND_QUERY = 1167, | ||
208 | SVGA_3D_CMD_DX_SET_QUERY_OFFSET = 1168, | ||
209 | SVGA_3D_CMD_DX_BEGIN_QUERY = 1169, | ||
210 | SVGA_3D_CMD_DX_END_QUERY = 1170, | ||
211 | SVGA_3D_CMD_DX_READBACK_QUERY = 1171, | ||
212 | SVGA_3D_CMD_DX_SET_PREDICATION = 1172, | ||
213 | SVGA_3D_CMD_DX_SET_SOTARGETS = 1173, | ||
214 | SVGA_3D_CMD_DX_SET_VIEWPORTS = 1174, | ||
215 | SVGA_3D_CMD_DX_SET_SCISSORRECTS = 1175, | ||
216 | SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW = 1176, | ||
217 | SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW = 1177, | ||
218 | SVGA_3D_CMD_DX_PRED_COPY_REGION = 1178, | ||
219 | SVGA_3D_CMD_DX_PRED_COPY = 1179, | ||
220 | SVGA_3D_CMD_DX_STRETCHBLT = 1180, | ||
221 | SVGA_3D_CMD_DX_GENMIPS = 1181, | ||
222 | SVGA_3D_CMD_DX_UPDATE_SUBRESOURCE = 1182, | ||
223 | SVGA_3D_CMD_DX_READBACK_SUBRESOURCE = 1183, | ||
224 | SVGA_3D_CMD_DX_INVALIDATE_SUBRESOURCE = 1184, | ||
225 | SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW = 1185, | ||
226 | SVGA_3D_CMD_DX_DESTROY_SHADERRESOURCE_VIEW = 1186, | ||
227 | SVGA_3D_CMD_DX_DEFINE_RENDERTARGET_VIEW = 1187, | ||
228 | SVGA_3D_CMD_DX_DESTROY_RENDERTARGET_VIEW = 1188, | ||
229 | SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_VIEW = 1189, | ||
230 | SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_VIEW = 1190, | ||
231 | SVGA_3D_CMD_DX_DEFINE_ELEMENTLAYOUT = 1191, | ||
232 | SVGA_3D_CMD_DX_DESTROY_ELEMENTLAYOUT = 1192, | ||
233 | SVGA_3D_CMD_DX_DEFINE_BLEND_STATE = 1193, | ||
234 | SVGA_3D_CMD_DX_DESTROY_BLEND_STATE = 1194, | ||
235 | SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_STATE = 1195, | ||
236 | SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_STATE = 1196, | ||
237 | SVGA_3D_CMD_DX_DEFINE_RASTERIZER_STATE = 1197, | ||
238 | SVGA_3D_CMD_DX_DESTROY_RASTERIZER_STATE = 1198, | ||
239 | SVGA_3D_CMD_DX_DEFINE_SAMPLER_STATE = 1199, | ||
240 | SVGA_3D_CMD_DX_DESTROY_SAMPLER_STATE = 1200, | ||
241 | SVGA_3D_CMD_DX_DEFINE_SHADER = 1201, | ||
242 | SVGA_3D_CMD_DX_DESTROY_SHADER = 1202, | ||
243 | SVGA_3D_CMD_DX_BIND_SHADER = 1203, | ||
244 | SVGA_3D_CMD_DX_DEFINE_STREAMOUTPUT = 1204, | ||
245 | SVGA_3D_CMD_DX_DESTROY_STREAMOUTPUT = 1205, | ||
246 | SVGA_3D_CMD_DX_SET_STREAMOUTPUT = 1206, | ||
247 | SVGA_3D_CMD_DX_SET_COTABLE = 1207, | ||
248 | SVGA_3D_CMD_DX_READBACK_COTABLE = 1208, | ||
249 | SVGA_3D_CMD_DX_BUFFER_COPY = 1209, | ||
250 | SVGA_3D_CMD_DX_TRANSFER_FROM_BUFFER = 1210, | ||
251 | SVGA_3D_CMD_DX_SURFACE_COPY_AND_READBACK = 1211, | ||
252 | SVGA_3D_CMD_DX_MOVE_QUERY = 1212, | ||
253 | SVGA_3D_CMD_DX_BIND_ALL_QUERY = 1213, | ||
254 | SVGA_3D_CMD_DX_READBACK_ALL_QUERY = 1214, | ||
255 | SVGA_3D_CMD_DX_PRED_TRANSFER_FROM_BUFFER = 1215, | ||
256 | SVGA_3D_CMD_DX_MOB_FENCE_64 = 1216, | ||
257 | SVGA_3D_CMD_DX_BIND_SHADER_ON_CONTEXT = 1217, | ||
258 | SVGA_3D_CMD_DX_HINT = 1218, | ||
259 | SVGA_3D_CMD_DX_BUFFER_UPDATE = 1219, | ||
260 | SVGA_3D_CMD_DX_SET_VS_CONSTANT_BUFFER_OFFSET = 1220, | ||
261 | SVGA_3D_CMD_DX_SET_PS_CONSTANT_BUFFER_OFFSET = 1221, | ||
262 | SVGA_3D_CMD_DX_SET_GS_CONSTANT_BUFFER_OFFSET = 1222, | ||
263 | |||
264 | /* | ||
265 | * Reserve some IDs to be used for the DX11 shader types. | ||
266 | */ | ||
267 | SVGA_3D_CMD_DX_RESERVED1 = 1223, | ||
268 | SVGA_3D_CMD_DX_RESERVED2 = 1224, | ||
269 | SVGA_3D_CMD_DX_RESERVED3 = 1225, | ||
270 | |||
271 | SVGA_3D_CMD_DX_MAX = 1226, | ||
272 | SVGA_3D_CMD_MAX = 1226, | ||
273 | SVGA_3D_CMD_FUTURE_MAX = 3000 | ||
274 | } SVGAFifo3dCmdId; | ||
275 | |||
276 | /* | ||
277 | * FIFO command format definitions: | ||
278 | */ | ||
279 | |||
280 | /* | ||
281 | * The data size header following cmdNum for every 3d command | ||
282 | */ | ||
283 | typedef | ||
284 | #include "vmware_pack_begin.h" | ||
285 | struct { | ||
286 | uint32 id; | ||
287 | uint32 size; | ||
288 | } | ||
289 | #include "vmware_pack_end.h" | ||
290 | SVGA3dCmdHeader; | ||
291 | |||
292 | typedef | ||
293 | #include "vmware_pack_begin.h" | ||
294 | struct { | ||
295 | uint32 numMipLevels; | ||
296 | } | ||
297 | #include "vmware_pack_end.h" | ||
298 | SVGA3dSurfaceFace; | ||
299 | |||
300 | typedef | ||
301 | #include "vmware_pack_begin.h" | ||
302 | struct { | ||
303 | uint32 sid; | ||
304 | SVGA3dSurfaceFlags surfaceFlags; | ||
305 | SVGA3dSurfaceFormat format; | ||
306 | /* | ||
307 | * If surfaceFlags has SVGA3D_SURFACE_CUBEMAP bit set, all SVGA3dSurfaceFace | ||
308 | * structures must have the same value of numMipLevels field. | ||
309 | * Otherwise, all but the first SVGA3dSurfaceFace structures must have the | ||
310 | * numMipLevels set to 0. | ||
311 | */ | ||
312 | SVGA3dSurfaceFace face[SVGA3D_MAX_SURFACE_FACES]; | ||
313 | /* | ||
314 | * Followed by an SVGA3dSize structure for each mip level in each face. | ||
315 | * | ||
316 | * A note on surface sizes: Sizes are always specified in pixels, | ||
317 | * even if the true surface size is not a multiple of the minimum | ||
318 | * block size of the surface's format. For example, a 3x3x1 DXT1 | ||
319 | * compressed texture would actually be stored as a 4x4x1 image in | ||
320 | * memory. | ||
321 | */ | ||
322 | } | ||
323 | #include "vmware_pack_end.h" | ||
324 | SVGA3dCmdDefineSurface; /* SVGA_3D_CMD_SURFACE_DEFINE */ | ||
325 | |||
326 | typedef | ||
327 | #include "vmware_pack_begin.h" | ||
328 | struct { | ||
329 | uint32 sid; | ||
330 | SVGA3dSurfaceFlags surfaceFlags; | ||
331 | SVGA3dSurfaceFormat format; | ||
332 | /* | ||
333 | * If surfaceFlags has SVGA3D_SURFACE_CUBEMAP bit set, all SVGA3dSurfaceFace | ||
334 | * structures must have the same value of numMipLevels field. | ||
335 | * Otherwise, all but the first SVGA3dSurfaceFace structures must have the | ||
336 | * numMipLevels set to 0. | ||
337 | */ | ||
338 | SVGA3dSurfaceFace face[SVGA3D_MAX_SURFACE_FACES]; | ||
339 | uint32 multisampleCount; | ||
340 | SVGA3dTextureFilter autogenFilter; | ||
341 | /* | ||
342 | * Followed by an SVGA3dSize structure for each mip level in each face. | ||
343 | * | ||
344 | * A note on surface sizes: Sizes are always specified in pixels, | ||
345 | * even if the true surface size is not a multiple of the minimum | ||
346 | * block size of the surface's format. For example, a 3x3x1 DXT1 | ||
347 | * compressed texture would actually be stored as a 4x4x1 image in | ||
348 | * memory. | ||
349 | */ | ||
350 | } | ||
351 | #include "vmware_pack_end.h" | ||
352 | SVGA3dCmdDefineSurface_v2; /* SVGA_3D_CMD_SURFACE_DEFINE_V2 */ | ||
353 | |||
354 | typedef | ||
355 | #include "vmware_pack_begin.h" | ||
356 | struct { | ||
357 | uint32 sid; | ||
358 | } | ||
359 | #include "vmware_pack_end.h" | ||
360 | SVGA3dCmdDestroySurface; /* SVGA_3D_CMD_SURFACE_DESTROY */ | ||
361 | |||
362 | typedef | ||
363 | #include "vmware_pack_begin.h" | ||
364 | struct { | ||
365 | uint32 cid; | ||
366 | } | ||
367 | #include "vmware_pack_end.h" | ||
368 | SVGA3dCmdDefineContext; /* SVGA_3D_CMD_CONTEXT_DEFINE */ | ||
369 | |||
370 | typedef | ||
371 | #include "vmware_pack_begin.h" | ||
372 | struct { | ||
373 | uint32 cid; | ||
374 | } | ||
375 | #include "vmware_pack_end.h" | ||
376 | SVGA3dCmdDestroyContext; /* SVGA_3D_CMD_CONTEXT_DESTROY */ | ||
377 | |||
378 | typedef | ||
379 | #include "vmware_pack_begin.h" | ||
380 | struct { | ||
381 | uint32 cid; | ||
382 | SVGA3dClearFlag clearFlag; | ||
383 | uint32 color; | ||
384 | float depth; | ||
385 | uint32 stencil; | ||
386 | /* Followed by variable number of SVGA3dRect structures */ | ||
387 | } | ||
388 | #include "vmware_pack_end.h" | ||
389 | SVGA3dCmdClear; /* SVGA_3D_CMD_CLEAR */ | ||
390 | |||
391 | typedef | ||
392 | #include "vmware_pack_begin.h" | ||
393 | struct { | ||
394 | SVGA3dLightType type; | ||
395 | SVGA3dBool inWorldSpace; | ||
396 | float diffuse[4]; | ||
397 | float specular[4]; | ||
398 | float ambient[4]; | ||
399 | float position[4]; | ||
400 | float direction[4]; | ||
401 | float range; | ||
402 | float falloff; | ||
403 | float attenuation0; | ||
404 | float attenuation1; | ||
405 | float attenuation2; | ||
406 | float theta; | ||
407 | float phi; | ||
408 | } | ||
409 | #include "vmware_pack_end.h" | ||
410 | SVGA3dLightData; | ||
411 | |||
412 | typedef | ||
413 | #include "vmware_pack_begin.h" | ||
414 | struct { | ||
415 | uint32 sid; | ||
416 | /* Followed by variable number of SVGA3dCopyRect structures */ | ||
417 | } | ||
418 | #include "vmware_pack_end.h" | ||
419 | SVGA3dCmdPresent; /* SVGA_3D_CMD_PRESENT */ | ||
420 | |||
421 | typedef | ||
422 | #include "vmware_pack_begin.h" | ||
423 | struct { | ||
424 | SVGA3dRenderStateName state; | ||
425 | union { | ||
426 | uint32 uintValue; | ||
427 | float floatValue; | ||
428 | }; | ||
429 | } | ||
430 | #include "vmware_pack_end.h" | ||
431 | SVGA3dRenderState; | ||
432 | |||
433 | typedef | ||
434 | #include "vmware_pack_begin.h" | ||
435 | struct { | ||
436 | uint32 cid; | ||
437 | /* Followed by variable number of SVGA3dRenderState structures */ | ||
438 | } | ||
439 | #include "vmware_pack_end.h" | ||
440 | SVGA3dCmdSetRenderState; /* SVGA_3D_CMD_SETRENDERSTATE */ | ||
441 | |||
442 | typedef | ||
443 | #include "vmware_pack_begin.h" | ||
444 | struct { | ||
445 | uint32 cid; | ||
446 | SVGA3dRenderTargetType type; | ||
447 | SVGA3dSurfaceImageId target; | ||
448 | } | ||
449 | #include "vmware_pack_end.h" | ||
450 | SVGA3dCmdSetRenderTarget; /* SVGA_3D_CMD_SETRENDERTARGET */ | ||
451 | |||
452 | typedef | ||
453 | #include "vmware_pack_begin.h" | ||
454 | struct { | ||
455 | SVGA3dSurfaceImageId src; | ||
456 | SVGA3dSurfaceImageId dest; | ||
457 | /* Followed by variable number of SVGA3dCopyBox structures */ | ||
458 | } | ||
459 | #include "vmware_pack_end.h" | ||
460 | SVGA3dCmdSurfaceCopy; /* SVGA_3D_CMD_SURFACE_COPY */ | ||
461 | |||
462 | typedef | ||
463 | #include "vmware_pack_begin.h" | ||
464 | struct { | ||
465 | SVGA3dSurfaceImageId src; | ||
466 | SVGA3dSurfaceImageId dest; | ||
467 | SVGA3dBox boxSrc; | ||
468 | SVGA3dBox boxDest; | ||
469 | SVGA3dStretchBltMode mode; | ||
470 | } | ||
471 | #include "vmware_pack_end.h" | ||
472 | SVGA3dCmdSurfaceStretchBlt; /* SVGA_3D_CMD_SURFACE_STRETCHBLT */ | ||
473 | |||
474 | typedef | ||
475 | #include "vmware_pack_begin.h" | ||
476 | struct { | ||
477 | /* | ||
478 | * If the discard flag is present in a surface DMA operation, the host may | ||
479 | * discard the contents of the current mipmap level and face of the target | ||
480 | * surface before applying the surface DMA contents. | ||
481 | */ | ||
482 | uint32 discard : 1; | ||
483 | |||
484 | /* | ||
485 | * If the unsynchronized flag is present, the host may perform this upload | ||
486 | * without syncing to pending reads on this surface. | ||
487 | */ | ||
488 | uint32 unsynchronized : 1; | ||
489 | |||
490 | /* | ||
491 | * Guests *MUST* set the reserved bits to 0 before submitting the command | ||
492 | * suffix as future flags may occupy these bits. | ||
493 | */ | ||
494 | uint32 reserved : 30; | ||
495 | } | ||
496 | #include "vmware_pack_end.h" | ||
497 | SVGA3dSurfaceDMAFlags; | ||
498 | |||
499 | typedef | ||
500 | #include "vmware_pack_begin.h" | ||
501 | struct { | ||
502 | SVGAGuestImage guest; | ||
503 | SVGA3dSurfaceImageId host; | ||
504 | SVGA3dTransferType transfer; | ||
505 | /* | ||
506 | * Followed by variable number of SVGA3dCopyBox structures. For consistency | ||
507 | * in all clipping logic and coordinate translation, we define the | ||
508 | * "source" in each copyBox as the guest image and the | ||
509 | * "destination" as the host image, regardless of transfer | ||
510 | * direction. | ||
511 | * | ||
512 | * For efficiency, the SVGA3D device is free to copy more data than | ||
513 | * specified. For example, it may round copy boxes outwards such | ||
514 | * that they lie on particular alignment boundaries. | ||
515 | */ | ||
516 | } | ||
517 | #include "vmware_pack_end.h" | ||
518 | SVGA3dCmdSurfaceDMA; /* SVGA_3D_CMD_SURFACE_DMA */ | ||
519 | |||
520 | /* | ||
521 | * SVGA3dCmdSurfaceDMASuffix -- | ||
522 | * | ||
523 | * This is a command suffix that will appear after a SurfaceDMA command in | ||
524 | * the FIFO. It contains some extra information that hosts may use to | ||
525 | * optimize performance or protect the guest. This suffix exists to preserve | ||
526 | * backwards compatibility while also allowing for new functionality to be | ||
527 | * implemented. | ||
528 | */ | ||
529 | |||
530 | typedef | ||
531 | #include "vmware_pack_begin.h" | ||
532 | struct { | ||
533 | uint32 suffixSize; | ||
534 | |||
535 | /* | ||
536 | * The maximum offset is used to determine the maximum offset from the | ||
537 | * guestPtr base address that will be accessed or written to during this | ||
538 | * surfaceDMA. If the suffix is supported, the host will respect this | ||
539 | * boundary while performing surface DMAs. | ||
540 | * | ||
541 | * Defaults to MAX_UINT32 | ||
542 | */ | ||
543 | uint32 maximumOffset; | ||
544 | |||
545 | /* | ||
546 | * A set of flags that describes optimizations that the host may perform | ||
547 | * while performing this surface DMA operation. The guest should never rely | ||
548 | * on behaviour that is different when these flags are set for correctness. | ||
549 | * | ||
550 | * Defaults to 0 | ||
551 | */ | ||
552 | SVGA3dSurfaceDMAFlags flags; | ||
553 | } | ||
554 | #include "vmware_pack_end.h" | ||
555 | SVGA3dCmdSurfaceDMASuffix; | ||
556 | |||
557 | /* | ||
558 | * SVGA_3D_CMD_DRAW_PRIMITIVES -- | ||
559 | * | ||
560 | * This command is the SVGA3D device's generic drawing entry point. | ||
561 | * It can draw multiple ranges of primitives, optionally using an | ||
562 | * index buffer, using an arbitrary collection of vertex buffers. | ||
563 | * | ||
564 | * Each SVGA3dVertexDecl defines a distinct vertex array to bind | ||
565 | * during this draw call. The declarations specify which surface | ||
566 | * the vertex data lives in, what that vertex data is used for, | ||
567 | * and how to interpret it. | ||
568 | * | ||
569 | * Each SVGA3dPrimitiveRange defines a collection of primitives | ||
570 | * to render using the same vertex arrays. An index buffer is | ||
571 | * optional. | ||
572 | */ | ||
573 | |||
574 | typedef | ||
575 | #include "vmware_pack_begin.h" | ||
576 | struct { | ||
577 | /* | ||
578 | * A range hint is an optional specification for the range of indices | ||
579 | * in an SVGA3dArray that will be used. If 'last' is zero, it is assumed | ||
580 | * that the entire array will be used. | ||
581 | * | ||
582 | * These are only hints. The SVGA3D device may use them for | ||
583 | * performance optimization if possible, but it's also allowed to | ||
584 | * ignore these values. | ||
585 | */ | ||
586 | uint32 first; | ||
587 | uint32 last; | ||
588 | } | ||
589 | #include "vmware_pack_end.h" | ||
590 | SVGA3dArrayRangeHint; | ||
591 | |||
592 | typedef | ||
593 | #include "vmware_pack_begin.h" | ||
594 | struct { | ||
595 | /* | ||
596 | * Define the origin and shape of a vertex or index array. Both | ||
597 | * 'offset' and 'stride' are in bytes. The provided surface will be | ||
598 | * reinterpreted as a flat array of bytes in the same format used | ||
599 | * by surface DMA operations. To avoid unnecessary conversions, the | ||
600 | * surface should be created with the SVGA3D_BUFFER format. | ||
601 | * | ||
602 | * Index 0 in the array starts 'offset' bytes into the surface. | ||
603 | * Index 1 begins at byte 'offset + stride', etc. Array indices may | ||
604 | * not be negative. | ||
605 | */ | ||
606 | uint32 surfaceId; | ||
607 | uint32 offset; | ||
608 | uint32 stride; | ||
609 | } | ||
610 | #include "vmware_pack_end.h" | ||
611 | SVGA3dArray; | ||
612 | |||
613 | typedef | ||
614 | #include "vmware_pack_begin.h" | ||
615 | struct { | ||
616 | /* | ||
617 | * Describe a vertex array's data type, and define how it is to be | ||
618 | * used by the fixed function pipeline or the vertex shader. It | ||
619 | * isn't useful to have two VertexDecls with the same | ||
620 | * VertexArrayIdentity in one draw call. | ||
621 | */ | ||
622 | SVGA3dDeclType type; | ||
623 | SVGA3dDeclMethod method; | ||
624 | SVGA3dDeclUsage usage; | ||
625 | uint32 usageIndex; | ||
626 | } | ||
627 | #include "vmware_pack_end.h" | ||
628 | SVGA3dVertexArrayIdentity; | ||
629 | |||
630 | typedef | ||
631 | #include "vmware_pack_begin.h" | ||
632 | struct SVGA3dVertexDecl { | ||
633 | SVGA3dVertexArrayIdentity identity; | ||
634 | SVGA3dArray array; | ||
635 | SVGA3dArrayRangeHint rangeHint; | ||
636 | } | ||
637 | #include "vmware_pack_end.h" | ||
638 | SVGA3dVertexDecl; | ||
639 | |||
640 | typedef | ||
641 | #include "vmware_pack_begin.h" | ||
642 | struct SVGA3dPrimitiveRange { | ||
643 | /* | ||
644 | * Define a group of primitives to render, from sequential indices. | ||
645 | * | ||
646 | * The value of 'primitiveType' and 'primitiveCount' imply the | ||
647 | * total number of vertices that will be rendered. | ||
648 | */ | ||
649 | SVGA3dPrimitiveType primType; | ||
650 | uint32 primitiveCount; | ||
651 | |||
652 | /* | ||
653 | * Optional index buffer. If indexArray.surfaceId is | ||
654 | * SVGA3D_INVALID_ID, we render without an index buffer. Rendering | ||
655 | * without an index buffer is identical to rendering with an index | ||
656 | * buffer containing the sequence [0, 1, 2, 3, ...]. | ||
657 | * | ||
658 | * If an index buffer is in use, indexWidth specifies the width in | ||
659 | * bytes of each index value. It must be less than or equal to | ||
660 | * indexArray.stride. | ||
661 | * | ||
662 | * (Currently, the SVGA3D device requires index buffers to be tightly | ||
663 | * packed. In other words, indexWidth == indexArray.stride) | ||
664 | */ | ||
665 | SVGA3dArray indexArray; | ||
666 | uint32 indexWidth; | ||
667 | |||
668 | /* | ||
669 | * Optional index bias. This number is added to all indices from | ||
670 | * indexArray before they are used as vertex array indices. This | ||
671 | * can be used in multiple ways: | ||
672 | * | ||
673 | * - When not using an indexArray, this bias can be used to | ||
674 | * specify where in the vertex arrays to begin rendering. | ||
675 | * | ||
676 | * - A positive number here is equivalent to increasing the | ||
677 | * offset in each vertex array. | ||
678 | * | ||
679 | * - A negative number can be used to render using a small | ||
680 | * vertex array and an index buffer that contains large | ||
681 | * values. This may be used by some applications that | ||
682 | * crop a vertex buffer without modifying their index | ||
683 | * buffer. | ||
684 | * | ||
685 | * Note that rendering with a negative bias value may be slower and | ||
686 | * use more memory than rendering with a positive or zero bias. | ||
687 | */ | ||
688 | int32 indexBias; | ||
689 | } | ||
690 | #include "vmware_pack_end.h" | ||
691 | SVGA3dPrimitiveRange; | ||
692 | |||
693 | typedef | ||
694 | #include "vmware_pack_begin.h" | ||
695 | struct { | ||
696 | uint32 cid; | ||
697 | uint32 numVertexDecls; | ||
698 | uint32 numRanges; | ||
699 | |||
700 | /* | ||
701 | * There are two variable size arrays after the | ||
702 | * SVGA3dCmdDrawPrimitives structure. In order, | ||
703 | * they are: | ||
704 | * | ||
705 | * 1. SVGA3dVertexDecl, quantity 'numVertexDecls', but no more than | ||
706 | * SVGA3D_MAX_VERTEX_ARRAYS; | ||
707 | * 2. SVGA3dPrimitiveRange, quantity 'numRanges', but no more than | ||
708 | * SVGA3D_MAX_DRAW_PRIMITIVE_RANGES; | ||
709 | * 3. Optionally, SVGA3dVertexDivisor, quantity 'numVertexDecls' (contains | ||
710 | * the frequency divisor for the corresponding vertex decl). | ||
711 | */ | ||
712 | } | ||
713 | #include "vmware_pack_end.h" | ||
714 | SVGA3dCmdDrawPrimitives; /* SVGA_3D_CMD_DRAWPRIMITIVES */ | ||
715 | |||
716 | typedef | ||
717 | #include "vmware_pack_begin.h" | ||
718 | struct { | ||
719 | uint32 cid; | ||
720 | |||
721 | uint32 primitiveCount; /* How many primitives to render */ | ||
722 | uint32 startVertexLocation; /* Which vertex do we start rendering at. */ | ||
723 | |||
724 | uint8 primitiveType; /* SVGA3dPrimitiveType */ | ||
725 | uint8 padding[3]; | ||
726 | } | ||
727 | #include "vmware_pack_end.h" | ||
728 | SVGA3dCmdDraw; | ||
729 | |||
730 | typedef | ||
731 | #include "vmware_pack_begin.h" | ||
732 | struct { | ||
733 | uint32 cid; | ||
734 | |||
735 | uint8 primitiveType; /* SVGA3dPrimitiveType */ | ||
736 | |||
737 | uint32 indexBufferSid; /* Valid index buffer sid. */ | ||
738 | uint32 indexBufferOffset; /* Byte offset into the vertex buffer, almost */ | ||
739 | /* always 0 for DX9 guests, non-zero for OpenGL */ | ||
740 | /* guests. We can't represent non-multiple of */ | ||
741 | /* stride offsets in D3D9Renderer... */ | ||
742 | uint8 indexBufferStride; /* Allowable values = 1, 2, or 4 */ | ||
743 | |||
744 | int32 baseVertexLocation; /* Bias applied to the index when selecting a */ | ||
745 | /* vertex from the streams, may be negative */ | ||
746 | |||
747 | uint32 primitiveCount; /* How many primitives to render */ | ||
748 | uint32 pad0; | ||
749 | uint16 pad1; | ||
750 | } | ||
751 | #include "vmware_pack_end.h" | ||
752 | SVGA3dCmdDrawIndexed; | ||
753 | |||
754 | typedef | ||
755 | #include "vmware_pack_begin.h" | ||
756 | struct { | ||
757 | /* | ||
758 | * Describe a vertex array's data type, and define how it is to be | ||
759 | * used by the fixed function pipeline or the vertex shader. It | ||
760 | * isn't useful to have two VertexDecls with the same | ||
761 | * VertexArrayIdentity in one draw call. | ||
762 | */ | ||
763 | uint16 streamOffset; | ||
764 | uint8 stream; | ||
765 | uint8 type; /* SVGA3dDeclType */ | ||
766 | uint8 method; /* SVGA3dDeclMethod */ | ||
767 | uint8 usage; /* SVGA3dDeclUsage */ | ||
768 | uint8 usageIndex; | ||
769 | uint8 padding; | ||
770 | |||
771 | } | ||
772 | #include "vmware_pack_end.h" | ||
773 | SVGA3dVertexElement; | ||
774 | |||
775 | typedef | ||
776 | #include "vmware_pack_begin.h" | ||
777 | struct { | ||
778 | uint32 cid; | ||
779 | |||
780 | uint32 numElements; | ||
781 | |||
782 | /* | ||
783 | * Followed by numElements SVGA3dVertexElement structures. | ||
784 | * | ||
785 | * If numElements < SVGA3D_MAX_VERTEX_ARRAYS, the remaining elements | ||
786 | * are cleared and will not be used by following draws. | ||
787 | */ | ||
788 | } | ||
789 | #include "vmware_pack_end.h" | ||
790 | SVGA3dCmdSetVertexDecls; | ||
791 | |||
792 | typedef | ||
793 | #include "vmware_pack_begin.h" | ||
794 | struct { | ||
795 | uint32 sid; | ||
796 | uint32 stride; | ||
797 | uint32 offset; | ||
798 | } | ||
799 | #include "vmware_pack_end.h" | ||
800 | SVGA3dVertexStream; | ||
801 | |||
802 | typedef | ||
803 | #include "vmware_pack_begin.h" | ||
804 | struct { | ||
805 | uint32 cid; | ||
806 | |||
807 | uint32 numStreams; | ||
808 | /* | ||
809 | * Followed by numStream SVGA3dVertexStream structures. | ||
810 | * | ||
811 | * If numStreams < SVGA3D_MAX_VERTEX_ARRAYS, the remaining streams | ||
812 | * are cleared and will not be used by following draws. | ||
813 | */ | ||
814 | } | ||
815 | #include "vmware_pack_end.h" | ||
816 | SVGA3dCmdSetVertexStreams; | ||
817 | |||
818 | typedef | ||
819 | #include "vmware_pack_begin.h" | ||
820 | struct { | ||
821 | uint32 cid; | ||
822 | uint32 numDivisors; | ||
823 | } | ||
824 | #include "vmware_pack_end.h" | ||
825 | SVGA3dCmdSetVertexDivisors; | ||
826 | |||
827 | typedef | ||
828 | #include "vmware_pack_begin.h" | ||
829 | struct { | ||
830 | uint32 stage; | ||
831 | SVGA3dTextureStateName name; | ||
832 | union { | ||
833 | uint32 value; | ||
834 | float floatValue; | ||
835 | }; | ||
836 | } | ||
837 | #include "vmware_pack_end.h" | ||
838 | SVGA3dTextureState; | ||
839 | |||
840 | typedef | ||
841 | #include "vmware_pack_begin.h" | ||
842 | struct { | ||
843 | uint32 cid; | ||
844 | /* Followed by variable number of SVGA3dTextureState structures */ | ||
845 | } | ||
846 | #include "vmware_pack_end.h" | ||
847 | SVGA3dCmdSetTextureState; /* SVGA_3D_CMD_SETTEXTURESTATE */ | ||
848 | |||
849 | typedef | ||
850 | #include "vmware_pack_begin.h" | ||
851 | struct { | ||
852 | uint32 cid; | ||
853 | SVGA3dTransformType type; | ||
854 | float matrix[16]; | ||
855 | } | ||
856 | #include "vmware_pack_end.h" | ||
857 | SVGA3dCmdSetTransform; /* SVGA_3D_CMD_SETTRANSFORM */ | ||
858 | |||
859 | typedef | ||
860 | #include "vmware_pack_begin.h" | ||
861 | struct { | ||
862 | float min; | ||
863 | float max; | ||
864 | } | ||
865 | #include "vmware_pack_end.h" | ||
866 | SVGA3dZRange; | ||
867 | |||
868 | typedef | ||
869 | #include "vmware_pack_begin.h" | ||
870 | struct { | ||
871 | uint32 cid; | ||
872 | SVGA3dZRange zRange; | ||
873 | } | ||
874 | #include "vmware_pack_end.h" | ||
875 | SVGA3dCmdSetZRange; /* SVGA_3D_CMD_SETZRANGE */ | ||
876 | |||
877 | typedef | ||
878 | #include "vmware_pack_begin.h" | ||
879 | struct { | ||
880 | float diffuse[4]; | ||
881 | float ambient[4]; | ||
882 | float specular[4]; | ||
883 | float emissive[4]; | ||
884 | float shininess; | ||
885 | } | ||
886 | #include "vmware_pack_end.h" | ||
887 | SVGA3dMaterial; | ||
888 | |||
889 | typedef | ||
890 | #include "vmware_pack_begin.h" | ||
891 | struct { | ||
892 | uint32 cid; | ||
893 | SVGA3dFace face; | ||
894 | SVGA3dMaterial material; | ||
895 | } | ||
896 | #include "vmware_pack_end.h" | ||
897 | SVGA3dCmdSetMaterial; /* SVGA_3D_CMD_SETMATERIAL */ | ||
898 | |||
899 | typedef | ||
900 | #include "vmware_pack_begin.h" | ||
901 | struct { | ||
902 | uint32 cid; | ||
903 | uint32 index; | ||
904 | SVGA3dLightData data; | ||
905 | } | ||
906 | #include "vmware_pack_end.h" | ||
907 | SVGA3dCmdSetLightData; /* SVGA_3D_CMD_SETLIGHTDATA */ | ||
908 | |||
909 | typedef | ||
910 | #include "vmware_pack_begin.h" | ||
911 | struct { | ||
912 | uint32 cid; | ||
913 | uint32 index; | ||
914 | uint32 enabled; | ||
915 | } | ||
916 | #include "vmware_pack_end.h" | ||
917 | SVGA3dCmdSetLightEnabled; /* SVGA_3D_CMD_SETLIGHTENABLED */ | ||
918 | |||
919 | typedef | ||
920 | #include "vmware_pack_begin.h" | ||
921 | struct { | ||
922 | uint32 cid; | ||
923 | SVGA3dRect rect; | ||
924 | } | ||
925 | #include "vmware_pack_end.h" | ||
926 | SVGA3dCmdSetViewport; /* SVGA_3D_CMD_SETVIEWPORT */ | ||
927 | |||
928 | typedef | ||
929 | #include "vmware_pack_begin.h" | ||
930 | struct { | ||
931 | uint32 cid; | ||
932 | SVGA3dRect rect; | ||
933 | } | ||
934 | #include "vmware_pack_end.h" | ||
935 | SVGA3dCmdSetScissorRect; /* SVGA_3D_CMD_SETSCISSORRECT */ | ||
936 | |||
937 | typedef | ||
938 | #include "vmware_pack_begin.h" | ||
939 | struct { | ||
940 | uint32 cid; | ||
941 | uint32 index; | ||
942 | float plane[4]; | ||
943 | } | ||
944 | #include "vmware_pack_end.h" | ||
945 | SVGA3dCmdSetClipPlane; /* SVGA_3D_CMD_SETCLIPPLANE */ | ||
946 | |||
947 | typedef | ||
948 | #include "vmware_pack_begin.h" | ||
949 | struct { | ||
950 | uint32 cid; | ||
951 | uint32 shid; | ||
952 | SVGA3dShaderType type; | ||
953 | /* Followed by variable number of DWORDs for shader bycode */ | ||
954 | } | ||
955 | #include "vmware_pack_end.h" | ||
956 | SVGA3dCmdDefineShader; /* SVGA_3D_CMD_SHADER_DEFINE */ | ||
957 | |||
958 | typedef | ||
959 | #include "vmware_pack_begin.h" | ||
960 | struct { | ||
961 | uint32 cid; | ||
962 | uint32 shid; | ||
963 | SVGA3dShaderType type; | ||
964 | } | ||
965 | #include "vmware_pack_end.h" | ||
966 | SVGA3dCmdDestroyShader; /* SVGA_3D_CMD_SHADER_DESTROY */ | ||
967 | |||
968 | typedef | ||
969 | #include "vmware_pack_begin.h" | ||
970 | struct { | ||
971 | uint32 cid; | ||
972 | uint32 reg; /* register number */ | ||
973 | SVGA3dShaderType type; | ||
974 | SVGA3dShaderConstType ctype; | ||
975 | uint32 values[4]; | ||
976 | |||
977 | /* | ||
978 | * Followed by a variable number of additional values. | ||
979 | */ | ||
980 | } | ||
981 | #include "vmware_pack_end.h" | ||
982 | SVGA3dCmdSetShaderConst; /* SVGA_3D_CMD_SET_SHADER_CONST */ | ||
983 | |||
984 | typedef | ||
985 | #include "vmware_pack_begin.h" | ||
986 | struct { | ||
987 | uint32 cid; | ||
988 | SVGA3dShaderType type; | ||
989 | uint32 shid; | ||
990 | } | ||
991 | #include "vmware_pack_end.h" | ||
992 | SVGA3dCmdSetShader; /* SVGA_3D_CMD_SET_SHADER */ | ||
993 | |||
994 | typedef | ||
995 | #include "vmware_pack_begin.h" | ||
996 | struct { | ||
997 | uint32 cid; | ||
998 | SVGA3dQueryType type; | ||
999 | } | ||
1000 | #include "vmware_pack_end.h" | ||
1001 | SVGA3dCmdBeginQuery; /* SVGA_3D_CMD_BEGIN_QUERY */ | ||
1002 | |||
1003 | typedef | ||
1004 | #include "vmware_pack_begin.h" | ||
1005 | struct { | ||
1006 | uint32 cid; | ||
1007 | SVGA3dQueryType type; | ||
1008 | SVGAGuestPtr guestResult; /* Points to an SVGA3dQueryResult structure */ | ||
1009 | } | ||
1010 | #include "vmware_pack_end.h" | ||
1011 | SVGA3dCmdEndQuery; /* SVGA_3D_CMD_END_QUERY */ | ||
1012 | |||
1013 | |||
1014 | /* | ||
1015 | * SVGA3D_CMD_WAIT_FOR_QUERY -- | ||
1016 | * | ||
1017 | * Will read the SVGA3dQueryResult structure pointed to by guestResult, | ||
1018 | * and if the state member is set to anything else than | ||
1019 | * SVGA3D_QUERYSTATE_PENDING, this command will always be a no-op. | ||
1020 | * | ||
1021 | * Otherwise, in addition to the query explicitly waited for, | ||
1022 | * All queries with the same type and issued with the same cid, for which | ||
1023 | * an SVGA_3D_CMD_END_QUERY command has previously been sent, will | ||
1024 | * be finished after execution of this command. | ||
1025 | * | ||
1026 | * A query will be identified by the gmrId and offset of the guestResult | ||
1027 | * member. If the device can't find an SVGA_3D_CMD_END_QUERY that has | ||
1028 | * been sent previously with an indentical gmrId and offset, it will | ||
1029 | * effectively end all queries with an identical type issued with the | ||
1030 | * same cid, and the SVGA3dQueryResult structure pointed to by | ||
1031 | * guestResult will not be written to. This property can be used to | ||
1032 | * implement a query barrier for a given cid and query type. | ||
1033 | */ | ||
1034 | |||
1035 | typedef | ||
1036 | #include "vmware_pack_begin.h" | ||
1037 | struct { | ||
1038 | uint32 cid; /* Same parameters passed to END_QUERY */ | ||
1039 | SVGA3dQueryType type; | ||
1040 | SVGAGuestPtr guestResult; | ||
1041 | } | ||
1042 | #include "vmware_pack_end.h" | ||
1043 | SVGA3dCmdWaitForQuery; /* SVGA_3D_CMD_WAIT_FOR_QUERY */ | ||
1044 | |||
1045 | typedef | ||
1046 | #include "vmware_pack_begin.h" | ||
1047 | struct { | ||
1048 | uint32 totalSize; /* Set by guest before query is ended. */ | ||
1049 | SVGA3dQueryState state; /* Set by host or guest. See SVGA3dQueryState. */ | ||
1050 | union { /* Set by host on exit from PENDING state */ | ||
1051 | uint32 result32; | ||
1052 | uint32 queryCookie; /* May be used to identify which QueryGetData this | ||
1053 | result corresponds to. */ | ||
1054 | }; | ||
1055 | } | ||
1056 | #include "vmware_pack_end.h" | ||
1057 | SVGA3dQueryResult; | ||
1058 | |||
1059 | |||
1060 | /* | ||
1061 | * SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN -- | ||
1062 | * | ||
1063 | * This is a blit from an SVGA3D surface to a Screen Object. | ||
1064 | * This blit must be directed at a specific screen. | ||
1065 | * | ||
1066 | * The blit copies from a rectangular region of an SVGA3D surface | ||
1067 | * image to a rectangular region of a screen. | ||
1068 | * | ||
1069 | * This command takes an optional variable-length list of clipping | ||
1070 | * rectangles after the body of the command. If no rectangles are | ||
1071 | * specified, there is no clipping region. The entire destRect is | ||
1072 | * drawn to. If one or more rectangles are included, they describe | ||
1073 | * a clipping region. The clip rectangle coordinates are measured | ||
1074 | * relative to the top-left corner of destRect. | ||
1075 | * | ||
1076 | * The srcImage must be from mip=0 face=0. | ||
1077 | * | ||
1078 | * This supports scaling if the src and dest are of different sizes. | ||
1079 | * | ||
1080 | * Availability: | ||
1081 | * SVGA_FIFO_CAP_SCREEN_OBJECT | ||
1082 | */ | ||
1083 | |||
1084 | typedef | ||
1085 | #include "vmware_pack_begin.h" | ||
1086 | struct { | ||
1087 | SVGA3dSurfaceImageId srcImage; | ||
1088 | SVGASignedRect srcRect; | ||
1089 | uint32 destScreenId; /* Screen Object ID */ | ||
1090 | SVGASignedRect destRect; | ||
1091 | /* Clipping: zero or more SVGASignedRects follow */ | ||
1092 | } | ||
1093 | #include "vmware_pack_end.h" | ||
1094 | SVGA3dCmdBlitSurfaceToScreen; /* SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN */ | ||
1095 | |||
1096 | typedef | ||
1097 | #include "vmware_pack_begin.h" | ||
1098 | struct { | ||
1099 | uint32 sid; | ||
1100 | SVGA3dTextureFilter filter; | ||
1101 | } | ||
1102 | #include "vmware_pack_end.h" | ||
1103 | SVGA3dCmdGenerateMipmaps; /* SVGA_3D_CMD_GENERATE_MIPMAPS */ | ||
1104 | |||
1105 | |||
1106 | |||
1107 | typedef | ||
1108 | #include "vmware_pack_begin.h" | ||
1109 | struct { | ||
1110 | uint32 sid; | ||
1111 | } | ||
1112 | #include "vmware_pack_end.h" | ||
1113 | SVGA3dCmdActivateSurface; /* SVGA_3D_CMD_ACTIVATE_SURFACE */ | ||
1114 | |||
1115 | typedef | ||
1116 | #include "vmware_pack_begin.h" | ||
1117 | struct { | ||
1118 | uint32 sid; | ||
1119 | } | ||
1120 | #include "vmware_pack_end.h" | ||
1121 | SVGA3dCmdDeactivateSurface; /* SVGA_3D_CMD_DEACTIVATE_SURFACE */ | ||
1122 | |||
1123 | /* | ||
1124 | * Screen DMA command | ||
1125 | * | ||
1126 | * Available with SVGA_FIFO_CAP_SCREEN_OBJECT_2. The SVGA_CAP_3D device | ||
1127 | * cap bit is not required. | ||
1128 | * | ||
1129 | * - refBuffer and destBuffer are 32bit BGRX; refBuffer and destBuffer could | ||
1130 | * be different, but it is required that guest makes sure refBuffer has | ||
1131 | * exactly the same contents that were written to when last time screen DMA | ||
1132 | * command is received by host. | ||
1133 | * | ||
1134 | * - changemap is generated by lib/blit, and it has the changes from last | ||
1135 | * received screen DMA or more. | ||
1136 | */ | ||
1137 | |||
1138 | typedef | ||
1139 | #include "vmware_pack_begin.h" | ||
1140 | struct SVGA3dCmdScreenDMA { | ||
1141 | uint32 screenId; | ||
1142 | SVGAGuestImage refBuffer; | ||
1143 | SVGAGuestImage destBuffer; | ||
1144 | SVGAGuestImage changeMap; | ||
1145 | } | ||
1146 | #include "vmware_pack_end.h" | ||
1147 | SVGA3dCmdScreenDMA; /* SVGA_3D_CMD_SCREEN_DMA */ | ||
1148 | |||
1149 | /* | ||
1150 | * Set Unity Surface Cookie | ||
1151 | * | ||
1152 | * Associates the supplied cookie with the surface id for use with | ||
1153 | * Unity. This cookie is a hint from guest to host, there is no way | ||
1154 | * for the guest to readback the cookie and the host is free to drop | ||
1155 | * the cookie association at will. The default value for the cookie | ||
1156 | * on all surfaces is 0. | ||
1157 | */ | ||
1158 | |||
1159 | typedef | ||
1160 | #include "vmware_pack_begin.h" | ||
1161 | struct SVGA3dCmdSetUnitySurfaceCookie { | ||
1162 | uint32 sid; | ||
1163 | uint64 cookie; | ||
1164 | } | ||
1165 | #include "vmware_pack_end.h" | ||
1166 | SVGA3dCmdSetUnitySurfaceCookie; /* SVGA_3D_CMD_SET_UNITY_SURFACE_COOKIE */ | ||
1167 | |||
1168 | /* | ||
1169 | * Open a context-specific surface in a non-context-specific manner. | ||
1170 | */ | ||
1171 | |||
1172 | typedef | ||
1173 | #include "vmware_pack_begin.h" | ||
1174 | struct SVGA3dCmdOpenContextSurface { | ||
1175 | uint32 sid; | ||
1176 | } | ||
1177 | #include "vmware_pack_end.h" | ||
1178 | SVGA3dCmdOpenContextSurface; /* SVGA_3D_CMD_OPEN_CONTEXT_SURFACE */ | ||
1179 | |||
1180 | |||
1181 | /* | ||
1182 | * Logic ops | ||
1183 | */ | ||
1184 | |||
1185 | #define SVGA3D_LOTRANSBLT_HONORALPHA (0x01) | ||
1186 | #define SVGA3D_LOSTRETCHBLT_MIRRORX (0x01) | ||
1187 | #define SVGA3D_LOSTRETCHBLT_MIRRORY (0x02) | ||
1188 | #define SVGA3D_LOALPHABLEND_SRCHASALPHA (0x01) | ||
1189 | |||
1190 | typedef | ||
1191 | #include "vmware_pack_begin.h" | ||
1192 | struct SVGA3dCmdLogicOpsBitBlt { | ||
1193 | /* | ||
1194 | * All LogicOps surfaces are one-level | ||
1195 | * surfaces so mipmap & face should always | ||
1196 | * be zero. | ||
1197 | */ | ||
1198 | SVGA3dSurfaceImageId src; | ||
1199 | SVGA3dSurfaceImageId dst; | ||
1200 | SVGA3dLogicOp logicOp; | ||
1201 | /* Followed by variable number of SVGA3dCopyBox structures */ | ||
1202 | } | ||
1203 | #include "vmware_pack_end.h" | ||
1204 | SVGA3dCmdLogicOpsBitBlt; /* SVGA_3D_CMD_LOGICOPS_BITBLT */ | ||
1205 | |||
1206 | |||
1207 | typedef | ||
1208 | #include "vmware_pack_begin.h" | ||
1209 | struct SVGA3dCmdLogicOpsTransBlt { | ||
1210 | /* | ||
1211 | * All LogicOps surfaces are one-level | ||
1212 | * surfaces so mipmap & face should always | ||
1213 | * be zero. | ||
1214 | */ | ||
1215 | SVGA3dSurfaceImageId src; | ||
1216 | SVGA3dSurfaceImageId dst; | ||
1217 | uint32 color; | ||
1218 | uint32 flags; | ||
1219 | SVGA3dBox srcBox; | ||
1220 | SVGA3dBox dstBox; | ||
1221 | } | ||
1222 | #include "vmware_pack_end.h" | ||
1223 | SVGA3dCmdLogicOpsTransBlt; /* SVGA_3D_CMD_LOGICOPS_TRANSBLT */ | ||
1224 | |||
1225 | |||
1226 | typedef | ||
1227 | #include "vmware_pack_begin.h" | ||
1228 | struct SVGA3dCmdLogicOpsStretchBlt { | ||
1229 | /* | ||
1230 | * All LogicOps surfaces are one-level | ||
1231 | * surfaces so mipmap & face should always | ||
1232 | * be zero. | ||
1233 | */ | ||
1234 | SVGA3dSurfaceImageId src; | ||
1235 | SVGA3dSurfaceImageId dst; | ||
1236 | uint16 mode; | ||
1237 | uint16 flags; | ||
1238 | SVGA3dBox srcBox; | ||
1239 | SVGA3dBox dstBox; | ||
1240 | } | ||
1241 | #include "vmware_pack_end.h" | ||
1242 | SVGA3dCmdLogicOpsStretchBlt; /* SVGA_3D_CMD_LOGICOPS_STRETCHBLT */ | ||
1243 | |||
1244 | |||
1245 | typedef | ||
1246 | #include "vmware_pack_begin.h" | ||
1247 | struct SVGA3dCmdLogicOpsColorFill { | ||
1248 | /* | ||
1249 | * All LogicOps surfaces are one-level | ||
1250 | * surfaces so mipmap & face should always | ||
1251 | * be zero. | ||
1252 | */ | ||
1253 | SVGA3dSurfaceImageId dst; | ||
1254 | uint32 color; | ||
1255 | SVGA3dLogicOp logicOp; | ||
1256 | /* Followed by variable number of SVGA3dRect structures. */ | ||
1257 | } | ||
1258 | #include "vmware_pack_end.h" | ||
1259 | SVGA3dCmdLogicOpsColorFill; /* SVGA_3D_CMD_LOGICOPS_COLORFILL */ | ||
1260 | |||
1261 | |||
1262 | typedef | ||
1263 | #include "vmware_pack_begin.h" | ||
1264 | struct SVGA3dCmdLogicOpsAlphaBlend { | ||
1265 | /* | ||
1266 | * All LogicOps surfaces are one-level | ||
1267 | * surfaces so mipmap & face should always | ||
1268 | * be zero. | ||
1269 | */ | ||
1270 | SVGA3dSurfaceImageId src; | ||
1271 | SVGA3dSurfaceImageId dst; | ||
1272 | uint32 alphaVal; | ||
1273 | uint32 flags; | ||
1274 | SVGA3dBox srcBox; | ||
1275 | SVGA3dBox dstBox; | ||
1276 | } | ||
1277 | #include "vmware_pack_end.h" | ||
1278 | SVGA3dCmdLogicOpsAlphaBlend; /* SVGA_3D_CMD_LOGICOPS_ALPHABLEND */ | ||
1279 | |||
1280 | #define SVGA3D_CLEARTYPE_INVALID_GAMMA_INDEX 0xFFFFFFFF | ||
1281 | |||
1282 | #define SVGA3D_CLEARTYPE_GAMMA_WIDTH 512 | ||
1283 | #define SVGA3D_CLEARTYPE_GAMMA_HEIGHT 16 | ||
1284 | |||
1285 | typedef | ||
1286 | #include "vmware_pack_begin.h" | ||
1287 | struct SVGA3dCmdLogicOpsClearTypeBlend { | ||
1288 | /* | ||
1289 | * All LogicOps surfaces are one-level | ||
1290 | * surfaces so mipmap & face should always | ||
1291 | * be zero. | ||
1292 | */ | ||
1293 | SVGA3dSurfaceImageId tmp; | ||
1294 | SVGA3dSurfaceImageId dst; | ||
1295 | SVGA3dSurfaceImageId gammaSurf; | ||
1296 | SVGA3dSurfaceImageId alphaSurf; | ||
1297 | uint32 gamma; | ||
1298 | uint32 color; | ||
1299 | uint32 color2; | ||
1300 | int32 alphaOffsetX; | ||
1301 | int32 alphaOffsetY; | ||
1302 | /* Followed by variable number of SVGA3dBox structures */ | ||
1303 | } | ||
1304 | #include "vmware_pack_end.h" | ||
1305 | SVGA3dCmdLogicOpsClearTypeBlend; /* SVGA_3D_CMD_LOGICOPS_CLEARTYPEBLEND */ | ||
1306 | |||
1307 | |||
1308 | /* | ||
1309 | * Guest-backed objects definitions. | ||
1310 | */ | ||
1311 | |||
1312 | typedef | ||
1313 | #include "vmware_pack_begin.h" | ||
1314 | struct { | ||
1315 | SVGAMobFormat ptDepth; | ||
1316 | uint32 sizeInBytes; | ||
1317 | PPN64 base; | ||
1318 | } | ||
1319 | #include "vmware_pack_end.h" | ||
1320 | SVGAOTableMobEntry; | ||
1321 | #define SVGA3D_OTABLE_MOB_ENTRY_SIZE (sizeof(SVGAOTableMobEntry)) | ||
1322 | |||
1323 | typedef | ||
1324 | #include "vmware_pack_begin.h" | ||
1325 | struct { | ||
1326 | SVGA3dSurfaceFormat format; | ||
1327 | SVGA3dSurfaceFlags surfaceFlags; | ||
1328 | uint32 numMipLevels; | ||
1329 | uint32 multisampleCount; | ||
1330 | SVGA3dTextureFilter autogenFilter; | ||
1331 | SVGA3dSize size; | ||
1332 | SVGAMobId mobid; | ||
1333 | uint32 arraySize; | ||
1334 | uint32 mobPitch; | ||
1335 | uint32 pad[5]; | ||
1336 | } | ||
1337 | #include "vmware_pack_end.h" | ||
1338 | SVGAOTableSurfaceEntry; | ||
1339 | #define SVGA3D_OTABLE_SURFACE_ENTRY_SIZE (sizeof(SVGAOTableSurfaceEntry)) | ||
1340 | |||
1341 | typedef | ||
1342 | #include "vmware_pack_begin.h" | ||
1343 | struct { | ||
1344 | uint32 cid; | ||
1345 | SVGAMobId mobid; | ||
1346 | } | ||
1347 | #include "vmware_pack_end.h" | ||
1348 | SVGAOTableContextEntry; | ||
1349 | #define SVGA3D_OTABLE_CONTEXT_ENTRY_SIZE (sizeof(SVGAOTableContextEntry)) | ||
1350 | |||
1351 | typedef | ||
1352 | #include "vmware_pack_begin.h" | ||
1353 | struct { | ||
1354 | SVGA3dShaderType type; | ||
1355 | uint32 sizeInBytes; | ||
1356 | uint32 offsetInBytes; | ||
1357 | SVGAMobId mobid; | ||
1358 | } | ||
1359 | #include "vmware_pack_end.h" | ||
1360 | SVGAOTableShaderEntry; | ||
1361 | #define SVGA3D_OTABLE_SHADER_ENTRY_SIZE (sizeof(SVGAOTableShaderEntry)) | ||
1362 | |||
1363 | #define SVGA_STFLAG_PRIMARY (1 << 0) | ||
1364 | typedef uint32 SVGAScreenTargetFlags; | ||
1365 | |||
1366 | typedef | ||
1367 | #include "vmware_pack_begin.h" | ||
1368 | struct { | ||
1369 | SVGA3dSurfaceImageId image; | ||
1370 | uint32 width; | ||
1371 | uint32 height; | ||
1372 | int32 xRoot; | ||
1373 | int32 yRoot; | ||
1374 | SVGAScreenTargetFlags flags; | ||
1375 | uint32 dpi; | ||
1376 | uint32 pad[7]; | ||
1377 | } | ||
1378 | #include "vmware_pack_end.h" | ||
1379 | SVGAOTableScreenTargetEntry; | ||
1380 | #define SVGA3D_OTABLE_SCREEN_TARGET_ENTRY_SIZE \ | ||
1381 | (sizeof(SVGAOTableScreenTargetEntry)) | ||
1382 | |||
1383 | typedef | ||
1384 | #include "vmware_pack_begin.h" | ||
1385 | struct { | ||
1386 | float value[4]; | ||
1387 | } | ||
1388 | #include "vmware_pack_end.h" | ||
1389 | SVGA3dShaderConstFloat; | ||
1390 | |||
1391 | typedef | ||
1392 | #include "vmware_pack_begin.h" | ||
1393 | struct { | ||
1394 | int32 value[4]; | ||
1395 | } | ||
1396 | #include "vmware_pack_end.h" | ||
1397 | SVGA3dShaderConstInt; | ||
1398 | |||
1399 | typedef | ||
1400 | #include "vmware_pack_begin.h" | ||
1401 | struct { | ||
1402 | uint32 value; | ||
1403 | } | ||
1404 | #include "vmware_pack_end.h" | ||
1405 | SVGA3dShaderConstBool; | ||
1406 | |||
1407 | typedef | ||
1408 | #include "vmware_pack_begin.h" | ||
1409 | struct { | ||
1410 | uint16 streamOffset; | ||
1411 | uint8 stream; | ||
1412 | uint8 type; | ||
1413 | uint8 methodUsage; | ||
1414 | uint8 usageIndex; | ||
1415 | } | ||
1416 | #include "vmware_pack_end.h" | ||
1417 | SVGAGBVertexElement; | ||
1418 | |||
1419 | typedef | ||
1420 | #include "vmware_pack_begin.h" | ||
1421 | struct { | ||
1422 | uint32 sid; | ||
1423 | uint16 stride; | ||
1424 | uint32 offset; | ||
1425 | } | ||
1426 | #include "vmware_pack_end.h" | ||
1427 | SVGAGBVertexStream; | ||
1428 | typedef | ||
1429 | #include "vmware_pack_begin.h" | ||
1430 | struct { | ||
1431 | SVGA3dRect viewport; | ||
1432 | SVGA3dRect scissorRect; | ||
1433 | SVGA3dZRange zRange; | ||
1434 | |||
1435 | SVGA3dSurfaceImageId renderTargets[SVGA3D_RT_MAX]; | ||
1436 | SVGAGBVertexElement decl1[4]; | ||
1437 | |||
1438 | uint32 renderStates[SVGA3D_RS_MAX]; | ||
1439 | SVGAGBVertexElement decl2[18]; | ||
1440 | uint32 pad0[2]; | ||
1441 | |||
1442 | struct { | ||
1443 | SVGA3dFace face; | ||
1444 | SVGA3dMaterial material; | ||
1445 | } material; | ||
1446 | |||
1447 | float clipPlanes[SVGA3D_NUM_CLIPPLANES][4]; | ||
1448 | float matrices[SVGA3D_TRANSFORM_MAX][16]; | ||
1449 | |||
1450 | SVGA3dBool lightEnabled[SVGA3D_NUM_LIGHTS]; | ||
1451 | SVGA3dLightData lightData[SVGA3D_NUM_LIGHTS]; | ||
1452 | |||
1453 | /* | ||
1454 | * Shaders currently bound | ||
1455 | */ | ||
1456 | uint32 shaders[SVGA3D_NUM_SHADERTYPE_PREDX]; | ||
1457 | SVGAGBVertexElement decl3[10]; | ||
1458 | uint32 pad1[3]; | ||
1459 | |||
1460 | uint32 occQueryActive; | ||
1461 | uint32 occQueryValue; | ||
1462 | |||
1463 | /* | ||
1464 | * Int/Bool Shader constants | ||
1465 | */ | ||
1466 | SVGA3dShaderConstInt pShaderIValues[SVGA3D_CONSTINTREG_MAX]; | ||
1467 | SVGA3dShaderConstInt vShaderIValues[SVGA3D_CONSTINTREG_MAX]; | ||
1468 | uint16 pShaderBValues; | ||
1469 | uint16 vShaderBValues; | ||
1470 | |||
1471 | |||
1472 | SVGAGBVertexStream streams[SVGA3D_MAX_VERTEX_ARRAYS]; | ||
1473 | SVGA3dVertexDivisor divisors[SVGA3D_MAX_VERTEX_ARRAYS]; | ||
1474 | uint32 numVertexDecls; | ||
1475 | uint32 numVertexStreams; | ||
1476 | uint32 numVertexDivisors; | ||
1477 | uint32 pad2[30]; | ||
1478 | |||
1479 | /* | ||
1480 | * Texture Stages | ||
1481 | * | ||
1482 | * SVGA3D_TS_INVALID through SVGA3D_TS_CONSTANT are in the | ||
1483 | * textureStages array. | ||
1484 | * SVGA3D_TS_COLOR_KEY is in tsColorKey. | ||
1485 | */ | ||
1486 | uint32 tsColorKey[SVGA3D_NUM_TEXTURE_UNITS]; | ||
1487 | uint32 textureStages[SVGA3D_NUM_TEXTURE_UNITS][SVGA3D_TS_CONSTANT + 1]; | ||
1488 | uint32 tsColorKeyEnable[SVGA3D_NUM_TEXTURE_UNITS]; | ||
1489 | |||
1490 | /* | ||
1491 | * Float Shader constants. | ||
1492 | */ | ||
1493 | SVGA3dShaderConstFloat pShaderFValues[SVGA3D_CONSTREG_MAX]; | ||
1494 | SVGA3dShaderConstFloat vShaderFValues[SVGA3D_CONSTREG_MAX]; | ||
1495 | } | ||
1496 | #include "vmware_pack_end.h" | ||
1497 | SVGAGBContextData; | ||
1498 | #define SVGA3D_CONTEXT_DATA_SIZE (sizeof(SVGAGBContextData)) | ||
1499 | |||
1500 | /* | ||
1501 | * SVGA3dCmdSetOTableBase -- | ||
1502 | * | ||
1503 | * This command allows the guest to specify the base PPN of the | ||
1504 | * specified object table. | ||
1505 | */ | ||
1506 | |||
1507 | typedef | ||
1508 | #include "vmware_pack_begin.h" | ||
1509 | struct { | ||
1510 | SVGAOTableType type; | ||
1511 | PPN baseAddress; | ||
1512 | uint32 sizeInBytes; | ||
1513 | uint32 validSizeInBytes; | ||
1514 | SVGAMobFormat ptDepth; | ||
1515 | } | ||
1516 | #include "vmware_pack_end.h" | ||
1517 | SVGA3dCmdSetOTableBase; /* SVGA_3D_CMD_SET_OTABLE_BASE */ | ||
1518 | |||
1519 | typedef | ||
1520 | #include "vmware_pack_begin.h" | ||
1521 | struct { | ||
1522 | SVGAOTableType type; | ||
1523 | PPN64 baseAddress; | ||
1524 | uint32 sizeInBytes; | ||
1525 | uint32 validSizeInBytes; | ||
1526 | SVGAMobFormat ptDepth; | ||
1527 | } | ||
1528 | #include "vmware_pack_end.h" | ||
1529 | SVGA3dCmdSetOTableBase64; /* SVGA_3D_CMD_SET_OTABLE_BASE64 */ | ||
1530 | |||
1531 | typedef | ||
1532 | #include "vmware_pack_begin.h" | ||
1533 | struct { | ||
1534 | SVGAOTableType type; | ||
1535 | } | ||
1536 | #include "vmware_pack_end.h" | ||
1537 | SVGA3dCmdReadbackOTable; /* SVGA_3D_CMD_READBACK_OTABLE */ | ||
1538 | |||
1539 | /* | ||
1540 | * Define a memory object (Mob) in the OTable. | ||
1541 | */ | ||
1542 | |||
1543 | typedef | ||
1544 | #include "vmware_pack_begin.h" | ||
1545 | struct SVGA3dCmdDefineGBMob { | ||
1546 | SVGAMobId mobid; | ||
1547 | SVGAMobFormat ptDepth; | ||
1548 | PPN base; | ||
1549 | uint32 sizeInBytes; | ||
1550 | } | ||
1551 | #include "vmware_pack_end.h" | ||
1552 | SVGA3dCmdDefineGBMob; /* SVGA_3D_CMD_DEFINE_GB_MOB */ | ||
1553 | |||
1554 | |||
1555 | /* | ||
1556 | * Destroys an object in the OTable. | ||
1557 | */ | ||
1558 | |||
1559 | typedef | ||
1560 | #include "vmware_pack_begin.h" | ||
1561 | struct SVGA3dCmdDestroyGBMob { | ||
1562 | SVGAMobId mobid; | ||
1563 | } | ||
1564 | #include "vmware_pack_end.h" | ||
1565 | SVGA3dCmdDestroyGBMob; /* SVGA_3D_CMD_DESTROY_GB_MOB */ | ||
1566 | |||
1567 | |||
1568 | /* | ||
1569 | * Define a memory object (Mob) in the OTable with a PPN64 base. | ||
1570 | */ | ||
1571 | |||
1572 | typedef | ||
1573 | #include "vmware_pack_begin.h" | ||
1574 | struct SVGA3dCmdDefineGBMob64 { | ||
1575 | SVGAMobId mobid; | ||
1576 | SVGAMobFormat ptDepth; | ||
1577 | PPN64 base; | ||
1578 | uint32 sizeInBytes; | ||
1579 | } | ||
1580 | #include "vmware_pack_end.h" | ||
1581 | SVGA3dCmdDefineGBMob64; /* SVGA_3D_CMD_DEFINE_GB_MOB64 */ | ||
1582 | |||
1583 | /* | ||
1584 | * Redefine an object in the OTable with PPN64 base. | ||
1585 | */ | ||
1586 | |||
1587 | typedef | ||
1588 | #include "vmware_pack_begin.h" | ||
1589 | struct SVGA3dCmdRedefineGBMob64 { | ||
1590 | SVGAMobId mobid; | ||
1591 | SVGAMobFormat ptDepth; | ||
1592 | PPN64 base; | ||
1593 | uint32 sizeInBytes; | ||
1594 | } | ||
1595 | #include "vmware_pack_end.h" | ||
1596 | SVGA3dCmdRedefineGBMob64; /* SVGA_3D_CMD_REDEFINE_GB_MOB64 */ | ||
1597 | |||
1598 | /* | ||
1599 | * Notification that the page tables have been modified. | ||
1600 | */ | ||
1601 | |||
1602 | typedef | ||
1603 | #include "vmware_pack_begin.h" | ||
1604 | struct SVGA3dCmdUpdateGBMobMapping { | ||
1605 | SVGAMobId mobid; | ||
1606 | } | ||
1607 | #include "vmware_pack_end.h" | ||
1608 | SVGA3dCmdUpdateGBMobMapping; /* SVGA_3D_CMD_UPDATE_GB_MOB_MAPPING */ | ||
1609 | |||
1610 | /* | ||
1611 | * Define a guest-backed surface. | ||
1612 | */ | ||
1613 | |||
1614 | typedef | ||
1615 | #include "vmware_pack_begin.h" | ||
1616 | struct SVGA3dCmdDefineGBSurface { | ||
1617 | uint32 sid; | ||
1618 | SVGA3dSurfaceFlags surfaceFlags; | ||
1619 | SVGA3dSurfaceFormat format; | ||
1620 | uint32 numMipLevels; | ||
1621 | uint32 multisampleCount; | ||
1622 | SVGA3dTextureFilter autogenFilter; | ||
1623 | SVGA3dSize size; | ||
1624 | } | ||
1625 | #include "vmware_pack_end.h" | ||
1626 | SVGA3dCmdDefineGBSurface; /* SVGA_3D_CMD_DEFINE_GB_SURFACE */ | ||
1627 | |||
1628 | /* | ||
1629 | * Destroy a guest-backed surface. | ||
1630 | */ | ||
1631 | |||
1632 | typedef | ||
1633 | #include "vmware_pack_begin.h" | ||
1634 | struct SVGA3dCmdDestroyGBSurface { | ||
1635 | uint32 sid; | ||
1636 | } | ||
1637 | #include "vmware_pack_end.h" | ||
1638 | SVGA3dCmdDestroyGBSurface; /* SVGA_3D_CMD_DESTROY_GB_SURFACE */ | ||
1639 | |||
1640 | /* | ||
1641 | * Bind a guest-backed surface to a mob. | ||
1642 | */ | ||
1643 | |||
1644 | typedef | ||
1645 | #include "vmware_pack_begin.h" | ||
1646 | struct SVGA3dCmdBindGBSurface { | ||
1647 | uint32 sid; | ||
1648 | SVGAMobId mobid; | ||
1649 | } | ||
1650 | #include "vmware_pack_end.h" | ||
1651 | SVGA3dCmdBindGBSurface; /* SVGA_3D_CMD_BIND_GB_SURFACE */ | ||
1652 | |||
1653 | typedef | ||
1654 | #include "vmware_pack_begin.h" | ||
1655 | struct SVGA3dCmdBindGBSurfaceWithPitch { | ||
1656 | uint32 sid; | ||
1657 | SVGAMobId mobid; | ||
1658 | uint32 baseLevelPitch; | ||
1659 | } | ||
1660 | #include "vmware_pack_end.h" | ||
1661 | SVGA3dCmdBindGBSurfaceWithPitch; /* SVGA_3D_CMD_BIND_GB_SURFACE_WITH_PITCH */ | ||
1662 | |||
1663 | /* | ||
1664 | * Conditionally bind a mob to a guest-backed surface if testMobid | ||
1665 | * matches the currently bound mob. Optionally issue a | ||
1666 | * readback/update on the surface while it is still bound to the old | ||
1667 | * mobid if the mobid is changed by this command. | ||
1668 | */ | ||
1669 | |||
1670 | #define SVGA3D_COND_BIND_GB_SURFACE_FLAG_READBACK (1 << 0) | ||
1671 | #define SVGA3D_COND_BIND_GB_SURFACE_FLAG_UPDATE (1 << 1) | ||
1672 | |||
1673 | typedef | ||
1674 | #include "vmware_pack_begin.h" | ||
1675 | struct{ | ||
1676 | uint32 sid; | ||
1677 | SVGAMobId testMobid; | ||
1678 | SVGAMobId mobid; | ||
1679 | uint32 flags; | ||
1680 | } | ||
1681 | #include "vmware_pack_end.h" | ||
1682 | SVGA3dCmdCondBindGBSurface; /* SVGA_3D_CMD_COND_BIND_GB_SURFACE */ | ||
1683 | |||
1684 | /* | ||
1685 | * Update an image in a guest-backed surface. | ||
1686 | * (Inform the device that the guest-contents have been updated.) | ||
1687 | */ | ||
1688 | |||
1689 | typedef | ||
1690 | #include "vmware_pack_begin.h" | ||
1691 | struct SVGA3dCmdUpdateGBImage { | ||
1692 | SVGA3dSurfaceImageId image; | ||
1693 | SVGA3dBox box; | ||
1694 | } | ||
1695 | #include "vmware_pack_end.h" | ||
1696 | SVGA3dCmdUpdateGBImage; /* SVGA_3D_CMD_UPDATE_GB_IMAGE */ | ||
1697 | |||
1698 | /* | ||
1699 | * Update an entire guest-backed surface. | ||
1700 | * (Inform the device that the guest-contents have been updated.) | ||
1701 | */ | ||
1702 | |||
1703 | typedef | ||
1704 | #include "vmware_pack_begin.h" | ||
1705 | struct SVGA3dCmdUpdateGBSurface { | ||
1706 | uint32 sid; | ||
1707 | } | ||
1708 | #include "vmware_pack_end.h" | ||
1709 | SVGA3dCmdUpdateGBSurface; /* SVGA_3D_CMD_UPDATE_GB_SURFACE */ | ||
1710 | |||
1711 | /* | ||
1712 | * Readback an image in a guest-backed surface. | ||
1713 | * (Request the device to flush the dirty contents into the guest.) | ||
1714 | */ | ||
1715 | |||
1716 | typedef | ||
1717 | #include "vmware_pack_begin.h" | ||
1718 | struct SVGA3dCmdReadbackGBImage { | ||
1719 | SVGA3dSurfaceImageId image; | ||
1720 | } | ||
1721 | #include "vmware_pack_end.h" | ||
1722 | SVGA3dCmdReadbackGBImage; /* SVGA_3D_CMD_READBACK_GB_IMAGE */ | ||
1723 | |||
1724 | /* | ||
1725 | * Readback an entire guest-backed surface. | ||
1726 | * (Request the device to flush the dirty contents into the guest.) | ||
1727 | */ | ||
1728 | |||
1729 | typedef | ||
1730 | #include "vmware_pack_begin.h" | ||
1731 | struct SVGA3dCmdReadbackGBSurface { | ||
1732 | uint32 sid; | ||
1733 | } | ||
1734 | #include "vmware_pack_end.h" | ||
1735 | SVGA3dCmdReadbackGBSurface; /* SVGA_3D_CMD_READBACK_GB_SURFACE */ | ||
1736 | |||
1737 | /* | ||
1738 | * Readback a sub rect of an image in a guest-backed surface. After | ||
1739 | * issuing this command the driver is required to issue an update call | ||
1740 | * of the same region before issuing any other commands that reference | ||
1741 | * this surface or rendering is not guaranteed. | ||
1742 | */ | ||
1743 | |||
1744 | typedef | ||
1745 | #include "vmware_pack_begin.h" | ||
1746 | struct SVGA3dCmdReadbackGBImagePartial { | ||
1747 | SVGA3dSurfaceImageId image; | ||
1748 | SVGA3dBox box; | ||
1749 | uint32 invertBox; | ||
1750 | } | ||
1751 | #include "vmware_pack_end.h" | ||
1752 | SVGA3dCmdReadbackGBImagePartial; /* SVGA_3D_CMD_READBACK_GB_IMAGE_PARTIAL */ | ||
1753 | |||
1754 | |||
1755 | /* | ||
1756 | * Invalidate an image in a guest-backed surface. | ||
1757 | * (Notify the device that the contents can be lost.) | ||
1758 | */ | ||
1759 | |||
1760 | typedef | ||
1761 | #include "vmware_pack_begin.h" | ||
1762 | struct SVGA3dCmdInvalidateGBImage { | ||
1763 | SVGA3dSurfaceImageId image; | ||
1764 | } | ||
1765 | #include "vmware_pack_end.h" | ||
1766 | SVGA3dCmdInvalidateGBImage; /* SVGA_3D_CMD_INVALIDATE_GB_IMAGE */ | ||
1767 | |||
1768 | /* | ||
1769 | * Invalidate an entire guest-backed surface. | ||
1770 | * (Notify the device that the contents if all images can be lost.) | ||
1771 | */ | ||
1772 | |||
1773 | typedef | ||
1774 | #include "vmware_pack_begin.h" | ||
1775 | struct SVGA3dCmdInvalidateGBSurface { | ||
1776 | uint32 sid; | ||
1777 | } | ||
1778 | #include "vmware_pack_end.h" | ||
1779 | SVGA3dCmdInvalidateGBSurface; /* SVGA_3D_CMD_INVALIDATE_GB_SURFACE */ | ||
1780 | |||
1781 | /* | ||
1782 | * Invalidate a sub rect of an image in a guest-backed surface. After | ||
1783 | * issuing this command the driver is required to issue an update call | ||
1784 | * of the same region before issuing any other commands that reference | ||
1785 | * this surface or rendering is not guaranteed. | ||
1786 | */ | ||
1787 | |||
1788 | typedef | ||
1789 | #include "vmware_pack_begin.h" | ||
1790 | struct SVGA3dCmdInvalidateGBImagePartial { | ||
1791 | SVGA3dSurfaceImageId image; | ||
1792 | SVGA3dBox box; | ||
1793 | uint32 invertBox; | ||
1794 | } | ||
1795 | #include "vmware_pack_end.h" | ||
1796 | SVGA3dCmdInvalidateGBImagePartial; /* SVGA_3D_CMD_INVALIDATE_GB_IMAGE_PARTIAL */ | ||
1797 | |||
1798 | |||
1799 | /* | ||
1800 | * Define a guest-backed context. | ||
1801 | */ | ||
1802 | |||
1803 | typedef | ||
1804 | #include "vmware_pack_begin.h" | ||
1805 | struct SVGA3dCmdDefineGBContext { | ||
1806 | uint32 cid; | ||
1807 | } | ||
1808 | #include "vmware_pack_end.h" | ||
1809 | SVGA3dCmdDefineGBContext; /* SVGA_3D_CMD_DEFINE_GB_CONTEXT */ | ||
1810 | |||
1811 | /* | ||
1812 | * Destroy a guest-backed context. | ||
1813 | */ | ||
1814 | |||
1815 | typedef | ||
1816 | #include "vmware_pack_begin.h" | ||
1817 | struct SVGA3dCmdDestroyGBContext { | ||
1818 | uint32 cid; | ||
1819 | } | ||
1820 | #include "vmware_pack_end.h" | ||
1821 | SVGA3dCmdDestroyGBContext; /* SVGA_3D_CMD_DESTROY_GB_CONTEXT */ | ||
1822 | |||
1823 | /* | ||
1824 | * Bind a guest-backed context. | ||
1825 | * | ||
1826 | * validContents should be set to 0 for new contexts, | ||
1827 | * and 1 if this is an old context which is getting paged | ||
1828 | * back on to the device. | ||
1829 | * | ||
1830 | * For new contexts, it is recommended that the driver | ||
