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path: root/drivers/gpu/drm/vmwgfx/vmwgfx_ttm_glue.c
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* drm/vmwgfx: Fix copyright headersSinclair Yeh2015-08-12
| | | | | | | | | Updating and fixing copyright headers. Bump version minor to signal vgpu10 support. Signed-off-by: Sinclair Yeh <syeh@vmware.com> Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Reviewed-by: Brian Paul <brianp@vmware.com>
* UAPI: (Scripted) Convert #include "..." to #include <path/...> in drivers/gpu/David Howells2012-10-02
| | | | | | | | | | | Convert #include "..." to #include <path/...> in drivers/gpu/. Signed-off-by: David Howells <dhowells@redhat.com> Acked-by: Dave Airlie <airlied@redhat.com> Acked-by: Arnd Bergmann <arnd@arndb.de> Acked-by: Thomas Gleixner <tglx@linutronix.de> Acked-by: Paul E. McKenney <paulmck@linux.vnet.ibm.com> Acked-by: Dave Jones <davej@redhat.com>
* vmwgfx: Remove the possibility to map the fifo from user-spaceThomas Hellstrom2011-09-06
| | | | | | | | | | This was previously used by user-space to check whether a fence sequence had passed or not. With fence objects that's not needed anymore. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Reviewed-by: Jakob Bornecrantz <jakob@vmware.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
* drivers/gpu/drm: Remove unnecessary casts of private_dataJoe Perches2010-09-23
| | | | | Signed-off-by: Joe Perches <joe@perches.com> Signed-off-by: Jiri Kosina <jkosina@suse.cz>
* drm: move ttm global code to core drmDave Airlie2010-08-03
| | | | | | | | I wrote this for the prime sharing work, but I also noticed other external non-upstream drivers from a large company carrying a similiar patch, so I may as well ship it in master. Signed-off-by: Dave Airlie <airlied@redhat.com>
* drm/vmwgfx: Add DRM driver for VMware Virtual GPUJakob Bornecrantz2009-12-14
This commit adds the vmwgfx driver for the VWware Virtual GPU aka SVGA. The driver is under staging the same as Nouveau and Radeon KMS. Hopefully the 2D ioctls are bug free and don't need changing, so that part of the API should be stable. But there there is a pretty big chance that the 3D API will change in the future. Signed-off-by: Thomas Hellström <thellstrom@vmware.com> Signed-off-by: Jakob Bornecrantz <jakob@vmware.com> Signed-off-by: Dave Airlie <airlied@redhat.com>