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/*
 * Copyright (c) 2015-2017, NVIDIA CORPORATION.  All rights reserved.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in
 * all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
 * DEALINGS IN THE SOFTWARE.
 */

#ifndef __VGPU_MM_GP10B_H__
#define __VGPU_MM_GP10B_H__

#include "gk20a/gk20a.h"

u64 vgpu_gp10b_locked_gmmu_map(struct vm_gk20a *vm,
				u64 map_offset,
				struct nvgpu_sgt *sgt,
				u64 buffer_offset,
				u64 size,
				int pgsz_idx,
				u8 kind_v,
				u32 ctag_offset,
				u32 flags,
				int rw_flag,
				bool clear_ctags,
				bool sparse,
				bool priv,
				struct vm_gk20a_mapping_batch *batch,
				enum nvgpu_aperture aperture);
int vgpu_gp10b_init_mm_setup_hw(struct gk20a *g);

#endif