1831 | * issue commands to initialize all interesting state | ||
1832 | * prior to rendering. | ||
1833 | */ | ||
1834 | |||
1835 | typedef | ||
1836 | #include "vmware_pack_begin.h" | ||
1837 | struct SVGA3dCmdBindGBContext { | ||
1838 | uint32 cid; | ||
1839 | SVGAMobId mobid; | ||
1840 | uint32 validContents; | ||
1841 | } | ||
1842 | #include "vmware_pack_end.h" | ||
1843 | SVGA3dCmdBindGBContext; /* SVGA_3D_CMD_BIND_GB_CONTEXT */ | ||
1844 | |||
1845 | /* | ||
1846 | * Readback a guest-backed context. | ||
1847 | * (Request that the device flush the contents back into guest memory.) | ||
1848 | */ | ||
1849 | |||
1850 | typedef | ||
1851 | #include "vmware_pack_begin.h" | ||
1852 | struct SVGA3dCmdReadbackGBContext { | ||
1853 | uint32 cid; | ||
1854 | } | ||
1855 | #include "vmware_pack_end.h" | ||
1856 | SVGA3dCmdReadbackGBContext; /* SVGA_3D_CMD_READBACK_GB_CONTEXT */ | ||
1857 | |||
1858 | /* | ||
1859 | * Invalidate a guest-backed context. | ||
1860 | */ | ||
1861 | typedef | ||
1862 | #include "vmware_pack_begin.h" | ||
1863 | struct SVGA3dCmdInvalidateGBContext { | ||
1864 | uint32 cid; | ||
1865 | } | ||
1866 | #include "vmware_pack_end.h" | ||
1867 | SVGA3dCmdInvalidateGBContext; /* SVGA_3D_CMD_INVALIDATE_GB_CONTEXT */ | ||
1868 | |||
1869 | /* | ||
1870 | * Define a guest-backed shader. | ||
1871 | */ | ||
1872 | |||
1873 | typedef | ||
1874 | #include "vmware_pack_begin.h" | ||
1875 | struct SVGA3dCmdDefineGBShader { | ||
1876 | uint32 shid; | ||
1877 | SVGA3dShaderType type; | ||
1878 | uint32 sizeInBytes; | ||
1879 | } | ||
1880 | #include "vmware_pack_end.h" | ||
1881 | SVGA3dCmdDefineGBShader; /* SVGA_3D_CMD_DEFINE_GB_SHADER */ | ||
1882 | |||
1883 | /* | ||
1884 | * Bind a guest-backed shader. | ||
1885 | */ | ||
1886 | |||
1887 | typedef | ||
1888 | #include "vmware_pack_begin.h" | ||
1889 | struct SVGA3dCmdBindGBShader { | ||
1890 | uint32 shid; | ||
1891 | SVGAMobId mobid; | ||
1892 | uint32 offsetInBytes; | ||
1893 | } | ||
1894 | #include "vmware_pack_end.h" | ||
1895 | SVGA3dCmdBindGBShader; /* SVGA_3D_CMD_BIND_GB_SHADER */ | ||
1896 | |||
1897 | /* | ||
1898 | * Destroy a guest-backed shader. | ||
1899 | */ | ||
1900 | |||
1901 | typedef | ||
1902 | #include "vmware_pack_begin.h" | ||
1903 | struct SVGA3dCmdDestroyGBShader { | ||
1904 | uint32 shid; | ||
1905 | } | ||
1906 | #include "vmware_pack_end.h" | ||
1907 | SVGA3dCmdDestroyGBShader; /* SVGA_3D_CMD_DESTROY_GB_SHADER */ | ||
1908 | |||
1909 | typedef | ||
1910 | #include "vmware_pack_begin.h" | ||
1911 | struct { | ||
1912 | uint32 cid; | ||
1913 | uint32 regStart; | ||
1914 | SVGA3dShaderType shaderType; | ||
1915 | SVGA3dShaderConstType constType; | ||
1916 | |||
1917 | /* | ||
1918 | * Followed by a variable number of shader constants. | ||
1919 | * | ||
1920 | * Note that FLOAT and INT constants are 4-dwords in length, while | ||
1921 | * BOOL constants are 1-dword in length. | ||
1922 | */ | ||
1923 | } | ||
1924 | #include "vmware_pack_end.h" | ||
1925 | SVGA3dCmdSetGBShaderConstInline; /* SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE */ | ||
1926 | |||
1927 | |||
1928 | typedef | ||
1929 | #include "vmware_pack_begin.h" | ||
1930 | struct { | ||
1931 | uint32 cid; | ||
1932 | SVGA3dQueryType type; | ||
1933 | } | ||
1934 | #include "vmware_pack_end.h" | ||
1935 | SVGA3dCmdBeginGBQuery; /* SVGA_3D_CMD_BEGIN_GB_QUERY */ | ||
1936 | |||
1937 | typedef | ||
1938 | #include "vmware_pack_begin.h" | ||
1939 | struct { | ||
1940 | uint32 cid; | ||
1941 | SVGA3dQueryType type; | ||
1942 | SVGAMobId mobid; | ||
1943 | uint32 offset; | ||
1944 | } | ||
1945 | #include "vmware_pack_end.h" | ||
1946 | SVGA3dCmdEndGBQuery; /* SVGA_3D_CMD_END_GB_QUERY */ | ||
1947 | |||
1948 | |||
1949 | /* | ||
1950 | * SVGA_3D_CMD_WAIT_FOR_GB_QUERY -- | ||
1951 | * | ||
1952 | * The semantics of this command are identical to the | ||
1953 | * SVGA_3D_CMD_WAIT_FOR_QUERY except that the results are written | ||
1954 | * to a Mob instead of a GMR. | ||
1955 | */ | ||
1956 | |||
1957 | typedef | ||
1958 | #include "vmware_pack_begin.h" | ||
1959 | struct { | ||
1960 | uint32 cid; | ||
1961 | SVGA3dQueryType type; | ||
1962 | SVGAMobId mobid; | ||
1963 | uint32 offset; | ||
1964 | } | ||
1965 | #include "vmware_pack_end.h" | ||
1966 | SVGA3dCmdWaitForGBQuery; /* SVGA_3D_CMD_WAIT_FOR_GB_QUERY */ | ||
1967 | |||
1968 | |||
1969 | typedef | ||
1970 | #include "vmware_pack_begin.h" | ||
1971 | struct { | ||
1972 | SVGAMobId mobid; | ||
1973 | uint32 mustBeZero; | ||
1974 | uint32 initialized; | ||
1975 | } | ||
1976 | #include "vmware_pack_end.h" | ||
1977 | SVGA3dCmdEnableGart; /* SVGA_3D_CMD_ENABLE_GART */ | ||
1978 | |||
1979 | typedef | ||
1980 | #include "vmware_pack_begin.h" | ||
1981 | struct { | ||
1982 | SVGAMobId mobid; | ||
1983 | uint32 gartOffset; | ||
1984 | } | ||
1985 | #include "vmware_pack_end.h" | ||
1986 | SVGA3dCmdMapMobIntoGart; /* SVGA_3D_CMD_MAP_MOB_INTO_GART */ | ||
1987 | |||
1988 | |||
1989 | typedef | ||
1990 | #include "vmware_pack_begin.h" | ||
1991 | struct { | ||
1992 | uint32 gartOffset; | ||
1993 | uint32 numPages; | ||
1994 | } | ||
1995 | #include "vmware_pack_end.h" | ||
1996 | SVGA3dCmdUnmapGartRange; /* SVGA_3D_CMD_UNMAP_GART_RANGE */ | ||
1997 | |||
1998 | |||
1999 | /* | ||
2000 | * Screen Targets | ||
2001 | */ | ||
2002 | |||
2003 | typedef | ||
2004 | #include "vmware_pack_begin.h" | ||
2005 | struct { | ||
2006 | uint32 stid; | ||
2007 | uint32 width; | ||
2008 | uint32 height; | ||
2009 | int32 xRoot; | ||
2010 | int32 yRoot; | ||
2011 | SVGAScreenTargetFlags flags; | ||
2012 | |||
2013 | /* | ||
2014 | * The physical DPI that the guest expects this screen displayed at. | ||
2015 | * | ||
2016 | * Guests which are not DPI-aware should set this to zero. | ||
2017 | */ | ||
2018 | uint32 dpi; | ||
2019 | } | ||
2020 | #include "vmware_pack_end.h" | ||
2021 | SVGA3dCmdDefineGBScreenTarget; /* SVGA_3D_CMD_DEFINE_GB_SCREENTARGET */ | ||
2022 | |||
2023 | typedef | ||
2024 | #include "vmware_pack_begin.h" | ||
2025 | struct { | ||
2026 | uint32 stid; | ||
2027 | } | ||
2028 | #include "vmware_pack_end.h" | ||
2029 | SVGA3dCmdDestroyGBScreenTarget; /* SVGA_3D_CMD_DESTROY_GB_SCREENTARGET */ | ||
2030 | |||
2031 | typedef | ||
2032 | #include "vmware_pack_begin.h" | ||
2033 | struct { | ||
2034 | uint32 stid; | ||
2035 | SVGA3dSurfaceImageId image; | ||
2036 | } | ||
2037 | #include "vmware_pack_end.h" | ||
2038 | SVGA3dCmdBindGBScreenTarget; /* SVGA_3D_CMD_BIND_GB_SCREENTARGET */ | ||
2039 | |||
2040 | typedef | ||
2041 | #include "vmware_pack_begin.h" | ||
2042 | struct { | ||
2043 | uint32 stid; | ||
2044 | SVGA3dRect rect; | ||
2045 | } | ||
2046 | #include "vmware_pack_end.h" | ||
2047 | SVGA3dCmdUpdateGBScreenTarget; /* SVGA_3D_CMD_UPDATE_GB_SCREENTARGET */ | ||
2048 | |||
2049 | typedef | ||
2050 | #include "vmware_pack_begin.h" | ||
2051 | struct SVGA3dCmdGBScreenDMA { | ||
2052 | uint32 screenId; | ||
2053 | uint32 dead; | ||
2054 | SVGAMobId destMobID; | ||
2055 | uint32 destPitch; | ||
2056 | SVGAMobId changeMapMobID; | ||
2057 | } | ||
2058 | #include "vmware_pack_end.h" | ||
2059 | SVGA3dCmdGBScreenDMA; /* SVGA_3D_CMD_GB_SCREEN_DMA */ | ||
2060 | |||
2061 | typedef | ||
2062 | #include "vmware_pack_begin.h" | ||
2063 | struct { | ||
2064 | uint32 value; | ||
2065 | uint32 mobId; | ||
2066 | uint32 mobOffset; | ||
2067 | } | ||
2068 | #include "vmware_pack_end.h" | ||
2069 | SVGA3dCmdGBMobFence; /* SVGA_3D_CMD_GB_MOB_FENCE*/ | ||
2070 | |||
2071 | #endif /* _SVGA3D_CMD_H_ */ | ||
diff --git a/drivers/gpu/drm/vmwgfx/device_include/svga3d_devcaps.h b/drivers/gpu/drm/vmwgfx/device_include/svga3d_devcaps.h new file mode 100644 index 000000000000..c18b663f360f --- /dev/null +++ b/drivers/gpu/drm/vmwgfx/device_include/svga3d_devcaps.h | |||
@@ -0,0 +1,457 @@ | |||
1 | /********************************************************** | ||
2 | * Copyright 1998-2015 VMware, Inc. All rights reserved. | ||
3 | * | ||
4 | * Permission is hereby granted, free of charge, to any person | ||
5 | * obtaining a copy of this software and associated documentation | ||
6 | * files (the "Software"), to deal in the Software without | ||
7 | * restriction, including without limitation the rights to use, copy, | ||
8 | * modify, merge, publish, distribute, sublicense, and/or sell copies | ||
9 | * of the Software, and to permit persons to whom the Software is | ||
10 | * furnished to do so, subject to the following conditions: | ||
11 | * | ||
12 | * The above copyright notice and this permission notice shall be | ||
13 | * included in all copies or substantial portions of the Software. | ||
14 | * | ||
15 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, | ||
16 | * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF | ||
17 | * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND | ||
18 | * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS | ||
19 | * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN | ||
20 | * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN | ||
21 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE | ||
22 | * SOFTWARE. | ||
23 | * | ||
24 | **********************************************************/ | ||
25 | |||
26 | /* | ||
27 | * svga3d_devcaps.h -- | ||
28 | * | ||
29 | * SVGA 3d caps definitions | ||
30 | */ | ||
31 | |||
32 | #ifndef _SVGA3D_DEVCAPS_H_ | ||
33 | #define _SVGA3D_DEVCAPS_H_ | ||
34 | |||
35 | #define INCLUDE_ALLOW_MODULE | ||
36 | #define INCLUDE_ALLOW_USERLEVEL | ||
37 | #define INCLUDE_ALLOW_VMCORE | ||
38 | |||
39 | #include "includeCheck.h" | ||
40 | |||
41 | /* | ||
42 | * 3D Hardware Version | ||
43 | * | ||
44 | * The hardware version is stored in the SVGA_FIFO_3D_HWVERSION fifo | ||
45 | * register. Is set by the host and read by the guest. This lets | ||
46 | * us make new guest drivers which are backwards-compatible with old | ||
47 | * SVGA hardware revisions. It does not let us support old guest | ||
48 | * drivers. Good enough for now. | ||
49 | * | ||
50 | */ | ||
51 | |||
52 | #define SVGA3D_MAKE_HWVERSION(major, minor) (((major) << 16) | ((minor) & 0xFF)) | ||
53 | #define SVGA3D_MAJOR_HWVERSION(version) ((version) >> 16) | ||
54 | #define SVGA3D_MINOR_HWVERSION(version) ((version) & 0xFF) | ||
55 | |||
56 | typedef enum { | ||
57 | SVGA3D_HWVERSION_WS5_RC1 = SVGA3D_MAKE_HWVERSION(0, 1), | ||
58 | SVGA3D_HWVERSION_WS5_RC2 = SVGA3D_MAKE_HWVERSION(0, 2), | ||
59 | SVGA3D_HWVERSION_WS51_RC1 = SVGA3D_MAKE_HWVERSION(0, 3), | ||
60 | SVGA3D_HWVERSION_WS6_B1 = SVGA3D_MAKE_HWVERSION(1, 1), | ||
61 | SVGA3D_HWVERSION_FUSION_11 = SVGA3D_MAKE_HWVERSION(1, 4), | ||
62 | SVGA3D_HWVERSION_WS65_B1 = SVGA3D_MAKE_HWVERSION(2, 0), | ||
63 | SVGA3D_HWVERSION_WS8_B1 = SVGA3D_MAKE_HWVERSION(2, 1), | ||
64 | SVGA3D_HWVERSION_CURRENT = SVGA3D_HWVERSION_WS8_B1, | ||
65 | } SVGA3dHardwareVersion; | ||
66 | |||
67 | /* | ||
68 | * DevCap indexes. | ||
69 | */ | ||
70 | |||
71 | typedef enum { | ||
72 | SVGA3D_DEVCAP_INVALID = ((uint32)-1), | ||
73 | SVGA3D_DEVCAP_3D = 0, | ||
74 | SVGA3D_DEVCAP_MAX_LIGHTS = 1, | ||
75 | |||
76 | /* | ||
77 | * SVGA3D_DEVCAP_MAX_TEXTURES reflects the maximum number of | ||
78 | * fixed-function texture units available. Each of these units | ||
79 | * work in both FFP and Shader modes, and they support texture | ||
80 | * transforms and texture coordinates. The host may have additional | ||
81 | * texture image units that are only usable with shaders. | ||
82 | */ | ||
83 | SVGA3D_DEVCAP_MAX_TEXTURES = 2, | ||
84 | SVGA3D_DEVCAP_MAX_CLIP_PLANES = 3, | ||
85 | SVGA3D_DEVCAP_VERTEX_SHADER_VERSION = 4, | ||
86 | SVGA3D_DEVCAP_VERTEX_SHADER = 5, | ||
87 | SVGA3D_DEVCAP_FRAGMENT_SHADER_VERSION = 6, | ||
88 | SVGA3D_DEVCAP_FRAGMENT_SHADER = 7, | ||
89 | SVGA3D_DEVCAP_MAX_RENDER_TARGETS = 8, | ||
90 | SVGA3D_DEVCAP_S23E8_TEXTURES = 9, | ||
91 | SVGA3D_DEVCAP_S10E5_TEXTURES = 10, | ||
92 | SVGA3D_DEVCAP_MAX_FIXED_VERTEXBLEND = 11, | ||
93 | SVGA3D_DEVCAP_D16_BUFFER_FORMAT = 12, | ||
94 | SVGA3D_DEVCAP_D24S8_BUFFER_FORMAT = 13, | ||
95 | SVGA3D_DEVCAP_D24X8_BUFFER_FORMAT = 14, | ||
96 | SVGA3D_DEVCAP_QUERY_TYPES = 15, | ||
97 | SVGA3D_DEVCAP_TEXTURE_GRADIENT_SAMPLING = 16, | ||
98 | SVGA3D_DEVCAP_MAX_POINT_SIZE = 17, | ||
99 | SVGA3D_DEVCAP_MAX_SHADER_TEXTURES = 18, | ||
100 | SVGA3D_DEVCAP_MAX_TEXTURE_WIDTH = 19, | ||
101 | SVGA3D_DEVCAP_MAX_TEXTURE_HEIGHT = 20, | ||
102 | SVGA3D_DEVCAP_MAX_VOLUME_EXTENT = 21, | ||
103 | SVGA3D_DEVCAP_MAX_TEXTURE_REPEAT = 22, | ||
104 | SVGA3D_DEVCAP_MAX_TEXTURE_ASPECT_RATIO = 23, | ||
105 | SVGA3D_DEVCAP_MAX_TEXTURE_ANISOTROPY = 24, | ||
106 | SVGA3D_DEVCAP_MAX_PRIMITIVE_COUNT = 25, | ||
107 | SVGA3D_DEVCAP_MAX_VERTEX_INDEX = 26, | ||
108 | SVGA3D_DEVCAP_MAX_VERTEX_SHADER_INSTRUCTIONS = 27, | ||
109 | SVGA3D_DEVCAP_MAX_FRAGMENT_SHADER_INSTRUCTIONS = 28, | ||
110 | SVGA3D_DEVCAP_MAX_VERTEX_SHADER_TEMPS = 29, | ||
111 | SVGA3D_DEVCAP_MAX_FRAGMENT_SHADER_TEMPS = 30, | ||
112 | SVGA3D_DEVCAP_TEXTURE_OPS = 31, | ||
113 | SVGA3D_DEVCAP_SURFACEFMT_X8R8G8B8 = 32, | ||
114 | SVGA3D_DEVCAP_SURFACEFMT_A8R8G8B8 = 33, | ||
115 | SVGA3D_DEVCAP_SURFACEFMT_A2R10G10B10 = 34, | ||
116 | SVGA3D_DEVCAP_SURFACEFMT_X1R5G5B5 = 35, | ||
117 | SVGA3D_DEVCAP_SURFACEFMT_A1R5G5B5 = 36, | ||
118 | SVGA3D_DEVCAP_SURFACEFMT_A4R4G4B4 = 37, | ||
119 | SVGA3D_DEVCAP_SURFACEFMT_R5G6B5 = 38, | ||
120 | SVGA3D_DEVCAP_SURFACEFMT_LUMINANCE16 = 39, | ||
121 | SVGA3D_DEVCAP_SURFACEFMT_LUMINANCE8_ALPHA8 = 40, | ||
122 | SVGA3D_DEVCAP_SURFACEFMT_ALPHA8 = 41, | ||
123 | SVGA3D_DEVCAP_SURFACEFMT_LUMINANCE8 = 42, | ||
124 | SVGA3D_DEVCAP_SURFACEFMT_Z_D16 = 43, | ||
125 | SVGA3D_DEVCAP_SURFACEFMT_Z_D24S8 = 44, | ||
126 | SVGA3D_DEVCAP_SURFACEFMT_Z_D24X8 = 45, | ||
127 | SVGA3D_DEVCAP_SURFACEFMT_DXT1 = 46, | ||
128 | SVGA3D_DEVCAP_SURFACEFMT_DXT2 = 47, | ||
129 | SVGA3D_DEVCAP_SURFACEFMT_DXT3 = 48, | ||
130 | SVGA3D_DEVCAP_SURFACEFMT_DXT4 = 49, | ||
131 | SVGA3D_DEVCAP_SURFACEFMT_DXT5 = 50, | ||
132 | SVGA3D_DEVCAP_SURFACEFMT_BUMPX8L8V8U8 = 51, | ||
133 | SVGA3D_DEVCAP_SURFACEFMT_A2W10V10U10 = 52, | ||
134 | SVGA3D_DEVCAP_SURFACEFMT_BUMPU8V8 = 53, | ||
135 | SVGA3D_DEVCAP_SURFACEFMT_Q8W8V8U8 = 54, | ||
136 | SVGA3D_DEVCAP_SURFACEFMT_CxV8U8 = 55, | ||
137 | SVGA3D_DEVCAP_SURFACEFMT_R_S10E5 = 56, | ||
138 | SVGA3D_DEVCAP_SURFACEFMT_R_S23E8 = 57, | ||
139 | SVGA3D_DEVCAP_SURFACEFMT_RG_S10E5 = 58, | ||
140 | SVGA3D_DEVCAP_SURFACEFMT_RG_S23E8 = 59, | ||
141 | SVGA3D_DEVCAP_SURFACEFMT_ARGB_S10E5 = 60, | ||
142 | SVGA3D_DEVCAP_SURFACEFMT_ARGB_S23E8 = 61, | ||
143 | |||
144 | /* | ||
145 | * There is a hole in our devcap definitions for | ||
146 | * historical reasons. | ||
147 | * | ||
148 | * Define a constant just for completeness. | ||
149 | */ | ||
150 | SVGA3D_DEVCAP_MISSING62 = 62, | ||
151 | |||
152 | SVGA3D_DEVCAP_MAX_VERTEX_SHADER_TEXTURES = 63, | ||
153 | |||
154 | /* | ||
155 | * Note that MAX_SIMULTANEOUS_RENDER_TARGETS is a maximum count of color | ||
156 | * render targets. This does not include the depth or stencil targets. | ||
157 | */ | ||
158 | SVGA3D_DEVCAP_MAX_SIMULTANEOUS_RENDER_TARGETS = 64, | ||
159 | |||
160 | SVGA3D_DEVCAP_SURFACEFMT_V16U16 = 65, | ||
161 | SVGA3D_DEVCAP_SURFACEFMT_G16R16 = 66, | ||
162 | SVGA3D_DEVCAP_SURFACEFMT_A16B16G16R16 = 67, | ||
163 | SVGA3D_DEVCAP_SURFACEFMT_UYVY = 68, | ||
164 | SVGA3D_DEVCAP_SURFACEFMT_YUY2 = 69, | ||
165 | SVGA3D_DEVCAP_MULTISAMPLE_NONMASKABLESAMPLES = 70, | ||
166 | SVGA3D_DEVCAP_MULTISAMPLE_MASKABLESAMPLES = 71, | ||
167 | SVGA3D_DEVCAP_ALPHATOCOVERAGE = 72, | ||
168 | SVGA3D_DEVCAP_SUPERSAMPLE = 73, | ||
169 | SVGA3D_DEVCAP_AUTOGENMIPMAPS = 74, | ||
170 | SVGA3D_DEVCAP_SURFACEFMT_NV12 = 75, | ||
171 | SVGA3D_DEVCAP_SURFACEFMT_AYUV = 76, | ||
172 | |||
173 | /* | ||
174 | * This is the maximum number of SVGA context IDs that the guest | ||
175 | * can define using SVGA_3D_CMD_CONTEXT_DEFINE. | ||
176 | */ | ||
177 | SVGA3D_DEVCAP_MAX_CONTEXT_IDS = 77, | ||
178 | |||
179 | /* | ||
180 | * This is the maximum number of SVGA surface IDs that the guest | ||
181 | * can define using SVGA_3D_CMD_SURFACE_DEFINE*. | ||
182 | */ | ||
183 | SVGA3D_DEVCAP_MAX_SURFACE_IDS = 78, | ||
184 | |||
185 | SVGA3D_DEVCAP_SURFACEFMT_Z_DF16 = 79, | ||
186 | SVGA3D_DEVCAP_SURFACEFMT_Z_DF24 = 80, | ||
187 | SVGA3D_DEVCAP_SURFACEFMT_Z_D24S8_INT = 81, | ||
188 | |||
189 | SVGA3D_DEVCAP_SURFACEFMT_ATI1 = 82, | ||
190 | SVGA3D_DEVCAP_SURFACEFMT_ATI2 = 83, | ||
191 | |||
192 | /* | ||
193 | * Deprecated. | ||
194 | */ | ||
195 | SVGA3D_DEVCAP_DEAD1 = 84, | ||
196 | |||
197 | /* | ||
198 | * This contains several SVGA_3D_CAPS_VIDEO_DECODE elements | ||
199 | * ored together, one for every type of video decoding supported. | ||
200 | */ | ||
201 | SVGA3D_DEVCAP_VIDEO_DECODE = 85, | ||
202 | |||
203 | /* | ||
204 | * This contains several SVGA_3D_CAPS_VIDEO_PROCESS elements | ||
205 | * ored together, one for every type of video processing supported. | ||
206 | */ | ||
207 | SVGA3D_DEVCAP_VIDEO_PROCESS = 86, | ||
208 | |||
209 | SVGA3D_DEVCAP_LINE_AA = 87, /* boolean */ | ||
210 | SVGA3D_DEVCAP_LINE_STIPPLE = 88, /* boolean */ | ||
211 | SVGA3D_DEVCAP_MAX_LINE_WIDTH = 89, /* float */ | ||
212 | SVGA3D_DEVCAP_MAX_AA_LINE_WIDTH = 90, /* float */ | ||
213 | |||
214 | SVGA3D_DEVCAP_SURFACEFMT_YV12 = 91, | ||
215 | |||
216 | /* | ||
217 | * Does the host support the SVGA logic ops commands? | ||
218 | */ | ||
219 | SVGA3D_DEVCAP_LOGICOPS = 92, | ||
220 | |||
221 | /* | ||
222 | * Are TS_CONSTANT, TS_COLOR_KEY, and TS_COLOR_KEY_ENABLE supported? | ||
223 | */ | ||
224 | SVGA3D_DEVCAP_TS_COLOR_KEY = 93, /* boolean */ | ||
225 | |||
226 | /* | ||
227 | * Deprecated. | ||
228 | */ | ||
229 | SVGA3D_DEVCAP_DEAD2 = 94, | ||
230 | |||
231 | /* | ||
232 | * Does the device support the DX commands? | ||
233 | */ | ||
234 | SVGA3D_DEVCAP_DX = 95, | ||
235 | |||
236 | /* | ||
237 | * What is the maximum size of a texture array? | ||
238 | * | ||
239 | * (Even if this cap is zero, cubemaps are still allowed.) | ||
240 | */ | ||
241 | SVGA3D_DEVCAP_MAX_TEXTURE_ARRAY_SIZE = 96, | ||
242 | |||
243 | /* | ||
244 | * What is the maximum number of vertex buffers that can | ||
245 | * be used in the DXContext inputAssembly? | ||
246 | */ | ||
247 | SVGA3D_DEVCAP_DX_MAX_VERTEXBUFFERS = 97, | ||
248 | |||
249 | /* | ||
250 | * What is the maximum number of constant buffers | ||
251 | * that can be expected to work correctly with a | ||
252 | * DX context? | ||
253 | */ | ||
254 | SVGA3D_DEVCAP_DX_MAX_CONSTANT_BUFFERS = 98, | ||
255 | |||
256 | /* | ||
257 | * Does the device support provoking vertex control? | ||
258 | * If zero, the first vertex will always be the provoking vertex. | ||
259 | */ | ||
260 | SVGA3D_DEVCAP_DX_PROVOKING_VERTEX = 99, | ||
261 | |||
262 | SVGA3D_DEVCAP_DXFMT_X8R8G8B8 = 100, | ||
263 | SVGA3D_DEVCAP_DXFMT_A8R8G8B8 = 101, | ||
264 | SVGA3D_DEVCAP_DXFMT_R5G6B5 = 102, | ||
265 | SVGA3D_DEVCAP_DXFMT_X1R5G5B5 = 103, | ||
266 | SVGA3D_DEVCAP_DXFMT_A1R5G5B5 = 104, | ||
267 | SVGA3D_DEVCAP_DXFMT_A4R4G4B4 = 105, | ||
268 | SVGA3D_DEVCAP_DXFMT_Z_D32 = 106, | ||
269 | SVGA3D_DEVCAP_DXFMT_Z_D16 = 107, | ||
270 | SVGA3D_DEVCAP_DXFMT_Z_D24S8 = 108, | ||
271 | SVGA3D_DEVCAP_DXFMT_Z_D15S1 = 109, | ||
272 | SVGA3D_DEVCAP_DXFMT_LUMINANCE8 = 110, | ||
273 | SVGA3D_DEVCAP_DXFMT_LUMINANCE4_ALPHA4 = 111, | ||
274 | SVGA3D_DEVCAP_DXFMT_LUMINANCE16 = 112, | ||
275 | SVGA3D_DEVCAP_DXFMT_LUMINANCE8_ALPHA8 = 113, | ||
276 | SVGA3D_DEVCAP_DXFMT_DXT1 = 114, | ||
277 | SVGA3D_DEVCAP_DXFMT_DXT2 = 115, | ||
278 | SVGA3D_DEVCAP_DXFMT_DXT3 = 116, | ||
279 | SVGA3D_DEVCAP_DXFMT_DXT4 = 117, | ||
280 | SVGA3D_DEVCAP_DXFMT_DXT5 = 118, | ||
281 | SVGA3D_DEVCAP_DXFMT_BUMPU8V8 = 119, | ||
282 | SVGA3D_DEVCAP_DXFMT_BUMPL6V5U5 = 120, | ||
283 | SVGA3D_DEVCAP_DXFMT_BUMPX8L8V8U8 = 121, | ||
284 | SVGA3D_DEVCAP_DXFMT_BUMPL8V8U8 = 122, | ||
285 | SVGA3D_DEVCAP_DXFMT_ARGB_S10E5 = 123, | ||
286 | SVGA3D_DEVCAP_DXFMT_ARGB_S23E8 = 124, | ||
287 | SVGA3D_DEVCAP_DXFMT_A2R10G10B10 = 125, | ||
288 | SVGA3D_DEVCAP_DXFMT_V8U8 = 126, | ||
289 | SVGA3D_DEVCAP_DXFMT_Q8W8V8U8 = 127, | ||
290 | SVGA3D_DEVCAP_DXFMT_CxV8U8 = 128, | ||
291 | SVGA3D_DEVCAP_DXFMT_X8L8V8U8 = 129, | ||
292 | SVGA3D_DEVCAP_DXFMT_A2W10V10U10 = 130, | ||
293 | SVGA3D_DEVCAP_DXFMT_ALPHA8 = 131, | ||
294 | SVGA3D_DEVCAP_DXFMT_R_S10E5 = 132, | ||
295 | SVGA3D_DEVCAP_DXFMT_R_S23E8 = 133, | ||
296 | SVGA3D_DEVCAP_DXFMT_RG_S10E5 = 134, | ||
297 | SVGA3D_DEVCAP_DXFMT_RG_S23E8 = 135, | ||
298 | SVGA3D_DEVCAP_DXFMT_BUFFER = 136, | ||
299 | SVGA3D_DEVCAP_DXFMT_Z_D24X8 = 137, | ||
300 | SVGA3D_DEVCAP_DXFMT_V16U16 = 138, | ||
301 | SVGA3D_DEVCAP_DXFMT_G16R16 = 139, | ||
302 | SVGA3D_DEVCAP_DXFMT_A16B16G16R16 = 140, | ||
303 | SVGA3D_DEVCAP_DXFMT_UYVY = 141, | ||
304 | SVGA3D_DEVCAP_DXFMT_YUY2 = 142, | ||
305 | SVGA3D_DEVCAP_DXFMT_NV12 = 143, | ||
306 | SVGA3D_DEVCAP_DXFMT_AYUV = 144, | ||
307 | SVGA3D_DEVCAP_DXFMT_R32G32B32A32_TYPELESS = 145, | ||
308 | SVGA3D_DEVCAP_DXFMT_R32G32B32A32_UINT = 146, | ||
309 | SVGA3D_DEVCAP_DXFMT_R32G32B32A32_SINT = 147, | ||
310 | SVGA3D_DEVCAP_DXFMT_R32G32B32_TYPELESS = 148, | ||
311 | SVGA3D_DEVCAP_DXFMT_R32G32B32_FLOAT = 149, | ||
312 | SVGA3D_DEVCAP_DXFMT_R32G32B32_UINT = 150, | ||
313 | SVGA3D_DEVCAP_DXFMT_R32G32B32_SINT = 151, | ||
314 | SVGA3D_DEVCAP_DXFMT_R16G16B16A16_TYPELESS = 152, | ||
315 | SVGA3D_DEVCAP_DXFMT_R16G16B16A16_UINT = 153, | ||
316 | SVGA3D_DEVCAP_DXFMT_R16G16B16A16_SNORM = 154, | ||
317 | SVGA3D_DEVCAP_DXFMT_R16G16B16A16_SINT = 155, | ||
318 | SVGA3D_DEVCAP_DXFMT_R32G32_TYPELESS = 156, | ||
319 | SVGA3D_DEVCAP_DXFMT_R32G32_UINT = 157, | ||
320 | SVGA3D_DEVCAP_DXFMT_R32G32_SINT = 158, | ||
321 | SVGA3D_DEVCAP_DXFMT_R32G8X24_TYPELESS = 159, | ||
322 | SVGA3D_DEVCAP_DXFMT_D32_FLOAT_S8X24_UINT = 160, | ||
323 | SVGA3D_DEVCAP_DXFMT_R32_FLOAT_X8X24_TYPELESS = 161, | ||
324 | SVGA3D_DEVCAP_DXFMT_X32_TYPELESS_G8X24_UINT = 162, | ||
325 | SVGA3D_DEVCAP_DXFMT_R10G10B10A2_TYPELESS = 163, | ||
326 | SVGA3D_DEVCAP_DXFMT_R10G10B10A2_UINT = 164, | ||
327 | SVGA3D_DEVCAP_DXFMT_R11G11B10_FLOAT = 165, | ||
328 | SVGA3D_DEVCAP_DXFMT_R8G8B8A8_TYPELESS = 166, | ||
329 | SVGA3D_DEVCAP_DXFMT_R8G8B8A8_UNORM = 167, | ||
330 | SVGA3D_DEVCAP_DXFMT_R8G8B8A8_UNORM_SRGB = 168, | ||
331 | SVGA3D_DEVCAP_DXFMT_R8G8B8A8_UINT = 169, | ||
332 | SVGA3D_DEVCAP_DXFMT_R8G8B8A8_SINT = 170, | ||
333 | SVGA3D_DEVCAP_DXFMT_R16G16_TYPELESS = 171, | ||
334 | SVGA3D_DEVCAP_DXFMT_R16G16_UINT = 172, | ||
335 | SVGA3D_DEVCAP_DXFMT_R16G16_SINT = 173, | ||
336 | SVGA3D_DEVCAP_DXFMT_R32_TYPELESS = 174, | ||
337 | SVGA3D_DEVCAP_DXFMT_D32_FLOAT = 175, | ||
338 | SVGA3D_DEVCAP_DXFMT_R32_UINT = 176, | ||
339 | SVGA3D_DEVCAP_DXFMT_R32_SINT = 177, | ||
340 | SVGA3D_DEVCAP_DXFMT_R24G8_TYPELESS = 178, | ||
341 | SVGA3D_DEVCAP_DXFMT_D24_UNORM_S8_UINT = 179, | ||
342 | SVGA3D_DEVCAP_DXFMT_R24_UNORM_X8_TYPELESS = 180, | ||
343 | SVGA3D_DEVCAP_DXFMT_X24_TYPELESS_G8_UINT = 181, | ||
344 | SVGA3D_DEVCAP_DXFMT_R8G8_TYPELESS = 182, | ||
345 | SVGA3D_DEVCAP_DXFMT_R8G8_UNORM = 183, | ||
346 | SVGA3D_DEVCAP_DXFMT_R8G8_UINT = 184, | ||
347 | SVGA3D_DEVCAP_DXFMT_R8G8_SINT = 185, | ||
348 | SVGA3D_DEVCAP_DXFMT_R16_TYPELESS = 186, | ||
349 | SVGA3D_DEVCAP_DXFMT_R16_UNORM = 187, | ||
350 | SVGA3D_DEVCAP_DXFMT_R16_UINT = 188, | ||
351 | SVGA3D_DEVCAP_DXFMT_R16_SNORM = 189, | ||
352 | SVGA3D_DEVCAP_DXFMT_R16_SINT = 190, | ||
353 | SVGA3D_DEVCAP_DXFMT_R8_TYPELESS = 191, | ||
354 | SVGA3D_DEVCAP_DXFMT_R8_UNORM = 192, | ||
355 | SVGA3D_DEVCAP_DXFMT_R8_UINT = 193, | ||
356 | SVGA3D_DEVCAP_DXFMT_R8_SNORM = 194, | ||
357 | SVGA3D_DEVCAP_DXFMT_R8_SINT = 195, | ||
358 | SVGA3D_DEVCAP_DXFMT_P8 = 196, | ||
359 | SVGA3D_DEVCAP_DXFMT_R9G9B9E5_SHAREDEXP = 197, | ||
360 | SVGA3D_DEVCAP_DXFMT_R8G8_B8G8_UNORM = 198, | ||
361 | SVGA3D_DEVCAP_DXFMT_G8R8_G8B8_UNORM = 199, | ||
362 | SVGA3D_DEVCAP_DXFMT_BC1_TYPELESS = 200, | ||
363 | SVGA3D_DEVCAP_DXFMT_BC1_UNORM_SRGB = 201, | ||
364 | SVGA3D_DEVCAP_DXFMT_BC2_TYPELESS = 202, | ||
365 | SVGA3D_DEVCAP_DXFMT_BC2_UNORM_SRGB = 203, | ||
366 | SVGA3D_DEVCAP_DXFMT_BC3_TYPELESS = 204, | ||
367 | SVGA3D_DEVCAP_DXFMT_BC3_UNORM_SRGB = 205, | ||
368 | SVGA3D_DEVCAP_DXFMT_BC4_TYPELESS = 206, | ||
369 | SVGA3D_DEVCAP_DXFMT_ATI1 = 207, | ||
370 | SVGA3D_DEVCAP_DXFMT_BC4_SNORM = 208, | ||
371 | SVGA3D_DEVCAP_DXFMT_BC5_TYPELESS = 209, | ||
372 | SVGA3D_DEVCAP_DXFMT_ATI2 = 210, | ||
373 | SVGA3D_DEVCAP_DXFMT_BC5_SNORM = 211, | ||
374 | SVGA3D_DEVCAP_DXFMT_R10G10B10_XR_BIAS_A2_UNORM = 212, | ||
375 | SVGA3D_DEVCAP_DXFMT_B8G8R8A8_TYPELESS = 213, | ||
376 | SVGA3D_DEVCAP_DXFMT_B8G8R8A8_UNORM_SRGB = 214, | ||
377 | SVGA3D_DEVCAP_DXFMT_B8G8R8X8_TYPELESS = 215, | ||
378 | SVGA3D_DEVCAP_DXFMT_B8G8R8X8_UNORM_SRGB = 216, | ||
379 | SVGA3D_DEVCAP_DXFMT_Z_DF16 = 217, | ||
380 | SVGA3D_DEVCAP_DXFMT_Z_DF24 = 218, | ||
381 | SVGA3D_DEVCAP_DXFMT_Z_D24S8_INT = 219, | ||
382 | SVGA3D_DEVCAP_DXFMT_YV12 = 220, | ||
383 | SVGA3D_DEVCAP_DXFMT_R32G32B32A32_FLOAT = 221, | ||
384 | SVGA3D_DEVCAP_DXFMT_R16G16B16A16_FLOAT = 222, | ||
385 | SVGA3D_DEVCAP_DXFMT_R16G16B16A16_UNORM = 223, | ||
386 | SVGA3D_DEVCAP_DXFMT_R32G32_FLOAT = 224, | ||
387 | SVGA3D_DEVCAP_DXFMT_R10G10B10A2_UNORM = 225, | ||
388 | SVGA3D_DEVCAP_DXFMT_R8G8B8A8_SNORM = 226, | ||
389 | SVGA3D_DEVCAP_DXFMT_R16G16_FLOAT = 227, | ||
390 | SVGA3D_DEVCAP_DXFMT_R16G16_UNORM = 228, | ||
391 | SVGA3D_DEVCAP_DXFMT_R16G16_SNORM = 229, | ||
392 | SVGA3D_DEVCAP_DXFMT_R32_FLOAT = 230, | ||
393 | SVGA3D_DEVCAP_DXFMT_R8G8_SNORM = 231, | ||
394 | SVGA3D_DEVCAP_DXFMT_R16_FLOAT = 232, | ||
395 | SVGA3D_DEVCAP_DXFMT_D16_UNORM = 233, | ||
396 | SVGA3D_DEVCAP_DXFMT_A8_UNORM = 234, | ||
397 | SVGA3D_DEVCAP_DXFMT_BC1_UNORM = 235, | ||
398 | SVGA3D_DEVCAP_DXFMT_BC2_UNORM = 236, | ||
399 | SVGA3D_DEVCAP_DXFMT_BC3_UNORM = 237, | ||
400 | SVGA3D_DEVCAP_DXFMT_B5G6R5_UNORM = 238, | ||
401 | SVGA3D_DEVCAP_DXFMT_B5G5R5A1_UNORM = 239, | ||
402 | SVGA3D_DEVCAP_DXFMT_B8G8R8A8_UNORM = 240, | ||
403 | SVGA3D_DEVCAP_DXFMT_B8G8R8X8_UNORM = 241, | ||
404 | SVGA3D_DEVCAP_DXFMT_BC4_UNORM = 242, | ||
405 | SVGA3D_DEVCAP_DXFMT_BC5_UNORM = 243, | ||
406 | |||
407 | SVGA3D_DEVCAP_MAX /* This must be the last index. */ | ||
408 | } SVGA3dDevCapIndex; | ||
409 | |||
410 | /* | ||
411 | * Bit definitions for DXFMT devcaps | ||
412 | * | ||
413 | * | ||
414 | * SUPPORTED: Can the format be defined? | ||
415 | * SHADER_SAMPLE: Can the format be sampled from a shader? | ||
416 | * COLOR_RENDERTARGET: Can the format be a color render target? | ||
417 | * DEPTH_RENDERTARGET: Can the format be a depth render target? | ||
418 | * BLENDABLE: Is the format blendable? | ||
419 | * MIPS: Does the format support mip levels? | ||
420 | * ARRAY: Does the format support texture arrays? | ||
421 | * VOLUME: Does the format support having volume? | ||
422 | * MULTISAMPLE_2: Does the format support 2x multisample? | ||
423 | * MULTISAMPLE_4: Does the format support 4x multisample? | ||
424 | * MULTISAMPLE_8: Does the format support 8x multisample? | ||
425 | */ | ||
426 | #define SVGA3D_DXFMT_SUPPORTED (1 << 0) | ||
427 | #define SVGA3D_DXFMT_SHADER_SAMPLE (1 << 1) | ||
428 | #define SVGA3D_DXFMT_COLOR_RENDERTARGET (1 << 2) | ||
429 | #define SVGA3D_DXFMT_DEPTH_RENDERTARGET (1 << 3) | ||
430 | #define SVGA3D_DXFMT_BLENDABLE (1 << 4) | ||
431 | #define SVGA3D_DXFMT_MIPS (1 << 5) | ||
432 | #define SVGA3D_DXFMT_ARRAY (1 << 6) | ||
433 | #define SVGA3D_DXFMT_VOLUME (1 << 7) | ||
434 | #define SVGA3D_DXFMT_DX_VERTEX_BUFFER (1 << 8) | ||
435 | #define SVGADX_DXFMT_MULTISAMPLE_2 (1 << 9) | ||
436 | #define SVGADX_DXFMT_MULTISAMPLE_4 (1 << 10) | ||
437 | #define SVGADX_DXFMT_MULTISAMPLE_8 (1 << 11) | ||
438 | #define SVGADX_DXFMT_MAX (1 << 12) | ||
439 | |||
440 | /* | ||
441 | * Convenience mask for any multisample capability. | ||
442 | * | ||
443 | * The multisample bits imply both load and render capability. | ||
444 | */ | ||
445 | #define SVGA3D_DXFMT_MULTISAMPLE ( \ | ||
446 | SVGADX_DXFMT_MULTISAMPLE_2 | \ | ||
447 | SVGADX_DXFMT_MULTISAMPLE_4 | \ | ||
448 | SVGADX_DXFMT_MULTISAMPLE_8 ) | ||
449 | |||
450 | typedef union { | ||
451 | Bool b; | ||
452 | uint32 u; | ||
453 | int32 i; | ||
454 | float f; | ||
455 | } SVGA3dDevCapResult; | ||
456 | |||
457 | #endif /* _SVGA3D_DEVCAPS_H_ */ | ||
diff --git a/drivers/gpu/drm/vmwgfx/device_include/svga3d_dx.h b/drivers/gpu/drm/vmwgfx/device_include/svga3d_dx.h new file mode 100644 index 000000000000..8c5ae608cfb4 --- /dev/null +++ b/drivers/gpu/drm/vmwgfx/device_include/svga3d_dx.h | |||
@@ -0,0 +1,1487 @@ | |||
1 | /********************************************************** | ||
2 | * Copyright 2012-2015 VMware, Inc. All rights reserved. | ||
3 | * | ||
4 | * Permission is hereby granted, free of charge, to any person | ||
5 | * obtaining a copy of this software and associated documentation | ||
6 | * files (the "Software"), to deal in the Software without | ||
7 | * restriction, including without limitation the rights to use, copy, | ||
8 | * modify, merge, publish, distribute, sublicense, and/or sell copies | ||
9 | * of the Software, and to permit persons to whom the Software is | ||
10 | * furnished to do so, subject to the following conditions: | ||
11 | * | ||
12 | * The above copyright notice and this permission notice shall be | ||
13 | * included in all copies or substantial portions of the Software. | ||
14 | * | ||
15 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, | ||
16 | * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF | ||
17 | * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND | ||
18 | * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS | ||
19 | * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN | ||
20 | * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN | ||
21 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE | ||
22 | * SOFTWARE. | ||
23 | * | ||
24 | **********************************************************/ | ||
25 | |||
26 | /* | ||
27 | * svga3d_dx.h -- | ||
28 | * | ||
29 | * SVGA 3d hardware definitions for DX10 support. | ||
30 | */ | ||
31 | |||
32 | #ifndef _SVGA3D_DX_H_ | ||
33 | #define _SVGA3D_DX_H_ | ||
34 | |||
35 | #define INCLUDE_ALLOW_MODULE | ||
36 | #define INCLUDE_ALLOW_USERLEVEL | ||
37 | #define INCLUDE_ALLOW_VMCORE | ||
38 | #include "includeCheck.h" | ||
39 | |||
40 | #include "svga3d_limits.h" | ||
41 | |||
42 | #define SVGA3D_INPUT_MIN 0 | ||
43 | #define SVGA3D_INPUT_PER_VERTEX_DATA 0 | ||
44 | #define SVGA3D_INPUT_PER_INSTANCE_DATA 1 | ||
45 | #define SVGA3D_INPUT_MAX 2 | ||
46 | typedef uint32 SVGA3dInputClassification; | ||
47 | |||
48 | #define SVGA3D_RESOURCE_TYPE_MIN 1 | ||
49 | #define SVGA3D_RESOURCE_BUFFER 1 | ||
50 | #define SVGA3D_RESOURCE_TEXTURE1D 2 | ||
51 | #define SVGA3D_RESOURCE_TEXTURE2D 3 | ||
52 | #define SVGA3D_RESOURCE_TEXTURE3D 4 | ||
53 | #define SVGA3D_RESOURCE_TEXTURECUBE 5 | ||
54 | #define SVGA3D_RESOURCE_TYPE_DX10_MAX 6 | ||
55 | #define SVGA3D_RESOURCE_BUFFEREX 6 | ||
56 | #define SVGA3D_RESOURCE_TYPE_MAX 7 | ||
57 | typedef uint32 SVGA3dResourceType; | ||
58 | |||
59 | #define SVGA3D_DEPTH_WRITE_MASK_ZERO 0 | ||
60 | #define SVGA3D_DEPTH_WRITE_MASK_ALL 1 | ||
61 | typedef uint8 SVGA3dDepthWriteMask; | ||
62 | |||
63 | #define SVGA3D_FILTER_MIP_LINEAR (1 << 0) | ||
64 | #define SVGA3D_FILTER_MAG_LINEAR (1 << 2) | ||
65 | #define SVGA3D_FILTER_MIN_LINEAR (1 << 4) | ||
66 | #define SVGA3D_FILTER_ANISOTROPIC (1 << 6) | ||
67 | #define SVGA3D_FILTER_COMPARE (1 << 7) | ||
68 | typedef uint32 SVGA3dFilter; | ||
69 | |||
70 | #define SVGA3D_CULL_INVALID 0 | ||
71 | #define SVGA3D_CULL_MIN 1 | ||
72 | #define SVGA3D_CULL_NONE 1 | ||
73 | #define SVGA3D_CULL_FRONT 2 | ||
74 | #define SVGA3D_CULL_BACK 3 | ||
75 | #define SVGA3D_CULL_MAX 4 | ||
76 | typedef uint8 SVGA3dCullMode; | ||
77 | |||
78 | #define SVGA3D_COMPARISON_INVALID 0 | ||
79 | #define SVGA3D_COMPARISON_MIN 1 | ||
80 | #define SVGA3D_COMPARISON_NEVER 1 | ||
81 | #define SVGA3D_COMPARISON_LESS 2 | ||
82 | #define SVGA3D_COMPARISON_EQUAL 3 | ||
83 | #define SVGA3D_COMPARISON_LESS_EQUAL 4 | ||
84 | #define SVGA3D_COMPARISON_GREATER 5 | ||
85 | #define SVGA3D_COMPARISON_NOT_EQUAL 6 | ||
86 | #define SVGA3D_COMPARISON_GREATER_EQUAL 7 | ||
87 | #define SVGA3D_COMPARISON_ALWAYS 8 | ||
88 | #define SVGA3D_COMPARISON_MAX 9 | ||
89 | typedef uint8 SVGA3dComparisonFunc; | ||
90 | |||
91 | #define SVGA3D_DX_MAX_VERTEXBUFFERS 32 | ||
92 | #define SVGA3D_DX_MAX_SOTARGETS 4 | ||
93 | #define SVGA3D_DX_MAX_SRVIEWS 128 | ||
94 | #define SVGA3D_DX_MAX_CONSTBUFFERS 16 | ||
95 | #define SVGA3D_DX_MAX_SAMPLERS 16 | ||
96 | |||
97 | /* Id limits */ | ||
98 | static const uint32 SVGA3dBlendObjectCountPerContext = 4096; | ||
99 | static const uint32 SVGA3dDepthStencilObjectCountPerContext = 4096; | ||
100 | |||
101 | typedef uint32 SVGA3dSurfaceId; | ||
102 | typedef uint32 SVGA3dShaderResourceViewId; | ||
103 | typedef uint32 SVGA3dRenderTargetViewId; | ||
104 | typedef uint32 SVGA3dDepthStencilViewId; | ||
105 | |||
106 | typedef uint32 SVGA3dShaderId; | ||
107 | typedef uint32 SVGA3dElementLayoutId; | ||
108 | typedef uint32 SVGA3dSamplerId; | ||
109 | typedef uint32 SVGA3dBlendStateId; | ||
110 | typedef uint32 SVGA3dDepthStencilStateId; | ||
111 | typedef uint32 SVGA3dRasterizerStateId; | ||
112 | typedef uint32 SVGA3dQueryId; | ||
113 | typedef uint32 SVGA3dStreamOutputId; | ||
114 | |||
115 | typedef union { | ||
116 | struct { | ||
117 | float r; | ||
118 | float g; | ||
119 | float b; | ||
120 | float a; | ||
121 | }; | ||
122 | |||
123 | float value[4]; | ||
124 | } SVGA3dRGBAFloat; | ||
125 | |||
126 | typedef | ||
127 | #include "vmware_pack_begin.h" | ||
128 | struct { | ||
129 | uint32 cid; | ||
130 | SVGAMobId mobid; | ||
131 | } | ||
132 | #include "vmware_pack_end.h" | ||
133 | SVGAOTableDXContextEntry; | ||
134 | |||
135 | typedef | ||
136 | #include "vmware_pack_begin.h" | ||
137 | struct SVGA3dCmdDXDefineContext { | ||
138 | uint32 cid; | ||
139 | } | ||
140 | #include "vmware_pack_end.h" | ||
141 | SVGA3dCmdDXDefineContext; /* SVGA_3D_CMD_DX_DEFINE_CONTEXT */ | ||
142 | |||
143 | typedef | ||
144 | #include "vmware_pack_begin.h" | ||
145 | struct SVGA3dCmdDXDestroyContext { | ||
146 | uint32 cid; | ||
147 | } | ||
148 | #include "vmware_pack_end.h" | ||
149 | SVGA3dCmdDXDestroyContext; /* SVGA_3D_CMD_DX_DESTROY_CONTEXT */ | ||
150 | |||
151 | /* | ||
152 | * Bind a DX context. | ||
153 | * | ||
154 | * validContents should be set to 0 for new contexts, | ||
155 | * and 1 if this is an old context which is getting paged | ||
156 | * back on to the device. | ||
157 | * | ||
158 | * For new contexts, it is recommended that the driver | ||
159 | * issue commands to initialize all interesting state | ||
160 | * prior to rendering. | ||
161 | */ | ||
162 | typedef | ||
163 | #include "vmware_pack_begin.h" | ||
164 | struct SVGA3dCmdDXBindContext { | ||
165 | uint32 cid; | ||
166 | SVGAMobId mobid; | ||
167 | uint32 validContents; | ||
168 | } | ||
169 | #include "vmware_pack_end.h" | ||
170 | SVGA3dCmdDXBindContext; /* SVGA_3D_CMD_DX_BIND_CONTEXT */ | ||
171 | |||
172 | /* | ||
173 | * Readback a DX context. | ||
174 | * (Request that the device flush the contents back into guest memory.) | ||
175 | */ | ||
176 | typedef | ||
177 | #include "vmware_pack_begin.h" | ||
178 | struct SVGA3dCmdDXReadbackContext { | ||
179 | uint32 cid; | ||
180 | } | ||
181 | #include "vmware_pack_end.h" | ||
182 | SVGA3dCmdDXReadbackContext; /* SVGA_3D_CMD_DX_READBACK_CONTEXT */ | ||
183 | |||
184 | /* | ||
185 | * Invalidate a guest-backed context. | ||
186 | */ | ||
187 | typedef | ||
188 | #include "vmware_pack_begin.h" | ||
189 | struct SVGA3dCmdDXInvalidateContext { | ||
190 | uint32 cid; | ||
191 | } | ||
192 | #include "vmware_pack_end.h" | ||
193 | SVGA3dCmdDXInvalidateContext; /* SVGA_3D_CMD_DX_INVALIDATE_CONTEXT */ | ||
194 | |||
195 | typedef | ||
196 | #include "vmware_pack_begin.h" | ||
197 | struct SVGA3dReplyFormatData { | ||
198 | uint32 formatSupport; | ||
199 | uint32 msaa2xQualityLevels:5; | ||
200 | uint32 msaa4xQualityLevels:5; | ||
201 | uint32 msaa8xQualityLevels:5; | ||
202 | uint32 msaa16xQualityLevels:5; | ||
203 | uint32 msaa32xQualityLevels:5; | ||
204 | uint32 pad:7; | ||
205 | } | ||
206 | #include "vmware_pack_end.h" | ||
207 | SVGA3dReplyFormatData; | ||
208 | |||
209 | typedef | ||
210 | #include "vmware_pack_begin.h" | ||
211 | struct SVGA3dCmdDXSetSingleConstantBuffer { | ||
212 | uint32 slot; | ||
213 | SVGA3dShaderType type; | ||
214 | SVGA3dSurfaceId sid; | ||
215 | uint32 offsetInBytes; | ||
216 | uint32 sizeInBytes; | ||
217 | } | ||
218 | #include "vmware_pack_end.h" | ||
219 | SVGA3dCmdDXSetSingleConstantBuffer; | ||
220 | /* SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER */ | ||
221 | |||
222 | typedef | ||
223 | #include "vmware_pack_begin.h" | ||
224 | struct SVGA3dCmdDXSetShaderResources { | ||
225 | uint32 startView; | ||
226 | SVGA3dShaderType type; | ||
227 | |||
228 | /* | ||
229 | * Followed by a variable number of SVGA3dShaderResourceViewId's. | ||
230 | */ | ||
231 | } | ||
232 | #include "vmware_pack_end.h" | ||
233 | SVGA3dCmdDXSetShaderResources; /* SVGA_3D_CMD_DX_SET_SHADER_RESOURCES */ | ||
234 | |||
235 | typedef | ||
236 | #include "vmware_pack_begin.h" | ||
237 | struct SVGA3dCmdDXSetShader { | ||
238 | SVGA3dShaderId shaderId; | ||
239 | SVGA3dShaderType type; | ||
240 | } | ||
241 | #include "vmware_pack_end.h" | ||
242 | SVGA3dCmdDXSetShader; /* SVGA_3D_CMD_DX_SET_SHADER */ | ||
243 | |||
244 | typedef | ||
245 | #include "vmware_pack_begin.h" | ||
246 | struct SVGA3dCmdDXSetSamplers { | ||
247 | uint32 startSampler; | ||
248 | SVGA3dShaderType type; | ||
249 | |||
250 | /* | ||
251 | * Followed by a variable number of SVGA3dSamplerId's. | ||
252 | */ | ||
253 | } | ||
254 | #include "vmware_pack_end.h" | ||
255 | SVGA3dCmdDXSetSamplers; /* SVGA_3D_CMD_DX_SET_SAMPLERS */ | ||
256 | |||
257 | typedef | ||
258 | #include "vmware_pack_begin.h" | ||
259 | struct SVGA3dCmdDXDraw { | ||
260 | uint32 vertexCount; | ||
261 | uint32 startVertexLocation; | ||
262 | } | ||
263 | #include "vmware_pack_end.h" | ||
264 | SVGA3dCmdDXDraw; /* SVGA_3D_CMD_DX_DRAW */ | ||
265 | |||
266 | typedef | ||
267 | #include "vmware_pack_begin.h" | ||
268 | struct SVGA3dCmdDXDrawIndexed { | ||
269 | uint32 indexCount; | ||
270 | uint32 startIndexLocation; | ||
271 | int32 baseVertexLocation; | ||
272 | } | ||
273 | #include "vmware_pack_end.h" | ||
274 | SVGA3dCmdDXDrawIndexed; /* SVGA_3D_CMD_DX_DRAW_INDEXED */ | ||
275 | |||
276 | typedef | ||
277 | #include "vmware_pack_begin.h" | ||
278 | struct SVGA3dCmdDXDrawInstanced { | ||
279 | uint32 vertexCountPerInstance; | ||
280 | uint32 instanceCount; | ||
281 | uint32 startVertexLocation; | ||
282 | uint32 startInstanceLocation; | ||
283 | } | ||
284 | #include "vmware_pack_end.h" | ||
285 | SVGA3dCmdDXDrawInstanced; /* SVGA_3D_CMD_DX_DRAW_INSTANCED */ | ||
286 | |||
287 | typedef | ||
288 | #include "vmware_pack_begin.h" | ||
289 | struct SVGA3dCmdDXDrawIndexedInstanced { | ||
290 | uint32 indexCountPerInstance; | ||
291 | uint32 instanceCount; | ||
292 | uint32 startIndexLocation; | ||
293 | int32 baseVertexLocation; | ||
294 | uint32 startInstanceLocation; | ||
295 | } | ||
296 | #include "vmware_pack_end.h" | ||
297 | SVGA3dCmdDXDrawIndexedInstanced; /* SVGA_3D_CMD_DX_DRAW_INDEXED_INSTANCED */ | ||
298 | |||
299 | typedef | ||
300 | #include "vmware_pack_begin.h" | ||
301 | struct SVGA3dCmdDXDrawAuto { | ||
302 | uint32 pad0; | ||
303 | } | ||
304 | #include "vmware_pack_end.h" | ||
305 | SVGA3dCmdDXDrawAuto; /* SVGA_3D_CMD_DX_DRAW_AUTO */ | ||
306 | |||
307 | typedef | ||
308 | #include "vmware_pack_begin.h" | ||
309 | struct SVGA3dCmdDXSetInputLayout { | ||
310 | SVGA3dElementLayoutId elementLayoutId; | ||
311 | } | ||
312 | #include "vmware_pack_end.h" | ||
313 | SVGA3dCmdDXSetInputLayout; /* SVGA_3D_CMD_DX_SET_INPUT_LAYOUT */ | ||
314 | |||
315 | typedef | ||
316 | #include "vmware_pack_begin.h" | ||
317 | struct SVGA3dVertexBuffer { | ||
318 | SVGA3dSurfaceId sid; | ||
319 | uint32 stride; | ||
320 | uint32 offset; | ||
321 | } | ||
322 | #include "vmware_pack_end.h" | ||
323 | SVGA3dVertexBuffer; | ||
324 | |||
325 | typedef | ||
326 | #include "vmware_pack_begin.h" | ||
327 | struct SVGA3dCmdDXSetVertexBuffers { | ||
328 | uint32 startBuffer; | ||
329 | /* Followed by a variable number of SVGA3dVertexBuffer's. */ | ||
330 | } | ||
331 | #include "vmware_pack_end.h" | ||
332 | SVGA3dCmdDXSetVertexBuffers; /* SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS */ | ||
333 | |||
334 | typedef | ||
335 | #include "vmware_pack_begin.h" | ||
336 | struct SVGA3dCmdDXSetIndexBuffer { | ||
337 | SVGA3dSurfaceId sid; | ||
338 | SVGA3dSurfaceFormat format; | ||
339 | uint32 offset; | ||
340 | } | ||
341 | #include "vmware_pack_end.h" | ||
342 | SVGA3dCmdDXSetIndexBuffer; /* SVGA_3D_CMD_DX_SET_INDEX_BUFFER */ | ||
343 | |||
344 | typedef | ||
345 | #include "vmware_pack_begin.h" | ||
346 | struct SVGA3dCmdDXSetTopology { | ||
347 | SVGA3dPrimitiveType topology; | ||
348 | } | ||
349 | #include "vmware_pack_end.h" | ||
350 | SVGA3dCmdDXSetTopology; /* SVGA_3D_CMD_DX_SET_TOPOLOGY */ | ||
351 | |||
352 | typedef | ||
353 | #include "vmware_pack_begin.h" | ||
354 | struct SVGA3dCmdDXSetRenderTargets { | ||
355 | SVGA3dDepthStencilViewId depthStencilViewId; | ||
356 | /* Followed by a variable number of SVGA3dRenderTargetViewId's. */ | ||
357 | } | ||
358 | #include "vmware_pack_end.h" | ||
359 | SVGA3dCmdDXSetRenderTargets; /* SVGA_3D_CMD_DX_SET_RENDERTARGETS */ | ||
360 | |||
361 | typedef | ||
362 | #include "vmware_pack_begin.h" | ||
363 | struct SVGA3dCmdDXSetBlendState { | ||
364 | SVGA3dBlendStateId blendId; | ||
365 | float blendFactor[4]; | ||
366 | uint32 sampleMask; | ||
367 | } | ||
368 | #include "vmware_pack_end.h" | ||
369 | SVGA3dCmdDXSetBlendState; /* SVGA_3D_CMD_DX_SET_BLEND_STATE */ | ||
370 | |||
371 | typedef | ||
372 | #include "vmware_pack_begin.h" | ||
373 | struct SVGA3dCmdDXSetDepthStencilState { | ||
374 | SVGA3dDepthStencilStateId depthStencilId; | ||
375 | uint32 stencilRef; | ||
376 | } | ||
377 | #include "vmware_pack_end.h" | ||
378 | SVGA3dCmdDXSetDepthStencilState; /* SVGA_3D_CMD_DX_SET_DEPTHSTENCIL_STATE */ | ||
379 | |||
380 | typedef | ||
381 | #include "vmware_pack_begin.h" | ||
382 | struct SVGA3dCmdDXSetRasterizerState { | ||
383 | SVGA3dRasterizerStateId rasterizerId; | ||
384 | } | ||
385 | #include "vmware_pack_end.h" | ||
386 | SVGA3dCmdDXSetRasterizerState; /* SVGA_3D_CMD_DX_SET_RASTERIZER_STATE */ | ||
387 | |||
388 | #define SVGA3D_DXQUERY_FLAG_PREDICATEHINT (1 << 0) | ||
389 | typedef uint32 SVGA3dDXQueryFlags; | ||
390 | |||
391 | /* | ||
392 | * The SVGADXQueryDeviceState and SVGADXQueryDeviceBits are used by the device | ||
393 | * to track query state transitions, but are not intended to be used by the | ||
394 | * driver. | ||
395 | */ | ||
396 | #define SVGADX_QDSTATE_INVALID ((uint8)-1) /* Query has no state */ | ||
397 | #define SVGADX_QDSTATE_MIN 0 | ||
398 | #define SVGADX_QDSTATE_IDLE 0 /* Query hasn't started yet */ | ||
399 | #define SVGADX_QDSTATE_ACTIVE 1 /* Query is actively gathering data */ | ||
400 | #define SVGADX_QDSTATE_PENDING 2 /* Query is waiting for results */ | ||
401 | #define SVGADX_QDSTATE_FINISHED 3 /* Query has completed */ | ||
402 | #define SVGADX_QDSTATE_MAX 4 | ||
403 | typedef uint8 SVGADXQueryDeviceState; | ||
404 | |||
405 | typedef | ||
406 | #include "vmware_pack_begin.h" | ||
407 | struct { | ||
408 | SVGA3dQueryTypeUint8 type; | ||
409 | uint16 pad0; | ||
410 | SVGADXQueryDeviceState state; | ||
411 | SVGA3dDXQueryFlags flags; | ||
412 | SVGAMobId mobid; | ||
413 | uint32 offset; | ||
414 | } | ||
415 | #include "vmware_pack_end.h" | ||
416 | SVGACOTableDXQueryEntry; | ||
417 | |||
418 | typedef | ||
419 | #include "vmware_pack_begin.h" | ||
420 | struct SVGA3dCmdDXDefineQuery { | ||
421 | SVGA3dQueryId queryId; | ||
422 | SVGA3dQueryType type; | ||
423 | SVGA3dDXQueryFlags flags; | ||
424 | } | ||
425 | #include "vmware_pack_end.h" | ||
426 | SVGA3dCmdDXDefineQuery; /* SVGA_3D_CMD_DX_DEFINE_QUERY */ | ||
427 | |||
428 | typedef | ||
429 | #include "vmware_pack_begin.h" | ||
430 | struct SVGA3dCmdDXDestroyQuery { | ||
431 | SVGA3dQueryId queryId; | ||
432 | } | ||
433 | #include "vmware_pack_end.h" | ||
434 | SVGA3dCmdDXDestroyQuery; /* SVGA_3D_CMD_DX_DESTROY_QUERY */ | ||
435 | |||
436 | typedef | ||
437 | #include "vmware_pack_begin.h" | ||
438 | struct SVGA3dCmdDXBindQuery { | ||
439 | SVGA3dQueryId queryId; | ||
440 | SVGAMobId mobid; | ||
441 | } | ||
442 | #include "vmware_pack_end.h" | ||
443 | SVGA3dCmdDXBindQuery; /* SVGA_3D_CMD_DX_BIND_QUERY */ | ||
444 | |||
445 | typedef | ||
446 | #include "vmware_pack_begin.h" | ||
447 | struct SVGA3dCmdDXSetQueryOffset { | ||
448 | SVGA3dQueryId queryId; | ||
449 | uint32 mobOffset; | ||
450 | } | ||
451 | #include "vmware_pack_end.h" | ||
452 | SVGA3dCmdDXSetQueryOffset; /* SVGA_3D_CMD_DX_SET_QUERY_OFFSET */ | ||
453 | |||
454 | typedef | ||
455 | #include "vmware_pack_begin.h" | ||
456 | struct SVGA3dCmdDXBeginQuery { | ||
457 | SVGA3dQueryId queryId; | ||
458 | } | ||
459 | #include "vmware_pack_end.h" | ||
460 | SVGA3dCmdDXBeginQuery; /* SVGA_3D_CMD_DX_QUERY_BEGIN */ | ||
461 | |||
462 | typedef | ||
463 | #include "vmware_pack_begin.h" | ||
464 | struct SVGA3dCmdDXEndQuery { | ||
465 | SVGA3dQueryId queryId; | ||
466 | } | ||
467 | #include "vmware_pack_end.h" | ||
468 | SVGA3dCmdDXEndQuery; /* SVGA_3D_CMD_DX_QUERY_END */ | ||
469 | |||
470 | typedef | ||
471 | #include "vmware_pack_begin.h" | ||
472 | struct SVGA3dCmdDXReadbackQuery { | ||
473 | SVGA3dQueryId queryId; | ||
474 | } | ||
475 | #include "vmware_pack_end.h" | ||
476 | SVGA3dCmdDXReadbackQuery; /* SVGA_3D_CMD_DX_READBACK_QUERY */ | ||
477 | |||
478 | typedef | ||
479 | #include "vmware_pack_begin.h" | ||
480 | struct SVGA3dCmdDXMoveQuery { | ||
481 | SVGA3dQueryId queryId; | ||
482 | SVGAMobId mobid; | ||
483 | uint32 mobOffset; | ||
484 | } | ||
485 | #include "vmware_pack_end.h" | ||
486 | SVGA3dCmdDXMoveQuery; /* SVGA_3D_CMD_DX_MOVE_QUERY */ | ||
487 | |||
488 | typedef | ||
489 | #include "vmware_pack_begin.h" | ||
490 | struct SVGA3dCmdDXBindAllQuery { | ||
491 | uint32 cid; | ||
492 | SVGAMobId mobid; | ||
493 | } | ||
494 | #include "vmware_pack_end.h" | ||
495 | SVGA3dCmdDXBindAllQuery; /* SVGA_3D_CMD_DX_BIND_ALL_QUERY */ | ||
496 | |||
497 | typedef | ||
498 | #include "vmware_pack_begin.h" | ||
499 | struct SVGA3dCmdDXReadbackAllQuery { | ||
500 | uint32 cid; | ||
501 | } | ||
502 | #include "vmware_pack_end.h" | ||
503 | SVGA3dCmdDXReadbackAllQuery; /* SVGA_3D_CMD_DX_READBACK_ALL_QUERY */ | ||
504 | |||
505 | typedef | ||
506 | #include "vmware_pack_begin.h" | ||
507 | struct SVGA3dCmdDXSetPredication { | ||
508 | SVGA3dQueryId queryId; | ||
509 | uint32 predicateValue; | ||
510 | } | ||
511 | #include "vmware_pack_end.h" | ||
512 | SVGA3dCmdDXSetPredication; /* SVGA_3D_CMD_DX_SET_PREDICATION */ | ||
513 | |||
514 | typedef | ||
515 | #include "vmware_pack_begin.h" | ||
516 | struct MKS3dDXSOState { | ||
517 | uint32 offset; /* Starting offset */ | ||
518 | uint32 intOffset; /* Internal offset */ | ||
519 | uint32 vertexCount; /* vertices written */ | ||
520 | uint32 sizeInBytes; /* max bytes to write */ | ||
521 | } | ||
522 | #include "vmware_pack_end.h" | ||
523 | SVGA3dDXSOState; | ||
524 | |||
525 | /* Set the offset field to this value to append SO values to the buffer */ | ||
526 | #define SVGA3D_DX_SO_OFFSET_APPEND ((uint32) ~0u) | ||
527 | |||
528 | typedef | ||
529 | #include "vmware_pack_begin.h" | ||
530 | struct SVGA3dSoTarget { | ||
531 | SVGA3dSurfaceId sid; | ||
532 | uint32 offset; | ||
533 | uint32 sizeInBytes; | ||
534 | } | ||
535 | #include "vmware_pack_end.h" | ||
536 | SVGA3dSoTarget; | ||
537 | |||
538 | typedef | ||
539 | #include "vmware_pack_begin.h" | ||
540 | struct SVGA3dCmdDXSetSOTargets { | ||
541 | uint32 pad0; | ||
542 | /* Followed by a variable number of SVGA3dSOTarget's. */ | ||
543 | } | ||
544 | #include "vmware_pack_end.h" | ||
545 | SVGA3dCmdDXSetSOTargets; /* SVGA_3D_CMD_DX_SET_SOTARGETS */ | ||
546 | |||
547 | typedef | ||
548 | #include "vmware_pack_begin.h" | ||
549 | struct SVGA3dViewport | ||
550 | { | ||
551 | float x; | ||
552 | float y; | ||
553 | float width; | ||
554 | float height; | ||
555 | float minDepth; | ||
556 | float maxDepth; | ||
557 | } | ||
558 | #include "vmware_pack_end.h" | ||
559 | SVGA3dViewport; | ||
560 | |||
561 | typedef | ||
562 | #include "vmware_pack_begin.h" | ||
563 | struct SVGA3dCmdDXSetViewports { | ||
564 | uint32 pad0; | ||
565 | /* Followed by a variable number of SVGA3dViewport's. */ | ||
566 | } | ||
567 | #include "vmware_pack_end.h" | ||
568 | SVGA3dCmdDXSetViewports; /* SVGA_3D_CMD_DX_SET_VIEWPORTS */ | ||
569 | |||
570 | #define SVGA3D_DX_MAX_VIEWPORTS 16 | ||
571 | |||
572 | typedef | ||
573 | #include "vmware_pack_begin.h" | ||
574 | struct SVGA3dCmdDXSetScissorRects { | ||
575 | uint32 pad0; | ||
576 | /* Followed by a variable number of SVGASignedRect's. */ | ||
577 | } | ||
578 | #include "vmware_pack_end.h" | ||
579 | SVGA3dCmdDXSetScissorRects; /* SVGA_3D_CMD_DX_SET_SCISSORRECTS */ | ||
580 | |||
581 | #define SVGA3D_DX_MAX_SCISSORRECTS 16 | ||
582 | |||
583 | typedef | ||
584 | #include "vmware_pack_begin.h" | ||
585 | struct SVGA3dCmdDXClearRenderTargetView { | ||
586 | SVGA3dRenderTargetViewId renderTargetViewId; | ||
587 | SVGA3dRGBAFloat rgba; | ||
588 | } | ||
589 | #include "vmware_pack_end.h" | ||
590 | SVGA3dCmdDXClearRenderTargetView; /* SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW */ | ||
591 | |||
592 | typedef | ||
593 | #include "vmware_pack_begin.h" | ||
594 | struct SVGA3dCmdDXClearDepthStencilView { | ||
595 | uint16 flags; | ||
596 | uint16 stencil; | ||
597 | SVGA3dDepthStencilViewId depthStencilViewId; | ||
598 | float depth; | ||
599 | } | ||
600 | #include "vmware_pack_end.h" | ||
601 | SVGA3dCmdDXClearDepthStencilView; /* SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW */ | ||
602 | |||
603 | typedef | ||
604 | #include "vmware_pack_begin.h" | ||
605 | struct SVGA3dCmdDXPredCopyRegion { | ||
606 | SVGA3dSurfaceId dstSid; | ||
607 | uint32 dstSubResource; | ||
608 | SVGA3dSurfaceId srcSid; | ||
609 | uint32 srcSubResource; | ||
610 | SVGA3dCopyBox box; | ||
611 | } | ||
612 | #include "vmware_pack_end.h" | ||
613 | SVGA3dCmdDXPredCopyRegion; | ||
614 | /* SVGA_3D_CMD_DX_PRED_COPY_REGION */ | ||
615 | |||
616 | typedef | ||
617 | #include "vmware_pack_begin.h" | ||
618 | struct SVGA3dCmdDXPredCopy { | ||
619 | SVGA3dSurfaceId dstSid; | ||
620 | SVGA3dSurfaceId srcSid; | ||
621 | } | ||
622 | #include "vmware_pack_end.h" | ||
623 | SVGA3dCmdDXPredCopy; /* SVGA_3D_CMD_DX_PRED_COPY */ | ||
624 | |||
625 | typedef | ||
626 | #include "vmware_pack_begin.h" | ||
627 | struct SVGA3dCmdDXBufferCopy { | ||
628 | SVGA3dSurfaceId dest; | ||
629 | SVGA3dSurfaceId src; | ||
630 | uint32 destX; | ||
631 | uint32 srcX; | ||
632 | uint32 width; | ||
633 | } | ||
634 | #include "vmware_pack_end.h" | ||
635 | SVGA3dCmdDXBufferCopy; | ||
636 | /* SVGA_3D_CMD_DX_BUFFER_COPY */ | ||
637 | |||
638 | typedef uint32 SVGA3dDXStretchBltMode; | ||
639 | #define SVGADX_STRETCHBLT_LINEAR (1 << 0) | ||
640 | #define SVGADX_STRETCHBLT_FORCE_SRC_SRGB (1 << 1) | ||
641 | |||
642 | typedef | ||
643 | #include "vmware_pack_begin.h" | ||
644 | struct SVGA3dCmdDXStretchBlt { | ||
645 | SVGA3dSurfaceId srcSid; | ||
646 | uint32 srcSubResource; | ||
647 | SVGA3dSurfaceId dstSid; | ||
648 | uint32 destSubResource; | ||
649 | SVGA3dBox boxSrc; | ||
650 | SVGA3dBox boxDest; | ||
651 | SVGA3dDXStretchBltMode mode; | ||
652 | } | ||
653 | #include "vmware_pack_end.h" | ||
654 | SVGA3dCmdDXStretchBlt; /* SVGA_3D_CMD_DX_STRETCHBLT */ | ||
655 | |||
656 | typedef | ||
657 | #include "vmware_pack_begin.h" | ||
658 | struct SVGA3dCmdDXGenMips { | ||
659 | SVGA3dShaderResourceViewId shaderResourceViewId; | ||
660 | } | ||
661 | #include "vmware_pack_end.h" | ||
662 | SVGA3dCmdDXGenMips; /* SVGA_3D_CMD_DX_GENMIPS */ | ||
663 | |||
664 | /* | ||
665 | * Defines a resource/DX surface. Resources share the surfaceId namespace. | ||
666 | * | ||
667 | */ | ||
668 | typedef | ||
669 | #include "vmware_pack_begin.h" | ||
670 | struct SVGA3dCmdDefineGBSurface_v2 { | ||
671 | uint32 sid; | ||
672 | SVGA3dSurfaceFlags surfaceFlags; | ||
673 | SVGA3dSurfaceFormat format; | ||
674 | uint32 numMipLevels; | ||
675 | uint32 multisampleCount; | ||
676 | SVGA3dTextureFilter autogenFilter; | ||
677 | SVGA3dSize size; | ||
678 | uint32 arraySize; | ||
679 | uint32 pad; | ||
680 | } | ||
681 | #include "vmware_pack_end.h" | ||
682 | SVGA3dCmdDefineGBSurface_v2; /* SVGA_3D_CMD_DEFINE_GB_SURFACE_V2 */ | ||
683 | |||
684 | /* | ||
685 | * Update a sub-resource in a guest-backed resource. | ||
686 | * (Inform the device that the guest-contents have been updated.) | ||
687 | */ | ||
688 | typedef | ||
689 | #include "vmware_pack_begin.h" | ||
690 | struct SVGA3dCmdDXUpdateSubResource { | ||
691 | SVGA3dSurfaceId sid; | ||
692 | uint32 subResource; | ||
693 | SVGA3dBox box; | ||
694 | } | ||
695 | #include "vmware_pack_end.h" | ||
696 | SVGA3dCmdDXUpdateSubResource; /* SVGA_3D_CMD_DX_UPDATE_SUBRESOURCE */ | ||
697 | |||
698 | /* | ||
699 | * Readback a subresource in a guest-backed resource. | ||
700 | * (Request the device to flush the dirty contents into the guest.) | ||
701 | */ | ||
702 | typedef | ||
703 | #include "vmware_pack_begin.h" | ||
704 | struct SVGA3dCmdDXReadbackSubResource { | ||
705 | SVGA3dSurfaceId sid; | ||
706 | uint32 subResource; | ||
707 | } | ||
708 | #include "vmware_pack_end.h" | ||
709 | SVGA3dCmdDXReadbackSubResource; /* SVGA_3D_CMD_DX_READBACK_SUBRESOURCE */ | ||
710 | |||
711 | /* | ||
712 | * Invalidate an image in a guest-backed surface. | ||
713 | * (Notify the device that the contents can be lost.) | ||
714 | */ | ||
715 | typedef | ||
716 | #include "vmware_pack_begin.h" | ||
717 | struct SVGA3dCmdDXInvalidateSubResource { | ||
718 | SVGA3dSurfaceId sid; | ||
719 | uint32 subResource; | ||
720 | } | ||
721 | #include "vmware_pack_end.h" | ||
722 | SVGA3dCmdDXInvalidateSubResource; /* SVGA_3D_CMD_DX_INVALIDATE_SUBRESOURCE */ | ||
723 | |||
724 | |||
725 | /* | ||
726 | * Raw byte wise transfer from a buffer surface into another surface | ||
727 | * of the requested box. | ||
728 | */ | ||
729 | typedef | ||
730 | #include "vmware_pack_begin.h" | ||
731 | struct SVGA3dCmdDXTransferFromBuffer { | ||
732 | SVGA3dSurfaceId srcSid; | ||
733 | uint32 srcOffset; | ||
734 | uint32 srcPitch; | ||
735 | uint32 srcSlicePitch; | ||
736 | SVGA3dSurfaceId destSid; | ||
737 | uint32 destSubResource; | ||
738 | SVGA3dBox destBox; | ||
739 | } | ||
740 | #include "vmware_pack_end.h" | ||
741 | SVGA3dCmdDXTransferFromBuffer; /* SVGA_3D_CMD_DX_TRANSFER_FROM_BUFFER */ | ||
742 | |||
743 | |||
744 | /* | ||
745 | * Raw byte wise transfer from a buffer surface into another surface | ||
746 | * of the requested box. Supported if SVGA3D_DEVCAP_DXCONTEXT is set. | ||
747 | * The context is implied from the command buffer header. | ||
748 | */ | ||
749 | typedef | ||
750 | #include "vmware_pack_begin.h" | ||
751 | struct SVGA3dCmdDXPredTransferFromBuffer { | ||
752 | SVGA3dSurfaceId srcSid; | ||
753 | uint32 srcOffset; | ||
754 | uint32 srcPitch; | ||
755 | uint32 srcSlicePitch; | ||
756 | SVGA3dSurfaceId destSid; | ||
757 | uint32 destSubResource; | ||
758 | SVGA3dBox destBox; | ||
759 | } | ||
760 | #include "vmware_pack_end.h" | ||
761 | SVGA3dCmdDXPredTransferFromBuffer; | ||
762 | /* SVGA_3D_CMD_DX_PRED_TRANSFER_FROM_BUFFER */ | ||
763 | |||
764 | |||
765 | typedef | ||
766 | #include "vmware_pack_begin.h" | ||
767 | struct SVGA3dCmdDXSurfaceCopyAndReadback { | ||
768 | SVGA3dSurfaceId srcSid; | ||
769 | SVGA3dSurfaceId destSid; | ||
770 | SVGA3dCopyBox box; | ||
771 | } | ||
772 | #include "vmware_pack_end.h" | ||
773 | SVGA3dCmdDXSurfaceCopyAndReadback; | ||
774 | /* SVGA_3D_CMD_DX_SURFACE_COPY_AND_READBACK */ | ||
775 | |||
776 | |||
777 | typedef | ||
778 | #include "vmware_pack_begin.h" | ||
779 | struct { | ||
780 | union { | ||
781 | struct { | ||
782 | uint32 firstElement; | ||
783 | uint32 numElements; | ||
784 | uint32 pad0; | ||
785 | uint32 pad1; | ||
786 | } buffer; | ||
787 | struct { | ||
788 | uint32 mostDetailedMip; | ||
789 | uint32 firstArraySlice; | ||
790 | uint32 mipLevels; | ||
791 | uint32 arraySize; | ||
792 | } tex; | ||
793 | struct { | ||
794 | uint32 firstElement; | ||
795 | uint32 numElements; | ||
796 | uint32 flags; | ||
797 | uint32 pad0; | ||
798 | } bufferex; | ||
799 | }; | ||
800 | } | ||
801 | #include "vmware_pack_end.h" | ||
802 | SVGA3dShaderResourceViewDesc; | ||
803 | |||
804 | typedef | ||
805 | #include "vmware_pack_begin.h" | ||
806 | struct { | ||
807 | SVGA3dSurfaceId sid; | ||
808 | SVGA3dSurfaceFormat format; | ||
809 | SVGA3dResourceType resourceDimension; | ||
810 | SVGA3dShaderResourceViewDesc desc; | ||
811 | uint32 pad; | ||
812 | } | ||
813 | #include "vmware_pack_end.h" | ||
814 | SVGACOTableDXSRViewEntry; | ||
815 | |||
816 | typedef | ||
817 | #include "vmware_pack_begin.h" | ||
818 | struct SVGA3dCmdDXDefineShaderResourceView { | ||
819 | SVGA3dShaderResourceViewId shaderResourceViewId; | ||
820 | |||
821 | SVGA3dSurfaceId sid; | ||
822 | SVGA3dSurfaceFormat format; | ||
823 | SVGA3dResourceType resourceDimension; | ||
824 | |||
