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/*
* Copyright (c) 2015-2017, NVIDIA CORPORATION. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#ifndef __VGPU_GR_GP10B_H__
#define __VGPU_GR_GP10B_H__
#include "gk20a/gk20a.h"
void vgpu_gr_gp10b_free_gr_ctx(struct gk20a *g, struct vm_gk20a *vm,
struct gr_ctx_desc *gr_ctx);
int vgpu_gr_gp10b_alloc_gr_ctx(struct gk20a *g,
struct gr_ctx_desc **__gr_ctx,
struct vm_gk20a *vm,
u32 class,
u32 flags);
int vgpu_gr_gp10b_set_ctxsw_preemption_mode(struct gk20a *g,
struct gr_ctx_desc *gr_ctx,
struct vm_gk20a *vm, u32 class,
u32 graphics_preempt_mode,
u32 compute_preempt_mode);
int vgpu_gr_gp10b_set_preemption_mode(struct channel_gk20a *ch,
u32 graphics_preempt_mode,
u32 compute_preempt_mode);
int vgpu_gr_gp10b_init_ctx_state(struct gk20a *g);
#endif
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