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authorMichael Ryleev <gmar@google.com>2016-12-22 13:47:00 -0500
committerStephen Wolfe <swolfe@nvidia.com>2018-07-27 17:12:44 -0400
commita0e1804ba1cd2ff4b652f9443d5c0760c2e04058 (patch)
treeef7e88d6fe7179e218a420807c5d8af830262975 /include/linux
parent75957755a6322dc70842a115bddad3005ab28e7d (diff)
trusty-ipc: Rework tipc_chan_destroy
It seems unnecessary to dynamically detach vds pointer in tipc_chan_destroy. Instead, it is cleaner to keep it around until channel object itself is actually freed. This eliminates the need to dynamically check presence of that pointer as it is should always be present if tipc_chan exists. Change-Id: Id9f7181aa4934c1e5d2eaf6d245fa97654451212 Signed-off-by: Michael Ryleev <gmar@google.com> Reviewed-on: https://git-master.nvidia.com/r/1679988 Tested-by: Stephen Wolfe <swolfe@nvidia.com> Reviewed-by: Mihir Joshi <mihirj@nvidia.com> Reviewed-by: Mahesh Lagadapati <mlagadapati@nvidia.com> Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Bharat Nihalani <bnihalani@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
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