825 | SVGA3dShaderResourceViewDesc desc; | ||
826 | } | ||
827 | #include "vmware_pack_end.h" | ||
828 | SVGA3dCmdDXDefineShaderResourceView; | ||
829 | /* SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW */ | ||
830 | |||
831 | typedef | ||
832 | #include "vmware_pack_begin.h" | ||
833 | struct SVGA3dCmdDXDestroyShaderResourceView { | ||
834 | SVGA3dShaderResourceViewId shaderResourceViewId; | ||
835 | } | ||
836 | #include "vmware_pack_end.h" | ||
837 | SVGA3dCmdDXDestroyShaderResourceView; | ||
838 | /* SVGA_3D_CMD_DX_DESTROY_SHADERRESOURCE_VIEW */ | ||
839 | |||
840 | typedef | ||
841 | #include "vmware_pack_begin.h" | ||
842 | struct SVGA3dRenderTargetViewDesc { | ||
843 | union { | ||
844 | struct { | ||
845 | uint32 firstElement; | ||
846 | uint32 numElements; | ||
847 | } buffer; | ||
848 | struct { | ||
849 | uint32 mipSlice; | ||
850 | uint32 firstArraySlice; | ||
851 | uint32 arraySize; | ||
852 | } tex; /* 1d, 2d, cube */ | ||
853 | struct { | ||
854 | uint32 mipSlice; | ||
855 | uint32 firstW; | ||
856 | uint32 wSize; | ||
857 | } tex3D; | ||
858 | }; | ||
859 | } | ||
860 | #include "vmware_pack_end.h" | ||
861 | SVGA3dRenderTargetViewDesc; | ||
862 | |||
863 | typedef | ||
864 | #include "vmware_pack_begin.h" | ||
865 | struct { | ||
866 | SVGA3dSurfaceId sid; | ||
867 | SVGA3dSurfaceFormat format; | ||
868 | SVGA3dResourceType resourceDimension; | ||
869 | SVGA3dRenderTargetViewDesc desc; | ||
870 | uint32 pad[2]; | ||
871 | } | ||
872 | #include "vmware_pack_end.h" | ||
873 | SVGACOTableDXRTViewEntry; | ||
874 | |||
875 | typedef | ||
876 | #include "vmware_pack_begin.h" | ||
877 | struct SVGA3dCmdDXDefineRenderTargetView { | ||
878 | SVGA3dRenderTargetViewId renderTargetViewId; | ||
879 | |||
880 | SVGA3dSurfaceId sid; | ||
881 | SVGA3dSurfaceFormat format; | ||
882 | SVGA3dResourceType resourceDimension; | ||
883 | |||
884 | SVGA3dRenderTargetViewDesc desc; | ||
885 | } | ||
886 | #include "vmware_pack_end.h" | ||
887 | SVGA3dCmdDXDefineRenderTargetView; | ||
888 | /* SVGA_3D_CMD_DX_DEFINE_RENDERTARGET_VIEW */ | ||
889 | |||
890 | typedef | ||
891 | #include "vmware_pack_begin.h" | ||
892 | struct SVGA3dCmdDXDestroyRenderTargetView { | ||
893 | SVGA3dRenderTargetViewId renderTargetViewId; | ||
894 | } | ||
895 | #include "vmware_pack_end.h" | ||
896 | SVGA3dCmdDXDestroyRenderTargetView; | ||
897 | /* SVGA_3D_CMD_DX_DESTROY_RENDERTARGET_VIEW */ | ||
898 | |||
899 | /* | ||
900 | */ | ||
901 | #define SVGA3D_DXDSVIEW_CREATE_READ_ONLY_DEPTH 0x01 | ||
902 | #define SVGA3D_DXDSVIEW_CREATE_READ_ONLY_STENCIL 0x02 | ||
903 | #define SVGA3D_DXDSVIEW_CREATE_FLAG_MASK 0x03 | ||
904 | typedef uint8 SVGA3DCreateDSViewFlags; | ||
905 | |||
906 | typedef | ||
907 | #include "vmware_pack_begin.h" | ||
908 | struct { | ||
909 | SVGA3dSurfaceId sid; | ||
910 | SVGA3dSurfaceFormat format; | ||
911 | SVGA3dResourceType resourceDimension; | ||
912 | uint32 mipSlice; | ||
913 | uint32 firstArraySlice; | ||
914 | uint32 arraySize; | ||
915 | SVGA3DCreateDSViewFlags flags; | ||
916 | uint8 pad0; | ||
917 | uint16 pad1; | ||
918 | uint32 pad2; | ||
919 | } | ||
920 | #include "vmware_pack_end.h" | ||
921 | SVGACOTableDXDSViewEntry; | ||
922 | |||
923 | typedef | ||
924 | #include "vmware_pack_begin.h" | ||
925 | struct SVGA3dCmdDXDefineDepthStencilView { | ||
926 | SVGA3dDepthStencilViewId depthStencilViewId; | ||
927 | |||
928 | SVGA3dSurfaceId sid; | ||
929 | SVGA3dSurfaceFormat format; | ||
930 | SVGA3dResourceType resourceDimension; | ||
931 | uint32 mipSlice; | ||
932 | uint32 firstArraySlice; | ||
933 | uint32 arraySize; | ||
934 | SVGA3DCreateDSViewFlags flags; | ||
935 | uint8 pad0; | ||
936 | uint16 pad1; | ||
937 | } | ||
938 | #include "vmware_pack_end.h" | ||
939 | SVGA3dCmdDXDefineDepthStencilView; | ||
940 | /* SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_VIEW */ | ||
941 | |||
942 | typedef | ||
943 | #include "vmware_pack_begin.h" | ||
944 | struct SVGA3dCmdDXDestroyDepthStencilView { | ||
945 | SVGA3dDepthStencilViewId depthStencilViewId; | ||
946 | } | ||
947 | #include "vmware_pack_end.h" | ||
948 | SVGA3dCmdDXDestroyDepthStencilView; | ||
949 | /* SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_VIEW */ | ||
950 | |||
951 | typedef | ||
952 | #include "vmware_pack_begin.h" | ||
953 | struct SVGA3dInputElementDesc { | ||
954 | uint32 inputSlot; | ||
955 | uint32 alignedByteOffset; | ||
956 | SVGA3dSurfaceFormat format; | ||
957 | SVGA3dInputClassification inputSlotClass; | ||
958 | uint32 instanceDataStepRate; | ||
959 | uint32 inputRegister; | ||
960 | } | ||
961 | #include "vmware_pack_end.h" | ||
962 | SVGA3dInputElementDesc; | ||
963 | |||
964 | typedef | ||
965 | #include "vmware_pack_begin.h" | ||
966 | struct { | ||
967 | /* | ||
968 | * XXX: How many of these can there be? | ||
969 | */ | ||
970 | uint32 elid; | ||
971 | uint32 numDescs; | ||
972 | SVGA3dInputElementDesc desc[32]; | ||
973 | uint32 pad[62]; | ||
974 | } | ||
975 | #include "vmware_pack_end.h" | ||
976 | SVGACOTableDXElementLayoutEntry; | ||
977 | |||
978 | typedef | ||
979 | #include "vmware_pack_begin.h" | ||
980 | struct SVGA3dCmdDXDefineElementLayout { | ||
981 | SVGA3dElementLayoutId elementLayoutId; | ||
982 | /* Followed by a variable number of SVGA3dInputElementDesc's. */ | ||
983 | } | ||
984 | #include "vmware_pack_end.h" | ||
985 | SVGA3dCmdDXDefineElementLayout; | ||
986 | /* SVGA_3D_CMD_DX_DEFINE_ELEMENTLAYOUT */ | ||
987 | |||
988 | typedef | ||
989 | #include "vmware_pack_begin.h" | ||
990 | struct SVGA3dCmdDXDestroyElementLayout { | ||
991 | SVGA3dElementLayoutId elementLayoutId; | ||
992 | } | ||
993 | #include "vmware_pack_end.h" | ||
994 | SVGA3dCmdDXDestroyElementLayout; | ||
995 | /* SVGA_3D_CMD_DX_DESTROY_ELEMENTLAYOUT */ | ||
996 | |||
997 | |||
998 | #define SVGA3D_DX_MAX_RENDER_TARGETS 8 | ||
999 | |||
1000 | typedef | ||
1001 | #include "vmware_pack_begin.h" | ||
1002 | struct SVGA3dDXBlendStatePerRT { | ||
1003 | uint8 blendEnable; | ||
1004 | uint8 srcBlend; | ||
1005 | uint8 destBlend; | ||
1006 | uint8 blendOp; | ||
1007 | uint8 srcBlendAlpha; | ||
1008 | uint8 destBlendAlpha; | ||
1009 | uint8 blendOpAlpha; | ||
1010 | uint8 renderTargetWriteMask; | ||
1011 | uint8 logicOpEnable; | ||
1012 | uint8 logicOp; | ||
1013 | uint16 pad0; | ||
1014 | } | ||
1015 | #include "vmware_pack_end.h" | ||
1016 | SVGA3dDXBlendStatePerRT; | ||
1017 | |||
1018 | typedef | ||
1019 | #include "vmware_pack_begin.h" | ||
1020 | struct { | ||
1021 | uint8 alphaToCoverageEnable; | ||
1022 | uint8 independentBlendEnable; | ||
1023 | uint16 pad0; | ||
1024 | SVGA3dDXBlendStatePerRT perRT[SVGA3D_MAX_RENDER_TARGETS]; | ||
1025 | uint32 pad1[7]; | ||
1026 | } | ||
1027 | #include "vmware_pack_end.h" | ||
1028 | SVGACOTableDXBlendStateEntry; | ||
1029 | |||
1030 | /* | ||
1031 | */ | ||
1032 | typedef | ||
1033 | #include "vmware_pack_begin.h" | ||
1034 | struct SVGA3dCmdDXDefineBlendState { | ||
1035 | SVGA3dBlendStateId blendId; | ||
1036 | uint8 alphaToCoverageEnable; | ||
1037 | uint8 independentBlendEnable; | ||
1038 | uint16 pad0; | ||
1039 | SVGA3dDXBlendStatePerRT perRT[SVGA3D_MAX_RENDER_TARGETS]; | ||
1040 | } | ||
1041 | #include "vmware_pack_end.h" | ||
1042 | SVGA3dCmdDXDefineBlendState; /* SVGA_3D_CMD_DX_DEFINE_BLEND_STATE */ | ||
1043 | |||
1044 | typedef | ||
1045 | #include "vmware_pack_begin.h" | ||
1046 | struct SVGA3dCmdDXDestroyBlendState { | ||
1047 | SVGA3dBlendStateId blendId; | ||
1048 | } | ||
1049 | #include "vmware_pack_end.h" | ||
1050 | SVGA3dCmdDXDestroyBlendState; /* SVGA_3D_CMD_DX_DESTROY_BLEND_STATE */ | ||
1051 | |||
1052 | typedef | ||
1053 | #include "vmware_pack_begin.h" | ||
1054 | struct { | ||
1055 | uint8 depthEnable; | ||
1056 | SVGA3dDepthWriteMask depthWriteMask; | ||
1057 | SVGA3dComparisonFunc depthFunc; | ||
1058 | uint8 stencilEnable; | ||
1059 | uint8 frontEnable; | ||
1060 | uint8 backEnable; | ||
1061 | uint8 stencilReadMask; | ||
1062 | uint8 stencilWriteMask; | ||
1063 | |||
1064 | uint8 frontStencilFailOp; | ||
1065 | uint8 frontStencilDepthFailOp; | ||
1066 | uint8 frontStencilPassOp; | ||
1067 | SVGA3dComparisonFunc frontStencilFunc; | ||
1068 | |||
1069 | uint8 backStencilFailOp; | ||
1070 | uint8 backStencilDepthFailOp; | ||
1071 | uint8 backStencilPassOp; | ||
1072 | SVGA3dComparisonFunc backStencilFunc; | ||
1073 | } | ||
1074 | #include "vmware_pack_end.h" | ||
1075 | SVGACOTableDXDepthStencilEntry; | ||
1076 | |||
1077 | /* | ||
1078 | */ | ||
1079 | typedef | ||
1080 | #include "vmware_pack_begin.h" | ||
1081 | struct SVGA3dCmdDXDefineDepthStencilState { | ||
1082 | SVGA3dDepthStencilStateId depthStencilId; | ||
1083 | |||
1084 | uint8 depthEnable; | ||
1085 | SVGA3dDepthWriteMask depthWriteMask; | ||
1086 | SVGA3dComparisonFunc depthFunc; | ||
1087 | uint8 stencilEnable; | ||
1088 | uint8 frontEnable; | ||
1089 | uint8 backEnable; | ||
1090 | uint8 stencilReadMask; | ||
1091 | uint8 stencilWriteMask; | ||
1092 | |||
1093 | uint8 frontStencilFailOp; | ||
1094 | uint8 frontStencilDepthFailOp; | ||
1095 | uint8 frontStencilPassOp; | ||
1096 | SVGA3dComparisonFunc frontStencilFunc; | ||
1097 | |||
1098 | uint8 backStencilFailOp; | ||
1099 | uint8 backStencilDepthFailOp; | ||
1100 | uint8 backStencilPassOp; | ||
1101 | SVGA3dComparisonFunc backStencilFunc; | ||
1102 | } | ||
1103 | #include "vmware_pack_end.h" | ||
1104 | SVGA3dCmdDXDefineDepthStencilState; | ||
1105 | /* SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_STATE */ | ||
1106 | |||
1107 | typedef | ||
1108 | #include "vmware_pack_begin.h" | ||
1109 | struct SVGA3dCmdDXDestroyDepthStencilState { | ||
1110 | SVGA3dDepthStencilStateId depthStencilId; | ||
1111 | } | ||
1112 | #include "vmware_pack_end.h" | ||
1113 | SVGA3dCmdDXDestroyDepthStencilState; | ||
1114 | /* SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_STATE */ | ||
1115 | |||
1116 | typedef | ||
1117 | #include "vmware_pack_begin.h" | ||
1118 | struct { | ||
1119 | uint8 fillMode; | ||
1120 | SVGA3dCullMode cullMode; | ||
1121 | uint8 frontCounterClockwise; | ||
1122 | uint8 provokingVertexLast; | ||
1123 | int32 depthBias; | ||
1124 | float depthBiasClamp; | ||
1125 | float slopeScaledDepthBias; | ||
1126 | uint8 depthClipEnable; | ||
1127 | uint8 scissorEnable; | ||
1128 | uint8 multisampleEnable; | ||
1129 | uint8 antialiasedLineEnable; | ||
1130 | float lineWidth; | ||
1131 | uint8 lineStippleEnable; | ||
1132 | uint8 lineStippleFactor; | ||
1133 | uint16 lineStipplePattern; | ||
1134 | uint32 forcedSampleCount; | ||
1135 | } | ||
1136 | #include "vmware_pack_end.h" | ||
1137 | SVGACOTableDXRasterizerStateEntry; | ||
1138 | |||
1139 | /* | ||
1140 | */ | ||
1141 | typedef | ||
1142 | #include "vmware_pack_begin.h" | ||
1143 | struct SVGA3dCmdDXDefineRasterizerState { | ||
1144 | SVGA3dRasterizerStateId rasterizerId; | ||
1145 | |||
1146 | uint8 fillMode; | ||
1147 | SVGA3dCullMode cullMode; | ||
1148 | uint8 frontCounterClockwise; | ||
1149 | uint8 provokingVertexLast; | ||
1150 | int32 depthBias; | ||
1151 | float depthBiasClamp; | ||
1152 | float slopeScaledDepthBias; | ||
1153 | uint8 depthClipEnable; | ||
1154 | uint8 scissorEnable; | ||
1155 | uint8 multisampleEnable; | ||
1156 | uint8 antialiasedLineEnable; | ||
1157 | float lineWidth; | ||
1158 | uint8 lineStippleEnable; | ||
1159 | uint8 lineStippleFactor; | ||
1160 | uint16 lineStipplePattern; | ||
1161 | } | ||
1162 | #include "vmware_pack_end.h" | ||
1163 | SVGA3dCmdDXDefineRasterizerState; | ||
1164 | /* SVGA_3D_CMD_DX_DEFINE_RASTERIZER_STATE */ | ||
1165 | |||
1166 | typedef | ||
1167 | #include "vmware_pack_begin.h" | ||
1168 | struct SVGA3dCmdDXDestroyRasterizerState { | ||
1169 | SVGA3dRasterizerStateId rasterizerId; | ||
1170 | } | ||
1171 | #include "vmware_pack_end.h" | ||
1172 | SVGA3dCmdDXDestroyRasterizerState; | ||
1173 | /* SVGA_3D_CMD_DX_DESTROY_RASTERIZER_STATE */ | ||
1174 | |||
1175 | typedef | ||
1176 | #include "vmware_pack_begin.h" | ||
1177 | struct { | ||
1178 | SVGA3dFilter filter; | ||
1179 | uint8 addressU; | ||
1180 | uint8 addressV; | ||
1181 | uint8 addressW; | ||
1182 | uint8 pad0; | ||
1183 | float mipLODBias; | ||
1184 | uint8 maxAnisotropy; | ||
1185 | SVGA3dComparisonFunc comparisonFunc; | ||
1186 | uint16 pad1; | ||
1187 | SVGA3dRGBAFloat borderColor; | ||
1188 | float minLOD; | ||
1189 | float maxLOD; | ||
1190 | uint32 pad2[6]; | ||
1191 | } | ||
1192 | #include "vmware_pack_end.h" | ||
1193 | SVGACOTableDXSamplerEntry; | ||
1194 | |||
1195 | /* | ||
1196 | */ | ||
1197 | typedef | ||
1198 | #include "vmware_pack_begin.h" | ||
1199 | struct SVGA3dCmdDXDefineSamplerState { | ||
1200 | SVGA3dSamplerId samplerId; | ||
1201 | SVGA3dFilter filter; | ||
1202 | uint8 addressU; | ||
1203 | uint8 addressV; | ||
1204 | uint8 addressW; | ||
1205 | uint8 pad0; | ||
1206 | float mipLODBias; | ||
1207 | uint8 maxAnisotropy; | ||
1208 | SVGA3dComparisonFunc comparisonFunc; | ||
1209 | uint16 pad1; | ||
1210 | SVGA3dRGBAFloat borderColor; | ||
1211 | float minLOD; | ||
1212 | float maxLOD; | ||
1213 | } | ||
1214 | #include "vmware_pack_end.h" | ||
1215 | SVGA3dCmdDXDefineSamplerState; /* SVGA_3D_CMD_DX_DEFINE_SAMPLER_STATE */ | ||
1216 | |||
1217 | typedef | ||
1218 | #include "vmware_pack_begin.h" | ||
1219 | struct SVGA3dCmdDXDestroySamplerState { | ||
1220 | SVGA3dSamplerId samplerId; | ||
1221 | } | ||
1222 | #include "vmware_pack_end.h" | ||
1223 | SVGA3dCmdDXDestroySamplerState; /* SVGA_3D_CMD_DX_DESTROY_SAMPLER_STATE */ | ||
1224 | |||
1225 | /* | ||
1226 | */ | ||
1227 | typedef | ||
1228 | #include "vmware_pack_begin.h" | ||
1229 | struct SVGA3dSignatureEntry { | ||
1230 | uint8 systemValue; | ||
1231 | uint8 reg; /* register is a reserved word */ | ||
1232 | uint16 mask; | ||
1233 | uint8 registerComponentType; | ||
1234 | uint8 minPrecision; | ||
1235 | uint16 pad0; | ||
1236 | } | ||
1237 | #include "vmware_pack_end.h" | ||
1238 | SVGA3dSignatureEntry; | ||
1239 | |||
1240 | typedef | ||
1241 | #include "vmware_pack_begin.h" | ||
1242 | struct SVGA3dCmdDXDefineShader { | ||
1243 | SVGA3dShaderId shaderId; | ||
1244 | SVGA3dShaderType type; | ||
1245 | uint32 sizeInBytes; /* Number of bytes of shader text. */ | ||
1246 | } | ||
1247 | #include "vmware_pack_end.h" | ||
1248 | SVGA3dCmdDXDefineShader; /* SVGA_3D_CMD_DX_DEFINE_SHADER */ | ||
1249 | |||
1250 | typedef | ||
1251 | #include "vmware_pack_begin.h" | ||
1252 | struct SVGACOTableDXShaderEntry { | ||
1253 | SVGA3dShaderType type; | ||
1254 | uint32 sizeInBytes; | ||
1255 | uint32 offsetInBytes; | ||
1256 | SVGAMobId mobid; | ||
1257 | uint32 numInputSignatureEntries; | ||
1258 | uint32 numOutputSignatureEntries; | ||
1259 | |||
1260 | uint32 numPatchConstantSignatureEntries; | ||
1261 | |||
1262 | uint32 pad; | ||
1263 | } | ||
1264 | #include "vmware_pack_end.h" | ||
1265 | SVGACOTableDXShaderEntry; | ||
1266 | |||
1267 | typedef | ||
1268 | #include "vmware_pack_begin.h" | ||
1269 | struct SVGA3dCmdDXDestroyShader { | ||
1270 | SVGA3dShaderId shaderId; | ||
1271 | } | ||
1272 | #include "vmware_pack_end.h" | ||
1273 | SVGA3dCmdDXDestroyShader; /* SVGA_3D_CMD_DX_DESTROY_SHADER */ | ||
1274 | |||
1275 | typedef | ||
1276 | #include "vmware_pack_begin.h" | ||
1277 | struct SVGA3dCmdDXBindShader { | ||
1278 | uint32 cid; | ||
1279 | uint32 shid; | ||
1280 | SVGAMobId mobid; | ||
1281 | uint32 offsetInBytes; | ||
1282 | } | ||
1283 | #include "vmware_pack_end.h" | ||
1284 | SVGA3dCmdDXBindShader; /* SVGA_3D_CMD_DX_BIND_SHADER */ | ||
1285 | |||
1286 | /* | ||
1287 | * The maximum number of streamout decl's in each streamout entry. | ||
1288 | */ | ||
1289 | #define SVGA3D_MAX_STREAMOUT_DECLS 64 | ||
1290 | |||
1291 | typedef | ||
1292 | #include "vmware_pack_begin.h" | ||
1293 | struct SVGA3dStreamOutputDeclarationEntry { | ||
1294 | uint32 outputSlot; | ||
1295 | uint32 registerIndex; | ||
1296 | uint8 registerMask; | ||
1297 | uint8 pad0; | ||
1298 | uint16 pad1; | ||
1299 | uint32 stream; | ||
1300 | } | ||
1301 | #include "vmware_pack_end.h" | ||
1302 | SVGA3dStreamOutputDeclarationEntry; | ||
1303 | |||
1304 | typedef | ||
1305 | #include "vmware_pack_begin.h" | ||
1306 | struct SVGAOTableStreamOutputEntry { | ||
1307 | uint32 numOutputStreamEntries; | ||
1308 | SVGA3dStreamOutputDeclarationEntry decl[SVGA3D_MAX_STREAMOUT_DECLS]; | ||
1309 | uint32 streamOutputStrideInBytes[SVGA3D_DX_MAX_SOTARGETS]; | ||
1310 | uint32 rasterizedStream; | ||
1311 | uint32 pad[250]; | ||
1312 | } | ||
1313 | #include "vmware_pack_end.h" | ||
1314 | SVGACOTableDXStreamOutputEntry; | ||
1315 | |||
1316 | typedef | ||
1317 | #include "vmware_pack_begin.h" | ||
1318 | struct SVGA3dCmdDXDefineStreamOutput { | ||
1319 | SVGA3dStreamOutputId soid; | ||
1320 | uint32 numOutputStreamEntries; | ||
1321 | SVGA3dStreamOutputDeclarationEntry decl[SVGA3D_MAX_STREAMOUT_DECLS]; | ||
1322 | uint32 streamOutputStrideInBytes[SVGA3D_DX_MAX_SOTARGETS]; | ||
1323 | uint32 rasterizedStream; | ||
1324 | } | ||
1325 | #include "vmware_pack_end.h" | ||
1326 | SVGA3dCmdDXDefineStreamOutput; /* SVGA_3D_CMD_DX_DEFINE_STREAMOUTPUT */ | ||
1327 | |||
1328 | typedef | ||
1329 | #include "vmware_pack_begin.h" | ||
1330 | struct SVGA3dCmdDXDestroyStreamOutput { | ||
1331 | SVGA3dStreamOutputId soid; | ||
1332 | } | ||
1333 | #include "vmware_pack_end.h" | ||
1334 | SVGA3dCmdDXDestroyStreamOutput; /* SVGA_3D_CMD_DX_DESTROY_STREAMOUTPUT */ | ||
1335 | |||
1336 | typedef | ||
1337 | #include "vmware_pack_begin.h" | ||
1338 | struct SVGA3dCmdDXSetStreamOutput { | ||
1339 | SVGA3dStreamOutputId soid; | ||
1340 | } | ||
1341 | #include "vmware_pack_end.h" | ||
1342 | SVGA3dCmdDXSetStreamOutput; /* SVGA_3D_CMD_DX_SET_STREAMOUTPUT */ | ||
1343 | |||
1344 | typedef | ||
1345 | #include "vmware_pack_begin.h" | ||
1346 | struct { | ||
1347 | uint64 value; | ||
1348 | uint32 mobId; | ||
1349 | uint32 mobOffset; | ||
1350 | } | ||
1351 | #include "vmware_pack_end.h" | ||
1352 | SVGA3dCmdDXMobFence64; /* SVGA_3D_CMD_DX_MOB_FENCE_64 */ | ||
1353 | |||
1354 | /* | ||
1355 | * SVGA3dCmdSetCOTable -- | ||
1356 | * | ||
1357 | * This command allows the guest to bind a mob to a context-object table. | ||
1358 | */ | ||
1359 | |||
1360 | typedef | ||
1361 | #include "vmware_pack_begin.h" | ||
1362 | struct SVGA3dCmdDXSetCOTable { | ||
1363 | uint32 cid; | ||
1364 | uint32 mobid; | ||
1365 | SVGACOTableType type; | ||
1366 | uint32 validSizeInBytes; | ||
1367 | } | ||
1368 | #include "vmware_pack_end.h" | ||
1369 | SVGA3dCmdDXSetCOTable; /* SVGA_3D_CMD_DX_SET_COTABLE */ | ||
1370 | |||
1371 | typedef | ||
1372 | #include "vmware_pack_begin.h" | ||
1373 | struct SVGA3dCmdDXReadbackCOTable { | ||
1374 | uint32 cid; | ||
1375 | SVGACOTableType type; | ||
1376 | } | ||
1377 | #include "vmware_pack_end.h" | ||
1378 | SVGA3dCmdDXReadbackCOTable; /* SVGA_3D_CMD_DX_READBACK_COTABLE */ | ||
1379 | |||
1380 | typedef | ||
1381 | #include "vmware_pack_begin.h" | ||
1382 | struct SVGA3dCOTableData { | ||
1383 | uint32 mobid; | ||
1384 | } | ||
1385 | #include "vmware_pack_end.h" | ||
1386 | SVGA3dCOTableData; | ||
1387 | |||
1388 | typedef | ||
1389 | #include "vmware_pack_begin.h" | ||
1390 | struct SVGA3dBufferBinding { | ||
1391 | uint32 bufferId; | ||
1392 | uint32 stride; | ||
1393 | uint32 offset; | ||
1394 | } | ||
1395 | #include "vmware_pack_end.h" | ||
1396 | SVGA3dBufferBinding; | ||
1397 | |||
1398 | typedef | ||
1399 | #include "vmware_pack_begin.h" | ||
1400 | struct SVGA3dConstantBufferBinding { | ||
1401 | uint32 sid; | ||
1402 | uint32 offsetInBytes; | ||
1403 | uint32 sizeInBytes; | ||
1404 | } | ||
1405 | #include "vmware_pack_end.h" | ||
1406 | SVGA3dConstantBufferBinding; | ||
1407 | |||
1408 | typedef | ||
1409 | #include "vmware_pack_begin.h" | ||
1410 | struct SVGADXInputAssemblyMobFormat { | ||
1411 | uint32 layoutId; | ||
1412 | SVGA3dBufferBinding vertexBuffers[SVGA3D_DX_MAX_VERTEXBUFFERS]; | ||
1413 | uint32 indexBufferSid; | ||
1414 | uint32 pad; | ||
1415 | uint32 indexBufferOffset; | ||
1416 | uint32 indexBufferFormat; | ||
1417 | uint32 topology; | ||
1418 | } | ||
1419 | #include "vmware_pack_end.h" | ||
1420 | SVGADXInputAssemblyMobFormat; | ||
1421 | |||
1422 | typedef | ||
1423 | #include "vmware_pack_begin.h" | ||
1424 | struct SVGADXContextMobFormat { | ||
1425 | SVGADXInputAssemblyMobFormat inputAssembly; | ||
1426 | |||
1427 | struct { | ||
1428 | uint32 blendStateId; | ||
1429 | uint32 blendFactor[4]; | ||
1430 | uint32 sampleMask; | ||
1431 | uint32 depthStencilStateId; | ||
1432 | uint32 stencilRef; | ||
1433 | uint32 rasterizerStateId; | ||
1434 | uint32 depthStencilViewId; | ||
1435 | uint32 renderTargetViewIds[SVGA3D_MAX_SIMULTANEOUS_RENDER_TARGETS]; | ||
1436 | uint32 unorderedAccessViewIds[SVGA3D_MAX_UAVIEWS]; | ||
1437 | } renderState; | ||
1438 | |||
1439 | struct { | ||
1440 | uint32 targets[SVGA3D_DX_MAX_SOTARGETS]; | ||
1441 | uint32 soid; | ||
1442 | } streamOut; | ||
1443 | uint32 pad0[11]; | ||
1444 | |||
1445 | uint8 numViewports; | ||
1446 | uint8 numScissorRects; | ||
1447 | uint16 pad1[1]; | ||
1448 | |||
1449 | uint32 pad2[3]; | ||
1450 | |||
1451 | SVGA3dViewport viewports[SVGA3D_DX_MAX_VIEWPORTS]; | ||
1452 | uint32 pad3[32]; | ||
1453 | |||
1454 | SVGASignedRect scissorRects[SVGA3D_DX_MAX_SCISSORRECTS]; | ||
1455 | uint32 pad4[64]; | ||
1456 | |||
1457 | struct { | ||
1458 | uint32 queryID; | ||
1459 | uint32 value; | ||
1460 | } predication; | ||
1461 | uint32 pad5[2]; | ||
1462 | |||
1463 | struct { | ||
1464 | uint32 shaderId; | ||
1465 | SVGA3dConstantBufferBinding constantBuffers[SVGA3D_DX_MAX_CONSTBUFFERS]; | ||
1466 | uint32 shaderResources[SVGA3D_DX_MAX_SRVIEWS]; | ||
1467 | uint32 samplers[SVGA3D_DX_MAX_SAMPLERS]; | ||
1468 | } shaderState[SVGA3D_NUM_SHADERTYPE]; | ||
1469 | uint32 pad6[26]; | ||
1470 | |||
1471 | SVGA3dQueryId queryID[SVGA3D_MAX_QUERY]; | ||
1472 | |||
1473 | SVGA3dCOTableData cotables[SVGA_COTABLE_MAX]; | ||
1474 | uint32 pad7[381]; | ||
1475 | } | ||
1476 | #include "vmware_pack_end.h" | ||
1477 | SVGADXContextMobFormat; | ||
1478 | |||
1479 | typedef | ||
1480 | #include "vmware_pack_begin.h" | ||
1481 | struct SVGA3dCmdDXTempSetContext { | ||
1482 | uint32 dxcid; | ||
1483 | } | ||
1484 | #include "vmware_pack_end.h" | ||
1485 | SVGA3dCmdDXTempSetContext; /* SVGA_3D_CMD_DX_TEMP_SET_CONTEXT */ | ||
1486 | |||
1487 | #endif /* _SVGA3D_DX_H_ */ | ||
diff --git a/drivers/gpu/drm/vmwgfx/device_include/svga3d_limits.h b/drivers/gpu/drm/vmwgfx/device_include/svga3d_limits.h new file mode 100644 index 000000000000..a1c36877ad55 --- /dev/null +++ b/drivers/gpu/drm/vmwgfx/device_include/svga3d_limits.h | |||
@@ -0,0 +1,99 @@ | |||
1 | /********************************************************** | ||
2 | * Copyright 2007-2015 VMware, Inc. All rights reserved. | ||
3 | * | ||
4 | * Permission is hereby granted, free of charge, to any person | ||
5 | * obtaining a copy of this software and associated documentation | ||
6 | * files (the "Software"), to deal in the Software without | ||
7 | * restriction, including without limitation the rights to use, copy, | ||
8 | * modify, merge, publish, distribute, sublicense, and/or sell copies | ||
9 | * of the Software, and to permit persons to whom the Software is | ||
10 | * furnished to do so, subject to the following conditions: | ||
11 | * | ||
12 | * The above copyright notice and this permission notice shall be | ||
13 | * included in all copies or substantial portions of the Software. | ||
14 | * | ||
15 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, | ||
16 | * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF | ||
17 | * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND | ||
18 | * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS | ||
19 | * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN | ||
20 | * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN | ||
21 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE | ||
22 | * SOFTWARE. | ||
23 | * | ||
24 | **********************************************************/ | ||
25 | |||
26 | /* | ||
27 | * svga3d_limits.h -- | ||
28 | * | ||
29 | * SVGA 3d hardware limits | ||
30 | */ | ||
31 | |||
32 | #ifndef _SVGA3D_LIMITS_H_ | ||
33 | #define _SVGA3D_LIMITS_H_ | ||
34 | |||
35 | #define INCLUDE_ALLOW_MODULE | ||
36 | #define INCLUDE_ALLOW_USERLEVEL | ||
37 | #define INCLUDE_ALLOW_VMCORE | ||
38 | |||
39 | #include "includeCheck.h" | ||
40 | |||
41 | #define SVGA3D_NUM_CLIPPLANES 6 | ||
42 | #define SVGA3D_MAX_RENDER_TARGETS 8 | ||
43 | #define SVGA3D_MAX_SIMULTANEOUS_RENDER_TARGETS (SVGA3D_MAX_RENDER_TARGETS) | ||
44 | #define SVGA3D_MAX_UAVIEWS 8 | ||
45 | #define SVGA3D_MAX_CONTEXT_IDS 256 | ||
46 | #define SVGA3D_MAX_SURFACE_IDS (32 * 1024) | ||
47 | |||
48 | /* | ||
49 | * Maximum ID a shader can be assigned on a given context. | ||
50 | */ | ||
51 | #define SVGA3D_MAX_SHADERIDS 5000 | ||
52 | /* | ||
53 | * Maximum number of shaders of a given type that can be defined | ||
54 | * (including all contexts). | ||
55 | */ | ||
56 | #define SVGA3D_MAX_SIMULTANEOUS_SHADERS 20000 | ||
57 | |||
58 | #define SVGA3D_NUM_TEXTURE_UNITS 32 | ||
59 | #define SVGA3D_NUM_LIGHTS 8 | ||
60 | |||
61 | /* | ||
62 | * Maximum size in dwords of shader text the SVGA device will allow. | ||
63 | * Currently 8 MB. | ||
64 | */ | ||
65 | #define SVGA3D_MAX_SHADER_MEMORY (8 * 1024 * 1024 / sizeof(uint32)) | ||
66 | |||
67 | #define SVGA3D_MAX_CLIP_PLANES 6 | ||
68 | |||
69 | /* | ||
70 | * This is the limit to the number of fixed-function texture | ||
71 | * transforms and texture coordinates we can support. It does *not* | ||
72 | * correspond to the number of texture image units (samplers) we | ||
73 | * support! | ||
74 | */ | ||
75 | #define SVGA3D_MAX_TEXTURE_COORDS 8 | ||
76 | |||
77 | /* | ||
78 | * Number of faces in a cubemap. | ||
79 | */ | ||
80 | #define SVGA3D_MAX_SURFACE_FACES 6 | ||
81 | |||
82 | /* | ||
83 | * Maximum number of array indexes in a GB surface (with DX enabled). | ||
84 | */ | ||
85 | #define SVGA3D_MAX_SURFACE_ARRAYSIZE 512 | ||
86 | |||
87 | /* | ||
88 | * The maximum number of vertex arrays we're guaranteed to support in | ||
89 | * SVGA_3D_CMD_DRAWPRIMITIVES. | ||
90 | */ | ||
91 | #define SVGA3D_MAX_VERTEX_ARRAYS 32 | ||
92 | |||
93 | /* | ||
94 | * The maximum number of primitive ranges we're guaranteed to support | ||
95 | * in SVGA_3D_CMD_DRAWPRIMITIVES. | ||
96 | */ | ||
97 | #define SVGA3D_MAX_DRAW_PRIMITIVE_RANGES 32 | ||
98 | |||
99 | #endif /* _SVGA3D_LIMITS_H_ */ | ||
diff --git a/drivers/gpu/drm/vmwgfx/device_include/svga3d_reg.h b/drivers/gpu/drm/vmwgfx/device_include/svga3d_reg.h new file mode 100644 index 000000000000..b44ce648f592 --- /dev/null +++ b/drivers/gpu/drm/vmwgfx/device_include/svga3d_reg.h | |||
@@ -0,0 +1,50 @@ | |||
1 | /********************************************************** | ||
2 | * Copyright 1998-2015 VMware, Inc. All rights reserved. | ||
3 | * | ||
4 | * Permission is hereby granted, free of charge, to any person | ||
5 | * obtaining a copy of this software and associated documentation | ||
6 | * files (the "Software"), to deal in the Software without | ||
7 | * restriction, including without limitation the rights to use, copy, | ||
8 | * modify, merge, publish, distribute, sublicense, and/or sell copies | ||
9 | * of the Software, and to permit persons to whom the Software is | ||
10 | * furnished to do so, subject to the following conditions: | ||
11 | * | ||
12 | * The above copyright notice and this permission notice shall be | ||
13 | * included in all copies or substantial portions of the Software. | ||
14 | * | ||
15 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, | ||
16 | * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF | ||
17 | * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND | ||
18 | * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS | ||
19 | * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN | ||
20 | * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN | ||
21 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE | ||
22 | * SOFTWARE. | ||
23 | * | ||
24 | **********************************************************/ | ||
25 | |||
26 | /* | ||
27 | * svga3d_reg.h -- | ||
28 | * | ||
29 | * SVGA 3d hardware definitions | ||
30 | */ | ||
31 | |||
32 | #ifndef _SVGA3D_REG_H_ | ||
33 | #define _SVGA3D_REG_H_ | ||
34 | |||
35 | #define INCLUDE_ALLOW_MODULE | ||
36 | #define INCLUDE_ALLOW_USERLEVEL | ||
37 | #define INCLUDE_ALLOW_VMCORE | ||
38 | |||
39 | #include "includeCheck.h" | ||
40 | |||
41 | #include "svga_reg.h" | ||
42 | |||
43 | #include "svga3d_types.h" | ||
44 | #include "svga3d_limits.h" | ||
45 | #include "svga3d_cmd.h" | ||
46 | #include "svga3d_dx.h" | ||
47 | #include "svga3d_devcaps.h" | ||
48 | |||
49 | |||
50 | #endif /* _SVGA3D_REG_H_ */ | ||
diff --git a/drivers/gpu/drm/vmwgfx/device_include/svga3d_surfacedefs.h b/drivers/gpu/drm/vmwgfx/device_include/svga3d_surfacedefs.h new file mode 100644 index 000000000000..58704f0a4607 --- /dev/null +++ b/drivers/gpu/drm/vmwgfx/device_include/svga3d_surfacedefs.h | |||
@@ -0,0 +1,1204 @@ | |||
1 | /************************************************************************** | ||
2 | * | ||
3 | * Copyright © 2008-2015 VMware, Inc., Palo Alto, CA., USA | ||
4 | * All Rights Reserved. | ||
5 | * | ||
6 | * Permission is hereby granted, free of charge, to any person obtaining a | ||
7 | * copy of this software and associated documentation files (the | ||
8 | * "Software"), to deal in the Software without restriction, including | ||
9 | * without limitation the rights to use, copy, modify, merge, publish, | ||
10 | * distribute, sub license, and/or sell copies of the Software, and to | ||
11 | * permit persons to whom the Software is furnished to do so, subject to | ||
12 | * the following conditions: | ||
13 | * | ||
14 | * The above copyright notice and this permission notice (including the | ||
15 | * next paragraph) shall be included in all copies or substantial portions | ||
16 | * of the Software. | ||
17 | * | ||
18 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||
19 | * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||
20 | * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL | ||
21 | * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, | ||
22 | * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR | ||
23 | * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE | ||
24 | * USE OR OTHER DEALINGS IN THE SOFTWARE. | ||
25 | * | ||
26 | **************************************************************************/ | ||
27 | |||
28 | #ifdef __KERNEL__ | ||
29 | |||
30 | #include <drm/vmwgfx_drm.h> | ||
31 | #define surf_size_struct struct drm_vmw_size | ||
32 | |||
33 | #else /* __KERNEL__ */ | ||
34 | |||
35 | #ifndef ARRAY_SIZE | ||
36 | #define ARRAY_SIZE(_A) (sizeof(_A) / sizeof((_A)[0])) | ||
37 | #endif /* ARRAY_SIZE */ | ||
38 | |||
39 | #define DIV_ROUND_UP(x, y) (((x) + (y) - 1) / (y)) | ||
40 | #define max_t(type, x, y) ((x) > (y) ? (x) : (y)) | ||
41 | #define surf_size_struct SVGA3dSize | ||
42 | #define u32 uint32 | ||
43 | |||
44 | #endif /* __KERNEL__ */ | ||
45 | |||
46 | #include "svga3d_reg.h" | ||
47 | |||
48 | /* | ||
49 | * enum svga3d_block_desc describes the active data channels in a block. | ||
50 | * | ||
51 | * There can be at-most four active channels in a block: | ||
52 | * 1. Red, bump W, luminance and depth are stored in the first channel. | ||
53 | * 2. Green, bump V and stencil are stored in the second channel. | ||
54 | * 3. Blue and bump U are stored in the third channel. | ||
55 | * 4. Alpha and bump Q are stored in the fourth channel. | ||
56 | * | ||
57 | * Block channels can be used to store compressed and buffer data: | ||
58 | * 1. For compressed formats, only the data channel is used and its size | ||
59 | * is equal to that of a singular block in the compression scheme. | ||
60 | * 2. For buffer formats, only the data channel is used and its size is | ||
61 | * exactly one byte in length. | ||
62 | * 3. In each case the bit depth represent the size of a singular block. | ||
63 | * | ||
64 | * Note: Compressed and IEEE formats do not use the bitMask structure. | ||
65 | */ | ||
66 | |||
67 | enum svga3d_block_desc { | ||
68 | SVGA3DBLOCKDESC_NONE = 0, /* No channels are active */ | ||
69 | SVGA3DBLOCKDESC_BLUE = 1 << 0, /* Block with red channel | ||
70 | data */ | ||
71 | SVGA3DBLOCKDESC_U = 1 << 0, /* Block with bump U channel | ||
72 | data */ | ||
73 | SVGA3DBLOCKDESC_UV_VIDEO = 1 << 7, /* Block with alternating video | ||
74 | U and V */ | ||
75 | SVGA3DBLOCKDESC_GREEN = 1 << 1, /* Block with green channel | ||
76 | data */ | ||
77 | SVGA3DBLOCKDESC_V = 1 << 1, /* Block with bump V channel | ||
78 | data */ | ||
79 | SVGA3DBLOCKDESC_STENCIL = 1 << 1, /* Block with a stencil | ||
80 | channel */ | ||
81 | SVGA3DBLOCKDESC_RED = 1 << 2, /* Block with blue channel | ||
82 | data */ | ||
83 | SVGA3DBLOCKDESC_W = 1 << 2, /* Block with bump W channel | ||
84 | data */ | ||
85 | SVGA3DBLOCKDESC_LUMINANCE = 1 << 2, /* Block with luminance channel | ||
86 | data */ | ||
87 | SVGA3DBLOCKDESC_Y = 1 << 2, /* Block with video luminance | ||
88 | data */ | ||
89 | SVGA3DBLOCKDESC_DEPTH = 1 << 2, /* Block with depth channel */ | ||
90 | SVGA3DBLOCKDESC_ALPHA = 1 << 3, /* Block with an alpha | ||
91 | channel */ | ||
92 | SVGA3DBLOCKDESC_Q = 1 << 3, /* Block with bump Q channel | ||
93 | data */ | ||
94 | SVGA3DBLOCKDESC_BUFFER = 1 << 4, /* Block stores 1 byte of | ||
95 | data */ | ||
96 | SVGA3DBLOCKDESC_COMPRESSED = 1 << 5, /* Block stores n bytes of | ||
97 | data depending on the | ||
98 | compression method used */ | ||
99 | SVGA3DBLOCKDESC_IEEE_FP = 1 << 6, /* Block stores data in an IEEE | ||
100 | floating point | ||
101 | representation in | ||
102 | all channels */ | ||
103 | SVGA3DBLOCKDESC_PLANAR_YUV = 1 << 8, /* Three separate blocks store | ||
104 | data. */ | ||
105 | SVGA3DBLOCKDESC_U_VIDEO = 1 << 9, /* Block with U video data */ | ||
106 | SVGA3DBLOCKDESC_V_VIDEO = 1 << 10, /* Block with V video data */ | ||
107 | SVGA3DBLOCKDESC_EXP = 1 << 11, /* Shared exponent */ | ||
108 | SVGA3DBLOCKDESC_SRGB = 1 << 12, /* Data is in sRGB format */ | ||
109 | SVGA3DBLOCKDESC_2PLANAR_YUV = 1 << 13, /* 2 planes of Y, UV, | ||
110 | e.g., NV12. */ | ||
111 | SVGA3DBLOCKDESC_3PLANAR_YUV = 1 << 14, /* 3 planes of separate | ||
112 | Y, U, V, e.g., YV12. */ | ||
113 | |||
114 | SVGA3DBLOCKDESC_RG = SVGA3DBLOCKDESC_RED | | ||
115 | SVGA3DBLOCKDESC_GREEN, | ||
116 | SVGA3DBLOCKDESC_RGB = SVGA3DBLOCKDESC_RG | | ||
117 | SVGA3DBLOCKDESC_BLUE, | ||
118 | SVGA3DBLOCKDESC_RGB_SRGB = SVGA3DBLOCKDESC_RGB | | ||
119 | SVGA3DBLOCKDESC_SRGB, | ||
120 | SVGA3DBLOCKDESC_RGBA = SVGA3DBLOCKDESC_RGB | | ||
121 | SVGA3DBLOCKDESC_ALPHA, | ||
122 | SVGA3DBLOCKDESC_RGBA_SRGB = SVGA3DBLOCKDESC_RGBA | | ||
123 | SVGA3DBLOCKDESC_SRGB, | ||
124 | SVGA3DBLOCKDESC_UV = SVGA3DBLOCKDESC_U | | ||
125 | SVGA3DBLOCKDESC_V, | ||
126 | SVGA3DBLOCKDESC_UVL = SVGA3DBLOCKDESC_UV | | ||
127 | SVGA3DBLOCKDESC_LUMINANCE, | ||
128 | SVGA3DBLOCKDESC_UVW = SVGA3DBLOCKDESC_UV | | ||
129 | SVGA3DBLOCKDESC_W, | ||
130 | SVGA3DBLOCKDESC_UVWA = SVGA3DBLOCKDESC_UVW | | ||
131 | SVGA3DBLOCKDESC_ALPHA, | ||
132 | SVGA3DBLOCKDESC_UVWQ = SVGA3DBLOCKDESC_U | | ||
133 | SVGA3DBLOCKDESC_V | | ||
134 | SVGA3DBLOCKDESC_W | | ||
135 | SVGA3DBLOCKDESC_Q, | ||
136 | SVGA3DBLOCKDESC_LA = SVGA3DBLOCKDESC_LUMINANCE | | ||
137 | SVGA3DBLOCKDESC_ALPHA, | ||
138 | SVGA3DBLOCKDESC_R_FP = SVGA3DBLOCKDESC_RED | | ||
139 | SVGA3DBLOCKDESC_IEEE_FP, | ||
140 | SVGA3DBLOCKDESC_RG_FP = SVGA3DBLOCKDESC_R_FP | | ||
141 | SVGA3DBLOCKDESC_GREEN, | ||
142 | SVGA3DBLOCKDESC_RGB_FP = SVGA3DBLOCKDESC_RG_FP | | ||
143 | SVGA3DBLOCKDESC_BLUE, | ||
144 | SVGA3DBLOCKDESC_RGBA_FP = SVGA3DBLOCKDESC_RGB_FP | | ||
145 | SVGA3DBLOCKDESC_ALPHA, | ||
146 | SVGA3DBLOCKDESC_DS = SVGA3DBLOCKDESC_DEPTH | | ||
147 | SVGA3DBLOCKDESC_STENCIL, | ||
148 | SVGA3DBLOCKDESC_YUV = SVGA3DBLOCKDESC_UV_VIDEO | | ||
149 | SVGA3DBLOCKDESC_Y, | ||
150 | SVGA3DBLOCKDESC_AYUV = SVGA3DBLOCKDESC_ALPHA | | ||
151 | SVGA3DBLOCKDESC_Y | | ||
152 | SVGA3DBLOCKDESC_U_VIDEO | | ||
153 | SVGA3DBLOCKDESC_V_VIDEO, | ||
154 | SVGA3DBLOCKDESC_RGBE = SVGA3DBLOCKDESC_RGB | | ||
155 | SVGA3DBLOCKDESC_EXP, | ||
156 | SVGA3DBLOCKDESC_COMPRESSED_SRGB = SVGA3DBLOCKDESC_COMPRESSED | | ||
157 | SVGA3DBLOCKDESC_SRGB, | ||
158 | SVGA3DBLOCKDESC_NV12 = SVGA3DBLOCKDESC_PLANAR_YUV | | ||
159 | SVGA3DBLOCKDESC_2PLANAR_YUV, | ||
160 | SVGA3DBLOCKDESC_YV12 = SVGA3DBLOCKDESC_PLANAR_YUV | | ||
161 | SVGA3DBLOCKDESC_3PLANAR_YUV, | ||
162 | }; | ||
163 | |||
164 | /* | ||
165 | * SVGA3dSurfaceDesc describes the actual pixel data. | ||
166 | * | ||
167 | * This structure provides the following information: | ||
168 | * 1. Block description. | ||
169 | * 2. Dimensions of a block in the surface. | ||
170 | * 3. Size of block in bytes. | ||
171 | * 4. Bit depth of the pixel data. | ||
172 | * 5. Channel bit depths and masks (if applicable). | ||
173 | */ | ||
174 | struct svga3d_channel_def { | ||
175 | union { | ||
176 | u8 blue; | ||
177 | u8 u; | ||
178 | u8 uv_video; | ||
179 | u8 u_video; | ||
180 | }; | ||
181 | union { | ||
182 | u8 green; | ||
183 | u8 v; | ||
184 | u8 stencil; | ||
185 | u8 v_video; | ||
186 | }; | ||
187 | union { | ||
188 | u8 red; | ||
189 | u8 w; | ||
190 | u8 luminance; | ||
191 | u8 y; | ||
192 | u8 depth; | ||
193 | u8 data; | ||
194 | }; | ||
195 | union { | ||
196 | u8 alpha; | ||
197 | u8 q; | ||
198 | u8 exp; | ||
199 | }; | ||
200 | }; | ||
201 | |||
202 | struct svga3d_surface_desc { | ||
203 | SVGA3dSurfaceFormat format; | ||
204 | enum svga3d_block_desc block_desc; | ||
205 | surf_size_struct block_size; | ||
206 | u32 bytes_per_block; | ||
207 | u32 pitch_bytes_per_block; | ||
208 | |||
209 | u32 total_bit_depth; | ||
210 | struct svga3d_channel_def bit_depth; | ||
211 | struct svga3d_channel_def bit_offset; | ||
212 | }; | ||
213 | |||
214 | static const struct svga3d_surface_desc svga3d_surface_descs[] = { | ||
215 | {SVGA3D_FORMAT_INVALID, SVGA3DBLOCKDESC_NONE, | ||
216 | {1, 1, 1}, 0, 0, | ||
217 | 0, {{0}, {0}, {0}, {0}}, | ||
218 | {{0}, {0}, {0}, {0}}}, | ||
219 | |||
220 | {SVGA3D_X8R8G8B8, SVGA3DBLOCKDESC_RGB, | ||
221 | {1, 1, 1}, 4, 4, | ||
222 | 24, {{8}, {8}, {8}, {0}}, | ||
223 | {{0}, {8}, {16}, {24}}}, | ||
224 | |||
225 | {SVGA3D_A8R8G8B8, SVGA3DBLOCKDESC_RGBA, | ||
226 | {1, 1, 1}, 4, 4, | ||
227 | 32, {{8}, {8}, {8}, {8}}, | ||
228 | {{0}, {8}, {16}, {24}}}, | ||
229 | |||
230 | {SVGA3D_R5G6B5, SVGA3DBLOCKDESC_RGB, | ||
231 | {1, 1, 1}, 2, 2, | ||
232 | 16, {{5}, {6}, {5}, {0}}, | ||
233 | {{0}, {5}, {11}, {0}}}, | ||
234 | |||
235 | {SVGA3D_X1R5G5B5, SVGA3DBLOCKDESC_RGB, | ||
236 | {1, 1, 1}, 2, 2, | ||
237 | 15, {{5}, {5}, {5}, {0}}, | ||
238 | {{0}, {5}, {10}, {0}}}, | ||
239 | |||
240 | {SVGA3D_A1R5G5B5, SVGA3DBLOCKDESC_RGBA, | ||
241 | {1, 1, 1}, 2, 2, | ||
242 | 16, {{5}, {5}, {5}, {1}}, | ||
243 | {{0}, {5}, {10}, {15}}}, | ||
244 | |||
245 | {SVGA3D_A4R4G4B4, SVGA3DBLOCKDESC_RGBA, | ||
246 | {1, 1, 1}, 2, 2, | ||
247 | 16, {{4}, {4}, {4}, {4}}, | ||
248 | {{0}, {4}, {8}, {12}}}, | ||
249 | |||
250 | {SVGA3D_Z_D32, SVGA3DBLOCKDESC_DEPTH, | ||
251 | {1, 1, 1}, 4, 4, | ||
252 | 32, {{0}, {0}, {32}, {0}}, | ||
253 | {{0}, {0}, {0}, {0}}}, | ||
254 | |||
255 | {SVGA3D_Z_D16, SVGA3DBLOCKDESC_DEPTH, | ||
256 | {1, 1, 1}, 2, 2, | ||
257 | 16, {{0}, {0}, {16}, {0}}, | ||
258 | {{0}, {0}, {0}, {0}}}, | ||
259 | |||
260 | {SVGA3D_Z_D24S8, SVGA3DBLOCKDESC_DS, | ||
261 | {1, 1, 1}, 4, 4, | ||
262 | 32, {{0}, {8}, {24}, {0}}, | ||
263 | {{0}, {24}, {0}, {0}}}, | ||
264 | |||
265 | {SVGA3D_Z_D15S1, SVGA3DBLOCKDESC_DS, | ||
266 | {1, 1, 1}, 2, 2, | ||
267 | 16, {{0}, {1}, {15}, {0}}, | ||
268 | {{0}, {15}, {0}, {0}}}, | ||
269 | |||
270 | {SVGA3D_LUMINANCE8, SVGA3DBLOCKDESC_LUMINANCE, | ||
271 | {1, 1, 1}, 1, 1, | ||
272 | 8, {{0}, {0}, {8}, {0}}, | ||
273 | {{0}, {0}, {0}, {0}}}, | ||
274 | |||
275 | {SVGA3D_LUMINANCE4_ALPHA4, SVGA3DBLOCKDESC_LA, | ||
276 | {1 , 1, 1}, 1, 1, | ||
277 | 8, {{0}, {0}, {4}, {4}}, | ||
278 | {{0}, {0}, {0}, {4}}}, | ||
279 | |||
280 | {SVGA3D_LUMINANCE16, SVGA3DBLOCKDESC_LUMINANCE, | ||
281 | {1, 1, 1}, 2, 2, | ||
282 | 16, {{0}, {0}, {16}, {0}}, | ||
283 | {{0}, {0}, {0}, {0}}}, | ||
284 | |||
285 | {SVGA3D_LUMINANCE8_ALPHA8, SVGA3DBLOCKDESC_LA, | ||
286 | {1, 1, 1}, 2, 2, | ||
287 | 16, {{0}, {0}, {8}, {8}}, | ||
288 | {{0}, {0}, {0}, {8}}}, | ||
289 | |||
290 | {SVGA3D_DXT1, SVGA3DBLOCKDESC_COMPRESSED, | ||
291 | {4, 4, 1}, 8, 8, | ||
292 | 64, {{0}, {0}, {64}, {0}}, | ||
293 | {{0}, {0}, {0}, {0}}}, | ||
294 | |||
295 | {SVGA3D_DXT2, SVGA3DBLOCKDESC_COMPRESSED, | ||
296 | {4, 4, 1}, 16, 16, | ||
297 | 128, {{0}, {0}, {128}, {0}}, | ||
298 | {{0}, {0}, {0}, {0}}}, | ||
299 | |||
300 | {SVGA3D_DXT3, SVGA3DBLOCKDESC_COMPRESSED, | ||
301 | {4, 4, 1}, 16, 16, | ||
302 | 128, {{0}, {0}, {128}, {0}}, | ||
303 | {{0}, {0}, {0}, {0}}}, | ||
304 | |||
305 | {SVGA3D_DXT4, SVGA3DBLOCKDESC_COMPRESSED, | ||
306 | {4, 4, 1}, 16, 16, | ||
307 | 128, {{0}, {0}, {128}, {0}}, | ||
308 | {{0}, {0}, {0}, {0}}}, | ||
309 | |||
310 | {SVGA3D_DXT5, SVGA3DBLOCKDESC_COMPRESSED, | ||
311 | {4, 4, 1}, 16, 16, | ||
312 | 128, {{0}, {0}, {128}, {0}}, | ||
313 | {{0}, {0}, {0}, {0}}}, | ||
314 | |||
315 | {SVGA3D_BUMPU8V8, SVGA3DBLOCKDESC_UV, | ||
316 | {1, 1, 1}, 2, 2, | ||
317 | 16, {{0}, {0}, {8}, {8}}, | ||
318 | {{0}, {0}, {0}, {8}}}, | ||
319 | |||
320 | {SVGA3D_BUMPL6V5U5, SVGA3DBLOCKDESC_UVL, | ||
321 | {1, 1, 1}, 2, 2, | ||
322 | 16, {{5}, {5}, {6}, {0}}, | ||
323 | {{11}, {6}, {0}, {0}}}, | ||
324 | |||
325 | {SVGA3D_BUMPX8L8V8U8, SVGA3DBLOCKDESC_UVL, | ||
326 | {1, 1, 1}, 4, 4, | ||
327 | 32, {{8}, {8}, {8}, {0}}, | ||
328 | {{16}, {8}, {0}, {0}}}, | ||
329 | |||
330 | {SVGA3D_BUMPL8V8U8, SVGA3DBLOCKDESC_UVL, | ||
331 | {1, 1, 1}, 3, 3, | ||
332 | 24, {{8}, {8}, {8}, {0}}, | ||
333 | {{16}, {8}, {0}, {0}}}, | ||
334 | |||
335 | {SVGA3D_ARGB_S10E5, SVGA3DBLOCKDESC_RGBA_FP, | ||
336 | {1, 1, 1}, 8, 8, | ||
337 | 64, {{16}, {16}, {16}, {16}}, | ||
338 | {{32}, {16}, {0}, {48}}}, | ||
339 | |||
340 | {SVGA3D_ARGB_S23E8, SVGA3DBLOCKDESC_RGBA_FP, | ||
341 | {1, 1, 1}, 16, 16, | ||
342 | 128, {{32}, {32}, {32}, {32}}, | ||
343 | {{64}, {32}, {0}, {96}}}, | ||
344 | |||
345 | {SVGA3D_A2R10G10B10, SVGA3DBLOCKDESC_RGBA, | ||
346 | {1, 1, 1}, 4, 4, | ||
347 | 32, {{10}, {10}, {10}, {2}}, | ||
348 | {{0}, {10}, {20}, {30}}}, | ||
349 | |||
350 | {SVGA3D_V8U8, SVGA3DBLOCKDESC_UV, | ||
351 | {1, 1, 1}, 2, 2, | ||
352 | 16, {{8}, {8}, {0}, {0}}, | ||
353 | {{8}, {0}, {0}, {0}}}, | ||
354 | |||
355 | {SVGA3D_Q8W8V8U8, SVGA3DBLOCKDESC_UVWQ, | ||
356 | {1, 1, 1}, 4, 4, | ||
357 | 32, {{8}, {8}, {8}, {8}}, | ||
358 | {{24}, {16}, {8}, {0}}}, | ||
359 | |||
360 | {SVGA3D_CxV8U8, SVGA3DBLOCKDESC_UV, | ||
361 | {1, 1, 1}, 2, 2, | ||
362 | 16, {{8}, {8}, {0}, {0}}, | ||
363 | {{8}, {0}, {0}, {0}}}, | ||
364 | |||
365 | {SVGA3D_X8L8V8U8, SVGA3DBLOCKDESC_UVL, | ||
366 | {1, 1, 1}, 4, 4, | ||
367 | 24, {{8}, {8}, {8}, {0}}, | ||
368 | {{16}, {8}, {0}, {0}}}, | ||
369 | |||
370 | {SVGA3D_A2W10V10U10, SVGA3DBLOCKDESC_UVWA, | ||
371 | {1, 1, 1}, 4, 4, | ||
372 | 32, {{10}, {10}, {10}, {2}}, | ||
373 | {{0}, {10}, {20}, {30}}}, | ||
374 | |||
375 | {SVGA3D_ALPHA8, SVGA3DBLOCKDESC_ALPHA, | ||
376 | {1, 1, 1}, 1, 1, | ||
377 | 8, {{0}, {0}, {0}, {8}}, | ||
378 | {{0}, {0}, {0}, {0}}}, | ||
379 | |||
380 | {SVGA3D_R_S10E5, SVGA3DBLOCKDESC_R_FP, | ||
381 | {1, 1, 1}, 2, 2, | ||
382 | 16, {{0}, {0}, {16}, {0}}, | ||
383 | {{0}, {0}, {0}, {0}}}, | ||
384 | |||
385 | {SVGA3D_R_S23E8, SVGA3DBLOCKDESC_R_FP, | ||
386 | {1, 1, 1}, 4, 4, | ||
387 | 32, {{0}, {0}, {32}, {0}}, | ||
388 | {{0}, {0}, {0}, {0}}}, | ||
389 | |||
390 | {SVGA3D_RG_S10E5, SVGA3DBLOCKDESC_RG_FP, | ||
391 | {1, 1, 1}, 4, 4, | ||
392 | 32, {{0}, {16}, {16}, {0}}, | ||
393 | {{0}, {16}, {0}, {0}}}, | ||
394 | |||
395 | {SVGA3D_RG_S23E8, SVGA3DBLOCKDESC_RG_FP, | ||
396 | {1, 1, 1}, 8, 8, | ||
397 | 64, {{0}, {32}, {32}, {0}}, | ||
398 | {{0}, {32}, {0}, {0}}}, | ||
399 | |||
400 | {SVGA3D_BUFFER, SVGA3DBLOCKDESC_BUFFER, | ||
401 | {1, 1, 1}, 1, 1, | ||
402 | 8, {{0}, {0}, {8}, {0}}, | ||
403 | {{0}, {0}, {0}, {0}}}, | ||
404 | |||
405 | {SVGA3D_Z_D24X8, SVGA3DBLOCKDESC_DEPTH, | ||
406 | {1, 1, 1}, 4, 4, | ||
407 | 32, {{0}, {0}, {24}, {0}}, | ||
408 | {{0}, {24}, {0}, {0}}}, | ||
409 | |||
410 | {SVGA3D_V16U16, SVGA3DBLOCKDESC_UV, | ||
411 | {1, 1, 1}, 4, 4, | ||
412 | 32, {{16}, {16}, {0}, {0}}, | ||
413 | {{16}, {0}, {0}, {0}}}, | ||
414 | |||
415 | {SVGA3D_G16R16, SVGA3DBLOCKDESC_RG, | ||
416 | {1, 1, 1}, 4, 4, | ||
417 | 32, {{0}, {16}, {16}, {0}}, | ||
418 | {{0}, {0}, {16}, {0}}}, | ||
419 | |||
420 | {SVGA3D_A16B16G16R16, SVGA3DBLOCKDESC_RGBA, | ||
421 | {1, 1, 1}, 8, 8, | ||
422 | 64, {{16}, {16}, {16}, {16}}, | ||
423 | {{32}, {16}, {0}, {48}}}, | ||
424 | |||
425 | {SVGA3D_UYVY, SVGA3DBLOCKDESC_YUV, | ||
426 | {1, 1, 1}, 2, 2, | ||
427 | 16, {{8}, {0}, {8}, {0}}, | ||
428 | {{0}, {0}, {8}, {0}}}, | ||
429 | |||
430 | {SVGA3D_YUY2, SVGA3DBLOCKDESC_YUV, | ||
431 | {1, 1, 1}, 2, 2, | ||
432 | 16, {{8}, {0}, {8}, {0}}, | ||
433 | {{8}, {0}, {0}, {0}}}, | ||
434 | |||
435 | {SVGA3D_NV12, SVGA3DBLOCKDESC_NV12, | ||
436 | {2, 2, 1}, 6, 2, | ||
437 | 48, {{0}, {0}, {48}, {0}}, | ||
438 | {{0}, {0}, {0}, {0}}}, | ||
439 | |||
440 | {SVGA3D_AYUV, SVGA3DBLOCKDESC_AYUV, | ||
441 | {1, 1, 1}, 4, 4, | ||
442 | 32, {{8}, {8}, {8}, {8}}, | ||
443 | {{0}, {8}, {16}, {24}}}, | ||
444 | |||
445 | {SVGA3D_R32G32B32A32_TYPELESS, SVGA3DBLOCKDESC_RGBA, | ||
446 | {1, 1, 1}, 16, 16, | ||
447 | 128, {{32}, {32}, {32}, {32}}, | ||
448 | {{64}, {32}, {0}, {96}}}, | ||
449 | |||
450 | {SVGA3D_R32G32B32A32_UINT, SVGA3DBLOCKDESC_RGBA, | ||
451 | {1, 1, 1}, 16, 16, | ||
452 | 128, {{32}, {32}, {32}, {32}}, | ||
453 | {{64}, {32}, {0}, {96}}}, | ||
454 | |||
455 | {SVGA3D_R32G32B32A32_SINT, SVGA3DBLOCKDESC_UVWQ, | ||
456 | {1, 1, 1}, 16, 16, | ||
457 | 128, {{32}, {32}, {32}, {32}}, | ||
458 | {{64}, {32}, {0}, {96}}}, | ||
459 | |||
460 | {SVGA3D_R32G32B32_TYPELESS, SVGA3DBLOCKDESC_RGB, | ||
461 | {1, 1, 1}, 12, 12, | ||
462 | 96, {{32}, {32}, {32}, {0}}, | ||
463 | {{64}, {32}, {0}, {0}}}, | ||
464 | |||
465 | {SVGA3D_R32G32B32_FLOAT, SVGA3DBLOCKDESC_RGB_FP, | ||
466 | {1, 1, 1}, 12, 12, | ||
467 | 96, {{32}, {32}, {32}, {0}}, | ||
468 | {{64}, {32}, {0}, {0}}}, | ||
469 | |||
470 | {SVGA3D_R32G32B32_UINT, SVGA3DBLOCKDESC_RGB, | ||
471 | {1, 1, 1}, 12, 12, | ||
472 | 96, {{32}, {32}, {32}, {0}}, | ||
473 | {{64}, {32}, {0}, {0}}}, | ||
474 | |||
475 | {SVGA3D_R32G32B32_SINT, SVGA3DBLOCKDESC_UVW, | ||
476 | {1, 1, 1}, 12, 12, | ||
477 | 96, {{32}, {32}, {32}, {0}}, | ||
478 | {{64}, {32}, {0}, {0}}}, | ||
479 | |||
480 | {SVGA3D_R16G16B16A16_TYPELESS, SVGA3DBLOCKDESC_RGBA, | ||
481 | {1, 1, 1}, 8, 8, | ||
482 | 64, {{16}, {16}, {16}, {16}}, | ||
483 | {{32}, {16}, {0}, {48}}}, | ||
484 | |||
485 | {SVGA3D_R16G16B16A16_UINT, SVGA3DBLOCKDESC_RGBA, | ||
486 | {1, 1, 1}, 8, 8, | ||
487 | 64, {{16}, {16}, {16}, {16}}, | ||
488 | {{32}, {16}, {0}, {48}}}, | ||
489 | |||
490 | {SVGA3D_R16G16B16A16_SNORM, SVGA3DBLOCKDESC_UVWQ, | ||
491 | {1, 1, 1}, 8, 8, | ||
492 | 64, {{16}, {16}, {16}, {16}}, | ||
493 | {{32}, {16}, {0}, {48}}}, | ||
494 | |||
495 | {SVGA3D_R16G16B16A16_SINT, SVGA3DBLOCKDESC_UVWQ, | ||
496 | {1, 1, 1}, 8, 8, | ||
497 | 64, {{16}, {16}, {16}, {16}}, | ||
498 | {{32}, {16}, {0}, {48}}}, | ||
499 | |||
500 | {SVGA3D_R32G32_TYPELESS, SVGA3DBLOCKDESC_RG, | ||
501 | {1, 1, 1}, 8, 8, | ||
502 | 64, {{0}, {32}, {32}, {0}}, | ||
503 | {{0}, {32}, {0}, {0}}}, | ||
504 | |||
505 | {SVGA3D_R32G32_UINT, SVGA3DBLOCKDESC_RG, | ||
506 | {1, 1, 1}, 8, 8, | ||
507 | 64, {{0}, {32}, {32}, {0}}, | ||
508 | {{0}, {32}, {0}, {0}}}, | ||
509 | |||
510 | {SVGA3D_R32G32_SINT, SVGA3DBLOCKDESC_UV, | ||
511 | {1, 1, 1}, 8, 8, | ||
512 | 64, {{0}, {32}, {32}, {0}}, | ||
513 | {{0}, {32}, {0}, {0}}}, | ||
514 | |||
515 | {SVGA3D_R32G8X24_TYPELESS, SVGA3DBLOCKDESC_RG, | ||
516 | {1, 1, 1}, 8, 8, | ||
517 | 64, {{0}, {8}, {32}, {0}}, | ||
518 | {{0}, {32}, {0}, {0}}}, | ||
519 | |||
520 | {SVGA3D_D32_FLOAT_S8X24_UINT, SVGA3DBLOCKDESC_DS, | ||
521 | {1, 1, 1}, 8, 8, | ||
522 | 64, {{0}, {8}, {32}, {0}}, | ||
523 | {{0}, {32}, {0}, {0}}}, | ||
524 | |||
525 | {SVGA3D_R32_FLOAT_X8X24_TYPELESS, SVGA3DBLOCKDESC_R_FP, | ||
526 | {1, 1, 1}, 8, 8, | ||
527 | 64, {{0}, {0}, {32}, {0}}, | ||
528 | {{0}, {0}, {0}, {0}}}, | ||
529 | |||
530 | {SVGA3D_X32_TYPELESS_G8X24_UINT, SVGA3DBLOCKDESC_GREEN, | ||
531 | {1, 1, 1}, 8, 8, | ||
532 | 64, {{0}, {8}, {0}, {0}}, | ||
533 | {{0}, {32}, {0}, {0}}}, | ||
534 | |||
535 | {SVGA3D_R10G10B10A2_TYPELESS, SVGA3DBLOCKDESC_RGBA, | ||
536 | {1, 1, 1}, 4, 4, | ||
537 | 32, {{10}, {10}, {10}, {2}}, | ||
538 | {{0}, {10}, {20}, {30}}}, | ||
539 | |||
540 | {SVGA3D_R10G10B10A2_UINT, SVGA3DBLOCKDESC_RGBA, | ||
541 | {1, 1, 1}, 4, 4, | ||
542 | 32, {{10}, {10}, {10}, {2}}, | ||
543 | {{0}, {10}, {20}, {30}}}, | ||
544 | |||
545 | {SVGA3D_R11G11B10_FLOAT, SVGA3DBLOCKDESC_RGB_FP, | ||
546 | {1, 1, 1}, 4, 4, | ||
547 | 32, {{10}, {11}, {11}, {0}}, | ||
548 | {{0}, {10}, {21}, {0}}}, | ||
549 | |||
550 | {SVGA3D_R8G8B8A8_TYPELESS, SVGA3DBLOCKDESC_RGBA, | ||
551 | {1, 1, 1}, 4, 4, | ||
552 | 32, {{8}, {8}, {8}, {8}}, | ||
553 | {{16}, {8}, {0}, {24}}}, | ||
554 | |||
555 | {SVGA3D_R8G8B8A8_UNORM, SVGA3DBLOCKDESC_RGBA, | ||
556 | {1, 1, 1}, 4, 4, | ||
557 | 32, {{8}, {8}, {8}, {8}}, | ||
558 | {{16}, {8}, {0}, {24}}}, | ||
559 | |||
560 | {SVGA3D_R8G8B8A8_UNORM_SRGB, SVGA3DBLOCKDESC_RGBA_SRGB, | ||
561 | {1, 1, 1}, 4, 4, | ||
562 | 32, {{8}, {8}, {8}, {8}}, | ||
563 | {{16}, {8}, {0}, {24}}}, | ||
564 | |||
565 | {SVGA3D_R8G8B8A8_UINT, SVGA3DBLOCKDESC_RGBA, | ||
566 | {1, 1, 1}, 4, 4, | ||
567 | 32, {{8}, {8}, {8}, {8}}, | ||
568 | {{16}, {8}, {0}, {24}}}, | ||
569 | |||
570 | {SVGA3D_R8G8B8A8_SINT, SVGA3DBLOCKDESC_RGBA, | ||
571 | {1, 1, 1}, 4, 4, | ||
572 | 32, {{8}, {8}, {8}, {8}}, | ||
573 | {{16}, {8}, {0}, {24}}}, | ||
574 | |||
575 | {SVGA3D_R16G16_TYPELESS, SVGA3DBLOCKDESC_RG, | ||
576 | {1, 1, 1}, 4, 4, | ||
577 | 32, {{0}, {16}, {16}, {0}}, | ||
578 | {{0}, {16}, {0}, {0}}}, | ||
579 | |||
580 | {SVGA3D_R16G16_UINT, SVGA3DBLOCKDESC_RG_FP, | ||
581 | {1, 1, 1}, 4, 4, | ||
582 | 32, {{0}, {16}, {16}, {0}}, | ||
583 | {{0}, {16}, {0}, {0}}}, | ||
584 | |||
585 | {SVGA3D_R16G16_SINT, SVGA3DBLOCKDESC_UV, | ||
586 | {1, 1, 1}, 4, 4, | ||
587 | 32, {{0}, {16}, {16}, {0}}, | ||
588 | {{0}, {16}, {0}, {0}}}, | ||
589 | |||
590 | {SVGA3D_R32_TYPELESS, SVGA3DBLOCKDESC_RED, | ||
591 | {1, 1, 1}, 4, 4, | ||
592 | 32, {{0}, {0}, {32}, {0}}, | ||
593 | {{0}, {0}, {0}, {0}}}, | ||
594 | |||
595 | {SVGA3D_D32_FLOAT, SVGA3DBLOCKDESC_DEPTH, | ||
596 | {1, 1, 1}, 4, 4, | ||
597 | 32, {{0}, {0}, {32}, {0}}, | ||
598 | {{0}, {0}, {0}, {0}}}, | ||
599 | |||
600 | {SVGA3D_R32_UINT, SVGA3DBLOCKDESC_RED, | ||
601 | {1, 1, 1}, 4, 4, | ||
602 | 32, {{0}, {0}, {32}, {0}}, | ||
603 | {{0}, {0}, {0}, {0}}}, | ||
604 | |||
605 | {SVGA3D_R32_SINT, SVGA3DBLOCKDESC_RED, | ||
606 | {1, 1, 1}, 4, 4, | ||
607 | 32, {{0}, {0}, {32}, {0}}, | ||
608 | {{0}, {0}, {0}, {0}}}, | ||
609 | |||
610 | {SVGA3D_R24G8_TYPELESS, SVGA3DBLOCKDESC_RG, | ||
611 | {1, 1, 1}, 4, 4, | ||
612 | 32, {{0}, {8}, {24}, {0}}, | ||
613 | {{0}, {24}, {0}, {0}}}, | ||
614 | |||
615 | {SVGA3D_D24_UNORM_S8_UINT, SVGA3DBLOCKDESC_DS, | ||
616 | {1, 1, 1}, 4, 4, | ||
617 | 32, {{0}, {8}, {24}, {0}}, | ||
618 | {{0}, {24}, {0}, {0}}}, | ||
619 | |||
620 | {SVGA3D_R24_UNORM_X8_TYPELESS, SVGA3DBLOCKDESC_RED, | ||
621 | {1, 1, 1}, 4, 4, | ||
622 | 32, {{0}, {0}, {24}, {0}}, | ||
623 | {{0}, {0}, {0}, {0}}}, | ||
624 | |||
625 | {SVGA3D_X24_TYPELESS_G8_UINT, SVGA3DBLOCKDESC_GREEN, | ||
626 | {1, 1, 1}, 4, 4, | ||
627 | 32, {{0}, {8}, {0}, {0}}, | ||
628 | {{0}, {24}, {0}, {0}}}, | ||
629 | |||
630 | {SVGA3D_R8G8_TYPELESS, SVGA3DBLOCKDESC_RG, | ||
631 | {1, 1, 1}, 2, 2, | ||
632 | 16, {{0}, {8}, {8}, {0}}, | ||
633 | {{0}, {8}, {0}, {0}}}, | ||
634 | |||
635 | {SVGA3D_R8G8_UNORM, SVGA3DBLOCKDESC_RG, | ||
636 | {1, 1, 1}, 2, 2, | ||
637 | 16, {{0}, {8}, {8}, {0}}, | ||
638 | {{0}, {8}, {0}, {0}}}, | ||
639 | |||
640 | {SVGA3D_R8G8_UINT, SVGA3DBLOCKDESC_RG, | ||
641 | {1, 1, 1}, 2, 2, | ||
642 | 16, {{0}, {8}, {8}, {0}}, | ||
643 | {{0}, {8}, {0}, {0}}}, | ||
644 | |||
645 | {SVGA3D_R8G8_SINT, SVGA3DBLOCKDESC_UV, | ||
646 | {1, 1, 1}, 2, 2, | ||
647 | 16, {{0}, {8}, {8}, {0}}, | ||
648 | {{0}, {8}, {0}, {0}}}, | ||
649 | |||
650 | {SVGA3D_R16_TYPELESS, SVGA3DBLOCKDESC_RED, | ||
651 | {1, 1, 1}, 2, 2, | ||
652 | 16, {{0}, {0}, {16}, {0}}, | ||
653 | {{0}, {0}, {0}, {0}}}, | ||
654 | |||
655 | {SVGA3D_R16_UNORM, SVGA3DBLOCKDESC_RED, | ||
656 | {1, 1, 1}, 2, 2, | ||
657 | 16, {{0}, {0}, {16}, {0}}, | ||
658 | {{0}, {0}, {0}, {0}}}, | ||
659 | |||
660 | {SVGA3D_R16_UINT, SVGA3DBLOCKDESC_RED, | ||
661 | {1, 1, 1}, 2, 2, | ||
662 | 16, {{0}, {0}, {16}, {0}}, | ||
663 | {{0}, {0}, {0}, {0}}}, | ||
664 | |||
665 | {SVGA3D_R16_SNORM, SVGA3DBLOCKDESC_U, | ||
666 | {1, 1, 1}, 2, 2, | ||
667 | 16, {{0}, {0}, {16}, {0}}, | ||
668 | {{0}, {0}, {0}, {0}}}, | ||
669 | |||
670 | {SVGA3D_R16_SINT, SVGA3DBLOCKDESC_U, | ||
671 | {1, 1, 1}, 2, 2, | ||
672 | 16, {{0}, {0}, {16}, {0}}, | ||
673 | {{0}, {0}, {0}, {0}}}, | ||
674 | |||
675 | {SVGA3D_R8_TYPELESS, SVGA3DBLOCKDESC_RED, | ||
676 | {1, 1, 1}, 1, 1, | ||
677 | 8, {{0}, {0}, {8}, {0}}, | ||
678 | {{0}, {0}, {0}, {0}}}, | ||
679 | |||
680 | {SVGA3D_R8_UNORM, SVGA3DBLOCKDESC_RED, | ||
681 | {1, 1, 1}, 1, 1, | ||
682 | 8, {{0}, {0}, {8}, {0}}, | ||
683 | {{0}, {0}, {0}, {0}}}, | ||
684 | |||
685 | {SVGA3D_R8_UINT, SVGA3DBLOCKDESC_RED, | ||
686 | {1, 1, 1}, 1, 1, | ||
687 | 8, {{0}, {0}, {8}, {0}}, | ||
688 | {{0}, {0}, {0}, {0}}}, | ||
689 | |||
690 | {SVGA3D_R8_SNORM, SVGA3DBLOCKDESC_U, | ||
691 | {1, 1, 1}, 1, 1, | ||
692 | 8, {{0}, {0}, {8}, {0}}, | ||
693 | {{0}, {0}, {0}, {0}}}, | ||
694 | |||
695 | {SVGA3D_R8_SINT, SVGA3DBLOCKDESC_U, | ||
696 | {1, 1, 1}, 1, 1, | ||
697 | 8, {{0}, {0}, {8}, {0}}, | ||
698 | {{0}, {0}, {0}, {0}}}, | ||
699 | |||
700 | {SVGA3D_P8, SVGA3DBLOCKDESC_RED, | ||
701 | {1, 1, 1}, 1, 1, | ||
702 | 8, {{0}, {0}, {8}, {0}}, | ||
703 | {{0}, {0}, {0}, {0}}}, | ||
704 | |||
705 | {SVGA3D_R9G9B9E5_SHAREDEXP, SVGA3DBLOCKDESC_RGBE, | ||
706 | {1, 1, 1}, 4, 4, | ||
707 | 32, {{9}, {9}, {9}, {5}}, | ||
708 | {{18}, {9}, {0}, {27}}}, | ||
709 | |||
710 | {SVGA3D_R8G8_B8G8_UNORM, SVGA3DBLOCKDESC_RG, | ||
711 | {1, 1, 1}, 2, 2, | ||
712 | 16, {{0}, {8}, {8}, {0}}, | ||
713 | {{0}, {8}, {0}, {0}}}, | ||
714 | |||
715 | {SVGA3D_G8R8_G8B8_UNORM, SVGA3DBLOCKDESC_RG, | ||
716 | {1, 1, 1}, 2, 2, | ||
717 | 16, {{0}, {8}, {8}, {0}}, | ||
718 | {{0}, {8}, {0}, {0}}}, | ||
719 | |||
720 | {SVGA3D_BC1_TYPELESS, SVGA3DBLOCKDESC_COMPRESSED, | ||
721 | {4, 4, 1}, 8, 8, | ||
722 | 64, {{0}, {0}, {64}, {0}}, | ||
723 | {{0}, {0}, {0}, {0}}}, | ||
724 | |||
725 | {SVGA3D_BC1_UNORM_SRGB, SVGA3DBLOCKDESC_COMPRESSED_SRGB, | ||
726 | {4, 4, 1}, 8, 8, | ||
727 | 64, {{0}, {0}, {64}, {0}}, | ||
728 | {{0}, {0}, {0}, {0}}}, | ||
729 | |||
730 | {SVGA3D_BC2_TYPELESS, SVGA3DBLOCKDESC_COMPRESSED, | ||
731 | {4, 4, 1}, 16, 16, | ||
732 | 128, {{0}, {0}, {128}, {0}}, | ||
733 | {{0}, {0}, {0}, {0}}}, | ||
734 | |||
735 | {SVGA3D_BC2_UNORM_SRGB, SVGA3DBLOCKDESC_COMPRESSED_SRGB, | ||
736 | {4, 4, 1}, 16, 16, | ||
737 | 128, {{0}, {0}, {128}, {0}}, | ||
738 | {{0}, {0}, {0}, {0}}}, | ||
739 | |||
740 | {SVGA3D_BC3_TYPELESS, SVGA3DBLOCKDESC_COMPRESSED, | ||
741 | {4, 4, 1}, 16, 16, | ||
742 | 128, {{0}, {0}, {128}, {0}}, | ||
743 | {{0}, {0}, {0}, {0}}}, | ||
744 | |||
745 | {SVGA3D_BC3_UNORM_SRGB, SVGA3DBLOCKDESC_COMPRESSED_SRGB, | ||
746 | {4, 4, 1}, 16, 16, | ||
747 | 128, {{0}, {0}, {128}, {0}}, | ||
748 | {{0}, {0}, {0}, {0}}}, | ||
749 | |||
750 | {SVGA3D_BC4_TYPELESS, SVGA3DBLOCKDESC_COMPRESSED, | ||
751 | {4, 4, 1}, 8, 8, | ||
752 | 64, {{0}, {0}, {64}, {0}}, | ||
753 | {{0}, {0}, {0}, {0}}}, | ||
754 | |||
755 | {SVGA3D_ATI1, SVGA3DBLOCKDESC_COMPRESSED, | ||
756 | {4, 4, 1}, 8, 8, | ||
757 | 64, {{0}, {0}, {64}, {0}}, | ||
758 | {{0}, {0}, {0}, {0}}}, | ||
759 | |||
760 | {SVGA3D_BC4_SNORM, SVGA3DBLOCKDESC_COMPRESSED, | ||
761 | {4, 4, 1}, 8, 8, | ||
762 | 64, {{0}, {0}, {64}, {0}}, | ||
763 | {{0}, {0}, {0}, {0}}}, | ||
764 | |||
765 | {SVGA3D_BC5_TYPELESS, SVGA3DBLOCKDESC_COMPRESSED, | ||
766 | {4, 4, 1}, 16, 16, | ||
767 | 128, {{0}, {0}, {128}, {0}}, | ||
768 | {{0}, {0}, {0}, {0}}}, | ||
769 | |||
770 | {SVGA3D_ATI2, SVGA3DBLOCKDESC_COMPRESSED, | ||
771 | {4, 4, 1}, 16, 16, | ||
772 | 128, {{0}, {0}, {128}, {0}}, | ||
773 | {{0}, {0}, {0}, {0}}}, | ||
774 | |||
775 | {SVGA3D_BC5_SNORM, SVGA3DBLOCKDESC_COMPRESSED, | ||
776 | {4, 4, 1}, 16, 16, | ||
777 | 128, {{0}, {0}, {128}, {0}}, | ||
778 | {{0}, {0}, {0}, {0}}}, | ||
779 | |||
780 | {SVGA3D_R10G10B10_XR_BIAS_A2_UNORM, SVGA3DBLOCKDESC_RGBA, | ||
781 | {1, 1, 1}, 4, 4, | ||
782 | 32, {{10}, {10}, {10}, {2}}, | ||
783 | {{0}, {10}, {20}, {30}}}, | ||
784 | |||
785 | {SVGA3D_B8G8R8A8_TYPELESS, SVGA3DBLOCKDESC_RGBA, | ||
786 | {1, 1, 1}, 4, 4, | ||
787 | 32, {{8}, {8}, {8}, {8}}, | ||
788 | {{0}, {8}, {16}, {24}}}, | ||
789 | |||
790 | {SVGA3D_B8G8R8A8_UNORM_SRGB, SVGA3DBLOCKDESC_RGBA_SRGB, | ||
791 | {1, 1, 1}, 4, 4, | ||
792 | 32, {{8}, {8}, {8}, {8}}, | ||
793 | {{0}, {8}, {16}, {24}}}, | ||
794 | |||
795 | {SVGA3D_B8G8R8X8_TYPELESS, SVGA3DBLOCKDESC_RGB, | ||
796 | {1, 1, 1}, 4, 4, | ||
797 | 24, {{8}, {8}, {8}, {0}}, | ||
798 | {{0}, {8}, {16}, {24}}}, | ||
799 | |||
800 | {SVGA3D_B8G8R8X8_UNORM_SRGB, SVGA3DBLOCKDESC_RGB_SRGB, | ||
801 | {1, 1, 1}, 4, 4, | ||
802 | 24, {{8}, {8}, {8}, {0}}, | ||
803 | {{0}, {8}, {16}, {24}}}, | ||
804 | |||
805 | {SVGA3D_Z_DF16, SVGA3DBLOCKDESC_DEPTH, | ||
806 | {1, 1, 1}, 2, 2, | ||
807 | 16, {{0}, {0}, {16}, {0}}, | ||
808 | {{0}, {0}, {0}, {0}}}, | ||
809 | |||
810 | {SVGA3D_Z_DF24, SVGA3DBLOCKDESC_DEPTH, | ||
811 | {1, 1, 1}, 4, 4, | ||
812 | 32, {{0}, {8}, {24}, {0}}, | ||
813 | {{0}, {24}, {0}, {0}}}, | ||
814 | |||
815 | {SVGA3D_Z_D24S8_INT, SVGA3DBLOCKDESC_DS, | ||
816 | {1, 1, 1}, 4, 4, | ||
817 | 32, {{0}, {8}, {24}, {0}}, | ||
818 | {{0}, {24}, {0}, {0}}}, | ||
819 | |||
820 | {SVGA3D_YV12, SVGA3DBLOCKDESC_YV12, | ||
821 | {2, 2, 1}, 6, 2, | ||
822 | 48, {{0}, {0}, {48}, {0}}, | ||
823 | {{0}, {0}, {0}, {0}}}, | ||
824 | |||
825 | {SVGA3D_R32G32B32A32_FLOAT, SVGA3DBLOCKDESC_RGBA_FP, | ||
826 | {1, 1, 1}, 16, 16, | ||
827 | 128, {{32}, {32}, {32}, {32}}, | ||
828 | {{64}, {32}, {0}, {96}}}, | ||
829 | |||
830 | {SVGA3D_R16G16B16A16_FLOAT, SVGA3DBLOCKDESC_RGBA_FP, | ||
831 | {1, 1, 1}, 8, 8, | ||
832 | 64, {{16}, {16}, {16}, {16}}, | ||
833 | {{32}, {16}, {0}, {48}}}, | ||
834 | |||
835 | {SVGA3D_R16G16B16A16_UNORM, SVGA3DBLOCKDESC_RGBA, | ||
836 | {1, 1, 1}, 8, 8, | ||
837 | 64, {{16}, {16}, {16}, {16}}, | ||
838 | {{32}, {16}, {0}, {48}}}, | ||
839 | |||
840 | {SVGA3D_R32G32_FLOAT, SVGA3DBLOCKDESC_RG_FP, | ||
841 | {1, 1, 1}, 8, 8, | ||
842 | 64, {{0}, {32}, {32}, {0}}, | ||
843 | {{0}, {32}, {0}, {0}}}, | ||
844 | |||
845 | {SVGA3D_R10G10B10A2_UNORM, SVGA3DBLOCKDESC_RGBA, | ||
846 | {1, 1, 1}, 4, 4, | ||
847 | 32, {{10}, {10}, {10}, {2}}, | ||
848 | {{0}, {10}, {20}, {30}}}, | ||
849 | |||
850 | {SVGA3D_R8G8B8A8_SNORM, SVGA3DBLOCKDESC_RGBA, | ||
851 | {1, 1, 1}, 4, 4, | ||
852 | 32, {{8}, {8}, {8}, {8}}, | ||
853 | {{24}, {16}, {8}, {0}}}, | ||
854 | |||
855 | {SVGA3D_R16G16_FLOAT, SVGA3DBLOCKDESC_RG_FP, | ||
856 | {1, 1, 1}, 4, 4, | ||
857 | 32, {{0}, {16}, {16}, {0}}, | ||
858 | {{0}, {16}, {0}, {0}}}, | ||
859 | |||
860 | {SVGA3D_R16G16_UNORM, SVGA3DBLOCKDESC_RG, | ||
861 | {1, 1, 1}, 4, 4, | ||
862 | 32, {{0}, {16}, {16}, {0}}, | ||
863 | {{0}, {0}, {16}, {0}}}, | ||
864 | |||
865 | {SVGA3D_R16G16_SNORM, SVGA3DBLOCKDESC_RG, | ||
866 | {1, 1, 1}, 4, 4, | ||
867 | 32, {{16}, {16}, {0}, {0}}, | ||
868 | {{16}, {0}, {0}, {0}}}, | ||
869 | |||
870 | {SVGA3D_R32_FLOAT, SVGA3DBLOCKDESC_R_FP, | ||
871 | {1, 1, 1}, 4, 4, | ||
872 | 32, {{0}, {0}, {32}, {0}}, | ||
873 | {{0}, {0}, {0}, {0}}}, | ||
874 | |||
875 | {SVGA3D_R8G8_SNORM, SVGA3DBLOCKDESC_RG, | ||
876 | {1, 1, 1}, 2, 2, | ||
877 | 16, {{8}, {8}, {0}, {0}}, | ||
878 | {{8}, {0}, {0}, {0}}}, | ||
879 | |||
880 | {SVGA3D_R16_FLOAT, SVGA3DBLOCKDESC_R_FP, | ||
881 | {1, 1, 1}, 2, 2, | ||
882 | 16, {{0}, {0}, {16}, {0}}, | ||
883 | {{0}, {0}, {0}, {0}}}, | ||
884 | |||
885 | {SVGA3D_D16_UNORM, SVGA3DBLOCKDESC_DEPTH, | ||
886 | {1, 1, 1}, 2, 2, | ||
887 | 16, {{0}, {0}, {16}, {0}}, | ||
888 | {{0}, {0}, {0}, {0}}}, | ||
889 | |||
890 | {SVGA3D_A8_UNORM, SVGA3DBLOCKDESC_ALPHA, | ||
891 | {1, 1, 1}, 1, 1, | ||
892 | 8, {{0}, {0}, {0}, {8}}, | ||
893 | {{0}, {0}, {0}, {0}}}, | ||
894 | |||
895 | {SVGA3D_BC1_UNORM, SVGA3DBLOCKDESC_COMPRESSED, | ||
896 | {4, 4, 1}, 8, 8, | ||
897 | 64, {{0}, {0}, {64}, {0}}, | ||
898 | {{0}, {0}, {0}, {0}}}, | ||
899 | |||
900 | {SVGA3D_BC2_UNORM, SVGA3DBLOCKDESC_COMPRESSED, | ||
901 | {4, 4, 1}, 16, 16, | ||
902 | 128, {{0}, {0}, {128}, {0}}, | ||
903 | {{0}, {0}, {0}, {0}}}, | ||
904 | |||
905 | {SVGA3D_BC3_UNORM, SVGA3DBLOCKDESC_COMPRESSED, | ||
906 | {4, 4, 1}, 16, 16, | ||
907 | 128, {{0}, {0}, {128}, {0}}, | ||
908 | {{0}, {0}, {0}, {0}}}, | ||
909 | |||
910 | {SVGA3D_B5G6R5_UNORM, SVGA3DBLOCKDESC_RGB, | ||
911 | {1, 1, 1}, 2, 2, | ||
912 | 16, {{5}, {6}, {5}, {0}}, | ||
913 | {{0}, {5}, {11}, {0}}}, | ||
914 | |||
915 | {SVGA3D_B5G5R5A1_UNORM, SVGA3DBLOCKDESC_RGBA, | ||
916 | {1, 1, 1}, 2, 2, | ||
917 | 16, {{5}, {5}, {5}, {1}}, | ||
918 | {{0}, {5}, {10}, {15}}}, | ||
919 | |||
920 | {SVGA3D_B8G8R8A8_UNORM, SVGA3DBLOCKDESC_RGBA, | ||
921 | {1, 1, 1}, 4, 4, | ||
922 | 32, {{8}, {8}, {8}, {8}}, | ||
923 | {{0}, {8}, {16}, {24}}}, | ||
924 | |||
925 | {SVGA3D_B8G8R8X8_UNORM, SVGA3DBLOCKDESC_RGB, | ||
926 | {1, 1, 1}, 4, 4, | ||
927 | 24, {{8}, {8}, {8}, {0}}, | ||
928 | {{0}, {8}, {16}, {24}}}, | ||
929 | |||
930 | {SVGA3D_BC4_UNORM, SVGA3DBLOCKDESC_COMPRESSED, | ||
931 | {4, 4, 1}, 8, 8, | ||
932 | 64, {{0}, {0}, {64}, {0}}, | ||
933 | {{0}, {0}, {0}, {0}}}, | ||
934 | |||
935 | {SVGA3D_BC5_UNORM, SVGA3DBLOCKDESC_COMPRESSED, | ||
936 | {4, 4, 1}, 16, 16, | ||
937 | 128, {{0}, {0}, {128}, {0}}, | ||
938 | {{0}, {0}, {0}, {0}}}, | ||
939 | |||
940 | }; | ||
941 | |||
942 | static inline u32 clamped_umul32(u32 a, u32 b) | ||
943 | { | ||
944 | uint64_t tmp = (uint64_t) a*b; | ||
945 | return (tmp > (uint64_t) ((u32) -1)) ? (u32) -1 : tmp; | ||
946 | } | ||
947 | |||
948 | static inline const struct svga3d_surface_desc * | ||
949 | svga3dsurface_get_desc(SVGA3dSurfaceFormat format) | ||
950 | { | ||
951 | if (format < ARRAY_SIZE(svga3d_surface_descs)) | ||
952 | return &svga3d_surface_descs[format]; | ||
953 | |||
954 | return &svga3d_surface_descs[SVGA3D_FORMAT_INVALID]; | ||
955 | } | ||
956 | |||
957 | /* | ||
958 | *---------------------------------------------------------------------- | ||
959 | * | ||
960 | * svga3dsurface_get_mip_size -- | ||
961 | * | ||
962 | * Given a base level size and the mip level, compute the size of | ||
963 | * the mip level. | ||
964 | * | ||
965 | * Results: | ||
966 | * See above. | ||
967 | * | ||
968 | * Side effects: | ||
969 | * None. | ||
970 | * | ||
971 | *---------------------------------------------------------------------- | ||
972 | */ | ||
973 | |||
974 | static inline surf_size_struct | ||
975 | svga3dsurface_get_mip_size(surf_size_struct base_level, u32 mip_level) | ||
976 | { | ||
977 | surf_size_struct size; | ||
978 | |||
979 | size.width = max_t(u32, base_level.width >> mip_level, 1); | ||
980 | size.height = max_t(u32, base_level.height >> mip_level, 1); | ||
981 | size.depth = max_t(u32, base_level.depth >> mip_level, 1); | ||
982 | return size; | ||
983 | } | ||
984 | |||
985 | static inline void | ||
986 | svga3dsurface_get_size_in_blocks(const struct svga3d_surface_desc *desc, | ||
987 | const surf_size_struct *pixel_size, | ||
988 | surf_size_struct *block_size) | ||
989 | { | ||
990 | block_size->width = DIV_ROUND_UP(pixel_size->width, | ||
991 | desc->block_size.width); | ||
992 | block_size->height = DIV_ROUND_UP(pixel_size->height, | ||
993 | desc->block_size.height); | ||
994 | block_size->depth = DIV_ROUND_UP(pixel_size->depth, | ||
995 | desc->block_size.depth); | ||
996 | } | ||
997 | |||
998 | static inline bool | ||
999 | svga3dsurface_is_planar_surface(const struct svga3d_surface_desc *desc) | ||
1000 | { | ||
1001 | return (desc->block_desc & SVGA3DBLOCKDESC_PLANAR_YUV) != 0; | ||
1002 | } | ||
1003 | |||
1004 | static inline u32 | ||
1005 | svga3dsurface_calculate_pitch(const struct svga3d_surface_desc *desc, | ||
1006 | const surf_size_struct *size) | ||
1007 | { | ||
1008 | u32 pitch; | ||
1009 | surf_size_struct blocks; | ||
1010 | |||
1011 | svga3dsurface_get_size_in_blocks(desc, size, &blocks); | ||
1012 | |||
1013 | pitch = blocks.width * desc->pitch_bytes_per_block; | ||
1014 | |||
1015 | return pitch; | ||
1016 | } | ||
1017 | |||
1018 | /* | ||
1019 | *----------------------------------------------------------------------------- | ||
1020 | * | ||
1021 | * svga3dsurface_get_image_buffer_size -- | ||
1022 | * | ||
1023 | * Return the number of bytes of buffer space required to store | ||
1024 | * one image of a surface, optionally using the specified pitch. | ||
1025 | * | ||
1026 | * If pitch is zero, it is assumed that rows are tightly packed. | ||
1027 | * | ||
1028 | * This function is overflow-safe. If the result would have | ||
1029 | * overflowed, instead we return MAX_UINT32. | ||
1030 | * | ||
1031 | * Results: | ||
1032 | * Byte count. | ||
1033 | * | ||
1034 | * Side effects: | ||
1035 | * None. | ||
1036 | * | ||
1037 | *----------------------------------------------------------------------------- | ||
1038 | */ | ||
1039 | |||
1040 | static inline u32 | ||
1041 | svga3dsurface_get_image_buffer_size(const struct svga3d_surface_desc *desc, | ||
1042 | const surf_size_struct *size, | ||
1043 | u32 pitch) | ||
1044 | { | ||
1045 | surf_size_struct image_blocks; | ||
1046 | u32 slice_size, total_size; | ||
1047 | |||
1048 | svga3dsurface_get_size_in_blocks(desc, size, &image_blocks); | ||
1049 | |||
1050 | if (svga3dsurface_is_planar_surface(desc)) { | ||
1051 | total_size = clamped_umul32(image_blocks.width, | ||
1052 | image_blocks.height); | ||
1053 | total_size = clamped_umul32(total_size, image_blocks.depth); | ||
1054 | total_size = clamped_umul32(total_size, desc->bytes_per_block); | ||
1055 | return total_size; | ||
1056 | } | ||
1057 | |||
1058 | if (pitch == 0) | ||
1059 | pitch = svga3dsurface_calculate_pitch(desc, size); | ||
1060 | |||
1061 | slice_size = clamped_umul32(image_blocks.height, pitch); | ||
1062 | total_size = clamped_umul32(slice_size, image_blocks.depth); | ||
1063 | |||
1064 | return total_size; | ||
1065 | } | ||
1066 | |||
1067 | static inline u32 | ||
1068 | svga3dsurface_get_serialized_size(SVGA3dSurfaceFormat format, | ||
1069 | surf_size_struct base_level_size, | ||
1070 | u32 num_mip_levels, | ||
1071 | u32 num_layers) | ||
1072 | { | ||
1073 | const struct svga3d_surface_desc *desc = svga3dsurface_get_desc(format); | ||
1074 | u32 total_size = 0; | ||
1075 | u32 mip; | ||
1076 | |||
1077 | for (mip = 0; mip < num_mip_levels; mip++) { | ||
1078 | surf_size_struct size = | ||
1079 | svga3dsurface_get_mip_size(base_level_size, mip); | ||
1080 | total_size += svga3dsurface_get_image_buffer_size(desc, | ||
1081 | &size, 0); | ||
1082 | } | ||
1083 | |||
1084 | return total_size * num_layers; | ||
1085 | } | ||
1086 | |||
1087 | |||
1088 | /** | ||
1089 | * svga3dsurface_get_pixel_offset - Compute the offset (in bytes) to a pixel | ||
1090 | * in an image (or volume). | ||
1091 | * | ||
1092 | * @width: The image width in pixels. | ||
1093 | * @height: The image height in pixels | ||
1094 | */ | ||
1095 | static inline u32 | ||
1096 | svga3dsurface_get_pixel_offset(SVGA3dSurfaceFormat format, | ||
1097 | u32 width, u32 height, | ||
1098 | u32 x, u32 y, u32 z) | ||
1099 | { | ||
1100 | const struct svga3d_surface_desc *desc = svga3dsurface_get_desc(format); | ||
1101 | const u32 bw = desc->block_size.width, bh = desc->block_size.height; | ||
1102 | const u32 bd = desc->block_size.depth; | ||
1103 | const u32 rowstride = DIV_ROUND_UP(width, bw) * desc->bytes_per_block; | ||
1104 | const u32 imgstride = DIV_ROUND_UP(height, bh) * rowstride; | ||
1105 | const u32 offset = (z / bd * imgstride + | ||
1106 | y / bh * rowstride + | ||
1107 | x / bw * desc->bytes_per_block); | ||
1108 | return offset; | ||
1109 | } | ||
1110 | |||
1111 | |||
1112 | static inline u32 | ||
1113 | svga3dsurface_get_image_offset(SVGA3dSurfaceFormat format, | ||
1114 | surf_size_struct baseLevelSize, | ||
1115 | u32 numMipLevels, | ||
1116 | u32 face, | ||
1117 | u32 mip) | ||
1118 | |||
1119 | { | ||
1120 | u32 offset; | ||
1121 | u32 mipChainBytes; | ||
1122 | u32 mipChainBytesToLevel; | ||
1123 | u32 i; | ||
1124 | const struct svga3d_surface_desc *desc; | ||
1125 | surf_size_struct mipSize; | ||
1126 | u32 bytes; | ||
1127 | |||
1128 | desc = svga3dsurface_get_desc(format); | ||
1129 | |||
1130 | mipChainBytes = 0; | ||
1131 | mipChainBytesToLevel = 0; | ||
1132 | for (i = 0; i < numMipLevels; i++) { | ||
1133 | mipSize = svga3dsurface_get_mip_size(baseLevelSize, i); | ||
1134 | bytes = svga3dsurface_get_image_buffer_size(desc, &mipSize, 0); | ||
1135 | mipChainBytes += bytes; | ||
1136 | if (i < mip) | ||
1137 | mipChainBytesToLevel += bytes; | ||
1138 | } | ||
1139 | |||
1140 | offset = mipChainBytes * face + mipChainBytesToLevel; | ||
1141 | |||
1142 | return offset; | ||
1143 | } | ||
1144 | |||
1145 | |||
1146 | /** | ||
1147 | * svga3dsurface_is_gb_screen_target_format - Is the specified format usable as | ||
1148 | * a ScreenTarget? | ||
1149 | * (with just the GBObjects cap-bit | ||
1150 | * set) | ||
1151 | * @format: format to queried | ||
1152 | * | ||
1153 | * RETURNS: | ||
1154 | * true if queried format is valid for screen targets | ||
1155 | */ | ||
1156 | static inline bool | ||
1157 | svga3dsurface_is_gb_screen_target_format(SVGA3dSurfaceFormat format) | ||
1158 | { | ||
1159 | return (format == SVGA3D_X8R8G8B8 || | ||
1160 | format == SVGA3D_A8R8G8B8 || | ||
1161 | format == SVGA3D_R5G6B5 || | ||
1162 | format == SVGA3D_X1R5G5B5 || | ||
1163 | format == SVGA3D_A1R5G5B5 || | ||
1164 | format == SVGA3D_P8); | ||
1165 | } | ||
1166 | |||
1167 | |||
1168 | /** | ||
1169 | * svga3dsurface_is_dx_screen_target_format - Is the specified format usable as | ||
1170 | * a ScreenTarget? | ||
1171 | * (with DX10 enabled) | ||
1172 | * | ||
1173 | * @format: format to queried | ||
1174 | * | ||
1175 | * Results: | ||
1176 | * true if queried format is valid for screen targets | ||
1177 | */ | ||
1178 | static inline bool | ||
1179 | svga3dsurface_is_dx_screen_target_format(SVGA3dSurfaceFormat format) | ||
1180 | { | ||
1181 | return (format == SVGA3D_R8G8B8A8_UNORM || | ||
1182 | format == SVGA3D_B8G8R8A8_UNORM || | ||
1183 | format == SVGA3D_B8G8R8X8_UNORM); | ||
1184 | } | ||
1185 | |||
1186 | |||
1187 | /** | ||
1188 | * svga3dsurface_is_screen_target_format - Is the specified format usable as a | ||
1189 | * ScreenTarget? | ||
1190 | * (for some combination of caps) | ||
1191 | * | ||
1192 | * @format: format to queried | ||
1193 | * | ||
1194 | * Results: | ||
1195 | * true if queried format is valid for screen targets | ||
1196 | */ | ||
1197 | static inline bool | ||
1198 | svga3dsurface_is_screen_target_format(SVGA3dSurfaceFormat format) | ||
1199 | { | ||
1200 | if (svga3dsurface_is_gb_screen_target_format(format)) { | ||
1201 | return true; | ||
1202 | } | ||
1203 | return svga3dsurface_is_dx_screen_target_format(format); | ||
1204 | } | ||
diff --git a/drivers/gpu/drm/vmwgfx/device_include/svga3d_types.h b/drivers/gpu/drm/vmwgfx/device_include/svga3d_types.h new file mode 100644 index 000000000000..27b33ba88430 --- /dev/null +++ b/drivers/gpu/drm/vmwgfx/device_include/svga3d_types.h | |||
@@ -0,0 +1,1633 @@ | |||
1 | /********************************************************** | ||
2 | * Copyright 2012-2015 VMware, Inc. All rights reserved. | ||
3 | * | ||
4 | * Permission is hereby granted, free of charge, to any person | ||
5 | * obtaining a copy of this software and associated documentation | ||
6 | * files (the "Software"), to deal in the Software without | ||
7 | * restriction, including without limitation the rights to use, copy, | ||
8 | * modify, merge, publish, distribute, sublicense, and/or sell copies | ||
9 | * of the Software, and to permit persons to whom the Software is | ||
10 | * furnished to do so, subject to the following conditions: | ||
11 | * | ||
12 | * The above copyright notice and this permission notice shall be | ||
13 | * included in all copies or substantial portions of the Software. | ||
14 | * | ||
15 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, | ||
16 | * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF | ||
17 | * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND | ||
18 | * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS | ||
19 | * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN | ||
20 | * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN | ||
21 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE | ||
22 | * SOFTWARE. | ||
23 | * | ||
24 | **********************************************************/ | ||
25 | |||
26 | /* | ||
27 | * svga3d_types.h -- | ||
28 | * | ||
29 | * SVGA 3d hardware definitions for basic types | ||
30 | */ | ||
31 | |||
32 | #ifndef _SVGA3D_TYPES_H_ | ||
33 | #define _SVGA3D_TYPES_H_ | ||
34 | |||
35 | #define INCLUDE_ALLOW_MODULE | ||
36 | #define INCLUDE_ALLOW_USERLEVEL | ||
37 | #define INCLUDE_ALLOW_VMCORE | ||
38 | |||
39 | #include "includeCheck.h" | ||
40 | |||
41 | /* | ||
42 | * Generic Types | ||
43 | */ | ||
44 | |||
45 | #define SVGA3D_INVALID_ID ((uint32)-1) | ||
46 | |||
47 | typedef uint32 SVGA3dBool; /* 32-bit Bool definition */ | ||
48 | typedef uint32 SVGA3dColor; /* a, r, g, b */ | ||
49 | |||
50 | typedef | ||
51 | #include "vmware_pack_begin.h" | ||
52 | struct SVGA3dCopyRect { | ||
53 | uint32 x; | ||
54 | uint32 y; | ||
55 | uint32 w; | ||
56 | uint32 h; | ||
57 | uint32 srcx; | ||
58 | uint32 srcy; | ||
59 | } | ||
60 | #include "vmware_pack_end.h" | ||
61 | SVGA3dCopyRect; | ||
62 | |||
63 | typedef | ||
64 | #include "vmware_pack_begin.h" | ||
65 | struct SVGA3dCopyBox { | ||
66 | uint32 x; | ||
67 | uint32 y; | ||
68 | uint32 z; | ||
69 | uint32 w; | ||
70 | uint32 h; | ||
71 | uint32 d; | ||
72 | uint32 srcx; | ||
73 | uint32 srcy; | ||
74 | uint32 srcz; | ||
75 | } | ||
76 | #include "vmware_pack_end.h" | ||
77 | SVGA3dCopyBox; | ||
78 | |||
79 | typedef | ||
80 | #include "vmware_pack_begin.h" | ||
81 | struct SVGA3dRect { | ||
82 | uint32 x; | ||
83 | uint32 y; | ||
84 | uint32 w; | ||
85 | uint32 h; | ||
86 | } | ||
87 | #include "vmware_pack_end.h" | ||
88 | SVGA3dRect; | ||
89 | |||
90 | typedef | ||
91 | #include "vmware_pack_begin.h" | ||
92 | struct { | ||
93 | uint32 x; | ||
94 | uint32 y; | ||
95 | uint32 z; | ||
96 | uint32 w; | ||
97 | uint32 h; | ||
98 | uint32 d; | ||
99 | } | ||
100 | #include "vmware_pack_end.h" | ||
101 | SVGA3dBox; | ||
102 | |||
103 | typedef | ||
104 | #include "vmware_pack_begin.h" | ||
105 | struct { | ||
106 | uint32 x; | ||
107 | uint32 y; | ||
108 | uint32 z; | ||
109 | } | ||
110 | #include "vmware_pack_end.h" | ||
111 | SVGA3dPoint; | ||
112 | |||
113 | /* | ||
114 | * Surface formats. | ||
115 | */ | ||
116 | typedef enum SVGA3dSurfaceFormat { | ||
117 | SVGA3D_FORMAT_INVALID = 0, | ||
118 | |||
119 | SVGA3D_X8R8G8B8 = 1, | ||
120 | SVGA3D_FORMAT_MIN = 1, | ||
121 | |||
122 | SVGA3D_A8R8G8B8 = 2, | ||
123 | |||
124 | SVGA3D_R5G6B5 = 3, | ||
125 | SVGA3D_X1R5G5B5 = 4, | ||
126 | SVGA3D_A1R5G5B5 = 5, | ||
127 | SVGA3D_A4R4G4B4 = 6, | ||
128 | |||
129 | SVGA3D_Z_D32 = 7, | ||
130 | SVGA3D_Z_D16 = 8, | ||
131 | SVGA3D_Z_D24S8 = 9, | ||
132 | SVGA3D_Z_D15S1 = 10, | ||
133 | |||
134 | SVGA3D_LUMINANCE8 = 11, | ||
135 | SVGA3D_LUMINANCE4_ALPHA4 = 12, | ||
136 | SVGA3D_LUMINANCE16 = 13, | ||
137 | SVGA3D_LUMINANCE8_ALPHA8 = 14, | ||
138 | |||
139 | SVGA3D_DXT1 = 15, | ||
140 | SVGA3D_DXT2 = 16, | ||
141 | SVGA3D_DXT3 = 17, | ||
142 | SVGA3D_DXT4 = 18, | ||
143 | SVGA3D_DXT5 = 19, | ||
144 | |||
145 | SVGA3D_BUMPU8V8 = 20, | ||
146 | SVGA3D_BUMPL6V5U5 = 21, | ||
147 | SVGA3D_BUMPX8L8V8U8 = 22, | ||
148 | SVGA3D_BUMPL8V8U8 = 23, | ||
149 | |||
150 | SVGA3D_ARGB_S10E5 = 24, /* 16-bit floating-point ARGB */ | ||
151 | SVGA3D_ARGB_S23E8 = 25, /* 32-bit floating-point ARGB */ | ||
152 | |||
153 | SVGA3D_A2R10G10B10 = 26, | ||
154 | |||
155 | /* signed formats */ | ||
156 | SVGA3D_V8U8 = 27, | ||
157 | SVGA3D_Q8W8V8U8 = 28, | ||
158 | SVGA3D_CxV8U8 = 29, | ||
159 | |||
160 | /* mixed formats */ | ||
161 | SVGA3D_X8L8V8U8 = 30, | ||
162 | SVGA3D_A2W10V10U10 = 31, | ||
163 | |||
164 | SVGA3D_ALPHA8 = 32, | ||
165 | |||
166 | /* Single- and dual-component floating point formats */ | ||
167 | SVGA3D_R_S10E5 = 33, | ||
168 | SVGA3D_R_S23E8 = 34, | ||
169 | SVGA3D_RG_S10E5 = 35, | ||
170 | SVGA3D_RG_S23E8 = 36, | ||
171 | |||
172 | SVGA3D_BUFFER = 37, | ||
173 | |||
174 | SVGA3D_Z_D24X8 = 38, | ||
175 | |||
176 | SVGA3D_V16U16 = 39, | ||
177 | |||
178 | SVGA3D_G16R16 = 40, | ||
179 | SVGA3D_A16B16G16R16 = 41, | ||
180 | |||
181 | /* Packed Video formats */ | ||
182 | SVGA3D_UYVY = 42, | ||
183 | SVGA3D_YUY2 = 43, | ||
184 | |||
185 | /* Planar video formats */ | ||
186 | SVGA3D_NV12 = 44, | ||
187 | |||
188 | /* Video format with alpha */ | ||
189 | SVGA3D_AYUV = 45, | ||
190 | |||
191 | SVGA3D_R32G32B32A32_TYPELESS = 46, | ||
192 | SVGA3D_R32G32B32A32_UINT = 47, | ||
193 | SVGA3D_R32G32B32A32_SINT = 48, | ||
194 | SVGA3D_R32G32B32_TYPELESS = 49, | ||
195 | SVGA3D_R32G32B32_FLOAT = 50, | ||
196 | SVGA3D_R32G32B32_UINT = 51, | ||
197 | SVGA3D_R32G32B32_SINT = 52, | ||
198 | SVGA3D_R16G16B16A16_TYPELESS = 53, | ||
199 | SVGA3D_R16G16B16A16_UINT = 54, | ||
200 | SVGA3D_R16G16B16A16_SNORM = 55, | ||
201 | SVGA3D_R16G16B16A16_SINT = 56, | ||
202 | SVGA3D_R32G32_TYPELESS = 57, | ||
203 | SVGA3D_R32G32_UINT = 58, | ||
204 | SVGA3D_R32G32_SINT = 59, | ||
205 | SVGA3D_R32G8X24_TYPELESS = 60, | ||
206 | SVGA3D_D32_FLOAT_S8X24_UINT = 61, | ||
207 | SVGA3D_R32_FLOAT_X8X24_TYPELESS = 62, | ||
208 | SVGA3D_X32_TYPELESS_G8X24_UINT = 63, | ||
209 | SVGA3D_R10G10B10A2_TYPELESS = 64, | ||
210 | SVGA3D_R10G10B10A2_UINT = 65, | ||
211 | SVGA3D_R11G11B10_FLOAT = 66, | ||
212 | SVGA3D_R8G8B8A8_TYPELESS = 67, | ||
213 | SVGA3D_R8G8B8A8_UNORM = 68, | ||
214 | SVGA3D_R8G8B8A8_UNORM_SRGB = 69, | ||
215 | SVGA3D_R8G8B8A8_UINT = 70, | ||
216 | SVGA3D_R8G8B8A8_SINT = 71, | ||
217 | SVGA3D_R16G16_TYPELESS = 72, | ||
218 | SVGA3D_R16G16_UINT = 73, | ||
219 | SVGA3D_R16G16_SINT = 74, | ||
220 | SVGA3D_R32_TYPELESS = 75, | ||
221 | SVGA3D_D32_FLOAT = 76, | ||
222 | SVGA3D_R32_UINT = 77, | ||
223 | SVGA3D_R32_SINT = 78, | ||
224 | SVGA3D_R24G8_TYPELESS = 79, | ||
225 | SVGA3D_D24_UNORM_S8_UINT = 80, | ||
226 | SVGA3D_R24_UNORM_X8_TYPELESS = 81, | ||
227 | SVGA3D_X24_TYPELESS_G8_UINT = 82, | ||
228 | SVGA3D_R8G8_TYPELESS = 83, | ||
229 | SVGA3D_R8G8_UNORM = 84, | ||
230 | SVGA3D_R8G8_UINT = 85, | ||
231 | SVGA3D_R8G8_SINT = 86, | ||
232 | SVGA3D_R16_TYPELESS = 87, | ||
233 | SVGA3D_R16_UNORM = 88, | ||
234 | SVGA3D_R16_UINT = 89, | ||
235 | SVGA3D_R16_SNORM = 90, | ||
236 | SVGA3D_R16_SINT = 91, | ||
237 | SVGA3D_R8_TYPELESS = 92, | ||
238 | SVGA3D_R8_UNORM = 93, | ||
239 | SVGA3D_R8_UINT = 94, | ||
240 | SVGA3D_R8_SNORM = 95, | ||
241 | SVGA3D_R8_SINT = 96, | ||
242 | SVGA3D_P8 = 97, | ||
243 | SVGA3D_R9G9B9E5_SHAREDEXP = 98, | ||
244 | SVGA3D_R8G8_B8G8_UNORM = 99, | ||
245 | SVGA3D_G8R8_G8B8_UNORM = 100, | ||
246 | SVGA3D_BC1_TYPELESS = 101, | ||
247 | SVGA3D_BC1_UNORM_SRGB = 102, | ||
248 | SVGA3D_BC2_TYPELESS = 103, | ||
249 | SVGA3D_BC2_UNORM_SRGB = 104, | ||
250 | SVGA3D_BC3_TYPELESS = 105, | ||
251 | SVGA3D_BC3_UNORM_SRGB = 106, | ||
252 | SVGA3D_BC4_TYPELESS = 107, | ||
253 | SVGA3D_ATI1 = 108, /* DX9-specific BC4_UNORM */ | ||
254 | SVGA3D_BC4_SNORM = 109, | ||
255 | SVGA3D_BC5_TYPELESS = 110, | ||
256 | SVGA3D_ATI2 = 111, /* DX9-specific BC5_UNORM */ | ||
257 | SVGA3D_BC5_SNORM = 112, | ||
258 | SVGA3D_R10G10B10_XR_BIAS_A2_UNORM = 113, | ||
259 | SVGA3D_B8G8R8A8_TYPELESS = 114, | ||
260 | SVGA3D_B8G8R8A8_UNORM_SRGB = 115, | ||
261 | SVGA3D_B8G8R8X8_TYPELESS = 116, | ||
262 | SVGA3D_B8G8R8X8_UNORM_SRGB = 117, | ||
263 | |||
264 | /* Advanced depth formats. */ | ||
265 | SVGA3D_Z_DF16 = 118, | ||
266 | SVGA3D_Z_DF24 = 119, | ||
267 | SVGA3D_Z_D24S8_INT = 120, | ||
268 | |||
269 | /* Planar video formats. */ | ||
270 | SVGA3D_YV12 = 121, | ||
271 | |||
272 | SVGA3D_R32G32B32A32_FLOAT = 122, | ||
273 | SVGA3D_R16G16B16A16_FLOAT = 123, | ||
274 | SVGA3D_R16G16B16A16_UNORM = 124, | ||
275 | SVGA3D_R32G32_FLOAT = 125, | ||
276 | SVGA3D_R10G10B10A2_UNORM = 126, | ||
277 | SVGA3D_R8G8B8A8_SNORM = 127, | ||
278 | SVGA3D_R16G16_FLOAT = 128, | ||
279 | SVGA3D_R16G16_UNORM = 129, | ||
280 | SVGA3D_R16G16_SNORM = 130, | ||
281 | SVGA3D_R32_FLOAT = 131, | ||
282 | SVGA3D_R8G8_SNORM = 132, | ||
283 | SVGA3D_R16_FLOAT = 133, | ||
284 | SVGA3D_D16_UNORM = 134, | ||
285 | SVGA3D_A8_UNORM = 135, | ||
286 | SVGA3D_BC1_UNORM = 136, | ||
287 | SVGA3D_BC2_UNORM = 137, | ||
288 | SVGA3D_BC3_UNORM = 138, | ||
289 | SVGA3D_B5G6R5_UNORM = 139, | ||
290 | SVGA3D_B5G5R5A1_UNORM = 140, | ||
291 | SVGA3D_B8G8R8A8_UNORM = 141, | ||
292 | SVGA3D_B8G8R8X8_UNORM = 142, | ||
293 | SVGA3D_BC4_UNORM = 143, | ||
294 | SVGA3D_BC5_UNORM = 144, | ||
295 | |||
296 | SVGA3D_FORMAT_MAX | ||
297 | } SVGA3dSurfaceFormat; | ||
298 | |||
299 | typedef enum SVGA3dSurfaceFlags { | ||
300 | SVGA3D_SURFACE_CUBEMAP = (1 << 0), | ||
301 | |||
302 | /* | ||
303 | * HINT flags are not enforced by the device but are useful for | ||
304 | * performance. | ||
305 | */ | ||
306 | SVGA3D_SURFACE_HINT_STATIC = (1 << 1), | ||
307 | SVGA3D_SURFACE_HINT_DYNAMIC = (1 << 2), | ||
308 | SVGA3D_SURFACE_HINT_INDEXBUFFER = (1 << 3), | ||
309 | SVGA3D_SURFACE_HINT_VERTEXBUFFER = (1 << 4), | ||
310 | SVGA3D_SURFACE_HINT_TEXTURE = (1 << 5), | ||
311 | SVGA3D_SURFACE_HINT_RENDERTARGET = (1 << 6), | ||
312 | SVGA3D_SURFACE_HINT_DEPTHSTENCIL = (1 << 7), | ||
313 | SVGA3D_SURFACE_HINT_WRITEONLY = (1 << 8), | ||
314 | SVGA3D_SURFACE_MASKABLE_ANTIALIAS = (1 << 9), | ||
315 | SVGA3D_SURFACE_AUTOGENMIPMAPS = (1 << 10), | ||
316 | SVGA3D_SURFACE_DECODE_RENDERTARGET = (1 << 11), | ||
317 | |||
318 | /* | ||
319 | * Is this surface using a base-level pitch for it's mob backing? | ||
320 | * | ||
321 | * This flag is not intended to be set by guest-drivers, but is instead | ||
322 | * set by the device when the surface is bound to a mob with a specified | ||
323 | * pitch. | ||
324 | */ | ||
325 | SVGA3D_SURFACE_MOB_PITCH = (1 << 12), | ||
326 | |||
327 | SVGA3D_SURFACE_INACTIVE = (1 << 13), | ||
328 | SVGA3D_SURFACE_HINT_RT_LOCKABLE = (1 << 14), | ||
329 | SVGA3D_SURFACE_VOLUME = (1 << 15), | ||
330 | |||
331 | /* | ||
332 | * Required to be set on a surface to bind it to a screen target. | ||
333 | */ | ||
334 | SVGA3D_SURFACE_SCREENTARGET = (1 << 16), | ||
335 | |||
336 | /* | ||
337 | * Align images in the guest-backing mob to 16-bytes. | ||
338 | */ | ||
339 | SVGA3D_SURFACE_ALIGN16 = (1 << 17), | ||
340 | |||
341 | SVGA3D_SURFACE_1D = (1 << 18), | ||
342 | SVGA3D_SURFACE_ARRAY = (1 << 19), | ||
343 | |||
344 | /* | ||
345 | * Bind flags. | ||
346 | * These are enforced for any surface defined with DefineGBSurface_v2. | ||
347 | */ | ||
348 | SVGA3D_SURFACE_BIND_VERTEX_BUFFER = (1 << 20), | ||
349 | SVGA3D_SURFACE_BIND_INDEX_BUFFER = (1 << 21), | ||
350 | SVGA3D_SURFACE_BIND_CONSTANT_BUFFER = (1 << 22), | ||
351 | SVGA3D_SURFACE_BIND_SHADER_RESOURCE = (1 << 23), | ||
352 | SVGA3D_SURFACE_BIND_RENDER_TARGET = (1 << 24), | ||
353 | SVGA3D_SURFACE_BIND_DEPTH_STENCIL = (1 << 25), | ||
354 | SVGA3D_SURFACE_BIND_STREAM_OUTPUT = (1 << 26), | ||
355 | |||
356 | /* | ||
357 | * A note on staging flags: | ||
358 | * | ||
359 | * The STAGING flags notes that the surface will not be used directly by the | ||
360 | * drawing pipeline, i.e. that it will not be bound to any bind point. | ||
361 | * Staging surfaces may be used by copy operations to move data in and out | ||
362 | * of other surfaces. | ||
363 | * | ||
364 | * The HINT_INDIRECT_UPDATE flag suggests that the surface will receive | ||
365 | * updates indirectly, i.e. the surface will not be updated directly, but | ||
366 | * will receive copies from staging surfaces. | ||
367 | */ | ||
368 | SVGA3D_SURFACE_STAGING_UPLOAD = (1 << 27), | ||
369 | SVGA3D_SURFACE_STAGING_DOWNLOAD = (1 << 28), | ||
370 | SVGA3D_SURFACE_HINT_INDIRECT_UPDATE = (1 << 29), | ||
371 | |||
372 | /* | ||
373 | * Setting this flag allow this surface to be used with the | ||
374 | * SVGA_3D_CMD_DX_TRANSFER_FROM_BUFFER command. It is only valid for | ||
375 | * buffer surfaces, an no bind flags are allowed to be set on surfaces | ||
376 | * with this flag. | ||
377 | */ | ||
378 | SVGA3D_SURFACE_TRANSFER_FROM_BUFFER = (1 << 30), | ||
379 | |||
380 | /* | ||
381 | * Marker for the last defined bit. | ||
382 | */ | ||
383 | SVGA3D_SURFACE_FLAG_MAX = (1 << 31), | ||
384 | } SVGA3dSurfaceFlags; | ||
385 | |||
386 | #define SVGA3D_SURFACE_HB_DISALLOWED_MASK \ | ||
387 | ( SVGA3D_SURFACE_MOB_PITCH | \ | ||
388 | SVGA3D_SURFACE_SCREENTARGET | \ | ||
389 | SVGA3D_SURFACE_ALIGN16 | \ | ||
390 | SVGA3D_SURFACE_BIND_CONSTANT_BUFFER | \ | ||
391 | SVGA3D_SURFACE_BIND_STREAM_OUTPUT | \ | ||
392 | SVGA3D_SURFACE_STAGING_UPLOAD | \ | ||
393 | SVGA3D_SURFACE_STAGING_DOWNLOAD | \ | ||
394 | SVGA3D_SURFACE_HINT_INDIRECT_UPDATE | \ | ||
395 | SVGA3D_SURFACE_TRANSFER_FROM_BUFFER \ | ||
396 | ) | ||
397 | |||
398 | #define SVGA3D_SURFACE_2D_DISALLOWED_MASK \ | ||
399 | ( SVGA3D_SURFACE_CUBEMAP | \ | ||
400 | SVGA3D_SURFACE_MASKABLE_ANTIALIAS | \ | ||
401 | SVGA3D_SURFACE_AUTOGENMIPMAPS | \ | ||
402 | SVGA3D_SURFACE_DECODE_RENDERTARGET | \ | ||
403 | SVGA3D_SURFACE_VOLUME | \ | ||
404 | SVGA3D_SURFACE_1D | \ | ||
405 | SVGA3D_SURFACE_ARRAY | \ | ||
406 | SVGA3D_SURFACE_BIND_VERTEX_BUFFER | \ | ||
407 | SVGA3D_SURFACE_BIND_INDEX_BUFFER | \ | ||
408 | SVGA3D_SURFACE_BIND_CONSTANT_BUFFER | \ | ||
409 | SVGA3D_SURFACE_BIND_DEPTH_STENCIL | \ | ||
410 | SVGA3D_SURFACE_BIND_STREAM_OUTPUT | \ | ||
411 | SVGA3D_SURFACE_TRANSFER_FROM_BUFFER \ | ||
412 | ) | ||
413 | |||
414 | #define SVGA3D_SURFACE_SCREENTARGET_DISALLOWED_MASK \ | ||
415 | ( SVGA3D_SURFACE_CUBEMAP | \ | ||
416 | SVGA3D_SURFACE_AUTOGENMIPMAPS | \ | ||
417 | SVGA3D_SURFACE_DECODE_RENDERTARGET | \ | ||
418 | SVGA3D_SURFACE_VOLUME | \ | ||
419 | SVGA3D_SURFACE_1D | \ | ||
420 | SVGA3D_SURFACE_BIND_VERTEX_BUFFER | \ | ||
421 | SVGA3D_SURFACE_BIND_INDEX_BUFFER | \ | ||
422 | SVGA3D_SURFACE_BIND_CONSTANT_BUFFER | \ | ||
423 | SVGA3D_SURFACE_BIND_DEPTH_STENCIL | \ | ||
424 | SVGA3D_SURFACE_BIND_STREAM_OUTPUT | \ | ||
425 | SVGA3D_SURFACE_INACTIVE | \ | ||
426 | SVGA3D_SURFACE_STAGING_UPLOAD | \ | ||
427 | SVGA3D_SURFACE_STAGING_DOWNLOAD | \ | ||
428 | SVGA3D_SURFACE_HINT_INDIRECT_UPDATE | \ | ||
429 | SVGA3D_SURFACE_TRANSFER_FROM_BUFFER \ | ||
430 | ) | ||
431 | |||
432 | #define SVGA3D_SURFACE_DX_ONLY_MASK \ | ||
433 | ( SVGA3D_SURFACE_BIND_STREAM_OUTPUT | \ | ||
434 | SVGA3D_SURFACE_TRANSFER_FROM_BUFFER \ | ||
435 | |||
436 | #define SVGA3D_SURFACE_STAGING_MASK \ | ||
437 | ( SVGA3D_SURFACE_STAGING_UPLOAD | \ | ||
438 | SVGA3D_SURFACE_STAGING_DOWNLOAD \ | ||
439 | ) | ||
440 | |||
441 | #define SVGA3D_SURFACE_BIND_MASK \ | ||
442 | ( SVGA3D_SURFACE_BIND_VERTEX_BUFFER | \ | ||
443 | SVGA3D_SURFACE_BIND_INDEX_BUFFER | \ | ||
444 | SVGA3D_SURFACE_BIND_CONSTANT_BUFFER | \ | ||
445 | SVGA3D_SURFACE_BIND_SHADER_RESOURCE | \ | ||
446 | SVGA3D_SURFACE_BIND_RENDER_TARGET | \ | ||
447 | SVGA3D_SURFACE_BIND_DEPTH_STENCIL | \ | ||
448 | SVGA3D_SURFACE_BIND_STREAM_OUTPUT \ | ||
449 | ) | ||
450 | |||
451 | typedef enum { | ||
452 | SVGA3DFORMAT_OP_TEXTURE = 0x00000001, | ||
453 | SVGA3DFORMAT_OP_VOLUMETEXTURE = 0x00000002, | ||
454 | SVGA3DFORMAT_OP_CUBETEXTURE = 0x00000004, | ||
455 | SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET = 0x00000008, | ||
456 | SVGA3DFORMAT_OP_SAME_FORMAT_RENDERTARGET = 0x00000010, | ||
457 | SVGA3DFORMAT_OP_ZSTENCIL = 0x00000040, | ||
458 | SVGA3DFORMAT_OP_ZSTENCIL_WITH_ARBITRARY_COLOR_DEPTH = 0x00000080, | ||
459 | |||
460 | /* | ||
461 | * This format can be used as a render target if the current display mode | ||
462 | * is the same depth if the alpha channel is ignored. e.g. if the device | ||
463 | * can render to A8R8G8B8 when the display mode is X8R8G8B8, then the | ||
464 | * format op list entry for A8R8G8B8 should have this cap. | ||
465 | */ | ||
466 | SVGA3DFORMAT_OP_SAME_FORMAT_UP_TO_ALPHA_RENDERTARGET = 0x00000100, | ||
467 | |||
468 | /* | ||
469 | * This format contains DirectDraw support (including Flip). This flag | ||
470 | * should not to be set on alpha formats. | ||
471 | */ | ||
472 | SVGA3DFORMAT_OP_DISPLAYMODE = 0x00000400, | ||
473 | |||
474 | /* | ||
475 | * The rasterizer can support some level of Direct3D support in this format | ||
476 | * and implies that the driver can create a Context in this mode (for some | ||
477 | * render target format). When this flag is set, the SVGA3DFORMAT_OP_DISPLAYMODE | ||
478 | * flag must also be set. | ||
479 | */ | ||
480 | SVGA3DFORMAT_OP_3DACCELERATION = 0x00000800, | ||
481 | |||
482 | /* | ||
483 | * This is set for a private format when the driver has put the bpp in | ||
484 | * the structure. | ||
485 | */ | ||
486 | SVGA3DFORMAT_OP_PIXELSIZE = 0x00001000, | ||
487 | |||
488 | /* | ||
489 | * Indicates that this format can be converted to any RGB format for which | ||
490 | * SVGA3DFORMAT_OP_MEMBEROFGROUP_ARGB is specified | ||
491 | */ | ||
492 | SVGA3DFORMAT_OP_CONVERT_TO_ARGB = 0x00002000, | ||
493 | |||
494 | /* | ||
495 | * Indicates that this format can be used to create offscreen plain surfaces. | ||
496 | */ | ||
497 | SVGA3DFORMAT_OP_OFFSCREENPLAIN = 0x00004000, | ||
498 | |||
499 | /* | ||
500 | * Indicated that this format can be read as an SRGB texture (meaning that the | ||
501 | * sampler will linearize the looked up data) | ||
502 | */ | ||
503 | SVGA3DFORMAT_OP_SRGBREAD = 0x00008000, | ||
504 | |||
505 | /* | ||
506 | * Indicates that this format can be used in the bumpmap instructions | ||
507 | */ | ||
508 | SVGA3DFORMAT_OP_BUMPMAP = 0x00010000, | ||
509 | |||
510 | /* | ||
511 | * Indicates that this format can be sampled by the displacement map sampler | ||
512 | */ | ||
513 | SVGA3DFORMAT_OP_DMAP = 0x00020000, | ||
514 | |||
515 | /* | ||
516 | * Indicates that this format cannot be used with texture filtering | ||
517 | */ | ||
518 | SVGA3DFORMAT_OP_NOFILTER = 0x00040000, | ||
519 | |||
520 | /* | ||
521 | * Indicates that format conversions are supported to this RGB format if | ||
522 | * SVGA3DFORMAT_OP_CONVERT_TO_ARGB is specified in the source format. | ||
523 | */ | ||
524 | SVGA3DFORMAT_OP_MEMBEROFGROUP_ARGB = 0x00080000, | ||
525 | |||
526 | /* | ||
527 | * Indicated that this format can be written as an SRGB target | ||
528 | * (meaning that the pixel pipe will DE-linearize data on output to format) | ||
529 | */ | ||
530 | SVGA3DFORMAT_OP_SRGBWRITE = 0x00100000, | ||
531 | |||
532 | /* | ||
533 | * Indicates that this format cannot be used with alpha blending | ||
534 | */ | ||
535 | SVGA3DFORMAT_OP_NOALPHABLEND = 0x00200000, | ||
536 | |||
537 | /* | ||
538 | * Indicates that the device can auto-generated sublevels for resources | ||
539 | * of this format | ||
540 | */ | ||
541 | SVGA3DFORMAT_OP_AUTOGENMIPMAP = 0x00400000, | ||
542 | |||
543 | /* | ||
544 | * Indicates that this format can be used by vertex texture sampler | ||
545 | */ | ||
546 | SVGA3DFORMAT_OP_VERTEXTEXTURE = 0x00800000, | ||
547 | |||
548 | /* | ||
549 | * Indicates that this format supports neither texture coordinate | ||
550 | * wrap modes, nor mipmapping. | ||
551 | */ | ||
552 | SVGA3DFORMAT_OP_NOTEXCOORDWRAPNORMIP = 0x01000000 | ||
553 | } SVGA3dFormatOp; | ||
554 | |||
555 | #define SVGA3D_FORMAT_POSITIVE \ | ||
556 | (SVGA3DFORMAT_OP_TEXTURE | \ | ||
557 | SVGA3DFORMAT_OP_VOLUMETEXTURE | \ | ||
558 | SVGA3DFORMAT_OP_CUBETEXTURE | \ | ||
559 | SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET | \ | ||
560 | SVGA3DFORMAT_OP_SAME_FORMAT_RENDERTARGET | \ | ||
561 | SVGA3DFORMAT_OP_ZSTENCIL | \ | ||
562 | SVGA3DFORMAT_OP_ZSTENCIL_WITH_ARBITRARY_COLOR_DEPTH | \ | ||
563 | SVGA3DFORMAT_OP_SAME_FORMAT_UP_TO_ALPHA_RENDERTARGET | \ | ||
564 | SVGA3DFORMAT_OP_DISPLAYMODE | \ | ||
565 | SVGA3DFORMAT_OP_3DACCELERATION | \ | ||
566 | SVGA3DFORMAT_OP_PIXELSIZE | \ | ||
567 | SVGA3DFORMAT_OP_CONVERT_TO_ARGB | \ | ||
568 | SVGA3DFORMAT_OP_OFFSCREENPLAIN | \ | ||
569 | SVGA3DFORMAT_OP_SRGBREAD | \ | ||
570 | SVGA3DFORMAT_OP_BUMPMAP | \ | ||
571 | SVGA3DFORMAT_OP_DMAP | \ | ||
572 | SVGA3DFORMAT_OP_MEMBEROFGROUP_ARGB | \ | ||
573 | SVGA3DFORMAT_OP_SRGBWRITE | \ | ||
574 | SVGA3DFORMAT_OP_AUTOGENMIPMAP | \ | ||
575 | SVGA3DFORMAT_OP_VERTEXTEXTURE) | ||
576 | |||
577 | #define SVGA3D_FORMAT_NEGATIVE \ | ||
578 | (SVGA3DFORMAT_OP_NOFILTER | \ | ||
579 | SVGA3DFORMAT_OP_NOALPHABLEND | \ | ||
580 | SVGA3DFORMAT_OP_NOTEXCOORDWRAPNORMIP) | ||
581 | |||
582 | /* | ||
583 | * This structure is a conversion of SVGA3DFORMAT_OP_* | ||
584 | * Entries must be located at the same position. | ||
585 | */ | ||
586 | typedef union { | ||
587 | uint32 value; | ||
588 | struct { | ||
589 | uint32 texture : 1; | ||
590 | uint32 volumeTexture : 1; | ||
591 | uint32 cubeTexture : 1; | ||
592 | uint32 offscreenRenderTarget : 1; | ||
593 | uint32 sameFormatRenderTarget : 1; | ||
594 | uint32 unknown1 : 1; | ||
595 | uint32 zStencil : 1; | ||
596 | uint32 zStencilArbitraryDepth : 1; | ||
597 | uint32 sameFormatUpToAlpha : 1; | ||
598 | uint32 unknown2 : 1; | ||
599 | uint32 displayMode : 1; | ||
600 | uint32 acceleration3d : 1; | ||
601 | uint32 pixelSize : 1; | ||
602 | uint32 convertToARGB : 1; | ||
603 | uint32 offscreenPlain : 1; | ||
604 | uint32 sRGBRead : 1; | ||
605 | uint32 bumpMap : 1; | ||
606 | uint32 dmap : 1; | ||
607 | uint32 noFilter : 1; | ||
608 | uint32 memberOfGroupARGB : 1; | ||
609 | uint32 sRGBWrite : 1; | ||
610 | uint32 noAlphaBlend : 1; | ||
611 | uint32 autoGenMipMap : 1; | ||
612 | uint32 vertexTexture : 1; | ||
613 | uint32 noTexCoordWrapNorMip : 1; | ||
614 | }; | ||
615 | } SVGA3dSurfaceFormatCaps; | ||
616 | |||
617 | /* | ||
618 | * SVGA_3D_CMD_SETRENDERSTATE Types. All value types | ||
619 | * must fit in a uint32. | ||
620 | */ | ||
621 | |||
622 | typedef enum { | ||
623 | SVGA3D_RS_INVALID = 0, | ||
624 | SVGA3D_RS_MIN = 1, | ||
625 | SVGA3D_RS_ZENABLE = 1, /* SVGA3dBool */ | ||
626 | SVGA3D_RS_ZWRITEENABLE = 2, /* SVGA3dBool */ | ||
627 | SVGA3D_RS_ALPHATESTENABLE = 3, /* SVGA3dBool */ | ||
628 | SVGA3D_RS_DITHERENABLE = 4, /* SVGA3dBool */ | ||
629 | SVGA3D_RS_BLENDENABLE = 5, /* SVGA3dBool */ | ||
630 | SVGA3D_RS_FOGENABLE = 6, /* SVGA3dBool */ | ||
631 | SVGA3D_RS_SPECULARENABLE = 7, /* SVGA3dBool */ | ||
632 | SVGA3D_RS_STENCILENABLE = 8, /* SVGA3dBool */ | ||
633 | SVGA3D_RS_LIGHTINGENABLE = 9, /* SVGA3dBool */ | ||
634 | SVGA3D_RS_NORMALIZENORMALS = 10, /* SVGA3dBool */ | ||
635 | SVGA3D_RS_POINTSPRITEENABLE = 11, /* SVGA3dBool */ | ||
636 | SVGA3D_RS_POINTSCALEENABLE = 12, /* SVGA3dBool */ | ||
637 | SVGA3D_RS_STENCILREF = 13, /* uint32 */ | ||
638 | SVGA3D_RS_STENCILMASK = 14, /* uint32 */ | ||
639 | SVGA3D_RS_STENCILWRITEMASK = 15, /* uint32 */ | ||
640 | SVGA3D_RS_FOGSTART = 16, /* float */ | ||
641 | SVGA3D_RS_FOGEND = 17, /* float */ | ||
642 | SVGA3D_RS_FOGDENSITY = 18, /* float */ | ||
643 | SVGA3D_RS_POINTSIZE = 19, /* float */ | ||
644 | SVGA3D_RS_POINTSIZEMIN = 20, /* float */ | ||
645 | SVGA3D_RS_POINTSIZEMAX = 21, /* float */ | ||
646 | SVGA3D_RS_POINTSCALE_A = 22, /* float */ | ||
647 | SVGA3D_RS_POINTSCALE_B = 23, /* float */ | ||
648 | SVGA3D_RS_POINTSCALE_C = 24, /* float */ | ||
649 | SVGA3D_RS_FOGCOLOR = 25, /* SVGA3dColor */ | ||
650 | SVGA3D_RS_AMBIENT = 26, /* SVGA3dColor */ | ||
651 | SVGA3D_RS_CLIPPLANEENABLE = 27, /* SVGA3dClipPlanes */ | ||
652 | SVGA3D_RS_FOGMODE = 28, /* SVGA3dFogMode */ | ||
653 | SVGA3D_RS_FILLMODE = 29, /* SVGA3dFillMode */ | ||
654 | SVGA3D_RS_SHADEMODE = 30, /* SVGA3dShadeMode */ | ||
655 | SVGA3D_RS_LINEPATTERN = 31, /* SVGA3dLinePattern */ | ||
656 | SVGA3D_RS_SRCBLEND = 32, /* SVGA3dBlendOp */ | ||
657 | SVGA3D_RS_DSTBLEND = 33, /* SVGA3dBlendOp */ | ||
658 | SVGA3D_RS_BLENDEQUATION = 34, /* SVGA3dBlendEquation */ | ||
659 | SVGA3D_RS_CULLMODE = 35, /* SVGA3dFace */ | ||
660 | SVGA3D_RS_ZFUNC = 36, /* SVGA3dCmpFunc */ | ||
661 | SVGA3D_RS_ALPHAFUNC = 37, /* SVGA3dCmpFunc */ | ||
662 | SVGA3D_RS_STENCILFUNC = 38, /* SVGA3dCmpFunc */ | ||
663 | SVGA3D_RS_STENCILFAIL = 39, /* SVGA3dStencilOp */ | ||
664 | SVGA3D_RS_STENCILZFAIL = 40, /* SVGA3dStencilOp */ | ||
665 | SVGA3D_RS_STENCILPASS = 41, /* SVGA3dStencilOp */ | ||
666 | SVGA3D_RS_ALPHAREF = 42, /* float (0.0 .. 1.0) */ | ||
667 | SVGA3D_RS_FRONTWINDING = 43, /* SVGA3dFrontWinding */ | ||
668 | SVGA3D_RS_COORDINATETYPE = 44, /* SVGA3dCoordinateType */ | ||
669 | SVGA3D_RS_ZBIAS = 45, /* float */ | ||
670 | SVGA3D_RS_RANGEFOGENABLE = 46, /* SVGA3dBool */ | ||
671 | SVGA3D_RS_COLORWRITEENABLE = 47, /* SVGA3dColorMask */ | ||
672 | SVGA3D_RS_VERTEXMATERIALENABLE = 48, /* SVGA3dBool */ | ||
673 | SVGA3D_RS_DIFFUSEMATERIALSOURCE = 49, /* SVGA3dVertexMaterial */ | ||
674 | SVGA3D_RS_SPECULARMATERIALSOURCE = 50, /* SVGA3dVertexMaterial */ | ||
675 | SVGA3D_RS_AMBIENTMATERIALSOURCE = 51, /* SVGA3dVertexMaterial */ | ||
676 | SVGA3D_RS_EMISSIVEMATERIALSOURCE = 52, /* SVGA3dVertexMaterial */ | ||
677 | SVGA3D_RS_TEXTUREFACTOR = 53, /* SVGA3dColor */ | ||
678 | SVGA3D_RS_LOCALVIEWER = 54, /* SVGA3dBool */ | ||
679 | SVGA3D_RS_SCISSORTESTENABLE = 55, /* SVGA3dBool */ | ||
680 | SVGA3D_RS_BLENDCOLOR = 56, /* SVGA3dColor */ | ||
681 | SVGA3D_RS_STENCILENABLE2SIDED = 57, /* SVGA3dBool */ | ||
682 | SVGA3D_RS_CCWSTENCILFUNC = 58, /* SVGA3dCmpFunc */ | ||
683 | SVGA3D_RS_CCWSTENCILFAIL = 59, /* SVGA3dStencilOp */ | ||
684 | SVGA3D_RS_CCWSTENCILZFAIL = 60, /* SVGA3dStencilOp */ | ||
685 | SVGA3D_RS_CCWSTENCILPASS = 61, /* SVGA3dStencilOp */ | ||
686 | SVGA3D_RS_VERTEXBLEND = 62, /* SVGA3dVertexBlendFlags */ | ||
687 | SVGA3D_RS_SLOPESCALEDEPTHBIAS = 63, /* float */ | ||
688 | SVGA3D_RS_DEPTHBIAS = 64, /* float */ | ||
689 | |||
690 | |||
691 | /* | ||
692 | * Output Gamma Level | ||
693 | * | ||
694 | * Output gamma effects the gamma curve of colors that are output from the | ||
695 | * rendering pipeline. A value of 1.0 specifies a linear color space. If the | ||
696 | * value is <= 0.0, gamma correction is ignored and linear color space is | ||
697 | * used. | ||
698 | */ | ||
699 | |||
700 | SVGA3D_RS_OUTPUTGAMMA = 65, /* float */ | ||
701 | SVGA3D_RS_ZVISIBLE = 66, /* SVGA3dBool */ | ||
702 | SVGA3D_RS_LASTPIXEL = 67, /* SVGA3dBool */ | ||
703 | SVGA3D_RS_CLIPPING = 68, /* SVGA3dBool */ | ||
704 | SVGA3D_RS_WRAP0 = 69, /* SVGA3dWrapFlags */ | ||
705 | SVGA3D_RS_WRAP1 = 70, /* SVGA3dWrapFlags */ | ||
706 | SVGA3D_RS_WRAP2 = 71, /* SVGA3dWrapFlags */ | ||
707 | SVGA3D_RS_WRAP3 = 72, /* SVGA3dWrapFlags */ | ||
708 | SVGA3D_RS_WRAP4 = 73, /* SVGA3dWrapFlags */ | ||
709 | SVGA3D_RS_WRAP5 = 74, /* SVGA3dWrapFlags */ | ||
710 | SVGA3D_RS_WRAP6 = 75, /* SVGA3dWrapFlags */ | ||
711 | SVGA3D_RS_WRAP7 = 76, /* SVGA3dWrapFlags */ | ||
712 | SVGA3D_RS_WRAP8 = 77, /* SVGA3dWrapFlags */ | ||
713 | SVGA3D_RS_WRAP9 = 78, /* SVGA3dWrapFlags */ | ||
714 | SVGA3D_RS_WRAP10 = 79, /* SVGA3dWrapFlags */ | ||
715 | SVGA3D_RS_WRAP11 = 80, /* SVGA3dWrapFlags */ | ||
716 | SVGA3D_RS_WRAP12 = 81, /* SVGA3dWrapFlags */ | ||
717 | SVGA3D_RS_WRAP13 = 82, /* SVGA3dWrapFlags */ | ||
718 | SVGA3D_RS_WRAP14 = 83, /* SVGA3dWrapFlags */ | ||
719 | SVGA3D_RS_WRAP15 = 84, /* SVGA3dWrapFlags */ | ||
720 | SVGA3D_RS_MULTISAMPLEANTIALIAS = 85, /* SVGA3dBool */ | ||
721 | SVGA3D_RS_MULTISAMPLEMASK = 86, /* uint32 */ | ||
722 | SVGA3D_RS_INDEXEDVERTEXBLENDENABLE = 87, /* SVGA3dBool */ | ||
723 | SVGA3D_RS_TWEENFACTOR = 88, /* float */ | ||
724 | SVGA3D_RS_ANTIALIASEDLINEENABLE = 89, /* SVGA3dBool */ | ||
725 | SVGA3D_RS_COLORWRITEENABLE1 = 90, /* SVGA3dColorMask */ | ||
726 | SVGA3D_RS_COLORWRITEENABLE2 = 91, /* SVGA3dColorMask */ | ||
727 | SVGA3D_RS_COLORWRITEENABLE3 = 92, /* SVGA3dColorMask */ | ||
728 | SVGA3D_RS_SEPARATEALPHABLENDENABLE = 93, /* SVGA3dBool */ | ||
729 | SVGA3D_RS_SRCBLENDALPHA = 94, /* SVGA3dBlendOp */ | ||
730 | SVGA3D_RS_DSTBLENDALPHA = 95, /* SVGA3dBlendOp */ | ||
731 | SVGA3D_RS_BLENDEQUATIONALPHA = 96, /* SVGA3dBlendEquation */ | ||
732 | SVGA3D_RS_TRANSPARENCYANTIALIAS = 97, /* SVGA3dTransparencyAntialiasType */ | ||
733 | SVGA3D_RS_LINEWIDTH = 98, /* float */ | ||
734 | SVGA3D_RS_MAX | ||
735 | } SVGA3dRenderStateName; | ||
736 | |||
737 | typedef enum { | ||
738 | SVGA3D_TRANSPARENCYANTIALIAS_NORMAL = 0, | ||
739 | SVGA3D_TRANSPARENCYANTIALIAS_ALPHATOCOVERAGE = 1, | ||
740 | SVGA3D_TRANSPARENCYANTIALIAS_SUPERSAMPLE = 2, | ||
741 | SVGA3D_TRANSPARENCYANTIALIAS_MAX | ||
742 | } SVGA3dTransparencyAntialiasType; | ||
743 | |||
744 | typedef enum { | ||
745 | SVGA3D_VERTEXMATERIAL_NONE = 0, /* Use the value in the current material */ | ||
746 | SVGA3D_VERTEXMATERIAL_DIFFUSE = 1, /* Use the value in the diffuse component */ | ||
747 | SVGA3D_VERTEXMATERIAL_SPECULAR = 2, /* Use the value in the specular component */ | ||
748 | SVGA3D_VERTEXMATERIAL_MAX = 3, | ||
749 | } SVGA3dVertexMaterial; | ||
750 | |||
751 | typedef enum { | ||
752 | SVGA3D_FILLMODE_INVALID = 0, | ||
753 | SVGA3D_FILLMODE_MIN = 1, | ||
754 | SVGA3D_FILLMODE_POINT = 1, | ||
755 | SVGA3D_FILLMODE_LINE = 2, | ||
756 | SVGA3D_FILLMODE_FILL = 3, | ||
757 | SVGA3D_FILLMODE_MAX | ||
758 | } SVGA3dFillModeType; | ||
759 | |||
760 | |||
761 | typedef | ||
762 | #include "vmware_pack_begin.h" | ||
763 | union { | ||
764 | struct { | ||
765 | uint16 mode; /* SVGA3dFillModeType */ | ||
766 | uint16 face; /* SVGA3dFace */ | ||
767 | }; | ||
768 | uint32 uintValue; | ||
769 | } | ||
770 | #include "vmware_pack_end.h" | ||
771 | SVGA3dFillMode; | ||
772 | |||
773 | typedef enum { | ||
774 | SVGA3D_SHADEMODE_INVALID = 0, | ||
775 | SVGA3D_SHADEMODE_FLAT = 1, | ||
776 | SVGA3D_SHADEMODE_SMOOTH = 2, | ||
777 | SVGA3D_SHADEMODE_PHONG = 3, /* Not supported */ | ||
778 | SVGA3D_SHADEMODE_MAX | ||
779 | } SVGA3dShadeMode; | ||
780 | |||
781 | typedef | ||
782 | #include "vmware_pack_begin.h" | ||
783 | union { | ||
784 | struct { | ||
785 | uint16 repeat; | ||
786 | uint16 pattern; | ||
787 | }; | ||
788 | uint32 uintValue; | ||
789 | } | ||
790 | #include "vmware_pack_end.h" | ||
791 | SVGA3dLinePattern; | ||
792 | |||
793 | typedef enum { | ||
794 | SVGA3D_BLENDOP_INVALID = 0, | ||
795 | SVGA3D_BLENDOP_MIN = 1, | ||
796 | SVGA3D_BLENDOP_ZERO = 1, | ||
797 | SVGA3D_BLENDOP_ONE = 2, | ||
798 | SVGA3D_BLENDOP_SRCCOLOR = 3, | ||
799 | SVGA3D_BLENDOP_INVSRCCOLOR = 4, | ||
800 | SVGA3D_BLENDOP_SRCALPHA = 5, | ||
801 | SVGA3D_BLENDOP_INVSRCALPHA = 6, | ||
802 | SVGA3D_BLENDOP_DESTALPHA = 7, | ||
803 | SVGA3D_BLENDOP_INVDESTALPHA = 8, | ||
804 | SVGA3D_BLENDOP_DESTCOLOR = 9, | ||
805 | SVGA3D_BLENDOP_INVDESTCOLOR = 10, | ||
806 | SVGA3D_BLENDOP_SRCALPHASAT = 11, | ||
807 | SVGA3D_BLENDOP_BLENDFACTOR = 12, | ||
808 | SVGA3D_BLENDOP_INVBLENDFACTOR = 13, | ||
809 | SVGA3D_BLENDOP_SRC1COLOR = 14, | ||
810 | SVGA3D_BLENDOP_INVSRC1COLOR = 15, | ||
811 | SVGA3D_BLENDOP_SRC1ALPHA = 16, | ||
812 | SVGA3D_BLENDOP_INVSRC1ALPHA = 17, | ||
813 | SVGA3D_BLENDOP_BLENDFACTORALPHA = 18, | ||
814 | SVGA3D_BLENDOP_INVBLENDFACTORALPHA = 19, | ||
815 | SVGA3D_BLENDOP_MAX | ||
816 | } SVGA3dBlendOp; | ||
817 | |||
818 | typedef enum { | ||
819 | SVGA3D_BLENDEQ_INVALID = 0, | ||
820 | SVGA3D_BLENDEQ_MIN = 1, | ||
821 | SVGA3D_BLENDEQ_ADD = 1, | ||
822 | SVGA3D_BLENDEQ_SUBTRACT = 2, | ||
823 | SVGA3D_BLENDEQ_REVSUBTRACT = 3, | ||
824 | SVGA3D_BLENDEQ_MINIMUM = 4, | ||
825 | SVGA3D_BLENDEQ_MAXIMUM = 5, | ||
826 | SVGA3D_BLENDEQ_MAX | ||
827 | } SVGA3dBlendEquation; | ||
828 | |||
829 | typedef enum { | ||
830 | SVGA3D_DX11_LOGICOP_MIN = 0, | ||
831 | SVGA3D_DX11_LOGICOP_CLEAR = 0, | ||
832 | SVGA3D_DX11_LOGICOP_SET = 1, | ||
833 | SVGA3D_DX11_LOGICOP_COPY = 2, | ||
834 | SVGA3D_DX11_LOGICOP_COPY_INVERTED = 3, | ||
835 | SVGA3D_DX11_LOGICOP_NOOP = 4, | ||
836 | SVGA3D_DX11_LOGICOP_INVERT = 5, | ||
837 | SVGA3D_DX11_LOGICOP_AND = 6, | ||
838 | SVGA3D_DX11_LOGICOP_NAND = 7, | ||
839 | SVGA3D_DX11_LOGICOP_OR = 8, | ||
840 | SVGA3D_DX11_LOGICOP_NOR = 9, | ||
841 | SVGA3D_DX11_LOGICOP_XOR = 10, | ||
842 | SVGA3D_DX11_LOGICOP_EQUIV = 11, | ||
843 | SVGA3D_DX11_LOGICOP_AND_REVERSE = 12, | ||
844 | SVGA3D_DX11_LOGICOP_AND_INVERTED = 13, | ||
845 | SVGA3D_DX11_LOGICOP_OR_REVERSE = 14, | ||
846 | SVGA3D_DX11_LOGICOP_OR_INVERTED = 15, | ||
847 | SVGA3D_DX11_LOGICOP_MAX | ||
848 | } SVGA3dDX11LogicOp; | ||
849 | |||
850 | typedef enum { | ||
851 | SVGA3D_FRONTWINDING_INVALID = 0, | ||
852 | SVGA3D_FRONTWINDING_CW = 1, | ||
853 | SVGA3D_FRONTWINDING_CCW = 2, | ||
854 | SVGA3D_FRONTWINDING_MAX | ||
855 | } SVGA3dFrontWinding; | ||
856 | |||
857 | typedef enum { | ||
858 | SVGA3D_FACE_INVALID = 0, | ||
859 | SVGA3D_FACE_NONE = 1, | ||
860 | SVGA3D_FACE_MIN = 1, | ||
861 | SVGA3D_FACE_FRONT = 2, | ||
862 | SVGA3D_FACE_BACK = 3, | ||
863 | SVGA3D_FACE_FRONT_BACK = 4, | ||
864 | SVGA3D_FACE_MAX | ||
865 | } SVGA3dFace; | ||
866 | |||
867 | /* | ||
868 | * The order and the values should not be changed | ||
869 | */ | ||
870 | |||
871 | typedef enum { | ||
872 | SVGA3D_CMP_INVALID = 0, | ||
873 | SVGA3D_CMP_NEVER = 1, | ||
874 | SVGA3D_CMP_LESS = 2, | ||
875 | SVGA3D_CMP_EQUAL = 3, | ||
876 | SVGA3D_CMP_LESSEQUAL = 4, | ||
877 | SVGA3D_CMP_GREATER = 5, | ||
878 | SVGA3D_CMP_NOTEQUAL = 6, | ||
879 | SVGA3D_CMP_GREATEREQUAL = 7, | ||
880 | SVGA3D_CMP_ALWAYS = 8, | ||
881 | SVGA3D_CMP_MAX | ||
882 | } SVGA3dCmpFunc; | ||
883 | |||
884 | /* | ||
885 | * SVGA3D_FOGFUNC_* specifies the fog equation, or PER_VERTEX which allows | ||
886 | * the fog factor to be specified in the alpha component of the specular | ||
887 | * (a.k.a. secondary) vertex color. | ||
888 | */ | ||
889 | typedef enum { | ||
890 | SVGA3D_FOGFUNC_INVALID = 0, | ||
891 | SVGA3D_FOGFUNC_EXP = 1, | ||
892 | SVGA3D_FOGFUNC_EXP2 = 2, | ||
893 | SVGA3D_FOGFUNC_LINEAR = 3, | ||
894 | SVGA3D_FOGFUNC_PER_VERTEX = 4 | ||
895 | } SVGA3dFogFunction; | ||
896 | |||
897 | /* | ||
898 | * SVGA3D_FOGTYPE_* specifies if fog factors are computed on a per-vertex | ||
899 | * or per-pixel basis. | ||
900 | */ | ||
901 | typedef enum { | ||
902 | SVGA3D_FOGTYPE_INVALID = 0, | ||
903 | SVGA3D_FOGTYPE_VERTEX = 1, | ||
904 | SVGA3D_FOGTYPE_PIXEL = 2, | ||
905 | SVGA3D_FOGTYPE_MAX = 3 | ||
906 | } SVGA3dFogType; | ||
907 | |||
908 | /* | ||
909 | * SVGA3D_FOGBASE_* selects depth or range-based fog. Depth-based fog is | ||
910 | * computed using the eye Z value of each pixel (or vertex), whereas range- | ||
911 | * based fog is computed using the actual distance (range) to the eye. | ||
912 | */ | ||
913 | typedef enum { | ||
914 | SVGA3D_FOGBASE_INVALID = 0, | ||
915 | SVGA3D_FOGBASE_DEPTHBASED = 1, | ||
916 | SVGA3D_FOGBASE_RANGEBASED = 2, | ||
917 | SVGA3D_FOGBASE_MAX = 3 | ||
918 | } SVGA3dFogBase; | ||
919 | |||
920 | typedef enum { | ||
921 | SVGA3D_STENCILOP_INVALID = 0, | ||
922 | SVGA3D_STENCILOP_MIN = 1, | ||
923 | SVGA3D_STENCILOP_KEEP = 1, | ||
924 | SVGA3D_STENCILOP_ZERO = 2, | ||
925 | SVGA3D_STENCILOP_REPLACE = 3, | ||
926 | SVGA3D_STENCILOP_INCRSAT = 4, | ||
927 | SVGA3D_STENCILOP_DECRSAT = 5, | ||
928 | SVGA3D_STENCILOP_INVERT = 6, | ||
929 | SVGA3D_STENCILOP_INCR = 7, | ||
930 | SVGA3D_STENCILOP_DECR = 8, | ||
931 | SVGA3D_STENCILOP_MAX | ||
932 | } SVGA3dStencilOp; | ||
933 | |||
934 | typedef enum { | ||
935 | SVGA3D_CLIPPLANE_0 = (1 << 0), | ||
936 | SVGA3D_CLIPPLANE_1 = (1 << 1), | ||
937 | SVGA3D_CLIPPLANE_2 = (1 << 2), | ||
938 | SVGA3D_CLIPPLANE_3 = (1 << 3), | ||
939 | SVGA3D_CLIPPLANE_4 = (1 << 4), | ||
940 | SVGA3D_CLIPPLANE_5 = (1 << 5), | ||
941 | } SVGA3dClipPlanes; | ||
942 | |||
943 | typedef enum { | ||
944 | SVGA3D_CLEAR_COLOR = 0x1, | ||
945 | SVGA3D_CLEAR_DEPTH = 0x2, | ||
946 | SVGA3D_CLEAR_STENCIL = 0x4, | ||
947 | |||
948 | /* | ||
949 | * Hint only, must be used together with SVGA3D_CLEAR_COLOR. If | ||
950 | * SVGA3D_CLEAR_DEPTH or SVGA3D_CLEAR_STENCIL bit is set, this | ||
951 | * bit will be ignored. | ||
952 | */ | ||
953 | SVGA3D_CLEAR_COLORFILL = 0x8 | ||
954 | } SVGA3dClearFlag; | ||
955 | |||
956 | typedef enum { | ||
957 | SVGA3D_RT_DEPTH = 0, | ||
958 | SVGA3D_RT_MIN = 0, | ||
959 | SVGA3D_RT_STENCIL = 1, | ||
960 | SVGA3D_RT_COLOR0 = 2, | ||
961 | SVGA3D_RT_COLOR1 = 3, | ||
962 | SVGA3D_RT_COLOR2 = 4, | ||
963 | SVGA3D_RT_COLOR3 = 5, | ||
964 | SVGA3D_RT_COLOR4 = 6, | ||
965 | SVGA3D_RT_COLOR5 = 7, | ||
966 | SVGA3D_RT_COLOR6 = 8, | ||
967 | SVGA3D_RT_COLOR7 = 9, | ||
968 | SVGA3D_RT_MAX, | ||
969 | SVGA3D_RT_INVALID = ((uint32)-1), | ||
970 | } SVGA3dRenderTargetType; | ||
971 | |||
972 | #define SVGA3D_MAX_RT_COLOR (SVGA3D_RT_COLOR7 - SVGA3D_RT_COLOR0 + 1) | ||
973 | |||
974 | typedef | ||
975 | #include "vmware_pack_begin.h" | ||
976 | union { | ||
977 | struct { | ||
978 | uint32 red : 1; | ||
979 | uint32 green : 1; | ||
980 | uint32 blue : 1; | ||
981 | uint32 alpha : 1; | ||
982 | }; | ||
983 | uint32 uintValue; | ||
984 | } | ||
985 | #include "vmware_pack_end.h" | ||
986 | SVGA3dColorMask; | ||
987 | |||
988 | typedef enum { | ||
989 | SVGA3D_VBLEND_DISABLE = 0, | ||
990 | SVGA3D_VBLEND_1WEIGHT = 1, | ||
991 | SVGA3D_VBLEND_2WEIGHT = 2, | ||
992 | SVGA3D_VBLEND_3WEIGHT = 3, | ||
993 | SVGA3D_VBLEND_MAX = 4, | ||
994 | } SVGA3dVertexBlendFlags; | ||
995 | |||
996 | typedef enum { | ||
997 | SVGA3D_WRAPCOORD_0 = 1 << 0, | ||
998 | SVGA3D_WRAPCOORD_1 = 1 << 1, | ||
999 | SVGA3D_WRAPCOORD_2 = 1 << 2, | ||
1000 | SVGA3D_WRAPCOORD_3 = 1 << 3, | ||
1001 | SVGA3D_WRAPCOORD_ALL = 0xF, | ||
1002 | } SVGA3dWrapFlags; | ||
1003 | |||
1004 | /* | ||
1005 | * SVGA_3D_CMD_TEXTURESTATE Types. All value types | ||
1006 | * must fit in a uint32. | ||
1007 | */ | ||
1008 | |||
1009 | typedef enum { | ||
1010 | SVGA3D_TS_INVALID = 0, | ||
1011 | SVGA3D_TS_MIN = 1, | ||
1012 | SVGA3D_TS_BIND_TEXTURE = 1, /* SVGA3dSurfaceId */ | ||
1013 | SVGA3D_TS_COLOROP = 2, /* SVGA3dTextureCombiner */ | ||
1014 | SVGA3D_TS_COLORARG1 = 3, /* SVGA3dTextureArgData */ | ||
1015 | SVGA3D_TS_COLORARG2 = 4, /* SVGA3dTextureArgData */ | ||
1016 | SVGA3D_TS_ALPHAOP = 5, /* SVGA3dTextureCombiner */ | ||
1017 | SVGA3D_TS_ALPHAARG1 = 6, /* SVGA3dTextureArgData */ | ||
1018 | SVGA3D_TS_ALPHAARG2 = 7, /* SVGA3dTextureArgData */ | ||
1019 | SVGA3D_TS_ADDRESSU = 8, /* SVGA3dTextureAddress */ | ||
1020 | SVGA3D_TS_ADDRESSV = 9, /* SVGA3dTextureAddress */ | ||
1021 | SVGA3D_TS_MIPFILTER = 10, /* SVGA3dTextureFilter */ | ||
1022 | SVGA3D_TS_MAGFILTER = 11, /* SVGA3dTextureFilter */ | ||
1023 | SVGA3D_TS_MINFILTER = 12, /* SVGA3dTextureFilter */ | ||
1024 | SVGA3D_TS_BORDERCOLOR = 13, /* SVGA3dColor */ | ||
1025 | SVGA3D_TS_TEXCOORDINDEX = 14, /* uint32 */ | ||
1026 | SVGA3D_TS_TEXTURETRANSFORMFLAGS = 15, /* SVGA3dTexTransformFlags */ | ||
1027 | SVGA3D_TS_TEXCOORDGEN = 16, /* SVGA3dTextureCoordGen */ | ||
1028 | SVGA3D_TS_BUMPENVMAT00 = 17, /* float */ | ||
1029 | SVGA3D_TS_BUMPENVMAT01 = 18, /* float */ | ||
1030 | SVGA3D_TS_BUMPENVMAT10 = 19, /* float */ | ||
1031 | SVGA3D_TS_BUMPENVMAT11 = 20, /* float */ | ||
1032 | SVGA3D_TS_TEXTURE_MIPMAP_LEVEL = 21, /* uint32 */ | ||
1033 | SVGA3D_TS_TEXTURE_LOD_BIAS = 22, /* float */ | ||
1034 | SVGA3D_TS_TEXTURE_ANISOTROPIC_LEVEL = 23, /* uint32 */ | ||
1035 | SVGA3D_TS_ADDRESSW = 24, /* SVGA3dTextureAddress */ | ||
1036 | |||
1037 | |||
1038 | /* | ||
1039 | * Sampler Gamma Level | ||
1040 | * | ||
1041 | * Sampler gamma effects the color of samples taken from the sampler. A | ||
1042 | * value of 1.0 will produce linear samples. If the value is <= 0.0 the | ||
1043 | * gamma value is ignored and a linear space is used. | ||
1044 | */ | ||
1045 | |||
1046 | SVGA3D_TS_GAMMA = 25, /* float */ | ||
1047 | SVGA3D_TS_BUMPENVLSCALE = 26, /* float */ | ||
1048 | SVGA3D_TS_BUMPENVLOFFSET = 27, /* float */ | ||
1049 | SVGA3D_TS_COLORARG0 = 28, /* SVGA3dTextureArgData */ | ||
1050 | SVGA3D_TS_ALPHAARG0 = 29, /* SVGA3dTextureArgData */ | ||
1051 | SVGA3D_TS_PREGB_MAX = 30, /* Max value before GBObjects */ | ||
1052 | SVGA3D_TS_CONSTANT = 30, /* SVGA3dColor */ | ||
1053 | SVGA3D_TS_COLOR_KEY_ENABLE = 31, /* SVGA3dBool */ | ||
1054 | SVGA3D_TS_COLOR_KEY = 32, /* SVGA3dColor */ | ||
1055 | SVGA3D_TS_MAX | ||
1056 | } SVGA3dTextureStateName; | ||
1057 | |||
1058 | typedef enum { | ||
1059 | SVGA3D_TC_INVALID = 0, | ||
1060 | SVGA3D_TC_DISABLE = 1, | ||
1061 | SVGA3D_TC_SELECTARG1 = 2, | ||
1062 | SVGA3D_TC_SELECTARG2 = 3, | ||
1063 | SVGA3D_TC_MODULATE = 4, | ||
1064 | SVGA3D_TC_ADD = 5, | ||
1065 | SVGA3D_TC_ADDSIGNED = 6, | ||
1066 | SVGA3D_TC_SUBTRACT = 7, | ||
1067 | SVGA3D_TC_BLENDTEXTUREALPHA = 8, | ||
1068 | SVGA3D_TC_BLENDDIFFUSEALPHA = 9, | ||
1069 | SVGA3D_TC_BLENDCURRENTALPHA = 10, | ||
1070 | SVGA3D_TC_BLENDFACTORALPHA = 11, | ||
1071 | SVGA3D_TC_MODULATE2X = 12, | ||
1072 | SVGA3D_TC_MODULATE4X = 13, | ||
1073 | SVGA3D_TC_DSDT = 14, | ||
1074 | SVGA3D_TC_DOTPRODUCT3 = 15, | ||
1075 | SVGA3D_TC_BLENDTEXTUREALPHAPM = 16, | ||
1076 | SVGA3D_TC_ADDSIGNED2X = 17, | ||
1077 | SVGA3D_TC_ADDSMOOTH = 18, | ||
1078 | SVGA3D_TC_PREMODULATE = 19, | ||
1079 | SVGA3D_TC_MODULATEALPHA_ADDCOLOR = 20, | ||
1080 | SVGA3D_TC_MODULATECOLOR_ADDALPHA = 21, | ||
1081 | SVGA3D_TC_MODULATEINVALPHA_ADDCOLOR = 22, | ||
1082 | SVGA3D_TC_MODULATEINVCOLOR_ADDALPHA = 23, | ||
1083 | SVGA3D_TC_BUMPENVMAPLUMINANCE = 24, | ||
1084 | SVGA3D_TC_MULTIPLYADD = 25, | ||
1085 | SVGA3D_TC_LERP = 26, | ||
1086 | SVGA3D_TC_MAX | ||
1087 | } SVGA3dTextureCombiner; | ||
1088 | |||
1089 | #define SVGA3D_TC_CAP_BIT(svga3d_tc_op) (svga3d_tc_op ? (1 << (svga3d_tc_op - 1)) : 0) | ||
1090 | |||
1091 | typedef enum { | ||
1092 | SVGA3D_TEX_ADDRESS_INVALID = 0, | ||
1093 | SVGA3D_TEX_ADDRESS_MIN = 1, | ||
1094 | SVGA3D_TEX_ADDRESS_WRAP = 1, | ||
1095 | SVGA3D_TEX_ADDRESS_MIRROR = 2, | ||
1096 | SVGA3D_TEX_ADDRESS_CLAMP = 3, | ||
1097 | SVGA3D_TEX_ADDRESS_BORDER = 4, | ||
1098 | SVGA3D_TEX_ADDRESS_MIRRORONCE = 5, | ||
1099 | SVGA3D_TEX_ADDRESS_EDGE = 6, | ||
1100 | SVGA3D_TEX_ADDRESS_MAX | ||
1101 | } SVGA3dTextureAddress; | ||
1102 | |||
1103 | /* | ||
1104 | * SVGA3D_TEX_FILTER_NONE as the minification filter means mipmapping is | ||
1105 | * disabled, and the rasterizer should use the magnification filter instead. | ||
1106 | */ | ||
1107 | typedef enum { | ||
1108 | SVGA3D_TEX_FILTER_NONE = 0, | ||
1109 | SVGA3D_TEX_FILTER_MIN = 0, | ||
1110 | SVGA3D_TEX_FILTER_NEAREST = 1, | ||
1111 | SVGA3D_TEX_FILTER_LINEAR = 2, | ||
1112 | SVGA3D_TEX_FILTER_ANISOTROPIC = 3, | ||
1113 | SVGA3D_TEX_FILTER_FLATCUBIC = 4, /* Deprecated, not implemented */ | ||
1114 | SVGA3D_TEX_FILTER_GAUSSIANCUBIC = 5, /* Deprecated, not implemented */ | ||
1115 | SVGA3D_TEX_FILTER_PYRAMIDALQUAD = 6, /* Not currently implemented */ | ||
1116 | SVGA3D_TEX_FILTER_GAUSSIANQUAD = 7, /* Not currently implemented */ | ||
1117 | SVGA3D_TEX_FILTER_MAX | ||
1118 | } SVGA3dTextureFilter; | ||
1119 | |||
1120 | typedef enum { | ||
1121 | SVGA3D_TEX_TRANSFORM_OFF = 0, | ||
1122 | SVGA3D_TEX_TRANSFORM_S = (1 << 0), | ||
1123 | SVGA3D_TEX_TRANSFORM_T = (1 << 1), | ||
1124 | SVGA3D_TEX_TRANSFORM_R = (1 << 2), | ||
1125 | SVGA3D_TEX_TRANSFORM_Q = (1 << 3), | ||
1126 | SVGA3D_TEX_PROJECTED = (1 << 15), | ||
1127 | } SVGA3dTexTransformFlags; | ||
1128 | |||
1129 | typedef enum { | ||
1130 | SVGA3D_TEXCOORD_GEN_OFF = 0, | ||
1131 | SVGA3D_TEXCOORD_GEN_EYE_POSITION = 1, | ||
1132 | SVGA3D_TEXCOORD_GEN_EYE_NORMAL = 2, | ||
1133 | SVGA3D_TEXCOORD_GEN_REFLECTIONVECTOR = 3, | ||
1134 | SVGA3D_TEXCOORD_GEN_SPHERE = 4, | ||
1135 | SVGA3D_TEXCOORD_GEN_MAX | ||
1136 | } SVGA3dTextureCoordGen; | ||
1137 | |||
1138 | /* | ||
1139 | * Texture argument constants for texture combiner | ||
1140 | */ | ||
1141 | typedef enum { | ||
1142 | SVGA3D_TA_INVALID = 0, | ||
1143 | SVGA3D_TA_TFACTOR = 1, | ||
1144 | SVGA3D_TA_PREVIOUS = 2, | ||
1145 | SVGA3D_TA_DIFFUSE = 3, | ||
1146 | SVGA3D_TA_TEXTURE = 4, | ||
1147 | SVGA3D_TA_SPECULAR = 5, | ||
1148 | SVGA3D_TA_CONSTANT = 6, | ||
1149 | SVGA3D_TA_MAX | ||
1150 | } SVGA3dTextureArgData; | ||
1151 | |||
1152 | #define SVGA3D_TM_MASK_LEN 4 | ||
1153 | |||
1154 | /* Modifiers for texture argument constants defined above. */ | ||
1155 | typedef enum { | ||
1156 | SVGA3D_TM_NONE = 0, | ||
1157 | SVGA3D_TM_ALPHA = (1 << SVGA3D_TM_MASK_LEN), | ||
1158 | SVGA3D_TM_ONE_MINUS = (2 << SVGA3D_TM_MASK_LEN), | ||
1159 | } SVGA3dTextureArgModifier; | ||
1160 | |||
1161 | /* | ||
1162 | * Vertex declarations | ||
1163 | * | ||
1164 | * Notes: | ||
1165 | * | ||
1166 | * SVGA3D_DECLUSAGE_POSITIONT is for pre-transformed vertices. If you | ||
1167 | * draw with any POSITIONT vertex arrays, the programmable vertex | ||
1168 | * pipeline will be implicitly disabled. Drawing will take place as if | ||
1169 | * no vertex shader was bound. | ||
1170 | */ | ||
1171 | |||
1172 | typedef enum { | ||
1173 | SVGA3D_DECLUSAGE_POSITION = 0, | ||
1174 | SVGA3D_DECLUSAGE_BLENDWEIGHT, | ||
1175 | SVGA3D_DECLUSAGE_BLENDINDICES, | ||
1176 | SVGA3D_DECLUSAGE_NORMAL, | ||
1177 | SVGA3D_DECLUSAGE_PSIZE, | ||
1178 | SVGA3D_DECLUSAGE_TEXCOORD, | ||
1179 | SVGA3D_DECLUSAGE_TANGENT, | ||
1180 | SVGA3D_DECLUSAGE_BINORMAL, | ||
1181 | SVGA3D_DECLUSAGE_TESSFACTOR, | ||
1182 | SVGA3D_DECLUSAGE_POSITIONT, | ||
1183 | SVGA3D_DECLUSAGE_COLOR, | ||
1184 | SVGA3D_DECLUSAGE_FOG, | ||
1185 | SVGA3D_DECLUSAGE_DEPTH, | ||
1186 | SVGA3D_DECLUSAGE_SAMPLE, | ||
1187 | SVGA3D_DECLUSAGE_MAX | ||
1188 | } SVGA3dDeclUsage; | ||
1189 | |||
1190 | typedef enum { | ||
1191 | SVGA3D_DECLMETHOD_DEFAULT = 0, | ||
1192 | SVGA3D_DECLMETHOD_PARTIALU, | ||
1193 | SVGA3D_DECLMETHOD_PARTIALV, | ||
1194 | SVGA3D_DECLMETHOD_CROSSUV, /* Normal */ | ||
1195 | SVGA3D_DECLMETHOD_UV, | ||
1196 | SVGA3D_DECLMETHOD_LOOKUP, /* Lookup a displacement map */ | ||
1197 | SVGA3D_DECLMETHOD_LOOKUPPRESAMPLED, /* Lookup a pre-sampled displacement */ | ||
1198 | /* map */ | ||
1199 | } SVGA3dDeclMethod; | ||
1200 | |||
1201 | typedef enum { | ||
1202 | SVGA3D_DECLTYPE_FLOAT1 = 0, | ||
1203 | SVGA3D_DECLTYPE_FLOAT2 = 1, | ||
1204 | SVGA3D_DECLTYPE_FLOAT3 = 2, | ||
1205 | SVGA3D_DECLTYPE_FLOAT4 = 3, | ||
1206 | SVGA3D_DECLTYPE_D3DCOLOR = 4, | ||
1207 | SVGA3D_DECLTYPE_UBYTE4 = 5, | ||
1208 | SVGA3D_DECLTYPE_SHORT2 = 6, | ||
1209 | SVGA3D_DECLTYPE_SHORT4 = 7, | ||
1210 | SVGA3D_DECLTYPE_UBYTE4N = 8, | ||
1211 | SVGA3D_DECLTYPE_SHORT2N = 9, | ||
1212 | SVGA3D_DECLTYPE_SHORT4N = 10, | ||
1213 | SVGA3D_DECLTYPE_USHORT2N = 11, | ||
1214 | SVGA3D_DECLTYPE_USHORT4N = 12, | ||
1215 | SVGA3D_DECLTYPE_UDEC3 = 13, | ||
1216 | SVGA3D_DECLTYPE_DEC3N = 14, | ||
1217 | SVGA3D_DECLTYPE_FLOAT16_2 = 15, | ||
1218 | SVGA3D_DECLTYPE_FLOAT16_4 = 16, | ||
1219 | SVGA3D_DECLTYPE_MAX, | ||
1220 | } SVGA3dDeclType; | ||
1221 | |||
1222 | /* | ||
1223 | * This structure is used for the divisor for geometry instancing; | ||
1224 | * it's a direct translation of the Direct3D equivalent. | ||
1225 | */ | ||
1226 | typedef union { | ||
1227 | struct { | ||
1228 | /* | ||
1229 | * For index data, this number represents the number of instances to draw. | ||
1230 | * For instance data, this number represents the number of | ||
1231 | * instances/vertex in this stream | ||
1232 | */ | ||
1233 | uint32 count : 30; | ||
1234 | |||
1235 | /* | ||
1236 | * This is 1 if this is supposed to be the data that is repeated for | ||
1237 | * every instance. | ||
1238 | */ | ||
1239 | uint32 indexedData : 1; | ||
1240 | |||
1241 | /* | ||
1242 | * This is 1 if this is supposed to be the per-instance data. | ||
1243 | */ | ||
1244 | uint32 instanceData : 1; | ||
1245 | }; | ||
1246 | |||
1247 | uint32 value; | ||
1248 | } SVGA3dVertexDivisor; | ||
1249 | |||
1250 | typedef enum { | ||
1251 | /* | ||
1252 | * SVGA3D_PRIMITIVE_INVALID is a valid primitive type. | ||
1253 | * | ||
1254 | * List MIN second so debuggers will think INVALID is | ||
1255 | * the correct name. | ||
1256 | */ | ||
1257 | SVGA3D_PRIMITIVE_INVALID = 0, | ||
1258 | SVGA3D_PRIMITIVE_MIN = 0, | ||
1259 | SVGA3D_PRIMITIVE_TRIANGLELIST = 1, | ||
1260 | SVGA3D_PRIMITIVE_POINTLIST = 2, | ||
1261 | SVGA3D_PRIMITIVE_LINELIST = 3, | ||
1262 | SVGA3D_PRIMITIVE_LINESTRIP = 4, | ||
1263 | SVGA3D_PRIMITIVE_TRIANGLESTRIP = 5, | ||
1264 | SVGA3D_PRIMITIVE_TRIANGLEFAN = 6, | ||
1265 | SVGA3D_PRIMITIVE_LINELIST_ADJ = 7, | ||
1266 | SVGA3D_PRIMITIVE_PREDX_MAX = 7, | ||
1267 | SVGA3D_PRIMITIVE_LINESTRIP_ADJ = 8, | ||
1268 | SVGA3D_PRIMITIVE_TRIANGLELIST_ADJ = 9, | ||
1269 | SVGA3D_PRIMITIVE_TRIANGLESTRIP_ADJ = 10, | ||
1270 | SVGA3D_PRIMITIVE_MAX | ||
1271 | } SVGA3dPrimitiveType; | ||
1272 | |||
1273 | typedef enum { | ||
1274 | SVGA3D_COORDINATE_INVALID = 0, | ||
1275 | SVGA3D_COORDINATE_LEFTHANDED = 1, | ||
1276 | SVGA3D_COORDINATE_RIGHTHANDED = 2, | ||
1277 | SVGA3D_COORDINATE_MAX | ||
1278 | } SVGA3dCoordinateType; | ||
1279 | |||
1280 | typedef enum { | ||
1281 | SVGA3D_TRANSFORM_INVALID = 0, | ||
1282 | SVGA3D_TRANSFORM_WORLD = 1, | ||
1283 | SVGA3D_TRANSFORM_MIN = 1, | ||
1284 | SVGA3D_TRANSFORM_VIEW = 2, | ||
1285 | SVGA3D_TRANSFORM_PROJECTION = 3, | ||
1286 | SVGA3D_TRANSFORM_TEXTURE0 = 4, | ||
1287 | SVGA3D_TRANSFORM_TEXTURE1 = 5, | ||
1288 | SVGA3D_TRANSFORM_TEXTURE2 = 6, | ||
1289 | SVGA3D_TRANSFORM_TEXTURE3 = 7, | ||
1290 | SVGA3D_TRANSFORM_TEXTURE4 = 8, | ||
1291 | SVGA3D_TRANSFORM_TEXTURE5 = 9, | ||
1292 | SVGA3D_TRANSFORM_TEXTURE6 = 10, | ||
1293 | SVGA3D_TRANSFORM_TEXTURE7 = 11, | ||
1294 | SVGA3D_TRANSFORM_WORLD1 = 12, | ||
1295 | SVGA3D_TRANSFORM_WORLD2 = 13, | ||
1296 | SVGA3D_TRANSFORM_WORLD3 = 14, | ||
1297 | SVGA3D_TRANSFORM_MAX | ||
1298 | } SVGA3dTransformType; | ||
1299 | |||
1300 | typedef enum { | ||
1301 | SVGA3D_LIGHTTYPE_INVALID = 0, | ||
1302 | SVGA3D_LIGHTTYPE_MIN = 1, | ||
1303 | SVGA3D_LIGHTTYPE_POINT = 1, | ||
1304 | SVGA3D_LIGHTTYPE_SPOT1 = 2, /* 1-cone, in degrees */ | ||
1305 | SVGA3D_LIGHTTYPE_SPOT2 = 3, /* 2-cone, in radians */ | ||
1306 | SVGA3D_LIGHTTYPE_DIRECTIONAL = 4, | ||
1307 | SVGA3D_LIGHTTYPE_MAX | ||
1308 | } SVGA3dLightType; | ||
1309 | |||
1310 | typedef enum { | ||
1311 | SVGA3D_CUBEFACE_POSX = 0, | ||
1312 | SVGA3D_CUBEFACE_NEGX = 1, | ||
1313 | SVGA3D_CUBEFACE_POSY = 2, | ||
1314 | SVGA3D_CUBEFACE_NEGY = 3, | ||
1315 | SVGA3D_CUBEFACE_POSZ = 4, | ||
1316 | SVGA3D_CUBEFACE_NEGZ = 5, | ||
1317 | } SVGA3dCubeFace; | ||
1318 | |||
1319 | typedef enum { | ||
1320 | SVGA3D_SHADERTYPE_INVALID = 0, | ||
1321 | SVGA3D_SHADERTYPE_MIN = 1, | ||
1322 | SVGA3D_SHADERTYPE_VS = 1, | ||
1323 | SVGA3D_SHADERTYPE_PS = 2, | ||
1324 | SVGA3D_SHADERTYPE_PREDX_MAX = 3, | ||
1325 | SVGA3D_SHADERTYPE_GS = 3, | ||
1326 | SVGA3D_SHADERTYPE_DX10_MAX = 4, | ||
1327 | SVGA3D_SHADERTYPE_HS = 4, | ||
1328 | SVGA3D_SHADERTYPE_DS = 5, | ||
1329 | SVGA3D_SHADERTYPE_CS = 6, | ||
1330 | SVGA3D_SHADERTYPE_MAX = 7 | ||
1331 | } SVGA3dShaderType; | ||
1332 | |||
1333 | #define SVGA3D_NUM_SHADERTYPE_PREDX \ | ||
1334 | (SVGA3D_SHADERTYPE_PREDX_MAX - SVGA3D_SHADERTYPE_MIN) | ||
1335 | |||
1336 | #define SVGA3D_NUM_SHADERTYPE_DX10 \ | ||
1337 | (SVGA3D_SHADERTYPE_DX10_MAX - SVGA3D_SHADERTYPE_MIN) | ||
1338 | |||
1339 | #define SVGA3D_NUM_SHADERTYPE \ | ||
1340 | (SVGA3D_SHADERTYPE_MAX - SVGA3D_SHADERTYPE_MIN) | ||
1341 | |||
1342 | typedef enum { | ||
1343 | SVGA3D_CONST_TYPE_MIN = 0, | ||
1344 | SVGA3D_CONST_TYPE_FLOAT = 0, | ||
1345 | SVGA3D_CONST_TYPE_INT = 1, | ||
1346 | SVGA3D_CONST_TYPE_BOOL = 2, | ||
1347 | SVGA3D_CONST_TYPE_MAX = 3, | ||
1348 | } SVGA3dShaderConstType; | ||
1349 | |||
1350 | /* | ||
1351 | * Register limits for shader consts. | ||
1352 | */ | ||
1353 | #define SVGA3D_CONSTREG_MAX 256 | ||
1354 | #define SVGA3D_CONSTINTREG_MAX 16 | ||
1355 | #define SVGA3D_CONSTBOOLREG_MAX 16 | ||
1356 | |||
1357 | typedef enum { | ||
1358 | SVGA3D_STRETCH_BLT_POINT = 0, | ||
1359 | SVGA3D_STRETCH_BLT_LINEAR = 1, | ||
1360 | SVGA3D_STRETCH_BLT_MAX | ||
1361 | } SVGA3dStretchBltMode; | ||
1362 | |||
1363 | typedef enum { | ||
1364 | SVGA3D_QUERYTYPE_INVALID = ((uint8)-1), | ||
1365 | SVGA3D_QUERYTYPE_MIN = 0, | ||
1366 | SVGA3D_QUERYTYPE_OCCLUSION = 0, | ||
1367 | SVGA3D_QUERYTYPE_TIMESTAMP = 1, | ||
1368 | SVGA3D_QUERYTYPE_TIMESTAMPDISJOINT = 2, | ||
1369 | SVGA3D_QUERYTYPE_PIPELINESTATS = 3, | ||
1370 | SVGA3D_QUERYTYPE_OCCLUSIONPREDICATE = 4, | ||
1371 | SVGA3D_QUERYTYPE_STREAMOUTPUTSTATS = 5, | ||
1372 | SVGA3D_QUERYTYPE_STREAMOVERFLOWPREDICATE = 6, | ||
1373 | SVGA3D_QUERYTYPE_OCCLUSION64 = 7, | ||
1374 | SVGA3D_QUERYTYPE_EVENT = 8, | ||
1375 | SVGA3D_QUERYTYPE_DX10_MAX = 9, | ||
1376 | SVGA3D_QUERYTYPE_SOSTATS_STREAM0 = 9, | ||
1377 | SVGA3D_QUERYTYPE_SOSTATS_STREAM1 = 10, | ||
1378 | SVGA3D_QUERYTYPE_SOSTATS_STREAM2 = 11, | ||
1379 | SVGA3D_QUERYTYPE_SOSTATS_STREAM3 = 12, | ||
1380 | SVGA3D_QUERYTYPE_SOP_STREAM0 = 13, | ||
1381 | SVGA3D_QUERYTYPE_SOP_STREAM1 = 14, | ||
1382 | SVGA3D_QUERYTYPE_SOP_STREAM2 = 15, | ||
1383 | SVGA3D_QUERYTYPE_SOP_STREAM3 = 16, | ||
1384 | SVGA3D_QUERYTYPE_MAX | ||
1385 | } SVGA3dQueryType; | ||
1386 | |||
1387 | typedef uint8 SVGA3dQueryTypeUint8; | ||
1388 | |||
1389 | #define SVGA3D_NUM_QUERYTYPE (SVGA3D_QUERYTYPE_MAX - SVGA3D_QUERYTYPE_MIN) | ||
1390 | |||
1391 | /* | ||
1392 | * This is the maximum number of queries per context that can be active | ||
1393 | * simultaneously between a beginQuery and endQuery. | ||
1394 | */ | ||
1395 | #define SVGA3D_MAX_QUERY 64 | ||
1396 | |||
1397 | /* | ||
1398 | * Query result buffer formats | ||
1399 | */ | ||
1400 | typedef | ||
1401 | #include "vmware_pack_begin.h" | ||
1402 | struct { | ||
1403 | uint32 samplesRendered; | ||
1404 | } | ||
1405 | #include "vmware_pack_end.h" | ||
1406 | SVGADXOcclusionQueryResult; | ||
1407 | |||
1408 | typedef | ||
1409 | #include "vmware_pack_begin.h" | ||
1410 | struct { | ||
1411 | uint32 passed; | ||
1412 | } | ||
1413 | #include "vmware_pack_end.h" | ||
1414 | SVGADXEventQueryResult; | ||
1415 | |||
1416 | typedef | ||
1417 | #include "vmware_pack_begin.h" | ||
1418 | struct { | ||
1419 | uint64 timestamp; | ||
1420 | } | ||
1421 | #include "vmware_pack_end.h" | ||
1422 | SVGADXTimestampQueryResult; | ||
1423 | |||
1424 | typedef | ||
1425 | #include "vmware_pack_begin.h" | ||
1426 | struct { | ||
1427 | uint64 realFrequency; | ||
1428 | uint32 disjoint; | ||
1429 | } | ||
1430 | #include "vmware_pack_end.h" | ||
1431 | SVGADXTimestampDisjointQueryResult; | ||
1432 | |||
1433 | typedef | ||
1434 | #include "vmware_pack_begin.h" | ||
1435 | struct { | ||
1436 | uint64 inputAssemblyVertices; | ||
1437 | uint64 inputAssemblyPrimitives; | ||
1438 | uint64 vertexShaderInvocations; | ||
1439 | uint64 geometryShaderInvocations; | ||
1440 | uint64 geometryShaderPrimitives; | ||
1441 | uint64 clipperInvocations; | ||
1442 | uint64 clipperPrimitives; | ||
1443 | uint64 pixelShaderInvocations; | ||
1444 | uint64 hullShaderInvocations; | ||
1445 | uint64 domainShaderInvocations; | ||
1446 | uint64 computeShaderInvocations; | ||
1447 | } | ||
1448 | #include "vmware_pack_end.h" | ||
1449 | SVGADXPipelineStatisticsQueryResult; | ||
1450 | |||
1451 | typedef | ||
1452 | #include "vmware_pack_begin.h" | ||
1453 | struct { | ||
1454 | uint32 anySamplesRendered; | ||
1455 | } | ||
1456 | #include "vmware_pack_end.h" | ||
1457 | SVGADXOcclusionPredicateQueryResult; | ||
1458 | |||
1459 | typedef | ||
1460 | #include "vmware_pack_begin.h" | ||
1461 | struct { | ||
1462 | uint64 numPrimitivesWritten; | ||
1463 | uint64 numPrimitivesRequired; | ||
1464 | } | ||
1465 | #include "vmware_pack_end.h" | ||
1466 | SVGADXStreamOutStatisticsQueryResult; | ||
1467 | |||
1468 | typedef | ||
1469 | #include "vmware_pack_begin.h" | ||
1470 | struct { | ||
1471 | uint32 overflowed; | ||
1472 | } | ||
1473 | #include "vmware_pack_end.h" | ||
1474 | SVGADXStreamOutPredicateQueryResult; | ||
1475 | |||
1476 | typedef | ||
1477 | #include "vmware_pack_begin.h" | ||
1478 | struct { | ||
1479 | uint64 samplesRendered; | ||
1480 | } | ||
1481 | #include "vmware_pack_end.h" | ||
1482 | SVGADXOcclusion64QueryResult; | ||
1483 | |||
1484 | /* | ||
1485 | * SVGADXQueryResultUnion is not intended for use in the protocol, but is | ||
1486 | * very helpful when working with queries generically. | ||
1487 | */ | ||
1488 | typedef | ||
1489 | #include "vmware_pack_begin.h" | ||
1490 | union SVGADXQueryResultUnion { | ||
1491 | SVGADXOcclusionQueryResult occ; | ||
1492 | SVGADXEventQueryResult event; | ||
1493 | SVGADXTimestampQueryResult ts; | ||
1494 | SVGADXTimestampDisjointQueryResult tsDisjoint; | ||
1495 | SVGADXPipelineStatisticsQueryResult pipelineStats; | ||
1496 | SVGADXOcclusionPredicateQueryResult occPred; | ||
1497 | SVGADXStreamOutStatisticsQueryResult soStats; | ||
1498 | SVGADXStreamOutPredicateQueryResult soPred; | ||
1499 | SVGADXOcclusion64QueryResult occ64; | ||
1500 | } | ||
1501 | #include "vmware_pack_end.h" | ||
1502 | SVGADXQueryResultUnion; | ||
1503 | |||
1504 | |||
1505 | typedef enum { | ||
1506 | SVGA3D_QUERYSTATE_PENDING = 0, /* Query is not finished yet */ | ||
1507 | SVGA3D_QUERYSTATE_SUCCEEDED = 1, /* Completed successfully */ | ||
1508 | SVGA3D_QUERYSTATE_FAILED = 2, /* Completed unsuccessfully */ | ||
1509 | SVGA3D_QUERYSTATE_NEW = 3, /* Never submitted (guest only) */ | ||
1510 | } SVGA3dQueryState; | ||
1511 | |||
1512 | typedef enum { | ||
1513 | SVGA3D_WRITE_HOST_VRAM = 1, | ||
1514 | SVGA3D_READ_HOST_VRAM = 2, | ||
1515 | } SVGA3dTransferType; | ||
1516 | |||
1517 | typedef enum { | ||
1518 | SVGA3D_LOGICOP_INVALID = 0, | ||
1519 | SVGA3D_LOGICOP_MIN = 1, | ||
1520 | SVGA3D_LOGICOP_COPY = 1, | ||
1521 | SVGA3D_LOGICOP_NOT = 2, | ||
1522 | SVGA3D_LOGICOP_AND = 3, | ||
1523 | SVGA3D_LOGICOP_OR = 4, | ||
1524 | SVGA3D_LOGICOP_XOR = 5, | ||
1525 | SVGA3D_LOGICOP_NXOR = 6, | ||
1526 | SVGA3D_LOGICOP_ROP3MIN = 30, /* 7-29 are reserved for future logic ops. */ | ||
1527 | SVGA3D_LOGICOP_ROP3MAX = (SVGA3D_LOGICOP_ROP3MIN + 255), | ||
1528 | SVGA3D_LOGICOP_MAX = (SVGA3D_LOGICOP_ROP3MAX + 1), | ||
1529 | } SVGA3dLogicOp; | ||
1530 | |||
1531 | typedef | ||
1532 | #include "vmware_pack_begin.h" | ||
1533 | struct { | ||
1534 | union { | ||
1535 | struct { | ||
1536 | uint16 function; /* SVGA3dFogFunction */ | ||
1537 | uint8 type; /* SVGA3dFogType */ | ||
1538 | uint8 base; /* SVGA3dFogBase */ | ||
1539 | }; | ||
1540 | uint32 uintValue; | ||
1541 | }; | ||
1542 | } | ||
1543 | #include "vmware_pack_end.h" | ||
1544 | SVGA3dFogMode; | ||
1545 | |||
1546 | /* | ||
1547 | * Uniquely identify one image (a 1D/2D/3D array) from a surface. This | ||
1548 | * is a surface ID as well as face/mipmap indices. | ||
1549 | */ | ||
1550 | |||
1551 | typedef | ||
1552 | #include "vmware_pack_begin.h" | ||
1553 | struct SVGA3dSurfaceImageId { | ||
1554 | uint32 sid; | ||
1555 | uint32 face; | ||
1556 | uint32 mipmap; | ||
1557 | } | ||
1558 | #include "vmware_pack_end.h" | ||
1559 | SVGA3dSurfaceImageId; | ||
1560 | |||
1561 | typedef | ||
1562 | #include "vmware_pack_begin.h" | ||
1563 | struct { | ||
1564 | uint32 width; | ||
1565 | uint32 height; | ||
1566 | uint32 depth; | ||
1567 | } | ||
1568 | #include "vmware_pack_end.h" | ||
1569 | SVGA3dSize; | ||
1570 | |||
1571 | /* | ||
1572 | * Guest-backed objects definitions. | ||
1573 | */ | ||
1574 | typedef enum { | ||
1575 | SVGA_OTABLE_MOB = 0, | ||
1576 | SVGA_OTABLE_MIN = 0, | ||
1577 | SVGA_OTABLE_SURFACE = 1, | ||
1578 | SVGA_OTABLE_CONTEXT = 2, | ||
1579 | SVGA_OTABLE_SHADER = 3, | ||
1580 | SVGA_OTABLE_SCREENTARGET = 4, | ||
1581 | |||
1582 | SVGA_OTABLE_DX9_MAX = 5, | ||
1583 | |||
1584 | SVGA_OTABLE_DXCONTEXT = 5, | ||
1585 | SVGA_OTABLE_MAX = 6 | ||
1586 | } SVGAOTableType; | ||
1587 | |||
1588 | /* | ||
1589 | * Deprecated. | ||
1590 | */ | ||
1591 | #define SVGA_OTABLE_COUNT 4 | ||
1592 | |||
1593 | typedef enum { | ||
1594 | SVGA_COTABLE_MIN = 0, | ||
1595 | SVGA_COTABLE_RTVIEW = 0, | ||
1596 | SVGA_COTABLE_DSVIEW = 1, | ||
1597 | SVGA_COTABLE_SRVIEW = 2, | ||
1598 | SVGA_COTABLE_ELEMENTLAYOUT = 3, | ||
1599 | SVGA_COTABLE_BLENDSTATE = 4, | ||
1600 | SVGA_COTABLE_DEPTHSTENCIL = 5, | ||
1601 | SVGA_COTABLE_RASTERIZERSTATE = 6, | ||
1602 | SVGA_COTABLE_SAMPLER = 7, | ||
1603 | SVGA_COTABLE_STREAMOUTPUT = 8, | ||
1604 | SVGA_COTABLE_DXQUERY = 9, | ||
1605 | SVGA_COTABLE_DXSHADER = 10, | ||
1606 | SVGA_COTABLE_DX10_MAX = 11, | ||
1607 | SVGA_COTABLE_UAVIEW = 11, | ||
1608 | SVGA_COTABLE_MAX | ||
1609 | } SVGACOTableType; | ||
1610 | |||
1611 | /* | ||
1612 | * The largest size (number of entries) allowed in a COTable. | ||
1613 | */ | ||
1614 | #define SVGA_COTABLE_MAX_IDS (MAX_UINT16 - 2) | ||
1615 | |||
1616 | typedef enum SVGAMobFormat { | ||
1617 | SVGA3D_MOBFMT_INVALID = SVGA3D_INVALID_ID, | ||
1618 | SVGA3D_MOBFMT_PTDEPTH_0 = 0, | ||
1619 | SVGA3D_MOBFMT_MIN = 0, | ||
1620 | SVGA3D_MOBFMT_PTDEPTH_1 = 1, | ||
1621 | SVGA3D_MOBFMT_PTDEPTH_2 = 2, | ||
1622 | SVGA3D_MOBFMT_RANGE = 3, | ||
1623 | SVGA3D_MOBFMT_PTDEPTH64_0 = 4, | ||
1624 | SVGA3D_MOBFMT_PTDEPTH64_1 = 5, | ||
1625 | SVGA3D_MOBFMT_PTDEPTH64_2 = 6, | ||
1626 | SVGA3D_MOBFMT_PREDX_MAX = 7, | ||
1627 | SVGA3D_MOBFMT_EMPTY = 7, | ||
1628 | SVGA3D_MOBFMT_MAX, | ||
1629 | } SVGAMobFormat; | ||
1630 | |||
1631 | #define SVGA3D_MOB_EMPTY_BASE 1 | ||
1632 | |||
1633 | #endif /* _SVGA3D_TYPES_H_ */ | ||
diff --git a/drivers/gpu/drm/vmwgfx/svga_escape.h b/drivers/gpu/drm/vmwgfx/device_include/svga_escape.h index 8e8d9682e018..884b1d1fb85f 100644 --- a/drivers/gpu/drm/vmwgfx/svga_escape.h +++ b/drivers/gpu/drm/vmwgfx/device_include/svga_escape.h | |||
@@ -1,5 +1,5 @@ | |||
1 | /********************************************************** | 1 | /********************************************************** |
2 | * Copyright 2007-2009 VMware, Inc. All rights reserved. | 2 | * Copyright 2007-2015 VMware, Inc. All rights reserved. |
3 | * | 3 | * |
4 | * Permission is hereby granted, free of charge, to any person | 4 | * Permission is hereby granted, free of charge, to any person |
5 | * obtaining a copy of this software and associated documentation | 5 | * obtaining a copy of this software and associated documentation |
diff --git a/drivers/gpu/drm/vmwgfx/svga_overlay.h b/drivers/gpu/drm/vmwgfx/device_include/svga_overlay.h index f38416fcb046..faf6d9b2b891 100644 --- a/drivers/gpu/drm/vmwgfx/svga_overlay.h +++ b/drivers/gpu/drm/vmwgfx/device_include/svga_overlay.h | |||
@@ -1,5 +1,5 @@ | |||
1 | /********************************************************** | 1 | /********************************************************** |
2 | * Copyright 2007-2009 VMware, Inc. All rights reserved. | 2 | * Copyright 2007-2015 VMware, Inc. All rights reserved. |
3 | * | 3 | * |
4 | * Permission is hereby granted, free of charge, to any person | 4 | * Permission is hereby granted, free of charge, to any person |
5 | * obtaining a copy of this software and associated documentation | 5 | * obtaining a copy of this software and associated documentation |
@@ -152,19 +152,17 @@ VMwareVideoGetAttributes(const SVGAOverlayFormat format, /* IN */ | |||
152 | switch (format) { | 152 | switch (format) { |
153 | case VMWARE_FOURCC_YV12: | 153 | case VMWARE_FOURCC_YV12: |
154 | *height = (*height + 1) & ~1; | 154 | *height = (*height + 1) & ~1; |
155 | *size = (*width + 3) & ~3; | 155 | *size = (*width) * (*height); |
156 | 156 | ||
157 | if (pitches) { | 157 | if (pitches) { |
158 | pitches[0] = *size; | 158 | pitches[0] = *width; |
159 | } | 159 | } |
160 | 160 | ||
161 | *size *= *height; | ||
162 | |||
163 | if (offsets) { | 161 | if (offsets) { |
164 | offsets[1] = *size; | 162 | offsets[1] = *size; |
165 | } | 163 | } |
166 | 164 | ||
167 | tmp = ((*width >> 1) + 3) & ~3; | 165 | tmp = *width >> 1; |
168 | 166 | ||
169 | if (pitches) { | 167 | if (pitches) { |
170 | pitches[1] = pitches[2] = tmp; | 168 | pitches[1] = pitches[2] = tmp; |
diff --git a/drivers/gpu/drm/vmwgfx/svga_reg.h b/drivers/gpu/drm/vmwgfx/device_include/svga_reg.h index 3763d5bac47b..6e0ccb70a700 100644 --- a/drivers/gpu/drm/vmwgfx/svga_reg.h +++ b/drivers/gpu/drm/vmwgfx/device_include/svga_reg.h | |||
@@ -1,5 +1,5 @@ | |||
1 | /********************************************************** | 1 | /********************************************************** |
2 | * Copyright 1998-2009 VMware, Inc. All rights reserved. | 2 | * Copyright 1998-2015 VMware, Inc. All rights reserved. |
3 | * | 3 | * |
4 | * Permission is hereby granted, free of charge, to any person | 4 | * Permission is hereby granted, free of charge, to any person |
5 | * obtaining a copy of this software and associated documentation | 5 | * obtaining a copy of this software and associated documentation |
@@ -31,20 +31,38 @@ | |||
31 | 31 | ||
32 | #ifndef _SVGA_REG_H_ | 32 | #ifndef _SVGA_REG_H_ |
33 | #define _SVGA_REG_H_ | 33 | #define _SVGA_REG_H_ |
34 | #include <linux/pci_ids.h> | ||
35 | |||
36 | #define INCLUDE_ALLOW_MODULE | ||
37 | #define INCLUDE_ALLOW_USERLEVEL | ||
38 | |||
39 | #define INCLUDE_ALLOW_VMCORE | ||
40 | #include "includeCheck.h" | ||
41 | |||
42 | #include "svga_types.h" | ||
34 | 43 | ||
35 | /* | 44 | /* |
36 | * PCI device IDs. | 45 | * SVGA_REG_ENABLE bit definitions. |
37 | */ | 46 | */ |
38 | #define PCI_DEVICE_ID_VMWARE_SVGA2 0x0405 | 47 | typedef enum { |
48 | SVGA_REG_ENABLE_DISABLE = 0, | ||
49 | SVGA_REG_ENABLE_ENABLE = (1 << 0), | ||
50 | SVGA_REG_ENABLE_HIDE = (1 << 1), | ||
51 | } SvgaRegEnable; | ||
52 | |||
53 | typedef uint32 SVGAMobId; | ||
39 | 54 | ||
40 | /* | 55 | /* |
41 | * SVGA_REG_ENABLE bit definitions. | 56 | * Arbitrary and meaningless limits. Please ignore these when writing |
57 | * new drivers. | ||
42 | */ | 58 | */ |
43 | #define SVGA_REG_ENABLE_DISABLE 0 | 59 | #define SVGA_MAX_WIDTH 2560 |
44 | #define SVGA_REG_ENABLE_ENABLE 1 | 60 | #define SVGA_MAX_HEIGHT 1600 |
45 | #define SVGA_REG_ENABLE_HIDE 2 | 61 | |
46 | #define SVGA_REG_ENABLE_ENABLE_HIDE (SVGA_REG_ENABLE_ENABLE |\ | 62 | |
47 | SVGA_REG_ENABLE_HIDE) | 63 | #define SVGA_MAX_BITS_PER_PIXEL 32 |
64 | #define SVGA_MAX_DEPTH 24 | ||
65 | #define SVGA_MAX_DISPLAYS 10 | ||
48 | 66 | ||
49 | /* | 67 | /* |
50 | * Legal values for the SVGA_REG_CURSOR_ON register in old-fashioned | 68 | * Legal values for the SVGA_REG_CURSOR_ON register in old-fashioned |
@@ -57,14 +75,9 @@ | |||
57 | #define SVGA_CURSOR_ON_RESTORE_TO_FB 0x3 /* Put the cursor back in the framebuffer so the user can see it */ | 75 | #define SVGA_CURSOR_ON_RESTORE_TO_FB 0x3 /* Put the cursor back in the framebuffer so the user can see it */ |
58 | 76 | ||
59 | /* | 77 | /* |
60 | * The maximum framebuffer size that can traced for e.g. guests in VESA mode. | 78 | * The maximum framebuffer size that can traced for guests unless the |
61 | * The changeMap in the monitor is proportional to this number. Therefore, we'd | 79 | * SVGA_CAP_GBOBJECTS is set in SVGA_REG_CAPABILITIES. In that case |
62 | * like to keep it as small as possible to reduce monitor overhead (using | 80 | * the full framebuffer can be traced independent of this limit. |
63 | * SVGA_VRAM_MAX_SIZE for this increases the size of the shared area by over | ||
64 | * 4k!). | ||
65 | * | ||
66 | * NB: For compatibility reasons, this value must be greater than 0xff0000. | ||
67 | * See bug 335072. | ||
68 | */ | 81 | */ |
69 | #define SVGA_FB_MAX_TRACEABLE_SIZE 0x1000000 | 82 | #define SVGA_FB_MAX_TRACEABLE_SIZE 0x1000000 |
70 | 83 | ||
@@ -133,6 +146,7 @@ enum { | |||
133 | SVGA_REG_FB_SIZE = 16, | 146 | SVGA_REG_FB_SIZE = 16, |
134 | 147 | ||
135 | /* ID 0 implementation only had the above registers, then the palette */ | 148 | /* ID 0 implementation only had the above registers, then the palette */ |
149 | SVGA_REG_ID_0_TOP = 17, | ||
136 | 150 | ||
137 | SVGA_REG_CAPABILITIES = 17, | 151 | SVGA_REG_CAPABILITIES = 17, |
138 | SVGA_REG_MEM_START = 18, /* (Deprecated) */ | 152 | SVGA_REG_MEM_START = 18, /* (Deprecated) */ |
@@ -173,7 +187,7 @@ enum { | |||
173 | SVGA_REG_COMMAND_LOW = 48, /* Lower 32 bits and submits commands */ | 187 | SVGA_REG_COMMAND_LOW = 48, /* Lower 32 bits and submits commands */ |
174 | SVGA_REG_COMMAND_HIGH = 49, /* Upper 32 bits of command buffer PA */ | 188 | SVGA_REG_COMMAND_HIGH = 49, /* Upper 32 bits of command buffer PA */ |
175 | SVGA_REG_MAX_PRIMARY_BOUNDING_BOX_MEM = 50, /* Max primary memory */ | 189 | SVGA_REG_MAX_PRIMARY_BOUNDING_BOX_MEM = 50, /* Max primary memory */ |
176 | SVGA_REG_SUGGESTED_GBOBJECT_MEM_SIZE_KB = 51, /* Suggested limit on mob mem */ | 190 | SVGA_REG_SUGGESTED_GBOBJECT_MEM_SIZE_KB = 51, /* Sugested limit on mob mem */ |
177 | SVGA_REG_DEV_CAP = 52, /* Write dev cap index, read value */ | 191 | SVGA_REG_DEV_CAP = 52, /* Write dev cap index, read value */ |
178 | SVGA_REG_CMD_PREPEND_LOW = 53, | 192 | SVGA_REG_CMD_PREPEND_LOW = 53, |
179 | SVGA_REG_CMD_PREPEND_HIGH = 54, | 193 | SVGA_REG_CMD_PREPEND_HIGH = 54, |
@@ -184,7 +198,6 @@ enum { | |||
184 | 198 | ||
185 | SVGA_PALETTE_BASE = 1024, /* Base of SVGA color map */ | 199 | SVGA_PALETTE_BASE = 1024, /* Base of SVGA color map */ |
186 | /* Next 768 (== 256*3) registers exist for colormap */ | 200 | /* Next 768 (== 256*3) registers exist for colormap */ |
187 | |||
188 | SVGA_SCRATCH_BASE = SVGA_PALETTE_BASE + SVGA_NUM_PALETTE_REGS | 201 | SVGA_SCRATCH_BASE = SVGA_PALETTE_BASE + SVGA_NUM_PALETTE_REGS |
189 | /* Base of scratch registers */ | 202 | /* Base of scratch registers */ |
190 | /* Next reg[SVGA_REG_SCRATCH_SIZE] registers exist for scratch usage: | 203 | /* Next reg[SVGA_REG_SCRATCH_SIZE] registers exist for scratch usage: |
@@ -192,7 +205,6 @@ enum { | |||
192 | the use of the current SVGA driver. */ | 205 | the use of the current SVGA driver. */ |
193 | }; | 206 | }; |
194 | 207 | ||
195 | |||
196 | /* | 208 | /* |
197 | * Guest memory regions (GMRs): | 209 | * Guest memory regions (GMRs): |
198 | * | 210 | * |
@@ -290,16 +302,22 @@ enum { | |||
290 | #define SVGA_GMR_FRAMEBUFFER ((uint32) -2) /* Guest Framebuffer (GFB) */ | 302 | #define SVGA_GMR_FRAMEBUFFER ((uint32) -2) /* Guest Framebuffer (GFB) */ |
291 | 303 | ||
292 | typedef | 304 | typedef |
305 | #include "vmware_pack_begin.h" | ||
293 | struct SVGAGuestMemDescriptor { | 306 | struct SVGAGuestMemDescriptor { |
294 | uint32 ppn; | 307 | uint32 ppn; |
295 | uint32 numPages; | 308 | uint32 numPages; |
296 | } SVGAGuestMemDescriptor; | 309 | } |
310 | #include "vmware_pack_end.h" | ||
311 | SVGAGuestMemDescriptor; | ||
297 | 312 | ||
298 | typedef | 313 | typedef |
314 | #include "vmware_pack_begin.h" | ||
299 | struct SVGAGuestPtr { | 315 | struct SVGAGuestPtr { |
300 | uint32 gmrId; | 316 | uint32 gmrId; |
301 | uint32 offset; | 317 | uint32 offset; |
302 | } SVGAGuestPtr; | 318 | } |
319 | #include "vmware_pack_end.h" | ||
320 | SVGAGuestPtr; | ||
303 | 321 | ||
304 | /* | 322 | /* |
305 | * Register based command buffers -- | 323 | * Register based command buffers -- |
@@ -356,9 +374,9 @@ struct SVGAGuestPtr { | |||
356 | * what it will set to. | 374 | * what it will set to. |
357 | */ | 375 | */ |
358 | 376 | ||
359 | #define SVGA_CB_MAX_SIZE (512 * 1024) // 512 KB | 377 | #define SVGA_CB_MAX_SIZE (512 * 1024) /* 512 KB */ |
360 | #define SVGA_CB_MAX_QUEUED_PER_CONTEXT 32 | 378 | #define SVGA_CB_MAX_QUEUED_PER_CONTEXT 32 |
361 | #define SVGA_CB_MAX_COMMAND_SIZE (32 * 1024) // 32 KB | 379 | #define SVGA_CB_MAX_COMMAND_SIZE (32 * 1024) /* 32 KB */ |
362 | 380 | ||
363 | #define SVGA_CB_CONTEXT_MASK 0x3f | 381 | #define SVGA_CB_CONTEXT_MASK 0x3f |
364 | typedef enum { | 382 | typedef enum { |
@@ -431,9 +449,10 @@ typedef enum { | |||
431 | } SVGACBFlags; | 449 | } SVGACBFlags; |
432 | 450 | ||
433 | typedef | 451 | typedef |
452 | #include "vmware_pack_begin.h" | ||
434 | struct { | 453 | struct { |
435 | volatile SVGACBStatus status; /* Modified by device. */ | 454 | volatile SVGACBStatus status; |
436 | volatile uint32 errorOffset; /* Modified by device. */ | 455 | volatile uint32 errorOffset; |
437 | uint64 id; | 456 | uint64 id; |
438 | SVGACBFlags flags; | 457 | SVGACBFlags flags; |
439 | uint32 length; | 458 | uint32 length; |
@@ -444,13 +463,11 @@ struct { | |||
444 | uint32 mobOffset; | 463 | uint32 mobOffset; |
445 | } mob; | 464 | } mob; |
446 | } ptr; | 465 | } ptr; |
447 | uint32 offset; /* Valid if CMD_BUFFERS_2 cap set, must be zero otherwise, | 466 | uint32 offset; /* Valid if CMD_BUFFERS_2 cap set, must be zero otherwise */ |
448 | * modified by device. | ||
449 | */ | ||
450 | uint32 dxContext; /* Valid if DX_CONTEXT flag set, must be zero otherwise */ | 467 | uint32 dxContext; /* Valid if DX_CONTEXT flag set, must be zero otherwise */ |
451 | uint32 mustBeZero[6]; | 468 | uint32 mustBeZero[6]; |
452 | } | 469 | } |
453 | __attribute__((__packed__)) | 470 | #include "vmware_pack_end.h" |
454 | SVGACBHeader; | 471 | SVGACBHeader; |
455 | 472 | ||
456 | typedef enum { | 473 | typedef enum { |
@@ -458,9 +475,9 @@ typedef enum { | |||
458 | SVGA_DC_CMD_START_STOP_CONTEXT = 1, | 475 | SVGA_DC_CMD_START_STOP_CONTEXT = 1, |
459 | SVGA_DC_CMD_PREEMPT = 2, | 476 | SVGA_DC_CMD_PREEMPT = 2, |
460 | SVGA_DC_CMD_MAX = 3, | 477 | SVGA_DC_CMD_MAX = 3, |
478 | SVGA_DC_CMD_FORCE_UINT = MAX_UINT32, | ||
461 | } SVGADeviceContextCmdId; | 479 | } SVGADeviceContextCmdId; |
462 | 480 | ||
463 | |||
464 | typedef struct { | 481 | typedef struct { |
465 | uint32 enable; | 482 | uint32 enable; |
466 | SVGACBContext context; | 483 | SVGACBContext context; |
@@ -485,7 +502,6 @@ typedef struct { | |||
485 | uint32 ignoreIDZero; | 502 | uint32 ignoreIDZero; |
486 | } SVGADCCmdPreempt; | 503 | } SVGADCCmdPreempt; |
487 | 504 | ||
488 | |||
489 | /* | 505 | /* |
490 | * SVGAGMRImageFormat -- | 506 | * SVGAGMRImageFormat -- |
491 | * | 507 | * |
@@ -506,13 +522,12 @@ typedef struct { | |||
506 | * | 522 | * |
507 | */ | 523 | */ |
508 | 524 | ||
509 | typedef | 525 | typedef struct SVGAGMRImageFormat { |
510 | struct SVGAGMRImageFormat { | ||
511 | union { | 526 | union { |
512 | struct { | 527 | struct { |
513 | uint32 bitsPerPixel : 8; | 528 | uint32 bitsPerPixel : 8; |
514 | uint32 colorDepth : 8; | 529 | uint32 colorDepth : 8; |
515 | uint32 reserved : 16; /* Must be zero */ | 530 | uint32 reserved : 16; /* Must be zero */ |
516 | }; | 531 | }; |
517 | 532 | ||
518 | uint32 value; | 533 | uint32 value; |
@@ -520,6 +535,7 @@ struct SVGAGMRImageFormat { | |||
520 | } SVGAGMRImageFormat; | 535 | } SVGAGMRImageFormat; |
521 | 536 | ||
522 | typedef | 537 | typedef |
538 | #include "vmware_pack_begin.h" | ||
523 | struct SVGAGuestImage { | 539 | struct SVGAGuestImage { |
524 | SVGAGuestPtr ptr; | 540 | SVGAGuestPtr ptr; |
525 | 541 | ||
@@ -539,7 +555,9 @@ struct SVGAGuestImage { | |||
539 | * assuming each row of blocks is tightly packed. | 555 | * assuming each row of blocks is tightly packed. |
540 | */ | 556 | */ |
541 | uint32 pitch; | 557 | uint32 pitch; |
542 | } SVGAGuestImage; | 558 | } |
559 | #include "vmware_pack_end.h" | ||
560 | SVGAGuestImage; | ||
543 | 561 | ||
544 | /* | 562 | /* |
545 | * SVGAColorBGRX -- | 563 | * SVGAColorBGRX -- |
@@ -549,14 +567,13 @@ struct SVGAGuestImage { | |||
549 | * GMRFB state. | 567 | * GMRFB state. |
550 | */ | 568 | */ |
551 | 569 | ||
552 | typedef | 570 | typedef struct SVGAColorBGRX { |
553 | struct SVGAColorBGRX { | ||
554 | union { | 571 | union { |
555 | struct { | 572 | struct { |
556 | uint32 b : 8; | 573 | uint32 b : 8; |
557 | uint32 g : 8; | 574 | uint32 g : 8; |
558 | uint32 r : 8; | 575 | uint32 r : 8; |
559 | uint32 x : 8; /* Unused */ | 576 | uint32 x : 8; /* Unused */ |
560 | }; | 577 | }; |
561 | 578 | ||
562 | uint32 value; | 579 | uint32 value; |
@@ -578,26 +595,49 @@ struct SVGAColorBGRX { | |||
578 | */ | 595 | */ |
579 | 596 | ||
580 | typedef | 597 | typedef |
581 | struct SVGASignedRect { | 598 | #include "vmware_pack_begin.h" |
599 | struct { | ||
582 | int32 left; | 600 | int32 left; |
583 | int32 top; | 601 | int32 top; |
584 | int32 right; | 602 | int32 right; |
585 | int32 bottom; | 603 | int32 bottom; |
586 | } SVGASignedRect; | 604 | } |
605 | #include "vmware_pack_end.h" | ||
606 | SVGASignedRect; | ||
587 | 607 | ||
588 | typedef | 608 | typedef |
589 | struct SVGASignedPoint { | 609 | #include "vmware_pack_begin.h" |
610 | struct { | ||
590 | int32 x; | 611 | int32 x; |
591 | int32 y; | 612 | int32 y; |
592 | } SVGASignedPoint; | 613 | } |
614 | #include "vmware_pack_end.h" | ||
615 | SVGASignedPoint; | ||
593 | 616 | ||
594 | 617 | ||
595 | /* | 618 | /* |
596 | * Capabilities | 619 | * SVGA Device Capabilities |
597 | * | 620 | * |
598 | * Note the holes in the bitfield. Missing bits have been deprecated, | 621 | * Note the holes in the bitfield. Missing bits have been deprecated, |
599 | * and must not be reused. Those capabilities will never be reported | 622 | * and must not be reused. Those capabilities will never be reported |
600 | * by new versions of the SVGA device. | 623 | * by new versions of the SVGA device. |
624 | * | ||
625 | * XXX: Add longer descriptions for each capability, including a list | ||
626 | * of the new features that each capability provides. | ||
627 | * | ||
628 | * SVGA_CAP_IRQMASK -- | ||
629 | * Provides device interrupts. Adds device register SVGA_REG_IRQMASK | ||
630 | * to set interrupt mask and direct I/O port SVGA_IRQSTATUS_PORT to | ||
631 | * set/clear pending interrupts. | ||
632 | * | ||
633 | * SVGA_CAP_GMR -- | ||
634 | * Provides synchronous mapping of guest memory regions (GMR). | ||
635 | * Adds device registers SVGA_REG_GMR_ID, SVGA_REG_GMR_DESCRIPTOR, | ||
636 | * SVGA_REG_GMR_MAX_IDS, and SVGA_REG_GMR_MAX_DESCRIPTOR_LENGTH. | ||
637 | * | ||
638 | * SVGA_CAP_TRACES -- | ||
639 | * Allows framebuffer trace-based updates even when FIFO is enabled. | ||
640 | * Adds device register SVGA_REG_TRACES. | ||
601 | * | 641 | * |
602 | * SVGA_CAP_GMR2 -- | 642 | * SVGA_CAP_GMR2 -- |
603 | * Provides asynchronous commands to define and remap guest memory | 643 | * Provides asynchronous commands to define and remap guest memory |
@@ -607,21 +647,39 @@ struct SVGASignedPoint { | |||
607 | * SVGA_CAP_SCREEN_OBJECT_2 -- | 647 | * SVGA_CAP_SCREEN_OBJECT_2 -- |
608 | * Allow screen object support, and require backing stores from the | 648 | * Allow screen object support, and require backing stores from the |
609 | * guest for each screen object. | 649 | * guest for each screen object. |
650 | * | ||
651 | * SVGA_CAP_COMMAND_BUFFERS -- | ||
652 | * Enable register based command buffer submission. | ||
653 | * | ||
654 | * SVGA_CAP_DEAD1 -- | ||
655 | * This cap was incorrectly used by old drivers and should not be | ||
656 | * reused. | ||
657 | * | ||
658 | * SVGA_CAP_CMD_BUFFERS_2 -- | ||
659 | * Enable support for the prepend command buffer submision | ||
660 | * registers. SVGA_REG_CMD_PREPEND_LOW and | ||
661 | * SVGA_REG_CMD_PREPEND_HIGH. | ||
662 | * | ||
663 | * SVGA_CAP_GBOBJECTS -- | ||
664 | * Enable guest-backed objects and surfaces. | ||
665 | * | ||
666 | * SVGA_CAP_CMD_BUFFERS_3 -- | ||
667 | * Enable support for command buffers in a mob. | ||
610 | */ | 668 | */ |
611 | 669 | ||
612 | #define SVGA_CAP_NONE 0x00000000 | 670 | #define SVGA_CAP_NONE 0x00000000 |
613 | #define SVGA_CAP_RECT_COPY 0x00000002 | 671 | #define SVGA_CAP_RECT_COPY 0x00000002 |
614 | #define SVGA_CAP_CURSOR 0x00000020 | 672 | #define SVGA_CAP_CURSOR 0x00000020 |
615 | #define SVGA_CAP_CURSOR_BYPASS 0x00000040 /* Legacy (Use Cursor Bypass 3 instead) */ | 673 | #define SVGA_CAP_CURSOR_BYPASS 0x00000040 |
616 | #define SVGA_CAP_CURSOR_BYPASS_2 0x00000080 /* Legacy (Use Cursor Bypass 3 instead) */ | 674 | #define SVGA_CAP_CURSOR_BYPASS_2 0x00000080 |
617 | #define SVGA_CAP_8BIT_EMULATION 0x00000100 | 675 | #define SVGA_CAP_8BIT_EMULATION 0x00000100 |
618 | #define SVGA_CAP_ALPHA_CURSOR 0x00000200 | 676 | #define SVGA_CAP_ALPHA_CURSOR 0x00000200 |
619 | #define SVGA_CAP_3D 0x00004000 | 677 | #define SVGA_CAP_3D 0x00004000 |
620 | #define SVGA_CAP_EXTENDED_FIFO 0x00008000 | 678 | #define SVGA_CAP_EXTENDED_FIFO 0x00008000 |
621 | #define SVGA_CAP_MULTIMON 0x00010000 /* Legacy multi-monitor support */ | 679 | #define SVGA_CAP_MULTIMON 0x00010000 |
622 | #define SVGA_CAP_PITCHLOCK 0x00020000 | 680 | #define SVGA_CAP_PITCHLOCK 0x00020000 |
623 | #define SVGA_CAP_IRQMASK 0x00040000 | 681 | #define SVGA_CAP_IRQMASK 0x00040000 |
624 | #define SVGA_CAP_DISPLAY_TOPOLOGY 0x00080000 /* Legacy multi-monitor support */ | 682 | #define SVGA_CAP_DISPLAY_TOPOLOGY 0x00080000 |
625 | #define SVGA_CAP_GMR 0x00100000 | 683 | #define SVGA_CAP_GMR 0x00100000 |
626 | #define SVGA_CAP_TRACES 0x00200000 | 684 | #define SVGA_CAP_TRACES 0x00200000 |
627 | #define SVGA_CAP_GMR2 0x00400000 | 685 | #define SVGA_CAP_GMR2 0x00400000 |
@@ -630,7 +688,33 @@ struct SVGASignedPoint { | |||
630 | #define SVGA_CAP_DEAD1 0x02000000 | 688 | #define SVGA_CAP_DEAD1 0x02000000 |
631 | #define SVGA_CAP_CMD_BUFFERS_2 0x04000000 | 689 | #define SVGA_CAP_CMD_BUFFERS_2 0x04000000 |
632 | #define SVGA_CAP_GBOBJECTS 0x08000000 | 690 | #define SVGA_CAP_GBOBJECTS 0x08000000 |
633 | #define SVGA_CAP_CMD_BUFFERS_3 0x10000000 | 691 | #define SVGA_CAP_DX 0x10000000 |
692 | |||
693 | #define SVGA_CAP_CMD_RESERVED 0x80000000 | ||
694 | |||
695 | |||
696 | /* | ||
697 | * The Guest can optionally read some SVGA device capabilities through | ||
698 | * the backdoor with command BDOOR_CMD_GET_SVGA_CAPABILITIES before | ||
699 | * the SVGA device is initialized. The type of capability the guest | ||
700 | * is requesting from the SVGABackdoorCapType enum should be placed in | ||
701 | * the upper 16 bits of the backdoor command id (ECX). On success the | ||
702 | * the value of EBX will be set to BDOOR_MAGIC and EAX will be set to | ||
703 | * the requested capability. If the command is not supported then EBX | ||
704 | * will be left unchanged and EAX will be set to -1. Because it is | ||
705 | * possible that -1 is the value of the requested cap the correct way | ||
706 | * to check if the command was successful is to check if EBX was changed | ||
707 | * to BDOOR_MAGIC making sure to initialize the register to something | ||
708 | * else first. | ||
709 | */ | ||
710 | |||
711 | typedef enum { | ||
712 | SVGABackdoorCapDeviceCaps = 0, | ||
713 | SVGABackdoorCapFifoCaps = 1, | ||
714 | SVGABackdoorCap3dHWVersion = 2, | ||
715 | SVGABackdoorCapMax = 3, | ||
716 | } SVGABackdoorCapType; | ||
717 | |||
634 | 718 | ||
635 | /* | 719 | /* |
636 | * FIFO register indices. | 720 | * FIFO register indices. |
@@ -1070,7 +1154,8 @@ enum { | |||
1070 | SVGA_VIDEO_PITCH_2, | 1154 | SVGA_VIDEO_PITCH_2, |
1071 | SVGA_VIDEO_PITCH_3, | 1155 | SVGA_VIDEO_PITCH_3, |
1072 | SVGA_VIDEO_DATA_GMRID, /* Optional, defaults to SVGA_GMR_FRAMEBUFFER */ | 1156 | SVGA_VIDEO_DATA_GMRID, /* Optional, defaults to SVGA_GMR_FRAMEBUFFER */ |
1073 | SVGA_VIDEO_DST_SCREEN_ID, /* Optional, defaults to virtual coords (SVGA_ID_INVALID) */ | 1157 | SVGA_VIDEO_DST_SCREEN_ID, /* Optional, defaults to virtual coords */ |
1158 | /* (SVGA_ID_INVALID) */ | ||
1074 | SVGA_VIDEO_NUM_REGS | 1159 | SVGA_VIDEO_NUM_REGS |
1075 | }; | 1160 | }; |
1076 | 1161 | ||
@@ -1083,7 +1168,9 @@ enum { | |||
1083 | * video frame to be displayed. | 1168 | * video frame to be displayed. |
1084 | */ | 1169 | */ |
1085 | 1170 | ||
1086 | typedef struct SVGAOverlayUnit { | 1171 | typedef |
1172 | #include "vmware_pack_begin.h" | ||
1173 | struct SVGAOverlayUnit { | ||
1087 | uint32 enabled; | 1174 | uint32 enabled; |
1088 | uint32 flags; | 1175 | uint32 flags; |
1089 | uint32 dataOffset; | 1176 | uint32 dataOffset; |
@@ -1103,7 +1190,27 @@ typedef struct SVGAOverlayUnit { | |||
1103 | uint32 pitches[3]; | 1190 | uint32 pitches[3]; |
1104 | uint32 dataGMRId; | 1191 | uint32 dataGMRId; |
1105 | uint32 dstScreenId; | 1192 | uint32 dstScreenId; |
1106 | } SVGAOverlayUnit; | 1193 | } |
1194 | #include "vmware_pack_end.h" | ||
1195 | SVGAOverlayUnit; | ||
1196 | |||
1197 | |||
1198 | /* | ||
1199 | * Guest display topology | ||
1200 | * | ||
1201 | * XXX: This structure is not part of the SVGA device's interface, and | ||
1202 | * doesn't really belong here. | ||
1203 | */ | ||
1204 | #define SVGA_INVALID_DISPLAY_ID ((uint32)-1) | ||
1205 | |||
1206 | typedef struct SVGADisplayTopology { | ||
1207 | uint16 displayId; | ||
1208 | uint16 isPrimary; | ||
1209 | uint32 width; | ||
1210 | uint32 height; | ||
1211 | uint32 positionX; | ||
1212 | uint32 positionY; | ||
1213 | } SVGADisplayTopology; | ||
1107 | 1214 | ||
1108 | 1215 | ||
1109 | /* | 1216 | /* |
@@ -1138,10 +1245,10 @@ typedef struct SVGAOverlayUnit { | |||
1138 | * value of zero means no cloning should happen. | 1245 | * value of zero means no cloning should happen. |
1139 | */ | 1246 | */ |
1140 | 1247 | ||
1141 | #define SVGA_SCREEN_MUST_BE_SET (1 << 0) /* Must be set or results undefined */ | 1248 | #define SVGA_SCREEN_MUST_BE_SET (1 << 0) |
1142 | #define SVGA_SCREEN_HAS_ROOT SVGA_SCREEN_MUST_BE_SET /* Deprecated */ | 1249 | #define SVGA_SCREEN_HAS_ROOT SVGA_SCREEN_MUST_BE_SET /* Deprecated */ |
1143 | #define SVGA_SCREEN_IS_PRIMARY (1 << 1) /* Guest considers this screen to be 'primary' */ | 1250 | #define SVGA_SCREEN_IS_PRIMARY (1 << 1) |
1144 | #define SVGA_SCREEN_FULLSCREEN_HINT (1 << 2) /* Guest is running a fullscreen app here */ | 1251 | #define SVGA_SCREEN_FULLSCREEN_HINT (1 << 2) |
1145 | 1252 | ||
1146 | /* | 1253 | /* |
1147 | * Added with SVGA_FIFO_CAP_SCREEN_OBJECT_2. When the screen is | 1254 | * Added with SVGA_FIFO_CAP_SCREEN_OBJECT_2. When the screen is |
@@ -1164,7 +1271,8 @@ typedef struct SVGAOverlayUnit { | |||
1164 | #define SVGA_SCREEN_BLANKING (1 << 4) | 1271 | #define SVGA_SCREEN_BLANKING (1 << 4) |
1165 | 1272 | ||
1166 | typedef | 1273 | typedef |
1167 | struct SVGAScreenObject { | 1274 | #include "vmware_pack_begin.h" |
1275 | struct { | ||
1168 | uint32 structSize; /* sizeof(SVGAScreenObject) */ | 1276 | uint32 structSize; /* sizeof(SVGAScreenObject) */ |
1169 | uint32 id; | 1277 | uint32 id; |
1170 | uint32 flags; | 1278 | uint32 flags; |
@@ -1182,8 +1290,17 @@ struct SVGAScreenObject { | |||
1182 | * with SVGA_FIFO_CAP_SCREEN_OBJECT. | 1290 | * with SVGA_FIFO_CAP_SCREEN_OBJECT. |
1183 | */ | 1291 | */ |
1184 | SVGAGuestImage backingStore; | 1292 | SVGAGuestImage backingStore; |
1293 | |||
1294 | /* | ||
1295 | * The cloneCount field is treated as a hint from the guest that | ||
1296 | * the user wants this display to be cloned, cloneCount times. | ||
1297 | * | ||
1298 | * A value of zero means no cloning should happen. | ||
1299 | */ | ||
1185 | uint32 cloneCount; | 1300 | uint32 cloneCount; |
1186 | } SVGAScreenObject; | 1301 | } |
1302 | #include "vmware_pack_end.h" | ||
1303 | SVGAScreenObject; | ||
1187 | 1304 | ||
1188 | 1305 | ||
1189 | /* | 1306 | /* |
@@ -1196,7 +1313,7 @@ struct SVGAScreenObject { | |||
1196 | * Note the holes in the command ID numbers: These commands have been | 1313 | * Note the holes in the command ID numbers: These commands have been |
1197 | * deprecated, and the old IDs must not be reused. | 1314 | * deprecated, and the old IDs must not be reused. |
1198 | * | 1315 | * |
1199 | * Command IDs from 1000 to 1999 are reserved for use by the SVGA3D | 1316 | * Command IDs from 1000 to 2999 are reserved for use by the SVGA3D |
1200 | * protocol. | 1317 | * protocol. |
1201 | * | 1318 | * |
1202 | * Each command's parameters are described by the comments and | 1319 | * Each command's parameters are described by the comments and |
@@ -1207,6 +1324,7 @@ typedef enum { | |||
1207 | SVGA_CMD_INVALID_CMD = 0, | 1324 | SVGA_CMD_INVALID_CMD = 0, |
1208 | SVGA_CMD_UPDATE = 1, | 1325 | SVGA_CMD_UPDATE = 1, |
1209 | SVGA_CMD_RECT_COPY = 3, | 1326 | SVGA_CMD_RECT_COPY = 3, |
1327 | SVGA_CMD_RECT_ROP_COPY = 14, | ||
1210 | SVGA_CMD_DEFINE_CURSOR = 19, | 1328 | SVGA_CMD_DEFINE_CURSOR = 19, |
1211 | SVGA_CMD_DEFINE_ALPHA_CURSOR = 22, | 1329 | SVGA_CMD_DEFINE_ALPHA_CURSOR = 22, |
1212 | SVGA_CMD_UPDATE_VERBOSE = 25, | 1330 | SVGA_CMD_UPDATE_VERBOSE = 25, |
@@ -1222,9 +1340,14 @@ typedef enum { | |||
1222 | SVGA_CMD_ANNOTATION_COPY = 40, | 1340 | SVGA_CMD_ANNOTATION_COPY = 40, |
1223 | SVGA_CMD_DEFINE_GMR2 = 41, | 1341 | SVGA_CMD_DEFINE_GMR2 = 41, |
1224 | SVGA_CMD_REMAP_GMR2 = 42, | 1342 | SVGA_CMD_REMAP_GMR2 = 42, |
1343 | SVGA_CMD_DEAD = 43, | ||
1344 | SVGA_CMD_DEAD_2 = 44, | ||
1345 | SVGA_CMD_NOP = 45, | ||
1346 | SVGA_CMD_NOP_ERROR = 46, | ||
1225 | SVGA_CMD_MAX | 1347 | SVGA_CMD_MAX |
1226 | } SVGAFifoCmdId; | 1348 | } SVGAFifoCmdId; |
1227 | 1349 | ||
1350 | #define SVGA_CMD_MAX_DATASIZE (256 * 1024) | ||
1228 | #define SVGA_CMD_MAX_ARGS 64 | 1351 | #define SVGA_CMD_MAX_ARGS 64 |
1229 | 1352 | ||
1230 | 1353 | ||
@@ -1257,12 +1380,15 @@ typedef enum { | |||
1257 | */ | 1380 | */ |
1258 | 1381 | ||
1259 | typedef | 1382 | typedef |
1260 | struct SVGAFifoCmdUpdate { | 1383 | #include "vmware_pack_begin.h" |
1384 | struct { | ||
1261 | uint32 x; | 1385 | uint32 x; |
1262 | uint32 y; | 1386 | uint32 y; |
1263 | uint32 width; | 1387 | uint32 width; |
1264 | uint32 height; | 1388 | uint32 height; |
1265 | } SVGAFifoCmdUpdate; | 1389 | } |
1390 | #include "vmware_pack_end.h" | ||
1391 | SVGAFifoCmdUpdate; | ||
1266 | 1392 | ||
1267 | 1393 | ||
1268 | /* | 1394 | /* |
@@ -1276,14 +1402,44 @@ struct SVGAFifoCmdUpdate { | |||
1276 | */ | 1402 | */ |
1277 | 1403 | ||
1278 | typedef | 1404 | typedef |
1279 | struct SVGAFifoCmdRectCopy { | 1405 | #include "vmware_pack_begin.h" |
1406 | struct { | ||
1407 | uint32 srcX; | ||
1408 | uint32 srcY; | ||
1409 | uint32 destX; | ||
1410 | uint32 destY; | ||
1411 | uint32 width; | ||
1412 | uint32 height; | ||
1413 | } | ||
1414 | #include "vmware_pack_end.h" | ||
1415 | SVGAFifoCmdRectCopy; | ||
1416 | |||
1417 | |||
1418 | /* | ||
1419 | * SVGA_CMD_RECT_ROP_COPY -- | ||
1420 | * | ||
1421 | * Perform a rectangular DMA transfer from one area of the GFB to | ||
1422 | * another, and copy the result to any screens which intersect it. | ||
1423 | * The value of ROP may only be SVGA_ROP_COPY, and this command is | ||
1424 | * only supported for backwards compatibility reasons. | ||
1425 | * | ||
1426 | * Availability: | ||
1427 | * SVGA_CAP_RECT_COPY | ||
1428 | */ | ||
1429 | |||
1430 | typedef | ||
1431 | #include "vmware_pack_begin.h" | ||
1432 | struct { | ||
1280 | uint32 srcX; | 1433 | uint32 srcX; |
1281 | uint32 srcY; | 1434 | uint32 srcY; |
1282 | uint32 destX; | 1435 | uint32 destX; |
1283 | uint32 destY; | 1436 | uint32 destY; |
1284 | uint32 width; | 1437 | uint32 width; |
1285 | uint32 height; | 1438 | uint32 height; |
1286 | } SVGAFifoCmdRectCopy; | 1439 | uint32 rop; |
1440 | } | ||
1441 | #include "vmware_pack_end.h" | ||
1442 | SVGAFifoCmdRectRopCopy; | ||
1287 | 1443 | ||
1288 | 1444 | ||
1289 | /* | 1445 | /* |
@@ -1300,7 +1456,8 @@ struct SVGAFifoCmdRectCopy { | |||
1300 | */ | 1456 | */ |
1301 | 1457 | ||
1302 | typedef | 1458 | typedef |
1303 | struct SVGAFifoCmdDefineCursor { | 1459 | #include "vmware_pack_begin.h" |
1460 | struct { | ||
1304 | uint32 id; /* Reserved, must be zero. */ | 1461 | uint32 id; /* Reserved, must be zero. */ |
1305 | uint32 hotspotX; | 1462 | uint32 hotspotX; |
1306 | uint32 hotspotY; | 1463 | uint32 hotspotY; |
@@ -1312,7 +1469,9 @@ struct SVGAFifoCmdDefineCursor { | |||
1312 | * Followed by scanline data for AND mask, then XOR mask. | 1469 | * Followed by scanline data for AND mask, then XOR mask. |
1313 | * Each scanline is padded to a 32-bit boundary. | 1470 | * Each scanline is padded to a 32-bit boundary. |
1314 | */ | 1471 | */ |
1315 | } SVGAFifoCmdDefineCursor; | 1472 | } |
1473 | #include "vmware_pack_end.h" | ||
1474 | SVGAFifoCmdDefineCursor; | ||
1316 | 1475 | ||
1317 | 1476 | ||
1318 | /* | 1477 | /* |
@@ -1329,14 +1488,17 @@ struct SVGAFifoCmdDefineCursor { | |||
1329 | */ | 1488 | */ |
1330 | 1489 | ||
1331 | typedef | 1490 | typedef |
1332 | struct SVGAFifoCmdDefineAlphaCursor { | 1491 | #include "vmware_pack_begin.h" |
1492 | struct { | ||
1333 | uint32 id; /* Reserved, must be zero. */ | 1493 | uint32 id; /* Reserved, must be zero. */ |
1334 | uint32 hotspotX; | 1494 | uint32 hotspotX; |
1335 | uint32 hotspotY; | 1495 | uint32 hotspotY; |
1336 | uint32 width; | 1496 | uint32 width; |
1337 | uint32 height; | 1497 | uint32 height; |
1338 | /* Followed by scanline data */ | 1498 | /* Followed by scanline data */ |
1339 | } SVGAFifoCmdDefineAlphaCursor; | 1499 | } |
1500 | #include "vmware_pack_end.h" | ||
1501 | SVGAFifoCmdDefineAlphaCursor; | ||
1340 | 1502 | ||
1341 | 1503 | ||
1342 | /* | 1504 | /* |
@@ -1352,13 +1514,16 @@ struct SVGAFifoCmdDefineAlphaCursor { | |||
1352 | */ | 1514 | */ |
1353 | 1515 | ||
1354 | typedef | 1516 | typedef |
1355 | struct SVGAFifoCmdUpdateVerbose { | 1517 | #include "vmware_pack_begin.h" |
1518 | struct { | ||
1356 | uint32 x; | 1519 | uint32 x; |
1357 | uint32 y; | 1520 | uint32 y; |
1358 | uint32 width; | 1521 | uint32 width; |
1359 | uint32 height; | 1522 | uint32 height; |
1360 | uint32 reason; | 1523 | uint32 reason; |
1361 | } SVGAFifoCmdUpdateVerbose; | 1524 | } |
1525 | #include "vmware_pack_end.h" | ||
1526 | SVGAFifoCmdUpdateVerbose; | ||
1362 | 1527 | ||
1363 | 1528 | ||
1364 | /* | 1529 | /* |
@@ -1377,14 +1542,17 @@ struct SVGAFifoCmdUpdateVerbose { | |||
1377 | #define SVGA_ROP_COPY 0x03 | 1542 | #define SVGA_ROP_COPY 0x03 |
1378 | 1543 | ||
1379 | typedef | 1544 | typedef |
1380 | struct SVGAFifoCmdFrontRopFill { | 1545 | #include "vmware_pack_begin.h" |
1546 | struct { | ||
1381 | uint32 color; /* In the same format as the GFB */ | 1547 | uint32 color; /* In the same format as the GFB */ |
1382 | uint32 x; | 1548 | uint32 x; |
1383 | uint32 y; | 1549 | uint32 y; |
1384 | uint32 width; | 1550 | uint32 width; |
1385 | uint32 height; | 1551 | uint32 height; |
1386 | uint32 rop; /* Must be SVGA_ROP_COPY */ | 1552 | uint32 rop; /* Must be SVGA_ROP_COPY */ |
1387 | } SVGAFifoCmdFrontRopFill; | 1553 | } |
1554 | #include "vmware_pack_end.h" | ||
1555 | SVGAFifoCmdFrontRopFill; | ||
1388 | 1556 | ||
1389 | 1557 | ||
1390 | /* | 1558 | /* |
@@ -1403,9 +1571,12 @@ struct SVGAFifoCmdFrontRopFill { | |||
1403 | */ | 1571 | */ |
1404 | 1572 | ||
1405 | typedef | 1573 | typedef |
1574 | #include "vmware_pack_begin.h" | ||
1406 | struct { | 1575 | struct { |
1407 | uint32 fence; | 1576 | uint32 fence; |
1408 | } SVGAFifoCmdFence; | 1577 | } |
1578 | #include "vmware_pack_end.h" | ||
1579 | SVGAFifoCmdFence; | ||
1409 | 1580 | ||
1410 | 1581 | ||
1411 | /* | 1582 | /* |
@@ -1420,11 +1591,14 @@ struct { | |||
1420 | */ | 1591 | */ |
1421 | 1592 | ||
1422 | typedef | 1593 | typedef |
1423 | struct SVGAFifoCmdEscape { | 1594 | #include "vmware_pack_begin.h" |
1595 | struct { | ||
1424 | uint32 nsid; | 1596 | uint32 nsid; |
1425 | uint32 size; | 1597 | uint32 size; |
1426 | /* followed by 'size' bytes of data */ | 1598 | /* followed by 'size' bytes of data */ |
1427 | } SVGAFifoCmdEscape; | 1599 | } |
1600 | #include "vmware_pack_end.h" | ||
1601 | SVGAFifoCmdEscape; | ||
1428 | 1602 | ||
1429 | 1603 | ||
1430 | /* | 1604 | /* |
@@ -1454,9 +1628,12 @@ struct SVGAFifoCmdEscape { | |||
1454 | */ | 1628 | */ |
1455 | 1629 | ||
1456 | typedef | 1630 | typedef |
1631 | #include "vmware_pack_begin.h" | ||
1457 | struct { | 1632 | struct { |
1458 | SVGAScreenObject screen; /* Variable-length according to version */ | 1633 | SVGAScreenObject screen; /* Variable-length according to version */ |
1459 | } SVGAFifoCmdDefineScreen; | 1634 | } |
1635 | #include "vmware_pack_end.h" | ||
1636 | SVGAFifoCmdDefineScreen; | ||
1460 | 1637 | ||
1461 | 1638 | ||
1462 | /* | 1639 | /* |
@@ -1470,9 +1647,12 @@ struct { | |||
1470 | */ | 1647 | */ |
1471 | 1648 | ||
1472 | typedef | 1649 | typedef |
1650 | #include "vmware_pack_begin.h" | ||
1473 | struct { | 1651 | struct { |
1474 | uint32 screenId; | 1652 | uint32 screenId; |
1475 | } SVGAFifoCmdDestroyScreen; | 1653 | } |
1654 | #include "vmware_pack_end.h" | ||
1655 | SVGAFifoCmdDestroyScreen; | ||
1476 | 1656 | ||
1477 | 1657 | ||
1478 | /* | 1658 | /* |
@@ -1523,11 +1703,14 @@ struct { | |||
1523 | */ | 1703 | */ |
1524 | 1704 | ||
1525 | typedef | 1705 | typedef |
1706 | #include "vmware_pack_begin.h" | ||
1526 | struct { | 1707 | struct { |
1527 | SVGAGuestPtr ptr; | 1708 | SVGAGuestPtr ptr; |
1528 | uint32 bytesPerLine; | 1709 | uint32 bytesPerLine; |
1529 | SVGAGMRImageFormat format; | 1710 | SVGAGMRImageFormat format; |
1530 | } SVGAFifoCmdDefineGMRFB; | 1711 | } |
1712 | #include "vmware_pack_end.h" | ||
1713 | SVGAFifoCmdDefineGMRFB; | ||
1531 | 1714 | ||
1532 | 1715 | ||
1533 | /* | 1716 | /* |
@@ -1535,19 +1718,10 @@ struct { | |||
1535 | * | 1718 | * |
1536 | * This is a guest-to-host blit. It performs a DMA operation to | 1719 | * This is a guest-to-host blit. It performs a DMA operation to |
1537 | * copy a rectangular region of pixels from the current GMRFB to | 1720 | * copy a rectangular region of pixels from the current GMRFB to |
1538 | * one or more Screen Objects. | 1721 | * a ScreenObject. |
1539 | * | 1722 | * |
1540 | * The destination coordinate may be specified relative to a | 1723 | * The destination coordinate may be specified relative to a |
1541 | * screen's origin (if a screen ID is specified) or relative to the | 1724 | * screen's origin. The provided screen ID must be valid. |
1542 | * virtual coordinate system's origin (if the screen ID is | ||
1543 | * SVGA_ID_INVALID). The actual destination may span zero or more | ||
1544 | * screens, in the case of a virtual destination rect or a rect | ||
1545 | * which extends off the edge of the specified screen. | ||
1546 | * | ||
1547 | * This command writes to the screen's "base layer": the underlying | ||
1548 | * framebuffer which exists below any cursor or video overlays. No | ||
1549 | * action is necessary to explicitly hide or update any overlays | ||
1550 | * which exist on top of the updated region. | ||
1551 | * | 1725 | * |
1552 | * The SVGA device is guaranteed to finish reading from the GMRFB | 1726 | * The SVGA device is guaranteed to finish reading from the GMRFB |
1553 | * by the time any subsequent FENCE commands are reached. | 1727 | * by the time any subsequent FENCE commands are reached. |
@@ -1560,46 +1734,27 @@ struct { | |||
1560 | */ | 1734 | */ |
1561 | 1735 | ||
1562 | typedef | 1736 | typedef |
1737 | #include "vmware_pack_begin.h" | ||
1563 | struct { | 1738 | struct { |
1564 | SVGASignedPoint srcOrigin; | 1739 | SVGASignedPoint srcOrigin; |
1565 | SVGASignedRect destRect; | 1740 | SVGASignedRect destRect; |
1566 | uint32 destScreenId; | 1741 | uint32 destScreenId; |
1567 | } SVGAFifoCmdBlitGMRFBToScreen; | 1742 | } |
1743 | #include "vmware_pack_end.h" | ||
1744 | SVGAFifoCmdBlitGMRFBToScreen; | ||
1568 | 1745 | ||
1569 | 1746 | ||
1570 | /* | 1747 | /* |
1571 | * SVGA_CMD_BLIT_SCREEN_TO_GMRFB -- | 1748 | * SVGA_CMD_BLIT_SCREEN_TO_GMRFB -- |
1572 | * | 1749 | * |
1573 | * This is a host-to-guest blit. It performs a DMA operation to | 1750 | * This is a host-to-guest blit. It performs a DMA operation to |
1574 | * copy a rectangular region of pixels from a single Screen Object | 1751 | * copy a rectangular region of pixels from a single ScreenObject |
1575 | * back to the current GMRFB. | 1752 | * back to the current GMRFB. |
1576 | * | 1753 | * |
1577 | * Usage note: This command should be used rarely. It will | ||
1578 | * typically be inefficient, but it is necessary for some types of | ||
1579 | * synchronization between 3D (GPU) and 2D (CPU) rendering into | ||
1580 | * overlapping areas of a screen. | ||
1581 | * | ||
1582 | * The source coordinate is specified relative to a screen's | 1754 | * The source coordinate is specified relative to a screen's |
1583 | * origin. The provided screen ID must be valid. If any parameters | 1755 | * origin. The provided screen ID must be valid. If any parameters |
1584 | * are invalid, the resulting pixel values are undefined. | 1756 | * are invalid, the resulting pixel values are undefined. |
1585 | * | 1757 | * |
1586 | * This command reads the screen's "base layer". Overlays like | ||
1587 | * video and cursor are not included, but any data which was sent | ||
1588 | * using a blit-to-screen primitive will be available, no matter | ||
1589 | * whether the data's original source was the GMRFB or the 3D | ||
1590 | * acceleration hardware. | ||
1591 | * | ||
1592 | * Note that our guest-to-host blits and host-to-guest blits aren't | ||
1593 | * symmetric in their current implementation. While the parameters | ||
1594 | * are identical, host-to-guest blits are a lot less featureful. | ||
1595 | * They do not support clipping: If the source parameters don't | ||
1596 | * fully fit within a screen, the blit fails. They must originate | ||
1597 | * from exactly one screen. Virtual coordinates are not directly | ||
1598 | * supported. | ||
1599 | * | ||
1600 | * Host-to-guest blits do support the same set of GMRFB formats | ||
1601 | * offered by guest-to-host blits. | ||
1602 | * | ||
1603 | * The SVGA device is guaranteed to finish writing to the GMRFB by | 1758 | * The SVGA device is guaranteed to finish writing to the GMRFB by |
1604 | * the time any subsequent FENCE commands are reached. | 1759 | * the time any subsequent FENCE commands are reached. |
1605 | * | 1760 | * |
@@ -1608,77 +1763,57 @@ struct { | |||
1608 | */ | 1763 | */ |
1609 | 1764 | ||
1610 | typedef | 1765 | typedef |
1766 | #include "vmware_pack_begin.h" | ||
1611 | struct { | 1767 | struct { |
1612 | SVGASignedPoint destOrigin; | 1768 | SVGASignedPoint destOrigin; |
1613 | SVGASignedRect srcRect; | 1769 | SVGASignedRect srcRect; |
1614 | uint32 srcScreenId; | 1770 | uint32 srcScreenId; |
1615 | } SVGAFifoCmdBlitScreenToGMRFB; | 1771 | } |
1772 | #include "vmware_pack_end.h" | ||
1773 | SVGAFifoCmdBlitScreenToGMRFB; | ||
1616 | 1774 | ||
1617 | 1775 | ||
1618 | /* | 1776 | /* |
1619 | * SVGA_CMD_ANNOTATION_FILL -- | 1777 | * SVGA_CMD_ANNOTATION_FILL -- |
1620 | * | 1778 | * |
1621 | * This is a blit annotation. This command stores a small piece of | 1779 | * The annotation commands have been deprecated, should not be used |
1622 | * device state which is consumed by the next blit-to-screen | 1780 | * by new drivers. They used to provide performance hints to the SVGA |
1623 | * command. The state is only cleared by commands which are | 1781 | * device about the content of screen updates, but newer SVGA devices |
1624 | * specifically documented as consuming an annotation. Other | 1782 | * ignore these. |
1625 | * commands (such as ESCAPEs for debugging) may intervene between | ||
1626 | * the annotation and its associated blit. | ||
1627 | * | ||
1628 | * This annotation is a promise about the contents of the next | ||
1629 | * blit: The video driver is guaranteeing that all pixels in that | ||
1630 | * blit will have the same value, specified here as a color in | ||
1631 | * SVGAColorBGRX format. | ||
1632 | * | ||
1633 | * The SVGA device can still render the blit correctly even if it | ||
1634 | * ignores this annotation, but the annotation may allow it to | ||
1635 | * perform the blit more efficiently, for example by ignoring the | ||
1636 | * source data and performing a fill in hardware. | ||
1637 | * | ||
1638 | * This annotation is most important for performance when the | ||
1639 | * user's display is being remoted over a network connection. | ||
1640 | * | 1783 | * |
1641 | * Availability: | 1784 | * Availability: |
1642 | * SVGA_FIFO_CAP_SCREEN_OBJECT or SVGA_FIFO_CAP_SCREEN_OBJECT_2 | 1785 | * SVGA_FIFO_CAP_SCREEN_OBJECT or SVGA_FIFO_CAP_SCREEN_OBJECT_2 |
1643 | */ | 1786 | */ |
1644 | 1787 | ||
1645 | typedef | 1788 | typedef |
1789 | #include "vmware_pack_begin.h" | ||
1646 | struct { | 1790 | struct { |
1647 | SVGAColorBGRX color; | 1791 | SVGAColorBGRX color; |
1648 | } SVGAFifoCmdAnnotationFill; | 1792 | } |
1793 | #include "vmware_pack_end.h" | ||
1794 | SVGAFifoCmdAnnotationFill; | ||
1649 | 1795 | ||
1650 | 1796 | ||
1651 | /* | 1797 | /* |
1652 | * SVGA_CMD_ANNOTATION_COPY -- | 1798 | * SVGA_CMD_ANNOTATION_COPY -- |
1653 | * | 1799 | * |
1654 | * This is a blit annotation. See SVGA_CMD_ANNOTATION_FILL for more | 1800 | * The annotation commands have been deprecated, should not be used |
1655 | * information about annotations. | 1801 | * by new drivers. They used to provide performance hints to the SVGA |
1656 | * | 1802 | * device about the content of screen updates, but newer SVGA devices |
1657 | * This annotation is a promise about the contents of the next | 1803 | * ignore these. |
1658 | * blit: The video driver is guaranteeing that all pixels in that | ||
1659 | * blit will have the same value as those which already exist at an | ||
1660 | * identically-sized region on the same or a different screen. | ||
1661 | * | ||
1662 | * Note that the source pixels for the COPY in this annotation are | ||
1663 | * sampled before applying the anqnotation's associated blit. They | ||
1664 | * are allowed to overlap with the blit's destination pixels. | ||
1665 | * | ||
1666 | * The copy source rectangle is specified the same way as the blit | ||
1667 | * destination: it can be a rectangle which spans zero or more | ||
1668 | * screens, specified relative to either a screen or to the virtual | ||
1669 | * coordinate system's origin. If the source rectangle includes | ||
1670 | * pixels which are not from exactly one screen, the results are | ||
1671 | * undefined. | ||
1672 | * | 1804 | * |
1673 | * Availability: | 1805 | * Availability: |
1674 | * SVGA_FIFO_CAP_SCREEN_OBJECT or SVGA_FIFO_CAP_SCREEN_OBJECT_2 | 1806 | * SVGA_FIFO_CAP_SCREEN_OBJECT or SVGA_FIFO_CAP_SCREEN_OBJECT_2 |
1675 | */ | 1807 | */ |
1676 | 1808 | ||
1677 | typedef | 1809 | typedef |
1810 | #include "vmware_pack_begin.h" | ||
1678 | struct { | 1811 | struct { |
1679 | SVGASignedPoint srcOrigin; | 1812 | SVGASignedPoint srcOrigin; |
1680 | uint32 srcScreenId; | 1813 | uint32 srcScreenId; |
1681 | } SVGAFifoCmdAnnotationCopy; | 1814 | } |
1815 | #include "vmware_pack_end.h" | ||
1816 | SVGAFifoCmdAnnotationCopy; | ||
1682 | 1817 | ||
1683 | 1818 | ||
1684 | /* | 1819 | /* |
@@ -1691,10 +1826,13 @@ struct { | |||
1691 | */ | 1826 | */ |
1692 | 1827 | ||
1693 | typedef | 1828 | typedef |
1829 | #include "vmware_pack_begin.h" | ||
1694 | struct { | 1830 | struct { |
1695 | uint32 gmrId; | 1831 | uint32 gmrId; |
1696 | uint32 numPages; | 1832 | uint32 numPages; |
1697 | } SVGAFifoCmdDefineGMR2; | 1833 | } |
1834 | #include "vmware_pack_end.h" | ||
1835 | SVGAFifoCmdDefineGMR2; | ||
1698 | 1836 | ||
1699 | 1837 | ||
1700 | /* | 1838 | /* |
@@ -1733,6 +1871,7 @@ typedef enum { | |||
1733 | } SVGARemapGMR2Flags; | 1871 | } SVGARemapGMR2Flags; |
1734 | 1872 | ||
1735 | typedef | 1873 | typedef |
1874 | #include "vmware_pack_begin.h" | ||
1736 | struct { | 1875 | struct { |
1737 | uint32 gmrId; | 1876 | uint32 gmrId; |
1738 | SVGARemapGMR2Flags flags; | 1877 | SVGARemapGMR2Flags flags; |
@@ -1746,6 +1885,52 @@ struct { | |||
1746 | * (according to flag SVGA_REMAP_GMR2_PPN64) follows. If flag | 1885 | * (according to flag SVGA_REMAP_GMR2_PPN64) follows. If flag |
1747 | * SVGA_REMAP_GMR2_SINGLE_PPN is set, array contains a single entry. | 1886 | * SVGA_REMAP_GMR2_SINGLE_PPN is set, array contains a single entry. |
1748 | */ | 1887 | */ |
1749 | } SVGAFifoCmdRemapGMR2; | 1888 | } |
1889 | #include "vmware_pack_end.h" | ||
1890 | SVGAFifoCmdRemapGMR2; | ||
1891 | |||
1892 | |||
1893 | /* | ||
1894 | * Size of SVGA device memory such as frame buffer and FIFO. | ||
1895 | */ | ||
1896 | #define SVGA_VRAM_MIN_SIZE (4 * 640 * 480) /* bytes */ | ||
1897 | #define SVGA_VRAM_MIN_SIZE_3D (16 * 1024 * 1024) | ||
1898 | #define SVGA_VRAM_MAX_SIZE (128 * 1024 * 1024) | ||
1899 | #define SVGA_MEMORY_SIZE_MAX (1024 * 1024 * 1024) | ||
1900 | #define SVGA_FIFO_SIZE_MAX (2 * 1024 * 1024) | ||
1901 | #define SVGA_GRAPHICS_MEMORY_KB_MIN (32 * 1024) | ||
1902 | #define SVGA_GRAPHICS_MEMORY_KB_MAX (2 * 1024 * 1024) | ||
1903 | #define SVGA_GRAPHICS_MEMORY_KB_DEFAULT (256 * 1024) | ||
1904 | |||
1905 | #define SVGA_VRAM_SIZE_W2K (64 * 1024 * 1024) /* 64 MB */ | ||
1906 | |||
1907 | /* | ||
1908 | * To simplify autoDetect display configuration, support a minimum of | ||
1909 | * two 1920x1200 monitors, 32bpp, side-by-side, optionally rotated: | ||
1910 | * numDisplays = 2 | ||
1911 | * maxWidth = numDisplay * 1920 = 3840 | ||
1912 | * maxHeight = rotated width of single monitor = 1920 | ||
1913 | * vramSize = maxWidth * maxHeight * 4 = 29491200 | ||
1914 | */ | ||
1915 | #define SVGA_VRAM_SIZE_AUTODETECT (32 * 1024 * 1024) | ||
1916 | |||
1917 | #if defined(VMX86_SERVER) | ||
1918 | #define SVGA_VRAM_SIZE (4 * 1024 * 1024) | ||
1919 | #define SVGA_VRAM_SIZE_3D (64 * 1024 * 1024) | ||
1920 | #define SVGA_FIFO_SIZE (256 * 1024) | ||
1921 | #define SVGA_FIFO_SIZE_3D (516 * 1024) | ||
1922 | #define SVGA_MEMORY_SIZE_DEFAULT (160 * 1024 * 1024) | ||
1923 | #define SVGA_AUTODETECT_DEFAULT FALSE | ||
1924 | #else | ||
1925 | #define SVGA_VRAM_SIZE (16 * 1024 * 1024) | ||
1926 | #define SVGA_VRAM_SIZE_3D SVGA_VRAM_MAX_SIZE | ||
1927 | #define SVGA_FIFO_SIZE (2 * 1024 * 1024) | ||
1928 | #define SVGA_FIFO_SIZE_3D SVGA_FIFO_SIZE | ||
1929 | #define SVGA_MEMORY_SIZE_DEFAULT (768 * 1024 * 1024) | ||
1930 | #define SVGA_AUTODETECT_DEFAULT TRUE | ||
1931 | #endif | ||
1932 | |||
1933 | #define SVGA_FIFO_SIZE_GBOBJECTS (256 * 1024) | ||
1934 | #define SVGA_VRAM_SIZE_GBOBJECTS (4 * 1024 * 1024) | ||
1750 | 1935 | ||
1751 | #endif | 1936 | #endif |
diff --git a/drivers/gpu/drm/vmwgfx/device_include/svga_types.h b/drivers/gpu/drm/vmwgfx/device_include/svga_types.h new file mode 100644 index 000000000000..2e8ba4df8de9 --- /dev/null +++ b/drivers/gpu/drm/vmwgfx/device_include/svga_types.h | |||
@@ -0,0 +1,46 @@ | |||
1 | /********************************************************** | ||
2 | * Copyright 2015 VMware, Inc. All rights reserved. | ||
3 | * | ||
4 | * Permission is hereby granted, free of charge, to any person | ||
5 | * obtaining a copy of this software and associated documentation | ||
6 | * files (the "Software"), to deal in the Software without | ||
7 | * restriction, including without limitation the rights to use, copy, | ||
8 | * modify, merge, publish, distribute, sublicense, and/or sell copies | ||
9 | * of the Software, and to permit persons to whom the Software is | ||
10 | * furnished to do so, subject to the following conditions: | ||
11 | * | ||
12 | * The above copyright notice and this permission notice shall be | ||
13 | * included in all copies or substantial portions of the Software. | ||
14 | * | ||
15 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, | ||
16 | * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF | ||
17 | * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND | ||
18 | * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS | ||
19 | * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN | ||
20 | * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN | ||
21 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE | ||
22 | * SOFTWARE. | ||
23 | * | ||
24 | **********************************************************/ | ||
25 | #ifndef _VM_BASIC_TYPES_H_ | ||
26 | #define _VM_BASIC_TYPES_H_ | ||
27 | #include <linux/kernel.h> | ||
28 | |||
29 | typedef u32 uint32; | ||
30 | typedef s32 int32; | ||
31 | typedef u64 uint64; | ||
32 | typedef u16 uint16; | ||
33 | typedef s16 int16; | ||
34 | typedef u8 uint8; | ||
35 | typedef s8 int8; | ||
36 | |||
37 | typedef uint64 PA; | ||
38 | typedef uint32 PPN; | ||
39 | typedef uint64 PPN64; | ||
40 | |||
41 | typedef bool Bool; | ||
42 | |||
43 | #define MAX_UINT32 U32_MAX | ||
44 | #define MAX_UINT16 U16_MAX | ||
45 | |||
46 | #endif | ||
diff --git a/drivers/gpu/drm/vmwgfx/device_include/vm_basic_types.h b/drivers/gpu/drm/vmwgfx/device_include/vm_basic_types.h new file mode 100644 index 000000000000..120eab830eaf --- /dev/null +++ b/drivers/gpu/drm/vmwgfx/device_include/vm_basic_types.h | |||
@@ -0,0 +1,21 @@ | |||
1 | #ifndef _VM_BASIC_TYPES_H_ | ||
2 | #define _VM_BASIC_TYPES_H_ | ||
3 | #include <linux/kernel.h> | ||
4 | |||
5 | typedef u32 uint32; | ||
6 | typedef s32 int32; | ||
7 | typedef u64 uint64; | ||
8 | typedef u16 uint16; | ||
9 | typedef s16 int16; | ||
10 | typedef u8 uint8; | ||
11 | typedef s8 int8; | ||
12 | |||
13 | typedef uint64 PA; | ||
14 | typedef uint32 PPN; | ||
15 | typedef uint64 PPN64; | ||
16 | |||
17 | typedef bool Bool; | ||
18 | |||
19 | #define MAX_UINT32 U32_MAX | ||
20 | |||
21 | #endif | ||
diff --git a/drivers/gpu/drm/vmwgfx/device_include/vmware_pack_begin.h b/drivers/gpu/drm/vmwgfx/device_include/vmware_pack_begin.h new file mode 100644 index 000000000000..7e7b0ce34aa2 --- /dev/null +++ b/drivers/gpu/drm/vmwgfx/device_include/vmware_pack_begin.h | |||
@@ -0,0 +1,25 @@ | |||
1 | /********************************************************** | ||
2 | * Copyright 2015 VMware, Inc. All rights reserved. | ||
3 | * | ||
4 | * Permission is hereby granted, free of charge, to any person | ||
5 | * obtaining a copy of this software and associated documentation | ||
6 | * files (the "Software"), to deal in the Software without | ||
7 | * restriction, including without limitation the rights to use, copy, | ||
8 | * modify, merge, publish, distribute, sublicense, and/or sell copies | ||
9 | * of the Software, and to permit persons to whom the Software is | ||
10 | * furnished to do so, subject to the following conditions: | ||
11 | * | ||
12 | * The above copyright notice and this permission notice shall be | ||
13 | * included in all copies or substantial portions of the Software. | ||
14 | * | ||
15 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, | ||
16 | * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF | ||
17 | * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND | ||
18 | * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS | ||
19 | * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN | ||
20 | * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN | ||
21 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE | ||
22 | * SOFTWARE. | ||
23 | * | ||
24 | **********************************************************/ | ||
25 | #include <linux/compiler.h> | ||
diff --git a/drivers/gpu/drm/vmwgfx/device_include/vmware_pack_end.h b/drivers/gpu/drm/vmwgfx/device_include/vmware_pack_end.h new file mode 100644 index 000000000000..e2e440ed3d44 --- /dev/null +++ b/drivers/gpu/drm/vmwgfx/device_include/vmware_pack_end.h | |||
@@ -0,0 +1,25 @@ | |||
1 | /********************************************************** | ||
2 | * Copyright 2015 VMware, Inc. All rights reserved. | ||
3 | * | ||
4 | * Permission is hereby granted, free of charge, to any person | ||
5 | * obtaining a copy of this software and associated documentation | ||
6 | * files (the "Software"), to deal in the Software without | ||
7 | * restriction, including without limitation the rights to use, copy, | ||
8 | * modify, merge, publish, distribute, sublicense, and/or sell copies | ||
9 | * of the Software, and to permit persons to whom the Software is | ||
10 | * furnished to do so, subject to the following conditions: | ||
11 | * | ||
12 | * The above copyright notice and this permission notice shall be | ||
13 | * included in all copies or substantial portions of the Software. | ||
14 | * | ||
15 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, | ||
16 | * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF | ||
17 | * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND | ||
18 | * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS | ||
19 | * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN | ||
20 | * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN | ||
21 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE | ||
22 | * SOFTWARE. | ||
23 | * | ||
24 | **********************************************************/ | ||
25 | __packed | ||
diff --git a/drivers/gpu/drm/vmwgfx/svga3d_reg.h b/drivers/gpu/drm/vmwgfx/svga3d_reg.h deleted file mode 100644 index f4af9f1ef9be..000000000000 --- a/drivers/gpu/drm/vmwgfx/svga3d_reg.h +++ /dev/null | |||
@@ -1,2675 +0,0 @@ | |||
1 | /********************************************************** | ||
2 | * Copyright 1998-2014 VMware, Inc. All rights reserved. | ||
3 | * | ||
4 | * Permission is hereby granted, free of charge, to any person | ||
5 | * obtaining a copy of this software and associated documentation | ||
6 | * files (the "Software"), to deal in the Software without | ||
7 | * restriction, including without limitation the rights to use, copy, | ||
8 | * modify, merge, publish, distribute, sublicense, and/or sell copies | ||
9 | * of the Software, and to permit persons to whom the Software is | ||
10 | * furnished to do so, subject to the following conditions: | ||
11 | * | ||
12 | * The above copyright notice and this permission notice shall be | ||
13 | * included in all copies or substantial portions of the Software. | ||
14 | * | ||
15 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, | ||
16 | * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF | ||
17 | * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND | ||
18 | * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS | ||
19 | * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN | ||
20 | * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN | ||
21 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE | ||
22 | * SOFTWARE. | ||
23 | * | ||
24 | **********************************************************/ | ||
25 | |||
26 | /* | ||
27 | * svga3d_reg.h -- | ||
28 | * | ||
29 | * SVGA 3D hardware definitions | ||
30 | */ | ||
31 | |||
32 | #ifndef _SVGA3D_REG_H_ | ||
33 | #define _SVGA3D_REG_H_ | ||
34 | |||
35 | #include "svga_reg.h" | ||
36 | |||
37 | typedef uint32 PPN; | ||
38 | typedef u64 PPN64; | ||
39 | |||
40 | /* | ||
41 | * 3D Hardware Version | ||
42 | * | ||
43 | * The hardware version is stored in the SVGA_FIFO_3D_HWVERSION fifo | ||
44 | * register. Is set by the host and read by the guest. This lets | ||
45 | * us make new guest drivers which are backwards-compatible with old | ||
46 | * SVGA hardware revisions. It does not let us support old guest | ||
47 | * drivers. Good enough for now. | ||
48 | * | ||
49 | */ | ||
50 | |||
51 | #define SVGA3D_MAKE_HWVERSION(major, minor) (((major) << 16) | ((minor) & 0xFF)) | ||
52 | #define SVGA3D_MAJOR_HWVERSION(version) ((version) >> 16) | ||
53 | #define SVGA3D_MINOR_HWVERSION(version) ((version) & 0xFF) | ||
54 | |||
55 | typedef enum { | ||
56 | SVGA3D_HWVERSION_WS5_RC1 = SVGA3D_MAKE_HWVERSION(0, 1), | ||
57 | SVGA3D_HWVERSION_WS5_RC2 = SVGA3D_MAKE_HWVERSION(0, 2), | ||
58 | SVGA3D_HWVERSION_WS51_RC1 = SVGA3D_MAKE_HWVERSION(0, 3), | ||
59 | SVGA3D_HWVERSION_WS6_B1 = SVGA3D_MAKE_HWVERSION(1, 1), | ||
60 | SVGA3D_HWVERSION_FUSION_11 = SVGA3D_MAKE_HWVERSION(1, 4), | ||
61 | SVGA3D_HWVERSION_WS65_B1 = SVGA3D_MAKE_HWVERSION(2, 0), | ||
62 | SVGA3D_HWVERSION_WS8_B1 = SVGA3D_MAKE_HWVERSION(2, 1), | ||
63 | SVGA3D_HWVERSION_CURRENT = SVGA3D_HWVERSION_WS8_B1, | ||
64 | } SVGA3dHardwareVersion; | ||
65 | |||
66 | /* | ||
67 | * Generic Types | ||
68 | */ | ||
69 | |||
70 | typedef uint32 SVGA3dBool; /* 32-bit Bool definition */ | ||
71 | #define SVGA3D_NUM_CLIPPLANES 6 | ||
72 | #define SVGA3D_MAX_SIMULTANEOUS_RENDER_TARGETS 8 | ||
73 | #define SVGA3D_MAX_CONTEXT_IDS 256 | ||
74 | #define SVGA3D_MAX_SURFACE_IDS (32 * 1024) | ||
75 | |||
76 | #define SVGA3D_NUM_TEXTURE_UNITS 32 | ||
77 | #define SVGA3D_NUM_LIGHTS 8 | ||
78 | |||
79 | /* | ||
80 | * Surface formats. | ||
81 | * | ||
82 | * If you modify this list, be sure to keep GLUtil.c in sync. It | ||
83 | * includes the internal format definition of each surface in | ||
84 | * GLUtil_ConvertSurfaceFormat, and it contains a table of | ||
85 | * human-readable names in GLUtil_GetFormatName. | ||
86 | */ | ||
87 | |||
88 | typedef enum SVGA3dSurfaceFormat { | ||
89 | SVGA3D_FORMAT_MIN = 0, | ||
90 | SVGA3D_FORMAT_INVALID = 0, | ||
91 | |||
92 | SVGA3D_X8R8G8B8 = 1, | ||
93 | SVGA3D_A8R8G8B8 = 2, | ||
94 | |||
95 | SVGA3D_R5G6B5 = 3, | ||
96 | SVGA3D_X1R5G5B5 = 4, | ||
97 | SVGA3D_A1R5G5B5 = 5, | ||
98 | SVGA3D_A4R4G4B4 = 6, | ||
99 | |||
100 | SVGA3D_Z_D32 = 7, | ||
101 | SVGA3D_Z_D16 = 8, | ||
102 | SVGA3D_Z_D24S8 = 9, | ||
103 | SVGA3D_Z_D15S1 = 10, | ||
104 | |||
105 | SVGA3D_LUMINANCE8 = 11, | ||
106 | SVGA3D_LUMINANCE4_ALPHA4 = 12, | ||
107 | SVGA3D_LUMINANCE16 = 13, | ||
108 | SVGA3D_LUMINANCE8_ALPHA8 = 14, | ||
109 | |||
110 | SVGA3D_DXT1 = 15, | ||
111 | SVGA3D_DXT2 = 16, | ||
112 | SVGA3D_DXT3 = 17, | ||
113 | SVGA3D_DXT4 = 18, | ||
114 | SVGA3D_DXT5 = 19, | ||
115 | |||
116 | SVGA3D_BUMPU8V8 = 20, | ||
117 | SVGA3D_BUMPL6V5U5 = 21, | ||
118 | SVGA3D_BUMPX8L8V8U8 = 22, | ||
119 | SVGA3D_BUMPL8V8U8 = 23, | ||
120 | |||
121 | SVGA3D_ARGB_S10E5 = 24, /* 16-bit floating-point ARGB */ | ||
122 | SVGA3D_ARGB_S23E8 = 25, /* 32-bit floating-point ARGB */ | ||
123 | |||
124 | SVGA3D_A2R10G10B10 = 26, | ||
125 | |||
126 | /* signed formats */ | ||
127 | SVGA3D_V8U8 = 27, | ||
128 | SVGA3D_Q8W8V8U8 = 28, | ||
129 | SVGA3D_CxV8U8 = 29, | ||
130 | |||
131 | /* mixed formats */ | ||
132 | SVGA3D_X8L8V8U8 = 30, | ||
133 | SVGA3D_A2W10V10U10 = 31, | ||
134 | |||
135 | SVGA3D_ALPHA8 = 32, | ||
136 | |||
137 | /* Single- and dual-component floating point formats */ | ||
138 | SVGA3D_R_S10E5 = 33, | ||
139 | SVGA3D_R_S23E8 = 34, | ||
140 | SVGA3D_RG_S10E5 = 35, | ||
141 | SVGA3D_RG_S23E8 = 36, | ||
142 | |||
143 | SVGA3D_BUFFER = 37, | ||
144 | |||
145 | SVGA3D_Z_D24X8 = 38, | ||
146 | |||
147 | SVGA3D_V16U16 = 39, | ||
148 | |||
149 | SVGA3D_G16R16 = 40, | ||
150 | SVGA3D_A16B16G16R16 = 41, | ||
151 | |||
152 | /* Packed Video formats */ | ||
153 | SVGA3D_UYVY = 42, | ||
154 | SVGA3D_YUY2 = 43, | ||
155 | |||
156 | /* Planar video formats */ | ||
157 | SVGA3D_NV12 = 44, | ||
158 | |||
159 | /* Video format with alpha */ | ||
160 | SVGA3D_AYUV = 45, | ||
161 | |||
162 | SVGA3D_R32G32B32A32_TYPELESS = 46, | ||
163 | SVGA3D_R32G32B32A32_FLOAT = 25, | ||
164 | SVGA3D_R32G32B32A32_UINT = 47, | ||
165 | SVGA3D_R32G32B32A32_SINT = 48, | ||
166 | SVGA3D_R32G32B32_TYPELESS = 49, | ||
167 | SVGA3D_R32G32B32_FLOAT = 50, | ||
168 | SVGA3D_R32G32B32_UINT = 51, | ||
169 | SVGA3D_R32G32B32_SINT = 52, | ||
170 | SVGA3D_R16G16B16A16_TYPELESS = 53, | ||
171 | SVGA3D_R16G16B16A16_FLOAT = 24, | ||
172 | SVGA3D_R16G16B16A16_UNORM = 41, | ||
173 | SVGA3D_R16G16B16A16_UINT = 54, | ||
174 | SVGA3D_R16G16B16A16_SNORM = 55, | ||
175 | SVGA3D_R16G16B16A16_SINT = 56, | ||
176 | SVGA3D_R32G32_TYPELESS = 57, | ||
177 | SVGA3D_R32G32_FLOAT = 36, | ||
178 | SVGA3D_R32G32_UINT = 58, | ||
179 | SVGA3D_R32G32_SINT = 59, | ||
180 | SVGA3D_R32G8X24_TYPELESS = 60, | ||
181 | SVGA3D_D32_FLOAT_S8X24_UINT = 61, | ||
182 | SVGA3D_R32_FLOAT_X8X24_TYPELESS = 62, | ||
183 | SVGA3D_X32_TYPELESS_G8X24_UINT = 63, | ||
184 | SVGA3D_R10G10B10A2_TYPELESS = 64, | ||
185 | SVGA3D_R10G10B10A2_UNORM = 26, | ||
186 | SVGA3D_R10G10B10A2_UINT = 65, | ||
187 | SVGA3D_R11G11B10_FLOAT = 66, | ||
188 | SVGA3D_R8G8B8A8_TYPELESS = 67, | ||
189 | SVGA3D_R8G8B8A8_UNORM = 68, | ||
190 | SVGA3D_R8G8B8A8_UNORM_SRGB = 69, | ||
191 | SVGA3D_R8G8B8A8_UINT = 70, | ||
192 | SVGA3D_R8G8B8A8_SNORM = 28, | ||
193 | SVGA3D_R8G8B8A8_SINT = 71, | ||
194 | SVGA3D_R16G16_TYPELESS = 72, | ||
195 | SVGA3D_R16G16_FLOAT = 35, | ||
196 | SVGA3D_R16G16_UNORM = 40, | ||
197 | SVGA3D_R16G16_UINT = 73, | ||
198 | SVGA3D_R16G16_SNORM = 39, | ||
199 | SVGA3D_R16G16_SINT = 74, | ||
200 | SVGA3D_R32_TYPELESS = 75, | ||
201 | SVGA3D_D32_FLOAT = 76, | ||
202 | SVGA3D_R32_FLOAT = 34, | ||
203 | SVGA3D_R32_UINT = 77, | ||
204 | SVGA3D_R32_SINT = 78, | ||
205 | SVGA3D_R24G8_TYPELESS = 79, | ||
206 | SVGA3D_D24_UNORM_S8_UINT = 80, | ||
207 | SVGA3D_R24_UNORM_X8_TYPELESS = 81, | ||
208 | SVGA3D_X24_TYPELESS_G8_UINT = 82, | ||
209 | SVGA3D_R8G8_TYPELESS = 83, | ||
210 | SVGA3D_R8G8_UNORM = 84, | ||
211 | SVGA3D_R8G8_UINT = 85, | ||
212 | SVGA3D_R8G8_SNORM = 27, | ||
213 | SVGA3D_R8G8_SINT = 86, | ||
214 | SVGA3D_R16_TYPELESS = 87, | ||
215 | SVGA3D_R16_FLOAT = 33, | ||
216 | SVGA3D_D16_UNORM = 8, | ||
217 | SVGA3D_R16_UNORM = 88, | ||
218 | SVGA3D_R16_UINT = 89, | ||
219 | SVGA3D_R16_SNORM = 90, | ||
220 | SVGA3D_R16_SINT = 91, | ||
221 | SVGA3D_R8_TYPELESS = 92, | ||
222 | SVGA3D_R8_UNORM = 93, | ||
223 | SVGA3D_R8_UINT = 94, | ||
224 | SVGA3D_R8_SNORM = 95, | ||
225 | SVGA3D_R8_SINT = 96, | ||
226 | SVGA3D_A8_UNORM = 32, | ||
227 | SVGA3D_P8 = 97, | ||
228 | SVGA3D_R9G9B9E5_SHAREDEXP = 98, | ||
229 | SVGA3D_R8G8_B8G8_UNORM = 99, | ||
230 | SVGA3D_G8R8_G8B8_UNORM = 100, | ||
231 | SVGA3D_BC1_TYPELESS = 101, | ||
232 | SVGA3D_BC1_UNORM = 15, | ||
233 | SVGA3D_BC1_UNORM_SRGB = 102, | ||
234 | SVGA3D_BC2_TYPELESS = 103, | ||
235 | SVGA3D_BC2_UNORM = 17, | ||
236 | SVGA3D_BC2_UNORM_SRGB = 104, | ||
237 | SVGA3D_BC3_TYPELESS = 105, | ||
238 | SVGA3D_BC3_UNORM = 19, | ||
239 | SVGA3D_BC3_UNORM_SRGB = 106, | ||
240 | SVGA3D_BC4_TYPELESS = 107, | ||
241 | SVGA3D_BC4_UNORM = 108, | ||
242 | SVGA3D_BC4_SNORM = 109, | ||
243 | SVGA3D_BC5_TYPELESS = 110, | ||
244 | SVGA3D_BC5_UNORM = 111, | ||
245 | SVGA3D_BC5_SNORM = 112, | ||
246 | SVGA3D_B5G6R5_UNORM = 3, | ||
247 | SVGA3D_B5G5R5A1_UNORM = 5, | ||
248 | SVGA3D_B8G8R8A8_UNORM = 2, | ||
249 | SVGA3D_B8G8R8X8_UNORM = 1, | ||
250 | SVGA3D_R10G10B10_XR_BIAS_A2_UNORM = 113, | ||
251 | SVGA3D_B8G8R8A8_TYPELESS = 114, | ||
252 | SVGA3D_B8G8R8A8_UNORM_SRGB = 115, | ||
253 | SVGA3D_B8G8R8X8_TYPELESS = 116, | ||
254 | SVGA3D_B8G8R8X8_UNORM_SRGB = 117, | ||
255 | |||
256 | /* Advanced D3D9 depth formats. */ | ||
257 | SVGA3D_Z_DF16 = 118, | ||
258 | SVGA3D_Z_DF24 = 119, | ||
259 | SVGA3D_Z_D24S8_INT = 120, | ||
260 | |||
261 | /* Planar video formats. */ | ||
262 | SVGA3D_YV12 = 121, | ||
263 | |||
264 | SVGA3D_FORMAT_MAX = 122, | ||
265 | } SVGA3dSurfaceFormat; | ||
266 | |||
267 | typedef uint32 SVGA3dColor; /* a, r, g, b */ | ||
268 | |||
269 | /* | ||
270 | * These match the D3DFORMAT_OP definitions used by Direct3D. We need | ||
271 | * them so that we can query the host for what the supported surface | ||
272 | * operations are (when we're using the D3D backend, in particular), | ||
273 | * and so we can send those operations to the guest. | ||
274 | */ | ||
275 | typedef enum { | ||
276 | SVGA3DFORMAT_OP_TEXTURE = 0x00000001, | ||
277 | SVGA3DFORMAT_OP_VOLUMETEXTURE = 0x00000002, | ||
278 | SVGA3DFORMAT_OP_CUBETEXTURE = 0x00000004, | ||
279 | SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET = 0x00000008, | ||
280 | SVGA3DFORMAT_OP_SAME_FORMAT_RENDERTARGET = 0x00000010, | ||
281 | SVGA3DFORMAT_OP_ZSTENCIL = 0x00000040, | ||
282 | SVGA3DFORMAT_OP_ZSTENCIL_WITH_ARBITRARY_COLOR_DEPTH = 0x00000080, | ||
283 | |||
284 | /* | ||
285 | * This format can be used as a render target if the current display mode | ||
286 | * is the same depth if the alpha channel is ignored. e.g. if the device | ||
287 | * can render to A8R8G8B8 when the display mode is X8R8G8B8, then the | ||
288 | * format op list entry for A8R8G8B8 should have this cap. | ||
289 | */ | ||
290 | SVGA3DFORMAT_OP_SAME_FORMAT_UP_TO_ALPHA_RENDERTARGET = 0x00000100, | ||
291 | |||
292 | /* | ||
293 | * This format contains DirectDraw support (including Flip). This flag | ||
294 | * should not to be set on alpha formats. | ||
295 | */ | ||
296 | SVGA3DFORMAT_OP_DISPLAYMODE = 0x00000400, | ||
297 | |||
298 | /* | ||
299 | * The rasterizer can support some level of Direct3D support in this format | ||
300 | * and implies that the driver can create a Context in this mode (for some | ||
301 | * render target format). When this flag is set, the SVGA3DFORMAT_OP_DISPLAYMODE | ||
302 | * flag must also be set. | ||
303 | */ | ||
304 | SVGA3DFORMAT_OP_3DACCELERATION = 0x00000800, | ||
305 | |||
306 | /* | ||
307 | * This is set for a private format when the driver has put the bpp in | ||
308 | * the structure. | ||
309 | */ | ||
310 | SVGA3DFORMAT_OP_PIXELSIZE = 0x00001000, | ||
311 | |||
312 | /* | ||
313 | * Indicates that this format can be converted to any RGB format for which | ||
314 | * SVGA3DFORMAT_OP_MEMBEROFGROUP_ARGB is specified | ||
315 | */ | ||
316 | SVGA3DFORMAT_OP_CONVERT_TO_ARGB = 0x00002000, | ||
317 | |||
318 | /* | ||
319 | * Indicates that this format can be used to create offscreen plain surfaces. | ||
320 | */ | ||
321 | SVGA3DFORMAT_OP_OFFSCREENPLAIN = 0x00004000, | ||
322 | |||
323 | /* | ||
324 | * Indicated that this format can be read as an SRGB texture (meaning that the | ||
325 | * sampler will linearize the looked up data) | ||
326 | */ | ||
327 | SVGA3DFORMAT_OP_SRGBREAD = 0x00008000, | ||
328 | |||
329 | /* | ||
330 | * Indicates that this format can be used in the bumpmap instructions | ||
331 | */ | ||
332 | SVGA3DFORMAT_OP_BUMPMAP = 0x00010000, | ||
333 | |||
334 | /* | ||
335 | * Indicates that this format can be sampled by the displacement map sampler | ||
336 | */ | ||
337 | SVGA3DFORMAT_OP_DMAP = 0x00020000, | ||
338 | |||
339 | /* | ||
340 | * Indicates that this format cannot be used with texture filtering | ||
341 | */ | ||
342 | SVGA3DFORMAT_OP_NOFILTER = 0x00040000, | ||
343 | |||
344 | /* | ||
345 | * Indicates that format conversions are supported to this RGB format if | ||
346 | * SVGA3DFORMAT_OP_CONVERT_TO_ARGB is specified in the source format. | ||
347 | */ | ||
348 | SVGA3DFORMAT_OP_MEMBEROFGROUP_ARGB = 0x00080000, | ||
349 | |||
350 | /* | ||
351 | * Indicated that this format can be written as an SRGB target (meaning that the | ||
352 | * pixel pipe will DE-linearize data on output to format) | ||
353 | */ | ||
354 | SVGA3DFORMAT_OP_SRGBWRITE = 0x00100000, | ||
355 | |||
356 | /* | ||
357 | * Indicates that this format cannot be used with alpha blending | ||
358 | */ | ||
359 | SVGA3DFORMAT_OP_NOALPHABLEND = 0x00200000, | ||
360 | |||
361 | /* | ||
362 | * Indicates that the device can auto-generated sublevels for resources | ||
363 | * of this format | ||
364 | */ | ||
365 | SVGA3DFORMAT_OP_AUTOGENMIPMAP = 0x00400000, | ||
366 | |||
367 | /* | ||
368 | * Indicates that this format can be used by vertex texture sampler | ||
369 | */ | ||
370 | SVGA3DFORMAT_OP_VERTEXTEXTURE = 0x00800000, | ||
371 | |||
372 | /* | ||
373 | * Indicates that this format supports neither texture coordinate wrap | ||
374 | * modes, nor mipmapping | ||
375 | */ | ||
376 | SVGA3DFORMAT_OP_NOTEXCOORDWRAPNORMIP = 0x01000000 | ||
377 | } SVGA3dFormatOp; | ||
378 | |||
379 | /* | ||
380 | * This structure is a conversion of SVGA3DFORMAT_OP_*. | ||
381 | * Entries must be located at the same position. | ||
382 | */ | ||
383 | typedef union { | ||
384 | uint32 value; | ||
385 | struct { | ||
386 | uint32 texture : 1; | ||
387 | uint32 volumeTexture : 1; | ||
388 | uint32 cubeTexture : 1; | ||
389 | uint32 offscreenRenderTarget : 1; | ||
390 | uint32 sameFormatRenderTarget : 1; | ||
391 | uint32 unknown1 : 1; | ||
392 | uint32 zStencil : 1; | ||
393 | uint32 zStencilArbitraryDepth : 1; | ||
394 | uint32 sameFormatUpToAlpha : 1; | ||
395 | uint32 unknown2 : 1; | ||
396 | uint32 displayMode : 1; | ||
397 | uint32 acceleration3d : 1; | ||
398 | uint32 pixelSize : 1; | ||
399 | uint32 convertToARGB : 1; | ||
400 | uint32 offscreenPlain : 1; | ||
401 | uint32 sRGBRead : 1; | ||
402 | uint32 bumpMap : 1; | ||
403 | uint32 dmap : 1; | ||
404 | uint32 noFilter : 1; | ||
405 | uint32 memberOfGroupARGB : 1; | ||
406 | uint32 sRGBWrite : 1; | ||
407 | uint32 noAlphaBlend : 1; | ||
408 | uint32 autoGenMipMap : 1; | ||
409 | uint32 vertexTexture : 1; | ||
410 | uint32 noTexCoordWrapNorMip : 1; | ||
411 | }; | ||
412 | } SVGA3dSurfaceFormatCaps; | ||
413 | |||
414 | /* | ||
415 | * SVGA_3D_CMD_SETRENDERSTATE Types. All value types | ||
416 | * must fit in a uint32. | ||
417 | */ | ||
418 | |||
419 | typedef enum { | ||
420 | SVGA3D_RS_INVALID = 0, | ||
421 | SVGA3D_RS_ZENABLE = 1, /* SVGA3dBool */ | ||
422 | SVGA3D_RS_ZWRITEENABLE = 2, /* SVGA3dBool */ | ||
423 | SVGA3D_RS_ALPHATESTENABLE = 3, /* SVGA3dBool */ | ||
424 | SVGA3D_RS_DITHERENABLE = 4, /* SVGA3dBool */ | ||
425 | SVGA3D_RS_BLENDENABLE = 5, /* SVGA3dBool */ | ||
426 | SVGA3D_RS_FOGENABLE = 6, /* SVGA3dBool */ | ||
427 | SVGA3D_RS_SPECULARENABLE = 7, /* SVGA3dBool */ | ||
428 | SVGA3D_RS_STENCILENABLE = 8, /* SVGA3dBool */ | ||
429 | SVGA3D_RS_LIGHTINGENABLE = 9, /* SVGA3dBool */ | ||
430 | SVGA3D_RS_NORMALIZENORMALS = 10, /* SVGA3dBool */ | ||
431 | SVGA3D_RS_POINTSPRITEENABLE = 11, /* SVGA3dBool */ | ||
432 | SVGA3D_RS_POINTSCALEENABLE = 12, /* SVGA3dBool */ | ||
433 | SVGA3D_RS_STENCILREF = 13, /* uint32 */ | ||
434 | SVGA3D_RS_STENCILMASK = 14, /* uint32 */ | ||
435 | SVGA3D_RS_STENCILWRITEMASK = 15, /* uint32 */ | ||
436 | SVGA3D_RS_FOGSTART = 16, /* float */ | ||
437 | SVGA3D_RS_FOGEND = 17, /* float */ | ||
438 | SVGA3D_RS_FOGDENSITY = 18, /* float */ | ||
439 | SVGA3D_RS_POINTSIZE = 19, /* float */ | ||
440 | SVGA3D_RS_POINTSIZEMIN = 20, /* float */ | ||
441 | SVGA3D_RS_POINTSIZEMAX = 21, /* float */ | ||
442 | SVGA3D_RS_POINTSCALE_A = 22, /* float */ | ||
443 | SVGA3D_RS_POINTSCALE_B = 23, /* float */ | ||
444 | SVGA3D_RS_POINTSCALE_C = 24, /* float */ | ||
445 | SVGA3D_RS_FOGCOLOR = 25, /* SVGA3dColor */ | ||
446 | SVGA3D_RS_AMBIENT = 26, /* SVGA3dColor */ | ||
447 | SVGA3D_RS_CLIPPLANEENABLE = 27, /* SVGA3dClipPlanes */ | ||
448 | SVGA3D_RS_FOGMODE = 28, /* SVGA3dFogMode */ | ||
449 | SVGA3D_RS_FILLMODE = 29, /* SVGA3dFillMode */ | ||
450 | SVGA3D_RS_SHADEMODE = 30, /* SVGA3dShadeMode */ | ||
451 | SVGA3D_RS_LINEPATTERN = 31, /* SVGA3dLinePattern */ | ||
452 | SVGA3D_RS_SRCBLEND = 32, /* SVGA3dBlendOp */ | ||
453 | SVGA3D_RS_DSTBLEND = 33, /* SVGA3dBlendOp */ | ||
454 | SVGA3D_RS_BLENDEQUATION = 34, /* SVGA3dBlendEquation */ | ||
455 | SVGA3D_RS_CULLMODE = 35, /* SVGA3dFace */ | ||
456 | SVGA3D_RS_ZFUNC = 36, /* SVGA3dCmpFunc */ | ||
457 | SVGA3D_RS_ALPHAFUNC = 37, /* SVGA3dCmpFunc */ | ||
458 | SVGA3D_RS_STENCILFUNC = 38, /* SVGA3dCmpFunc */ | ||
459 | SVGA3D_RS_STENCILFAIL = 39, /* SVGA3dStencilOp */ | ||
460 | SVGA3D_RS_STENCILZFAIL = 40, /* SVGA3dStencilOp */ | ||
461 | SVGA3D_RS_STENCILPASS = 41, /* SVGA3dStencilOp */ | ||
462 | SVGA3D_RS_ALPHAREF = 42, /* float (0.0 .. 1.0) */ | ||
463 | SVGA3D_RS_FRONTWINDING = 43, /* SVGA3dFrontWinding */ | ||
464 | SVGA3D_RS_COORDINATETYPE = 44, /* SVGA3dCoordinateType */ | ||
465 | SVGA3D_RS_ZBIAS = 45, /* float */ | ||
466 | SVGA3D_RS_RANGEFOGENABLE = 46, /* SVGA3dBool */ | ||
467 | SVGA3D_RS_COLORWRITEENABLE = 47, /* SVGA3dColorMask */ | ||
468 | SVGA3D_RS_VERTEXMATERIALENABLE = 48, /* SVGA3dBool */ | ||
469 | SVGA3D_RS_DIFFUSEMATERIALSOURCE = 49, /* SVGA3dVertexMaterial */ | ||
470 | SVGA3D_RS_SPECULARMATERIALSOURCE = 50, /* SVGA3dVertexMaterial */ | ||
471 | SVGA3D_RS_AMBIENTMATERIALSOURCE = 51, /* SVGA3dVertexMaterial */ | ||
472 | SVGA3D_RS_EMISSIVEMATERIALSOURCE = 52, /* SVGA3dVertexMaterial */ | ||
473 | SVGA3D_RS_TEXTUREFACTOR = 53, /* SVGA3dColor */ | ||
474 | SVGA3D_RS_LOCALVIEWER = 54, /* SVGA3dBool */ | ||
475 | SVGA3D_RS_SCISSORTESTENABLE = 55, /* SVGA3dBool */ | ||
476 | SVGA3D_RS_BLENDCOLOR = 56, /* SVGA3dColor */ | ||
477 | SVGA3D_RS_STENCILENABLE2SIDED = 57, /* SVGA3dBool */ | ||
478 | SVGA3D_RS_CCWSTENCILFUNC = 58, /* SVGA3dCmpFunc */ | ||
479 | SVGA3D_RS_CCWSTENCILFAIL = 59, /* SVGA3dStencilOp */ | ||
480 | SVGA3D_RS_CCWSTENCILZFAIL = 60, /* SVGA3dStencilOp */ | ||
481 | SVGA3D_RS_CCWSTENCILPASS = 61, /* SVGA3dStencilOp */ | ||
482 | SVGA3D_RS_VERTEXBLEND = 62, /* SVGA3dVertexBlendFlags */ | ||
483 | SVGA3D_RS_SLOPESCALEDEPTHBIAS = 63, /* float */ | ||
484 | SVGA3D_RS_DEPTHBIAS = 64, /* float */ | ||
485 | |||
486 | |||
487 | /* | ||
488 | * Output Gamma Level | ||
489 | * | ||
490 | * Output gamma effects the gamma curve of colors that are output from the | ||
491 | * rendering pipeline. A value of 1.0 specifies a linear color space. If the | ||
492 | * value is <= 0.0, gamma correction is ignored and linear color space is | ||
493 | * used. | ||
494 | */ | ||
495 | |||
496 | SVGA3D_RS_OUTPUTGAMMA = 65, /* float */ | ||
497 | SVGA3D_RS_ZVISIBLE = 66, /* SVGA3dBool */ | ||
498 | SVGA3D_RS_LASTPIXEL = 67, /* SVGA3dBool */ | ||
499 | SVGA3D_RS_CLIPPING = 68, /* SVGA3dBool */ | ||
500 | SVGA3D_RS_WRAP0 = 69, /* SVGA3dWrapFlags */ | ||
501 | SVGA3D_RS_WRAP1 = 70, /* SVGA3dWrapFlags */ | ||
502 | SVGA3D_RS_WRAP2 = 71, /* SVGA3dWrapFlags */ | ||
503 | SVGA3D_RS_WRAP3 = 72, /* SVGA3dWrapFlags */ | ||
504 | SVGA3D_RS_WRAP4 = 73, /* SVGA3dWrapFlags */ | ||
505 | SVGA3D_RS_WRAP5 = 74, /* SVGA3dWrapFlags */ | ||
506 | SVGA3D_RS_WRAP6 = 75, /* SVGA3dWrapFlags */ | ||
507 | SVGA3D_RS_WRAP7 = 76, /* SVGA3dWrapFlags */ | ||
508 | SVGA3D_RS_WRAP8 = 77, /* SVGA3dWrapFlags */ | ||
509 | SVGA3D_RS_WRAP9 = 78, /* SVGA3dWrapFlags */ | ||
510 | SVGA3D_RS_WRAP10 = 79, /* SVGA3dWrapFlags */ | ||
511 | SVGA3D_RS_WRAP11 = 80, /* SVGA3dWrapFlags */ | ||
512 | SVGA3D_RS_WRAP12 = 81, /* SVGA3dWrapFlags */ | ||
513 | SVGA3D_RS_WRAP13 = 82, /* SVGA3dWrapFlags */ | ||
514 | SVGA3D_RS_WRAP14 = 83, /* SVGA3dWrapFlags */ | ||
515 | SVGA3D_RS_WRAP15 = 84, /* SVGA3dWrapFlags */ | ||
516 | SVGA3D_RS_MULTISAMPLEANTIALIAS = 85, /* SVGA3dBool */ | ||
517 | SVGA3D_RS_MULTISAMPLEMASK = 86, /* uint32 */ | ||
518 | SVGA3D_RS_INDEXEDVERTEXBLENDENABLE = 87, /* SVGA3dBool */ | ||
519 | SVGA3D_RS_TWEENFACTOR = 88, /* float */ | ||
520 | SVGA3D_RS_ANTIALIASEDLINEENABLE = 89, /* SVGA3dBool */ | ||
521 | SVGA3D_RS_COLORWRITEENABLE1 = 90, /* SVGA3dColorMask */ | ||
522 | SVGA3D_RS_COLORWRITEENABLE2 = 91, /* SVGA3dColorMask */ | ||
523 | SVGA3D_RS_COLORWRITEENABLE3 = 92, /* SVGA3dColorMask */ | ||
524 | SVGA3D_RS_SEPARATEALPHABLENDENABLE = 93, /* SVGA3dBool */ | ||
525 | SVGA3D_RS_SRCBLENDALPHA = 94, /* SVGA3dBlendOp */ | ||
526 | SVGA3D_RS_DSTBLENDALPHA = 95, /* SVGA3dBlendOp */ | ||
527 | SVGA3D_RS_BLENDEQUATIONALPHA = 96, /* SVGA3dBlendEquation */ | ||
528 | SVGA3D_RS_TRANSPARENCYANTIALIAS = 97, /* SVGA3dTransparencyAntialiasType */ | ||
529 | SVGA3D_RS_LINEAA = 98, /* SVGA3dBool */ | ||
530 | SVGA3D_RS_LINEWIDTH = 99, /* float */ | ||
531 | SVGA3D_RS_MAX | ||
532 | } SVGA3dRenderStateName; | ||
533 | |||
534 | typedef enum { | ||
535 | SVGA3D_TRANSPARENCYANTIALIAS_NORMAL = 0, | ||
536 | SVGA3D_TRANSPARENCYANTIALIAS_ALPHATOCOVERAGE = 1, | ||
537 | SVGA3D_TRANSPARENCYANTIALIAS_SUPERSAMPLE = 2, | ||
538 | SVGA3D_TRANSPARENCYANTIALIAS_MAX | ||
539 | } SVGA3dTransparencyAntialiasType; | ||
540 | |||
541 | typedef enum { | ||
542 | SVGA3D_VERTEXMATERIAL_NONE = 0, /* Use the value in the current material */ | ||
543 | SVGA3D_VERTEXMATERIAL_DIFFUSE = 1, /* Use the value in the diffuse component */ | ||
544 | SVGA3D_VERTEXMATERIAL_SPECULAR = 2, /* Use the value in the specular component */ | ||
545 | } SVGA3dVertexMaterial; | ||
546 | |||
547 | typedef enum { | ||
548 | SVGA3D_FILLMODE_INVALID = 0, | ||
549 | SVGA3D_FILLMODE_POINT = 1, | ||
550 | SVGA3D_FILLMODE_LINE = 2, | ||
551 | SVGA3D_FILLMODE_FILL = 3, | ||
552 | SVGA3D_FILLMODE_MAX | ||
553 | } SVGA3dFillModeType; | ||
554 | |||
555 | |||
556 | typedef | ||
557 | union { | ||
558 | struct { | ||
559 | uint16 mode; /* SVGA3dFillModeType */ | ||
560 | uint16 face; /* SVGA3dFace */ | ||
561 | }; | ||
562 | uint32 uintValue; | ||
563 | } SVGA3dFillMode; | ||
564 | |||
565 | typedef enum { | ||
566 | SVGA3D_SHADEMODE_INVALID = 0, | ||
567 | SVGA3D_SHADEMODE_FLAT = 1, | ||
568 | SVGA3D_SHADEMODE_SMOOTH = 2, | ||
569 | SVGA3D_SHADEMODE_PHONG = 3, /* Not supported */ | ||
570 | SVGA3D_SHADEMODE_MAX | ||
571 | } SVGA3dShadeMode; | ||
572 | |||
573 | typedef | ||
574 | union { | ||
575 | struct { | ||
576 | uint16 repeat; | ||
577 | uint16 pattern; | ||
578 | }; | ||
579 | uint32 uintValue; | ||
580 | } SVGA3dLinePattern; | ||
581 | |||
582 | typedef enum { | ||
583 | SVGA3D_BLENDOP_INVALID = 0, | ||
584 | SVGA3D_BLENDOP_ZERO = 1, | ||
585 | SVGA3D_BLENDOP_ONE = 2, | ||
586 | SVGA3D_BLENDOP_SRCCOLOR = 3, | ||
587 | SVGA3D_BLENDOP_INVSRCCOLOR = 4, | ||
588 | SVGA3D_BLENDOP_SRCALPHA = 5, | ||
589 | SVGA3D_BLENDOP_INVSRCALPHA = 6, | ||
590 | SVGA3D_BLENDOP_DESTALPHA = 7, | ||
591 | SVGA3D_BLENDOP_INVDESTALPHA = 8, | ||
592 | SVGA3D_BLENDOP_DESTCOLOR = 9, | ||
593 | SVGA3D_BLENDOP_INVDESTCOLOR = 10, | ||
594 | SVGA3D_BLENDOP_SRCALPHASAT = 11, | ||
595 | SVGA3D_BLENDOP_BLENDFACTOR = 12, | ||
596 | SVGA3D_BLENDOP_INVBLENDFACTOR = 13, | ||
597 | SVGA3D_BLENDOP_MAX | ||
598 | } SVGA3dBlendOp; | ||
599 | |||
600 | typedef enum { | ||
601 | SVGA3D_BLENDEQ_INVALID = 0, | ||
602 | SVGA3D_BLENDEQ_ADD = 1, | ||
603 | SVGA3D_BLENDEQ_SUBTRACT = 2, | ||
604 | SVGA3D_BLENDEQ_REVSUBTRACT = 3, | ||
605 | SVGA3D_BLENDEQ_MINIMUM = 4, | ||
606 | SVGA3D_BLENDEQ_MAXIMUM = 5, | ||
607 | SVGA3D_BLENDEQ_MAX | ||
608 | } SVGA3dBlendEquation; | ||
609 | |||
610 | typedef enum { | ||
611 | SVGA3D_FRONTWINDING_INVALID = 0, | ||
612 | SVGA3D_FRONTWINDING_CW = 1, | ||
613 | SVGA3D_FRONTWINDING_CCW = 2, | ||
614 | SVGA3D_FRONTWINDING_MAX | ||
615 | } SVGA3dFrontWinding; | ||
616 | |||
617 | typedef enum { | ||
618 | SVGA3D_FACE_INVALID = 0, | ||
619 | SVGA3D_FACE_NONE = 1, | ||
620 | SVGA3D_FACE_FRONT = 2, | ||
621 | SVGA3D_FACE_BACK = 3, | ||
622 | SVGA3D_FACE_FRONT_BACK = 4, | ||
623 | SVGA3D_FACE_MAX | ||
624 | } SVGA3dFace; | ||
625 | |||
626 | /* | ||
627 | * The order and the values should not be changed | ||
628 | */ | ||
629 | |||
630 | typedef enum { | ||
631 | SVGA3D_CMP_INVALID = 0, | ||
632 | SVGA3D_CMP_NEVER = 1, | ||
633 | SVGA3D_CMP_LESS = 2, | ||
634 | SVGA3D_CMP_EQUAL = 3, | ||
635 | SVGA3D_CMP_LESSEQUAL = 4, | ||
636 | SVGA3D_CMP_GREATER = 5, | ||
637 | SVGA3D_CMP_NOTEQUAL = 6, | ||
638 | SVGA3D_CMP_GREATEREQUAL = 7, | ||
639 | SVGA3D_CMP_ALWAYS = 8, | ||
640 | SVGA3D_CMP_MAX | ||
641 | } SVGA3dCmpFunc; | ||
642 | |||
643 | /* | ||
644 | * SVGA3D_FOGFUNC_* specifies the fog equation, or PER_VERTEX which allows | ||
645 | * the fog factor to be specified in the alpha component of the specular | ||
646 | * (a.k.a. secondary) vertex color. | ||
647 | */ | ||
648 | typedef enum { | ||
649 | SVGA3D_FOGFUNC_INVALID = 0, | ||
650 | SVGA3D_FOGFUNC_EXP = 1, | ||
651 | SVGA3D_FOGFUNC_EXP2 = 2, | ||
652 | SVGA3D_FOGFUNC_LINEAR = 3, | ||
653 | SVGA3D_FOGFUNC_PER_VERTEX = 4 | ||
654 | } SVGA3dFogFunction; | ||
655 | |||
656 | /* | ||
657 | * SVGA3D_FOGTYPE_* specifies if fog factors are computed on a per-vertex | ||
658 | * or per-pixel basis. | ||
659 | */ | ||
660 | typedef enum { | ||
661 | SVGA3D_FOGTYPE_INVALID = 0, | ||
662 | SVGA3D_FOGTYPE_VERTEX = 1, | ||
663 | SVGA3D_FOGTYPE_PIXEL = 2, | ||
664 | SVGA3D_FOGTYPE_MAX = 3 | ||
665 | } SVGA3dFogType; | ||
666 | |||
667 | /* | ||
668 | * SVGA3D_FOGBASE_* selects depth or range-based fog. Depth-based fog is | ||
669 | * computed using the eye Z value of each pixel (or vertex), whereas range- | ||
670 | * based fog is computed using the actual distance (range) to the eye. | ||
671 | */ | ||
672 | typedef enum { | ||
673 | SVGA3D_FOGBASE_INVALID = 0, | ||
674 | SVGA3D_FOGBASE_DEPTHBASED = 1, | ||
675 | SVGA3D_FOGBASE_RANGEBASED = 2, | ||
676 | SVGA3D_FOGBASE_MAX = 3 | ||
677 | } SVGA3dFogBase; | ||
678 | |||
679 | typedef enum { | ||
680 | SVGA3D_STENCILOP_INVALID = 0, | ||
681 | SVGA3D_STENCILOP_KEEP = 1, | ||
682 | SVGA3D_STENCILOP_ZERO = 2, | ||
683 | SVGA3D_STENCILOP_REPLACE = 3, | ||
684 | SVGA3D_STENCILOP_INCRSAT = 4, | ||
685 | SVGA3D_STENCILOP_DECRSAT = 5, | ||
686 | SVGA3D_STENCILOP_INVERT = 6, | ||
687 | SVGA3D_STENCILOP_INCR = 7, | ||
688 | SVGA3D_STENCILOP_DECR = 8, | ||
689 | SVGA3D_STENCILOP_MAX | ||
690 | } SVGA3dStencilOp; | ||
691 | |||
692 | typedef enum { | ||
693 | SVGA3D_CLIPPLANE_0 = (1 << 0), | ||
694 | SVGA3D_CLIPPLANE_1 = (1 << 1), | ||
695 | SVGA3D_CLIPPLANE_2 = (1 << 2), | ||
696 | SVGA3D_CLIPPLANE_3 = (1 << 3), | ||
697 | SVGA3D_CLIPPLANE_4 = (1 << 4), | ||
698 | SVGA3D_CLIPPLANE_5 = (1 << 5), | ||
699 | } SVGA3dClipPlanes; | ||
700 | |||
701 | typedef enum { | ||
702 | SVGA3D_CLEAR_COLOR = 0x1, | ||
703 | SVGA3D_CLEAR_DEPTH = 0x2, | ||
704 | SVGA3D_CLEAR_STENCIL = 0x4 | ||
705 | } SVGA3dClearFlag; | ||
706 | |||
707 | typedef enum { | ||
708 | SVGA3D_RT_DEPTH = 0, | ||
709 | SVGA3D_RT_STENCIL = 1, | ||
710 | SVGA3D_RT_COLOR0 = 2, | ||
711 | SVGA3D_RT_COLOR1 = 3, | ||
712 | SVGA3D_RT_COLOR2 = 4, | ||
713 | SVGA3D_RT_COLOR3 = 5, | ||
714 | SVGA3D_RT_COLOR4 = 6, | ||
715 | SVGA3D_RT_COLOR5 = 7, | ||
716 | SVGA3D_RT_COLOR6 = 8, | ||
717 | SVGA3D_RT_COLOR7 = 9, | ||
718 | SVGA3D_RT_MAX, | ||
719 | SVGA3D_RT_INVALID = ((uint32)-1), | ||
720 | } SVGA3dRenderTargetType; | ||
721 | |||
722 | #define SVGA3D_MAX_RT_COLOR (SVGA3D_RT_COLOR7 - SVGA3D_RT_COLOR0 + 1) | ||
723 | |||
724 | typedef | ||
725 | union { | ||
726 | struct { | ||
727 | uint32 red : 1; | ||
728 | uint32 green : 1; | ||
729 | uint32 blue : 1; | ||
730 | uint32 alpha : 1; | ||
731 | }; | ||
732 | uint32 uintValue; | ||
733 | } SVGA3dColorMask; | ||
734 | |||
735 | typedef enum { | ||
736 | SVGA3D_VBLEND_DISABLE = 0, | ||
737 | SVGA3D_VBLEND_1WEIGHT = 1, | ||
738 | SVGA3D_VBLEND_2WEIGHT = 2, | ||
739 | SVGA3D_VBLEND_3WEIGHT = 3, | ||
740 | } SVGA3dVertexBlendFlags; | ||
741 | |||
742 | typedef enum { | ||
743 | SVGA3D_WRAPCOORD_0 = 1 << 0, | ||
744 | SVGA3D_WRAPCOORD_1 = 1 << 1, | ||
745 | SVGA3D_WRAPCOORD_2 = 1 << 2, | ||
746 | SVGA3D_WRAPCOORD_3 = 1 << 3, | ||
747 | SVGA3D_WRAPCOORD_ALL = 0xF, | ||
748 | } SVGA3dWrapFlags; | ||
749 | |||
750 | /* | ||
751 | * SVGA_3D_CMD_TEXTURESTATE Types. All value types | ||
752 | * must fit in a uint32. | ||
753 | */ | ||
754 | |||
755 | typedef enum { | ||
756 | SVGA3D_TS_INVALID = 0, | ||
757 | SVGA3D_TS_BIND_TEXTURE = 1, /* SVGA3dSurfaceId */ | ||
758 | SVGA3D_TS_COLOROP = 2, /* SVGA3dTextureCombiner */ | ||
759 | SVGA3D_TS_COLORARG1 = 3, /* SVGA3dTextureArgData */ | ||
760 | SVGA3D_TS_COLORARG2 = 4, /* SVGA3dTextureArgData */ | ||
761 | SVGA3D_TS_ALPHAOP = 5, /* SVGA3dTextureCombiner */ | ||
762 | SVGA3D_TS_ALPHAARG1 = 6, /* SVGA3dTextureArgData */ | ||
763 | SVGA3D_TS_ALPHAARG2 = 7, /* SVGA3dTextureArgData */ | ||
764 | SVGA3D_TS_ADDRESSU = 8, /* SVGA3dTextureAddress */ | ||
765 | SVGA3D_TS_ADDRESSV = 9, /* SVGA3dTextureAddress */ | ||
766 | SVGA3D_TS_MIPFILTER = 10, /* SVGA3dTextureFilter */ | ||
767 | SVGA3D_TS_MAGFILTER = 11, /* SVGA3dTextureFilter */ | ||
768 | SVGA3D_TS_MINFILTER = 12, /* SVGA3dTextureFilter */ | ||
769 | SVGA3D_TS_BORDERCOLOR = 13, /* SVGA3dColor */ | ||
770 | SVGA3D_TS_TEXCOORDINDEX = 14, /* uint32 */ | ||
771 | SVGA3D_TS_TEXTURETRANSFORMFLAGS = 15, /* SVGA3dTexTransformFlags */ | ||
772 | SVGA3D_TS_TEXCOORDGEN = 16, /* SVGA3dTextureCoordGen */ | ||
773 | SVGA3D_TS_BUMPENVMAT00 = 17, /* float */ | ||
774 | SVGA3D_TS_BUMPENVMAT01 = 18, /* float */ | ||
775 | SVGA3D_TS_BUMPENVMAT10 = 19, /* float */ | ||
776 | SVGA3D_TS_BUMPENVMAT11 = 20, /* float */ | ||
777 | SVGA3D_TS_TEXTURE_MIPMAP_LEVEL = 21, /* uint32 */ | ||
778 | SVGA3D_TS_TEXTURE_LOD_BIAS = 22, /* float */ | ||
779 | SVGA3D_TS_TEXTURE_ANISOTROPIC_LEVEL = 23, /* uint32 */ | ||
780 | SVGA3D_TS_ADDRESSW = 24, /* SVGA3dTextureAddress */ | ||
781 | |||
782 | |||
783 | /* | ||
784 | * Sampler Gamma Level | ||
785 | * | ||
786 | * Sampler gamma effects the color of samples taken from the sampler. A | ||
787 | * value of 1.0 will produce linear samples. If the value is <= 0.0 the | ||
788 | * gamma value is ignored and a linear space is used. | ||
789 | */ | ||
790 | |||
791 | SVGA3D_TS_GAMMA = 25, /* float */ | ||
792 | SVGA3D_TS_BUMPENVLSCALE = 26, /* float */ | ||
793 | SVGA3D_TS_BUMPENVLOFFSET = 27, /* float */ | ||
794 | SVGA3D_TS_COLORARG0 = 28, /* SVGA3dTextureArgData */ | ||
795 | SVGA3D_TS_ALPHAARG0 = 29, /* SVGA3dTextureArgData */ | ||
796 | SVGA3D_TS_MAX | ||
797 | } SVGA3dTextureStateName; | ||
798 | |||
799 | typedef enum { | ||
800 | SVGA3D_TC_INVALID = 0, | ||
801 | SVGA3D_TC_DISABLE = 1, | ||
802 | SVGA3D_TC_SELECTARG1 = 2, | ||
803 | SVGA3D_TC_SELECTARG2 = 3, | ||
804 | SVGA3D_TC_MODULATE = 4, | ||
805 | SVGA3D_TC_ADD = 5, | ||
806 | SVGA3D_TC_ADDSIGNED = 6, | ||
807 | SVGA3D_TC_SUBTRACT = 7, | ||
808 | SVGA3D_TC_BLENDTEXTUREALPHA = 8, | ||
809 | SVGA3D_TC_BLENDDIFFUSEALPHA = 9, | ||
810 | SVGA3D_TC_BLENDCURRENTALPHA = 10, | ||
811 | SVGA3D_TC_BLENDFACTORALPHA = 11, | ||
812 | SVGA3D_TC_MODULATE2X = 12, | ||
813 | SVGA3D_TC_MODULATE4X = 13, | ||
814 | SVGA3D_TC_DSDT = 14, | ||
815 | SVGA3D_TC_DOTPRODUCT3 = 15, | ||
816 | SVGA3D_TC_BLENDTEXTUREALPHAPM = 16, | ||
817 | SVGA3D_TC_ADDSIGNED2X = 17, | ||
818 | SVGA3D_TC_ADDSMOOTH = 18, | ||
819 | SVGA3D_TC_PREMODULATE = 19, | ||
820 | SVGA3D_TC_MODULATEALPHA_ADDCOLOR = 20, | ||
821 | SVGA3D_TC_MODULATECOLOR_ADDALPHA = 21, | ||
822 | SVGA3D_TC_MODULATEINVALPHA_ADDCOLOR = 22, | ||
823 | SVGA3D_TC_MODULATEINVCOLOR_ADDALPHA = 23, | ||
824 | SVGA3D_TC_BUMPENVMAPLUMINANCE = 24, | ||
825 | SVGA3D_TC_MULTIPLYADD = 25, | ||
826 | SVGA3D_TC_LERP = 26, | ||
827 | SVGA3D_TC_MAX | ||
828 | } SVGA3dTextureCombiner; | ||
829 | |||
830 | #define SVGA3D_TC_CAP_BIT(svga3d_tc_op) (svga3d_tc_op ? (1 << (svga3d_tc_op - 1)) : 0) | ||
831 | |||
832 | typedef enum { | ||
833 | SVGA3D_TEX_ADDRESS_INVALID = 0, | ||
834 | SVGA3D_TEX_ADDRESS_WRAP = 1, | ||
835 | SVGA3D_TEX_ADDRESS_MIRROR = 2, | ||
836 | SVGA3D_TEX_ADDRESS_CLAMP = 3, | ||
837 | SVGA3D_TEX_ADDRESS_BORDER = 4, | ||
838 | SVGA3D_TEX_ADDRESS_MIRRORONCE = 5, | ||
839 | SVGA3D_TEX_ADDRESS_EDGE = 6, | ||
840 | SVGA3D_TEX_ADDRESS_MAX | ||
841 | } SVGA3dTextureAddress; | ||
842 | |||
843 | /* | ||
844 | * SVGA3D_TEX_FILTER_NONE as the minification filter means mipmapping is | ||
845 | * disabled, and the rasterizer should use the magnification filter instead. | ||
846 | */ | ||
847 | typedef enum { | ||
848 | SVGA3D_TEX_FILTER_NONE = 0, | ||
849 | SVGA3D_TEX_FILTER_NEAREST = 1, | ||
850 | SVGA3D_TEX_FILTER_LINEAR = 2, | ||
851 | SVGA3D_TEX_FILTER_ANISOTROPIC = 3, | ||
852 | SVGA3D_TEX_FILTER_FLATCUBIC = 4, /* Deprecated, not implemented */ | ||
853 | SVGA3D_TEX_FILTER_GAUSSIANCUBIC = 5, /* Deprecated, not implemented */ | ||
854 | SVGA3D_TEX_FILTER_PYRAMIDALQUAD = 6, /* Not currently implemented */ | ||
855 | SVGA3D_TEX_FILTER_GAUSSIANQUAD = 7, /* Not currently implemented */ | ||
856 | SVGA3D_TEX_FILTER_MAX | ||
857 | } SVGA3dTextureFilter; | ||
858 | |||
859 | typedef enum { | ||
860 | SVGA3D_TEX_TRANSFORM_OFF = 0, | ||
861 | SVGA3D_TEX_TRANSFORM_S = (1 << 0), | ||
862 | SVGA3D_TEX_TRANSFORM_T = (1 << 1), | ||
863 | SVGA3D_TEX_TRANSFORM_R = (1 << 2), | ||
864 | SVGA3D_TEX_TRANSFORM_Q = (1 << 3), | ||
865 | SVGA3D_TEX_PROJECTED = (1 << 15), | ||
866 | } SVGA3dTexTransformFlags; | ||
867 | |||
868 | typedef enum { | ||
869 | SVGA3D_TEXCOORD_GEN_OFF = 0, | ||
870 | SVGA3D_TEXCOORD_GEN_EYE_POSITION = 1, | ||
871 | SVGA3D_TEXCOORD_GEN_EYE_NORMAL = 2, | ||
872 | SVGA3D_TEXCOORD_GEN_REFLECTIONVECTOR = 3, | ||
873 | SVGA3D_TEXCOORD_GEN_SPHERE = 4, | ||
874 | SVGA3D_TEXCOORD_GEN_MAX | ||
875 | } SVGA3dTextureCoordGen; | ||
876 | |||
877 | /* | ||
878 | * Texture argument constants for texture combiner | ||
879 | */ | ||
880 | typedef enum { | ||
881 | SVGA3D_TA_INVALID = 0, | ||
882 | SVGA3D_TA_CONSTANT = 1, | ||
883 | SVGA3D_TA_PREVIOUS = 2, | ||
884 | SVGA3D_TA_DIFFUSE = 3, | ||
885 | SVGA3D_TA_TEXTURE = 4, | ||
886 | SVGA3D_TA_SPECULAR = 5, | ||
887 | SVGA3D_TA_MAX | ||
888 | } SVGA3dTextureArgData; | ||
889 | |||
890 | #define SVGA3D_TM_MASK_LEN 4 | ||
891 | |||
892 | /* Modifiers for texture argument constants defined above. */ | ||
893 | typedef enum { | ||
894 | SVGA3D_TM_NONE = 0, | ||
895 | SVGA3D_TM_ALPHA = (1 << SVGA3D_TM_MASK_LEN), | ||
896 | SVGA3D_TM_ONE_MINUS = (2 << SVGA3D_TM_MASK_LEN), | ||
897 | } SVGA3dTextureArgModifier; | ||
898 | |||
899 | #define SVGA3D_INVALID_ID ((uint32)-1) | ||
900 | #define SVGA3D_MAX_CLIP_PLANES 6 | ||
901 | |||
902 | /* | ||
903 | * This is the limit to the number of fixed-function texture | ||
904 | * transforms and texture coordinates we can support. It does *not* | ||
905 | * correspond to the number of texture image units (samplers) we | ||
906 | * support! | ||
907 | */ | ||
908 | #define SVGA3D_MAX_TEXTURE_COORDS 8 | ||
909 | |||
910 | /* | ||
911 | * Vertex declarations | ||
912 | * | ||
913 | * Notes: | ||
914 | * | ||
915 | * SVGA3D_DECLUSAGE_POSITIONT is for pre-transformed vertices. If you | ||
916 | * draw with any POSITIONT vertex arrays, the programmable vertex | ||
917 | * pipeline will be implicitly disabled. Drawing will take place as if | ||
918 | * no vertex shader was bound. | ||
919 | */ | ||
920 | |||
921 | typedef enum { | ||
922 | SVGA3D_DECLUSAGE_POSITION = 0, | ||
923 | SVGA3D_DECLUSAGE_BLENDWEIGHT, /* 1 */ | ||
924 | SVGA3D_DECLUSAGE_BLENDINDICES, /* 2 */ | ||
925 | SVGA3D_DECLUSAGE_NORMAL, /* 3 */ | ||
926 | SVGA3D_DECLUSAGE_PSIZE, /* 4 */ | ||
927 | SVGA3D_DECLUSAGE_TEXCOORD, /* 5 */ | ||
928 | SVGA3D_DECLUSAGE_TANGENT, /* 6 */ | ||
929 | SVGA3D_DECLUSAGE_BINORMAL, /* 7 */ | ||
930 | SVGA3D_DECLUSAGE_TESSFACTOR, /* 8 */ | ||
931 | SVGA3D_DECLUSAGE_POSITIONT, /* 9 */ | ||
932 | SVGA3D_DECLUSAGE_COLOR, /* 10 */ | ||
933 | SVGA3D_DECLUSAGE_FOG, /* 11 */ | ||
934 | SVGA3D_DECLUSAGE_DEPTH, /* 12 */ | ||
935 | SVGA3D_DECLUSAGE_SAMPLE, /* 13 */ | ||
936 | SVGA3D_DECLUSAGE_MAX | ||
937 | } SVGA3dDeclUsage; | ||
938 | |||
939 | typedef enum { | ||
940 | SVGA3D_DECLMETHOD_DEFAULT = 0, | ||
941 | SVGA3D_DECLMETHOD_PARTIALU, | ||
942 | SVGA3D_DECLMETHOD_PARTIALV, | ||
943 | SVGA3D_DECLMETHOD_CROSSUV, /* Normal */ | ||
944 | SVGA3D_DECLMETHOD_UV, | ||
945 | SVGA3D_DECLMETHOD_LOOKUP, /* Lookup a displacement map */ | ||
946 | SVGA3D_DECLMETHOD_LOOKUPPRESAMPLED, /* Lookup a pre-sampled displacement map */ | ||
947 | } SVGA3dDeclMethod; | ||
948 | |||
949 | typedef enum { | ||
950 | SVGA3D_DECLTYPE_FLOAT1 = 0, | ||
951 | SVGA3D_DECLTYPE_FLOAT2 = 1, | ||
952 | SVGA3D_DECLTYPE_FLOAT3 = 2, | ||
953 | SVGA3D_DECLTYPE_FLOAT4 = 3, | ||
954 | SVGA3D_DECLTYPE_D3DCOLOR = 4, | ||
955 | SVGA3D_DECLTYPE_UBYTE4 = 5, | ||
956 | SVGA3D_DECLTYPE_SHORT2 = 6, | ||
957 | SVGA3D_DECLTYPE_SHORT4 = 7, | ||
958 | SVGA3D_DECLTYPE_UBYTE4N = 8, | ||
959 | SVGA3D_DECLTYPE_SHORT2N = 9, | ||
960 | SVGA3D_DECLTYPE_SHORT4N = 10, | ||
961 | SVGA3D_DECLTYPE_USHORT2N = 11, | ||
962 | SVGA3D_DECLTYPE_USHORT4N = 12, | ||
963 | SVGA3D_DECLTYPE_UDEC3 = 13, | ||
964 | SVGA3D_DECLTYPE_DEC3N = 14, | ||
965 | SVGA3D_DECLTYPE_FLOAT16_2 = 15, | ||
966 | SVGA3D_DECLTYPE_FLOAT16_4 = 16, | ||
967 | SVGA3D_DECLTYPE_MAX, | ||
968 | } SVGA3dDeclType; | ||
969 | |||
970 | /* | ||
971 | * This structure is used for the divisor for geometry instancing; | ||
972 | * it's a direct translation of the Direct3D equivalent. | ||
973 | */ | ||
974 | typedef union { | ||
975 | struct { | ||
976 | /* | ||
977 | * For index data, this number represents the number of instances to draw. | ||
978 | * For instance data, this number represents the number of | ||
979 | * instances/vertex in this stream | ||
980 | */ | ||
981 | uint32 count : 30; | ||
982 | |||
983 | /* | ||
984 | * This is 1 if this is supposed to be the data that is repeated for | ||
985 | * every instance. | ||
986 | */ | ||
987 | uint32 indexedData : 1; | ||
988 | |||
989 | /* | ||
990 | * This is 1 if this is supposed to be the per-instance data. | ||
991 | */ | ||
992 | uint32 instanceData : 1; | ||
993 | }; | ||
994 | |||
995 | uint32 value; | ||
996 | } SVGA3dVertexDivisor; | ||
997 | |||
998 | typedef enum { | ||
999 | SVGA3D_PRIMITIVE_INVALID = 0, | ||
1000 | SVGA3D_PRIMITIVE_TRIANGLELIST = 1, | ||
1001 | SVGA3D_PRIMITIVE_POINTLIST = 2, | ||
1002 | SVGA3D_PRIMITIVE_LINELIST = 3, | ||
1003 | SVGA3D_PRIMITIVE_LINESTRIP = 4, | ||
1004 | SVGA3D_PRIMITIVE_TRIANGLESTRIP = 5, | ||
1005 | SVGA3D_PRIMITIVE_TRIANGLEFAN = 6, | ||
1006 | SVGA3D_PRIMITIVE_MAX | ||
1007 | } SVGA3dPrimitiveType; | ||
1008 | |||
1009 | typedef enum { | ||
1010 | SVGA3D_COORDINATE_INVALID = 0, | ||
1011 | SVGA3D_COORDINATE_LEFTHANDED = 1, | ||
1012 | SVGA3D_COORDINATE_RIGHTHANDED = 2, | ||
1013 | SVGA3D_COORDINATE_MAX | ||
1014 | } SVGA3dCoordinateType; | ||
1015 | |||
1016 | typedef enum { | ||
1017 | SVGA3D_TRANSFORM_INVALID = 0, | ||
1018 | SVGA3D_TRANSFORM_WORLD = 1, | ||
1019 | SVGA3D_TRANSFORM_VIEW = 2, | ||
1020 | SVGA3D_TRANSFORM_PROJECTION = 3, | ||
1021 | SVGA3D_TRANSFORM_TEXTURE0 = 4, | ||
1022 | SVGA3D_TRANSFORM_TEXTURE1 = 5, | ||
1023 | SVGA3D_TRANSFORM_TEXTURE2 = 6, | ||
1024 | SVGA3D_TRANSFORM_TEXTURE3 = 7, | ||
1025 | SVGA3D_TRANSFORM_TEXTURE4 = 8, | ||
1026 | SVGA3D_TRANSFORM_TEXTURE5 = 9, | ||
1027 | SVGA3D_TRANSFORM_TEXTURE6 = 10, | ||
1028 | SVGA3D_TRANSFORM_TEXTURE7 = 11, | ||
1029 | SVGA3D_TRANSFORM_WORLD1 = 12, | ||
1030 | SVGA3D_TRANSFORM_WORLD2 = 13, | ||
1031 | SVGA3D_TRANSFORM_WORLD3 = 14, | ||
1032 | SVGA3D_TRANSFORM_MAX | ||
1033 | } SVGA3dTransformType; | ||
1034 | |||
1035 | typedef enum { | ||
1036 | SVGA3D_LIGHTTYPE_INVALID = 0, | ||
1037 | SVGA3D_LIGHTTYPE_POINT = 1, | ||
1038 | SVGA3D_LIGHTTYPE_SPOT1 = 2, /* 1-cone, in degrees */ | ||
1039 | SVGA3D_LIGHTTYPE_SPOT2 = 3, /* 2-cone, in radians */ | ||
1040 | SVGA3D_LIGHTTYPE_DIRECTIONAL = 4, | ||
1041 | SVGA3D_LIGHTTYPE_MAX | ||
1042 | } SVGA3dLightType; | ||
1043 | |||
1044 | typedef enum { | ||
1045 | SVGA3D_CUBEFACE_POSX = 0, | ||
1046 | SVGA3D_CUBEFACE_NEGX = 1, | ||
1047 | SVGA3D_CUBEFACE_POSY = 2, | ||
1048 | SVGA3D_CUBEFACE_NEGY = 3, | ||
1049 | SVGA3D_CUBEFACE_POSZ = 4, | ||
1050 | SVGA3D_CUBEFACE_NEGZ = 5, | ||
1051 | } SVGA3dCubeFace; | ||
1052 | |||
1053 | typedef enum { | ||
1054 | SVGA3D_SHADERTYPE_INVALID = 0, | ||
1055 | SVGA3D_SHADERTYPE_MIN = 1, | ||
1056 | SVGA3D_SHADERTYPE_VS = 1, | ||
1057 | SVGA3D_SHADERTYPE_PS = 2, | ||
1058 | SVGA3D_SHADERTYPE_MAX = 3, | ||
1059 | SVGA3D_SHADERTYPE_GS = 3, | ||
1060 | } SVGA3dShaderType; | ||
1061 | |||
1062 | #define SVGA3D_NUM_SHADERTYPE (SVGA3D_SHADERTYPE_MAX - SVGA3D_SHADERTYPE_MIN) | ||
1063 | |||
1064 | typedef enum { | ||
1065 | SVGA3D_CONST_TYPE_FLOAT = 0, | ||
1066 | SVGA3D_CONST_TYPE_INT = 1, | ||
1067 | SVGA3D_CONST_TYPE_BOOL = 2, | ||
1068 | SVGA3D_CONST_TYPE_MAX | ||
1069 | } SVGA3dShaderConstType; | ||
1070 | |||
1071 | #define SVGA3D_MAX_SURFACE_FACES 6 | ||
1072 | |||
1073 | typedef enum { | ||
1074 | SVGA3D_STRETCH_BLT_POINT = 0, | ||
1075 | SVGA3D_STRETCH_BLT_LINEAR = 1, | ||
1076 | SVGA3D_STRETCH_BLT_MAX | ||
1077 | } SVGA3dStretchBltMode; | ||
1078 | |||
1079 | typedef enum { | ||
1080 | SVGA3D_QUERYTYPE_OCCLUSION = 0, | ||
1081 | SVGA3D_QUERYTYPE_MAX | ||
1082 | } SVGA3dQueryType; | ||
1083 | |||
1084 | typedef enum { | ||
1085 | SVGA3D_QUERYSTATE_PENDING = 0, /* Waiting on the host (set by guest) */ | ||
1086 | SVGA3D_QUERYSTATE_SUCCEEDED = 1, /* Completed successfully (set by host) */ | ||
1087 | SVGA3D_QUERYSTATE_FAILED = 2, /* Completed unsuccessfully (set by host) */ | ||
1088 | SVGA3D_QUERYSTATE_NEW = 3, /* Never submitted (For guest use only) */ | ||
1089 | } SVGA3dQueryState; | ||
1090 | |||
1091 | typedef enum { | ||
1092 | SVGA3D_WRITE_HOST_VRAM = 1, | ||
1093 | SVGA3D_READ_HOST_VRAM = 2, | ||
1094 | } SVGA3dTransferType; | ||
1095 | |||
1096 | /* | ||
1097 | * The maximum number of vertex arrays we're guaranteed to support in | ||
1098 | * SVGA_3D_CMD_DRAWPRIMITIVES. | ||
1099 | */ | ||
1100 | #define SVGA3D_MAX_VERTEX_ARRAYS 32 | ||
1101 | |||
1102 | /* | ||
1103 | * The maximum number of primitive ranges we're guaranteed to support | ||
1104 | * in SVGA_3D_CMD_DRAWPRIMITIVES. | ||
1105 | */ | ||
1106 | #define SVGA3D_MAX_DRAW_PRIMITIVE_RANGES 32 | ||
1107 | |||
1108 | /* | ||
1109 | * Identifiers for commands in the command FIFO. | ||
1110 | * | ||
1111 | * IDs between 1000 and 1039 (inclusive) were used by obsolete versions of | ||
1112 | * the SVGA3D protocol and remain reserved; they should not be used in the | ||
1113 | * future. | ||
1114 | * | ||
1115 | * IDs between 1040 and 1999 (inclusive) are available for use by the | ||
1116 | * current SVGA3D protocol. | ||
1117 | * | ||
1118 | * FIFO clients other than SVGA3D should stay below 1000, or at 2000 | ||
1119 | * and up. | ||
1120 | */ | ||
1121 | |||
1122 | #define SVGA_3D_CMD_LEGACY_BASE 1000 | ||
1123 | #define SVGA_3D_CMD_BASE 1040 | ||
1124 | |||
1125 | #define SVGA_3D_CMD_SURFACE_DEFINE SVGA_3D_CMD_BASE + 0 /* Deprecated */ | ||
1126 | #define SVGA_3D_CMD_SURFACE_DESTROY SVGA_3D_CMD_BASE + 1 | ||
1127 | #define SVGA_3D_CMD_SURFACE_COPY SVGA_3D_CMD_BASE + 2 | ||
1128 | #define SVGA_3D_CMD_SURFACE_STRETCHBLT SVGA_3D_CMD_BASE + 3 | ||
1129 | #define SVGA_3D_CMD_SURFACE_DMA SVGA_3D_CMD_BASE + 4 | ||
1130 | #define SVGA_3D_CMD_CONTEXT_DEFINE SVGA_3D_CMD_BASE + 5 | ||
1131 | #define SVGA_3D_CMD_CONTEXT_DESTROY SVGA_3D_CMD_BASE + 6 | ||
1132 | #define SVGA_3D_CMD_SETTRANSFORM SVGA_3D_CMD_BASE + 7 | ||
1133 | #define SVGA_3D_CMD_SETZRANGE SVGA_3D_CMD_BASE + 8 | ||
1134 | #define SVGA_3D_CMD_SETRENDERSTATE SVGA_3D_CMD_BASE + 9 | ||
1135 | #define SVGA_3D_CMD_SETRENDERTARGET SVGA_3D_CMD_BASE + 10 | ||
1136 | #define SVGA_3D_CMD_SETTEXTURESTATE SVGA_3D_CMD_BASE + 11 | ||
1137 | #define SVGA_3D_CMD_SETMATERIAL SVGA_3D_CMD_BASE + 12 | ||
1138 | #define SVGA_3D_CMD_SETLIGHTDATA SVGA_3D_CMD_BASE + 13 | ||
1139 | #define SVGA_3D_CMD_SETLIGHTENABLED SVGA_3D_CMD_BASE + 14 | ||
1140 | #define SVGA_3D_CMD_SETVIEWPORT SVGA_3D_CMD_BASE + 15 | ||
1141 | #define SVGA_3D_CMD_SETCLIPPLANE SVGA_3D_CMD_BASE + 16 | ||
1142 | #define SVGA_3D_CMD_CLEAR SVGA_3D_CMD_BASE + 17 | ||
1143 | #define SVGA_3D_CMD_PRESENT SVGA_3D_CMD_BASE + 18 /* Deprecated */ | ||
1144 | #define SVGA_3D_CMD_SHADER_DEFINE SVGA_3D_CMD_BASE + 19 | ||
1145 | #define SVGA_3D_CMD_SHADER_DESTROY SVGA_3D_CMD_BASE + 20 | ||
1146 | #define SVGA_3D_CMD_SET_SHADER SVGA_3D_CMD_BASE + 21 | ||
1147 | #define SVGA_3D_CMD_SET_SHADER_CONST SVGA_3D_CMD_BASE + 22 | ||
1148 | #define SVGA_3D_CMD_DRAW_PRIMITIVES SVGA_3D_CMD_BASE + 23 | ||
1149 | #define SVGA_3D_CMD_SETSCISSORRECT SVGA_3D_CMD_BASE + 24 | ||
1150 | #define SVGA_3D_CMD_BEGIN_QUERY SVGA_3D_CMD_BASE + 25 | ||
1151 | #define SVGA_3D_CMD_END_QUERY SVGA_3D_CMD_BASE + 26 | ||
1152 | #define SVGA_3D_CMD_WAIT_FOR_QUERY SVGA_3D_CMD_BASE + 27 | ||
1153 | #define SVGA_3D_CMD_PRESENT_READBACK SVGA_3D_CMD_BASE + 28 /* Deprecated */ | ||
1154 | #define SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN SVGA_3D_CMD_BASE + 29 | ||
1155 | #define SVGA_3D_CMD_SURFACE_DEFINE_V2 SVGA_3D_CMD_BASE + 30 | ||
1156 | #define SVGA_3D_CMD_GENERATE_MIPMAPS SVGA_3D_CMD_BASE + 31 | ||
1157 | #define SVGA_3D_CMD_ACTIVATE_SURFACE SVGA_3D_CMD_BASE + 40 | ||
1158 | #define SVGA_3D_CMD_DEACTIVATE_SURFACE SVGA_3D_CMD_BASE + 41 | ||
1159 | #define SVGA_3D_CMD_SCREEN_DMA 1082 | ||
1160 | #define SVGA_3D_CMD_SET_UNITY_SURFACE_COOKIE 1083 | ||
1161 | #define SVGA_3D_CMD_OPEN_CONTEXT_SURFACE 1084 | ||
1162 | |||
1163 | #define SVGA_3D_CMD_LOGICOPS_BITBLT 1085 | ||
1164 | #define SVGA_3D_CMD_LOGICOPS_TRANSBLT 1086 | ||
1165 | #define SVGA_3D_CMD_LOGICOPS_STRETCHBLT 1087 | ||
1166 | #define SVGA_3D_CMD_LOGICOPS_COLORFILL 1088 | ||
1167 | #define SVGA_3D_CMD_LOGICOPS_ALPHABLEND 1089 | ||
1168 | #define SVGA_3D_CMD_LOGICOPS_CLEARTYPEBLEND 1090 | ||
1169 | |||
1170 | #define SVGA_3D_CMD_SET_OTABLE_BASE 1091 | ||
1171 | #define SVGA_3D_CMD_READBACK_OTABLE 1092 | ||
1172 | |||
1173 | #define SVGA_3D_CMD_DEFINE_GB_MOB 1093 | ||
1174 | #define SVGA_3D_CMD_DESTROY_GB_MOB 1094 | ||
1175 | #define SVGA_3D_CMD_REDEFINE_GB_MOB 1095 | ||
1176 | #define SVGA_3D_CMD_UPDATE_GB_MOB_MAPPING 1096 | ||
1177 | |||
1178 | #define SVGA_3D_CMD_DEFINE_GB_SURFACE 1097 | ||
1179 | #define SVGA_3D_CMD_DESTROY_GB_SURFACE 1098 | ||
1180 | #define SVGA_3D_CMD_BIND_GB_SURFACE 1099 | ||
1181 | #define SVGA_3D_CMD_COND_BIND_GB_SURFACE 1100 | ||
1182 | #define SVGA_3D_CMD_UPDATE_GB_IMAGE 1101 | ||
1183 | #define SVGA_3D_CMD_UPDATE_GB_SURFACE 1102 | ||
1184 | #define SVGA_3D_CMD_READBACK_GB_IMAGE 1103 | ||
1185 | #define SVGA_3D_CMD_READBACK_GB_SURFACE 1104 | ||
1186 | #define SVGA_3D_CMD_INVALIDATE_GB_IMAGE 1105 | ||
1187 | #define SVGA_3D_CMD_INVALIDATE_GB_SURFACE 1106 | ||
1188 | |||
1189 | #define SVGA_3D_CMD_DEFINE_GB_CONTEXT 1107 | ||
1190 | #define SVGA_3D_CMD_DESTROY_GB_CONTEXT 1108 | ||
1191 | #define SVGA_3D_CMD_BIND_GB_CONTEXT 1109 | ||
1192 | #define SVGA_3D_CMD_READBACK_GB_CONTEXT 1110 | ||
1193 | #define SVGA_3D_CMD_INVALIDATE_GB_CONTEXT 1111 | ||
1194 | |||
1195 | #define SVGA_3D_CMD_DEFINE_GB_SHADER 1112 | ||
1196 | #define SVGA_3D_CMD_DESTROY_GB_SHADER 1113 | ||
1197 | #define SVGA_3D_CMD_BIND_GB_SHADER 1114 | ||
1198 | |||
1199 | #define SVGA_3D_CMD_SET_OTABLE_BASE64 1115 | ||
1200 | |||
1201 | #define SVGA_3D_CMD_BEGIN_GB_QUERY 1116 | ||
1202 | #define SVGA_3D_CMD_END_GB_QUERY 1117 | ||
1203 | #define SVGA_3D_CMD_WAIT_FOR_GB_QUERY 1118 | ||
1204 | |||
1205 | #define SVGA_3D_CMD_NOP 1119 | ||
1206 | |||
1207 | #define SVGA_3D_CMD_ENABLE_GART 1120 | ||
1208 | #define SVGA_3D_CMD_DISABLE_GART 1121 | ||
1209 | #define SVGA_3D_CMD_MAP_MOB_INTO_GART 1122 | ||
1210 | #define SVGA_3D_CMD_UNMAP_GART_RANGE 1123 | ||
1211 | |||
1212 | #define SVGA_3D_CMD_DEFINE_GB_SCREENTARGET 1124 | ||
1213 | #define SVGA_3D_CMD_DESTROY_GB_SCREENTARGET 1125 | ||
1214 | #define SVGA_3D_CMD_BIND_GB_SCREENTARGET 1126 | ||
1215 | #define SVGA_3D_CMD_UPDATE_GB_SCREENTARGET 1127 | ||
1216 | |||
1217 | #define SVGA_3D_CMD_READBACK_GB_IMAGE_PARTIAL 1128 | ||
1218 | #define SVGA_3D_CMD_INVALIDATE_GB_IMAGE_PARTIAL 1129 | ||
1219 | |||
1220 | #define SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE 1130 | ||
1221 | #define SVGA_3D_CMD_GB_SCREEN_DMA 1131 | ||
1222 | #define SVGA_3D_CMD_BIND_GB_SURFACE_WITH_PITCH 1132 | ||
1223 | #define SVGA_3D_CMD_GB_MOB_FENCE 1133 | ||
1224 | #define SVGA_3D_CMD_DEFINE_GB_SURFACE_V2 1134 | ||
1225 | #define SVGA_3D_CMD_DEFINE_GB_MOB64 1135 | ||
1226 | #define SVGA_3D_CMD_REDEFINE_GB_MOB64 1136 | ||
1227 | #define SVGA_3D_CMD_NOP_ERROR 1137 | ||
1228 | |||
1229 | #define SVGA_3D_CMD_RESERVED1 1138 | ||
1230 | #define SVGA_3D_CMD_RESERVED2 1139 | ||
1231 | #define SVGA_3D_CMD_RESERVED3 1140 | ||
1232 | #define SVGA_3D_CMD_RESERVED4 1141 | ||
1233 | #define SVGA_3D_CMD_RESERVED5 1142 | ||
1234 | |||
1235 | #define SVGA_3D_CMD_MAX 1142 | ||
1236 | #define SVGA_3D_CMD_FUTURE_MAX 3000 | ||
1237 | |||
1238 | /* | ||
1239 | * Common substructures used in multiple FIFO commands: | ||
1240 | */ | ||
1241 | |||
1242 | typedef struct { | ||
1243 | union { | ||
1244 | struct { | ||
1245 | uint16 function; /* SVGA3dFogFunction */ | ||
1246 | uint8 type; /* SVGA3dFogType */ | ||
1247 | uint8 base; /* SVGA3dFogBase */ | ||
1248 | }; | ||
1249 | uint32 uintValue; | ||
1250 | }; | ||
1251 | } SVGA3dFogMode; | ||
1252 | |||
1253 | /* | ||
1254 | * Uniquely identify one image (a 1D/2D/3D array) from a surface. This | ||
1255 | * is a surface ID as well as face/mipmap indices. | ||
1256 | */ | ||
1257 | |||
1258 | typedef | ||
1259 | struct SVGA3dSurfaceImageId { | ||
1260 | uint32 sid; | ||
1261 | uint32 face; | ||
1262 | uint32 mipmap; | ||
1263 | } SVGA3dSurfaceImageId; | ||
1264 | |||
1265 | typedef | ||
1266 | struct SVGA3dGuestImage { | ||
1267 | SVGAGuestPtr ptr; | ||
1268 | |||
1269 | /* | ||
1270 | * A note on interpretation of pitch: This value of pitch is the | ||
1271 | * number of bytes between vertically adjacent image | ||
1272 | * blocks. Normally this is the number of bytes between the first | ||
1273 | * pixel of two adjacent scanlines. With compressed textures, | ||
1274 | * however, this may represent the number of bytes between | ||
1275 | * compression blocks rather than between rows of pixels. | ||
1276 | * | ||
1277 | * XXX: Compressed textures currently must be tightly packed in guest memory. | ||
1278 | * | ||
1279 | * If the image is 1-dimensional, pitch is ignored. | ||
1280 | * | ||
1281 | * If 'pitch' is zero, the SVGA3D device calculates a pitch value | ||
1282 | * assuming each row of blocks is tightly packed. | ||
1283 | */ | ||
1284 | uint32 pitch; | ||
1285 | } SVGA3dGuestImage; | ||
1286 | |||
1287 | |||
1288 | /* | ||
1289 | * FIFO command format definitions: | ||
1290 | */ | ||
1291 | |||
1292 | /* | ||
1293 | * The data size header following cmdNum for every 3d command | ||
1294 | */ | ||
1295 | typedef | ||
1296 | struct { | ||
1297 | uint32 id; | ||
1298 | uint32 size; | ||
1299 | } SVGA3dCmdHeader; | ||
1300 | |||
1301 | /* | ||
1302 | * A surface is a hierarchy of host VRAM surfaces: 1D, 2D, or 3D, with | ||
1303 | * optional mipmaps and cube faces. | ||
1304 | */ | ||
1305 | |||
1306 | typedef | ||
1307 | struct { | ||
1308 | uint32 width; | ||
1309 | uint32 height; | ||
1310 | uint32 depth; | ||
1311 | } SVGA3dSize; | ||
1312 | |||
1313 | typedef enum { | ||
1314 | SVGA3D_SURFACE_CUBEMAP = (1 << 0), | ||
1315 | |||
1316 | /* | ||
1317 | * HINT flags are not enforced by the device but are useful for | ||
1318 | * performance. | ||
1319 | */ | ||
1320 | SVGA3D_SURFACE_HINT_STATIC = (1 << 1), | ||
1321 | SVGA3D_SURFACE_HINT_DYNAMIC = (1 << 2), | ||
1322 | SVGA3D_SURFACE_HINT_INDEXBUFFER = (1 << 3), | ||
1323 | SVGA3D_SURFACE_HINT_VERTEXBUFFER = (1 << 4), | ||
1324 | SVGA3D_SURFACE_HINT_TEXTURE = (1 << 5), | ||
1325 | SVGA3D_SURFACE_HINT_RENDERTARGET = (1 << 6), | ||
1326 | SVGA3D_SURFACE_HINT_DEPTHSTENCIL = (1 << 7), | ||
1327 | SVGA3D_SURFACE_HINT_WRITEONLY = (1 << 8), | ||
1328 | SVGA3D_SURFACE_MASKABLE_ANTIALIAS = (1 << 9), | ||
1329 | SVGA3D_SURFACE_AUTOGENMIPMAPS = (1 << 10), | ||
1330 | SVGA3D_SURFACE_DECODE_RENDERTARGET = (1 << 11), | ||
1331 | |||
1332 | /* | ||
1333 | * Is this surface using a base-level pitch for it's mob backing? | ||
1334 | * | ||
1335 | * This flag is not intended to be set by guest-drivers, but is instead | ||
1336 | * set by the device when the surface is bound to a mob with a specified | ||
1337 | * pitch. | ||
1338 | */ | ||
1339 | SVGA3D_SURFACE_MOB_PITCH = (1 << 12), | ||
1340 | |||
1341 | SVGA3D_SURFACE_INACTIVE = (1 << 13), | ||
1342 | SVGA3D_SURFACE_HINT_RT_LOCKABLE = (1 << 14), | ||
1343 | SVGA3D_SURFACE_VOLUME = (1 << 15), | ||
1344 | |||
1345 | /* | ||
1346 | * Required to be set on a surface to bind it to a screen target. | ||
1347 | */ | ||
1348 | SVGA3D_SURFACE_SCREENTARGET = (1 << 16), | ||
1349 | |||
1350 | /* | ||
1351 | * Align images in the guest-backing mob to 16-bytes. | ||
1352 | */ | ||
1353 | SVGA3D_SURFACE_ALIGN16 = (1 << 17), | ||
1354 | |||
1355 | SVGA3D_SURFACE_1D = (1 << 18), | ||
1356 | SVGA3D_SURFACE_ARRAY = (1 << 19), | ||
1357 | |||
1358 | /* | ||
1359 | * Bind flags. | ||
1360 | * These are enforced for any surface defined with DefineGBSurface_v2. | ||
1361 | */ | ||
1362 | SVGA3D_SURFACE_BIND_VERTEX_BUFFER = (1 << 20), | ||
1363 | SVGA3D_SURFACE_BIND_INDEX_BUFFER = (1 << 21), | ||
1364 | SVGA3D_SURFACE_BIND_CONSTANT_BUFFER = (1 << 22), | ||
1365 | SVGA3D_SURFACE_BIND_SHADER_RESOURCE = (1 << 23), | ||
1366 | SVGA3D_SURFACE_BIND_RENDER_TARGET = (1 << 24), | ||
1367 | SVGA3D_SURFACE_BIND_DEPTH_STENCIL = (1 << 25), | ||
1368 | SVGA3D_SURFACE_BIND_STREAM_OUTPUT = (1 << 26), | ||
1369 | |||
1370 | /* | ||
1371 | * Marker for the last defined bit. | ||
1372 | */ | ||
1373 | SVGA3D_SURFACE_FLAG_MAX = (1 << 27), | ||
1374 | } SVGA3dSurfaceFlags; | ||
1375 | |||
1376 | typedef | ||
1377 | struct { | ||
1378 | uint32 numMipLevels; | ||
1379 | } SVGA3dSurfaceFace; | ||
1380 | |||
1381 | typedef | ||
1382 | struct { | ||
1383 | uint32 sid; | ||
1384 | SVGA3dSurfaceFlags surfaceFlags; | ||
1385 | SVGA3dSurfaceFormat format; | ||
1386 | /* | ||
1387 | * If surfaceFlags has SVGA3D_SURFACE_CUBEMAP bit set, all SVGA3dSurfaceFace | ||
1388 | * structures must have the same value of numMipLevels field. | ||
1389 | * Otherwise, all but the first SVGA3dSurfaceFace structures must have the | ||
1390 | * numMipLevels set to 0. | ||
1391 | */ | ||
1392 | SVGA3dSurfaceFace face[SVGA3D_MAX_SURFACE_FACES]; | ||
1393 | /* | ||
1394 | * Followed by an SVGA3dSize structure for each mip level in each face. | ||
1395 | * | ||
1396 | * A note on surface sizes: Sizes are always specified in pixels, | ||
1397 | * even if the true surface size is not a multiple of the minimum | ||
1398 | * block size of the surface's format. For example, a 3x3x1 DXT1 | ||
1399 | * compressed texture would actually be stored as a 4x4x1 image in | ||
1400 | * memory. | ||
1401 | */ | ||
1402 | } SVGA3dCmdDefineSurface; /* SVGA_3D_CMD_SURFACE_DEFINE */ | ||
1403 | |||
1404 | typedef | ||
1405 | struct { | ||
1406 | uint32 sid; | ||
1407 | SVGA3dSurfaceFlags surfaceFlags; | ||
1408 | SVGA3dSurfaceFormat format; | ||
1409 | /* | ||
1410 | * If surfaceFlags has SVGA3D_SURFACE_CUBEMAP bit set, all SVGA3dSurfaceFace | ||
1411 | * structures must have the same value of numMipLevels field. | ||
1412 | * Otherwise, all but the first SVGA3dSurfaceFace structures must have the | ||
1413 | * numMipLevels set to 0. | ||
1414 | */ | ||
1415 | SVGA3dSurfaceFace face[SVGA3D_MAX_SURFACE_FACES]; | ||
1416 | uint32 multisampleCount; | ||
1417 | SVGA3dTextureFilter autogenFilter; | ||
1418 | /* | ||
1419 | * Followed by an SVGA3dSize structure for each mip level in each face. | ||
1420 | * | ||
1421 | * A note on surface sizes: Sizes are always specified in pixels, | ||
1422 | * even if the true surface size is not a multiple of the minimum | ||
1423 | * block size of the surface's format. For example, a 3x3x1 DXT1 | ||
1424 | * compressed texture would actually be stored as a 4x4x1 image in | ||
1425 | * memory. | ||
1426 | */ | ||
1427 | } SVGA3dCmdDefineSurface_v2; /* SVGA_3D_CMD_SURFACE_DEFINE_V2 */ | ||
1428 | |||
1429 | typedef | ||
1430 | struct { | ||
1431 | uint32 sid; | ||
1432 | } SVGA3dCmdDestroySurface; /* SVGA_3D_CMD_SURFACE_DESTROY */ | ||
1433 | |||
1434 | typedef | ||
1435 | struct { | ||
1436 | uint32 cid; | ||
1437 | } SVGA3dCmdDefineContext; /* SVGA_3D_CMD_CONTEXT_DEFINE */ | ||
1438 | |||
1439 | typedef | ||
1440 | struct { | ||
1441 | uint32 cid; | ||
1442 | } SVGA3dCmdDestroyContext; /* SVGA_3D_CMD_CONTEXT_DESTROY */ | ||
1443 | |||
1444 | typedef | ||
1445 | struct { | ||
1446 | uint32 cid; | ||
1447 | SVGA3dClearFlag clearFlag; | ||
1448 | uint32 color; | ||
1449 | float depth; | ||
1450 | uint32 stencil; | ||
1451 | /* Followed by variable number of SVGA3dRect structures */ | ||
1452 | } SVGA3dCmdClear; /* SVGA_3D_CMD_CLEAR */ | ||
1453 | |||
1454 | typedef | ||
1455 | struct SVGA3dCopyRect { | ||
1456 | uint32 x; | ||
1457 | uint32 y; | ||
1458 | uint32 w; | ||
1459 | uint32 h; | ||
1460 | uint32 srcx; | ||
1461 | uint32 srcy; | ||
1462 | } SVGA3dCopyRect; | ||
1463 | |||
1464 | typedef | ||
1465 | struct SVGA3dCopyBox { | ||
1466 | uint32 x; | ||
1467 | uint32 y; | ||
1468 | uint32 z; | ||
1469 | uint32 w; | ||
1470 | uint32 h; | ||
1471 | uint32 d; | ||
1472 | uint32 srcx; | ||
1473 | uint32 srcy; | ||
1474 | uint32 srcz; | ||
1475 | } SVGA3dCopyBox; | ||
1476 | |||
1477 | typedef | ||
1478 | struct { | ||
1479 | uint32 x; | ||
1480 | uint32 y; | ||
1481 | uint32 w; | ||
1482 | uint32 h; | ||
1483 | } SVGA3dRect; | ||
1484 | |||
1485 | typedef | ||
1486 | struct { | ||
1487 | uint32 x; | ||
1488 | uint32 y; | ||
1489 | uint32 z; | ||
1490 | uint32 w; | ||
1491 | uint32 h; | ||
1492 | uint32 d; | ||
1493 | } SVGA3dBox; | ||
1494 | |||
1495 | typedef | ||
1496 | struct { | ||
1497 | uint32 x; | ||
1498 | uint32 y; | ||
1499 | uint32 z; | ||
1500 | } SVGA3dPoint; | ||
1501 | |||
1502 | typedef | ||
1503 | struct { | ||
1504 | SVGA3dLightType type; | ||
1505 | SVGA3dBool inWorldSpace; | ||
1506 | float diffuse[4]; | ||
1507 | float specular[4]; | ||
1508 | float ambient[4]; | ||
1509 | float position[4]; | ||
1510 | float direction[4]; | ||
1511 | float range; | ||
1512 | float falloff; | ||
1513 | float attenuation0; | ||
1514 | float attenuation1; | ||
1515 | float attenuation2; | ||
1516 | float theta; | ||
1517 | float phi; | ||
1518 | } SVGA3dLightData; | ||
1519 | |||
1520 | typedef | ||
1521 | struct { | ||
1522 | uint32 sid; | ||
1523 | /* Followed by variable number of SVGA3dCopyRect structures */ | ||
1524 | } SVGA3dCmdPresent; /* SVGA_3D_CMD_PRESENT */ | ||
1525 | |||
1526 | typedef | ||
1527 | struct { | ||
1528 | SVGA3dRenderStateName state; | ||
1529 | union { | ||
1530 | uint32 uintValue; | ||
1531 | float floatValue; | ||
1532 | }; | ||
1533 | } SVGA3dRenderState; | ||
1534 | |||
1535 | typedef | ||
1536 | struct { | ||
1537 | uint32 cid; | ||
1538 | /* Followed by variable number of SVGA3dRenderState structures */ | ||
1539 | } SVGA3dCmdSetRenderState; /* SVGA_3D_CMD_SETRENDERSTATE */ | ||
1540 | |||
1541 | typedef | ||
1542 | struct { | ||
1543 | uint32 cid; | ||
1544 | SVGA3dRenderTargetType type; | ||
1545 | SVGA3dSurfaceImageId target; | ||
1546 | } SVGA3dCmdSetRenderTarget; /* SVGA_3D_CMD_SETRENDERTARGET */ | ||
1547 | |||
1548 | typedef | ||
1549 | struct { | ||
1550 | SVGA3dSurfaceImageId src; | ||
1551 | SVGA3dSurfaceImageId dest; | ||
1552 | /* Followed by variable number of SVGA3dCopyBox structures */ | ||
1553 | } SVGA3dCmdSurfaceCopy; /* SVGA_3D_CMD_SURFACE_COPY */ | ||
1554 | |||
1555 | typedef | ||
1556 | struct { | ||
1557 | SVGA3dSurfaceImageId src; | ||
1558 | SVGA3dSurfaceImageId dest; | ||
1559 | SVGA3dBox boxSrc; | ||
1560 | SVGA3dBox boxDest; | ||
1561 | SVGA3dStretchBltMode mode; | ||
1562 | } SVGA3dCmdSurfaceStretchBlt; /* SVGA_3D_CMD_SURFACE_STRETCHBLT */ | ||
1563 | |||
1564 | typedef | ||
1565 | struct { | ||
1566 | /* | ||
1567 | * If the discard flag is present in a surface DMA operation, the host may | ||
1568 | * discard the contents of the current mipmap level and face of the target | ||
1569 | * surface before applying the surface DMA contents. | ||
1570 | */ | ||
1571 | uint32 discard : 1; | ||
1572 | |||
1573 | /* | ||
1574 | * If the unsynchronized flag is present, the host may perform this upload | ||
1575 | * without syncing to pending reads on this surface. | ||
1576 | */ | ||
1577 | uint32 unsynchronized : 1; | ||
1578 | |||
1579 | /* | ||
1580 | * Guests *MUST* set the reserved bits to 0 before submitting the command | ||
1581 | * suffix as future flags may occupy these bits. | ||
1582 | */ | ||
1583 | uint32 reserved : 30; | ||
1584 | } SVGA3dSurfaceDMAFlags; | ||
1585 | |||
1586 | typedef | ||
1587 | struct { | ||
1588 | SVGA3dGuestImage guest; | ||
1589 | SVGA3dSurfaceImageId host; | ||
1590 | SVGA3dTransferType transfer; | ||
1591 | /* | ||
1592 | * Followed by variable number of SVGA3dCopyBox structures. For consistency | ||
1593 | * in all clipping logic and coordinate translation, we define the | ||
1594 | * "source" in each copyBox as the guest image and the | ||
1595 | * "destination" as the host image, regardless of transfer | ||
1596 | * direction. | ||
1597 | * | ||
1598 | * For efficiency, the SVGA3D device is free to copy more data than | ||
1599 | * specified. For example, it may round copy boxes outwards such | ||
1600 | * that they lie on particular alignment boundaries. | ||
1601 | */ | ||
1602 | } SVGA3dCmdSurfaceDMA; /* SVGA_3D_CMD_SURFACE_DMA */ | ||
1603 | |||
1604 | /* | ||
1605 | * SVGA3dCmdSurfaceDMASuffix -- | ||
1606 | * | ||
1607 | * This is a command suffix that will appear after a SurfaceDMA command in | ||
1608 | * the FIFO. It contains some extra information that hosts may use to | ||
1609 | * optimize performance or protect the guest. This suffix exists to preserve | ||
1610 | * backwards compatibility while also allowing for new functionality to be | ||
1611 | * implemented. | ||
1612 | */ | ||
1613 | |||
1614 | typedef | ||
1615 | struct { | ||
1616 | uint32 suffixSize; | ||
1617 | |||
1618 | /* | ||
1619 | * The maximum offset is used to determine the maximum offset from the | ||
1620 | * guestPtr base address that will be accessed or written to during this | ||
1621 | * surfaceDMA. If the suffix is supported, the host will respect this | ||
1622 | * boundary while performing surface DMAs. | ||
1623 | * | ||
1624 | * Defaults to MAX_UINT32 | ||
1625 | */ | ||
1626 | uint32 maximumOffset; | ||
1627 | |||
1628 | /* | ||
1629 | * A set of flags that describes optimizations that the host may perform | ||
1630 | * while performing this surface DMA operation. The guest should never rely | ||
1631 | * on behaviour that is different when these flags are set for correctness. | ||
1632 | * | ||
1633 | * Defaults to 0 | ||
1634 | */ | ||
1635 | SVGA3dSurfaceDMAFlags flags; | ||
1636 | } SVGA3dCmdSurfaceDMASuffix; | ||
1637 | |||
1638 | /* | ||
1639 | * SVGA_3D_CMD_DRAW_PRIMITIVES -- | ||
1640 | * | ||
1641 | * This command is the SVGA3D device's generic drawing entry point. | ||
1642 | * It can draw multiple ranges of primitives, optionally using an | ||
1643 | * index buffer, using an arbitrary collection of vertex buffers. | ||
1644 | * | ||
1645 | * Each SVGA3dVertexDecl defines a distinct vertex array to bind | ||
1646 | * during this draw call. The declarations specify which surface | ||
1647 | * the vertex data lives in, what that vertex data is used for, | ||
1648 | * and how to interpret it. | ||
1649 | * | ||
1650 | * Each SVGA3dPrimitiveRange defines a collection of primitives | ||
1651 | * to render using the same vertex arrays. An index buffer is | ||
1652 | * optional. | ||
1653 | */ | ||
1654 | |||
1655 | typedef | ||
1656 | struct { | ||
1657 | /* | ||
1658 | * A range hint is an optional specification for the range of indices | ||
1659 | * in an SVGA3dArray that will be used. If 'last' is zero, it is assumed | ||
1660 | * that the entire array will be used. | ||
1661 | * | ||
1662 | * These are only hints. The SVGA3D device may use them for | ||
1663 | * performance optimization if possible, but it's also allowed to | ||
1664 | * ignore these values. | ||
1665 | */ | ||
1666 | uint32 first; | ||
1667 | uint32 last; | ||
1668 | } SVGA3dArrayRangeHint; | ||
1669 | |||
1670 | typedef | ||
1671 | struct { | ||
1672 | /* | ||
1673 | * Define the origin and shape of a vertex or index array. Both | ||
1674 | * 'offset' and 'stride' are in bytes. The provided surface will be | ||
1675 | * reinterpreted as a flat array of bytes in the same format used | ||
1676 | * by surface DMA operations. To avoid unnecessary conversions, the | ||
1677 | * surface should be created with the SVGA3D_BUFFER format. | ||
1678 | * | ||
1679 | * Index 0 in the array starts 'offset' bytes into the surface. | ||
1680 | * Index 1 begins at byte 'offset + stride', etc. Array indices may | ||
1681 | * not be negative. | ||
1682 | */ | ||
1683 | uint32 surfaceId; | ||
1684 | uint32 offset; | ||
1685 | uint32 stride; | ||
1686 | } SVGA3dArray; | ||
1687 | |||
1688 | typedef | ||
1689 | struct { | ||
1690 | /* | ||
1691 | * Describe a vertex array's data type, and define how it is to be | ||
1692 | * used by the fixed function pipeline or the vertex shader. It | ||
1693 | * isn't useful to have two VertexDecls with the same | ||
1694 | * VertexArrayIdentity in one draw call. | ||
1695 | */ | ||
1696 | SVGA3dDeclType type; | ||
1697 | SVGA3dDeclMethod method; | ||
1698 | SVGA3dDeclUsage usage; | ||
1699 | uint32 usageIndex; | ||
1700 | } SVGA3dVertexArrayIdentity; | ||
1701 | |||
1702 | typedef | ||
1703 | struct { | ||
1704 | SVGA3dVertexArrayIdentity identity; | ||
1705 | SVGA3dArray array; | ||
1706 | SVGA3dArrayRangeHint rangeHint; | ||
1707 | } SVGA3dVertexDecl; | ||
1708 | |||
1709 | typedef | ||
1710 | struct { | ||
1711 | /* | ||
1712 | * Define a group of primitives to render, from sequential indices. | ||
1713 | * | ||
1714 | * The value of 'primitiveType' and 'primitiveCount' imply the | ||
1715 | * total number of vertices that will be rendered. | ||
1716 | */ | ||
1717 | SVGA3dPrimitiveType primType; | ||
1718 | uint32 primitiveCount; | ||
1719 | |||
1720 | /* | ||
1721 | * Optional index buffer. If indexArray.surfaceId is | ||
1722 | * SVGA3D_INVALID_ID, we render without an index buffer. Rendering | ||
1723 | * without an index buffer is identical to rendering with an index | ||
1724 | * buffer containing the sequence [0, 1, 2, 3, ...]. | ||
1725 | * | ||
1726 | * If an index buffer is in use, indexWidth specifies the width in | ||
1727 | * bytes of each index value. It must be less than or equal to | ||
1728 | * indexArray.stride. | ||
1729 | * | ||
1730 | * (Currently, the SVGA3D device requires index buffers to be tightly | ||
1731 | * packed. In other words, indexWidth == indexArray.stride) | ||
1732 | */ | ||
1733 | SVGA3dArray indexArray; | ||
1734 | uint32 indexWidth; | ||
1735 | |||
1736 | /* | ||
1737 | * Optional index bias. This number is added to all indices from | ||
1738 | * indexArray before they are used as vertex array indices. This | ||
1739 | * can be used in multiple ways: | ||
1740 | * | ||
1741 | * - When not using an indexArray, this bias can be used to | ||
1742 | * specify where in the vertex arrays to begin rendering. | ||
1743 | * | ||
1744 | * - A positive number here is equivalent to increasing the | ||
1745 | * offset in each vertex array. | ||
1746 | * | ||
1747 | * - A negative number can be used to render using a small | ||
1748 | * vertex array and an index buffer that contains large | ||
1749 | * values. This may be used by some applications that | ||
1750 | * crop a vertex buffer without modifying their index | ||
1751 | * buffer. | ||
1752 | * | ||
1753 | * Note that rendering with a negative bias value may be slower and | ||
1754 | * use more memory than rendering with a positive or zero bias. | ||
1755 | */ | ||
1756 | int32 indexBias; | ||
1757 | } SVGA3dPrimitiveRange; | ||
1758 | |||
1759 | typedef | ||
1760 | struct { | ||
1761 | uint32 cid; | ||
1762 | uint32 numVertexDecls; | ||
1763 | uint32 numRanges; | ||
1764 | |||
1765 | /* | ||
1766 | * There are two variable size arrays after the | ||
1767 | * SVGA3dCmdDrawPrimitives structure. In order, | ||
1768 | * they are: | ||
1769 | * | ||
1770 | * 1. SVGA3dVertexDecl, quantity 'numVertexDecls', but no more than | ||
1771 | * SVGA3D_MAX_VERTEX_ARRAYS; | ||
1772 | * 2. SVGA3dPrimitiveRange, quantity 'numRanges', but no more than | ||
1773 | * SVGA3D_MAX_DRAW_PRIMITIVE_RANGES; | ||
1774 | * 3. Optionally, SVGA3dVertexDivisor, quantity 'numVertexDecls' (contains | ||
1775 | * the frequency divisor for the corresponding vertex decl). | ||
1776 | */ | ||
1777 | } SVGA3dCmdDrawPrimitives; /* SVGA_3D_CMD_DRAWPRIMITIVES */ | ||
1778 | |||
1779 | typedef | ||
1780 | struct { | ||
1781 | uint32 stage; | ||
1782 | SVGA3dTextureStateName name; | ||
1783 | union { | ||
1784 | uint32 value; | ||
1785 | float floatValue; | ||
1786 | }; | ||
1787 | } SVGA3dTextureState; | ||
1788 | |||
1789 | typedef | ||
1790 | struct { | ||
1791 | uint32 cid; | ||
1792 | /* Followed by variable number of SVGA3dTextureState structures */ | ||
1793 | } SVGA3dCmdSetTextureState; /* SVGA_3D_CMD_SETTEXTURESTATE */ | ||
1794 | |||
1795 | typedef | ||
1796 | struct { | ||
1797 | uint32 cid; | ||
1798 | SVGA3dTransformType type; | ||
1799 | float matrix[16]; | ||
1800 | } SVGA3dCmdSetTransform; /* SVGA_3D_CMD_SETTRANSFORM */ | ||
1801 | |||
1802 | typedef | ||
1803 | struct { | ||
1804 | float min; | ||
1805 | float max; | ||
1806 | } SVGA3dZRange; | ||
1807 | |||
1808 | typedef | ||
1809 | struct { | ||
1810 | uint32 cid; | ||
1811 | SVGA3dZRange zRange; | ||
1812 | } SVGA3dCmdSetZRange; /* SVGA_3D_CMD_SETZRANGE */ | ||
1813 | |||
1814 | typedef | ||
1815 | struct { | ||
1816 | float diffuse[4]; | ||
1817 | float ambient[4]; | ||
1818 | float specular[4]; | ||
1819 | float emissive[4]; | ||
1820 | float shininess; | ||
1821 | } SVGA3dMaterial; | ||
1822 | |||
1823 | typedef | ||
1824 | struct { | ||
1825 | uint32 cid; | ||
1826 | SVGA3dFace face; | ||
1827 | SVGA3dMaterial material; | ||
1828 | } SVGA3dCmdSetMaterial; /* SVGA_3D_CMD_SETMATERIAL */ | ||
1829 | |||
1830 | typedef | ||
1831 | struct { | ||
1832 | uint32 cid; | ||
1833 | uint32 index; | ||
1834 | SVGA3dLightData data; | ||
1835 | } SVGA3dCmdSetLightData; /* SVGA_3D_CMD_SETLIGHTDATA */ | ||
1836 | |||
1837 | typedef | ||
1838 | struct { | ||
1839 | uint32 cid; | ||
1840 | uint32 index; | ||
1841 | uint32 enabled; | ||
1842 | } SVGA3dCmdSetLightEnabled; /* SVGA_3D_CMD_SETLIGHTENABLED */ | ||
1843 | |||
1844 | typedef | ||
1845 | struct { | ||
1846 | uint32 cid; | ||
1847 | SVGA3dRect rect; | ||
1848 | } SVGA3dCmdSetViewport; /* SVGA_3D_CMD_SETVIEWPORT */ | ||
1849 | |||
1850 | typedef | ||
1851 | struct { | ||
1852 | uint32 cid; | ||
1853 | SVGA3dRect rect; | ||
1854 | } SVGA3dCmdSetScissorRect; /* SVGA_3D_CMD_SETSCISSORRECT */ | ||
1855 | |||
1856 | typedef | ||
1857 | struct { | ||
1858 | uint32 cid; | ||
1859 | uint32 index; | ||
1860 | float plane[4]; | ||
1861 | } SVGA3dCmdSetClipPlane; /* SVGA_3D_CMD_SETCLIPPLANE */ | ||
1862 | |||
1863 | typedef | ||
1864 | struct { | ||
1865 | uint32 cid; | ||
1866 | uint32 shid; | ||
1867 | SVGA3dShaderType type; | ||
1868 | /* Followed by variable number of DWORDs for shader bycode */ | ||
1869 | } SVGA3dCmdDefineShader; /* SVGA_3D_CMD_SHADER_DEFINE */ | ||
1870 | |||
1871 | typedef | ||
1872 | struct { | ||
1873 | uint32 cid; | ||
1874 | uint32 shid; | ||
1875 | SVGA3dShaderType type; | ||
1876 | } SVGA3dCmdDestroyShader; /* SVGA_3D_CMD_SHADER_DESTROY */ | ||
1877 | |||
1878 | typedef | ||
1879 | struct { | ||
1880 | uint32 cid; | ||
1881 | uint32 reg; /* register number */ | ||
1882 | SVGA3dShaderType type; | ||
1883 | SVGA3dShaderConstType ctype; | ||
1884 | uint32 values[4]; | ||
1885 | } SVGA3dCmdSetShaderConst; /* SVGA_3D_CMD_SET_SHADER_CONST */ | ||
1886 | |||
1887 | typedef | ||
1888 | struct { | ||
1889 | uint32 cid; | ||
1890 | SVGA3dShaderType type; | ||
1891 | uint32 shid; | ||
1892 | } SVGA3dCmdSetShader; /* SVGA_3D_CMD_SET_SHADER */ | ||
1893 | |||
1894 | typedef | ||
1895 | struct { | ||
1896 | uint32 cid; | ||
1897 | SVGA3dQueryType type; | ||
1898 | } SVGA3dCmdBeginQuery; /* SVGA_3D_CMD_BEGIN_QUERY */ | ||
1899 | |||
1900 | typedef | ||
1901 | struct { | ||
1902 | uint32 cid; | ||
1903 | SVGA3dQueryType type; | ||
1904 | SVGAGuestPtr guestResult; /* Points to an SVGA3dQueryResult structure */ | ||
1905 | } SVGA3dCmdEndQuery; /* SVGA_3D_CMD_END_QUERY */ | ||
1906 | |||
1907 | typedef | ||
1908 | struct { | ||
1909 | uint32 cid; /* Same parameters passed to END_QUERY */ | ||
1910 | SVGA3dQueryType type; | ||
1911 | SVGAGuestPtr guestResult; | ||
1912 | } SVGA3dCmdWaitForQuery; /* SVGA_3D_CMD_WAIT_FOR_QUERY */ | ||
1913 | |||
1914 | typedef | ||
1915 | struct { | ||
1916 | uint32 totalSize; /* Set by guest before query is ended. */ | ||
1917 | SVGA3dQueryState state; /* Set by host or guest. See SVGA3dQueryState. */ | ||
1918 | union { /* Set by host on exit from PENDING state */ | ||
1919 | uint32 result32; | ||
1920 | }; | ||
1921 | } SVGA3dQueryResult; | ||
1922 | |||
1923 | /* | ||
1924 | * SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN -- | ||
1925 | * | ||
1926 | * This is a blit from an SVGA3D surface to a Screen Object. Just | ||
1927 | * like GMR-to-screen blits, this blit may be directed at a | ||
1928 | * specific screen or to the virtual coordinate space. | ||
1929 | * | ||
1930 | * The blit copies from a rectangular region of an SVGA3D surface | ||
1931 | * image to a rectangular region of a screen or screens. | ||
1932 | * | ||
1933 | * This command takes an optional variable-length list of clipping | ||
1934 | * rectangles after the body of the command. If no rectangles are | ||
1935 | * specified, there is no clipping region. The entire destRect is | ||
1936 | * drawn to. If one or more rectangles are included, they describe | ||
1937 | * a clipping region. The clip rectangle coordinates are measured | ||
1938 | * relative to the top-left corner of destRect. | ||
1939 | * | ||
1940 | * This clipping region serves multiple purposes: | ||
1941 | * | ||
1942 | * - It can be used to perform an irregularly shaped blit more | ||
1943 | * efficiently than by issuing many separate blit commands. | ||
1944 | * | ||
1945 | * - It is equivalent to allowing blits with non-integer | ||
1946 | * source coordinates. You could blit just one half-pixel | ||
1947 | * of a source, for example, by specifying a larger | ||
1948 | * destination rectangle than you need, then removing | ||
1949 | * part of it using a clip rectangle. | ||
1950 | * | ||
1951 | * Availability: | ||
1952 | * SVGA_FIFO_CAP_SCREEN_OBJECT | ||
1953 | * | ||
1954 | * Limitations: | ||
1955 | * | ||
1956 | * - Currently, no backend supports blits from a mipmap or face | ||
1957 | * other than the first one. | ||
1958 | */ | ||
1959 | |||
1960 | typedef | ||
1961 | struct { | ||
1962 | SVGA3dSurfaceImageId srcImage; | ||
1963 | SVGASignedRect srcRect; | ||
1964 | uint32 destScreenId; /* Screen ID or SVGA_ID_INVALID for virt. coords */ | ||
1965 | SVGASignedRect destRect; /* Supports scaling if src/rest different size */ | ||
1966 | /* Clipping: zero or more SVGASignedRects follow */ | ||
1967 | } SVGA3dCmdBlitSurfaceToScreen; /* SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN */ | ||
1968 | |||
1969 | typedef | ||
1970 | struct { | ||
1971 | uint32 sid; | ||
1972 | SVGA3dTextureFilter filter; | ||
1973 | } SVGA3dCmdGenerateMipmaps; /* SVGA_3D_CMD_GENERATE_MIPMAPS */ | ||
1974 | |||
1975 | |||
1976 | /* | ||
1977 | * Guest-backed surface definitions. | ||
1978 | */ | ||
1979 | |||
1980 | typedef enum SVGAMobFormat { | ||
1981 | SVGA3D_MOBFMT_INVALID = SVGA3D_INVALID_ID, | ||
1982 | SVGA3D_MOBFMT_PTDEPTH_0 = 0, | ||
1983 | SVGA3D_MOBFMT_PTDEPTH_1 = 1, | ||
1984 | SVGA3D_MOBFMT_PTDEPTH_2 = 2, | ||
1985 | SVGA3D_MOBFMT_RANGE = 3, | ||
1986 | SVGA3D_MOBFMT_PTDEPTH64_0 = 4, | ||
1987 | SVGA3D_MOBFMT_PTDEPTH64_1 = 5, | ||
1988 | SVGA3D_MOBFMT_PTDEPTH64_2 = 6, | ||
1989 | SVGA3D_MOBFMT_MAX, | ||
1990 | } SVGAMobFormat; | ||
1991 | |||
1992 | /* | ||
1993 | * Sizes of opaque types. | ||
1994 | */ | ||
1995 | |||
1996 | #define SVGA3D_OTABLE_MOB_ENTRY_SIZE 16 | ||
1997 | #define SVGA3D_OTABLE_CONTEXT_ENTRY_SIZE 8 | ||
1998 | #define SVGA3D_OTABLE_SURFACE_ENTRY_SIZE 64 | ||
1999 | #define SVGA3D_OTABLE_SHADER_ENTRY_SIZE 16 | ||
2000 | #define SVGA3D_OTABLE_SCREEN_TARGET_ENTRY_SIZE 64 | ||
2001 | #define SVGA3D_CONTEXT_DATA_SIZE 16384 | ||
2002 | |||
2003 | /* | ||
2004 | * SVGA3dCmdSetOTableBase -- | ||
2005 | * | ||
2006 | * This command allows the guest to specify the base PPN of the | ||
2007 | * specified object table. | ||
2008 | */ | ||
2009 | |||
2010 | typedef enum { | ||
2011 | SVGA_OTABLE_MOB = 0, | ||
2012 | SVGA_OTABLE_MIN = 0, | ||
2013 | SVGA_OTABLE_SURFACE = 1, | ||
2014 | SVGA_OTABLE_CONTEXT = 2, | ||
2015 | SVGA_OTABLE_SHADER = 3, | ||
2016 | SVGA_OTABLE_SCREEN_TARGET = 4, | ||
2017 | SVGA_OTABLE_DX9_MAX = 5, | ||
2018 | SVGA_OTABLE_MAX = 8 | ||
2019 | } SVGAOTableType; | ||
2020 | |||
2021 | typedef | ||
2022 | struct { | ||
2023 | SVGAOTableType type; | ||
2024 | PPN baseAddress; | ||
2025 | uint32 sizeInBytes; | ||
2026 | uint32 validSizeInBytes; | ||
2027 | SVGAMobFormat ptDepth; | ||
2028 | } __packed | ||
2029 | SVGA3dCmdSetOTableBase; /* SVGA_3D_CMD_SET_OTABLE_BASE */ | ||
2030 | |||
2031 | typedef | ||
2032 | struct { | ||
2033 | SVGAOTableType type; | ||
2034 | PPN64 baseAddress; | ||
2035 | uint32 sizeInBytes; | ||
2036 | uint32 validSizeInBytes; | ||
2037 | SVGAMobFormat ptDepth; | ||
2038 | } __packed | ||
2039 | SVGA3dCmdSetOTableBase64; /* SVGA_3D_CMD_SET_OTABLE_BASE64 */ | ||
2040 | |||
2041 | typedef | ||
2042 | struct { | ||
2043 | SVGAOTableType type; | ||
2044 | } __packed | ||
2045 | SVGA3dCmdReadbackOTable; /* SVGA_3D_CMD_READBACK_OTABLE */ | ||
2046 | |||
2047 | /* | ||
2048 | * Define a memory object (Mob) in the OTable. | ||
2049 | */ | ||
2050 | |||
2051 | typedef | ||
2052 | struct SVGA3dCmdDefineGBMob { | ||
2053 | SVGAMobId mobid; | ||
2054 | SVGAMobFormat ptDepth; | ||
2055 | PPN base; | ||
2056 | uint32 sizeInBytes; | ||
2057 | } __packed | ||
2058 | SVGA3dCmdDefineGBMob; /* SVGA_3D_CMD_DEFINE_GB_MOB */ | ||
2059 | |||
2060 | |||
2061 | /* | ||
2062 | * Destroys an object in the OTable. | ||
2063 | */ | ||
2064 | |||
2065 | typedef | ||
2066 | struct SVGA3dCmdDestroyGBMob { | ||
2067 | SVGAMobId mobid; | ||
2068 | } __packed | ||
2069 | SVGA3dCmdDestroyGBMob; /* SVGA_3D_CMD_DESTROY_GB_MOB */ | ||
2070 | |||
2071 | /* | ||
2072 | * Redefine an object in the OTable. | ||
2073 | */ | ||
2074 | |||
2075 | typedef | ||
2076 | struct SVGA3dCmdRedefineGBMob { | ||
2077 | SVGAMobId mobid; | ||
2078 | SVGAMobFormat ptDepth; | ||
2079 | PPN base; | ||
2080 | uint32 sizeInBytes; | ||
2081 | } __packed | ||
2082 | SVGA3dCmdRedefineGBMob; /* SVGA_3D_CMD_REDEFINE_GB_MOB */ | ||
2083 | |||
2084 | /* | ||
2085 | * Define a memory object (Mob) in the OTable with a PPN64 base. | ||
2086 | */ | ||
2087 | |||
2088 | typedef | ||
2089 | struct SVGA3dCmdDefineGBMob64 { | ||
2090 | SVGAMobId mobid; | ||
2091 | SVGAMobFormat ptDepth; | ||
2092 | PPN64 base; | ||
2093 | uint32 sizeInBytes; | ||
2094 | } __packed | ||
2095 | SVGA3dCmdDefineGBMob64; /* SVGA_3D_CMD_DEFINE_GB_MOB64 */ | ||
2096 | |||
2097 | /* | ||
2098 | * Redefine an object in the OTable with PPN64 base. | ||
2099 | */ | ||
2100 | |||
2101 | typedef | ||
2102 | struct SVGA3dCmdRedefineGBMob64 { | ||
2103 | SVGAMobId mobid; | ||
2104 | SVGAMobFormat ptDepth; | ||
2105 | PPN64 base; | ||
2106 | uint32 sizeInBytes; | ||
2107 | } __packed | ||
2108 | SVGA3dCmdRedefineGBMob64; /* SVGA_3D_CMD_REDEFINE_GB_MOB64 */ | ||
2109 | |||
2110 | /* | ||
2111 | * Notification that the page tables have been modified. | ||
2112 | */ | ||
2113 | |||
2114 | typedef | ||
2115 | struct SVGA3dCmdUpdateGBMobMapping { | ||
2116 | SVGAMobId mobid; | ||
2117 | } __packed | ||
2118 | SVGA3dCmdUpdateGBMobMapping; /* SVGA_3D_CMD_UPDATE_GB_MOB_MAPPING */ | ||
2119 | |||
2120 | /* | ||
2121 | * Define a guest-backed surface. | ||
2122 | */ | ||
2123 | |||
2124 | typedef | ||
2125 | struct SVGA3dCmdDefineGBSurface { | ||
2126 | uint32 sid; | ||
2127 | SVGA3dSurfaceFlags surfaceFlags; | ||
2128 | SVGA3dSurfaceFormat format; | ||
2129 | uint32 numMipLevels; | ||
2130 | uint32 multisampleCount; | ||
2131 | SVGA3dTextureFilter autogenFilter; | ||
2132 | SVGA3dSize size; | ||
2133 | } __packed | ||
2134 | SVGA3dCmdDefineGBSurface; /* SVGA_3D_CMD_DEFINE_GB_SURFACE */ | ||
2135 | |||
2136 | /* | ||
2137 | * Destroy a guest-backed surface. | ||
2138 | */ | ||
2139 | |||
2140 | typedef | ||
2141 | struct SVGA3dCmdDestroyGBSurface { | ||
2142 | uint32 sid; | ||
2143 | } __packed | ||
2144 | SVGA3dCmdDestroyGBSurface; /* SVGA_3D_CMD_DESTROY_GB_SURFACE */ | ||
2145 | |||
2146 | /* | ||
2147 | * Bind a guest-backed surface to an object. | ||
2148 | */ | ||
2149 | |||
2150 | typedef | ||
2151 | struct SVGA3dCmdBindGBSurface { | ||
2152 | uint32 sid; | ||
2153 | SVGAMobId mobid; | ||
2154 | } __packed | ||
2155 | SVGA3dCmdBindGBSurface; /* SVGA_3D_CMD_BIND_GB_SURFACE */ | ||
2156 | |||
2157 | /* | ||
2158 | * Conditionally bind a mob to a guest backed surface if testMobid | ||
2159 | * matches the currently bound mob. Optionally issue a readback on | ||
2160 | * the surface while it is still bound to the old mobid if the mobid | ||
2161 | * is changed by this command. | ||
2162 | */ | ||
2163 | |||
2164 | #define SVGA3D_COND_BIND_GB_SURFACE_FLAG_READBACK (1 << 0) | ||
2165 | |||
2166 | typedef | ||
2167 | struct{ | ||
2168 | uint32 sid; | ||
2169 | SVGAMobId testMobid; | ||
2170 | SVGAMobId mobid; | ||
2171 | uint32 flags; | ||
2172 | } __packed | ||
2173 | SVGA3dCmdCondBindGBSurface; /* SVGA_3D_CMD_COND_BIND_GB_SURFACE */ | ||
2174 | |||
2175 | /* | ||
2176 | * Update an image in a guest-backed surface. | ||
2177 | * (Inform the device that the guest-contents have been updated.) | ||
2178 | */ | ||
2179 | |||
2180 | typedef | ||
2181 | struct SVGA3dCmdUpdateGBImage { | ||
2182 | SVGA3dSurfaceImageId image; | ||
2183 | SVGA3dBox box; | ||
2184 | } __packed | ||
2185 | SVGA3dCmdUpdateGBImage; /* SVGA_3D_CMD_UPDATE_GB_IMAGE */ | ||
2186 | |||
2187 | /* | ||
2188 | * Update an entire guest-backed surface. | ||
2189 | * (Inform the device that the guest-contents have been updated.) | ||
2190 | */ | ||
2191 | |||
2192 | typedef | ||
2193 | struct SVGA3dCmdUpdateGBSurface { | ||
2194 | uint32 sid; | ||
2195 | } __packed | ||
2196 | SVGA3dCmdUpdateGBSurface; /* SVGA_3D_CMD_UPDATE_GB_SURFACE */ | ||
2197 | |||
2198 | /* | ||
2199 | * Readback an image in a guest-backed surface. | ||
2200 | * (Request the device to flush the dirty contents into the guest.) | ||
2201 | */ | ||
2202 | |||
2203 | typedef | ||
2204 | struct SVGA3dCmdReadbackGBImage { | ||
2205 | SVGA3dSurfaceImageId image; | ||
2206 | } __packed | ||
2207 | SVGA3dCmdReadbackGBImage; /* SVGA_3D_CMD_READBACK_GB_IMAGE*/ | ||
2208 | |||
2209 | /* | ||
2210 | * Readback an entire guest-backed surface. | ||
2211 | * (Request the device to flush the dirty contents into the guest.) | ||
2212 | */ | ||
2213 | |||
2214 | typedef | ||
2215 | struct SVGA3dCmdReadbackGBSurface { | ||
2216 | uint32 sid; | ||
2217 | } __packed | ||
2218 | SVGA3dCmdReadbackGBSurface; /* SVGA_3D_CMD_READBACK_GB_SURFACE */ | ||
2219 | |||
2220 | /* | ||
2221 | * Readback a sub rect of an image in a guest-backed surface. After | ||
2222 | * issuing this command the driver is required to issue an update call | ||
2223 | * of the same region before issuing any other commands that reference | ||
2224 | * this surface or rendering is not guaranteed. | ||
2225 | */ | ||
2226 | |||
2227 | typedef | ||
2228 | struct SVGA3dCmdReadbackGBImagePartial { | ||
2229 | SVGA3dSurfaceImageId image; | ||
2230 | SVGA3dBox box; | ||
2231 | uint32 invertBox; | ||
2232 | } __packed | ||
2233 | SVGA3dCmdReadbackGBImagePartial; /* SVGA_3D_CMD_READBACK_GB_IMAGE_PARTIAL */ | ||
2234 | |||
2235 | /* | ||
2236 | * Invalidate an image in a guest-backed surface. | ||
2237 | * (Notify the device that the contents can be lost.) | ||
2238 | */ | ||
2239 | |||
2240 | typedef | ||
2241 | struct SVGA3dCmdInvalidateGBImage { | ||
2242 | SVGA3dSurfaceImageId image; | ||
2243 | } __packed | ||
2244 | SVGA3dCmdInvalidateGBImage; /* SVGA_3D_CMD_INVALIDATE_GB_IMAGE */ | ||
2245 | |||
2246 | /* | ||
2247 | * Invalidate an entire guest-backed surface. | ||
2248 | * (Notify the device that the contents if all images can be lost.) | ||
2249 | */ | ||
2250 | |||
2251 | typedef | ||
2252 | struct SVGA3dCmdInvalidateGBSurface { | ||
2253 | uint32 sid; | ||
2254 | } __packed | ||
2255 | SVGA3dCmdInvalidateGBSurface; /* SVGA_3D_CMD_INVALIDATE_GB_SURFACE */ | ||
2256 | |||
2257 | /* | ||
2258 | * Invalidate a sub rect of an image in a guest-backed surface. After | ||
2259 | * issuing this command the driver is required to issue an update call | ||
2260 | * of the same region before issuing any other commands that reference | ||
2261 | * this surface or rendering is not guaranteed. | ||
2262 | */ | ||
2263 | |||
2264 | typedef | ||
2265 | struct SVGA3dCmdInvalidateGBImagePartial { | ||
2266 | SVGA3dSurfaceImageId image; | ||
2267 | SVGA3dBox box; | ||
2268 | uint32 invertBox; | ||
2269 | } __packed | ||
2270 | SVGA3dCmdInvalidateGBImagePartial; /* SVGA_3D_CMD_INVALIDATE_GB_IMAGE_PARTIAL */ | ||
2271 | |||
2272 | /* | ||
2273 | * Define a guest-backed context. | ||
2274 | */ | ||
2275 | |||
2276 | typedef | ||
2277 | struct SVGA3dCmdDefineGBContext { | ||
2278 | uint32 cid; | ||
2279 | } __packed | ||
2280 | SVGA3dCmdDefineGBContext; /* SVGA_3D_CMD_DEFINE_GB_CONTEXT */ | ||
2281 | |||
2282 | /* | ||
2283 | * Destroy a guest-backed context. | ||
2284 | */ | ||
2285 | |||
2286 | typedef | ||
2287 | struct SVGA3dCmdDestroyGBContext { | ||
2288 | uint32 cid; | ||
2289 | } __packed | ||
2290 | SVGA3dCmdDestroyGBContext; /* SVGA_3D_CMD_DESTROY_GB_CONTEXT */ | ||
2291 | |||
2292 | /* | ||
2293 | * Bind a guest-backed context. | ||
2294 | * | ||
2295 | * validContents should be set to 0 for new contexts, | ||
2296 | * and 1 if this is an old context which is getting paged | ||
2297 | * back on to the device. | ||
2298 | * | ||
2299 | * For new contexts, it is recommended that the driver | ||
2300 | * issue commands to initialize all interesting state | ||
2301 | * prior to rendering. | ||
2302 | */ | ||
2303 | |||
2304 | typedef | ||
2305 | struct SVGA3dCmdBindGBContext { | ||
2306 | uint32 cid; | ||
2307 | SVGAMobId mobid; | ||
2308 | uint32 validContents; | ||
2309 | } __packed | ||
2310 | SVGA3dCmdBindGBContext; /* SVGA_3D_CMD_BIND_GB_CONTEXT */ | ||
2311 | |||
2312 | /* | ||
2313 | * Readback a guest-backed context. | ||
2314 | * (Request that the device flush the contents back into guest memory.) | ||
2315 | */ | ||
2316 | |||
2317 | typedef | ||
2318 | struct SVGA3dCmdReadbackGBContext { | ||
2319 | uint32 cid; | ||
2320 | } __packed | ||
2321 | SVGA3dCmdReadbackGBContext; /* SVGA_3D_CMD_READBACK_GB_CONTEXT */ | ||
2322 | |||
2323 | /* | ||
2324 | * Invalidate a guest-backed context. | ||
2325 | */ | ||
2326 | typedef | ||
2327 | struct SVGA3dCmdInvalidateGBContext { | ||
2328 | uint32 cid; | ||
2329 | } __packed | ||
2330 | SVGA3dCmdInvalidateGBContext; /* SVGA_3D_CMD_INVALIDATE_GB_CONTEXT */ | ||
2331 | |||
2332 | /* | ||
2333 | * Define a guest-backed shader. | ||
2334 | */ | ||
2335 | |||
2336 | typedef | ||
2337 | struct SVGA3dCmdDefineGBShader { | ||
2338 | uint32 shid; | ||
2339 | SVGA3dShaderType type; | ||
2340 | uint32 sizeInBytes; | ||
2341 | } __packed | ||
2342 | SVGA3dCmdDefineGBShader; /* SVGA_3D_CMD_DEFINE_GB_SHADER */ | ||
2343 | |||
2344 | /* | ||
2345 | * Bind a guest-backed shader. | ||
2346 | */ | ||
2347 | |||
2348 | typedef struct SVGA3dCmdBindGBShader { | ||
2349 | uint32 shid; | ||
2350 | SVGAMobId mobid; | ||
2351 | uint32 offsetInBytes; | ||
2352 | } __packed | ||
2353 | SVGA3dCmdBindGBShader; /* SVGA_3D_CMD_BIND_GB_SHADER */ | ||
2354 | |||
2355 | /* | ||
2356 | * Destroy a guest-backed shader. | ||
2357 | */ | ||
2358 | |||
2359 | typedef struct SVGA3dCmdDestroyGBShader { | ||
2360 | uint32 shid; | ||
2361 | } __packed | ||
2362 | SVGA3dCmdDestroyGBShader; /* SVGA_3D_CMD_DESTROY_GB_SHADER */ | ||
2363 | |||
2364 | typedef | ||
2365 | struct { | ||
2366 | uint32 cid; | ||
2367 | uint32 regStart; | ||
2368 | SVGA3dShaderType shaderType; | ||
2369 | SVGA3dShaderConstType constType; | ||
2370 | |||
2371 | /* | ||
2372 | * Followed by a variable number of shader constants. | ||
2373 | * | ||
2374 | * Note that FLOAT and INT constants are 4-dwords in length, while | ||
2375 | * BOOL constants are 1-dword in length. | ||
2376 | */ | ||
2377 | } __packed | ||
2378 | SVGA3dCmdSetGBShaderConstInline; | ||
2379 | /* SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE */ | ||
2380 | |||
2381 | typedef | ||
2382 | struct { | ||
2383 | uint32 cid; | ||
2384 | SVGA3dQueryType type; | ||
2385 | } __packed | ||
2386 | SVGA3dCmdBeginGBQuery; /* SVGA_3D_CMD_BEGIN_GB_QUERY */ | ||
2387 | |||
2388 | typedef | ||
2389 | struct { | ||
2390 | uint32 cid; | ||
2391 | SVGA3dQueryType type; | ||
2392 | SVGAMobId mobid; | ||
2393 | uint32 offset; | ||
2394 | } __packed | ||
2395 | SVGA3dCmdEndGBQuery; /* SVGA_3D_CMD_END_GB_QUERY */ | ||
2396 | |||
2397 | |||
2398 | /* | ||
2399 | * SVGA_3D_CMD_WAIT_FOR_GB_QUERY -- | ||
2400 | * | ||
2401 | * The semantics of this command are identical to the | ||
2402 | * SVGA_3D_CMD_WAIT_FOR_QUERY except that the results are written | ||
2403 | * to a Mob instead of a GMR. | ||
2404 | */ | ||
2405 | |||
2406 | typedef | ||
2407 | struct { | ||
2408 | uint32 cid; | ||
2409 | SVGA3dQueryType type; | ||
2410 | SVGAMobId mobid; | ||
2411 | uint32 offset; | ||
2412 | } __packed | ||
2413 | SVGA3dCmdWaitForGBQuery; /* SVGA_3D_CMD_WAIT_FOR_GB_QUERY */ | ||
2414 | |||
2415 | typedef | ||
2416 | struct { | ||
2417 | SVGAMobId mobid; | ||
2418 | uint32 fbOffset; | ||
2419 | uint32 initalized; | ||
2420 | } __packed | ||
2421 | SVGA3dCmdEnableGart; /* SVGA_3D_CMD_ENABLE_GART */ | ||
2422 | |||
2423 | typedef | ||
2424 | struct { | ||
2425 | SVGAMobId mobid; | ||
2426 | uint32 gartOffset; | ||
2427 | } __packed | ||
2428 | SVGA3dCmdMapMobIntoGart; /* SVGA_3D_CMD_MAP_MOB_INTO_GART */ | ||
2429 | |||
2430 | |||
2431 | typedef | ||
2432 | struct { | ||
2433 | uint32 gartOffset; | ||
2434 | uint32 numPages; | ||
2435 | } __packed | ||
2436 | SVGA3dCmdUnmapGartRange; /* SVGA_3D_CMD_UNMAP_GART_RANGE */ | ||
2437 | |||
2438 | |||
2439 | /* | ||
2440 | * Screen Targets | ||
2441 | */ | ||
2442 | #define SVGA_STFLAG_PRIMARY (1 << 0) | ||
2443 | |||
2444 | typedef | ||
2445 | struct { | ||
2446 | uint32 stid; | ||
2447 | uint32 width; | ||
2448 | uint32 height; | ||
2449 | int32 xRoot; | ||
2450 | int32 yRoot; | ||
2451 | uint32 flags; | ||
2452 | uint32 dpi; | ||
2453 | } __packed | ||
2454 | SVGA3dCmdDefineGBScreenTarget; /* SVGA_3D_CMD_DEFINE_GB_SCREENTARGET */ | ||
2455 | |||
2456 | typedef | ||
2457 | struct { | ||
2458 | uint32 stid; | ||
2459 | } __packed | ||
2460 | SVGA3dCmdDestroyGBScreenTarget; /* SVGA_3D_CMD_DESTROY_GB_SCREENTARGET */ | ||
2461 | |||
2462 | typedef | ||
2463 | struct { | ||
2464 | uint32 stid; | ||
2465 | SVGA3dSurfaceImageId image; | ||
2466 | } __packed | ||
2467 | SVGA3dCmdBindGBScreenTarget; /* SVGA_3D_CMD_BIND_GB_SCREENTARGET */ | ||
2468 | |||
2469 | typedef | ||
2470 | struct { | ||
2471 | uint32 stid; | ||
2472 | SVGA3dRect rect; | ||
2473 | } __packed | ||
2474 | SVGA3dCmdUpdateGBScreenTarget; /* SVGA_3D_CMD_UPDATE_GB_SCREENTARGET */ | ||
2475 | |||
2476 | /* | ||
2477 | * Capability query index. | ||
2478 | * | ||
2479 | * Notes: | ||
2480 | * | ||
2481 | * 1. SVGA3D_DEVCAP_MAX_TEXTURES reflects the maximum number of | ||
2482 | * fixed-function texture units available. Each of these units | ||
2483 | * work in both FFP and Shader modes, and they support texture | ||
2484 | * transforms and texture coordinates. The host may have additional | ||
2485 | * texture image units that are only usable with shaders. | ||
2486 | * | ||
2487 | * 2. The BUFFER_FORMAT capabilities are deprecated, and they always | ||
2488 | * return TRUE. Even on physical hardware that does not support | ||
2489 | * these formats natively, the SVGA3D device will provide an emulation | ||
2490 | * which should be invisible to the guest OS. | ||
2491 | * | ||
2492 | * In general, the SVGA3D device should support any operation on | ||
2493 | * any surface format, it just may perform some of these | ||
2494 | * operations in software depending on the capabilities of the | ||
2495 | * available physical hardware. | ||
2496 | * | ||
2497 | * XXX: In the future, we will add capabilities that describe in | ||
2498 | * detail what formats are supported in hardware for what kinds | ||
2499 | * of operations. | ||
2500 | */ | ||
2501 | |||
2502 | typedef enum { | ||
2503 | SVGA3D_DEVCAP_3D = 0, | ||
2504 | SVGA3D_DEVCAP_MAX_LIGHTS = 1, | ||
2505 | SVGA3D_DEVCAP_MAX_TEXTURES = 2, /* See note (1) */ | ||
2506 | SVGA3D_DEVCAP_MAX_CLIP_PLANES = 3, | ||
2507 | SVGA3D_DEVCAP_VERTEX_SHADER_VERSION = 4, | ||
2508 | SVGA3D_DEVCAP_VERTEX_SHADER = 5, | ||
2509 | SVGA3D_DEVCAP_FRAGMENT_SHADER_VERSION = 6, | ||
2510 | SVGA3D_DEVCAP_FRAGMENT_SHADER = 7, | ||
2511 | SVGA3D_DEVCAP_MAX_RENDER_TARGETS = 8, | ||
2512 | SVGA3D_DEVCAP_S23E8_TEXTURES = 9, | ||
2513 | SVGA3D_DEVCAP_S10E5_TEXTURES = 10, | ||
2514 | SVGA3D_DEVCAP_MAX_FIXED_VERTEXBLEND = 11, | ||
2515 | SVGA3D_DEVCAP_D16_BUFFER_FORMAT = 12, /* See note (2) */ | ||
2516 | SVGA3D_DEVCAP_D24S8_BUFFER_FORMAT = 13, /* See note (2) */ | ||
2517 | SVGA3D_DEVCAP_D24X8_BUFFER_FORMAT = 14, /* See note (2) */ | ||
2518 | SVGA3D_DEVCAP_QUERY_TYPES = 15, | ||
2519 | SVGA3D_DEVCAP_TEXTURE_GRADIENT_SAMPLING = 16, | ||
2520 | SVGA3D_DEVCAP_MAX_POINT_SIZE = 17, | ||
2521 | SVGA3D_DEVCAP_MAX_SHADER_TEXTURES = 18, | ||
2522 | SVGA3D_DEVCAP_MAX_TEXTURE_WIDTH = 19, | ||
2523 | SVGA3D_DEVCAP_MAX_TEXTURE_HEIGHT = 20, | ||
2524 | SVGA3D_DEVCAP_MAX_VOLUME_EXTENT = 21, | ||
2525 | SVGA3D_DEVCAP_MAX_TEXTURE_REPEAT = 22, | ||
2526 | SVGA3D_DEVCAP_MAX_TEXTURE_ASPECT_RATIO = 23, | ||
2527 | SVGA3D_DEVCAP_MAX_TEXTURE_ANISOTROPY = 24, | ||
2528 | SVGA3D_DEVCAP_MAX_PRIMITIVE_COUNT = 25, | ||
2529 | SVGA3D_DEVCAP_MAX_VERTEX_INDEX = 26, | ||
2530 | SVGA3D_DEVCAP_MAX_VERTEX_SHADER_INSTRUCTIONS = 27, | ||
2531 | SVGA3D_DEVCAP_MAX_FRAGMENT_SHADER_INSTRUCTIONS = 28, | ||
2532 | SVGA3D_DEVCAP_MAX_VERTEX_SHADER_TEMPS = 29, | ||
2533 | SVGA3D_DEVCAP_MAX_FRAGMENT_SHADER_TEMPS = 30, | ||
2534 | SVGA3D_DEVCAP_TEXTURE_OPS = 31, | ||
2535 | SVGA3D_DEVCAP_SURFACEFMT_X8R8G8B8 = 32, | ||
2536 | SVGA3D_DEVCAP_SURFACEFMT_A8R8G8B8 = 33, | ||
2537 | SVGA3D_DEVCAP_SURFACEFMT_A2R10G10B10 = 34, | ||
2538 | SVGA3D_DEVCAP_SURFACEFMT_X1R5G5B5 = 35, | ||
2539 | SVGA3D_DEVCAP_SURFACEFMT_A1R5G5B5 = 36, | ||
2540 | SVGA3D_DEVCAP_SURFACEFMT_A4R4G4B4 = 37, | ||
2541 | SVGA3D_DEVCAP_SURFACEFMT_R5G6B5 = 38, | ||
2542 | SVGA3D_DEVCAP_SURFACEFMT_LUMINANCE16 = 39, | ||
2543 | SVGA3D_DEVCAP_SURFACEFMT_LUMINANCE8_ALPHA8 = 40, | ||
2544 | SVGA3D_DEVCAP_SURFACEFMT_ALPHA8 = 41, | ||
2545 | SVGA3D_DEVCAP_SURFACEFMT_LUMINANCE8 = 42, | ||
2546 | SVGA3D_DEVCAP_SURFACEFMT_Z_D16 = 43, | ||
2547 | SVGA3D_DEVCAP_SURFACEFMT_Z_D24S8 = 44, | ||
2548 | SVGA3D_DEVCAP_SURFACEFMT_Z_D24X8 = 45, | ||
2549 | SVGA3D_DEVCAP_SURFACEFMT_DXT1 = 46, | ||
2550 | SVGA3D_DEVCAP_SURFACEFMT_DXT2 = 47, | ||
2551 | SVGA3D_DEVCAP_SURFACEFMT_DXT3 = 48, | ||
2552 | SVGA3D_DEVCAP_SURFACEFMT_DXT4 = 49, | ||
2553 | SVGA3D_DEVCAP_SURFACEFMT_DXT5 = 50, | ||
2554 | SVGA3D_DEVCAP_SURFACEFMT_BUMPX8L8V8U8 = 51, | ||
2555 | SVGA3D_DEVCAP_SURFACEFMT_A2W10V10U10 = 52, | ||
2556 | SVGA3D_DEVCAP_SURFACEFMT_BUMPU8V8 = 53, | ||
2557 | SVGA3D_DEVCAP_SURFACEFMT_Q8W8V8U8 = 54, | ||
2558 | SVGA3D_DEVCAP_SURFACEFMT_CxV8U8 = 55, | ||
2559 | SVGA3D_DEVCAP_SURFACEFMT_R_S10E5 = 56, | ||
2560 | SVGA3D_DEVCAP_SURFACEFMT_R_S23E8 = 57, | ||
2561 | SVGA3D_DEVCAP_SURFACEFMT_RG_S10E5 = 58, | ||
2562 | SVGA3D_DEVCAP_SURFACEFMT_RG_S23E8 = 59, | ||
2563 | SVGA3D_DEVCAP_SURFACEFMT_ARGB_S10E5 = 60, | ||
2564 | SVGA3D_DEVCAP_SURFACEFMT_ARGB_S23E8 = 61, | ||
2565 | SVGA3D_DEVCAP_MAX_VERTEX_SHADER_TEXTURES = 63, | ||
2566 | |||
2567 | /* | ||
2568 | * Note that MAX_SIMULTANEOUS_RENDER_TARGETS is a maximum count of color | ||
2569 | * render targets. This does no include the depth or stencil targets. | ||
2570 | */ | ||
2571 | SVGA3D_DEVCAP_MAX_SIMULTANEOUS_RENDER_TARGETS = 64, | ||
2572 | |||
2573 | SVGA3D_DEVCAP_SURFACEFMT_V16U16 = 65, | ||
2574 | SVGA3D_DEVCAP_SURFACEFMT_G16R16 = 66, | ||
2575 | SVGA3D_DEVCAP_SURFACEFMT_A16B16G16R16 = 67, | ||
2576 | SVGA3D_DEVCAP_SURFACEFMT_UYVY = 68, | ||
2577 | SVGA3D_DEVCAP_SURFACEFMT_YUY2 = 69, | ||
2578 | SVGA3D_DEVCAP_MULTISAMPLE_NONMASKABLESAMPLES = 70, | ||
2579 | SVGA3D_DEVCAP_MULTISAMPLE_MASKABLESAMPLES = 71, | ||
2580 | SVGA3D_DEVCAP_ALPHATOCOVERAGE = 72, | ||
2581 | SVGA3D_DEVCAP_SUPERSAMPLE = 73, | ||
2582 | SVGA3D_DEVCAP_AUTOGENMIPMAPS = 74, | ||
2583 | SVGA3D_DEVCAP_SURFACEFMT_NV12 = 75, | ||
2584 | SVGA3D_DEVCAP_SURFACEFMT_AYUV = 76, | ||
2585 | |||
2586 | /* | ||
2587 | * This is the maximum number of SVGA context IDs that the guest | ||
2588 | * can define using SVGA_3D_CMD_CONTEXT_DEFINE. | ||
2589 | */ | ||
2590 | SVGA3D_DEVCAP_MAX_CONTEXT_IDS = 77, | ||
2591 | |||
2592 | /* | ||
2593 | * This is the maximum number of SVGA surface IDs that the guest | ||
2594 | * can define using SVGA_3D_CMD_SURFACE_DEFINE*. | ||
2595 | */ | ||
2596 | SVGA3D_DEVCAP_MAX_SURFACE_IDS = 78, | ||
2597 | |||
2598 | SVGA3D_DEVCAP_SURFACEFMT_Z_DF16 = 79, | ||
2599 | SVGA3D_DEVCAP_SURFACEFMT_Z_DF24 = 80, | ||
2600 | SVGA3D_DEVCAP_SURFACEFMT_Z_D24S8_INT = 81, | ||
2601 | |||
2602 | SVGA3D_DEVCAP_SURFACEFMT_BC4_UNORM = 82, | ||
2603 | SVGA3D_DEVCAP_SURFACEFMT_BC5_UNORM = 83, | ||
2604 | |||
2605 | /* | ||
2606 | * Deprecated. | ||
2607 | */ | ||
2608 | SVGA3D_DEVCAP_VGPU10 = 84, | ||
2609 | |||
2610 | /* | ||
2611 | * This contains several SVGA_3D_CAPS_VIDEO_DECODE elements | ||
2612 | * ored together, one for every type of video decoding supported. | ||
2613 | */ | ||
2614 | SVGA3D_DEVCAP_VIDEO_DECODE = 85, | ||
2615 | |||
2616 | /* | ||
2617 | * This contains several SVGA_3D_CAPS_VIDEO_PROCESS elements | ||
2618 | * ored together, one for every type of video processing supported. | ||
2619 | */ | ||
2620 | SVGA3D_DEVCAP_VIDEO_PROCESS = 86, | ||
2621 | |||
2622 | SVGA3D_DEVCAP_LINE_AA = 87, /* boolean */ | ||
2623 | SVGA3D_DEVCAP_LINE_STIPPLE = 88, /* boolean */ | ||
2624 | SVGA3D_DEVCAP_MAX_LINE_WIDTH = 89, /* float */ | ||
2625 | SVGA3D_DEVCAP_MAX_AA_LINE_WIDTH = 90, /* float */ | ||
2626 | |||
2627 | SVGA3D_DEVCAP_SURFACEFMT_YV12 = 91, | ||
2628 | |||
2629 | /* | ||
2630 | * Does the host support the SVGA logic ops commands? | ||
2631 | */ | ||
2632 | SVGA3D_DEVCAP_LOGICOPS = 92, | ||
2633 | |||
2634 | /* | ||
2635 | * What support does the host have for screen targets? | ||
2636 | * | ||
2637 | * See the SVGA3D_SCREENTARGET_CAP bits below. | ||
2638 | */ | ||
2639 | SVGA3D_DEVCAP_SCREENTARGETS = 93, | ||
2640 | |||
2641 | SVGA3D_DEVCAP_MAX /* This must be the last index. */ | ||
2642 | } SVGA3dDevCapIndex; | ||
2643 | |||
2644 | typedef union { | ||
2645 | Bool b; | ||
2646 | uint32 u; | ||
2647 | int32 i; | ||
2648 | float f; | ||
2649 | } SVGA3dDevCapResult; | ||
2650 | |||
2651 | typedef enum { | ||
2652 | SVGA3DCAPS_RECORD_UNKNOWN = 0, | ||
2653 | SVGA3DCAPS_RECORD_DEVCAPS_MIN = 0x100, | ||
2654 | SVGA3DCAPS_RECORD_DEVCAPS = 0x100, | ||
2655 | SVGA3DCAPS_RECORD_DEVCAPS_MAX = 0x1ff, | ||
2656 | } SVGA3dCapsRecordType; | ||
2657 | |||
2658 | typedef | ||
2659 | struct SVGA3dCapsRecordHeader { | ||
2660 | uint32 length; | ||
2661 | SVGA3dCapsRecordType type; | ||
2662 | } | ||
2663 | SVGA3dCapsRecordHeader; | ||
2664 | |||
2665 | typedef | ||
2666 | struct SVGA3dCapsRecord { | ||
2667 | SVGA3dCapsRecordHeader header; | ||
2668 | uint32 data[1]; | ||
2669 | } | ||
2670 | SVGA3dCapsRecord; | ||
2671 | |||
2672 | |||
2673 | typedef uint32 SVGA3dCapPair[2]; | ||
2674 | |||
2675 | #endif /* _SVGA3D_REG_H_ */ | ||
diff --git a/drivers/gpu/drm/vmwgfx/svga3d_surfacedefs.h b/drivers/gpu/drm/vmwgfx/svga3d_surfacedefs.h deleted file mode 100644 index d55ab01d4c45..000000000000 --- a/drivers/gpu/drm/vmwgfx/svga3d_surfacedefs.h +++ /dev/null | |||
@@ -1,973 +0,0 @@ | |||
1 | /************************************************************************** | ||
2 | * | ||
3 | * Copyright © 2008-2012 VMware, Inc., Palo Alto, CA., USA | ||
4 | * All Rights Reserved. | ||
5 | * | ||
6 | * Permission is hereby granted, free of charge, to any person obtaining a | ||
7 | * copy of this software and associated documentation files (the | ||
8 | * "Software"), to deal in the Software without restriction, including | ||
9 | * without limitation the rights to use, copy, modify, merge, publish, | ||
10 | * distribute, sub license, and/or sell copies of the Software, and to | ||
11 | * permit persons to whom the Software is furnished to do so, subject to | ||
12 | * the following conditions: | ||
13 | * | ||
14 | * The above copyright notice and this permission notice (including the | ||
15 | * next paragraph) shall be included in all copies or substantial portions | ||
16 | * of the Software. | ||
17 | * | ||
18 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||
19 | * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||
20 | * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL | ||
21 | * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, | ||
22 | * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR | ||
23 | * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE | ||
24 | * USE OR OTHER DEALINGS IN THE SOFTWARE. | ||
25 | * | ||
26 | **************************************************************************/ | ||
27 | |||
28 | #ifdef __KERNEL__ | ||
29 | |||
30 | #include <drm/vmwgfx_drm.h> | ||
31 | #define surf_size_struct struct drm_vmw_size | ||
32 | |||
33 | #else /* __KERNEL__ */ | ||
34 | |||
35 | #ifndef ARRAY_SIZE | ||
36 | #define ARRAY_SIZE(_A) (sizeof(_A) / sizeof((_A)[0])) | ||
37 | #endif /* ARRAY_SIZE */ | ||
38 | |||
39 | #define DIV_ROUND_UP(x, y) (((x) + (y) - 1) / (y)) | ||
40 | #define max_t(type, x, y) ((x) > (y) ? (x) : (y)) | ||
41 | #define min_t(type, x, y) ((x) < (y) ? (x) : (y)) | ||
42 | #define surf_size_struct SVGA3dSize | ||
43 | #define u32 uint32 | ||
44 | #define u64 uint64_t | ||
45 | #define U32_MAX ((u32)~0U) | ||
46 | |||
47 | #endif /* __KERNEL__ */ | ||
48 | |||
49 | #include "svga3d_reg.h" | ||
50 | |||
51 | /* | ||
52 | * enum svga3d_block_desc describes the active data channels in a block. | ||
53 | * | ||
54 | * There can be at-most four active channels in a block: | ||
55 | * 1. Red, bump W, luminance and depth are stored in the first channel. | ||
56 | * 2. Green, bump V and stencil are stored in the second channel. | ||
57 | * 3. Blue and bump U are stored in the third channel. | ||
58 | * 4. Alpha and bump Q are stored in the fourth channel. | ||
59 | * | ||
60 | * Block channels can be used to store compressed and buffer data: | ||
61 | * 1. For compressed formats, only the data channel is used and its size | ||
62 | * is equal to that of a singular block in the compression scheme. | ||
63 | * 2. For buffer formats, only the data channel is used and its size is | ||
64 | * exactly one byte in length. | ||
65 | * 3. In each case the bit depth represent the size of a singular block. | ||
66 | * | ||
67 | * Note: Compressed and IEEE formats do not use the bitMask structure. | ||
68 | */ | ||
69 | |||
70 | enum svga3d_block_desc { | ||
71 | SVGA3DBLOCKDESC_NONE = 0, /* No channels are active */ | ||
72 | SVGA3DBLOCKDESC_BLUE = 1 << 0, /* Block with red channel | ||
73 | data */ | ||
74 | SVGA3DBLOCKDESC_U = 1 << 0, /* Block with bump U channel | ||
75 | data */ | ||
76 | SVGA3DBLOCKDESC_UV_VIDEO = 1 << 7, /* Block with alternating video | ||
77 | U and V */ | ||
78 | SVGA3DBLOCKDESC_GREEN = 1 << 1, /* Block with green channel | ||
79 | data */ | ||
80 | SVGA3DBLOCKDESC_V = 1 << 1, /* Block with bump V channel | ||
81 | data */ | ||
82 | SVGA3DBLOCKDESC_STENCIL = 1 << 1, /* Block with a stencil | ||
83 | channel */ | ||
84 | SVGA3DBLOCKDESC_RED = 1 << 2, /* Block with blue channel | ||
85 | data */ | ||
86 | SVGA3DBLOCKDESC_W = 1 << 2, /* Block with bump W channel | ||
87 | data */ | ||
88 | SVGA3DBLOCKDESC_LUMINANCE = 1 << 2, /* Block with luminance channel | ||
89 | data */ | ||
90 | SVGA3DBLOCKDESC_Y = 1 << 2, /* Block with video luminance | ||
91 | data */ | ||
92 | SVGA3DBLOCKDESC_DEPTH = 1 << 2, /* Block with depth channel */ | ||
93 | SVGA3DBLOCKDESC_ALPHA = 1 << 3, /* Block with an alpha | ||
94 | channel */ | ||
95 | SVGA3DBLOCKDESC_Q = 1 << 3, /* Block with bump Q channel | ||
96 | data */ | ||
97 | SVGA3DBLOCKDESC_BUFFER = 1 << 4, /* Block stores 1 byte of | ||
98 | data */ | ||
99 | SVGA3DBLOCKDESC_COMPRESSED = 1 << 5, /* Block stores n bytes of | ||
100 | data depending on the | ||
101 | compression method used */ | ||
102 | SVGA3DBLOCKDESC_IEEE_FP = 1 << 6, /* Block stores data in an IEEE | ||
103 | floating point | ||
104 | representation in | ||
105 | all channels */ | ||
106 | SVGA3DBLOCKDESC_PLANAR_YUV = 1 << 8, /* Three separate blocks store | ||
107 | data. */ | ||
108 | SVGA3DBLOCKDESC_U_VIDEO = 1 << 9, /* Block with U video data */ | ||
109 | SVGA3DBLOCKDESC_V_VIDEO = 1 << 10, /* Block with V video data */ | ||
110 | SVGA3DBLOCKDESC_EXP = 1 << 11, /* Shared exponent */ | ||
111 | SVGA3DBLOCKDESC_SRGB = 1 << 12, /* Data is in sRGB format */ | ||
112 | SVGA3DBLOCKDESC_2PLANAR_YUV = 1 << 13, /* 2 planes of Y, UV, | ||
113 | e.g., NV12. */ | ||
114 | SVGA3DBLOCKDESC_3PLANAR_YUV = 1 << 14, /* 3 planes of separate | ||
115 | Y, U, V, e.g., YV12. */ | ||
116 | |||
117 | SVGA3DBLOCKDESC_RG = SVGA3DBLOCKDESC_RED | | ||
118 | SVGA3DBLOCKDESC_GREEN, | ||
119 | SVGA3DBLOCKDESC_RGB = SVGA3DBLOCKDESC_RG | | ||
120 | SVGA3DBLOCKDESC_BLUE, | ||
121 | SVGA3DBLOCKDESC_RGB_SRGB = SVGA3DBLOCKDESC_RGB | | ||
122 | SVGA3DBLOCKDESC_SRGB, | ||
123 | SVGA3DBLOCKDESC_RGBA = SVGA3DBLOCKDESC_RGB | | ||
124 | SVGA3DBLOCKDESC_ALPHA, | ||
125 | SVGA3DBLOCKDESC_RGBA_SRGB = SVGA3DBLOCKDESC_RGBA | | ||
126 | SVGA3DBLOCKDESC_SRGB, | ||
127 | SVGA3DBLOCKDESC_UV = SVGA3DBLOCKDESC_U | | ||
128 | SVGA3DBLOCKDESC_V, | ||
129 | SVGA3DBLOCKDESC_UVL = SVGA3DBLOCKDESC_UV | | ||
130 | SVGA3DBLOCKDESC_LUMINANCE, | ||
131 | SVGA3DBLOCKDESC_UVW = SVGA3DBLOCKDESC_UV | | ||
132 | SVGA3DBLOCKDESC_W, | ||
133 | SVGA3DBLOCKDESC_UVWA = SVGA3DBLOCKDESC_UVW | | ||
134 | SVGA3DBLOCKDESC_ALPHA, | ||
135 | SVGA3DBLOCKDESC_UVWQ = SVGA3DBLOCKDESC_U | | ||
136 | SVGA3DBLOCKDESC_V | | ||
137 | SVGA3DBLOCKDESC_W | | ||
138 | SVGA3DBLOCKDESC_Q, | ||
139 | SVGA3DBLOCKDESC_LA = SVGA3DBLOCKDESC_LUMINANCE | | ||
140 | SVGA3DBLOCKDESC_ALPHA, | ||
141 | SVGA3DBLOCKDESC_R_FP = SVGA3DBLOCKDESC_RED | | ||
142 | SVGA3DBLOCKDESC_IEEE_FP, | ||
143 | SVGA3DBLOCKDESC_RG_FP = SVGA3DBLOCKDESC_R_FP | | ||
144 | SVGA3DBLOCKDESC_GREEN, | ||
145 | SVGA3DBLOCKDESC_RGB_FP = SVGA3DBLOCKDESC_RG_FP | | ||
146 | SVGA3DBLOCKDESC_BLUE, | ||
147 | SVGA3DBLOCKDESC_RGBA_FP = SVGA3DBLOCKDESC_RGB_FP | | ||
148 | SVGA3DBLOCKDESC_ALPHA, | ||
149 | SVGA3DBLOCKDESC_DS = SVGA3DBLOCKDESC_DEPTH | | ||
150 | SVGA3DBLOCKDESC_STENCIL, | ||
151 | SVGA3DBLOCKDESC_YUV = SVGA3DBLOCKDESC_UV_VIDEO | | ||
152 | SVGA3DBLOCKDESC_Y, | ||
153 | SVGA3DBLOCKDESC_AYUV = SVGA3DBLOCKDESC_ALPHA | | ||
154 | SVGA3DBLOCKDESC_Y | | ||
155 | SVGA3DBLOCKDESC_U_VIDEO | | ||
156 | SVGA3DBLOCKDESC_V_VIDEO, | ||
157 | SVGA3DBLOCKDESC_RGBE = SVGA3DBLOCKDESC_RGB | | ||
158 | SVGA3DBLOCKDESC_EXP, | ||
159 | SVGA3DBLOCKDESC_COMPRESSED_SRGB = SVGA3DBLOCKDESC_COMPRESSED | | ||
160 | SVGA3DBLOCKDESC_SRGB, | ||
161 | SVGA3DBLOCKDESC_NV12 = SVGA3DBLOCKDESC_PLANAR_YUV | | ||
162 | SVGA3DBLOCKDESC_2PLANAR_YUV, | ||
163 | SVGA3DBLOCKDESC_YV12 = SVGA3DBLOCKDESC_PLANAR_YUV | | ||
164 | SVGA3DBLOCKDESC_3PLANAR_YUV, | ||
165 | }; | ||
166 | |||
167 | /* | ||
168 | * SVGA3dSurfaceDesc describes the actual pixel data. | ||
169 | * | ||
170 | * This structure provides the following information: | ||
171 | * 1. Block description. | ||
172 | * 2. Dimensions of a block in the surface. | ||
173 | * 3. Size of block in bytes. | ||
174 | * 4. Bit depth of the pixel data. | ||
175 | * 5. Channel bit depths and masks (if applicable). | ||
176 | */ | ||
177 | #define SVGA3D_CHANNEL_DEF(type) \ | ||
178 | struct { \ | ||
179 | union { \ | ||
180 | type blue; \ | ||
181 | type u; \ | ||
182 | type uv_video; \ | ||
183 | type u_video; \ | ||
184 | }; \ | ||
185 | union { \ | ||
186 | type green; \ | ||
187 | type v; \ | ||
188 | type stencil; \ | ||
189 | type v_video; \ | ||
190 | }; \ | ||
191 | union { \ | ||
192 | type red; \ | ||
193 | type w; \ | ||
194 | type luminance; \ | ||
195 | type y; \ | ||
196 | type depth; \ | ||
197 | type data; \ | ||
198 | }; \ | ||
199 | union { \ | ||
200 | type alpha; \ | ||
201 | type q; \ | ||
202 | type exp; \ | ||
203 | }; \ | ||
204 | } | ||
205 | |||
206 | struct svga3d_surface_desc { | ||
207 | enum svga3d_block_desc block_desc; | ||
208 | surf_size_struct block_size; | ||
209 | u32 bytes_per_block; | ||
210 | u32 pitch_bytes_per_block; | ||
211 | |||
212 | struct { | ||
213 | u32 total; | ||
214 | SVGA3D_CHANNEL_DEF(uint8); | ||
215 | } bit_depth; | ||
216 | |||
217 | struct { | ||
218 | SVGA3D_CHANNEL_DEF(uint8); | ||
219 | } bit_offset; | ||
220 | }; | ||
221 | |||
222 | static const struct svga3d_surface_desc svga3d_surface_descs[] = { | ||
223 | {SVGA3DBLOCKDESC_NONE, | ||
224 | {1, 1, 1}, 0, 0, {0, {{0}, {0}, {0}, {0} } }, | ||
225 | {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_FORMAT_INVALID */ | ||
226 | |||
227 | {SVGA3DBLOCKDESC_RGB, | ||
228 | {1, 1, 1}, 4, 4, {24, {{8}, {8}, {8}, {0} } }, | ||
229 | {{{0}, {8}, {16}, {24} } } }, /* SVGA3D_X8R8G8B8 */ | ||
230 | |||
231 | {SVGA3DBLOCKDESC_RGBA, | ||
232 | {1, 1, 1}, 4, 4, {32, {{8}, {8}, {8}, {8} } }, | ||
233 | {{{0}, {8}, {16}, {24} } } }, /* SVGA3D_A8R8G8B8 */ | ||
234 | |||
235 | {SVGA3DBLOCKDESC_RGB, | ||
236 | {1, 1, 1}, 2, 2, {16, {{5}, {6}, {5}, {0} } }, | ||
237 | {{{0}, {5}, {11}, {0} } } }, /* SVGA3D_R5G6B5 */ | ||
238 | |||
239 | {SVGA3DBLOCKDESC_RGB, | ||
240 | {1, 1, 1}, 2, 2, {15, {{5}, {5}, {5}, {0} } }, | ||
241 | {{{0}, {5}, {10}, {0} } } }, /* SVGA3D_X1R5G5B5 */ | ||
242 | |||
243 | {SVGA3DBLOCKDESC_RGBA, | ||
244 | {1, 1, 1}, 2, 2, {16, {{5}, {5}, {5}, {1} } }, | ||
245 | {{{0}, {5}, {10}, {15} } } }, /* SVGA3D_A1R5G5B5 */ | ||
246 | |||
247 | {SVGA3DBLOCKDESC_RGBA, | ||
248 | {1, 1, 1}, 2, 2, {16, {{4}, {4}, {4}, {4} } }, | ||
249 | {{{0}, {4}, {8}, {12} } } }, /* SVGA3D_A4R4G4B4 */ | ||
250 | |||
251 | {SVGA3DBLOCKDESC_DEPTH, | ||
252 | {1, 1, 1}, 4, 4, {32, {{0}, {0}, {32}, {0} } }, | ||
253 | {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_Z_D32 */ | ||
254 | |||
255 | {SVGA3DBLOCKDESC_DEPTH, | ||
256 | {1, 1, 1}, 2, 2, {16, {{0}, {0}, {16}, {0} } }, | ||
257 | {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_Z_D16 */ | ||
258 | |||
259 | {SVGA3DBLOCKDESC_DS, | ||
260 | {1, 1, 1}, 4, 4, {32, {{0}, {8}, {24}, {0} } }, | ||
261 | {{{0}, {24}, {0}, {0} } } }, /* SVGA3D_Z_D24S8 */ | ||
262 | |||
263 | {SVGA3DBLOCKDESC_DS, | ||
264 | {1, 1, 1}, 2, 2, {16, {{0}, {1}, {15}, {0} } }, | ||
265 | {{{0}, {15}, {0}, {0} } } }, /* SVGA3D_Z_D15S1 */ | ||
266 | |||
267 | {SVGA3DBLOCKDESC_LUMINANCE, | ||
268 | {1, 1, 1}, 1, 1, {8, {{0}, {0}, {8}, {0} } }, | ||
269 | {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_LUMINANCE8 */ | ||
270 | |||
271 | {SVGA3DBLOCKDESC_LA, | ||
272 | {1, 1, 1}, 1, 1, {8, {{0}, {0}, {4}, {4} } }, | ||
273 | {{{0}, {0}, {0}, {4} } } }, /* SVGA3D_LUMINANCE4_ALPHA4 */ | ||
274 | |||
275 | {SVGA3DBLOCKDESC_LUMINANCE, | ||
276 | {1, 1, 1}, 2, 2, {16, {{0}, {0}, {16}, {0} } }, | ||
277 | {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_LUMINANCE16 */ | ||
278 | |||
279 | {SVGA3DBLOCKDESC_LA, | ||
280 | {1, 1, 1}, 2, 2, {16, {{0}, {0}, {8}, {8} } }, | ||
281 | {{{0}, {0}, {0}, {8} } } }, /* SVGA3D_LUMINANCE8_ALPHA8 */ | ||
282 | |||
283 | {SVGA3DBLOCKDESC_COMPRESSED, | ||
284 | {4, 4, 1}, 8, 8, {64, {{0}, {0}, {64}, {0} } }, | ||
285 | {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_DXT1 */ | ||
286 | |||
287 | {SVGA3DBLOCKDESC_COMPRESSED, | ||
288 | {4, 4, 1}, 16, 16, {128, {{0}, {0}, {128}, {0} } }, | ||
289 | {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_DXT2 */ | ||
290 | |||
291 | {SVGA3DBLOCKDESC_COMPRESSED, | ||
292 | {4, 4, 1}, 16, 16, {128, {{0}, {0}, {128}, {0} } }, | ||
293 | {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_DXT3 */ | ||
294 | |||
295 | {SVGA3DBLOCKDESC_COMPRESSED, | ||
296 | {4, 4, 1}, 16, 16, {128, {{0}, {0}, {128}, {0} } }, | ||
297 | {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_DXT4 */ | ||
298 | |||
299 | {SVGA3DBLOCKDESC_COMPRESSED, | ||
300 | {4, 4, 1}, 16, 16, {128, {{0}, {0}, {128}, {0} } }, | ||
301 | {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_DXT5 */ | ||
302 | |||
303 | {SVGA3DBLOCKDESC_UV, | ||
304 | {1, 1, 1}, 2, 2, {16, {{0}, {0}, {8}, {8} } }, | ||
305 | {{{0}, {0}, {0}, {8} } } }, /* SVGA3D_BUMPU8V8 */ | ||
306 | |||
307 | {SVGA3DBLOCKDESC_UVL, | ||
308 | {1, 1, 1}, 2, 2, {16, {{5}, {5}, {6}, {0} } }, | ||
309 | {{{11}, {6}, {0}, {0} } } }, /* SVGA3D_BUMPL6V5U5 */ | ||
310 | |||
311 | {SVGA3DBLOCKDESC_UVL, | ||
312 | {1, 1, 1}, 4, 4, {32, {{8}, {8}, {8}, {0} } }, | ||
313 | {{{16}, {8}, {0}, {0} } } }, /* SVGA3D_BUMPX8L8V8U8 */ | ||
314 | |||
315 | {SVGA3DBLOCKDESC_UVL, | ||
316 | {1, 1, 1}, 3, 3, {24, {{8}, {8}, {8}, {0} } }, | ||
317 | {{{16}, {8}, {0}, {0} } } }, /* SVGA3D_BUMPL8V8U8 */ | ||
318 | |||
319 | {SVGA3DBLOCKDESC_RGBA_FP, | ||
320 | {1, 1, 1}, 8, 8, {64, {{16}, {16}, {16}, {16} } }, | ||
321 | {{{32}, {16}, {0}, {48} } } }, /* SVGA3D_ARGB_S10E5 */ | ||
322 | |||
323 | {SVGA3DBLOCKDESC_RGBA_FP, | ||
324 | {1, 1, 1}, 16, 16, {128, {{32}, {32}, {32}, {32} } }, | ||
325 | {{{64}, {32}, {0}, {96} } } }, /* SVGA3D_ARGB_S23E8 */ | ||
326 | |||
327 | {SVGA3DBLOCKDESC_RGBA, | ||
328 | {1, 1, 1}, 4, 4, {32, {{10}, {10}, {10}, {2} } }, | ||
329 | {{{0}, {10}, {20}, {30} } } }, /* SVGA3D_A2R10G10B10 */ | ||
330 | |||
331 | {SVGA3DBLOCKDESC_UV, | ||
332 | {1, 1, 1}, 2, 2, {16, {{8}, {8}, {0}, {0} } }, | ||
333 | {{{8}, {0}, {0}, {0} } } }, /* SVGA3D_V8U8 */ | ||
334 | |||
335 | {SVGA3DBLOCKDESC_UVWQ, | ||
336 | {1, 1, 1}, 4, 4, {32, {{8}, {8}, {8}, {8} } }, | ||
337 | {{{24}, {16}, {8}, {0} } } }, /* SVGA3D_Q8W8V8U8 */ | ||
338 | |||
339 | {SVGA3DBLOCKDESC_UV, | ||
340 | {1, 1, 1}, 2, 2, {16, {{8}, {8}, {0}, {0} } }, | ||
341 | {{{8}, {0}, {0}, {0} } } }, /* SVGA3D_CxV8U8 */ | ||
342 | |||
343 | {SVGA3DBLOCKDESC_UVL, | ||
344 | {1, 1, 1}, 4, 4, {24, {{8}, {8}, {8}, {0} } }, | ||
345 | {{{16}, {8}, {0}, {0} } } }, /* SVGA3D_X8L8V8U8 */ | ||
346 | |||
347 | {SVGA3DBLOCKDESC_UVWA, | ||
348 | {1, 1, 1}, 4, 4, {32, {{10}, {10}, {10}, {2} } }, | ||
349 | {{{0}, {10}, {20}, {30} } } }, /* SVGA3D_A2W10V10U10 */ | ||
350 | |||
351 | {SVGA3DBLOCKDESC_ALPHA, | ||
352 | {1, 1, 1}, 1, 1, {8, {{0}, {0}, {0}, {8} } }, | ||
353 | {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_ALPHA8 */ | ||
354 | |||
355 | {SVGA3DBLOCKDESC_R_FP, | ||
356 | {1, 1, 1}, 2, 2, {16, {{0}, {0}, {16}, {0} } }, | ||
357 | {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_R_S10E5 */ | ||
358 | |||
359 | {SVGA3DBLOCKDESC_R_FP, | ||
360 | {1, 1, 1}, 4, 4, {32, {{0}, {0}, {32}, {0} } }, | ||
361 | {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_R_S23E8 */ | ||
362 | |||
363 | {SVGA3DBLOCKDESC_RG_FP, | ||
364 | {1, 1, 1}, 4, 4, {32, {{0}, {16}, {16}, {0} } }, | ||
365 | {{{0}, {16}, {0}, {0} } } }, /* SVGA3D_RG_S10E5 */ | ||
366 | |||
367 | {SVGA3DBLOCKDESC_RG_FP, | ||
368 | {1, 1, 1}, 8, 8, {64, {{0}, {32}, {32}, {0} } }, | ||
369 | {{{0}, {32}, {0}, {0} } } }, /* SVGA3D_RG_S23E8 */ | ||
370 | |||
371 | {SVGA3DBLOCKDESC_BUFFER, | ||
372 | {1, 1, 1}, 1, 1, {8, {{0}, {0}, {8}, {0} } }, | ||
373 | {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_BUFFER */ | ||
374 | |||
375 | {SVGA3DBLOCKDESC_DEPTH, | ||
376 | {1, 1, 1}, 4, 4, {32, {{0}, {0}, {24}, {0} } }, | ||
377 | {{{0}, {24}, {0}, {0} } } }, /* SVGA3D_Z_D24X8 */ | ||
378 | |||
379 | {SVGA3DBLOCKDESC_UV, | ||
380 | {1, 1, 1}, 4, 4, {32, {{16}, {16}, {0}, {0} } }, | ||
381 | {{{16}, {0}, {0}, {0} } } }, /* SVGA3D_V16U16 */ | ||
382 | |||
383 | {SVGA3DBLOCKDESC_RG, | ||
384 | {1, 1, 1}, 4, 4, {32, {{0}, {16}, {16}, {0} } }, | ||
385 | {{{0}, {0}, {16}, {0} } } }, /* SVGA3D_G16R16 */ | ||
386 | |||
387 | {SVGA3DBLOCKDESC_RGBA, | ||
388 | {1, 1, 1}, 8, 8, {64, {{16}, {16}, {16}, {16} } }, | ||
389 | {{{32}, {16}, {0}, {48} } } }, /* SVGA3D_A16B16G16R16 */ | ||
390 | |||
391 | {SVGA3DBLOCKDESC_YUV, | ||
392 | {1, 1, 1}, 2, 2, {16, {{8}, {0}, {8}, {0} } }, | ||
393 | {{{0}, {0}, {8}, {0} } } }, /* SVGA3D_UYVY */ | ||
394 | |||
395 | {SVGA3DBLOCKDESC_YUV, | ||
396 | {1, 1, 1}, 2, 2, {16, {{8}, {0}, {8}, {0} } }, | ||
397 | {{{8}, {0}, {0}, {0} } } }, /* SVGA3D_YUY2 */ | ||
398 | |||
399 | {SVGA3DBLOCKDESC_NV12, | ||
400 | {2, 2, 1}, 6, 2, {48, {{0}, {0}, {48}, {0} } }, | ||
401 | {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_NV12 */ | ||
402 | |||
403 | {SVGA3DBLOCKDESC_AYUV, | ||
404 | {1, 1, 1}, 4, 4, {32, {{8}, {8}, {8}, {8} } }, | ||
405 | {{{0}, {8}, {16}, {24} } } }, /* SVGA3D_AYUV */ | ||
406 | |||
407 | {SVGA3DBLOCKDESC_RGBA, | ||
408 | {1, 1, 1}, 16, 16, {128, {{32}, {32}, {32}, {32} } }, | ||
409 | {{{64}, {32}, {0}, {96} } } }, /* SVGA3D_R32G32B32A32_TYPELESS */ | ||
410 | |||
411 | {SVGA3DBLOCKDESC_RGBA, | ||
412 | {1, 1, 1}, 16, 16, {128, {{32}, {32}, {32}, {32} } }, | ||
413 | {{{64}, {32}, {0}, {96} } } }, /* SVGA3D_R32G32B32A32_UINT */ | ||
414 | |||
415 | {SVGA3DBLOCKDESC_UVWQ, | ||
416 | {1, 1, 1}, 16, 16, {128, {{32}, {32}, {32}, {32} } }, | ||
417 | {{{64}, {32}, {0}, {96} } } }, /* SVGA3D_R32G32B32A32_SINT */ | ||
418 | |||
419 | {SVGA3DBLOCKDESC_RGB, | ||
420 | {1, 1, 1}, 12, 12, {96, {{32}, {32}, {32}, {0} } }, | ||
421 | {{{64}, {32}, {0}, {0} } } }, /* SVGA3D_R32G32B32_TYPELESS */ | ||
422 | |||
423 | {SVGA3DBLOCKDESC_RGB_FP, | ||
424 | {1, 1, 1}, 12, 12, {96, {{32}, {32}, {32}, {0} } }, | ||
425 | {{{64}, {32}, {0}, {0} } } }, /* SVGA3D_R32G32B32_FLOAT */ | ||
426 | |||
427 | {SVGA3DBLOCKDESC_RGB, | ||
428 | {1, 1, 1}, 12, 12, {96, {{32}, {32}, {32}, {0} } }, | ||
429 | {{{64}, {32}, {0}, {0} } } }, /* SVGA3D_R32G32B32_UINT */ | ||
430 | |||
431 | {SVGA3DBLOCKDESC_UVW, | ||
432 | {1, 1, 1}, 12, 12, {96, {{32}, {32}, {32}, {0} } }, | ||
433 | {{{64}, {32}, {0}, {0} } } }, /* SVGA3D_R32G32B32_SINT */ | ||
434 | |||
435 | {SVGA3DBLOCKDESC_RGBA, | ||
436 | {1, 1, 1}, 8, 8, {64, {{16}, {16}, {16}, {16} } }, | ||
437 | {{{32}, {16}, {0}, {48} } } }, /* SVGA3D_R16G16B16A16_TYPELESS */ | ||
438 | |||
439 | {SVGA3DBLOCKDESC_RGBA, | ||
440 | {1, 1, 1}, 8, 8, {64, {{16}, {16}, {16}, {16} } }, | ||
441 | {{{32}, {16}, {0}, {48} } } }, /* SVGA3D_R16G16B16A16_UINT */ | ||
442 | |||
443 | {SVGA3DBLOCKDESC_UVWQ, | ||
444 | {1, 1, 1}, 8, 8, {64, {{16}, {16}, {16}, {16} } }, | ||
445 | {{{32}, {16}, {0}, {48} } } }, /* SVGA3D_R16G16B16A16_SNORM */ | ||
446 | |||
447 | {SVGA3DBLOCKDESC_UVWQ, | ||
448 | {1, 1, 1}, 8, 8, {64, {{16}, {16}, {16}, {16} } }, | ||
449 | {{{32}, {16}, {0}, {48} } } }, /* SVGA3D_R16G16B16A16_SINT */ | ||
450 | |||
451 | {SVGA3DBLOCKDESC_RG, | ||
452 | {1, 1, 1}, 8, 8, {64, {{0}, {32}, {32}, {0} } }, | ||
453 | {{{0}, {32}, {0}, {0} } } }, /* SVGA3D_R32G32_TYPELESS */ | ||
454 | |||
455 | {SVGA3DBLOCKDESC_RG, | ||
456 | {1, 1, 1}, 8, 8, {64, {{0}, {32}, {32}, {0} } }, | ||
457 | {{{0}, {32}, {0}, {0} } } }, /* SVGA3D_R32G32_UINT */ | ||
458 | |||
459 | {SVGA3DBLOCKDESC_UV, | ||
460 | {1, 1, 1}, 8, 8, {64, {{0}, {32}, {32}, {0} } }, | ||
461 | {{{0}, {32}, {0}, {0} } } }, /* SVGA3D_R32G32_SINT */ | ||
462 | |||
463 | {SVGA3DBLOCKDESC_RG, | ||
464 | {1, 1, 1}, 8, 8, {64, {{0}, {8}, {32}, {0} } }, | ||
465 | {{{0}, {32}, {0}, {0} } } }, /* SVGA3D_R32G8X24_TYPELESS */ | ||
466 | |||
467 | {SVGA3DBLOCKDESC_DS, | ||
468 | {1, 1, 1}, 8, 8, {64, {{0}, {8}, {32}, {0} } }, | ||
469 | {{{0}, {32}, {0}, {0} } } }, /* SVGA3D_D32_FLOAT_S8X24_UINT */ | ||
470 | |||
471 | {SVGA3DBLOCKDESC_R_FP, | ||
472 | {1, 1, 1}, 8, 8, {64, {{0}, {0}, {32}, {0} } }, | ||
473 | {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_R32_FLOAT_X8_X24_TYPELESS */ | ||
474 | |||
475 | {SVGA3DBLOCKDESC_GREEN, | ||
476 | {1, 1, 1}, 8, 8, {64, {{0}, {8}, {0}, {0} } }, | ||
477 | {{{0}, {32}, {0}, {0} } } }, /* SVGA3D_X32_TYPELESS_G8X24_UINT */ | ||
478 | |||
479 | {SVGA3DBLOCKDESC_RGBA, | ||
480 | {1, 1, 1}, 4, 4, {32, {{10}, {10}, {10}, {2} } }, | ||
481 | {{{0}, {10}, {20}, {30} } } }, /* SVGA3D_R10G10B10A2_TYPELESS */ | ||
482 | |||
483 | {SVGA3DBLOCKDESC_RGBA, | ||
484 | {1, 1, 1}, 4, 4, {32, {{10}, {10}, {10}, {2} } }, | ||
485 | {{{0}, {10}, {20}, {30} } } }, /* SVGA3D_R10G10B10A2_UINT */ | ||
486 | |||
487 | {SVGA3DBLOCKDESC_RGB_FP, | ||
488 | {1, 1, 1}, 4, 4, {32, {{10}, {11}, {11}, {0} } }, | ||
489 | {{{0}, {10}, {21}, {0} } } }, /* SVGA3D_R11G11B10_FLOAT */ | ||
490 | |||
491 | {SVGA3DBLOCKDESC_RGBA, | ||
492 | {1, 1, 1}, 4, 4, {32, {{8}, {8}, {8}, {8} } }, | ||
493 | {{{16}, {8}, {0}, {24} } } }, /* SVGA3D_R8G8B8A8_TYPELESS */ | ||
494 | |||
495 | {SVGA3DBLOCKDESC_RGBA, | ||
496 | {1, 1, 1}, 4, 4, {32, {{8}, {8}, {8}, {8} } }, | ||
497 | {{{16}, {8}, {0}, {24} } } }, /* SVGA3D_R8G8B8A8_UNORM */ | ||
498 | |||
499 | {SVGA3DBLOCKDESC_RGBA_SRGB, | ||
500 | {1, 1, 1}, 4, 4, {32, {{8}, {8}, {8}, {8} } }, | ||
501 | {{{16}, {8}, {0}, {24} } } }, /* SVGA3D_R8G8B8A8_UNORM_SRGB */ | ||
502 | |||
503 | {SVGA3DBLOCKDESC_RGBA, | ||
504 | {1, 1, 1}, 4, 4, {32, {{8}, {8}, {8}, {8} } }, | ||
505 | {{{16}, {8}, {0}, {24} } } }, /* SVGA3D_R8G8B8A8_UINT */ | ||
506 | |||
507 | {SVGA3DBLOCKDESC_RGBA, | ||
508 | {1, 1, 1}, 4, 4, {32, {{8}, {8}, {8}, {8} } }, | ||
509 | {{{16}, {8}, {0}, {24} } } }, /* SVGA3D_R8G8B8A8_SINT */ | ||
510 | |||
511 | {SVGA3DBLOCKDESC_RG, | ||
512 | {1, 1, 1}, 4, 4, {32, {{0}, {16}, {16}, {0} } }, | ||
513 | {{{0}, {16}, {0}, {0} } } }, /* SVGA3D_R16G16_TYPELESS */ | ||
514 | |||
515 | {SVGA3DBLOCKDESC_RG_FP, | ||
516 | {1, 1, 1}, 4, 4, {32, {{0}, {16}, {16}, {0} } }, | ||
517 | {{{0}, {16}, {0}, {0} } } }, /* SVGA3D_R16G16_UINT */ | ||
518 | |||
519 | {SVGA3DBLOCKDESC_UV, | ||
520 | {1, 1, 1}, 4, 4, {32, {{0}, {16}, {16}, {0} } }, | ||
521 | {{{0}, {16}, {0}, {0} } } }, /* SVGA3D_R16G16_SINT */ | ||
522 | |||
523 | {SVGA3DBLOCKDESC_RED, | ||
524 | {1, 1, 1}, 4, 4, {32, {{0}, {0}, {32}, {0} } }, | ||
525 | {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_R32_TYPELESS */ | ||
526 | |||
527 | {SVGA3DBLOCKDESC_DEPTH, | ||
528 | {1, 1, 1}, 4, 4, {32, {{0}, {0}, {32}, {0} } }, | ||
529 | {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_D32_FLOAT */ | ||
530 | |||
531 | {SVGA3DBLOCKDESC_RED, | ||
532 | {1, 1, 1}, 4, 4, {32, {{0}, {0}, {32}, {0} } }, | ||
533 | {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_R32_UINT */ | ||
534 | |||
535 | {SVGA3DBLOCKDESC_RED, | ||
536 | {1, 1, 1}, 4, 4, {32, {{0}, {0}, {32}, {0} } }, | ||
537 | {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_R32_SINT */ | ||
538 | |||
539 | {SVGA3DBLOCKDESC_RG, | ||
540 | {1, 1, 1}, 4, 4, {32, {{0}, {8}, {24}, {0} } }, | ||
541 | {{{0}, {24}, {0}, {0} } } }, /* SVGA3D_R24G8_TYPELESS */ | ||
542 | |||
543 | {SVGA3DBLOCKDESC_DS, | ||
544 | {1, 1, 1}, 4, 4, {32, {{0}, {8}, {24}, {0} } }, | ||
545 | {{{0}, {24}, {0}, {0} } } }, /* SVGA3D_D24_UNORM_S8_UINT */ | ||
546 | |||
547 | {SVGA3DBLOCKDESC_RED, | ||
548 | {1, 1, 1}, 4, 4, {32, {{0}, {0}, {24}, {0} } }, | ||
549 | {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_R24_UNORM_X8_TYPELESS */ | ||
550 | |||
551 | {SVGA3DBLOCKDESC_GREEN, | ||
552 | {1, 1, 1}, 4, 4, {32, {{0}, {8}, {0}, {0} } }, | ||
553 | {{{0}, {24}, {0}, {0} } } }, /* SVGA3D_X24_TYPELESS_G8_UINT */ | ||
554 | |||
555 | {SVGA3DBLOCKDESC_RG, | ||
556 | {1, 1, 1}, 2, 2, {16, {{0}, {8}, {8}, {0} } }, | ||
557 | {{{0}, {8}, {0}, {0} } } }, /* SVGA3D_R8G8_TYPELESS */ | ||
558 | |||
559 | {SVGA3DBLOCKDESC_RG, | ||
560 | {1, 1, 1}, 2, 2, {16, {{0}, {8}, {8}, {0} } }, | ||
561 | {{{0}, {8}, {0}, {0} } } }, /* SVGA3D_R8G8_UNORM */ | ||
562 | |||
563 | {SVGA3DBLOCKDESC_RG, | ||
564 | {1, 1, 1}, 2, 2, {16, {{0}, {8}, {8}, {0} } }, | ||
565 | {{{0}, {8}, {0}, {0} } } }, /* SVGA3D_R8G8_UINT */ | ||
566 | |||
567 | {SVGA3DBLOCKDESC_UV, | ||
568 | {1, 1, 1}, 2, 2, {16, {{0}, {8}, {8}, {0} } }, | ||
569 | {{{0}, {8}, {0}, {0} } } }, /* SVGA3D_R8G8_SINT */ | ||
570 | |||
571 | {SVGA3DBLOCKDESC_RED, | ||
572 | {1, 1, 1}, 2, 2, {16, {{0}, {0}, {16}, {0} } }, | ||
573 | {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_R16_TYPELESS */ | ||
574 | |||
575 | {SVGA3DBLOCKDESC_RED, | ||
576 | {1, 1, 1}, 2, 2, {16, {{0}, {0}, {16}, {0} } }, | ||
577 | {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_R16_UNORM */ | ||
578 | |||
579 | {SVGA3DBLOCKDESC_RED, | ||
580 | {1, 1, 1}, 2, 2, {16, {{0}, {0}, {16}, {0} } }, | ||
581 | {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_R16_UINT */ | ||
582 | |||
583 | {SVGA3DBLOCKDESC_U, | ||
584 | {1, 1, 1}, 2, 2, {16, {{0}, {0}, {16}, {0} } }, | ||
585 | {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_R16_SNORM */ | ||
586 | |||
587 | {SVGA3DBLOCKDESC_U, | ||
588 | {1, 1, 1}, 2, 2, {16, {{0}, {0}, {16}, {0} } }, | ||
589 | {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_R16_SINT */ | ||
590 | |||
591 | {SVGA3DBLOCKDESC_RED, | ||
592 | {1, 1, 1}, 1, 1, {8, {{0}, {0}, {8}, {0} } }, | ||
593 | {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_R8_TYPELESS */ | ||
594 | |||
595 | {SVGA3DBLOCKDESC_RED, | ||
596 | {1, 1, 1}, 1, 1, {8, {{0}, {0}, {8}, {0} } }, | ||
597 | {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_R8_UNORM */ | ||
598 | |||
599 | {SVGA3DBLOCKDESC_RED, | ||
600 | {1, 1, 1}, 1, 1, {8, {{0}, {0}, {8}, {0} } }, | ||
601 | {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_R8_UINT */ | ||
602 | |||
603 | {SVGA3DBLOCKDESC_U, | ||
604 | {1, 1, 1}, 1, 1, {8, {{0}, {0}, {8}, {0} } }, | ||
605 | {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_R8_SNORM */ | ||
606 | |||
607 | {SVGA3DBLOCKDESC_U, | ||
608 | {1, 1, 1}, 1, 1, {8, {{0}, {0}, {8}, {0} } }, | ||
609 | {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_R8_SINT */ | ||
610 | |||
611 | {SVGA3DBLOCKDESC_NONE, | ||
612 | {1, 1, 1}, 1, 1, {8, {{0}, {0}, {8}, {0} } }, | ||
613 | {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_P8 */ | ||
614 | |||
615 | {SVGA3DBLOCKDESC_RGBE, | ||
616 | {1, 1, 1}, 4, 4, {32, {{9}, {9}, {9}, {5} } }, | ||
617 | {{{18}, {9}, {0}, {27} } } }, /* SVGA3D_R9G9B9E5_SHAREDEXP */ | ||
618 | |||
619 | {SVGA3DBLOCKDESC_RG, | ||
620 | {1, 1, 1}, 2, 2, {16, {{0}, {8}, {8}, {0} } }, | ||
621 | {{{0}, {8}, {0}, {0} } } }, /* SVGA3D_R8G8_B8G8_UNORM */ | ||
622 | |||
623 | {SVGA3DBLOCKDESC_RG, | ||
624 | {1, 1, 1}, 2, 2, {16, {{0}, {8}, {8}, {0} } }, | ||
625 | {{{0}, {8}, {0}, {0} } } }, /* SVGA3D_G8R8_G8B8_UNORM */ | ||
626 | |||
627 | {SVGA3DBLOCKDESC_COMPRESSED, | ||
628 | {4, 4, 1}, 8, 8, {64, {{0}, {0}, {64}, {0} } }, | ||
629 | {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_BC1_TYPELESS */ | ||
630 | |||
631 | {SVGA3DBLOCKDESC_COMPRESSED_SRGB, | ||
632 | {4, 4, 1}, 8, 8, {64, {{0}, {0}, {64}, {0} } }, | ||
633 | {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_BC1_UNORM_SRGB */ | ||
634 | |||
635 | {SVGA3DBLOCKDESC_COMPRESSED, | ||
636 | {4, 4, 1}, 16, 16, {128, {{0}, {0}, {128}, {0} } }, | ||
637 | {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_BC2_TYPELESS */ | ||
638 | |||
639 | {SVGA3DBLOCKDESC_COMPRESSED_SRGB, | ||
640 | {4, 4, 1}, 16, 16, {128, {{0}, {0}, {128}, {0} } }, | ||
641 | {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_BC2_UNORM_SRGB */ | ||
642 | |||
643 | {SVGA3DBLOCKDESC_COMPRESSED, | ||
644 | {4, 4, 1}, 16, 16, {128, {{0}, {0}, {128}, {0} } }, | ||
645 | {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_BC3_TYPELESS */ | ||
646 | |||
647 | {SVGA3DBLOCKDESC_COMPRESSED_SRGB, | ||
648 | {4, 4, 1}, 16, 16, {128, {{0}, {0}, {128}, {0} } }, | ||
649 | {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_BC3_UNORM_SRGB */ | ||
650 | |||
651 | {SVGA3DBLOCKDESC_COMPRESSED, | ||
652 | {4, 4, 1}, 8, 8, {64, {{0}, {0}, {64}, {0} } }, | ||
653 | {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_BC4_TYPELESS */ | ||
654 | |||
655 | {SVGA3DBLOCKDESC_COMPRESSED, | ||
656 | {4, 4, 1}, 8, 8, {64, {{0}, {0}, {64}, {0} } }, | ||
657 | {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_BC4_UNORM */ | ||
658 | |||
659 | {SVGA3DBLOCKDESC_COMPRESSED, | ||
660 | {4, 4, 1}, 8, 8, {64, {{0}, {0}, {64}, {0} } }, | ||
661 | {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_BC4_SNORM */ | ||
662 | |||
663 | {SVGA3DBLOCKDESC_COMPRESSED, | ||
664 | {4, 4, 1}, 16, 16, {128, {{0}, {0}, {128}, {0} } }, | ||
665 | {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_BC5_TYPELESS */ | ||
666 | |||
667 | {SVGA3DBLOCKDESC_COMPRESSED, | ||
668 | {4, 4, 1}, 16, 16, {128, {{0}, {0}, {128}, {0} } }, | ||
669 | {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_BC5_UNORM */ | ||
670 | |||
671 | {SVGA3DBLOCKDESC_COMPRESSED, | ||
672 | {4, 4, 1}, 16, 16, {128, {{0}, {0}, {128}, {0} } }, | ||
673 | {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_BC5_SNORM */ | ||
674 | |||
675 | {SVGA3DBLOCKDESC_RGBA, | ||
676 | {1, 1, 1}, 4, 4, {32, {{10}, {10}, {10}, {2} } }, | ||
677 | {{{0}, {10}, {20}, {30} } } }, /* SVGA3D_R10G10B10_XR_BIAS_A2_UNORM */ | ||
678 | |||
679 | {SVGA3DBLOCKDESC_RGBA, | ||
680 | {1, 1, 1}, 4, 4, {32, {{8}, {8}, {8}, {8} } }, | ||
681 | {{{0}, {8}, {16}, {24} } } }, /* SVGA3D_B8G8R8A8_TYPELESS */ | ||
682 | |||
683 | {SVGA3DBLOCKDESC_RGBA_SRGB, | ||
684 | {1, 1, 1}, 4, 4, {32, {{8}, {8}, {8}, {8} } }, | ||
685 | {{{0}, {8}, {16}, {24} } } }, /* SVGA3D_B8G8R8A8_UNORM_SRGB */ | ||
686 | |||
687 | {SVGA3DBLOCKDESC_RGB, | ||
688 | {1, 1, 1}, 4, 4, {24, {{8}, {8}, {8}, {0} } }, | ||
689 | {{{0}, {8}, {16}, {24} } } }, /* SVGA3D_B8G8R8X8_TYPELESS */ | ||
690 | |||
691 | {SVGA3DBLOCKDESC_RGB_SRGB, | ||
692 | {1, 1, 1}, 4, 4, {24, {{8}, {8}, {8}, {0} } }, | ||
693 | {{{0}, {8}, {16}, {24} } } }, /* SVGA3D_B8G8R8X8_UNORM_SRGB */ | ||
694 | |||
695 | {SVGA3DBLOCKDESC_DEPTH, | ||
696 | {1, 1, 1}, 2, 2, {16, {{0}, {0}, {16}, {0} } }, | ||
697 | {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_Z_DF16 */ | ||
698 | |||
699 | {SVGA3DBLOCKDESC_DS, | ||
700 | {1, 1, 1}, 4, 4, {32, {{0}, {8}, {24}, {0} } }, | ||
701 | {{{0}, {24}, {0}, {0} } } }, /* SVGA3D_Z_DF24 */ | ||
702 | |||
703 | {SVGA3DBLOCKDESC_DS, | ||
704 | {1, 1, 1}, 4, 4, {32, {{0}, {8}, {24}, {0} } }, | ||
705 | {{{0}, {24}, {0}, {0} } } }, /* SVGA3D_Z_D24S8_INT */ | ||
706 | }; | ||
707 | |||
708 | static inline u32 clamped_umul32(u32 a, u32 b) | ||
709 | { | ||
710 | u64 tmp = (u64) a*b; | ||
711 | return (tmp > (u64) U32_MAX) ? U32_MAX : tmp; | ||
712 | } | ||
713 | |||
714 | static inline const struct svga3d_surface_desc * | ||
715 | svga3dsurface_get_desc(SVGA3dSurfaceFormat format) | ||
716 | { | ||
717 | if (format < ARRAY_SIZE(svga3d_surface_descs)) | ||
718 | return &svga3d_surface_descs[format]; | ||
719 | |||
720 | return &svga3d_surface_descs[SVGA3D_FORMAT_INVALID]; | ||
721 | } | ||
722 | |||
723 | /* | ||
724 | *---------------------------------------------------------------------- | ||
725 | * | ||
726 | * svga3dsurface_get_mip_size -- | ||
727 | * | ||
728 | * Given a base level size and the mip level, compute the size of | ||
729 | * the mip level. | ||
730 | * | ||
731 | * Results: | ||
732 | * See above. | ||
733 | * | ||
734 | * Side effects: | ||
735 | * None. | ||
736 | * | ||
737 | *---------------------------------------------------------------------- | ||
738 | */ | ||
739 | |||
740 | static inline surf_size_struct | ||
741 | svga3dsurface_get_mip_size(surf_size_struct base_level, u32 mip_level) | ||
742 | { | ||
743 | surf_size_struct size; | ||
744 | |||
745 | size.width = max_t(u32, base_level.width >> mip_level, 1); | ||
746 | size.height = max_t(u32, base_level.height >> mip_level, 1); | ||
747 | size.depth = max_t(u32, base_level.depth >> mip_level, 1); | ||
748 | return size; | ||
749 | } | ||
750 | |||
751 | static inline void | ||
752 | svga3dsurface_get_size_in_blocks(const struct svga3d_surface_desc *desc, | ||
753 | const surf_size_struct *pixel_size, | ||
754 | surf_size_struct *block_size) | ||
755 | { | ||
756 | block_size->width = DIV_ROUND_UP(pixel_size->width, | ||
757 | desc->block_size.width); | ||
758 | block_size->height = DIV_ROUND_UP(pixel_size->height, | ||
759 | desc->block_size.height); | ||
760 | block_size->depth = DIV_ROUND_UP(pixel_size->depth, | ||
761 | desc->block_size.depth); | ||
762 | } | ||
763 | |||
764 | static inline bool | ||
765 | svga3dsurface_is_planar_surface(const struct svga3d_surface_desc *desc) | ||
766 | { | ||
767 | return (desc->block_desc & SVGA3DBLOCKDESC_PLANAR_YUV) != 0; | ||
768 | } | ||
769 | |||
770 | static inline u32 | ||
771 | svga3dsurface_calculate_pitch(const struct svga3d_surface_desc *desc, | ||
772 | const surf_size_struct *size) | ||
773 | { | ||
774 | u32 pitch; | ||
775 | surf_size_struct blocks; | ||
776 | |||
777 | svga3dsurface_get_size_in_blocks(desc, size, &blocks); | ||
778 | |||
779 | pitch = blocks.width * desc->pitch_bytes_per_block; | ||
780 | |||
781 | return pitch; | ||
782 | } | ||
783 | |||
784 | /* | ||
785 | *----------------------------------------------------------------------------- | ||
786 | * | ||
787 | * svga3dsurface_get_image_buffer_size -- | ||
788 | * | ||
789 | * Return the number of bytes of buffer space required to store | ||
790 | * one image of a surface, optionally using the specified pitch. | ||
791 | * | ||
792 | * If pitch is zero, it is assumed that rows are tightly packed. | ||
793 | * | ||
794 | * This function is overflow-safe. If the result would have | ||
795 | * overflowed, instead we return MAX_UINT32. | ||
796 | * | ||
797 | * Results: | ||
798 | * Byte count. | ||
799 | * | ||
800 | * Side effects: | ||
801 | * None. | ||
802 | * | ||
803 | *----------------------------------------------------------------------------- | ||
804 | */ | ||
805 | |||
806 | static inline u32 | ||
807 | svga3dsurface_get_image_buffer_size(const struct svga3d_surface_desc *desc, | ||
808 | const surf_size_struct *size, | ||
809 | u32 pitch) | ||
810 | { | ||
811 | surf_size_struct image_blocks; | ||
812 | u32 slice_size, total_size; | ||
813 | |||
814 | svga3dsurface_get_size_in_blocks(desc, size, &image_blocks); | ||
815 | |||
816 | if (svga3dsurface_is_planar_surface(desc)) { | ||
817 | total_size = clamped_umul32(image_blocks.width, | ||
818 | image_blocks.height); | ||
819 | total_size = clamped_umul32(total_size, image_blocks.depth); | ||
820 | total_size = clamped_umul32(total_size, desc->bytes_per_block); | ||
821 | return total_size; | ||
822 | } | ||
823 | |||
824 | if (pitch == 0) | ||
825 | pitch = svga3dsurface_calculate_pitch(desc, size); | ||
826 | |||
827 | slice_size = clamped_umul32(image_blocks.height, pitch); | ||
828 | total_size = clamped_umul32(slice_size, image_blocks.depth); | ||
829 | |||
830 | return total_size; | ||
831 | } | ||
832 | |||
833 | static inline u32 | ||
834 | svga3dsurface_get_serialized_size(SVGA3dSurfaceFormat format, | ||
835 | surf_size_struct base_level_size, | ||
836 | u32 num_mip_levels, | ||
837 | bool cubemap) | ||
838 | { | ||
839 | const struct svga3d_surface_desc *desc = svga3dsurface_get_desc(format); | ||
840 | u64 total_size = 0; | ||
841 | u32 mip; | ||
842 | |||
843 | for (mip = 0; mip < num_mip_levels; mip++) { | ||
844 | surf_size_struct size = | ||
845 | svga3dsurface_get_mip_size(base_level_size, mip); | ||
846 | total_size += svga3dsurface_get_image_buffer_size(desc, | ||
847 | &size, 0); | ||
848 | } | ||
849 | |||
850 | if (cubemap) | ||
851 | total_size *= SVGA3D_MAX_SURFACE_FACES; | ||
852 | |||
853 | return (u32) min_t(u64, total_size, (u64) U32_MAX); | ||
854 | } | ||
855 | |||
856 | |||
857 | /** | ||
858 | * svga3dsurface_get_pixel_offset - Compute the offset (in bytes) to a pixel | ||
859 | * in an image (or volume). | ||
860 | * | ||
861 | * @width: The image width in pixels. | ||
862 | * @height: The image height in pixels | ||
863 | */ | ||
864 | static inline u32 | ||
865 | svga3dsurface_get_pixel_offset(SVGA3dSurfaceFormat format, | ||
866 | u32 width, u32 height, | ||
867 | u32 x, u32 y, u32 z) | ||
868 | { | ||
869 | const struct svga3d_surface_desc *desc = svga3dsurface_get_desc(format); | ||
870 | const u32 bw = desc->block_size.width, bh = desc->block_size.height; | ||
871 | const u32 bd = desc->block_size.depth; | ||
872 | const u32 rowstride = DIV_ROUND_UP(width, bw) * desc->bytes_per_block; | ||
873 | const u32 imgstride = DIV_ROUND_UP(height, bh) * rowstride; | ||
874 | const u32 offset = (z / bd * imgstride + | ||
875 | y / bh * rowstride + | ||
876 | x / bw * desc->bytes_per_block); | ||
877 | return offset; | ||
878 | } | ||
879 | |||
880 | |||
881 | static inline u32 | ||
882 | svga3dsurface_get_image_offset(SVGA3dSurfaceFormat format, | ||
883 | surf_size_struct baseLevelSize, | ||
884 | u32 numMipLevels, | ||
885 | u32 face, | ||
886 | u32 mip) | ||
887 | |||
888 | { | ||
889 | u32 offset; | ||
890 | u32 mipChainBytes; | ||
891 | u32 mipChainBytesToLevel; | ||
892 | u32 i; | ||
893 | const struct svga3d_surface_desc *desc; | ||
894 | surf_size_struct mipSize; | ||
895 | u32 bytes; | ||
896 | |||
897 | desc = svga3dsurface_get_desc(format); | ||
898 | |||
899 | mipChainBytes = 0; | ||
900 | mipChainBytesToLevel = 0; | ||
901 | for (i = 0; i < numMipLevels; i++) { | ||
902 | mipSize = svga3dsurface_get_mip_size(baseLevelSize, i); | ||
903 | bytes = svga3dsurface_get_image_buffer_size(desc, &mipSize, 0); | ||
904 | mipChainBytes += bytes; | ||
905 | if (i < mip) | ||
906 | mipChainBytesToLevel += bytes; | ||
907 | } | ||
908 | |||
909 | offset = mipChainBytes * face + mipChainBytesToLevel; | ||
910 | |||
911 | return offset; | ||
912 | } | ||
913 | |||
914 | |||
915 | /** | ||
916 | * svga3dsurface_is_gb_screen_target_format - Is the specified format usable as | ||
917 | * a ScreenTarget? | ||
918 | * (with just the GBObjects cap-bit | ||
919 | * set) | ||
920 | * @format: format to queried | ||
921 | * | ||
922 | * RETURNS: | ||
923 | * true if queried format is valid for screen targets | ||
924 | */ | ||
925 | static inline bool | ||
926 | svga3dsurface_is_gb_screen_target_format(SVGA3dSurfaceFormat format) | ||
927 | { | ||
928 | return (format == SVGA3D_X8R8G8B8 || | ||
929 | format == SVGA3D_A8R8G8B8 || | ||
930 | format == SVGA3D_R5G6B5 || | ||
931 | format == SVGA3D_X1R5G5B5 || | ||
932 | format == SVGA3D_A1R5G5B5 || | ||
933 | format == SVGA3D_P8); | ||
934 | } | ||
935 | |||
936 | |||
937 | /** | ||
938 | * svga3dsurface_is_dx_screen_target_format - Is the specified format usable as | ||
939 | * a ScreenTarget? | ||
940 | * (with DX10 enabled) | ||
941 | * | ||
942 | * @format: format to queried | ||
943 | * | ||
944 | * Results: | ||
945 | * true if queried format is valid for screen targets | ||
946 | */ | ||
947 | static inline bool | ||
948 | svga3dsurface_is_dx_screen_target_format(SVGA3dSurfaceFormat format) | ||
949 | { | ||
950 | return (format == SVGA3D_R8G8B8A8_UNORM || | ||
951 | format == SVGA3D_B8G8R8A8_UNORM || | ||
952 | format == SVGA3D_B8G8R8X8_UNORM); | ||
953 | } | ||
954 | |||
955 | |||
956 | /** | ||
957 | * svga3dsurface_is_screen_target_format - Is the specified format usable as a | ||
958 | * ScreenTarget? | ||
959 | * (for some combination of caps) | ||
960 | * | ||
961 | * @format: format to queried | ||
962 | * | ||
963 | * Results: | ||
964 | * true if queried format is valid for screen targets | ||
965 | */ | ||
966 | static inline bool | ||
967 | svga3dsurface_is_screen_target_format(SVGA3dSurfaceFormat format) | ||
968 | { | ||
969 | if (svga3dsurface_is_gb_screen_target_format(format)) { | ||
970 | return true; | ||
971 | } | ||
972 | return svga3dsurface_is_dx_screen_target_format(format); | ||
973 | } | ||
diff --git a/drivers/gpu/drm/vmwgfx/svga_types.h b/drivers/gpu/drm/vmwgfx/svga_types.h deleted file mode 100644 index 1186898208ed..000000000000 --- a/drivers/gpu/drm/vmwgfx/svga_types.h +++ /dev/null | |||
@@ -1,48 +0,0 @@ | |||
1 | /************************************************************************** | ||
2 | * | ||
3 | * Copyright © 2009 VMware, Inc., Palo Alto, CA., USA | ||
4 | * All Rights Reserved. | ||
5 | * | ||
6 | * Permission is hereby granted, free of charge, to any person obtaining a | ||
7 | * copy of this software and associated documentation files (the | ||
8 | * "Software"), to deal in the Software without restriction, including | ||
9 | * without limitation the rights to use, copy, modify, merge, publish, | ||
10 | * distribute, sub license, and/or sell copies of the Software, and to | ||
11 | * permit persons to whom the Software is furnished to do so, subject to | ||
12 | * the following conditions: | ||
13 | * | ||
14 | * The above copyright notice and this permission notice (including the | ||
15 | * next paragraph) shall be included in all copies or substantial portions | ||
16 | * of the Software. | ||
17 | * | ||
18 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||
19 | * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||
20 | * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL | ||
21 | * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, | ||
22 | * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR | ||
23 | * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE | ||
24 | * USE OR OTHER DEALINGS IN THE SOFTWARE. | ||
25 | * | ||
26 | **************************************************************************/ | ||
27 | |||
28 | /** | ||
29 | * Silly typedefs for the svga headers. Currently the headers are shared | ||
30 | * between all components that talk to svga. And as such the headers are | ||
31 | * are in a completely different style and use weird defines. | ||
32 | * | ||
33 | * This file lets all the ugly be prefixed with svga*. | ||
34 | */ | ||
35 | |||
36 | #ifndef _SVGA_TYPES_H_ | ||
37 | #define _SVGA_TYPES_H_ | ||
38 | |||
39 | typedef uint16_t uint16; | ||
40 | typedef uint32_t uint32; | ||
41 | typedef uint8_t uint8; | ||
42 | typedef int32_t int32; | ||
43 | typedef uint64_t uint64; | ||
44 | typedef bool Bool; | ||
45 | typedef uint64 PA; | ||
46 | typedef uint32 SVGAMobId; | ||
47 | |||
48 | #endif | ||
diff --git a/drivers/gpu/drm/vmwgfx/vmwgfx_cmdbuf.c b/drivers/gpu/drm/vmwgfx/vmwgfx_cmdbuf.c index 5667c134e409..04fa8526b55e 100644 --- a/drivers/gpu/drm/vmwgfx/vmwgfx_cmdbuf.c +++ b/drivers/gpu/drm/vmwgfx/vmwgfx_cmdbuf.c | |||
@@ -1139,7 +1139,7 @@ int vmw_cmdbuf_set_pool_size(struct vmw_cmdbuf_man *man, | |||
1139 | * actually call into the already enabled manager, when | 1139 | * actually call into the already enabled manager, when |
1140 | * binding the MOB. | 1140 | * binding the MOB. |
1141 | */ | 1141 | */ |
1142 | if (!(dev_priv->capabilities & SVGA_CAP_CMD_BUFFERS_3)) | 1142 | if (!(dev_priv->capabilities & SVGA_CAP_DX)) |
1143 | return -ENOMEM; | 1143 | return -ENOMEM; |
1144 | 1144 | ||
1145 | ret = ttm_bo_create(&dev_priv->bdev, size, ttm_bo_type_device, | 1145 | ret = ttm_bo_create(&dev_priv->bdev, size, ttm_bo_type_device, |
diff --git a/drivers/gpu/drm/vmwgfx/vmwgfx_context.c b/drivers/gpu/drm/vmwgfx/vmwgfx_context.c index 2aa8bb818739..15f954423e7c 100644 --- a/drivers/gpu/drm/vmwgfx/vmwgfx_context.c +++ b/drivers/gpu/drm/vmwgfx/vmwgfx_context.c | |||
@@ -696,7 +696,7 @@ int vmw_context_binding_add(struct vmw_ctx_binding_state *cbs, | |||
696 | break; | 696 | break; |
697 | case vmw_ctx_binding_shader: | 697 | case vmw_ctx_binding_shader: |
698 | if (unlikely((unsigned)bi->i1.shader_type >= | 698 | if (unlikely((unsigned)bi->i1.shader_type >= |
699 | SVGA3D_SHADERTYPE_MAX)) { | 699 | SVGA3D_SHADERTYPE_PREDX_MAX)) { |
700 | DRM_ERROR("Illegal shader type %u.\n", | 700 | DRM_ERROR("Illegal shader type %u.\n", |
701 | (unsigned) bi->i1.shader_type); | 701 | (unsigned) bi->i1.shader_type); |
702 | return -EINVAL; | 702 | return -EINVAL; |
diff --git a/drivers/gpu/drm/vmwgfx/vmwgfx_drv.c b/drivers/gpu/drm/vmwgfx/vmwgfx_drv.c index 65e35654f0f2..b83adea43f3a 100644 --- a/drivers/gpu/drm/vmwgfx/vmwgfx_drv.c +++ b/drivers/gpu/drm/vmwgfx/vmwgfx_drv.c | |||
@@ -278,8 +278,8 @@ static void vmw_print_capabilities(uint32_t capabilities) | |||
278 | DRM_INFO(" Command Buffers 2.\n"); | 278 | DRM_INFO(" Command Buffers 2.\n"); |
279 | if (capabilities & SVGA_CAP_GBOBJECTS) | 279 | if (capabilities & SVGA_CAP_GBOBJECTS) |
280 | DRM_INFO(" Guest Backed Resources.\n"); | 280 | DRM_INFO(" Guest Backed Resources.\n"); |
281 | if (capabilities & SVGA_CAP_CMD_BUFFERS_3) | 281 | if (capabilities & SVGA_CAP_DX) |
282 | DRM_INFO(" Command Buffers 3.\n"); | 282 | DRM_INFO(" DX Features.\n"); |
283 | } | 283 | } |
284 | 284 | ||
285 | /** | 285 | /** |
@@ -1264,7 +1264,8 @@ static void __vmw_svga_disable(struct vmw_private *dev_priv) | |||
1264 | if (dev_priv->bdev.man[TTM_PL_VRAM].use_type) { | 1264 | if (dev_priv->bdev.man[TTM_PL_VRAM].use_type) { |
1265 | dev_priv->bdev.man[TTM_PL_VRAM].use_type = false; | 1265 | dev_priv->bdev.man[TTM_PL_VRAM].use_type = false; |
1266 | vmw_write(dev_priv, SVGA_REG_ENABLE, | 1266 | vmw_write(dev_priv, SVGA_REG_ENABLE, |
1267 | SVGA_REG_ENABLE_ENABLE_HIDE); | 1267 | SVGA_REG_ENABLE_HIDE | |
1268 | SVGA_REG_ENABLE_ENABLE); | ||
1268 | } | 1269 | } |
1269 | spin_unlock(&dev_priv->svga_lock); | 1270 | spin_unlock(&dev_priv->svga_lock); |
1270 | } | 1271 | } |
@@ -1282,11 +1283,12 @@ void vmw_svga_disable(struct vmw_private *dev_priv) | |||
1282 | spin_lock(&dev_priv->svga_lock); | 1283 | spin_lock(&dev_priv->svga_lock); |
1283 | if (dev_priv->bdev.man[TTM_PL_VRAM].use_type) { | 1284 | if (dev_priv->bdev.man[TTM_PL_VRAM].use_type) { |
1284 | dev_priv->bdev.man[TTM_PL_VRAM].use_type = false; | 1285 | dev_priv->bdev.man[TTM_PL_VRAM].use_type = false; |
1285 | vmw_write(dev_priv, SVGA_REG_ENABLE, | ||
1286 | SVGA_REG_ENABLE_ENABLE_HIDE); | ||
1287 | spin_unlock(&dev_priv->svga_lock); | 1286 | spin_unlock(&dev_priv->svga_lock); |
1288 | if (ttm_bo_evict_mm(&dev_priv->bdev, TTM_PL_VRAM)) | 1287 | if (ttm_bo_evict_mm(&dev_priv->bdev, TTM_PL_VRAM)) |
1289 | DRM_ERROR("Failed evicting VRAM buffers.\n"); | 1288 | DRM_ERROR("Failed evicting VRAM buffers.\n"); |
1289 | vmw_write(dev_priv, SVGA_REG_ENABLE, | ||
1290 | SVGA_REG_ENABLE_HIDE | | ||
1291 | SVGA_REG_ENABLE_ENABLE); | ||
1290 | } else | 1292 | } else |
1291 | spin_unlock(&dev_priv->svga_lock); | 1293 | spin_unlock(&dev_priv->svga_lock); |
1292 | ttm_write_unlock(&dev_priv->reservation_sem); | 1294 | ttm_write_unlock(&dev_priv->reservation_sem); |
diff --git a/drivers/gpu/drm/vmwgfx/vmwgfx_drv.h b/drivers/gpu/drm/vmwgfx/vmwgfx_drv.h index c9ea9b1277b0..f513e444125d 100644 --- a/drivers/gpu/drm/vmwgfx/vmwgfx_drv.h +++ b/drivers/gpu/drm/vmwgfx/vmwgfx_drv.h | |||
@@ -328,7 +328,7 @@ struct vmw_ctx_binding_state { | |||
328 | struct list_head list; | 328 | struct list_head list; |
329 | struct vmw_ctx_binding render_targets[SVGA3D_RT_MAX]; | 329 | struct vmw_ctx_binding render_targets[SVGA3D_RT_MAX]; |
330 | struct vmw_ctx_binding texture_units[SVGA3D_NUM_TEXTURE_UNITS]; | 330 | struct vmw_ctx_binding texture_units[SVGA3D_NUM_TEXTURE_UNITS]; |
331 | struct vmw_ctx_binding shaders[SVGA3D_SHADERTYPE_MAX]; | 331 | struct vmw_ctx_binding shaders[SVGA3D_SHADERTYPE_PREDX_MAX]; |
332 | }; | 332 | }; |
333 | 333 | ||
334 | 334 | ||
diff --git a/drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c b/drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c index 40fdd0258664..847264f8a33a 100644 --- a/drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c +++ b/drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c | |||
@@ -1981,8 +1981,6 @@ static const struct vmw_cmd_entry vmw_cmd_entries[SVGA_3D_CMD_MAX] = { | |||
1981 | false, false, true), | 1981 | false, false, true), |
1982 | VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_MOB, &vmw_cmd_invalid, | 1982 | VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_MOB, &vmw_cmd_invalid, |
1983 | false, false, true), | 1983 | false, false, true), |
1984 | VMW_CMD_DEF(SVGA_3D_CMD_REDEFINE_GB_MOB, &vmw_cmd_invalid, | ||
1985 | false, false, true), | ||
1986 | VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_MOB_MAPPING, &vmw_cmd_invalid, | 1984 | VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_MOB_MAPPING, &vmw_cmd_invalid, |
1987 | false, false, true), | 1985 | false, false, true), |
1988 | VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE, &vmw_cmd_invalid, | 1986 | VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE, &vmw_cmd_invalid, |
diff --git a/drivers/gpu/drm/vmwgfx/vmwgfx_fifo.c b/drivers/gpu/drm/vmwgfx/vmwgfx_fifo.c index 7a6cf1700745..cb24936a18c1 100644 --- a/drivers/gpu/drm/vmwgfx/vmwgfx_fifo.c +++ b/drivers/gpu/drm/vmwgfx/vmwgfx_fifo.c | |||
@@ -119,7 +119,8 @@ int vmw_fifo_init(struct vmw_private *dev_priv, struct vmw_fifo_state *fifo) | |||
119 | dev_priv->config_done_state = vmw_read(dev_priv, SVGA_REG_CONFIG_DONE); | 119 | dev_priv->config_done_state = vmw_read(dev_priv, SVGA_REG_CONFIG_DONE); |
120 | dev_priv->traces_state = vmw_read(dev_priv, SVGA_REG_TRACES); | 120 | dev_priv->traces_state = vmw_read(dev_priv, SVGA_REG_TRACES); |
121 | 121 | ||
122 | vmw_write(dev_priv, SVGA_REG_ENABLE, SVGA_REG_ENABLE_ENABLE_HIDE); | 122 | vmw_write(dev_priv, SVGA_REG_ENABLE, SVGA_REG_ENABLE_ENABLE | |
123 | SVGA_REG_ENABLE_HIDE); | ||
123 | vmw_write(dev_priv, SVGA_REG_TRACES, 0); | 124 | vmw_write(dev_priv, SVGA_REG_TRACES, 0); |
124 | 125 | ||
125 | min = 4; | 126 | min = 4; |
diff --git a/drivers/gpu/drm/vmwgfx/vmwgfx_ioctl.c b/drivers/gpu/drm/vmwgfx/vmwgfx_ioctl.c index 6db98289b8a4..91efe9cdd822 100644 --- a/drivers/gpu/drm/vmwgfx/vmwgfx_ioctl.c +++ b/drivers/gpu/drm/vmwgfx/vmwgfx_ioctl.c | |||
@@ -28,6 +28,7 @@ | |||
28 | #include "vmwgfx_drv.h" | 28 | #include "vmwgfx_drv.h" |
29 | #include <drm/vmwgfx_drm.h> | 29 | #include <drm/vmwgfx_drm.h> |
30 | #include "vmwgfx_kms.h" | 30 | #include "vmwgfx_kms.h" |
31 | #include "device_include/svga3d_caps.h" | ||
31 | 32 | ||
32 | struct svga_3d_compat_cap { | 33 | struct svga_3d_compat_cap { |
33 | SVGA3dCapsRecordHeader header; | 34 | SVGA3dCapsRecordHeader header; |
diff --git a/drivers/gpu/drm/vmwgfx/vmwgfx_mob.c b/drivers/gpu/drm/vmwgfx/vmwgfx_mob.c index c5897cb4e4d5..5b0287eba30d 100644 --- a/drivers/gpu/drm/vmwgfx/vmwgfx_mob.c +++ b/drivers/gpu/drm/vmwgfx/vmwgfx_mob.c | |||
@@ -253,7 +253,7 @@ int vmw_otables_setup(struct vmw_private *dev_priv) | |||
253 | VMWGFX_NUM_GB_CONTEXT * SVGA3D_OTABLE_CONTEXT_ENTRY_SIZE; | 253 | VMWGFX_NUM_GB_CONTEXT * SVGA3D_OTABLE_CONTEXT_ENTRY_SIZE; |
254 | otables[SVGA_OTABLE_SHADER].size = | 254 | otables[SVGA_OTABLE_SHADER].size = |
255 | VMWGFX_NUM_GB_SHADER * SVGA3D_OTABLE_SHADER_ENTRY_SIZE; | 255 | VMWGFX_NUM_GB_SHADER * SVGA3D_OTABLE_SHADER_ENTRY_SIZE; |
256 | otables[SVGA_OTABLE_SCREEN_TARGET].size = | 256 | otables[SVGA_OTABLE_SCREENTARGET].size = |
257 | VMWGFX_NUM_GB_SCREEN_TARGET * | 257 | VMWGFX_NUM_GB_SCREEN_TARGET * |
258 | SVGA3D_OTABLE_SCREEN_TARGET_ENTRY_SIZE; | 258 | SVGA3D_OTABLE_SCREEN_TARGET_ENTRY_SIZE; |
259 | 259 | ||
diff --git a/drivers/gpu/drm/vmwgfx/vmwgfx_overlay.c b/drivers/gpu/drm/vmwgfx/vmwgfx_overlay.c index d839051cc1cb..755e94132a3b 100644 --- a/drivers/gpu/drm/vmwgfx/vmwgfx_overlay.c +++ b/drivers/gpu/drm/vmwgfx/vmwgfx_overlay.c | |||
@@ -31,8 +31,8 @@ | |||
31 | 31 | ||
32 | #include <drm/ttm/ttm_placement.h> | 32 | #include <drm/ttm/ttm_placement.h> |
33 | 33 | ||
34 | #include "svga_overlay.h" | 34 | #include "device_include/svga_overlay.h" |
35 | #include "svga_escape.h" | 35 | #include "device_include/svga_escape.h" |
36 | 36 | ||
37 | #define VMW_MAX_NUM_STREAMS 1 | 37 | #define VMW_MAX_NUM_STREAMS 1 |
38 | #define VMW_OVERLAY_CAP_MASK (SVGA_FIFO_CAP_VIDEO | SVGA_FIFO_CAP_ESCAPE) | 38 | #define VMW_OVERLAY_CAP_MASK (SVGA_FIFO_CAP_VIDEO | SVGA_FIFO_CAP_ESCAPE) |
diff --git a/drivers/gpu/drm/vmwgfx/vmwgfx_reg.h b/drivers/gpu/drm/vmwgfx/vmwgfx_reg.h index 29d06a4cf024..529295da1fe9 100644 --- a/drivers/gpu/drm/vmwgfx/vmwgfx_reg.h +++ b/drivers/gpu/drm/vmwgfx/vmwgfx_reg.h | |||
@@ -50,8 +50,6 @@ struct svga_fifo_cmd_fence { | |||
50 | #define SVGA_SYNC_GENERIC 1 | 50 | #define SVGA_SYNC_GENERIC 1 |
51 | #define SVGA_SYNC_FIFOFULL 2 | 51 | #define SVGA_SYNC_FIFOFULL 2 |
52 | 52 | ||
53 | #include "svga_types.h" | 53 | #include "device_include/svga3d_reg.h" |
54 | |||
55 | #include "svga3d_reg.h" | ||
56 | 54 | ||
57 | #endif | 55 | #endif |
diff --git a/drivers/gpu/drm/vmwgfx/vmwgfx_stdu.c b/drivers/gpu/drm/vmwgfx/vmwgfx_stdu.c index 493fcd1eb803..d4a453703eed 100644 --- a/drivers/gpu/drm/vmwgfx/vmwgfx_stdu.c +++ b/drivers/gpu/drm/vmwgfx/vmwgfx_stdu.c | |||
@@ -26,7 +26,7 @@ | |||
26 | ******************************************************************************/ | 26 | ******************************************************************************/ |
27 | 27 | ||
28 | #include "vmwgfx_kms.h" | 28 | #include "vmwgfx_kms.h" |
29 | #include "svga3d_surfacedefs.h" | 29 | #include "device_include/svga3d_surfacedefs.h" |
30 | #include <drm/drm_plane_helper.h> | 30 | #include <drm/drm_plane_helper.h> |
31 | 31 | ||
32 | #define vmw_crtc_to_stdu(x) \ | 32 | #define vmw_crtc_to_stdu(x) \ |
diff --git a/drivers/gpu/drm/vmwgfx/vmwgfx_surface.c b/drivers/gpu/drm/vmwgfx/vmwgfx_surface.c index 843d7e04b376..eea1790eed6a 100644 --- a/drivers/gpu/drm/vmwgfx/vmwgfx_surface.c +++ b/drivers/gpu/drm/vmwgfx/vmwgfx_surface.c | |||
@@ -28,7 +28,7 @@ | |||
28 | #include "vmwgfx_drv.h" | 28 | #include "vmwgfx_drv.h" |
29 | #include "vmwgfx_resource_priv.h" | 29 | #include "vmwgfx_resource_priv.h" |
30 | #include <ttm/ttm_placement.h> | 30 | #include <ttm/ttm_placement.h> |
31 | #include "svga3d_surfacedefs.h" | 31 | #include "device_include/svga3d_surfacedefs.h" |
32 | 32 | ||
33 | /** | 33 | /** |
34 | * struct vmw_user_surface - User-space visible surface resource | 34 | * struct vmw_user_surface - User-space visible surface resource |